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#include<iostream> #define NMAX 100005 using namespace std; long long fight_power[NMAX]; int main(){ int T, n; long long WH; // freopen("stdin.txt", "r", stdin); // freopen("stdout.txt", "w", stdout); while(scanf("%d", &n) != EOF){ scanf("%lld", &WH); for(int i = 1; i ...
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/*! \class VDST \brief writes data summary files with sums and times for each pixel output is after pedestal substraction, gain and toffset correction */ #include <VDST.h> VDST::VDST( bool iMode, bool iMC ) { if( getDebugFlag() ) { cout << "VDST::VDST()" << endl; } // laser run as s...
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#include <iostream> #include <vector> #include <algorithm> #include <stdio.h> using namespace std; int cases, n, m; vector<vector<int> > rel; vector<int> tar; int main() { scanf("%d", &cases); for (int numbercases = 0 ; numbercases < cases ; numbercases++) { rel.clear(); tar.clear(); ...
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/* * gumimaci.cpp * Copyright (C) 2016 Judit Acs <judit@sch.bme.hu> * * Distributed under terms of the MIT license. */ #include <iostream> #include <string> class Partner { protected: Partner* recommender; std::string name; public: Partner(std::string name): name(name) {} void setRecommender(Part...
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/* * StateCls.h * * Created on: 30 Tem 2018 * Author: tr1d5042 */ #ifndef STATECLS_H_ #define STATECLS_H_ class MachineCls; class StateCls { public: StateCls(); virtual ~StateCls(); virtual void on(MachineCls *machine); virtual void off(MachineCls *machine); }; #endif /* STATECLS_H_ */
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//threaded binary tree. #include <bits/stdc++.h> using namespace std; class Node { public: int data; Node *left; Node *right; int leftThread; // leftThread=0 -> left pointer points to the inorder predecessor int rightThread; // rightThread=0 -> right pointer points to the inorder su...
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/* * ===================================================================================== * * Filename: polarhistogram.h * * Description: 方位直方图的实现 * * Version: 1.0 * Created: 2012年11月21日 11时29分30秒 * Revision: none * Compiler: gcc * * Author: 思磊 (Silei), sil...
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#pragma once #include <enet/enet.h> namespace Net { // Calls enet initialization on win32 systems void netInit(); // Calls enet de-initialization on win32 systems void netClose(); }
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// Source: https://leetcode.com/problems/merge-two-sorted-lists/description/ /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode* mergeTwoLists(ListNode* l1, ListNode* l2) { ...
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// finish date: 2018/01/08 #include <iostream> #include <cmath> #include <vector> #include <bitset> #include <algorithm> #include <stack> #include <limits> #include <map> using namespace std; #define FOR(i, a, b) for(int i=a;i<b;i++) #define rep(i, n) FOR(i,0,n) bool isExist(char c, string str) { rep(i, str.len...
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/** * @file main.cpp * @author Miroslav Cibulka * @created 12/4/15 * @copyright Copyright (c) 2015 XXX * @detail * */ #include <stdexcept> #include "state.hh" #include "cell.hh" #include "cellular_automata.hh" #include "bmp.hh" #include "plot.hh" #ifndef MAP_SIZE # define MAP_SIZE 1000 #endif #ifnd...
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// Главный DLL-файл. #include "stdafx.h" #include "LogicWrapper.h" using namespace System::Collections::Generic; void LogicWrapper::Logic::OnServiceChangedInner(logic::e_service_name service_id, const wchar_t* service_name) { if (nullptr == _on_service_changed) return; e_service_id sid = static_ca...
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#pragma once #include "WrapperObject.h" using namespace ProtoScript::Runners; using namespace GraphToDSCompiler; class LiveRunnerWrapper : public WrapperObject<LiveRunner, DesignScriptRunner> { public: LiveRunnerWrapper(DesignScriptRunnerCallback* pCallback); virtual ~LiveRunnerWrapper(); v...
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#ifndef DIMENSIONBASEDCENTERSPICKER_H #define DIMENSIONBASEDCENTERSPICKER_H #include <map> #include <unordered_map> #include <limits> #include <set> #include <utility> #include <iostream> #include "abstractcenterspicker.h" #include "commons/abstractpoint.h" #include "distances/manhattandistance.h" #include "commons/p...
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#include "PushServer.h" #include <process.h> bool CPushServer::_isRun = false; int CPushServer::_port; SOCKET CPushServer::_bind_socket = INVALID_SOCKET; fd_set CPushServer::_rfds; hash_map<SOCKET, int> CPushServer::_ClientList; hash_map<int, SOCKET> CPushServer::_ReadyList; BOOL CPushServer::init(int port) { _port ...
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#include <iostream> #include <stdio.h> #include <math.h> #include <map> #include <vector> #include <stdlib.h> #include <memory.h> #include <time.h> #include <string> #include <algorithm> #include <set> #include <stack> #include <cassert> #include <queue> #include <numeric> #define slld(x) scanf("%lld",&x...
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#include "OBJD.h" Point::Point() { ClasspointPos.X_Column = 0; ClasspointPos.Y_Row = 0; } Point::Point(PointPos pointpos) { ClasspointPos.X_Column = pointpos.X_Column; ClasspointPos.Y_Row = pointpos.Y_Row; } PointPos Point::getPointPos(void) { return ClasspointPos; } void Point::SetPosition(PointPos pos) { Cl...
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//===---------------- Layer.h -- Layer interfaces --------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===--------------------------------------------------------...
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class SW_Stalkers { name = "Сталкеры"; class Infantry { name = "Пехота"; class SW_Stalkers_team { name = "Группа сталкеров"; faction = "SW_Stalkers"; side = 2; aliveCategory = "Infantry"; class Unit0 { side = 2; vehicle = "SW_Stalker_Loner_Leader_F"; rank = "Corporal"; position[] =...
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// you can use includes, for example: // #include <algorithm> // you can write to stdout for debugging purposes, e.g. // cout << "this is a debug message" << endl; #include <gtest/gtest.h> using namespace std; #include <limits> int solution(vector<int> &A) { // write your code in C++11 (g++ 4.8.2) int sumr =...
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#include <cstdlib> #include <cstdio> class MemberClass { public: MemberClass() { x_=0; y_=0; printf("MemberClass: Constructor be called!\n"); } ~MemberClass(){} MemberClass(const MemberClass& mc) { x_=mc.x_; y_=mc.y_; ...
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#ifndef __BasePage_H__ #define __BasePage_H__ #include "PublicCoco.h" #include "Finder.h" class BaseDialog; class BasePage : public Layout, public FinderAdapter { public: BasePage(); ~BasePage(); static BasePage* create(const std::string& filename); static BasePage* create(Node* node); virtual bool init(const ...
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#include<iostream> using namespace std; int main() { stack<int> st; st.push_back(1); st.push_back(2); st.push_back(3); st.push_back(4); cout<<st.top()<<endl; st.pop(); cout<<st.top<<endl; st.pop(); cout<<st.size()<<endl; }
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#include "tcpwidget.h" #include "socketform.h" #include <QApplication> int main(int argc, char *argv[]) { QApplication a(argc, argv); TcpWidget w; w.show(); SocketForm w2; w2.show(); SocketForm w3; w3.show(); return a.exec(); }
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#include "l_multicast.h" #include "l_multicast_util.h" #include <string> #include <iostream> //tmp #include "bmpheader.h" // L_Multicast::L_Multicast(L_M_Queue<L_Message*>& queue,std::string name,char * group, int port):m_queue(queue),m_name(name),m_group(group),m_port(port){} void L_Multicast::setupConnection(ch...
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#include <iostream> #include "BST.h" #include "printing.h" int main(int argc, char *argv[]) { // Write your test code here. Remember that `printing.h` gives you access to // the functions `pretty_print_tree` and `ugly_print_tree`, which you can // use to print a representation of your tree like so...
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#include "include/scoresysytem.h" int ToInt(std::string str) { int num; std::istringstream stream(str); stream >> num; return num; } ScoreSystem::ScoreSystem() { bestScore = 0; currentScore = 0; } ScoreSystem::~ScoreSystem() { if (!SaveBestScore()) { std::cout << "Error: ...
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#include <iostream> #include <unistd.h> #include <sys/types.h> #include <sys/socket.h> #include <sys/socket.h> #include <stdlib.h> #include <netinet/in.h> #include <string.h> #include <netdb.h> #include <random> #include <chrono> #include <thread> #include <queue> #include <vector> #include <pthread.h> #include <mu...
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// For conditions of distribution and use, see copyright notice in license.txt #pragma once #include "IEventData.h" namespace kNet { class MessageConnection; typedef unsigned long message_id_t; } namespace KristalliProtocol { namespace Events { // This event is posted whenever a new inbound network message is ...
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#include "domaintypet.h" #define POSITION_NODE "position" using namespace nrps; DomainTypeT::DomainTypeT(uint32_t id) : Domain(DomainType::T, id) {} DomainTypeT::DomainTypeT(uint32_t id, DomainTPosition pos) : Domain(DomainType::T, id), m_position(pos) {} DomainTypeT::~DomainTypeT() {} DomainTPosition DomainTypeT...
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#include<iostream> using namespace std; #define pass(x1,y4,x2,y2,x3,y3) (((x2)-(x1))*((y3)-(y2))-((x3)-(x2))*((y2)-(y4))>(0) || ((x1)==(x3) && (y3)==(y4)) ) int main(){ /* 测试自己的二进制数据文件 int testData[]={11,1,6,1,0,4,11,5,5,7,11,7,0,7,7,8,1,8,12,9,3,10,6}; FILE* fp = fopen("test.in", "wb"); for(int i=0;i<25;i++){ fwri...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; typedef long double ld; typedef vector<ll> vi; ld K= 1.3492; struct point { ld x, y; point() { } point(ld _x, ld _y) { x = _x; y = _y; } }; point operator-(point a, point b) { return point(a.x-b.x, ...
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/* CCS811 Air Quality Sensor Example Code By: Nathan Seidle SparkFun Electronics Date: February 7th, 2017 License: This code is public domain but you buy me a beer if you use this and we meet someday (Beerware license). Works with SparkFun CCS811 board https://www.sparkfun.com/products/14181 Or Combo boa...
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满足条件的01序列.cpp
#include <iostream> using namespace std; // https://www.acwing.com/problem/content/891/ // 画张坐标系,从原点开始,0表示向右走,1表示向上走 // 从而可以转换成到(n,n)的路径问题 // 要求的就是y=x这根线及其下面的到(n,n)路径总数 // 也就是严格不能接触y=x+1这根线的路径总数 // 从(0,0)走到(n,n),路径总数是C_{2n}^n // 只要再减去接触y=x+1这根线的路径数 // 只要接触了y=x+1,就从这个点开始把后面的路径对于y=x+1做轴对称 // 这样路径就一定到达(n-1,n+1)这个点 //...
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#include "Nonproperty.h" #include "GooseNesting.h" #include "Player.h" #include <iostream> #include <string> using namespace std; GooseNesting::GooseNesting(std::string name, int cellIndex, GameBoard *g) :Nonproperty{name, cellIndex, g}{} GooseNesting::~GooseNesting() {} void GooseNesting::doEvent(Player...
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#include "PQSorted.h" #include <iostream> #include <cstdlib> using namespace std; PQSorted::PQSorted(){ num =10; a = (int *)malloc(num*sizeof(int)); index=0; count=0; } bool PQSorted::empty(){ if(count==0)return true; else return false; } int PQSorted::size(){ return count; } int PQSorted::top(){ return a[0]...
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#pragma once #include <QtWidgets/QMainWindow> #include "ui_MainWindow.h" namespace Ui { class MainWindow; } class Side; class SystemTray; class Setting; class PicUpload; class QStackedLayout; class QiniuSetting; class MainWindow : public QMainWindow { private: Q_OBJECT public: MainWindow(QWidget *parent = Q_NULLP...
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#pragma once #include <deque> #include <iostream> #include <svo/common/types.h> namespace svo { /// \brief Settings for the IMU statistics /// Check the following references for more information about the IMU parameters: /// * https://github.com/ethz-asl/kalibr/wiki/IMU-Noise-Model-and-Intrinsics /// * http://www-us...
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// // File: test-ok-condition-vars-elf.cpp // // Author: Sergey Satskiy, copyright (c) 2009 // // Date: January 24, 2010 // // $Id$ // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" withou...
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/******************************************************************************** * Copyright (C) 2019 by Bach Nguyen Sy * * Unauthorized copying of this file via any medium is strictly prohibited * * ...
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#include <iostream> using namespace std; int main() { int multiplicand = 5; int multiplier = 10; int product = 0; cout << "before" << endl; for (int i = 0; i < multiplier; i++) { product += multiplicand; cout << i << " " << product << endl; } return 0; }
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// // This file contains programs for generating random numbers with // uniform distributions and exponential distributions. // #include <math.h> #include <iostream> double Seed = 1111.0; /*******************************************/ /* returns a uniform (0,1) random variable */ /************************************...
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#ifndef CONTROLLER_H #define CONTROLLER_H #include <iostream> #include <string> #define CONSOLE_WAIT(iEndString) \ std::string lEnd; \ while (true) \ { \ std::cin >> lEnd; \ if (lEnd == iEndString) break; \ } #endif
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#include <stdio.h> #include<string.h> using namespace std; int main(){ int n, l, vl; char p[50]; scanf("%d", &n); for(int i = 0; i < n; i++){ scanf("%d", &l); for(int j = 0; j < l; j++){ scanf("%s", &p); int length = strlen(p); for(int k = 0; k < length; k++){ vl += (int)p[...
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#include "103.hh" int main() { }
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/** @file sd.h @author Tomiyoshi Yuta @date Created: 20180531 */ #ifndef _SD_H_ #define _SD_H_ //#include <stdio.h> #include "constant.h" #include <string.h> #include <Arduino.h> #include <SD.h> #include <SPI.h> class Sd { public: // 関数 Sd(); ~Sd(); void setupSd(); // setup void printSd(String log_...
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class Solution { int *place; int sp; int count; public: int totalNQueens(int n) { place = new int[n]; sp = 0; count = 0; queens(0, 0, n); return count; } void push(int x) { place[sp] = x; sp++; } int pop()//出栈 { return place[--sp]; } int judge(int ...
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#include <iostream> #include <cstdio> #include <sstream> #include <fstream> #include <string> #include <cstring> #include <cmath> #include <algorithm> #include <vector> #include <queue> #include <list> #include <stack> #include <map> #include <set> #include <utility> #include <bitset> #include <iomanip> #include <climi...
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carryless_multiplier_galois.cpp
#include "stdafx.h" #include "carryless_multiplier_galois.h" #include "powers.cpp" CarrylessMultiplierGalois::CarrylessMultiplierGalois() : Galois(64) {} CarrylessMultiplierGalois::~CarrylessMultiplierGalois() {} uint64_t CarrylessMultiplierGalois::divide(uint64_t leftOperand, uint64_t rightOperand) { if (...
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#include <glut.h> GLfloat angle, fAspect, win; GLfloat angulo = 15.0f; // Angulo de Rotacao GLfloat posX = 0.0f, posY = 0.0f; // Função callback para fazer o desenho void Desenha(void) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Assento do banco glPushMatrix(); // Inicio do objeto gl...
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#include <Arduino.h> #include <avr/io.h> #include <SPI.h> #include <MFRC522.h> #include <WiFiEsp.h> #include <WiFiEspClient.h> #include <WiFiEspServer.h> #include <PubSubClient.h> #include <SoftwareSerial.h> //################################################################### //WIFI configuration SoftwareSerial esp(A...
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//------------------------------------------------------------------------------ // File: GamePlayer.cpp // // Desc: DirectShow sample code - MultiVMR9 GamePlayer // Defines the class behaviors for the application // // Copyright (c) Microsoft Corporation. All rights reserved. //--------------------------------...
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Maximal Square.cpp
class Solution { public: int maximalSquare(vector<vector<char>>& matrix) { int row = matrix.size(); if(row == 0 || matrix[0].empty()) return 0; int col = matrix[0].size(); vector<vector<int>> dp(row, vector<int>(col)); int ans=0; for(int i=0; i<row; i++){ ...
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// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/media_router/common/pref_names.h" namespace media_router { namespace prefs { // Whether the enterprise policy allows Cast devices on all IPs. const char ...
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#include <LiquidCrystal.h> #define RS 12 #define E 11 #define D4 2 #define D5 3 #define D6 4 #define D7 5 #define S_TEMP A0 unsigned curr_ms; LiquidCrystal lcd(RS,E,D4,D5,D6,D7); struct Sensor { byte pin; unsigned long periodo_ms; unsigned long last_ms; float valor; int cont; float suma; }; void setup_senso...
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第k轮选择排序.cpp
#include<stdio.h> int main() { int n,k; scanf("%d %d",&n,&k); int a[100]; for(int i=0;i<n;i++) { scanf("%d",&a[i]); } for(int i=0;i<k+1;i++) { int index=i; for(int j=i+1;j<n;j++) { if(a[j]<a[index]) index=j; } int temp=a[i]; ...
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#include"Coordinate.h" class Line { public: Line(int x1,int y1,int x2,int y2); ~Line(); void setA(int x, int y); void setB(int x, int y); void printInfo(); private: Coordinate *m_coorA; Coordinate *m_coorB; };
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#include "ShaderBuilder.h" #include "../PreprocessorSettings.h" #include "FileReader.h" #include <vector> ShaderBuilder::ShaderBuilder() : _shaderType(0), _shaderSourceCode(nullptr), _sourceCode(nullptr), _numLines(0) {} ShaderBuilder& ShaderBuilder::AddShaderType(ShaderType shaderType) { _shaderType = shaderTyp...
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#ifndef POLYGON_2D_DRAWER_H_ #define POLYGON_2D_DRAWER_H_ #include <vector> #include <TktkMath/Color.h> #include <TktkMath/Vector2.h> #include <TktkClassFuncProcessor/ProcessingClass/CfpPtr.h> #include <TktkComponentFramework/Component/ComponentBase.h> #include <TktkAppend2DComponent/Transform2D.h> #include "../../../...
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10 з.cpp
 #include <iostream> using namespace std; int main() { setlocale(0, ""); bool k; float vklad; float summ; float prc; int let = 0; cout << " сумма вклада "; cin >> vklad; cout << " запрашиваемая сумма = "; cin >> summ; cout << "процентная ставка = "; cin >> prc; do { if (vklad > summ){ k = fals...
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#ifndef ADDRESSBOOK_H #define ADDRESSBOOK_H #include <QWidget> #include <QLabel> #include <QPushButton> #include <QVBoxLayout> #include <QHBoxLayout> #include <QGridLayout> #include <QLineEdit> #include <QTextEdit> #include <QString> #include <QMap> #include "finddialog.h" namespace Ui { class address...
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#ifndef LOOPSEARCH_HPP #define LOOPSEARCH_HPP #include <iostream> #include <unordered_map> #include <unordered_set> #include "PassManager.hpp" #include "Function.h" #include "BasicBlock.h" #include <memory> #include <vector> struct CFGNode; using CFGNodePtr = CFGNode*; using CFGNodePtrSet = std::unordered_set<CFGNode*...
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#pragma once #include "BvCommonGl.h" #include "BDeV/Utils/BvUtils.h" class BvDebugReportGl { BV_NOCOPYMOVE(BvDebugReportGl); public: BvDebugReportGl(); ~BvDebugReportGl(); void Create(); void Destroy(); private: static void DebugMessageCallback(GLenum src, GLenum type, GLuint id, GLenum severity, GLsizei l...
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//Write a program to check if elements of an array are same or not it read from front or back. #include<fstream> // cin, cout and file related functions #include<iostream> #include<string.h> // strcmp, strcmpi, strcpy #include<conio.h> using namespace std; int main() { int a[10],count=0; cout<<"Ente...
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#pragma once #include "stdafx.h" #include <string> using std::cout; using std::string; void pdf_type(fz_context * ctx, pdf_obj * obj);
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// Created by Hua Li // Copyright © 2016 Hua Li. All rights reserved. #include "DMSTruncation.hpp" using namespace std; using namespace std; /////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////// Parameter initialization //////////...
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/* * Copyright 2016 Utkin Dmitry <loentar@gmail.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by a...
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#include <iostream> struct Node{ int data; Node* left; Node* right; Node(int data, Node* left=nullptr, Node* right=nullptr):data(data), left(left), right(right){} }; class binTree{ public: binTree(); void insert(int); void print(); void mirrorNegative(); int height(); bool isBalanced(); void remove(int); ...
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#include <cstdio> #include <cstdlib> #include <cstring> #include <cmath> #include <ctime> #include <cctype> #include <cassert> #include <iostream> #include <sstream> #include <iomanip> #include <string> #include <vector> #include <stack> #include <queue> #include <set> #include <map> #include <algorithm> #define D(x) ...
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/** \file filter_menu.hpp * \brief Plik definicję klasy filter_menu. */ #ifndef FILTER_MENU_H #define FILTER_MENU_H #include "../gtk_base_window.hpp" #include "basic_filter.hpp" #include <deque> /** \brief Struktura przechowująca dane o wybranym filtrze. * Umożliwia korzystanie z prostych sygnałów GTK bez użycia...
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#ifndef TYPES_TYPE_DESCRIPTION_H #define TYPES_TYPE_DESCRIPTION_H #include "output/Output.h" #include <ostream> #include <vector> namespace SAGE { namespace SEGREG { class TypeDescription { public: class State { friend class TypeDescription; public: inli...
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#include "clock.h" #include "paraccumulate.h" #include "partransform.h" #include <iostream> #include <vector> #include <iomanip> #include <string> #include <algorithm> #include <cmath> //pomocna fja koja prima vektor koji ce transformirati i funkciju koju ce primijeniti na svaku komponentu danog vektora //vraca tran...
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#include<bits/stdc++.h> #define ll long long int #define s(a) scanf("%d",&a) #define sl(a) scanf("%lld",&a) #define ss(a) scanf("%s",a) #define w(t) while(t--) #define f(i,n) for(int i=0;i<n;i++) #define fd(i,n) for(int i=n-1;i>=0;i--) #define p(a) printf("%d",a) #define pl(a) printf("%lld",a) #define ps(a) printf("%s"...
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#ifndef ZOMBIEAFTERMATH_H #define ZOMBIEAFTERMATH_H #include "framework/Game.h" class ZombieAftermath : public Game { public: ZombieAftermath(const float width, const float height, const string gameName); virtual ~ZombieAftermath(); protected: private: }; #endif // ZOMBIEAFTERMATH_H
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///////////////////////////////////////////////////////////////////////////////" // // Copyright PHOENIX CONTACT Electronics GmbH // /////////////////////////////////////////////////////////////////////////////// #include "SubscriptionsComponent2.hpp" #include "Arp/Plc/Commons/Domain/PlcDomainProxy.hpp" #include "Sub...
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/* * TPZDarcy2DMaterial.cpp * PZ * * Created by Pablo G. S. Carvalho on 08/09/2016. * Copyright 2016 __MyCompanyName__. All rights reserved. * */ #include "TPZDarcy2DMaterial.h" #include "pzbndcond.h" #include "pzaxestools.h" #include "TPZMatWithMem.h" #include "pzfmatrix.h" TPZDarcy2DMaterial::TPZDarcy2D...
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#include "stdafx.h" #include "Osobowe.h" Osobowe::Osobowe() { } Osobowe::~Osobowe() { } void Osobowe::typ_pojazdu() { std::cout << "Pojazd osobowy" << std::endl; }
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//--------------------------------------------------------------------------- #ifndef helpersH #define helpersH #include <vcl.h> //--------------------------------------------------------------------------- struct exlSheet { int Number; UnicodeString Name; }; struct exlClass { UnicodeString Class; ...
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#include<iostream> #include<fstream> #include<time.h> #include<stdio.h> #include<stdlib.h> #include<math.h> #include<mpi.h> #include<chrono> #include<ctime> #include<ratio> using namespace std; ifstream fin("../Inputs & Output/input5.txt"); ofstream fout("../Inputs & Output/output.txt"); #define BASE 256 int main(int&...
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#include <iostream> #include <utility> #include <algorithm> #include <vector> using namespace std; const int MAX_SIZE = 2*1e5+15; int st, fn, n; vector <pair <int,int> > sg; bool cmp(pair <int, int> pi1, pair <int, int> pi2) { if (pi1.first != pi2.first) { return pi1.first < pi2.firs...
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#ifndef CALENDARWIDGET_H #define CALENDARWIDGET_H #include <QCalendarWidget> #include <QtGui> class CalendarWidget : public QCalendarWidget { public: CalendarWidget(); void addMeetDate(const QDate &date, QStringList list); void paintCell(QPainter *painter, const QRect &rect, const QDate &date) ...
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#include <iostream> #include <string> #include <math.h> #include <fstream> #include <sstream> #include <iomanip> using namespace std; int main (){ int mynum [5]; for (int i =1; i<5; i++){ mynum [i] = i +1; cout << mynum[i]; } }
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/* g++ --std=c++20 -pthread -o ../_build/cpp/preprocessor_conditional.exe ./cpp/preprocessor_conditional.cpp && (cd ../_build/cpp/;./preprocessor_conditional.exe) https://en.cppreference.com/w/cpp/preprocessor/conditional */ #define ABCD 2 #include <iostream> int main() { #ifdef ABCD std::cout << "1: yes\n"; #else ...
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#ifndef FLOOR_H #define FLOOR_H #include <SFML/Graphics.hpp> #include "Static.h" /// @file /// \class Floor /// \brief /// Class for floor tiles. /// \details /// The Floor Class is a class for the floors in the game. /// The Floor Class has one overriding functions(isCoolliding). /// All functions are inherited f...
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/*-- Copyright (c) 1999 - 2000 Microsoft Corporation - Xbox SDK Module Name: Main.cpp Abstract: Complete DX8 application to draw a screen space triangle. Revision History: Derived from a DX8 sample. --*/ #ifdef XBOX #include <xtl.h> #else // XBOX #include <windows.h> #include <d3d...
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#pragma once #include "JsValue.h" #include "JsEnum.h" namespace Opportunity::ChakraBridge::WinRT { /// <summary> /// A JavaScript boolean value. /// </summary> public interface class IJsBoolean : IJsValue { /// <summary> /// Retrieves the <see langword="bool"/> value of a <see cref=...
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#include "loginface.h" #include "ui_loginface.h" LoginFace::LoginFace(QTimer *time, QTimer *viceTimer, QWidget *parent) : QDialog(parent), ui(new Ui::LoginFace) { ui->setupUi(this); this->timer = time; this->vicetimer = viceTimer; Application = parent; AlreadyLogin = false; ...
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#ifndef DebugDataLink_h #define DebugDataLink_h #include <stdio.h> #include "FileDataLink.h" #ifdef _WIN32 class __declspec( dllexport ) DebugDataLink : public FileDataLink { #else class DebugDataLink : public FileDataLink #endif public: DebugDataLink() : FileDataLink(stdout, stdin) {} }; #endif
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// // Created by Tao on 23/12/2016. // /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ #include <algorithm> #include <stack> using namespace std; class Solution { public:...
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bool oldMotorController = false; //set this to true if your robot is using the old-style, L298 dual H-bridge motor controller //****************************** ENTER YOUR FUNCTIONS HERE ******************************************************************* void studentCode() { }
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// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EXTENSIONS_COMMON_MANIFEST_CONSTANTS_H_ #define EXTENSIONS_COMMON_MANIFEST_CONSTANTS_H_ #include "build/build_config.h" #include "build/chromeos_buildflags.h" namespa...
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#include <bits/stdc++.h> #include <ostream> using namespace std; using ll = long long; #define SZ(x) (int)((x).size()) #define ALL(x) (x).begin(), (x).end() #define RALL(x) (x).rbegin(), (x).rend() #define TMAX(type) numeric_limits<type>::max() #define TMIN(type) numeric_limits<type>::min() #ifdef LOCAL #define ass...
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#include <iostream> #include <vector> #include <map> #include <stack> /* 给定一个整数数组 nums ,找到一个具有最大和的连续子数组(子数组最少包含一个元素),返回其最大和。 解法: 1. 暴力解法:穷举出每种连续排列,算出最大值 2. 动态规划:记录每个第i位结束的字串最大值,所有max的最大值即为全部的最大值。当i-1位的max<0是,最大值就是nums[i],否则就是max[i-1]+nums[i] */ using namespace std; class solution...
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/* License Menge Copyright © and trademark ™ 2012-14 University of North Carolina at Chapel Hill. All rights reserved. Permission to use, copy, modify, and distribute this software and its documentation for educational, research, and non-profit purposes, without fee, and without a written agreement is hereby granted...
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/************************************************************************************** ** Program name: langtonAnt.cpp ** Author: Michael Nutt ** Date: 10/03/2019 ** Description: Implemetation of the main() function for the Langton's Ant program. ************************************************************************...
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#include "UI.h" USING(Engine) Engine::CUI::CUI(LPDIRECT3DDEVICE9 pGraphicDev) : CGameObject(pGraphicDev) { } Engine::CUI::~CUI() { } HRESULT Engine::CUI::Ready_GameObject() { FAILED_CHECK_RETURN(CGameObject::Ready_GameObject(), E_FAIL); return S_OK; } _int Engine::CUI::Update_GameObject(const _float& fTimeDe...
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#include "spsc_interface.hpp" #include "spsc_wrapper.h" #ifdef __cplusplus extern "C" { #endif spsc_interface * create_spsc_interface() { return new spsc_interface(); } void destroy_spsc_interface(spsc_interface * q) { delete q; } int push_item(spsc_interface * const q, const struct account * const acc) { ...
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principal_curvature.cpp
#include <igl/principal_curvature.h> #include <igl/matlab/mexErrMsgTxt.h> #include <igl/matlab/MexStream.h> #include <igl/matlab/parse_rhs.h> #include <igl/matlab/prepare_lhs.h> #include <igl/matlab/validate_arg.h> // Los que tienen el tipo de objeto definido son input, el resto output?? void mexFunction(int nlhs, m...