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#include "player.h" #include <raylib.h> #include <raymath.h> #include "language_layer.h" #include "physics.h" Player PlayerInit(physics::World *world) { Player p = {0}; p.acc = 25.0f; p.jump_acc = 300.0f; p.speed_max = 5.0f; p.body = physics::AddBody(world, {1.0f, 4.0f}, {1.0f, 1.5f}, 50.0f); p.body->...
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// // Copyright © 2017 Arm Ltd. All rights reserved. // See LICENSE file in the project root for full license information. // #include "ClBatchNormalizationFloat32Workload.hpp" #include "backends/ClTensorHandle.hpp" #include "backends/CpuTensorHandle.hpp" #include "backends/ArmComputeTensorUtils.hpp" namespace armnn ...
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/* * File: main.cc * Description: This is a main entry point for application * * sdl200521 * Copyright 2020 (c) Philosoph228 <philosoph228@gmail.com> * */ #define SDL_MAIN_HANDLED #include <SDL2/SDL.h> int main(int argc, char* argv[]) { // Init SDL SDL_Init(SDL_INIT_VIDEO); SDL_Window* window = SDL...
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#pragma once #define ERROR_THROW(id) Error::geterror(id); #define ERROR_THROW_IN(id, l, c) Error::geterrorin(id, l, c); //id строка колонка #define ERROR_ENTRY(id, m) {id, m,{-1, -1}} //элемент таблицы ошибок #define ERROR_MAXSIZE_MESSAGE 200 #define ERROR_ENTRY_NODEF(id) ERROR_ENTRY(-id,"Неопределенная ошибка") //1 не...
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#ifndef PROTOCOLCONNECTOR_H #define PROTOCOLCONNECTOR_H #include <map> #include <deque> #include "CommonInclude.h" #include "AbstractConnector.h" namespace RitM { class ProtocolConnector : public AbstractConnector { typedef std::multimap<Protocol,ProcessorPtr> MyMap; MyMap pro...
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//string tokanisation using strtok function #include<iostream> #include<bits/stdc++.h> #include<algorithm> #include<cstring> using namespace std; int main() { // strtok -> inbuild function // function declaration -> char *strtok(char *S,char * delimeter) // this function returns a token on every funct...
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#include <iostream> struct _point_3d { double x; double y; double z; void (*init) (struct _point_3d *, double, double, double); void (*print) (struct _point_3d *); }; typedef struct _point_3d Point3D; void set_point(Point3D *p, double p_x, double p_y, double p_z) { p->x = p_x; p->y = p_y; p->z = p_z; } voi...
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#include <Catch2/catch.hpp> #include "Matrix.hpp" #include "RowVector.hpp" TEST_CASE("Matrix can be added/subtracted with another") { Matrix matrixA( RowVector(1, 2, 3), RowVector(4, 5, 6), RowVector(7, 8, 9) ); Matrix matrixB( RowVector(-1, 2, 3), RowVector(-4, 5, ...
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#ifndef OMNI_CORE_TYPE_HPP #define OMNI_CORE_TYPE_HPP #include <omni/core/core.hpp> #include <omni/core/model/entity.hpp> #include <omni/core/model/type_class.hpp> #ifndef Q_MOC_RUN #include <boost/noncopyable.hpp> #endif namespace llvm { class Type; } namespace omni { namespace core { namespace model { /*...
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/****************************************************/ /* Author: Aaron Derstine */ /* Course: COMP 361, Computer Graphics */ /* Date: March 29, 2014 */ /* Name: Mesh.h */ /* Description: This file defines the a basic...
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#pragma once #include "afxcmn.h" // myduimodo 对话框 class myduimodo : public CDialogEx { DECLARE_DYNAMIC(myduimodo) public: myduimodo(CWnd* pParent = NULL); // 标准构造函数 virtual ~myduimodo(); DWORD pid; bool Enumheap(DWORD PID); // 对话框数据 #ifdef AFX_DESIGN_TIME enum { IDD = IDD_DIALOG3 }; #end...
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#include<iostream> #include<string> #include<queue> using namespace std; string s[10]; bool have[10]; int lev[100]; int in[100]; struct node { int data; node *lc, *rc; }; node *create(int root) { node *r = new node; r->data = root; if (s[root][0] != '-') r->rc = create(s[root][0] - '0'); else ...
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//Bai 3. Viet chuong trinh in mot so nguyen, mot so thuc, // mot ky tu da duoc dinh nghia truoc #include <iostream> using namespace std; void b3() { //Input int SoNguyen = 69; float SoThuc = 99.69; char Character = '@'; //Output cout << "\nBien so nguyen\t: " << SoNguyen << "\nBien...
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/**বিসমিল্লাহির রহমানির রহীম **/ #include<bits/stdc++.h> #define pi acos(-1.0) #define eps 1e-9 #define ff first #define ss second #define nl '\n' #define CLR(a) ...
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class Solution { public: int ladderLength(string start, string end, unordered_set<string> &dict) { // Start typing your C/C++ solution below // DO NOT write int main() function queue<pair<string, int>> q; q.push(pair<string, int>(start, 1)); int l = start.length(); wh...
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#include "PoligonoIrreg.h" #include "Coordenada.h" #include <iostream> #include <algorithm> using namespace std; PoligonoIrreg::PoligonoIrreg(int n){ vertices.reserve(n); } bool PoligonoIrreg::comparacion(Coordenada a, Coordenada b) { return a.get_magnitud() < b.get_magnitud(); } void PoligonoIrreg::anadeVerti...
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/* Copyright Marylyn Ritchie 2011 This file is part of ATHENA. ATHENA is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. ATHENA is distribute...
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/** * @file gpg/quest_manager.h * @copyright Copyright 2014 Google Inc. All Rights Reserved. * @brief Entry points for Play Games Quest functionality. */ #ifndef GPG_QUEST_MANAGER_H_ #define GPG_QUEST_MANAGER_H_ #ifndef __cplusplus #error Header file supports C++ only #endif // __cplusplus #include <functional>...
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#include <ESP8266WiFi.h> #include <Ticker.h> #include "UbidotsESPMQTT.h" #include <ESP8266WiFi.h> #define u8 unsigned char #define On LOW #define Off HIGH #define b_on_off D5 #define b_up D6 #define b_down D7 #define power D2 #define testp D8 //#define TOKEN "BBFF-eg2hA0fhc4wDWzqHMDtyNnbtYe2O6m"//F //#define TOKEN...
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// // AssignChildrenSystem.cpp // AsyncECS // // Created by Jeppe Nielsen on 23/02/2020. // Copyright © 2020 Jeppe Nielsen. All rights reserved. // #include "HierarchySystem.hpp" using namespace Game; using namespace AsyncECS; void HierarchySystem::Update(GameObject gameObject, Hierarchy& hierarchy) { auto p...
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/*========================================================================= * * Copyright NumFOCUS * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.o...
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#ifndef DIMENSION_H_ #define DIMENSION_H_ namespace matr{ class Dimension{ public: Dimension(const int& rows,const int& columns); Dimension() = delete; // do not allow for this constructor to be called int getRows() const; int getColumns() const; void resize(const int& rows, const int& columns); bool ope...
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/************************************************************************* > File Name: findNum.cpp > Author: haohaosong > Mail: haohaosong@yeah.net > Created Time: Sat 22 Jul 2017 02:30:32 PM CST ************************************************************************/ #include<iostream> using namespace std; i...
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/****************************************************************************//* * Copyright (C) 2021 Marek M. Cel * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, ...
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#ifndef LLANTA_H #define LLANTA_H #include <string> using namespace std; class Llanta{ private: string material; float precio; string color; public: string getMaterial(); void setMaterial(string); string getColor(); void setColor(string); float getPrecio(); void setPrecio(float); }; #endif
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#include "msgbox.h" #include "utils.h" #ifdef _WIN32 #include "../pdcurses/curses.h" #else #include "../ncurses/ncurses.h" #endif #include <cstring> Board *MsgBox::board = nullptr; Cat *MsgBox::cat = nullptr; Game *MsgBox::game = nullptr; bool MsgBox::fallback = false; void MsgBox::initBoard(Board *b) ...
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#include<iostream> #include<cstdio> #include<cstring> #include<algorithm> using namespace std; const int N=2e6+5; int nxt1[N],nxt2[N],p[N]; char s[N],str[N]; void getnext(char *t,int len,int *nxt){ int i,j; i=0,j=nxt[0]=-1; while(i<len){ while(j!=-1&&t[i]!=t[j]) ...
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#ifndef __GREGION_H__ #define __GREGION_H__ #include <vector> #include <set> #include "types.h" typedef std::set<int> intset; class SCellGrid; class GRegion { public: GRegion(int iID, SCellGrid *pCG, int *piAgentsPerCell, int *piMarks); ~GRegion(); uint findNeighbors(); uint addCell(int iID); v...
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#include "stdafx.h" #include <string> #include <fstream> #include <sstream> #include <ctime> #include <iostream> #include <vector> #include <map> using namespace std; // Mad Lib Code ( Is Mad Lib copywritted? Should I change this? ) int sizeFileByLines(ifstream &FILE) { int z = 0; if (FILE.fail()) cout << "\nER...
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#include <bits/stdc++.h> #include <unistd.h> using namespace std; typedef long long ll; typedef vector<int> vi; typedef vector< vector<int> > vvi; typedef vector<ll> vl; typedef vector< vector<ll> > vvl; typedef pair<int, int> ii; typedef vector<ii> vii; typedef vector< vii> vvii; #define INF 1000000007 #define INFL...
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/* * Parser.cpp * * Created on: 9 kwi 2018 * Author: darek */ #include "Parser.h" Parser::Parser() { // TODO Auto-generated constructor stub } Parser::~Parser() { // TODO Auto-generated destructor stub }
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// // GuideCompositeApposeModel.hpp // SwampAttack // // Created by oceantech02 on 16/1/26. // // #ifndef GuideCompositeApposeModel_hpp #define GuideCompositeApposeModel_hpp #include "GuideCompositeModel.hpp" class GuideCompositeApposeModel: public GuideCompositeModel { private: public: GuideCompositeAp...
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#include "pa_dvr.h" SharedMemory::Pool SharedMemoryPool_PA_Dvr{ "PA_Dvr", 65535 };
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#ifndef ASCII8_H #define ASCII8_H #include "core/BitString.h" #include "encoding/Encoding2.h" /*! * \class ASCII8 * \brief ASCII encoding over 8 bits * * \author Nicolas Hurman * \date 28/05/2014 */ class ASCII8 : public Encoding2 { public: ASCII8(); std::string getChunk(unsigned int in...
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#pragma once #include <memory> #include <algorithm> #include <fstream> #include <string> #include <vector> #include <map> #include <GL/glew.h> #include <GLFW/glfw3.h> #include <glm/glm.hpp> #include <SOIL.h> #include <glm\glm.hpp> #include <glm\gtc\matrix_transform.hpp> #include <glm\gtc\type_ptr.hpp> #include <glm...
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// // Copyright (c) 2020 Idiap Research Institute, http://www.idiap.ch/ // Written by Angelos Katharopoulos <angelos.katharopoulos@idiap.ch>, // Apoorv Vyas <avyas@idiap.ch> // #include <torch/extension.h> inline float dot(float *a, float *b, int n) { float s = 0; for (int i=0; i<n; i++) { s += (*a) ...
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// calc_ir_tilt.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #define SIZE_640x480 307200 #define SIZE_352x352 123904 #define SIZE_416x416 173056 #define SKIP_LINES 50 #define X_OFFSET 40 // This parameter will remove the...
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#include "Board.hpp" #include "City.hpp" #include "Color.hpp" #include "Player.hpp" #include "Virologist.hpp" using namespace std; using namespace pandemic; Player &Virologist::treat(City c) { if (c != mCurrentCity && mPlayerCards.find(c) == mPlayerCards.end()) { throw invalid_argument("cann't treat city that not ...
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#include<bits/stdc++.h> using namespace std; long long pw(long long x,long long y) { long long ans=1; while (x--) { ans*=y; } return ans; } int main() { long long x,y,i=63,c=0; cin>>x>>y; for(i;i>=0;i--) { if((x>>i)!=(y>>i)) break; c++; } ...
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#include "pch.h" #include "Mesh.h" using namespace UniEngine; void Mesh::OnGui() { ImGui::Text(("Name: " + m_name).c_str()); if (ImGui::BeginPopupContextItem(m_name.c_str())) { if (ImGui::BeginMenu("Rename")) { static char newName[256]; ImGui::InputText("New name", newName, 256); if (ImGui::Button("Con...
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#include <iostream> #include <cstdlib> using namespace std; int* dynamicArrayAllocate(int n) { int* arr; arr = new int[n]; for (int i = 0; i<= n; i++) { arr[i] = rand() % 10; } return arr; } int main() { int* ptr = dynamicArrayAllocate(5); for (int i = 0; i <= 5; i++) { cout << ptr[i] << " "; } cout <...
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InputManager.cpp
#include "InputManager.h" #include "InputConfig.h" #include "Window.h" #include "Log.h" #include "pugiXML/pugixml.hpp" #include <boost/filesystem.hpp> #include "platform.h" #if defined(WIN32) || defined(_WIN32) #include <Windows.h> #endif namespace fs = boost::filesystem; //----- InputDevice -----------------------...
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dlgsingleview.cpp
// Copyright (c) 1997-2001 Microsoft Corporation, All Rights Reserved #include "precomp.h" #include "wbemidl.h" #include "singleview.h" #include "dlgsingleview.h" IMPLEMENT_DYNCREATE(CDlgSingleView,CSingleView) BEGIN_MESSAGE_MAP(CDlgSingleView,CSingleView) //{{AFX_MSG_MAP(CBanner) ON_WM_CREATE() //}}AFX_MSG_MAP ...
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#include "04_security_through_obscurity.h" #include <string> #include <vector> #include <fstream> #include <iostream> namespace { // Split a string based on a delimiter and push them into the provided vector void split_by_and_remove_empty(const std::string &input, const std::string &delim, std::vector<std::string> &...
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Edit.cpp
#include "../../Source/Edit/Save Changes.cpp" #include "../../Source/Edit/Undo.cpp" #include "../../Source/Edit/Viewport4.cpp" #include "../../Source/Edit/Version.cpp" #include "../../Source/Edit/Editor Interface.cpp"
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iceblinux/iceBw_GTK
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pdokuosw.cpp
/*$Id: pdokuosw.c,v 1.7 2013/08/13 06:09:48 sasa Exp $*/ /*12.07.2015 12.01.2009 Белых А.И. pdokuosw.c Просмотр документа из подсистемы "Учёт основных средств" */ #include <errno.h> #include "buhg_g.h" extern double okrcn; /*Округление цены*/ extern SQL_baza bd; int pdokuosw(const char *datadok,const char *nomdok,in...
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panthitesh6410/problem-solving-C-
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problem131.cpp
// Codechef April Lunchtime 2020 Div.2 : // Another Birthday Present : // #include<iostream> // using namespace std; // bool is_sorted(int arr[], int n) // { // int count=0; // for(int i=0;i<n-1;i++) // { // if(arr[i] < arr[i+1]) // count++; // } // if(count == n-1) // r...
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Warpten/hzdnptr
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Scan.cpp
#include "Scan.hpp" namespace Memory { DWORD Protect(uintptr_t offset, DWORD pageProtection) { MEMORY_BASIC_INFORMATION mbi; VirtualQuery(reinterpret_cast<LPVOID>(offset), &mbi, sizeof(mbi)); DWORD oldProtection; VirtualProtect(static_cast<LPVOID>(mbi.BaseAddress), mbi.RegionSize, ...
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dbetm/cp-history
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RabinKarp.cpp
#include <bits/stdc++.h> using namespace std; void rabinKarp(string &texto, string &patron, vector<int> &ocurrencias); int main() { string texto; string patron; cout << "Escribe el texto: " << endl; getline(cin, texto); cout << "Escribe el patrón a buscar" << endl; cin >> patron; vector<...
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/xr_3da/xrGame/stalker_property_evaluator_alife.cpp
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YURSHAT/stk_2005
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stalker_property_evaluator_alife.cpp
//////////////////////////////////////////////////////////////////////////// // Module : stalker_property_evaluator_alife.cpp // Created : 25.03.2004 // Modified : 25.03.2004 // Author : Dmitriy Iassenev // Description : Stalker alife property evaluator ////////////////////////////////////////////////////////////...
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tomazos/sf5
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unpackresfile.cc
#include "dvc/opts.h" #include "dvc/program.h" #include "resource/resource.h" std::filesystem::path DVC_OPTION(infile, i, dvc::required, "input resource file"); std::filesystem::path DVC_OPTION(outdir, o, dvc::required, "output directory"); int main(int argc, char** argv) { dvc::pro...
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/Data Structures Problems/Array Practice/Medium/rotate_image_without_extra_space/main.cpp
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Ubaid-Manzoor/Interview_Practice
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main.cpp
#include <iostream> #include <vector> using namespace std; // NOT DONE YET WILL DONE SOON ENOUGH void printImage(const vector<vector<int>> &image){ for(int i = 0 ; i < image[0].size() ; i++){ for(int j = 0 ; j < image[0].size() ; j++){ cout<<image[i][j]<<" "; } cout<<endl; ...
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yikaip/Lab5
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Lab7MyStack.cpp
//Lab 5 //Lab7MyStack.cpp //Yikai Peng //Oct.21 #include "Lab7MyStack.h" MyStack::MyStack() { list<char>MyList; //construction } MyStack::~MyStack() { MyList.clear(); //destruction: clear the list } bool MyStack::isEmpty() const { return MyList.empty(); //if the list is empty returns true,...
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[]
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ushadow/pdbntk
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cpd_factory.cpp
#include "cpd_factory.h" #include "discrete/discretedensities.h" #include "discrete/discreteess.h" #include "gaussian/gaussiandensities.h" #include "gaussian/gaussianess.h" namespace pdbntk { CondProbDist* CPDFactory::NewDiscreteCPD(uint node_size) { return new CondProbDist(DISCRETE, new mocapy::DiscreteESS(), ...
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AbrMa/Club-Intermedios
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#include <iostream> #include <vector> #include <algorithm> #include <string> #include <math.h> using namespace std; int main() { int n; cin >> n; vector<long long int> a(n); for (int i = 0; i < n; i++) cin >> a[i]; sort(a.begin(), a.end()); int i = 0, j = n - 1; long long int sum = 0; while (i < j) { su...
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Ms52527/MA
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// MFC41401.h : MFC41401 应用程序的主头文件 // #pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件" #endif #include "resource.h" // 主符号 // CMFC41401App: // 有关此类的实现,请参阅 MFC41401.cpp // class CMFC41401App : public CWinApp { public: CMFC41401App(); // 重写 public: virtual BOOL InitInstance(); v...
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dp_cuda.h
/* This is a source code of "ROAM: a Rich Object Appearance Model with Application to Rotoscoping" implemented by Ondrej Miksik and Juan-Manuel Perez-Rua. @inproceedings{miksik2017roam, author = {Ondrej Miksik and Juan-Manuel Perez-Rua and Philip H.S. Torr and Patrick Perez}, title = {ROAM: a Rich Object Appearan...
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Tedxz/Online-Judge-Archive
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#include <cstdio> #include <iostream> #include <algorithm> #include <map> using namespace std; pair<int, int> chem[100]; int react[100][100]; int n, m; int main() { cin >> n >> m; for (int i = 1; i <= n; ++i) chem[i].second = i; for (int i = 0; i < m; ++i) { int x, y; ...
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gyf1214/OI
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main.cpp
//Created At: Fri Dec 11 16:20:31 CST 2015 //orz zyx //ntr czr //Author: gyf #include <cstdlib> #include <cstdio> #include <cstring> #include <string> #include <iostream> #include <algorithm> #define rep(i, a, b) for (int i = (a); i <= (b); ++i) #define clr(i, a) memset(i, (a), sizeof(i)) #define infi 0x7FFFFFFF #defi...
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/warm/map.cpp
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[]
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ktjr4596/WarmsGame
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map.cpp
#include "map.h" #include "gtxy.h" #include <iostream> #include <mutex> const char * blocks[] = {"¢É", " ", "¡á" ,"¡Û"}; std::mutex g_Mutex; Map::Map() { for (int i_index = 0; i_index < Height; ++i_index) { for (int j_index = 0; j_index < Width; ++j_index) { gtxy::gotoxy(j_index * 2, i_index); if (i_inde...
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rambobinator/pacman_muse_headband
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player.cpp
#include "Player.hpp" Player::Player(int y, int x, Map *map) : x(x), y(y), map(map) { dir = 0; life = 3; } Player::~Player( void ) { } Player & Player::operator=( Player const & rhs ) { (void)rhs; return *this; } std::ostream & operator<<(std::ostream &o, Player const &rhs) { (void)rhs; o << ""; return o; ...
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default_mailbox.test.cpp
// This file is part of CAF, the C++ Actor Framework. See the file LICENSE in // the main distribution directory for license terms and copyright or visit // https://github.com/actor-framework/actor-framework/blob/master/LICENSE. #include "caf/detail/default_mailbox.hpp" #include "caf/test/caf_test_main.hpp" #include ...
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ThibaultMollier/IHCcontroller
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// Timer1.h #ifndef _TIMER1_h #define _TIMER1_h #define t_4100us 0 #define t_300us 60735 #define t_600us 55935 #define t_450us 58335 #if defined(ARDUINO) && ARDUINO >= 100 #include "arduino.h" #else #include "WProgram.h" #endif class Timer1Class { protected: public: void init(); void time_to_OVF(unsigned i...
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/* // KRATOS _____________ // / _/ ____/ | // / // / __/ /| | // _/ // /_/ / ___ | // /___/\____/_/ |_| Application // // Main authors: Thomas Oberbichler */ #if !defined(KRATOS_NODE_SURFACE_GEOMETRY_3D_H_INCLUDED) #define KRATOS_NODE_SURFACE_GEOMETRY_3D_H_INCLUDED // System includ...
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#ifndef CONFIG_H #define CONFIG_H #include <QHash> #include <QDir> #include "cwebwxwork.h" using hint_map = QHash<int, QString>; using hint_pv = std::pair<int, QString>; const hint_map HINT_MSG_MAP = {hint_pv(CWebwxWork::RET_MSG::LOGIN_SUCCESS, "登录成功"), hint_pv(CWebwxWork::RET_MSG...
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#ifndef _INC_LUA_ITEM_ATTRIB_LOADER_ #define _INC_LUA_ITEM_ATTRIB_LOADER_ #include <map> #include "item.h" struct ItemFullAttrib; struct lua_State; #define pszDefaultItemFullAttribTableName "config_constItemAttrib" class LuaItemAttribLoader { public: static bool loadKeyInt(lua_State *L, const char *pKeyName, i...
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#include "MeshGroupCreator.h" #include "assert.h" ///----------------------------------------------------------------------------- ///! @brief TODO enter a description ///! @remark ///----------------------------------------------------------------------------- CreatedMeshGroup MeshGroupCreator::CreateMeshGroup(con...
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#include "Spectral.h" #include "RWFile.h" #include "Randomizations.h" #include <iomanip> //#include "fortify.h" #include "ctype.h" int main(int argc, char * argv[]) { simplmat <double> data; simplmat <double> dout; SpectralAnalysis sa; // Do 199 Simulations and takes the 5 lowest and 5 highest value...
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/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GN...
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#ifndef FILEHEADER_H #define FILEHEADER_H #pragma pack(1) class FileHeader { public: FileHeader(): fileSize(0), rsv(0), offsetImg(0) { reset(); } void reset() { signature[0] = '*'; signature[1] = '*'; fileSize = 0; rsv = 0; offs...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-7 by Raw Material Software ltd. ------------------------------------------------------------------------------ JUCE can be re...
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// Show the accelerometer working void appAccel() { ttgo->bma->begin(); ttgo->bma->enableAccel(); ttgo->tft->fillScreen(TFT_BLACK); int16_t x, y; int16_t xpos, ypos; Accel acc; while (!ttgo->getTouch(x, y)) { // Wait for touch to exit ttgo->bma->getAccel(acc); xpos = acc.x; ...
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#ifndef WINDOW_H #define WINDOW_H #include <QMainWindow> #include <QOpenGLBuffer> #include <QOpenGLFunctions> #include <QOpenGLShader> #include <QOpenGLShaderProgram> #include <QOpenGLTexture> #include <QOpenGLWidget> #include <QTime> class Window : public QOpenGLWidget , protected QOpenGLFunctions { Q_OBJECT publ...
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//*****************************************************************// //** Description: eXtropia XSF Codec Virtual Machine **// //** First Started: 2002-03-08 **// //** Last Updated: **// //** Author Karl Churchill ...
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#include <iostream> int main() { std::cout<<"chen bing cheng"; std::cout<<"cai yun hai"; std::cout<<"13 chen ze hua"; std::cout<<"cai wen xi"; return 0; }
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// // Circle.hpp // CirclePacking // // Created by Callum Howard on 11/6/17. // // #ifndef Circle_hpp #define Circle_hpp namespace ch { using namespace ci; using namespace ci::app; class Circle { public: Circle(float radius, const vec2 &center) : radius_{radius}, center_{center} {} ...
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 // // Created by okMan on 2018/11/5. // #include "DuoCaiDuoFuCfg.h" #include "glog_wrapper.h" CDCDFCfg::CDCDFCfg() { } CDCDFCfg::~CDCDFCfg() { } void CDCDFCfg::LoadCfg() { acl::string buf; if (acl::ifstream::load("./script/DCDF_GAME_CFG.xml", &buf) == false) { LOG(WARNING) << "load DCDF_GAME_C...
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#include<AFMotor.h> AF_DCMotor LeftMotor(2); AF_DCMotor RightMotor(1); int velocity = 200; void setup() { Serial.begin(9600); randomSeed(analogRead(A0)); } int time = 700; void loop() { delay(1000); TurnLeft(time); delay(500000); } void TurnRight(int ThetaTime) { LeftMotor.setSpeed(255); RightMot...
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#include <iostream> #include <sstream> #include <vector> #include <string> #include <algorithm> #include <utility> #include <set> #include <map> #include <deque> #include <queue> #include <cmath> #include <cstdlib> #include <ctime> #include <cstdio> #include <stdio.h> using namespace std; #define fo(i,n) for(int i=0;...
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#pragma once #include "IEventManager.h" #include <ClanLib/src/API/core.h> #include <vector> namespace Engine { namespace Events { class EventContainer { public: EventContainer(IEventManager *EventMgr) : EventMgr(EventMgr) {} ~EventContainer() {} template<class Class, class Param1> void Connect...
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#include "journal.h" #include <QDebug> Journal::Journal() { } unsigned int Journal::inventoryID() const { return m_inventoryID; } void Journal::setInventoryID(unsigned int inventoryID) { m_inventoryID = inventoryID; } QString Journal::date() const { return m_date; } void Journal::setDate(const QString ...
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#include <iosfwd> #include <iostream> #include <string> #include "message.hpp" using std::ostream; using std::endl; ostream &Message::printObject(ostream &os) { os << "This is my very nice message..." << endl; os << message_; return os; }
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#include "/Users/tabris/cmsProjects/Toolkit/stackHist.h" #include "hallie_input.h" bool donorm=0; void subplot( stackHist* st, int ii, int nf); TLatex tl = TLatex(); TString centLabel[] = {"Cent:0-10%", "Cent:10-30%", "Cent:30-50%", "Cent:50-100%"}; TString jetPtLabel[] = {"120<jetPt<150", "150<jetPt<200", "jetPt>200...
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/* This file is responsible for the validation of chess moves */ #include <iostream> #include "util.h" #include "chessboard_defs.h" #include "chessboard.h" /** * Determines if the piece type at this location can make a valid move to the endIdx * * @param pt The piece type making the move * @param idx...
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#include "enums.ih" string divmode_string(DivMode mode) { switch (mode) { case DivMode::OFF: return "DivMode::OFF"; case DivMode::ON: return "DrawMode::ON"; default: return "Unknown or Modval DivMode"; } }
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#ifndef _REFPTR_H_ #define _REFPTR_H_ template<class T> class refptr { protected: T *ptr; int *refcount; void clear() { if(!refcount) return; (*refcount)--; if(*refcount == 0) { delete refcount; refcount = NULL; if(ptr != NULL) delete ptr; ptr = NULL; } } public: refptr()...
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#include "Projekt_FS.h" int ilosc_poludnikow; int ilosc_rownoleznikow; double promien_ziemi; double pi; double szerokosc_kontowa_biegunow_przez_2; double stala_sloneczna; double stala_Stefana_Boltzmana; double wspulczynnik_reemisji;//globalne ocieplenie double wsp_dyf; int fun_slonce; int fun_emisja; int fun_wymiana_...
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#ifndef ANPR_H #define ANPR_H #include <QMainWindow> #include "opencv2/opencv.hpp" #include "textloc.h" #include "textseg.h" #include "preproc.h" #include<iostream> #include<fstream> using namespace cv; using namespace std; namespace Ui { class ANPR; } class ANPR : public QMainWindow { Q_OBJECT ...
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1090 Highest Price in Supply Chain (25 分).cpp
/* 1090 Highest Price in Supply Chain £¨25 ·Ö£© */ #define _CRT_SECURE_NO_WARNINGS #include<iostream> #include<algorithm> #include<vector> #include<math.h> using namespace std; const int maxn = 100001; int n,fatherid,root; double p, r; vector<int> tree[maxn]; int templayer, maxlayer = 0, pathNum = 1; void dfs(int roo...
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#include "JsonParseError.h" JsonParseError::JsonParseError() { m_error = false; } JsonParseError::~JsonParseError() { } void JsonParseError::setJsonParseError(bool error, const string & errinfo) { m_error = error; m_errinfo = errinfo; } bool JsonParseError::isError() { return m_error; } void JsonParseError:...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/datasync/DataSync_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> namespace Aws { namespace DataSync { namespace Model { enum class PhaseStatus { NOT_SE...
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/* Copyright (c) 2021 vesoft inc. All rights reserved. * * This source code is licensed under Apache 2.0 License. */ #include "meta/processors/admin/GetMetaDirInfoProcessor.h" #include <boost/filesystem.hpp> #include "common/fs/FileUtils.h" namespace nebula { namespace meta { void GetMetaDirInfoProcessor::proce...
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BoardMovePiece.cpp
#include "Pieces/BoardMovePieces/BoardMovePiece.hpp" BoardMovePiece::BoardMovePiece(const PieceFunctionalityIndex piece, PieceFunctionalityIndex newPiece, const char renderCharacter) : PieceFunctionality(piece, renderCharacter, true), newPiece(newPiece) { } void BoardMovePiece::fillMoves(BoardState &boardState, std...
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#include<bits/stdc++.h> using namespace std; int arr[1500]; int main() { int n; bool ff = true; while(scanf("%d",&n),n) { ff = false; int ll = -1; int rr = -2; for(int a=0;a<n;a++) { scanf("%d",&arr[a]); if(arr[a]!=0) { if(ll==-1) ll = a; rr = a; } } for(int b=ll;b<=rr;b++) { ...
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PlayFabEventManagerApi.cpp
#include "stdafx.h" #include <playfab/PlayFabEventManagerApi.h> #include "Event.h" #include "Entity.h" using namespace PlayFab; using namespace PlayFab::EventManager; HRESULT PlayFabEventManagerEventCreate( _In_ PlayFabEventManagerEventType eventType, _In_ const char* eventName, _In_opt_ const ...
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//-------------------------------------------------------------------------------- // This file is a portion of the Hieroglyph 3 Rendering Engine. It is distributed // under the MIT License, available in the root of this distribution and // at the following URL: // // http://www.opensource.org/licenses/mit-license.ph...
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#include <bits/stdc++.h> using namespace std; double solve(double a, double b, double c) { double D = b * b - 4 * a * c; return (-b + sqrt(D)) / (2 * a); } int main() { double AB; double CD; double AD; double BC; double Height; double s; double S; double degree; int Land; scanf("%d", &Land); for (int i ...
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#include <iostream> #include <cstdlib> #include <chrono> #include <array> #include <algorithm> #include <random> template <typename T> void quicksort(std::vector<T>& numbers, typename std::vector<T>::iterator p, typename std::vector<T>::iterator q) { if(p >= q) { return; } auto pi...