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#pragma once #include <iostream> #include <string> #include <vector> #include <iomanip> #include "defs.h" using namespace std; class Address { private: string street; // street name unsigned short doorNumber; // doro number string floor; // floor number ("-" if not applicable) string postalCode; // postal code...
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#ifndef SUPPORT_HPP #define SUPPORT_HPP #include <SFML/Graphics.hpp> #include <iostream> //Defines the size of the tiles in the game. #define PIXEL16 16 ///@file ///\brief /// inputType contains the types of input a user can use (for now only keyboard is implented). enum class inputType { keyboard, controller }; //...
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class Solution { public: int singleNumber(vector<int>& nums) { unordered_map<int,int> mp; for(const int& num : nums) { ++mp[num]; } for(const auto& x: mp){ if(x.second != 3) return x.first; } return 0; } };
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#include <bits/stdc++.h> using namespace std; int solve(int a, int b) { return b<a; } int main() { vector<int> aux; int n, x; cin >> n; for(int i=0; i<n; i++) { cin >> x; aux.push_back(x); } sort(aux.begin(), aux.end(), solve); if(aux[1] == aux[0]) { cout << "S" << endl; }else cout << "N" << endl; ...
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/* * Shaggy has an array A consisting of N elements. * We call a pair of distinct indices in that array as a * special pair if elements at that index in the array are equal. * Shaggy wants you to find a special pair such that distance * between that pair is minimum. Distance between two indices is * defined as |i-j|. I...
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#include <stdio.h> #include <stdlib.h> #include <assert.h> #include "ast.hpp" #include "c.tab.hpp" #include <iostream> using namespace ast; using namespace std; extern "C" int yylex(); int yyparse(); extern "C" FILE *yyin; static void usage() { printf("Usage: cc <prog.c>\n"); } int main(int argc, char **argv) { ...
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#include <bits/stdc++.h> using namespace std; int main() { assert(freopen("A-large-0.in", "r", stdin)); assert(freopen("A-large-0.out", "w", stdout)); int numTests; cin >> numTests; for (int test = 0; test < numTests; ++test) { int r; cin >> r; int c; cin >> c; int w; ...
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#ifndef __HILO_BATALLA_H__ #define __HILO_BATALLA_H__ #include "server_HiloManejadorCliente.h" #include "common_Thread.h" #include "server_Mensaje.h" class HiloBatalla: public Thread { private: /* Guarda la referencia al la lista de mensajes recibidos del * administrador para devolverle el contro luego */ ...
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#include "gtest/gtest.h" #include <string> #include "common.h" #include "../src/session.h" TEST(SessionInit, Parse) { std::string TEST_DATA_PATH = TEST_DATA_DIR + "SessionInitParse/"; Session session(2, TEST_DATA_PATH + "ranks.dat", TEST_DATA_PATH + "v_inclusions.dat", TEST_D...
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int relay1 = 12; int relay2 = 14; void setup() { pinMode(relay1, OUTPUT) pinMode(relay2, OUTPUT); } void loop() { digitalWrite(relay1, HIGH); digitalWrite(relay2, LOW); delay(1000); digitalWrite(relay1, LOW); digitalWrite(relay2, HIGH); delay(1000); }
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#include <OpenGP/GL/Application.h> #include "OpenGP/GL/Eigen.h" #include "loadTexture.h" #include "noise.h" using namespace OpenGP; const int width=1280, height=720; const char* skybox_vshader = #include "skybox_vshader.glsl" ; const char* skybox_fshader = #include "skybox_fshader.glsl" ; const char* terrain_vshade...
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// // Created by Aman LaChapelle on 11/25/18. // // tyr // Copyright (c) 2018 Aman LaChapelle // Full license at tyr/LICENSE.txt // /* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at ...
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/****************************************************************************** * * Copyright (c) 2000 Microsoft Corporation * * Module Name: * changelog.cpp * * Abstract: * CChangeLogEnum functions * * Revision History: * Brijesh Krishnaswami (brijeshk) 03/17/2000 * created...
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#include "../gdal_common.hpp" #include "../gdal_rasterband.hpp" #include "rasterband_pixels.hpp" #include "../utils/typed_array.hpp" #include <sstream> namespace node_gdal { Nan::Persistent<FunctionTemplate> RasterBandPixels::constructor; void RasterBandPixels::Initialize(Local<Object> target) { Nan::HandleScope s...
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#pragma once #include "IAveLayerImpl.h" #include "ImageTexture.h" template<typename T> class IAveLayerWithMaskImpl : public IAveLayerImpl<T> { public: CComPtr<IImageTexture> maskImageTexture; STDMETHOD(GetPropertyType)(BSTR name, DWORD* pType) { if(NULL == name || NULL == pType) return E_INVALIDARG; *p...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include"Engine/World.h" #include "CoreMinimal.h" #include "GameFramework/Character.h" #include "DeadlyMultiplyingSubstance.generated.h" UCLASS() class GAMEJAMUE4_API ADeadlyMultiplyingSubstance : public ACharacter { GENERAT...
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#pragma once #include"../ray.h" class light_pdf:public pdf { public: // cosine_pdf(const vec_type &t);//默认生成的方向是绕z的但实际上我们要生成绕法向,所以要旋转 light_pdf(intersect *item,intersect *world); virtual value_type value(const vec_type &origin,const vec_type &direction)const override; virtual vec_type generate(const vec_type ...
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renderer.cpp
#pragma once #include "renderer.h" #include <glad/glad.h> namespace dg { namespace graphics { void Clear(math::Vector4 clear_color) { glClearColor(clear_color.x, clear_color.y, clear_color.z, clear_color.w); glClear(GL_COLOR_BUFFER_BIT); } void DrawIndexed(VertexArray* vertex_array) { glDrawElements(G...
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#include <iostream> #include <cstdio> #include <cstring> #include <algorithm> #include <queue> #include <vector> #include <cmath> #include <cstdlib> typedef long long ll; const int MAXN = 500000 + 100; ll s[MAXN]; int main(){ int n; ll sum = 0; std::cin >> n; for(int i = 0; i < n; ++i){ std::c...
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VestigesH/C
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5.6计算e的值.cpp
//编写一个程序,求e的值,当通项小于10的-7次方停止计算 e=1+1/1!+1/2!+1/3!+....+1/n! #include <stdio.h> int main() { int n=1; double t=1,sum=1; while((1.0/t)>=1e-7) { t*=n; sum +=1.0/t; n++; } printf("%lf",sum); }
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GUIWindowScreensaverDim.cpp
#include "GUIWindowScreensaverDim.h" #include "guilib/GraphicContext.h" #include "guilib/GUITexture.h" #include "Application.h" #include <climits> CGUIWindowScreensaverDim::CGUIWindowScreensaverDim(void) : CGUIDialog(97, "") { m_needsScaling = false; m_dimLevel = 100.0f; m_animations.push_back(CAnimation::...
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nikh1508/robocon-2K18
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void global_initialize() { for (i = 0; i < 3; i++) { step[i].multiplier = 9; step[i].divisor = 10; filter[0].target = 2100; filter[1].target = 2100; filter[2].target = 2100; step[i].set_brake = 400; } } ////////////////////////////////// void routine_00(double step0,char ch,double alpha) { ...
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kermit987/plazza
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BadCmd.hpp
// // BadCmd.hpp for plazza in /home/le_l/Workspace/plazza // // Made by Victor Le // Login <le_l@epitech.net> // // Started on Mon Apr 11 17:07:33 2016 Victor Le // Last update Sun Apr 17 18:26:08 2016 Steven Loo Fat // #ifndef BADCMD_HPP_ # define BADCMD_HPP_ # include <exception> # include <string> /// Excepti...
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Cosss7/Design-Patterns
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main.cpp
#include <iostream> #include "AbstractFactory.h" #include "Builder.h" #include "FactoryMethod.h" #include "Prototype.h" #include "Singleton.h" #include "Adapter.h" #include "Bridge.h" int main() { //AbstractFactory::AbstractFactory(); //Builder::Builder(); //Factory::FactoryMethod(); //Prototype:...
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etkRegistration.hpp
//File: etkRegistration.hpp /*! \file etkRegistration.hpp \brief 3D-3D point registration using the Horn method. Click \htmlonly <a href="../Horn1987.pdf">here</a> \endhtmlonly to read the original Horn paper: "Closed-form solution of absolute orientation using unit quaternions" (1987) */ ...
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version.cpp
#include "sass/version.h" #include <Rcpp.h> using namespace Rcpp; // [[Rcpp::export]] std::string version() { return LIBSASS_LANGUAGE_VERSION; } /*** R version() */
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kde1203/zion_server
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pthread_testing_nn.cpp
// Software: Testing Artificial Neural Network for MNIST database // Author: Hy Truong Son // Major: BSc. Computer Science // Class: 2013 - 2016 // Institution: Eotvos Lorand University // Email: sonpascal93@gmail.com // Website: http://people.inf.elte.hu/hytruongson/ // Copyright 2015 (c). All rights reserved. #inclu...
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uabti/coolfluid3
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B.hpp
// Copyright (C) 2010-2011 von Karman Institute for Fluid Dynamics, Belgium // // This software is distributed under the terms of the // GNU Lesser General Public License version 3 (LGPLv3). // See doc/lgpl.txt and doc/gpl.txt for the license text. #ifndef cf3_RDM_Schemes_B_hpp #define cf3_RDM_Schemes_B_hpp #include ...
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/sportvACTS/generator/main.cpp
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DanielEbert/LeanTestingBeispieleModified
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main.cpp
#include <fstream> #include <iostream> #include "../../util/split.h" // String mit Trennzeichen in einen Vector // aufsplitten int main() { std::ifstream testdaten("testdaten.txt"); // Input std::ofstream ergebnis("../dertest.cpp"); // Output ergebnis << "// Von generator/gene...
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/Andre1_medidor-temperatura-umidade.ino
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Capolupo/arduino
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Andre1_medidor-temperatura-umidade.ino
// --- Biblioteca Sensor Temperatura umidade DHT --- #include <DHT.h> //COPIADO PARA FUNCIONAR O DISPLAY #include <Arduino.h> #include <U8x8lib.h> //#ifdef U8X8_HAVE_HW_SPI //#include <SPI.h> //#endif #ifdef U8X8_HAVE_HW_I2C #include <Wire.h> #endif //COPIADO PARA FUNCIONAR O DISPLAY // --- Definições Sensor Tempe...
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/sim/iu.h
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HugoTian/MESI
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// iu.h // by Derek Chiou // March 4, 2007 // // STUDENTS: YOU ARE ALLOWED TO MODIFY THIS FILE, BUT YOU SHOULDN'T NEED TO MODIFY MUCH, IF ANYTHING. // for 382N-10 #ifndef IU_H #define IU_H #include "types.h" #include "my_fifo.h" #include "cache.h" #include "network.h" struct directory_t { bool dirty_p; u...
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georgerapeanu/c-sources
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rebus.cpp
#include <fstream> #include <algorithm> #include <cstring> #include <queue> using namespace std; ifstream f("rebus.in"); ofstream g("rebus.out"); int tests; int n; string s[30]; string t; class MaxFlowMinCost { int n; int cap[100][100]; int flux[100][100]; int cost[100][100]; vector<int> graph[1...
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j16out/rocketSIM
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#ifndef cpress_INCLUDED #define cpress_INCLUDED //g++ macro.cpp GPT.cpp mroot.cpp -Wall -o2 -o test1 `root-config --cflags --glibs` -std=c++0x -pthread #include <iostream> #include <cstdlib> #include <cmath> #include <fstream> #include <string> #include <vector> #include <algorithm> #include <sstream> #include <math...
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fengyoung/metis
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Timer.h
// Timer.h // // Definition of class Timer // // AUTHOR // fengyoung (fengyoung82@sina.cn) // // HISTORY // v1.0 2016-03-14 // #ifndef _METIS_UTILITY_TIMER_H #define _METIS_UTILITY_TIMER_H #include <string> #include <vector> using namespace std; #include <stdint.h> #include <sys/time.h> namespace metis_uti { ...
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catunlock/AdlinkIODS
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AdlinkAIOStateMachine.cpp
static const char *RcsId = "$Header$"; //+============================================================================= // // file : AdlinkAIOStateMachine.cpp // // description : C++ source for the AdlinkAIO and its alowed. // method for commands and attributes // // project : TANGO Device...
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/main.cpp
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emanuele232/cbuffer
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main.cpp
#include "cbuffer.h" #include <iostream> #include <cassert> #include <string> #include <vector> //funzioni e costrutti usati nel test di evaluate_if bool even(int i){ if ((i % 2) == 0) return true; else return false; } struct testei { int primo; std::string secondo; }; bool is_true (tes...
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/Codeforces/C++/0705/705_A.cpp
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Navidulhaque/competitive-programming-solutions
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705_A.cpp
// https://codeforces.com/problemset/problem/705/A #include <iostream> using namespace std; int main() { int n; string s="",perm=""; cin>>n; for(int i=1;i<n+1;i++) { if(i%2==1) { s+="I hate that "; } else { s+="I love that "; } } for(int i=0;i<s.size()-5;i++) { perm+=s[i]; } perm+="it"; ...
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#ifndef HASH_HPP #define HASH_HPP #include <cstddef> #include <cstdint> #include <string> #include "config.hpp" class vertex; // There is a choice of two hash functions: one that simply accumulates a string representation of // its inputs (good for observing the code's behavior). A second implementation is based on...
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hw3q3.cpp
#include <iostream> #include <cmath> using namespace std; int main() { int a, b, c; string predictedNumberOfSolutions; double quadraticRoot; double addQuadraticSolution, subQuadraticSolution; cout << "Please enter the value of a: "; cin >> a; cout << "Please enter the value of b: "; cin >> b; cout ...
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/solutions_5708921029263360_0/C++/yosss/C.cpp
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alexandraback/datacollection
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#include<vector> #include<cmath> #include<complex> #include<iostream> #include<stdio.h> #include<string> #include<stdlib.h> #include<float.h> #include<set> #include<map> #include<queue> #include<math.h> #include<algorithm> using namespace std; typedef vector<int> vi; typedef vector<vi> vvi; typedef ...
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#include "opencv2/opencv.hpp" using namespace cv; #include <iostream> using namespace std; int main() { cv::Mat_<float> obj_points(4,3); obj_points << 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0; cv::Mat_<float> img_points(4,2); img_points << 700, 400, 700, 600, 900, 600, 900, 400; cv::Mat_<float> cameraMatrix(3,...
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#include <bits/stdc++.h> using namespace std; #define ll long long vector<pair<pair<int, int>, int>> groups; vector<pair<int, int>> res; vector<pair<int, int>> ables; bool visited[1001] = {}; // t {} [] int main() { cout << fixed << setprecision(0); ios::sync_with_stdio(false), cin.tie(nullptr), cout.ti...
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#pragma once // managed includes #include "vtkAbstractPickerDotNet.h" // native includes using namespace System; namespace vtk { ref class vtkRenderer; public ref class vtkWorldPointPicker : public vtkAbstractPicker { public: // Did not wrap: static vtkWorldPointPicker *New (); // const ...
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/* 输入 整数 L 裂纹长度 N 木块 数 N个整数 木块的长度 输出 需要的木块数 或者impossible */ #include<iostream> #include<algorithm> using namespace std; const int MaxN=610; int a[MaxN]; bool cmp(int a,int b){ return a>b; } int main(){ int L,N; while(cin>>L>>N && L){ int sum=0; int ...
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class Solution { public: int countBinarySubstrings(string s) { int ans = 0, n = s.size(), las = 0; for(int i = 0, j; i < n; ) { for(j = i; i < n && s[j] == s[i]; ++i); ans += min(las, i - j); las = i - j; } return ans; } };
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/*题目要求:编写一段程序,从标准输入中读取若干string对象并查找连续重复出现的单词.所谓连续重复       出现的意思是:一个单词后面紧跟着这个单词本身.要求记录连续重复出现的最大次数以及对       应的单词.如果这样的单词存在,输出重复出现的最大次数;如果不存在,输出一条信息说明       任何单词都没有连续出现过.例如,输入的是: how now now now brown cow cow 那么输出应该表明单词now连续出现了3次*/ /*解题思路:使用while循环遍历用户输入的每一个字符串,根据当前字符串与上一个字符串是否相等决定       如何更新各个变量的状态。如果相等,判断当前字...
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#include <iostream> #include <vector> #include <queue> #include <map> using namespace std; struct UndirectedGraphNode { int label; vector<UndirectedGraphNode *> neighbors; UndirectedGraphNode(int x) : label(x) {}; }; map<int, UndirectedGraphNode*> clone; UndirectedGraphNode *cloneGraph(UndirectedGraphNod...
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#include "Grid.h" void Grid::ClearGrid() { while (Nodes.size() > 0) { Node* temps = Nodes[Nodes.size() -1]; Nodes.pop_back(); free(temps); } } void Grid::InitNeighbours() { for (int i = 0; i < m_Width * m_Height; ++i) { bool canRight = i % m_Width != m_Width - 1; bool canLeft = i % m_Width != 0; bool...
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// Requires package libpqxx-dev. // // Build: g++ -std=c++11 -o language_categorize language_categorize.cpp -l pqxx // // Builds a list of all of the domains that have URLs ni the database and // no language set for them. #include <iostream> #include <sstream> #include <string> #include <list> #include <pqxx/pqxx> usi...
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#include "stdafx.h" #include "ManagerViewQCBrowse.h" #ifdef UNIT_TEST #include <boost/test/unit_test.hpp> #include "felix_model_fake.h" #include "manager_window_listener_fake.h" #include "view_interface_fake.h" BOOST_AUTO_TEST_SUITE( TestManagerViewQCBrowse ) using namespace mem_engine ; using namespac...
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#include<bits/stdc++.h> using namespace std; int coin,a,b,t; int main () { cin>>t; while(t--) { cin>>a>>b; a-=b; coin=0; if(a/100>0) { coin+=a/100; a%=100; } if(a/20>0) { coin+=a/20; a%=20; } if(a/5>0) { coin+=a/5; a%=5; } coin+=a; cout<<coin<<endl; } }
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// by redleaf23477 #include <bits/stdc++.h> #define endl '\n' #define var(x) "[" << #x << "=" << x << "]" using namespace std; using ll = long long int; ll a, m; void init(); void process(); int main() { ios::sync_with_stdio(false); cin.tie(0); int T; cin >> T; while(T--) { init(); ...
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#include "viber_packet_handler.h" #include "main_config.h" #include "logger.h" namespace handlers { namespace http { using boost::property_tree::ptree; ViberPacketHandler::ViberPacketHandler(IHandlersFactory* factory_ptr) : BasePacketHandler(factory_ptr), webhook_comparison_string_(MainConfig::g...
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/** * Method1: from discuss * TODO * Binary Indexed Tree 树状数组 * TODO * 还可以用Segment Tree,没看 */ class NumArray { public: NumArray(vector<int> &nums) { } void update(int i, int val) { } int sumRange(int i, int j) { } }; /** * Method2:可AC,但是比较慢 */ /* class NumArr...
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#define _CRT_SECURE_NO_WARNINGS 1 #include <iostream> using namespace std; // 1 常方法的const 怎么了 // 2 GetData() 与 GetData()const 能否共存 // 3 拷贝构造函数的const // 4 赋值语句 //operator= 重载运算符 // Test& operator=(const Test &t) // void operator=(Test t) class Student { public: char name[10]; //成员数据 数据成员 private: char...
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#include <stdlib.h> int const LOOK_UP_TABLE_SIZE=65536; float gLookupTable[LOOK_UP_TABLE_SIZE]; int gTabledInited=false; void depackIQ_kernel(unsigned short *code, float *iq,size_t count) { for(int i=0;i<count;i++) { unsigned short c=code[i]; float val=0; if(c&0xf000) { int man=c&0x7ff; int exp=(c>>12)...
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// mainwindow.cpp----------------------------------------------------------- #include <vtkSmartPointer.h> #include <vtkCubeSource.h> #include <vtkActor.h> #include <vtkProperty.h> #include <vtkCamera.h> #include <vtkPolyData.h> #include <vtkDataSetMapper.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteract...
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#include <stdlib.h> template<class Type> class Node { public: Node(Type _object) { previous = NULL; next = NULL; item = _object; } Node *previous; Node *next; Type item; }; template<class Type> class LinkedList { public: LinkedList() { head = NULL; current = he...
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#include<bits/stdc++.h> using namespace std; bool maze(char a[][1000], int i ,int j, int n , int m,int o[][1000]) { if(i==n-1 && j==m-1) { o[i][j]=1; for(int x=0;x<n;x++) { for(int y=0;y<m;y++) cout<<o[x][y]<<" "; cout<<endl; } return...
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#include <bits/stdc++.h> int main () { int n, x = 0; scanf("%d", &n); for (int i = 0; i < n; i++) { int k; scanf("%d", &k); if (k) x++; } if (2*x < n) printf("Y\n"); else printf("N\n"); return 0; }
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Render.hpp
#ifndef RENDER #define RENDER #include <GL/glut.h> #include <vector> #include <array> #include "Cell.hpp" #include "Util.hpp" #include "ConfigHandler.hpp" namespace ogl { #define NUM_SEGMENTS 20 class Render { private: void drawCell_(Cell c, ViewMode viewMode, ColorRGBA primary, ColorRGBA seconda...
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#include <iostream> class Simple { public: Simple() { std::cout << "Simple constructor called!" << std::endl; } virtual ~Simple() { std::cout << "Simple destructor called!" << std::endl; } }; void example1() { Simple* mySimpleArray = new Simple[4]; ...
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sPHENIX-Collaboration/coresoftware
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PHG4TrackStatusDecode.cc
#include "PHG4TrackStatusDecode.h" #include <Geant4/G4TrackStatus.hh> #include <TSystem.h> #include <iostream> #include <map> static std::map<int, std::string> trackstatus; std::string PHG4TrackStatusDecode::GetTrackStatus(const int istatus) { if (trackstatus.empty()) { std::cout << "filling trackstatus ma...
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tadeuszjt/old
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SoupSFML.hpp
#ifndef SOUPSFML_HPP #define SOUPSFML_HPP #include <SFML/Graphics.hpp> #include "Jackstd.hpp" void sfQuadPositions(sf::Vertex quad[], Vec2f p0, Vec2f p1, Vec2f p2, Vec2f p3); void sfQuadPositions(sf::Vertex quad[], Rectf rec); void sfQuadTexcoords(sf::Vertex quad[], Rectf rec); void sfQuadColour(sf::Vertex quad[], Co...
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/Mustachers II/Framework/Purchase.cpp
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[]
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nraptis/Roxus
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Purchase.cpp
/* * Purchase.cpp * Darts * * Created by Nick Raptis on 12/1/10. * Copyright 2010 __MyCompanyName__. All rights reserved. * */ #include "Purchase.h" Purchase::Purchase() { mConsumable=false; mPurchaseCount=0; mPurchased=true; } Purchase::Purchase(FString pName, bool pConsumable) { mConsumable=pConsum...
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ahmad009/gameoverlay
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hook.cpp
#pragma once #include "hook.hpp" namespace gameoverlay { namespace utils { hook::initializer::initializer() { MH_Initialize(); } hook::initializer::~initializer() { MH_Uninitialize(); } hook::hook() : target(nullptr), original(nullptr) { static hook::initializer _; } hook::~hook() ...
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Shuailong/PAT
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1050.cpp
#include <iostream> #include <string> #include <cstring> using namespace std; int main() { string s1, s2; getline(cin, s1); getline(cin, s2); bool* subchars = new bool[128]; memset(subchars, false, sizeof(bool)* 128); for (int i = 0; i < s2.size(); ++i){ subchars[s2[i]] = true; ...
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nathanolah/OOP345
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Workstation.cpp
/*Name: Nathan Olah Seneca Student ID: 124723198 Seneca email: nolah@myseneca.ca Date of completion: 2020/03/28 I confirm that I am the only author of this file and the content was created entirely by me.*/ #include <iostream> #include <memory> #include <deque> #include "Workstation.h" #include "Station.h" #in...
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smallhand/codePractice
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10926_How_Many_Dependencies.cpp
#include <iostream> #include <string.h> #include <vector> using namespace std; #define N 101 vector<int> tree[N]; int visited[N]; void init(){ for (int i=0; i<N; i++) tree[i].clear(); } int dfs(int now) { visited[now] = 1; int next; int depth = 0; for (int i=0; i<tree[now].size(); i...
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Abstraction1/shag_listings
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219_list.cpp
//219 list #include <iostream> class ClassName { public: ClassName() { std::cout << "ClassName!!!\n"; } ClassName(ClassName& obj) { std::cout << "Copy ClassName!!!\n"; } ~ClassName() { std::cout << "~ClassName!!!\n"; } }; void f(ClassName o) { std::cou...
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ammarhakim/miniwarpx
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rp_10m.cc
#include <stdio.h> #include <iostream> #include <math.h> #include "miniwarpx.h" extern void eigensystem(const Run_Data& rd, double *ql, double *qr, double *ev, double **lev, double **rev); void rp_10m(Run_Data& rd, FArray<double>& ql, FArray<double>& qr, FArray<double>& df, FArray<double>& wave, FArray<double...
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gwonii/algorithm
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Code_15650.cpp
// // Created by hoho on 2019-07-03. // #include "Code_15650.h" #include <iostream> #define MAX 9 using namespace std; int N_15650, M_15650; int arr[MAX]; int targetArr[MAX]; void dfs_15650(int index, int count) { if (index == M_15650){ for(int i = 0; i < M_15650; i++){ cout << targetArr[...
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/Peca.cpp
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LucasSsouza10/Chess-Game-CPP
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Peca.cpp
#include "Peca.h" using namespace std; //Construtor com cor definida Peca::Peca(char c){ cor = c; situacao = 1; } //Destrutor Peca::~Peca() { } //Retorna a cor da pe�a char Peca::getCor(){ return cor; } //Checa o movimento de cada pe�a (implementada nas subclasses) bool Peca::checaMovimento(Posicao origem, Pos...
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/bin/testBddKernel/99-Poubelle/main2.cpp
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oberkampferic/voca
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main2.cpp
#include <iostream> #include <string> #include <vector> using namespace std; template <typename T> class element: public vector<T> { public: T maVal; element(){}; ~element(){}; // T& operator [](int idx) { // T // return this->data; // } T& operator [](int idx) { T* p = vector<T>::data(); ...
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ArrayConverter.h
/* -------------------------------------------------------------------------- * * Copyright (c) 2010-2016 C. Pizzolato, M. Reggiani * * * * Licensed under the Apache License, Version 2.0 (the "License"); * ...
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framePolicy.cpp
/*! * \brief libhelium * \author Fabio Dalla Libera * \date 2012.07.01 * \version 0.2 * Release_flags ge */ #include <helium/robot/framePolicy.h> #include <helium/math/interpolation.h> #include <helium/core/nan.h> //#include <helium/util/ioUtil.h> using namespace helium; FramePolicy::FramePolicy(const ...
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arshmishra007/Algorithm-Implementation-Using-C-
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2_Binary_Search.cpp
#include<iostream> using namespace std; int binarysearch(int arr[],int left,int right,int x) { while(left<=right) { int mid = left + (right-left)/2; if(arr[mid]==x) { return mid; } else if(arr[mid]<x) { left = mid+1; } else { right =mid-1; } } return -1; } int ...
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danaser72/baekjoon
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1406.cpp
#include <iostream> #include <string> #include <list> using namespace std; list<char> li; int len; int N; string str; list<char>::iterator iter; int main() { char c[3]; cin >> str; for (int i = 0; i < str.size(); i++) { li.push_back(str[i]); } iter = li.end(); scanf("%d", &N); for (int i = 0; i < N; i++)...
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thinks/nDjinn
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nDjinnCamera.hpp
//------------------------------------------------------------------------------ // // Contributors: // 1) Tommy Hinks // //------------------------------------------------------------------------------ #ifndef NDJINN_CAMERA_HPP_INCLUDED #define NDJINN_CAMERA_HPP_INCLUDED #include <algorithm> ...
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goodgodgd/sch-seminars
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myqtapp.cpp
#include "myqtapp.h" #include "ui_myqtapp.h" #include <QFileDialog> #include <QDebug> #define USE_FUNCTIONAL MyQtApp::MyQtApp(QWidget *parent) : QMainWindow(parent), ui(new Ui::MyQtApp) { ui->setupUi(this); ui->lineEdit_imagesize->setText("400,300"); ui->lineEdit_circleparams->setText("200,100,5...
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qSlicerBranchClipperFooBarWidget.cxx
/*============================================================================== Program: 3D Slicer Copyright (c) Kitware Inc. See COPYRIGHT.txt or http://www.slicer.org/copyright/copyright.txt for details. Unless required by applicable law or agreed to in writing, software distributed under the License...
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Alex-Criwer/Algorithms
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#include <iostream> #include <queue> #include <algorithm> #include <vector> int main(){ int size, number; double sum = 0; std::cin >> size; std::priority_queue<int,std::vector<int>,std::greater<int>> calculator; for (int i = 0; i < size; ++i) { std::cin >> number; calc...
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class ultrasonic { int trigPin,echoPin,uState; float udistance,pudistance; unsigned long duration; unsigned long previousMicros; public: ultrasonic(int tPin,int ePin) { trigPin=tPin; echoPin=ePin; pinMode(tPin,OUTPUT); digitalWrite(tPin,LOW); pinMode(ePin,INPUT); uState=0; u...
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#include <iostream> #include "vuelo.h" #include "vueloLocal.h" #include "VueloInternacional.h" #include "pasajeroFrecuente.h" #include "pasajeroNoFrecuente.h" #include "vueloCarga.h" using namespace std; void modificarVueloInternacional(VueloInternacional& internacional,string _numeroVuelo,string _horaSalida,string _...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 8 \\/ M anipulation | \*-------...
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/* Make The String Great Given a string s of lower and upper case English letters. A good string is a string which doesn't have two adjacent characters s[i] and s[i + 1] where: 0 <= i <= s.length - 2 s[i] is a lower-case letter and s[i + 1] is the same letter but in upper-case or vice-versa. To make the string good,...
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// DLGOverlayComponent.h - header file for DLGOverlayComponent class // // Developed by: Mike Childs // Started: 1/23/97 // #ifndef _DLGOVERLAYCOMPONENT_H_ #define _DLGOVERLAYCOMPONENT_H_ #include "OverlayComponent.h" class DLGOverlay; // forward declaration of DLGOverlay class class DLGOverlayCom...
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#include "strutil.h" #include "colors.h" #include <boost/lexical_cast.hpp> using namespace std; using namespace boost; ostream& operator<<(ostream& o, VertDesc v) { o << vert2uint[v]; return o; } string to_string(EdgeDesc e, Graph const& g) { auto src = lexical_cast<string>(vert2uint[source(e,...
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/* * This file is part of the headcode.space logger. * * The 'LICENSE.txt' file in the project root holds the software license. * Copyright (C) 2021 headcode.space e.U. * Oliver Maurhart <info@headcode.space>, https://www.headcode.space */ #include <headcode/logger/logger.hpp> using namespace headcode::logger; ...
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#ifndef _MY_LIST_H #include <iostream> #include <iterator> #include <exception> namespace DataStructures { template <typename T> struct _ListNode; template <typename T> class List { public: using size_t = size_t; using value_type = T; using iterator = _List_iterator<List<T>>; using const_iterator = _List...
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#include "perfdata_reader.h" #include <functional> #include <list> #include <optional> #include <string> #include <utility> #include "llvm_propeller_perf_data_provider.h" #include "third_party/abseil/absl/status/status.h" #include "third_party/abseil/absl/strings/str_format.h" #include "llvm/ADT/ArrayRef.h" #include ...
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#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0); int R; int G; int B; cin>>R>>G>>B; priority_queue < pair <int, int >, vector < pair < int, int > > > redpq; priority_queue < pair <int, int >, vector < pair < int, int > > > greenpq; priorit...
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#include <SFML/Graphics.hpp> class TileSet { public: TileSet(); ~TileSet(); std::string image; int imageHeight; int imageWidth; int tileHeight; int tileWidth; std::vector<sf::Texture*> data; void setTextureData(); }; class Map { public: Map(); ~Map(); TileSet* tileSet = new TileSet; int height; int width...
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/* SPDX-License-Identifier: Apache-2.0 */ /* * Copyright (C) 2006-2007, 2009-2021 Intel Corporation */ /*++ @file: GMSExternalLogger.cpp --*/ //***************************************************************************** // // Class: GMSExternalLogger // Date created: 28 May 2006 // Description: EventLogger fo...
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// Copyright 2018 Krystian Stasiowski #pragma once #include <map> #include <chrono> #include <windows.h> #include <iostream> class Input { public: static bool GetKeyDown(char key, unsigned delay = 150); private: static std::map<char, std::chrono::time_point<std::chrono::steady_clock>> keys_; };
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#ifndef YOUTUBEPLAYBACKHANDLER_H #define YOUTUBEPLAYBACKHANDLER_H #include "couch/playbackhandler.h" #include <qmap.h> #include <qnetworkaccessmanager.h> #include <qnetworkreply.h> #include <qobjectdefs.h> #include <qstring.h> class YoutubePlaybackHandler : public PlaybackHandler { Q_OBJECT Q_PLUGIN_METADATA(IID "o...
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#include "ConfigHandler.h" ConfigHandler::ConfigHandler(GameConfig& cfg, tstring fname) :config(cfg), filename(fname) {} int ConfigHandler::importConfigs() { tifstream file(filename); tstringstream tss; tstring line, command, value; if (!file.is_open()) { return -1; } while (getline(file, li...