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#include "Wumpus.h" Wumpus::Wumpus(void):room_id(0), alive(true) { } Wumpus::~Wumpus(void) { } bool Wumpus::Alive() const { return alive; } void Wumpus::Move() { } void Wumpus::Initialize( int roomId ) { room_id = roomId; alive = true; } std::string Wumpus::Warnning() { return "Wumpus wumpus!"; }
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PokerFace.cpp
#include "PokerFace.h" PokerFace::PokerFace(int value, ID2D1Bitmap* bitmap) :Color(value/100), Number(value%100), pBitmap(bitmap) { }
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Bureaucrat.cpp
#include "Bureaucrat.hpp" #include <iostream> Bureaucrat::Bureaucrat(void) {} Bureaucrat::Bureaucrat(std::string const & name, int grade) : _name(name){ if (grade < 1) throw Bureaucrat::GradeTooHighException(); if (grade > 150) throw Bureaucrat::GradeTooLowException(); this->_grade = grade; std::cout << "Constructor called successfuly" << std::endl; } Bureaucrat::Bureaucrat(Bureaucrat const & src) : _name(src.getName()) { *this = src; } Bureaucrat::~Bureaucrat(void) { std::cout << "Destructor called successfuly" << std::endl; } Bureaucrat & Bureaucrat::operator=(Bureaucrat const & rhs){ this->_grade = rhs.getGrade(); return *this; } std::string const Bureaucrat::getName(void) const{ return this->_name; } int Bureaucrat::getGrade(void) const{ return this->_grade; } void Bureaucrat::decGrade(void){ if (this->_grade == 150) throw Bureaucrat::GradeTooLowException(); this->_grade++; } void Bureaucrat::incGrade(void){ if (this->_grade == 1) throw Bureaucrat::GradeTooHighException(); this->_grade--; } std::ostream & operator<<(std::ostream & o, Bureaucrat const & rhs){ o << rhs.getName() << ", bureaucrat grade " << rhs.getGrade(); return o; }
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level_1.h
#pragma once #include "cocos2d.h" #include "ui/UILoadingBar.h" #include "ui/UIText.h" class level_1 :public cocos2d::Layer { public: level_1() {} static cocos2d::Scene* createScene(); virtual bool init(); CREATE_FUNC(level_1); //按钮的回调函数 void stopButtonTouch(Ref* sender); //键盘事件回调函数 virtual void onKeyPressed(cocos2d::EventKeyboard::KeyCode keyCode, cocos2d::Event* event); virtual void onKeyReleased(cocos2d::EventKeyboard::KeyCode keyCode, cocos2d::Event* event); //鼠标事件回调函数 virtual void onMouseDown(cocos2d::Event* event); //改变人物位置以及图片方向 void changeCharacterPosition(cocos2d::Sprite* sprite); void changeDirection(cocos2d::Sprite* sprite); void moveRight();//控制人物右移 void moveLeft();//控制人物左移 //控制子弹的发射 void bulletOut(cocos2d::Sprite* sprite); //处理碰撞函数 bool onContactSeparate(cocos2d::PhysicsContact& contact); //游戏刷新函数 virtual void update(float dt);//各种帧刷新处理 void timerAndScore(float dt); //处理计时 void changePosition(float dt); //改变幽灵位置(debug void attack(float dt); //幽灵的全屏攻击 void fileWrite(int score, int time); //将时间和分数写入 static int time; //游戏时间(单位:秒 static int score; //所得分数 private: //精灵声明 cocos2d::Node* csb; cocos2d::Sprite* actor; cocos2d::Sprite* monster; cocos2d::Sprite* ball; cocos2d::Sprite* levelBg1; cocos2d::Sprite* levelBg2; cocos2d::Sprite* gunSprite; cocos2d::Sprite* ghost; //精灵帧声明 cocos2d::SpriteFrame* bulletFrame; cocos2d::SpriteFrame* ghostFrame; //ui控件获取 cocos2d::ui::LoadingBar* actorLife; cocos2d::ui::LoadingBar* ghostLife; cocos2d::ui::Text* timeNum; cocos2d::ui::Text* scoreNum; //人物属性 bool accLeft = false; //加速度方向开关 bool accRight = false; int lifeNum = 100; //生命值 int leftSpeed = 0; //速度 int rightSpeed = 0; const int initSpeed = 5; //初始速度 const int acceleration = 3; //初始加速度 bool isKeyPressedA, isKeyPressedD; //键盘按下 //游戏画面属性 int brickNum = 30; //砖块数量 int monsterNum = 1; //小怪数量 int gunNum = 1; //枪的序号 int ghostLifeNum = 100; //幽灵生命值 };
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Shop.hpp
#pragma once #include <memory> #include <vector> #include <string> #include "Weapon.hpp" #include "SwordWeapon.hpp" #include "KnifeWeapon.hpp" namespace Domain::Player { struct Shop { Shop() { weapons = {"Sword","Knife"}; } std::unique_ptr<Weapon> PurchaseWeapon(std::string name) { if (name == "Sword") { return std::make_unique<Domain::Player::SwordWeapon>(); } if (name == "Knife") //new derived class { return std::make_unique<Domain::Player::KnifeWeapon>(); } } std::vector<std::string> weapons; }; }
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#include <ksystemtrayicon.h> #include <kapplication.h> #include <QtGui/QLabel> #include <kcmdlineargs.h> #include <kaboutdata.h> int main(int argc, char **argv) { KAboutData aboutData( "ksystemtraytest", 0 , ki18n("ksystemtraytest"), "1.0" ); KCmdLineArgs::init(argc, argv, &aboutData); KApplication app; QLabel *l = new QLabel("System Tray Main Window", 0L); KSystemTrayIcon *tray = new KSystemTrayIcon( "test", l ); l->show(); tray->show(); return app.exec(); }
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Scenario.cpp
#include "Scenario.h" #include "sha256.h" #include "Math.h" #include "../CommanderLib/Logger.h" #include "Sections.h" #include <algorithm> #include <cstdio> #include <exception> #include <functional> #include <iostream> #include <string> #include <unordered_map> #include <unordered_set> #include <set> #include <chrono> extern Logger logger; template <typename SectionType> std::shared_ptr<SectionType> GetSection(std::unordered_map<SectionName, Section> & sections, const SectionName & sectionName) { auto found = sections.find(sectionName); if ( found != sections.end() ) return std::dynamic_pointer_cast<SectionType>(found->second); else return nullptr; } Scenario::Scenario() : versions(), strings(), players(), layers(), properties(), triggers(), tailData({}), tailLength(0), mapIsProtected(false), jumpCompress(false) { versions.layers = &layers; strings.versions = &versions; strings.players = &players; strings.layers = &layers; strings.properties = &properties; strings.triggers = &triggers; players.strings = &strings; layers.strings = &strings; layers.triggers = &triggers; properties.versions = &versions; properties.strings = &strings; triggers.strings = &strings; triggers.layers = &layers; } Scenario::Scenario(Sc::Terrain::Tileset tileset, u16 width, u16 height) : versions(true), strings(true), players(true), layers(tileset, width, height), properties(true), triggers(true), tailData({}), tailLength(0), mapIsProtected(false), jumpCompress(false) { versions.layers = &layers; strings.versions = &versions; strings.players = &players; strings.layers = &layers; strings.properties = &properties; strings.triggers = &triggers; players.strings = &strings; layers.strings = &strings; layers.triggers = &triggers; properties.versions = &versions; properties.strings = &strings; triggers.strings = &strings; triggers.layers = &layers; if ( versions.isHybridOrAbove() ) allSections.push_back(versions.type); allSections.push_back(versions.ver); if ( !versions.isHybridOrAbove() ) allSections.push_back(versions.iver); allSections.push_back(versions.ive2); allSections.push_back(versions.vcod); allSections.push_back(players.iown); allSections.push_back(players.ownr); allSections.push_back(layers.era); allSections.push_back(layers.dim); allSections.push_back(players.side); allSections.push_back(layers.mtxm); allSections.push_back(properties.puni); allSections.push_back(properties.upgr); allSections.push_back(properties.ptec); allSections.push_back(layers.unit); allSections.push_back(layers.isom); allSections.push_back(layers.tile); allSections.push_back(layers.dd2); allSections.push_back(layers.thg2); allSections.push_back(layers.mask); allSections.push_back(strings.str); allSections.push_back(triggers.uprp); allSections.push_back(triggers.upus); allSections.push_back(layers.mrgn); allSections.push_back(triggers.trig); allSections.push_back(triggers.mbrf); allSections.push_back(strings.sprp); allSections.push_back(players.forc); allSections.push_back(triggers.wav); allSections.push_back(properties.unis); allSections.push_back(properties.upgs); allSections.push_back(properties.tecs); allSections.push_back(triggers.swnm); allSections.push_back(players.colr); allSections.push_back(properties.pupx); allSections.push_back(properties.ptex); allSections.push_back(properties.unix); allSections.push_back(properties.upgx); allSections.push_back(properties.tecx); } Scenario::~Scenario() { } void Scenario::clear() { strings.clear(); triggers.clear(); layers.clear(); properties.clear(); players.clear(); versions.clear(); allSections.clear(); for ( size_t i=0; i<tailData.size(); i++ ) tailData[i] = u8(0); tailLength = 0; jumpCompress = false; mapIsProtected = false; } bool Scenario::empty() const { return allSections.empty() && tailLength == 0 && versions.empty() && strings.empty() && players.empty() && layers.empty() && properties.empty() && triggers.empty(); } bool Scenario::isProtected() const { return mapIsProtected; } bool Scenario::hasPassword() const { return tailLength == 7; } bool Scenario::isPassword(const std::string & password) const { if ( hasPassword() ) { SHA256 sha256; std::string hashStr = sha256(password); if ( hashStr.length() >= 7 ) { u64 eightHashBytes = std::stoull(hashStr.substr(0, 8), nullptr, 16); u8* hashBytes = (u8*)&eightHashBytes; for ( u8 i = 0; i < tailLength; i++ ) { if ( tailData[i] != hashBytes[i] ) return false; } return true; } else return false; } else // No password return false; } bool Scenario::setPassword(const std::string & oldPass, const std::string & newPass) { if ( isPassword(oldPass) ) { if ( newPass == "" ) { for ( u8 i = 0; i < tailLength; i++ ) tailData[i] = 0; tailLength = 0; return true; } else { SHA256 sha256; std::string hashStr = sha256(newPass); if ( hashStr.length() >= 7 ) { u64 eightHashBytes = stoull(hashStr.substr(0, 8), nullptr, 16); u8* hashBytes = (u8*)&eightHashBytes; tailLength = 7; for ( u8 i = 0; i < tailLength; i++ ) tailData[i] = hashBytes[i]; return true; } } } return false; } bool Scenario::login(const std::string & password) const { if ( isPassword(password) ) { mapIsProtected = false; return true; } return false; } bool Scenario::read(std::istream & is) { clear(); // First read contents of "is" to "chk", this will allow jumping backwards when reading chks with jump sections std::stringstream chk(std::ios_base::binary|std::ios_base::in|std::ios_base::out); chk << is.rdbuf(); if ( !is.good() && !is.eof() ) { logger.error("Unexpected failure reading scenario contents!"); return false; // Read error on "is" } chk.seekg(std::ios_base::beg); // Move to start of chk std::multimap<SectionName, Section> parsedSections; do { Chk::SectionHeader sectionHeader = {}; chk.read((char*)&sectionHeader, sizeof(Chk::SectionHeader)); std::streamsize headerBytesRead = chk.good() ? sizeof(Chk::SectionHeader) : chk.eof() ? chk.gcount() : 0; if ( headerBytesRead == 0 && chk.eof() ) break; else if ( headerBytesRead == 0 ) return parsingFailed("Unexpected failure reading chk section header!"); if ( headerBytesRead == sizeof(Chk::SectionHeader) ) // Valid section header { if ( sectionHeader.sizeInBytes >= 0 ) // Regular section { Chk::SectionSize sizeRead = 0; Section section = nullptr; try { section = ChkSection::read(parsedSections, sectionHeader, chk, sizeRead); } catch ( std::exception & e ) { logger.error() << "Read of section " << ChkSection::getNameString(sectionHeader.name) << " failed with error: " << e.what() << std::endl; section = nullptr; } if ( section != nullptr && (chk.good() || chk.eof()) ) { parsedSections.insert(std::pair<SectionName, Section>(sectionHeader.name, section)); allSections.push_back(section); if ( sizeRead != sectionHeader.sizeInBytes ) // Undersized section mapIsProtected = true; } else return parsingFailed("Unexpected error reading chk section contents!"); } else // if ( sectionHeader.sizeInBytes < 0 ) // Jump section { chk.seekg(sectionHeader.sizeInBytes, std::ios_base::cur); if ( !chk.good() ) return parsingFailed("Unexpected error processing chk jump section!"); jumpCompress = true; } } else // if ( bytesRead < sizeof(Chk::SectionHeader) ) // Partial section header { for ( std::streamsize i=0; i<headerBytesRead; i++ ) tailData[i] = ((u8*)&sectionHeader)[i]; for ( size_t i=headerBytesRead; i<tailData.size(); i++ ) tailData[i] = u8(0); tailLength = (u8)headerBytesRead; mapIsProtected = true; } } while ( chk.good() ); // For all sections that are actually used by scenario, get the instance of the section that will be used std::unordered_map<SectionName, Section> finalSections; const std::vector<SectionName> & sectionNames = ChkSection::getNames(); for ( const SectionName & sectionName : sectionNames ) { LoadBehavior loadBehavior = ChkSection::getLoadBehavior(sectionName); auto sectionInstances = parsedSections.equal_range(sectionName); auto it = sectionInstances.first; if ( it != parsedSections.end() ) { if ( loadBehavior == LoadBehavior::Standard ) // Last instance of a section is used { Section section = nullptr; for ( ; it != sectionInstances.second; ++it ) section = it->second; if ( section != nullptr ) finalSections.insert(std::pair<SectionName, Section>(sectionName, section)); } else if ( loadBehavior == LoadBehavior::Append || loadBehavior == LoadBehavior::Override ) // First instance of a section is used finalSections.insert(std::pair<SectionName, Section>(sectionName, sectionInstances.first->second)); } } versions.set(finalSections); strings.set(finalSections); players.set(finalSections); layers.set(finalSections); properties.set(finalSections); triggers.set(finalSections); if ( versions.ver == nullptr ) return parsingFailed("Map was missing the VER section!"); Chk::Version version = versions.ver->getVersion(); triggers.fixTriggerExtensions(); upgradeKstrToCurrent(); // TODO: More validation return true; } StrSynchronizerPtr Scenario::getStrSynchronizer() { return StrSynchronizerPtr(&strings, [](StrSynchronizer*){}); } void Scenario::addSection(Section section) { if ( section != nullptr ) { for ( auto & existing : allSections ) { if ( section == existing ) return; } allSections.push_back(section); } } void Scenario::removeSection(const SectionName & sectionName) { bool foundSection = false; do { foundSection = false; for ( auto it = allSections.begin(); it != allSections.end(); ++it ) { if ( (*it)->getName() == sectionName ) { allSections.erase(it); foundSection = true; break; } } } while ( foundSection ); } bool Scenario::parsingFailed(const std::string & error) { logger.error(error); clear(); return false; } void Scenario::write(std::ostream & os) { try { for ( auto & section : allSections ) section->writeWithHeader(os, *this); } catch ( std::exception & e ) { os.setstate(std::ios_base::failbit); logger.error("Error writing scenario file ", e); } } std::vector<u8> Scenario::serialize() { Chk::Size size = 0; std::stringstream chk(std::ios_base::in|std::ios_base::out|std::ios_base::binary); chk.write((const char*)&Chk::CHK, sizeof(Chk::CHK)); // Header chk.write((const char*)&size, sizeof(size)); // Size write(chk); chk.unsetf(std::ios_base::skipws); auto start = std::istream_iterator<u8>(chk); std::vector<u8> chkBytes(start, std::istream_iterator<u8>()); (Chk::Size &)chkBytes[sizeof(Chk::CHK)] = Chk::Size(chkBytes.size() - sizeof(Chk::CHK) - sizeof(size)); return chkBytes; } bool Scenario::deserialize(Chk::SerializedChk* data) { if ( data->header.name == Chk::CHK ) { Chk::Size size = data->header.sizeInBytes; std::stringstream chk(std::ios_base::in|std::ios_base::out|std::ios_base::binary); std::copy(&data->data[0], &data->data[size], std::ostream_iterator<u8>(chk)); } return false; } void Scenario::updateSaveSections() { if ( strings.hasExtendedStrings() ) { addSection(strings.ostr); addSection(strings.kstr); } if ( triggers.ktrg != nullptr && !triggers.ktrg->empty() ) addSection(triggers.ktrg); if ( triggers.ktgp != nullptr && !triggers.ktgp->empty() ) addSection(triggers.ktgp); } bool Scenario::changeVersionTo(Chk::Version version, bool lockAnywhere, bool autoDefragmentLocations) { if ( versions.changeTo(version, lockAnywhere, autoDefragmentLocations) ) { strings.deleteUnusedStrings(Chk::Scope::Both); if ( version < Chk::Version::StarCraft_BroodWar ) // Original or Hybrid: No COLR, include all original properties { if ( version < Chk::Version::StarCraft_Hybrid ) // Original: No TYPE, IVE2, or expansion properties { removeSection(SectionName::TYPE); removeSection(SectionName::PUPx); removeSection(SectionName::PTEx); removeSection(SectionName::UNIx); removeSection(SectionName::TECx); } removeSection(SectionName::COLR); addSection(versions.iver); addSection(properties.upgr); addSection(properties.ptec); addSection(properties.unis); addSection(properties.upgs); addSection(properties.tecs); } else // if ( version >= Chk::Version::StarCraft_BroodWar ) // Broodwar: No IVER or original properties, include COLR { removeSection(SectionName::IVER); removeSection(SectionName::UPGR); removeSection(SectionName::PTEC); removeSection(SectionName::UNIS); removeSection(SectionName::UPGS); removeSection(SectionName::TECS); addSection(players.colr); } if ( version >= Chk::Version::StarCraft_Hybrid ) // Hybrid or BroodWar: Include type, ive2, and all expansion properties { addSection(versions.type); addSection(properties.pupx); addSection(properties.ptex); addSection(properties.unix); addSection(properties.upgx); addSection(properties.tecx); } return true; } return false; } void Scenario::setTileset(Sc::Terrain::Tileset tileset) { layers.setTileset(tileset); } void Scenario::upgradeKstrToCurrent() { if ( 0 == strings.kstr->getVersion() || 2 == strings.kstr->getVersion() ) { size_t strCapacity = strings.getCapacity(Chk::Scope::Game); for ( auto & section : allSections ) { switch ( section->getName() ) { case Chk::SectionName::TRIG: { auto trigSection = std::dynamic_pointer_cast<TrigSection>(section); size_t numTriggers = trigSection->numTriggers(); for ( size_t triggerIndex=0; triggerIndex<numTriggers; triggerIndex++ ) { auto trigger = trigSection->getTrigger(triggerIndex); if ( trigger != nullptr ) { size_t extendedCommentStringId = triggers.getExtendedCommentStringId(triggerIndex); size_t extendedNotesStringId = triggers.getExtendedNotesStringId(triggerIndex); for ( size_t actionIndex=0; actionIndex<Chk::Trigger::MaxActions; actionIndex++ ) { Chk::Action & action = trigger->actions[actionIndex]; if ( action.actionType < Chk::Action::NumActionTypes ) { if ( Chk::Action::actionUsesStringArg[action.actionType] && action.stringId > strCapacity && action.stringId != Chk::StringId::NoString && action.stringId < 65536 && strings.stringStored(65536 - action.stringId, Chk::Scope::Editor) ) { if ( action.actionType == Chk::Action::Type::Comment && (extendedCommentStringId == Chk::StringId::NoString || extendedNotesStringId == Chk::StringId::NoString) ) { // Move comment to extended comment or to notes if ( extendedCommentStringId == Chk::StringId::NoString ) { triggers.setExtendedCommentStringId(triggerIndex, 65536 - action.stringId); extendedCommentStringId = triggers.getExtendedCommentStringId(triggerIndex); action.stringId = 0; } else if ( extendedNotesStringId == Chk::StringId::NoString ) { triggers.setExtendedNotesStringId(triggerIndex, 65536 - action.stringId); extendedNotesStringId = triggers.getExtendedNotesStringId(triggerIndex); action.stringId = 0; } } else // Extended string is lost { auto actionString = strings.getString<ChkdString>(65536 - action.stringId); logger.warn() << "Trigger #" << triggerIndex << " action #" << actionIndex << " lost extended string: \"" << (actionString != nullptr ? *actionString : "") << "\"" << std::endl; action.stringId = Chk::StringId::NoString; } } if ( Chk::Action::actionUsesSoundArg[action.actionType] && action.soundStringId > strCapacity && action.soundStringId != Chk::StringId::NoString && action.soundStringId < 65536 && strings.stringStored(65536 - action.soundStringId, Chk::Scope::Editor) ) { action.soundStringId = 65536 - action.soundStringId; auto soundString = strings.getString<ChkdString>(65536 - action.soundStringId); logger.warn() << "Trigger #" << triggerIndex << " action #" << actionIndex << " lost extended sound string: \"" << (soundString != nullptr ? *soundString : "") << "\"" << std::endl; action.soundStringId = Chk::StringId::NoString; } } } } } } break; case Chk::SectionName::MBRF: { auto mbrfSection = std::dynamic_pointer_cast<MbrfSection>(section); size_t numBriefingTriggers = mbrfSection->numBriefingTriggers(); for ( size_t briefingTriggerIndex=0; briefingTriggerIndex<numBriefingTriggers; briefingTriggerIndex++ ) { auto briefingTrigger = mbrfSection->getBriefingTrigger(briefingTriggerIndex); if ( briefingTrigger != nullptr ) { for ( size_t actionIndex=0; actionIndex<Chk::Trigger::MaxActions; actionIndex++ ) { Chk::Action & briefingAction = briefingTrigger->actions[actionIndex]; if ( briefingAction.actionType < Chk::Action::NumBriefingActionTypes ) { if ( Chk::Action::briefingActionUsesStringArg[briefingAction.actionType] && briefingAction.stringId > strCapacity && briefingAction.stringId != Chk::StringId::NoString && briefingAction.stringId < 65536 && strings.stringStored(65536 - briefingAction.stringId, Chk::Scope::Editor) ) { auto briefingString = strings.getString<ChkdString>(65536 - briefingAction.stringId); logger.warn() << "Briefing trigger #" << briefingTriggerIndex << " action #" << actionIndex << " lost extended string: \"" << (briefingString != nullptr ? *briefingString : "") << "\"" << std::endl; briefingAction.stringId = Chk::StringId::NoString; } if ( Chk::Action::briefingActionUsesSoundArg[briefingAction.actionType] && briefingAction.soundStringId > strCapacity && briefingAction.soundStringId != Chk::StringId::NoString && briefingAction.soundStringId < 65536 && strings.stringStored(65536 - briefingAction.stringId, Chk::Scope::Editor) ) { auto briefingSoundString = strings.getString<ChkdString>(65536 - briefingAction.soundStringId); logger.warn() << "Briefing trigger #" << briefingTriggerIndex << " action #" << actionIndex << " lost extended sound string: \"" << (briefingSoundString != nullptr ? *briefingSoundString : "") << "\"" << std::endl; briefingAction.soundStringId = Chk::StringId::NoString; } } } } } } break; case Chk::SectionName::MRGN: { auto mrgnSection = std::dynamic_pointer_cast<MrgnSection>(section); size_t numLocations = mrgnSection->numLocations(); for ( size_t i=0; i<numLocations; i++ ) { auto location = mrgnSection->getLocation(i); if ( location != nullptr && location->stringId > strCapacity && location->stringId != Chk::StringId::NoString && location->stringId < 65536 && strings.stringStored(65536 - location->stringId, Chk::Scope::Editor) ) { strings.setLocationNameStringId(i, 65536 - location->stringId, Chk::Scope::Editor); location->stringId = Chk::StringId::NoString; } } } break; case Chk::SectionName::SPRP: { auto sprpSection = std::dynamic_pointer_cast<SprpSection>(section); u16 scenarioNameStringId = (u16)sprpSection->getScenarioNameStringId(); if ( scenarioNameStringId > strCapacity && scenarioNameStringId != Chk::StringId::NoString && scenarioNameStringId < 65536 && strings.stringStored(65536 - scenarioNameStringId, Chk::Scope::Editor) ) { strings.setScenarioNameStringId(65536 - scenarioNameStringId, Chk::Scope::Editor); sprpSection->setScenarioNameStringId(Chk::StringId::NoString); } u16 scenarioDescriptionStringId = (u16)sprpSection->getScenarioDescriptionStringId(); if ( scenarioDescriptionStringId > strCapacity && scenarioDescriptionStringId != Chk::StringId::NoString && scenarioDescriptionStringId < 65536 && strings.stringStored(65536 - scenarioDescriptionStringId, Chk::Scope::Editor) ) { strings.setScenarioDescriptionStringId(65536 - scenarioDescriptionStringId, Chk::Scope::Editor); sprpSection->setScenarioDescriptionStringId(Chk::StringId::NoString); } } break; case Chk::SectionName::FORC: { auto forcSection = std::dynamic_pointer_cast<ForcSection>(section); for ( Chk::Force i=Chk::Force::Force1; i<=Chk::Force::Force4; ((u8 &)i)++ ) { u16 forcStringId = (u16)forcSection->getForceStringId((Chk::Force)i); if ( forcStringId > strCapacity && forcStringId != Chk::StringId::NoString && forcStringId < 65536 && strings.stringStored(65536 - forcStringId, Chk::Scope::Editor) ) { strings.setForceNameStringId(i, 65536 - forcStringId, Chk::Scope::Editor); forcSection->setForceStringId(i, Chk::StringId::NoString); } } } break; case Chk::SectionName::WAV: { auto wavSection = std::dynamic_pointer_cast<WavSection>(section); for ( size_t i=0; i<Chk::TotalSounds; i++ ) { u32 soundStringId = (u32)wavSection->getSoundStringId(i); if ( soundStringId > strCapacity && soundStringId != Chk::StringId::NoString && soundStringId < 65536 && strings.stringStored(65536 - soundStringId, Chk::Scope::Editor) ) { strings.setSoundPathStringId(i, 65536 - soundStringId, Chk::Scope::Editor); wavSection->setSoundStringId(i, Chk::StringId::NoString); } } } break; case Chk::SectionName::SWNM: { auto swnmSection = std::dynamic_pointer_cast<SwnmSection>(section); for ( size_t i=0; i<Chk::TotalSwitches; i++ ) { u32 switchStringId = (u32)swnmSection->getSwitchNameStringId(i); if ( switchStringId > strCapacity && switchStringId != Chk::StringId::NoString && switchStringId < 65536 && strings.stringStored(65536 - switchStringId, Chk::Scope::Editor) ) { strings.setSwitchNameStringId(i, 65536 - switchStringId, Chk::Scope::Editor); swnmSection->setSwitchNameStringId(i, Chk::StringId::NoString); } } } break; case Chk::SectionName::UNIS: { auto unisSection = std::dynamic_pointer_cast<UnisSection>(section); for ( Sc::Unit::Type i=Sc::Unit::Type::TerranMarine; i<Sc::Unit::TotalTypes; ((u16 &)i)++ ) { u16 unitNameStringId = (u16)unisSection->getUnitNameStringId(i); if ( unitNameStringId > strCapacity && unitNameStringId != Chk::StringId::NoString && unitNameStringId < 65536 && strings.stringStored(65536 - unitNameStringId, Chk::Scope::Editor) ) { strings.setUnitNameStringId(i, 65536 - unitNameStringId, Chk::UseExpSection::No, Chk::Scope::Editor); unisSection->setUnitNameStringId(i, Chk::StringId::NoString); } } } break; case Chk::SectionName::UNIx: { auto unixSection = std::dynamic_pointer_cast<UnixSection>(section); for ( Sc::Unit::Type i=Sc::Unit::Type::TerranMarine; i<Sc::Unit::TotalTypes; ((u16 &)i)++ ) { u16 unitNameStringId = (u16)unixSection->getUnitNameStringId(i); if ( unitNameStringId > strCapacity && unitNameStringId != Chk::StringId::NoString && unitNameStringId < 65536 && strings.stringStored(65536 - unitNameStringId, Chk::Scope::Editor) ) { strings.setUnitNameStringId(i, 65536 - unitNameStringId, Chk::UseExpSection::Yes, Chk::Scope::Editor); unixSection->setUnitNameStringId(i, Chk::StringId::NoString); } } } break; } } strings.kstr->setVersion(Chk::KSTR::CurrentVersion); strings.deleteUnusedStrings(Chk::Scope::Both); } else if ( 1 == strings.kstr->getVersion() ) { *strings.kstr = *KstrSection::GetDefault(); } } Versions::Versions(bool useDefault) : layers(nullptr) { if ( useDefault ) { ver = VerSection::GetDefault(); // StarCraft version information type = TypeSection::GetDefault(ver->getVersion()); // Redundant versioning iver = IverSection::GetDefault(); // Redundant versioning ive2 = Ive2Section::GetDefault(); // Redundant versioning vcod = VcodSection::GetDefault(); // Validation if ( vcod == nullptr || ive2 == nullptr || iver == nullptr || type == nullptr || ver == nullptr ) { throw ScenarioAllocationFailure( (vcod == nullptr ? ChkSection::getNameString(SectionName::VCOD) : (ive2 == nullptr ? ChkSection::getNameString(SectionName::IVE2) : (iver == nullptr ? ChkSection::getNameString(SectionName::IVER) : (type == nullptr ? ChkSection::getNameString(SectionName::TYPE) : ChkSection::getNameString(SectionName::VER)))))); } } } bool Versions::empty() const { return ver == nullptr && type == nullptr && iver == nullptr && ive2 == nullptr && vcod == nullptr; } Chk::Version Versions::getVersion() const { return ver->getVersion(); } bool Versions::is(Chk::Version version) const { return ver->getVersion() == version; } bool Versions::isOriginal() const { return ver->isOriginal(); } bool Versions::isHybrid() const { return ver->isHybrid(); } bool Versions::isExpansion() const { return ver->isExpansion(); } bool Versions::isHybridOrAbove() const { return ver->isHybridOrAbove(); } bool Versions::changeTo(Chk::Version version, bool lockAnywhere, bool autoDefragmentLocations) { Chk::Version oldVersion = ver->getVersion(); ver->setVersion(version); if ( version < Chk::Version::StarCraft_Hybrid ) { if ( layers->trimLocationsToOriginal(lockAnywhere, autoDefragmentLocations) ) { type->setType(Chk::Type::RAWS); iver->setVersion(Chk::IVersion::Current); } else { logger.error("Cannot save as original with over 64 locations in use!"); return false; } } else if ( version < Chk::Version::StarCraft_BroodWar ) { type->setType(Chk::Type::RAWS); iver->setVersion(Chk::IVersion::Current); ive2->setVersion(Chk::I2Version::StarCraft_1_04); layers->expandToScHybridOrExpansion(); } else // version >= Chk::Version::StarCraft_Broodwar { type->setType(Chk::Type::RAWB); iver->setVersion(Chk::IVersion::Current); ive2->setVersion(Chk::I2Version::StarCraft_1_04); layers->expandToScHybridOrExpansion(); } return true; } bool Versions::hasDefaultValidation() const { return vcod->isDefault(); } void Versions::setToDefaultValidation() { vcod->setToDefault(); } void Versions::set(std::unordered_map<SectionName, Section> & sections) { ver = GetSection<VerSection>(sections, SectionName::VER); type = GetSection<TypeSection>(sections, SectionName::TYPE); iver = GetSection<IverSection>(sections, SectionName::IVER); ive2 = GetSection<Ive2Section>(sections, SectionName::IVE2); vcod = GetSection<VcodSection>(sections, SectionName::VCOD); if ( ver != nullptr ) { if ( type == nullptr ) type = TypeSection::GetDefault(ver->getVersion()); if ( iver == nullptr ) iver = IverSection::GetDefault(); if ( ive2 == nullptr ) ive2 = Ive2Section::GetDefault(); } } void Versions::clear() { ver = nullptr; type = nullptr; iver = nullptr; ive2 = nullptr; vcod = nullptr; } Strings::Strings(bool useDefault) : versions(nullptr), players(nullptr), layers(nullptr), properties(nullptr), triggers(nullptr), StrSynchronizer(StrCompressFlag::DuplicateStringRecycling, StrCompressFlag::AllNonInterlacing) { if ( useDefault ) { sprp = SprpSection::GetDefault(); // Scenario name and description str = StrSection::GetDefault(); // StarCraft string data ostr = OstrSection::GetDefault(); // Overrides for all but trigger and briefing strings kstr = KstrSection::GetDefault(); // Editor only string data if ( str == nullptr || sprp == nullptr ) { throw ScenarioAllocationFailure( str == nullptr ? ChkSection::getNameString(SectionName::STR) : ChkSection::getNameString(SectionName::SPRP)); } } } bool Strings::empty() const { return sprp == nullptr && str == nullptr && ostr == nullptr && kstr == nullptr; } bool Strings::hasExtendedStrings() const { return ostr != nullptr && kstr != nullptr && !kstr->empty(); } size_t Strings::getCapacity(Chk::Scope storageScope) const { if ( storageScope == Chk::Scope::Game ) return str->getCapacity(); else if ( storageScope == Chk::Scope::Editor ) return kstr->getCapacity(); else return 0; } size_t Strings::getBytesUsed(Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Game ) return str->getBytesUsed(std::shared_ptr<StrSynchronizer>(this, [](StrSynchronizer*){})); else if ( storageScope == Chk::Scope::Editor ) return kstr->getBytesUsed(std::shared_ptr<StrSynchronizer>(this, [](StrSynchronizer*){})); else return 0; } bool Strings::stringStored(size_t stringId, Chk::Scope storageScope) const { return (storageScope & Chk::Scope::Game) == Chk::Scope::Game && str->stringStored(stringId) || (storageScope & Chk::Scope::Editor) == Chk::Scope::Editor && kstr->stringStored(stringId); } void Strings::appendUsage(size_t stringId, std::vector<Chk::StringUser> & stringUsers, Chk::Scope storageScope, u32 userMask) const { if ( storageScope == Chk::Scope::Game ) { if ( stringId < Chk::MaxStrings ) // 16 or 32-bit stringId { if ( (userMask & Chk::StringUserFlag::ScenarioProperties) != Chk::StringUserFlag::None ) sprp->appendUsage(stringId, stringUsers, userMask); if ( (userMask & Chk::StringUserFlag::Force) != Chk::StringUserFlag::None ) players->appendUsage(stringId, stringUsers, userMask); if ( (userMask & Chk::StringUserFlag::BothUnitSettings) != Chk::StringUserFlag::None ) properties->appendUsage(stringId, stringUsers, userMask); if ( (userMask & Chk::StringUserFlag::Location) != Chk::StringUserFlag::None ) layers->appendUsage(stringId, stringUsers, userMask); if ( (userMask & Chk::StringUserFlag::AnyTrigger) != Chk::StringUserFlag::None ) triggers->appendUsage(stringId, stringUsers, storageScope, userMask); } else if ( (userMask & Chk::StringUserFlag::AnyTrigger) != Chk::StringUserFlag::None ) // stringId >= Chk::MaxStrings // 32-bit stringId triggers->appendUsage(stringId, stringUsers, storageScope, userMask); } else if ( storageScope == Chk::Scope::Editor ) ostr->appendUsage(stringId, stringUsers, userMask); } bool Strings::stringUsed(size_t stringId, Chk::Scope usageScope, Chk::Scope storageScope, u32 userMask, bool ensureStored) const { if ( storageScope == Chk::Scope::Game && (str->stringStored(stringId) || !ensureStored) ) { if ( stringId < Chk::MaxStrings ) // 16 or 32-bit stringId { if ( usageScope == Chk::Scope::Editor ) return layers->stringUsed(stringId, storageScope, userMask) || triggers->editorStringUsed(stringId, storageScope, userMask); else if ( usageScope == Chk::Scope::Game ) { return sprp->stringUsed(stringId, userMask) || players->stringUsed(stringId, userMask) || properties->stringUsed(stringId, userMask) || triggers->gameStringUsed(stringId, userMask); } else // if ( usageScope == Chk::Scope::Either ) { return sprp->stringUsed(stringId, userMask) || players->stringUsed(stringId, userMask) || properties->stringUsed(stringId, userMask) || layers->stringUsed(stringId, storageScope, userMask) || triggers->stringUsed(stringId, storageScope, userMask); } } else // stringId >= Chk::MaxStrings // 32-bit stringId { return usageScope == Chk::Scope::Either && triggers->stringUsed(stringId, storageScope, userMask) || usageScope == Chk::Scope::Game && triggers->gameStringUsed(stringId, userMask) || usageScope == Chk::Scope::Editor && triggers->editorStringUsed(stringId, storageScope, userMask); } } else if ( storageScope == Chk::Scope::Editor && (kstr->stringStored(stringId) || !ensureStored) ) return ostr->stringUsed(stringId, userMask); return false; } void Strings::markUsedStrings(std::bitset<Chk::MaxStrings> & stringIdUsed, Chk::Scope usageScope, Chk::Scope storageScope, u32 userMask) const { if ( storageScope == Chk::Scope::Game ) { bool markGameStrings = (usageScope & Chk::Scope::Game) == Chk::Scope::Game; bool markEditorStrings = (usageScope & Chk::Scope::Editor) == Chk::Scope::Editor; if ( markGameStrings ) { sprp->markUsedStrings(stringIdUsed, userMask); // {SPRP, Game, u16}: Scenario Name and Scenario Description players->markUsedStrings(stringIdUsed, userMask); // {FORC, Game, u16}: Force Names properties->markUsedStrings(stringIdUsed, userMask); // {UNIS, Game, u16}: Unit Names (original); {UNIx, Game, u16}: Unit names (expansion) if ( markEditorStrings ) // {WAV, Editor, u32}: Sound Names; {SWNM, Editor, u32}: Switch Names; {TRIG, Game&Editor, u32}: text message, mission objectives, leaderboard text, ... triggers->markUsedStrings(stringIdUsed, storageScope, userMask); // ... transmission text, next scenario, sound path, comment; {MBRF, Game, u32}: mission objectives, sound, text message else triggers->markUsedGameStrings(stringIdUsed, userMask); // {TRIG, Game&Editor, u32}: text message, mission objectives, leaderboard text, transmission text, next scenario, sound path } if ( markEditorStrings ) { layers->markUsedStrings(stringIdUsed, userMask); // {MRGN, Editor, u16}: location name if ( !markGameStrings ) triggers->markUsedEditorStrings(stringIdUsed, storageScope, userMask); // {WAV, Editor, u32}: Sound Names; {SWNM, Editor, u32}: Switch Names; {TRIG, Game&Editor, u32}: comment } } else if ( storageScope == Chk::Scope::Editor ) { ostr->markUsedStrings(stringIdUsed, userMask); triggers->markUsedStrings(stringIdUsed, storageScope, userMask); } } void Strings::markValidUsedStrings(std::bitset<Chk::MaxStrings> & stringIdUsed, Chk::Scope usageScope, Chk::Scope storageScope, u32 userMask) const { markUsedStrings(stringIdUsed, usageScope, storageScope, userMask); switch ( storageScope ) { case Chk::Scope::Game: str->unmarkUnstoredStrings(stringIdUsed); break; case Chk::Scope::Editor: kstr->unmarkUnstoredStrings(stringIdUsed); break; case Chk::Scope::Either: { size_t limit = std::min(std::min((size_t)Chk::MaxStrings, str->getCapacity()), kstr->getCapacity()); size_t stringId = 1; for ( ; stringId < limit; stringId++ ) { if ( stringIdUsed[stringId] && !str->stringStored(stringId) && !kstr->stringStored(stringId) ) stringIdUsed[stringId] = false; } if ( str->getCapacity() > kstr->getCapacity() ) { for ( ; stringId < str->getCapacity(); stringId++ ) { if ( stringIdUsed[stringId] && !str->stringStored(stringId) ) stringIdUsed[stringId] = false; } } else if ( kstr->getCapacity() > str->getCapacity() ) { for ( ; stringId < kstr->getCapacity(); stringId++ ) { if ( stringIdUsed[stringId] && !kstr->stringStored(stringId) ) stringIdUsed[stringId] = false; } } for ( ; stringId < Chk::MaxStrings; stringId++ ) { if ( stringIdUsed[stringId] ) stringIdUsed[stringId] = false; } } break; } } StrProp Strings::getProperties(size_t editorStringId) const { return kstr != nullptr ? kstr->getProperties(editorStringId) : StrProp(); } void Strings::setProperties(size_t editorStringId, const StrProp & strProp) { if ( kstr != nullptr ) kstr->setProperties(editorStringId, strProp); } template <typename StringType> std::shared_ptr<StringType> Strings::getString(size_t stringId, Chk::Scope storageScope) const { switch ( storageScope ) { case Chk::Scope::Either: case Chk::Scope::EditorOverGame: { std::shared_ptr<StringType> editorResult = kstr->getString<StringType>(stringId); return editorResult != nullptr ? editorResult : str->getString<StringType>(stringId) ; } case Chk::Scope::Game: return str->getString<StringType>(stringId); case Chk::Scope::Editor: return kstr->getString<StringType>(stringId); case Chk::Scope::GameOverEditor: { std::shared_ptr<StringType> gameResult = str->getString<StringType>(stringId); return gameResult != nullptr ? gameResult : kstr->getString<StringType>(stringId) ; } default: return nullptr; } } template std::shared_ptr<RawString> Strings::getString<RawString>(size_t stringId, Chk::Scope storageScope) const; template std::shared_ptr<EscString> Strings::getString<EscString>(size_t stringId, Chk::Scope storageScope) const; template std::shared_ptr<ChkdString> Strings::getString<ChkdString>(size_t stringId, Chk::Scope storageScope) const; template std::shared_ptr<SingleLineChkdString> Strings::getString<SingleLineChkdString>(size_t stringId, Chk::Scope storageScope) const; template <typename StringType> size_t Strings::findString(const StringType & str, Chk::Scope storageScope) const { switch ( storageScope ) { case Chk::Scope::Game: return this->str->findString<StringType>(str); case Chk::Scope::Editor: return kstr->findString<StringType>(str); case Chk::Scope::GameOverEditor: case Chk::Scope::Either: { size_t gameResult = this->str->findString<StringType>(str); return gameResult != Chk::StringId::NoString ? gameResult : kstr->findString<StringType>(str); } case Chk::Scope::EditorOverGame: { size_t editorResult = kstr->findString<StringType>(str); return editorResult != Chk::StringId::NoString ? editorResult : this->str->findString<StringType>(str); } } return (size_t)Chk::StringId::NoString; } template size_t Strings::findString<RawString>(const RawString & str, Chk::Scope storageScope) const; template size_t Strings::findString<EscString>(const EscString & str, Chk::Scope storageScope) const; template size_t Strings::findString<ChkdString>(const ChkdString & str, Chk::Scope storageScope) const; template size_t Strings::findString<SingleLineChkdString>(const SingleLineChkdString & str, Chk::Scope storageScope) const; void Strings::setCapacity(size_t stringCapacity, Chk::Scope storageScope, bool autoDefragment) { if ( storageScope == Chk::Scope::Game ) str->setCapacity(stringCapacity, *this, autoDefragment); else if ( storageScope == Chk::Scope::Editor ) kstr->setCapacity(stringCapacity, *this, autoDefragment); } template <typename StringType> size_t Strings::addString(const StringType & str, Chk::Scope storageScope, bool autoDefragment) { if ( storageScope == Chk::Scope::Game ) return this->str->addString<StringType>(str, *this, autoDefragment); else if ( storageScope == Chk::Scope::Editor ) return kstr->addString<StringType>(str, *this, autoDefragment); return (size_t)Chk::StringId::NoString; } template size_t Strings::addString<RawString>(const RawString & str, Chk::Scope storageScope, bool autoDefragment); template size_t Strings::addString<EscString>(const EscString & str, Chk::Scope storageScope, bool autoDefragment); template size_t Strings::addString<ChkdString>(const ChkdString & str, Chk::Scope storageScope, bool autoDefragment); template size_t Strings::addString<SingleLineChkdString>(const SingleLineChkdString & str, Chk::Scope storageScope, bool autoDefragment); template <typename StringType> void Strings::replaceString(size_t stringId, const StringType & str, Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Game ) this->str->replaceString<StringType>(stringId, str); else if ( storageScope == Chk::Scope::Editor ) kstr->replaceString<StringType>(stringId, str); } template void Strings::replaceString<RawString>(size_t stringId, const RawString & str, Chk::Scope storageScope); template void Strings::replaceString<EscString>(size_t stringId, const EscString & str, Chk::Scope storageScope); template void Strings::replaceString<ChkdString>(size_t stringId, const ChkdString & str, Chk::Scope storageScope); template void Strings::replaceString<SingleLineChkdString>(size_t stringId, const SingleLineChkdString & str, Chk::Scope storageScope); void Strings::deleteUnusedStrings(Chk::Scope storageScope) { switch ( storageScope ) { case Chk::Scope::Game: str->deleteUnusedStrings(*this); break; case Chk::Scope::Editor: kstr->deleteUnusedStrings(*this); break; case Chk::Scope::Both: str->deleteUnusedStrings(*this); kstr->deleteUnusedStrings(*this); break; } } void Strings::deleteString(size_t stringId, Chk::Scope storageScope, bool deleteOnlyIfUnused) { if ( (storageScope & Chk::Scope::Game) == Chk::Scope::Game ) { if ( !deleteOnlyIfUnused || !stringUsed(stringId, Chk::Scope::Game) ) { str->deleteString(stringId, deleteOnlyIfUnused, std::shared_ptr<StrSynchronizer>(this, [](StrSynchronizer*){})); sprp->deleteString(stringId); players->deleteString(stringId); properties->deleteString(stringId); layers->deleteString(stringId); triggers->deleteString(stringId, Chk::Scope::Game); } } if ( (storageScope & Chk::Scope::Editor) == Chk::Scope::Editor ) { if ( !deleteOnlyIfUnused || !stringUsed(stringId, Chk::Scope::Either, Chk::Scope::Editor, Chk::StringUserFlag::All, true) ) { kstr->deleteString(stringId, deleteOnlyIfUnused, std::shared_ptr<StrSynchronizer>(this, [](StrSynchronizer*){})); ostr->deleteString(stringId); triggers->deleteString(stringId, Chk::Scope::Editor); } } } void Strings::moveString(size_t stringIdFrom, size_t stringIdTo, Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Game ) str->moveString(stringIdFrom, stringIdTo, *this); else if ( storageScope == Chk::Scope::Editor ) kstr->moveString(stringIdFrom, stringIdTo, *this); } size_t Strings::rescopeString(size_t stringId, Chk::Scope changeStorageScopeTo, bool autoDefragment) { if ( changeStorageScopeTo == Chk::Scope::Editor && stringUsed(stringId, Chk::Scope::Either, Chk::Scope::Game, Chk::StringUserFlag::All, true) ) { RawStringPtr toRescope = getString<RawString>(stringId, Chk::Scope::Game); size_t newStringId = addString<RawString>(*toRescope, Chk::Scope::Editor, autoDefragment); if ( newStringId != 0 ) { std::set<u32> stringIdsReplaced; if ( stringId == sprp->getScenarioNameStringId() ) { stringIdsReplaced.insert(ostr->getScenarioNameStringId()); ostr->setScenarioNameStringId((u32)newStringId); } if ( stringId == sprp->getScenarioDescriptionStringId() ) { stringIdsReplaced.insert(ostr->getScenarioDescriptionStringId()); ostr->setScenarioDescriptionStringId((u32)newStringId); } for ( size_t i=0; i<Chk::TotalForces; i++ ) { if ( stringId == players->getForceStringId((Chk::Force)i) ) { stringIdsReplaced.insert(ostr->getForceNameStringId((Chk::Force)i)); ostr->setForceNameStringId((Chk::Force)i, (u32)newStringId); } } for ( size_t i=0; i<Sc::Unit::TotalTypes; i++ ) { if ( stringId == properties->getUnitNameStringId((Sc::Unit::Type)i, Chk::UseExpSection::No) ) { stringIdsReplaced.insert(ostr->getUnitNameStringId((Sc::Unit::Type)i)); ostr->setUnitNameStringId((Sc::Unit::Type)i, (u32)newStringId); } } for ( size_t i=0; i<Sc::Unit::TotalTypes; i++ ) { if ( stringId == properties->getUnitNameStringId((Sc::Unit::Type)i, Chk::UseExpSection::Yes) ) { stringIdsReplaced.insert(ostr->getExpUnitNameStringId((Sc::Unit::Type)i)); ostr->setExpUnitNameStringId((Sc::Unit::Type)i, (u32)newStringId); } } for ( size_t i=0; i<Chk::TotalSounds; i++ ) { if ( stringId == triggers->getSoundStringId(i) ) { stringIdsReplaced.insert(ostr->getSoundPathStringId(i)); ostr->setSoundPathStringId(i, (u32)newStringId); } } for ( size_t i=0; i<Chk::TotalSwitches; i++ ) { if ( stringId == triggers->getSwitchNameStringId(i) ) { stringIdsReplaced.insert(ostr->getSwitchNameStringId(i)); ostr->setSwitchNameStringId(i, (u32)newStringId); } } size_t numLocations = layers->numLocations(); for ( size_t i=1; i<=numLocations; i++ ) { if ( stringId == layers->getLocation(i)->stringId ) { stringIdsReplaced.insert(ostr->getLocationNameStringId(i)); ostr->setLocationNameStringId(i, (u32)newStringId); } } deleteString(stringId, Chk::Scope::Game, false); for ( auto stringIdReplaced : stringIdsReplaced ) deleteString(stringIdReplaced, Chk::Scope::Editor, true); } } else if ( changeStorageScopeTo == Chk::Scope::Game && stringUsed(stringId, Chk::Scope::Either, Chk::Scope::Editor, Chk::StringUserFlag::All, true) ) { RawStringPtr toRescope = getString<RawString>(stringId, Chk::Scope::Editor); size_t newStringId = addString<RawString>(*toRescope, Chk::Scope::Game, autoDefragment); if ( newStringId != 0 ) { std::set<u32> stringIdsReplaced; if ( stringId == ostr->getScenarioNameStringId() ) { stringIdsReplaced.insert((u32)sprp->getScenarioNameStringId()); sprp->setScenarioNameStringId((u16)newStringId); } if ( stringId == ostr->getScenarioDescriptionStringId() ) { stringIdsReplaced.insert((u32)sprp->getScenarioDescriptionStringId()); sprp->setScenarioDescriptionStringId((u16)newStringId); } for ( size_t i=0; i<Chk::TotalForces; i++ ) { if ( stringId == ostr->getForceNameStringId((Chk::Force)i) ) { stringIdsReplaced.insert((u32)players->getForceStringId((Chk::Force)i)); players->setForceStringId((Chk::Force)i, (u16)newStringId); } } for ( size_t i=0; i<Sc::Unit::TotalTypes; i++ ) { if ( stringId == ostr->getUnitNameStringId((Sc::Unit::Type)i) ) { stringIdsReplaced.insert((u32)properties->getUnitNameStringId((Sc::Unit::Type)i, Chk::UseExpSection::No)); properties->setUnitNameStringId((Sc::Unit::Type)i, newStringId, Chk::UseExpSection::No); } } for ( size_t i=0; i<Sc::Unit::TotalTypes; i++ ) { if ( stringId == ostr->getExpUnitNameStringId((Sc::Unit::Type)i) ) { stringIdsReplaced.insert((u32)properties->getUnitNameStringId((Sc::Unit::Type)i, Chk::UseExpSection::Yes)); properties->setUnitNameStringId((Sc::Unit::Type)i, newStringId, Chk::UseExpSection::Yes); } } for ( size_t i=0; i<Chk::TotalSounds; i++ ) { if ( stringId == ostr->getSoundPathStringId(i) ) { stringIdsReplaced.insert((u32)triggers->getSoundStringId(i)); triggers->setSoundStringId(i, newStringId); } } for ( size_t i=0; i<Chk::TotalSwitches; i++ ) { if ( stringId == ostr->getSwitchNameStringId(i) ) { stringIdsReplaced.insert((u32)triggers->getSwitchNameStringId(i)); triggers->setSwitchNameStringId(i, newStringId); } } size_t numLocations = layers->numLocations(); for ( size_t i=1; i<=numLocations; i++ ) { if ( stringId == ostr->getLocationNameStringId(i) ) { Chk::LocationPtr location = layers->getLocation(i); stringIdsReplaced.insert(location->stringId); location->stringId = (u16)newStringId; } } deleteString(stringId, Chk::Scope::Editor, false); for ( auto stringIdReplaced : stringIdsReplaced ) deleteString(stringIdReplaced, Chk::Scope::Game, true); } } return 0; } std::vector<u8> & Strings::getTailData() const { return str->getTailData(); } size_t Strings::getTailDataOffset() { return str->getTailDataOffset(*this); } size_t Strings::getInitialTailDataOffset() const { return str->getInitialTailDataOffset(); } size_t Strings::getBytePaddedTo() const { return str->getBytePaddedTo(); } void Strings::setBytePaddedTo(size_t bytePaddedTo) const { str->setBytePaddedTo(bytePaddedTo); } size_t Strings::getScenarioNameStringId(Chk::Scope storageScope) const { return storageScope == Chk::Scope::Editor ? ostr->getScenarioNameStringId() : sprp->getScenarioNameStringId(); } size_t Strings::getScenarioDescriptionStringId(Chk::Scope storageScope) const { return storageScope == Chk::Scope::Editor ? ostr->getScenarioDescriptionStringId() : sprp->getScenarioDescriptionStringId(); } size_t Strings::getForceNameStringId(Chk::Force force, Chk::Scope storageScope) const { return storageScope == Chk::Scope::Editor ? ostr->getForceNameStringId(force) : players->getForceStringId(force); } size_t Strings::getUnitNameStringId(Sc::Unit::Type unitType, Chk::UseExpSection useExp, Chk::Scope storageScope) const { if ( storageScope == Chk::Scope::Game ) return properties->getUnitNameStringId(unitType, useExp); else if ( storageScope == Chk::Scope::Editor ) { switch ( useExp ) { case Chk::UseExpSection::Auto: return versions->isHybridOrAbove() ? ostr->getExpUnitNameStringId(unitType) : ostr->getUnitNameStringId(unitType); case Chk::UseExpSection::Yes: return ostr->getExpUnitNameStringId(unitType); case Chk::UseExpSection::No: return ostr->getUnitNameStringId(unitType); case Chk::UseExpSection::YesIfAvailable: return ostr->getExpUnitNameStringId(unitType) != 0 ? ostr->getExpUnitNameStringId(unitType) : ostr->getUnitNameStringId(unitType); case Chk::UseExpSection::NoIfOrigAvailable: return ostr->getUnitNameStringId(unitType) != 0 ? ostr->getUnitNameStringId(unitType) : ostr->getExpUnitNameStringId(unitType); } } return 0; } size_t Strings::getSoundPathStringId(size_t soundIndex, Chk::Scope storageScope) const { return storageScope == Chk::Scope::Editor ? ostr->getSoundPathStringId(soundIndex) : triggers->getSoundStringId(soundIndex); } size_t Strings::getSwitchNameStringId(size_t switchIndex, Chk::Scope storageScope) const { return storageScope == Chk::Scope::Editor ? ostr->getSwitchNameStringId(switchIndex) : triggers->getSwitchNameStringId(switchIndex); } size_t Strings::getLocationNameStringId(size_t locationId, Chk::Scope storageScope) const { if ( storageScope == Chk::Scope::Editor ) return ostr->getLocationNameStringId(locationId); else { Chk::LocationPtr location = layers->getLocation(locationId); return location != nullptr ? location->stringId : 0; } } void Strings::setScenarioNameStringId(size_t scenarioNameStringId, Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Editor ) ostr->setScenarioNameStringId((u32)scenarioNameStringId); else sprp->setScenarioNameStringId((u16)scenarioNameStringId); } void Strings::setScenarioDescriptionStringId(size_t scenarioDescriptionStringId, Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Editor ) ostr->setScenarioDescriptionStringId((u32)scenarioDescriptionStringId); else sprp->setScenarioDescriptionStringId((u16)scenarioDescriptionStringId); } void Strings::setForceNameStringId(Chk::Force force, size_t forceNameStringId, Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Editor ) ostr->setForceNameStringId(force, (u32)forceNameStringId); else players->setForceStringId(force, (u16)forceNameStringId); } void Strings::setUnitNameStringId(Sc::Unit::Type unitType, size_t unitNameStringId, Chk::UseExpSection useExp, Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Game ) properties->setUnitNameStringId(unitType, unitNameStringId, useExp); else { switch ( useExp ) { case Chk::UseExpSection::Auto: case Chk::UseExpSection::Both: ostr->setUnitNameStringId(unitType, (u32)unitNameStringId); ostr->setExpUnitNameStringId(unitType, (u32)unitNameStringId); break; case Chk::UseExpSection::YesIfAvailable: case Chk::UseExpSection::Yes: ostr->setExpUnitNameStringId(unitType, (u32)unitNameStringId); break; case Chk::UseExpSection::NoIfOrigAvailable: case Chk::UseExpSection::No: ostr->setUnitNameStringId(unitType, (u32)unitNameStringId); break; } } } void Strings::setSoundPathStringId(size_t soundIndex, size_t soundPathStringId, Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Editor ) ostr->setSoundPathStringId(soundIndex, (u32)soundPathStringId); else triggers->setSoundStringId(soundIndex, (u32)soundPathStringId); } void Strings::setSwitchNameStringId(size_t switchIndex, size_t switchNameStringId, Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Editor ) ostr->setSwitchNameStringId(switchIndex, (u32)switchNameStringId); else triggers->setSwitchNameStringId(switchIndex, (u32)switchNameStringId); } void Strings::setLocationNameStringId(size_t locationId, size_t locationNameStringId, Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Editor ) ostr->setLocationNameStringId(locationId, (u32)locationNameStringId); else { auto location = layers->getLocation(locationId); if ( location != nullptr ) location->stringId = (u16)locationNameStringId; } } template <typename StringType> // Strings may be RawString (no escaping), EscString (C++ style \r\r escape characters) or ChkString (Editor <01>Style) std::shared_ptr<StringType> Strings::getString(size_t gameStringId, size_t editorStringId, Chk::Scope storageScope) const { switch ( storageScope ) { case Chk::Scope::Game: return getString<StringType>(gameStringId, Chk::Scope::Game); case Chk::Scope::Editor: return getString<StringType>(editorStringId, Chk::Scope::Editor); case Chk::Scope::GameOverEditor: return gameStringId != 0 ? getString<StringType>(gameStringId, Chk::Scope::Game) : getString<StringType>(editorStringId, Chk::Scope::Editor); case Chk::Scope::Either: case Chk::Scope::EditorOverGame: return editorStringId != 0 ? getString<StringType>(editorStringId, Chk::Scope::Editor) : getString<StringType>(gameStringId, Chk::Scope::Game); } return nullptr; } template std::shared_ptr<RawString> Strings::getString<RawString>(size_t gameStringId, size_t editorStringId, Chk::Scope storageScope) const; template std::shared_ptr<EscString> Strings::getString<EscString>(size_t gameStringId, size_t editorStringId, Chk::Scope storageScope) const; template std::shared_ptr<ChkdString> Strings::getString<ChkdString>(size_t gameStringId, size_t editorStringId, Chk::Scope storageScope) const; template std::shared_ptr<SingleLineChkdString> Strings::getString<SingleLineChkdString>(size_t gameStringId, size_t editorStringId, Chk::Scope storageScope) const; template <typename StringType> std::shared_ptr<StringType> Strings::getScenarioName(Chk::Scope storageScope) const { return getString<StringType>(sprp->getScenarioNameStringId(), ostr->getScenarioNameStringId(), storageScope); } template std::shared_ptr<RawString> Strings::getScenarioName<RawString>(Chk::Scope storageScope) const; template std::shared_ptr<EscString> Strings::getScenarioName<EscString>(Chk::Scope storageScope) const; template std::shared_ptr<ChkdString> Strings::getScenarioName<ChkdString>(Chk::Scope storageScope) const; template std::shared_ptr<SingleLineChkdString> Strings::getScenarioName<SingleLineChkdString>(Chk::Scope storageScope) const; template <typename StringType> std::shared_ptr<StringType> Strings::getScenarioDescription(Chk::Scope storageScope) const { return getString<StringType>(sprp->getScenarioDescriptionStringId(), ostr->getScenarioDescriptionStringId(), storageScope); } template std::shared_ptr<RawString> Strings::getScenarioDescription<RawString>(Chk::Scope storageScope) const; template std::shared_ptr<EscString> Strings::getScenarioDescription<EscString>(Chk::Scope storageScope) const; template std::shared_ptr<ChkdString> Strings::getScenarioDescription<ChkdString>(Chk::Scope storageScope) const; template std::shared_ptr<SingleLineChkdString> Strings::getScenarioDescription<SingleLineChkdString>(Chk::Scope storageScope) const; template <typename StringType> std::shared_ptr<StringType> Strings::getForceName(Chk::Force force, Chk::Scope storageScope) const { return getString<StringType>(players->getForceStringId(force), ostr->getForceNameStringId(force), storageScope); } template std::shared_ptr<RawString> Strings::getForceName<RawString>(Chk::Force force, Chk::Scope storageScope) const; template std::shared_ptr<EscString> Strings::getForceName<EscString>(Chk::Force force, Chk::Scope storageScope) const; template std::shared_ptr<ChkdString> Strings::getForceName<ChkdString>(Chk::Force force, Chk::Scope storageScope) const; template std::shared_ptr<SingleLineChkdString> Strings::getForceName<SingleLineChkdString>(Chk::Force force, Chk::Scope storageScope) const; template <typename StringType> std::shared_ptr<StringType> Strings::getUnitName(Sc::Unit::Type unitType, bool defaultIfNull, Chk::UseExpSection useExp, Chk::Scope storageScope) const { std::shared_ptr<StringType> mapUnitName = unitType < Sc::Unit::TotalTypes ? getString<StringType>( properties->getUnitNameStringId(unitType, useExp), properties->useExpansionUnitSettings(useExp) ? ostr->getExpUnitNameStringId(unitType) : ostr->getUnitNameStringId(unitType), storageScope) : nullptr; if ( mapUnitName != nullptr ) return mapUnitName; else if ( unitType < Sc::Unit::TotalTypes ) return std::shared_ptr<StringType>(new StringType(Sc::Unit::defaultDisplayNames[unitType])); else return std::shared_ptr<StringType>(new StringType("ID:" + std::to_string(unitType))); } template std::shared_ptr<RawString> Strings::getUnitName<RawString>(Sc::Unit::Type unitType, bool defaultIfNull, Chk::UseExpSection useExp, Chk::Scope storageScope) const; template std::shared_ptr<EscString> Strings::getUnitName<EscString>(Sc::Unit::Type unitType, bool defaultIfNull, Chk::UseExpSection useExp, Chk::Scope storageScope) const; template std::shared_ptr<ChkdString> Strings::getUnitName<ChkdString>(Sc::Unit::Type unitType, bool defaultIfNull, Chk::UseExpSection useExp, Chk::Scope storageScope) const; template std::shared_ptr<SingleLineChkdString> Strings::getUnitName<SingleLineChkdString>(Sc::Unit::Type unitType, bool defaultIfNull, Chk::UseExpSection useExp, Chk::Scope storageScope) const; template <typename StringType> std::shared_ptr<StringType> Strings::getSoundPath(size_t soundIndex, Chk::Scope storageScope) const { return getString<StringType>(triggers->getSoundStringId(soundIndex), ostr->getSoundPathStringId(soundIndex), storageScope); } template std::shared_ptr<RawString> Strings::getSoundPath<RawString>(size_t soundIndex, Chk::Scope storageScope) const; template std::shared_ptr<EscString> Strings::getSoundPath<EscString>(size_t soundIndex, Chk::Scope storageScope) const; template std::shared_ptr<ChkdString> Strings::getSoundPath<ChkdString>(size_t soundIndex, Chk::Scope storageScope) const; template std::shared_ptr<SingleLineChkdString> Strings::getSoundPath<SingleLineChkdString>(size_t soundIndex, Chk::Scope storageScope) const; template <typename StringType> std::shared_ptr<StringType> Strings::getSwitchName(size_t switchIndex, Chk::Scope storageScope) const { return getString<StringType>(triggers->getSwitchNameStringId(switchIndex), ostr->getSwitchNameStringId(switchIndex), storageScope); } template std::shared_ptr<RawString> Strings::getSwitchName<RawString>(size_t switchIndex, Chk::Scope storageScope) const; template std::shared_ptr<EscString> Strings::getSwitchName<EscString>(size_t switchIndex, Chk::Scope storageScope) const; template std::shared_ptr<ChkdString> Strings::getSwitchName<ChkdString>(size_t switchIndex, Chk::Scope storageScope) const; template std::shared_ptr<SingleLineChkdString> Strings::getSwitchName<SingleLineChkdString>(size_t switchIndex, Chk::Scope storageScope) const; template <typename StringType> std::shared_ptr<StringType> Strings::getLocationName(size_t locationId, Chk::Scope storageScope) const { return getString<StringType>((locationId > 0 && locationId <= layers->numLocations() ? layers->getLocation(locationId)->stringId : 0), ostr->getLocationNameStringId(locationId), storageScope); } template std::shared_ptr<RawString> Strings::getLocationName<RawString>(size_t locationId, Chk::Scope storageScope) const; template std::shared_ptr<EscString> Strings::getLocationName<EscString>(size_t locationId, Chk::Scope storageScope) const; template std::shared_ptr<ChkdString> Strings::getLocationName<ChkdString>(size_t locationId, Chk::Scope storageScope) const; template std::shared_ptr<SingleLineChkdString> Strings::getLocationName<SingleLineChkdString>(size_t locationId, Chk::Scope storageScope) const; template <typename StringType> std::shared_ptr<StringType> Strings::getComment(size_t triggerIndex) const { return getString<StringType>(triggers->getCommentStringId(triggerIndex), Chk::Scope::Game); } template std::shared_ptr<RawString> Strings::getComment<RawString>(size_t triggerIndex) const; template std::shared_ptr<EscString> Strings::getComment<EscString>(size_t triggerIndex) const; template std::shared_ptr<ChkdString> Strings::getComment<ChkdString>(size_t triggerIndex) const; template std::shared_ptr<SingleLineChkdString> Strings::getComment<SingleLineChkdString>(size_t triggerIndex) const; template <typename StringType> std::shared_ptr<StringType> Strings::getExtendedComment(size_t triggerIndex) const { return getString<StringType>(triggers->getExtendedCommentStringId(triggerIndex), Chk::Scope::Editor); } template std::shared_ptr<RawString> Strings::getExtendedComment<RawString>(size_t triggerIndex) const; template std::shared_ptr<EscString> Strings::getExtendedComment<EscString>(size_t triggerIndex) const; template std::shared_ptr<ChkdString> Strings::getExtendedComment<ChkdString>(size_t triggerIndex) const; template std::shared_ptr<SingleLineChkdString> Strings::getExtendedComment<SingleLineChkdString>(size_t triggerIndex) const; template <typename StringType> std::shared_ptr<StringType> Strings::getExtendedNotes(size_t triggerIndex) const { return getString<StringType>(triggers->getExtendedNotesStringId(triggerIndex), Chk::Scope::Editor); } template std::shared_ptr<RawString> Strings::getExtendedNotes<RawString>(size_t triggerIndex) const; template std::shared_ptr<EscString> Strings::getExtendedNotes<EscString>(size_t triggerIndex) const; template std::shared_ptr<ChkdString> Strings::getExtendedNotes<ChkdString>(size_t triggerIndex) const; template std::shared_ptr<SingleLineChkdString> Strings::getExtendedNotes<SingleLineChkdString>(size_t triggerIndex) const; template <typename StringType> void Strings::setScenarioName(const StringType & scenarioNameString, Chk::Scope storageScope, bool autoDefragment) { if ( storageScope == Chk::Scope::Game || storageScope == Chk::Scope::Editor ) { size_t newStringId = addString<StringType>(scenarioNameString, storageScope, autoDefragment); if ( newStringId != (size_t)Chk::StringId::NoString ) { if ( storageScope == Chk::Scope::Game ) sprp->setScenarioNameStringId((u16)newStringId); else if ( storageScope == Chk::Scope::Editor ) ostr->setScenarioNameStringId((u32)newStringId); } } } template void Strings::setScenarioName<RawString>(const RawString & scenarioNameString, Chk::Scope storageScope, bool autoDefragment); template void Strings::setScenarioName<EscString>(const EscString & scenarioNameString, Chk::Scope storageScope, bool autoDefragment); template void Strings::setScenarioName<ChkdString>(const ChkdString & scenarioNameString, Chk::Scope storageScope, bool autoDefragment); template void Strings::setScenarioName<SingleLineChkdString>(const SingleLineChkdString & scenarioNameString, Chk::Scope storageScope, bool autoDefragment); template <typename StringType> void Strings::setScenarioDescription(const StringType & scenarioDescription, Chk::Scope storageScope, bool autoDefragment) { if ( storageScope == Chk::Scope::Game || storageScope == Chk::Scope::Editor ) { size_t newStringId = addString<StringType>(scenarioDescription, storageScope, autoDefragment); if ( newStringId != (size_t)Chk::StringId::NoString ) { if ( storageScope == Chk::Scope::Game ) sprp->setScenarioDescriptionStringId((u16)newStringId); else if ( storageScope == Chk::Scope::Editor ) ostr->setScenarioDescriptionStringId((u32)newStringId); } } } template void Strings::setScenarioDescription<RawString>(const RawString & scenarioNameString, Chk::Scope storageScope, bool autoDefragment); template void Strings::setScenarioDescription<EscString>(const EscString & scenarioNameString, Chk::Scope storageScope, bool autoDefragment); template void Strings::setScenarioDescription<ChkdString>(const ChkdString & scenarioNameString, Chk::Scope storageScope, bool autoDefragment); template void Strings::setScenarioDescription<SingleLineChkdString>(const SingleLineChkdString & scenarioNameString, Chk::Scope storageScope, bool autoDefragment); template <typename StringType> void Strings::setForceName(Chk::Force force, const StringType & forceName, Chk::Scope storageScope, bool autoDefragment) { if ( (storageScope == Chk::Scope::Game || storageScope == Chk::Scope::Editor) && (u32)force < Chk::TotalForces ) { size_t newStringId = addString<StringType>(forceName, storageScope, autoDefragment); if ( newStringId != (size_t)Chk::StringId::NoString ) { if ( storageScope == Chk::Scope::Game ) players->setForceStringId(force, (u16)newStringId); else if ( storageScope == Chk::Scope::Editor ) ostr->setForceNameStringId(force, (u32)newStringId); } } } template void Strings::setForceName<RawString>(Chk::Force force, const RawString & forceName, Chk::Scope storageScope, bool autoDefragment); template void Strings::setForceName<EscString>(Chk::Force force, const EscString & forceName, Chk::Scope storageScope, bool autoDefragment); template void Strings::setForceName<ChkdString>(Chk::Force force, const ChkdString & forceName, Chk::Scope storageScope, bool autoDefragment); template void Strings::setForceName<SingleLineChkdString>(Chk::Force force, const SingleLineChkdString & forceName, Chk::Scope storageScope, bool autoDefragment); template <typename StringType> void Strings::setUnitName(Sc::Unit::Type unitType, const StringType & unitName, Chk::UseExpSection useExp, Chk::Scope storageScope, bool autoDefragment) { if ( (storageScope == Chk::Scope::Game || storageScope == Chk::Scope::Editor) && unitType < Sc::Unit::TotalTypes ) { size_t newStringId = addString<StringType>(unitName, storageScope, autoDefragment); if ( newStringId != (size_t)Chk::StringId::NoString ) { if ( storageScope == Chk::Scope::Game ) properties->setUnitNameStringId(unitType, newStringId, useExp); else if ( storageScope == Chk::Scope::Editor ) { switch ( useExp ) { case Chk::UseExpSection::Auto: versions->isHybridOrAbove() ? ostr->setExpUnitNameStringId(unitType, (u32)newStringId) : ostr->setUnitNameStringId(unitType, (u32)newStringId); break; case Chk::UseExpSection::Yes: ostr->setExpUnitNameStringId(unitType, (u32)newStringId); break; case Chk::UseExpSection::No: ostr->setUnitNameStringId(unitType, (u32)newStringId); break; default: ostr->setUnitNameStringId(unitType, (u32)newStringId); ostr->setExpUnitNameStringId(unitType, (u32)newStringId); break; } } } } } template void Strings::setUnitName<RawString>(Sc::Unit::Type unitType, const RawString & unitName, Chk::UseExpSection useExp, Chk::Scope storageScope, bool autoDefragment); template void Strings::setUnitName<EscString>(Sc::Unit::Type unitType, const EscString & unitName, Chk::UseExpSection useExp, Chk::Scope storageScope, bool autoDefragment); template void Strings::setUnitName<ChkdString>(Sc::Unit::Type unitType, const ChkdString & unitName, Chk::UseExpSection useExp, Chk::Scope storageScope, bool autoDefragment); template void Strings::setUnitName<SingleLineChkdString>(Sc::Unit::Type unitType, const SingleLineChkdString & unitName, Chk::UseExpSection useExp, Chk::Scope storageScope, bool autoDefragment); template <typename StringType> void Strings::setSoundPath(size_t soundIndex, const StringType & soundPath, Chk::Scope storageScope, bool autoDefragment) { if ( storageScope == Chk::Scope::Game || storageScope == Chk::Scope::Editor && soundIndex < Chk::TotalSounds ) { size_t newStringId = addString<StringType>(soundPath, storageScope, autoDefragment); if ( newStringId != (size_t)Chk::StringId::NoString ) { if ( storageScope == Chk::Scope::Game ) triggers->setSoundStringId(soundIndex, newStringId); else if ( storageScope == Chk::Scope::Editor ) ostr->setSoundPathStringId(soundIndex, (u32)newStringId); } } } template void Strings::setSoundPath<RawString>(size_t soundIndex, const RawString & soundPath, Chk::Scope storageScope, bool autoDefragment); template void Strings::setSoundPath<EscString>(size_t soundIndex, const EscString & soundPath, Chk::Scope storageScope, bool autoDefragment); template void Strings::setSoundPath<ChkdString>(size_t soundIndex, const ChkdString & soundPath, Chk::Scope storageScope, bool autoDefragment); template void Strings::setSoundPath<SingleLineChkdString>(size_t soundIndex, const SingleLineChkdString & soundPath, Chk::Scope storageScope, bool autoDefragment); template <typename StringType> void Strings::setSwitchName(size_t switchIndex, const StringType & switchName, Chk::Scope storageScope, bool autoDefragment) { if ( storageScope == Chk::Scope::Game || storageScope == Chk::Scope::Editor && switchIndex < Chk::TotalSwitches ) { size_t newStringId = addString<StringType>(switchName, storageScope, autoDefragment); if ( newStringId != (size_t)Chk::StringId::NoString ) { if ( storageScope == Chk::Scope::Game ) triggers->setSwitchNameStringId(switchIndex, newStringId); else if ( storageScope == Chk::Scope::Editor ) ostr->setSwitchNameStringId(switchIndex, (u32)newStringId); } } } template void Strings::setSwitchName<RawString>(size_t switchIndex, const RawString & switchName, Chk::Scope storageScope, bool autoDefragment); template void Strings::setSwitchName<EscString>(size_t switchIndex, const EscString & switchName, Chk::Scope storageScope, bool autoDefragment); template void Strings::setSwitchName<ChkdString>(size_t switchIndex, const ChkdString & switchName, Chk::Scope storageScope, bool autoDefragment); template void Strings::setSwitchName<SingleLineChkdString>(size_t switchIndex, const SingleLineChkdString & switchName, Chk::Scope storageScope, bool autoDefragment); template <typename StringType> void Strings::setLocationName(size_t locationId, const StringType & locationName, Chk::Scope storageScope, bool autoDefragment) { if ( storageScope == Chk::Scope::Game || storageScope == Chk::Scope::Editor && locationId > 0 && locationId <= layers->numLocations() ) { size_t newStringId = addString<StringType>(locationName, storageScope, autoDefragment); if ( newStringId != (size_t)Chk::StringId::NoString ) { if ( storageScope == Chk::Scope::Game ) layers->getLocation(locationId)->stringId = (u16)newStringId; else if ( storageScope == Chk::Scope::Editor ) ostr->setLocationNameStringId(locationId, (u32)newStringId); } } } template void Strings::setLocationName<RawString>(size_t locationId, const RawString & locationName, Chk::Scope storageScope, bool autoDefragment); template void Strings::setLocationName<EscString>(size_t locationId, const EscString & locationName, Chk::Scope storageScope, bool autoDefragment); template void Strings::setLocationName<ChkdString>(size_t locationId, const ChkdString & locationName, Chk::Scope storageScope, bool autoDefragment); template void Strings::setLocationName<SingleLineChkdString>(size_t locationId, const SingleLineChkdString & locationName, Chk::Scope storageScope, bool autoDefragment); template <typename StringType> void Strings::setExtendedComment(size_t triggerIndex, const StringType & comment, bool autoDefragment) { Chk::ExtendedTrigDataPtr extension = triggers->getTriggerExtension(triggerIndex, true); if ( extension != nullptr ) { size_t newStringId = addString<StringType>(comment, Chk::Scope::Editor, autoDefragment); if ( newStringId != (size_t)Chk::StringId::NoString ) extension->commentStringId = (u32)newStringId; } } template void Strings::setExtendedComment<RawString>(size_t triggerIndex, const RawString & comment, bool autoDefragment); template void Strings::setExtendedComment<EscString>(size_t triggerIndex, const EscString & comment, bool autoDefragment); template void Strings::setExtendedComment<ChkdString>(size_t triggerIndex, const ChkdString & comment, bool autoDefragment); template void Strings::setExtendedComment<SingleLineChkdString>(size_t triggerIndex, const SingleLineChkdString & comment, bool autoDefragment); template <typename StringType> void Strings::setExtendedNotes(size_t triggerIndex, const StringType & notes, bool autoDefragment) { Chk::ExtendedTrigDataPtr extension = triggers->getTriggerExtension(triggerIndex, true); if ( extension != nullptr ) { size_t newStringId = addString<StringType>(notes, Chk::Scope::Editor, autoDefragment); if ( newStringId != (size_t)Chk::StringId::NoString ) extension->notesStringId = (u32)newStringId; } } template void Strings::setExtendedNotes<RawString>(size_t triggerIndex, const RawString & notes, bool autoDefragment); template void Strings::setExtendedNotes<EscString>(size_t triggerIndex, const EscString & notes, bool autoDefragment); template void Strings::setExtendedNotes<ChkdString>(size_t triggerIndex, const ChkdString & notes, bool autoDefragment); template void Strings::setExtendedNotes<SingleLineChkdString>(size_t triggerIndex, const SingleLineChkdString & notes, bool autoDefragment); void Strings::syncStringsToBytes(std::deque<ScStrPtr> & strings, std::vector<u8> & stringBytes, StrCompressionElevatorPtr compressionElevator, u32 requestedCompressionFlags, u32 allowedCompressionFlags) { /** Uses the basic, staredit standard, STR section format, and not allowing section sizes over 65536 u16 numStrings; u16 stringOffsets[numStrings]; // Offset of the start of the string within the section void[] stringData; // Character data, first comes initial NUL character... then all strings, in order, each NUL terminated */ constexpr size_t maxStrings = (size_t(u16_max) - sizeof(u16))/sizeof(u16); size_t numStrings = strings.size() > 0 ? strings.size()-1 : 0; // Exclude string at index 0 if ( numStrings > maxStrings ) throw MaximumStringsExceeded(ChkSection::getNameString(SectionName::STR), numStrings, maxStrings); size_t sizeAndOffsetSpaceAndNulSpace = sizeof(u16) + sizeof(u16)*numStrings + 1; size_t sectionSize = sizeAndOffsetSpaceAndNulSpace; for ( size_t i=1; i<=numStrings; i++ ) { if ( strings[i] != nullptr ) sectionSize += strings[i]->length(); } constexpr size_t maxStandardSize = u16_max; if ( sectionSize > maxStandardSize ) throw MaximumCharactersExceeded(ChkSection::getNameString(SectionName::STR), sectionSize-sizeAndOffsetSpaceAndNulSpace, maxStandardSize); stringBytes.assign(sizeof(u16)+sizeof(u16)*numStrings, u8(0)); (u16 &)stringBytes[0] = (u16)numStrings; u16 initialNulOffset = u16(stringBytes.size()); stringBytes.push_back(u8('\0')); // Add initial NUL character for ( size_t i=1; i<=numStrings; i++ ) { if ( strings[i] == nullptr ) (u16 &)stringBytes[sizeof(u16)*i] = initialNulOffset; else { (u16 &)stringBytes[sizeof(u16)*i] = u16(stringBytes.size()); stringBytes.insert(stringBytes.end(), strings[i]->str, strings[i]->str+(strings[i]->length()+1)); } } } void Strings::syncKstringsToBytes(std::deque<ScStrPtr> & strings, std::vector<u8> & stringBytes, StrCompressionElevatorPtr compressionElevator, u32 requestedCompressionFlags, u32 allowedCompressionFlags) { /** Uses the standard KSTR format u32 version; // Current version: 2 u32 numStrings; // Number of strings in the section u32 stringOffsets[0]; // u32 stringOffsets[numStrings]; // Offsets to each string within the string section (not within stringData, but within the whole section) StringProperties[numStrings] stringProperties; // String properties void[] stringData; // List of strings, each null terminated */ constexpr size_t maxStrings = (size_t(s32_max) - 2*sizeof(u32))/sizeof(u32); size_t numStrings = strings.size() > 0 ? strings.size()-1 : 0; // Exclude string at index 0 if ( numStrings > maxStrings ) throw MaximumStringsExceeded(ChkSection::getNameString(SectionName::KSTR), numStrings, maxStrings); size_t stringPropertiesStart = 2*sizeof(u32)+2*numStrings; size_t versionAndSizeAndOffsetAndStringPropertiesAndNulSpace = 2*sizeof(u32) + 2*sizeof(u32)*numStrings + 1; size_t sectionSize = versionAndSizeAndOffsetAndStringPropertiesAndNulSpace; for ( size_t i=1; i<=numStrings; i++ ) { if ( strings[i] != nullptr ) sectionSize += strings[i]->length(); } constexpr size_t maxStandardSize = s32_max; if ( sectionSize > maxStandardSize ) throw MaximumCharactersExceeded(ChkSection::getNameString(SectionName::KSTR), sectionSize-versionAndSizeAndOffsetAndStringPropertiesAndNulSpace, maxStandardSize); stringBytes.assign(2*sizeof(u32)+2*sizeof(u32)*numStrings, u8(0)); (u32 &)stringBytes[0] = Chk::KSTR::CurrentVersion; (u32 &)stringBytes[sizeof(u32)] = (u32)numStrings; u32 initialNulOffset = u32(stringBytes.size()); stringBytes.push_back(u8('\0')); // Add initial NUL character for ( size_t i=1; i<=numStrings; i++ ) { if ( strings[i] == nullptr ) (u32 &)stringBytes[sizeof(u32)+sizeof(u32)*i] = initialNulOffset; else { auto prop = strings[i]->properties(); (u32 &)stringBytes[stringPropertiesStart+sizeof(u32)*i] = (u32 &)Chk::StringProperties(prop.red, prop.green, prop.blue, prop.isUsed, prop.hasPriority, prop.isBold, prop.isUnderlined, prop.isItalics, prop.size); (u32 &)stringBytes[sizeof(u32)+sizeof(u32)*i] = u32(stringBytes.size()); stringBytes.insert(stringBytes.end(), strings[i]->str, strings[i]->str+strings[i]->length()+1); } } } const std::vector<u32> Strings::compressionFlagsProgression = { StrCompressFlag::None, StrCompressFlag::DuplicateStringRecycling, StrCompressFlag::LastStringTrick, StrCompressFlag::LastStringTrick | StrCompressFlag::DuplicateStringRecycling, StrCompressFlag::ReverseStacking, StrCompressFlag::ReverseStacking | StrCompressFlag::DuplicateStringRecycling, StrCompressFlag::ReverseStacking | StrCompressFlag::LastStringTrick, StrCompressFlag::ReverseStacking | StrCompressFlag::LastStringTrick | StrCompressFlag::DuplicateStringRecycling, StrCompressFlag::SizeBytesRecycling | StrCompressFlag::ReverseStacking, StrCompressFlag::SizeBytesRecycling | StrCompressFlag::ReverseStacking | StrCompressFlag::DuplicateStringRecycling, StrCompressFlag::SizeBytesRecycling | StrCompressFlag::ReverseStacking | StrCompressFlag::LastStringTrick, StrCompressFlag::SizeBytesRecycling | StrCompressFlag::ReverseStacking | StrCompressFlag::LastStringTrick | StrCompressFlag::DuplicateStringRecycling, StrCompressFlag::SizeBytesRecycling | StrCompressFlag::ReverseStacking, StrCompressFlag::SizeBytesRecycling | StrCompressFlag::ReverseStacking | StrCompressFlag::DuplicateStringRecycling, StrCompressFlag::SizeBytesRecycling | StrCompressFlag::ReverseStacking | StrCompressFlag::LastStringTrick, StrCompressFlag::SizeBytesRecycling | StrCompressFlag::ReverseStacking | StrCompressFlag::LastStringTrick | StrCompressFlag::DuplicateStringRecycling, StrCompressFlag::SubStringRecycling, StrCompressFlag::SubStringRecycling | StrCompressFlag::LastStringTrick, StrCompressFlag::SubStringRecycling | StrCompressFlag::ReverseStacking, StrCompressFlag::SubStringRecycling | StrCompressFlag::ReverseStacking | StrCompressFlag::LastStringTrick, StrCompressFlag::SubStringRecycling | StrCompressFlag::SizeBytesRecycling, StrCompressFlag::SubStringRecycling | StrCompressFlag::SizeBytesRecycling | StrCompressFlag::LastStringTrick, StrCompressFlag::SubStringRecycling | StrCompressFlag::SizeBytesRecycling | StrCompressFlag::ReverseStacking, StrCompressFlag::SubStringRecycling | StrCompressFlag::SizeBytesRecycling | StrCompressFlag::ReverseStacking | StrCompressFlag::LastStringTrick, StrCompressFlag::OffsetInterlacing, StrCompressFlag::OffsetInterlacing | StrCompressFlag::LastStringTrick, StrCompressFlag::OffsetInterlacing | StrCompressFlag::SizeBytesRecycling, StrCompressFlag::OffsetInterlacing | StrCompressFlag::SizeBytesRecycling | StrCompressFlag::LastStringTrick, StrCompressFlag::OrderShuffledInterlacing, StrCompressFlag::OrderShuffledInterlacing | StrCompressFlag::SizeBytesRecycling, StrCompressFlag::SpareShuffledInterlacing, StrCompressFlag::SpareShuffledInterlacing | StrCompressFlag::LastStringTrick, StrCompressFlag::SpareShuffledInterlacing | StrCompressFlag::SizeBytesRecycling, StrCompressFlag::SpareShuffledInterlacing | StrCompressFlag::SizeBytesRecycling | StrCompressFlag::LastStringTrick, StrCompressFlag::SpareShuffledInterlacing | StrCompressFlag::OrderShuffledInterlacing, StrCompressFlag::SpareShuffledInterlacing | StrCompressFlag::OrderShuffledInterlacing | StrCompressFlag::SizeBytesRecycling, StrCompressFlag::SubShuffledInterlacing, StrCompressFlag::SubShuffledInterlacing | StrCompressFlag::LastStringTrick, StrCompressFlag::SubShuffledInterlacing | StrCompressFlag::SizeBytesRecycling, StrCompressFlag::SubShuffledInterlacing | StrCompressFlag::SizeBytesRecycling | StrCompressFlag::LastStringTrick, StrCompressFlag::SubShuffledInterlacing | StrCompressFlag::OrderShuffledInterlacing, StrCompressFlag::SubShuffledInterlacing | StrCompressFlag::OrderShuffledInterlacing | StrCompressFlag::SizeBytesRecycling, StrCompressFlag::SubShuffledInterlacing | StrCompressFlag::SpareShuffledInterlacing, StrCompressFlag::SubShuffledInterlacing | StrCompressFlag::SpareShuffledInterlacing | StrCompressFlag::LastStringTrick, StrCompressFlag::SubShuffledInterlacing | StrCompressFlag::SpareShuffledInterlacing | StrCompressFlag::SizeBytesRecycling, StrCompressFlag::SubShuffledInterlacing | StrCompressFlag::SpareShuffledInterlacing | StrCompressFlag::SizeBytesRecycling | StrCompressFlag::LastStringTrick, StrCompressFlag::SubShuffledInterlacing | StrCompressFlag::SpareShuffledInterlacing | StrCompressFlag::OrderShuffledInterlacing, StrCompressFlag::SubShuffledInterlacing | StrCompressFlag::SpareShuffledInterlacing | StrCompressFlag::OrderShuffledInterlacing | StrCompressFlag::SizeBytesRecycling }; Strings::StringBackup Strings::backup() const { return { (str == nullptr ? nullptr : str->backup()) }; } void Strings::restore(StringBackup & backup) { if ( str != nullptr ) str->restore(backup.strBackup); } void Strings::remapStringIds(const std::map<u32, u32> & stringIdRemappings, Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Game ) { sprp->remapStringIds(stringIdRemappings); players->remapStringIds(stringIdRemappings); properties->remapStringIds(stringIdRemappings); layers->remapStringIds(stringIdRemappings); triggers->remapStringIds(stringIdRemappings, storageScope); } else if ( storageScope == Chk::Scope::Editor ) { ostr->remapStringIds(stringIdRemappings); triggers->remapStringIds(stringIdRemappings, storageScope); } } void Strings::set(std::unordered_map<SectionName, Section> & sections) { sprp = GetSection<SprpSection>(sections, SectionName::SPRP); str = GetSection<StrSection>(sections, SectionName::STR); ostr = GetSection<OstrSection>(sections, SectionName::OSTR); kstr = GetSection<KstrSection>(sections, SectionName::KSTR); if ( str == nullptr ) str = StrSection::GetDefault(true); if ( ostr == nullptr ) ostr = OstrSection::GetDefault(); if ( kstr == nullptr ) kstr = KstrSection::GetDefault(); } void Strings::clear() { sprp = nullptr; str = nullptr; ostr = nullptr; kstr = nullptr; } Players::Players(bool useDefault) : strings(nullptr) { if ( useDefault ) { side = SideSection::GetDefault(); // Races colr = ColrSection::GetDefault(); // Player colors forc = ForcSection::GetDefault(); // Forces ownr = OwnrSection::GetDefault(); // Slot owners iown = IownSection::GetDefault(); // Redundant slot owners if ( iown == nullptr || ownr == nullptr || forc == nullptr || colr == nullptr || side == nullptr ) { throw ScenarioAllocationFailure( iown == nullptr ? ChkSection::getNameString(SectionName::IOWN) : (ownr == nullptr ? ChkSection::getNameString(SectionName::OWNR) : (forc == nullptr ? ChkSection::getNameString(SectionName::FORC) : (colr == nullptr ? ChkSection::getNameString(SectionName::COLR) : ChkSection::getNameString(SectionName::SIDE))))); } } } bool Players::empty() const { return side == nullptr && colr == nullptr && forc == nullptr && ownr == nullptr && iown == nullptr; } Sc::Player::SlotType Players::getSlotType(size_t slotIndex, Chk::Scope scope) const { switch ( scope ) { case Chk::Scope::Game: return ownr->getSlotType(slotIndex); case Chk::Scope::Editor: return iown->getSlotType(slotIndex); case Chk::Scope::EditorOverGame: return iown != nullptr ? iown->getSlotType(slotIndex) : ownr->getSlotType(slotIndex); default: return ownr != nullptr ? ownr->getSlotType(slotIndex) : iown->getSlotType(slotIndex); } return Sc::Player::SlotType::Inactive; } void Players::setSlotType(size_t slotIndex, Sc::Player::SlotType slotType, Chk::Scope scope) { switch ( scope ) { case Chk::Scope::Game: ownr->setSlotType(slotIndex, slotType); break; case Chk::Scope::Editor: iown->setSlotType(slotIndex, slotType); break; default: ownr->setSlotType(slotIndex, slotType); iown->setSlotType(slotIndex, slotType); break; } } Chk::Race Players::getPlayerRace(size_t playerIndex) const { return side->getPlayerRace(playerIndex); } void Players::setPlayerRace(size_t playerIndex, Chk::Race race) { side->setPlayerRace(playerIndex, race); } Chk::PlayerColor Players::getPlayerColor(size_t slotIndex) const { return colr->getPlayerColor(slotIndex); } void Players::setPlayerColor(size_t slotIndex, Chk::PlayerColor color) { colr->setPlayerColor(slotIndex, color); } Chk::Force Players::getPlayerForce(size_t slotIndex) const { return forc->getPlayerForce(slotIndex); } size_t Players::getForceStringId(Chk::Force force) const { return forc->getForceStringId(force); } u8 Players::getForceFlags(Chk::Force force) const { return forc->getForceFlags(force); } void Players::setPlayerForce(size_t slotIndex, Chk::Force force) { forc->setPlayerForce(slotIndex, force); } void Players::setForceStringId(Chk::Force force, u16 forceStringId) { forc->setForceStringId(force, forceStringId); } void Players::setForceFlags(Chk::Force force, u8 forceFlags) { forc->setForceFlags(force, forceFlags); } void Players::appendUsage(size_t stringId, std::vector<Chk::StringUser> & stringUsers, u32 userMask) const { if ( (userMask & Chk::StringUserFlag::Force) == Chk::StringUserFlag::Force ) forc->appendUsage(stringId, stringUsers); } bool Players::stringUsed(size_t stringId, u32 userMask) const { return (userMask & Chk::StringUserFlag::Force) == Chk::StringUserFlag::Force && forc->stringUsed(stringId); } void Players::markUsedStrings(std::bitset<Chk::MaxStrings> & stringIdUsed, u32 userMask) const { if ( (userMask & Chk::StringUserFlag::Force) == Chk::StringUserFlag::Force ) forc->markUsedStrings(stringIdUsed); } void Players::remapStringIds(const std::map<u32, u32> & stringIdRemappings) { forc->remapStringIds(stringIdRemappings); } void Players::deleteString(size_t stringId) { forc->deleteString(stringId); } void Players::set(std::unordered_map<SectionName, Section> & sections) { side = GetSection<SideSection>(sections, SectionName::SIDE); colr = GetSection<ColrSection>(sections, SectionName::COLR); forc = GetSection<ForcSection>(sections, SectionName::FORC); ownr = GetSection<OwnrSection>(sections, SectionName::OWNR); iown = GetSection<IownSection>(sections, SectionName::IOWN); if ( colr == nullptr ) colr = ColrSection::GetDefault(); if ( iown == nullptr ) iown = IownSection::GetDefault(); } void Players::clear() { side = nullptr; colr = nullptr; forc = nullptr; ownr = nullptr; iown = nullptr; } Terrain::Terrain() { } Terrain::Terrain(Sc::Terrain::Tileset tileset, u16 width, u16 height) { era = EraSection::GetDefault(tileset); // Tileset dim = DimSection::GetDefault(width, height); // Dimensions mtxm = MtxmSection::GetDefault(width, height); // Real terrain data tile = TileSection::GetDefault(width, height); // Intermediate terrain data isom = IsomSection::GetDefault(width, height); // Isometric terrain data if ( isom == nullptr || tile == nullptr || mtxm == nullptr || dim == nullptr || era == nullptr ) { throw ScenarioAllocationFailure( isom == nullptr ? ChkSection::getNameString(SectionName::ISOM) : (tile == nullptr ? ChkSection::getNameString(SectionName::TILE) : (mtxm == nullptr ? ChkSection::getNameString(SectionName::MTXM) : (dim == nullptr ? ChkSection::getNameString(SectionName::DIM) : ChkSection::getNameString(SectionName::ERA))))); } } bool Terrain::empty() const { return era == nullptr && dim == nullptr && mtxm == nullptr && tile == nullptr && isom == nullptr; } Sc::Terrain::Tileset Terrain::getTileset() const { return era->getTileset(); } void Terrain::setTileset(Sc::Terrain::Tileset tileset) { era->setTileset(tileset); } size_t Terrain::getTileWidth() const { return dim->getTileWidth(); } size_t Terrain::getTileHeight() const { return dim->getTileHeight(); } size_t Terrain::getPixelWidth() const { return dim->getPixelWidth(); } size_t Terrain::getPixelHeight() const { return dim->getPixelHeight(); } void Terrain::setTileWidth(u16 newTileWidth, s32 leftEdge) { u16 tileWidth = (u16)dim->getTileWidth(); u16 tileHeight = (u16)dim->getTileHeight(); isom->setDimensions(newTileWidth, tileHeight, tileWidth, tileHeight, leftEdge, 0); tile->setDimensions(newTileWidth, tileHeight, tileWidth, tileHeight, leftEdge, 0); mtxm->setDimensions(newTileWidth, tileHeight, tileWidth, tileHeight, leftEdge, 0); dim->setTileWidth(tileWidth); } void Terrain::setTileHeight(u16 newTileHeight, s32 topEdge) { u16 tileWidth = (u16)dim->getTileWidth(); u16 tileHeight = (u16)dim->getTileHeight(); isom->setDimensions(tileWidth, newTileHeight, tileWidth, tileHeight, 0, topEdge); tile->setDimensions(tileWidth, newTileHeight, tileWidth, tileHeight, 0, topEdge); mtxm->setDimensions(tileWidth, newTileHeight, tileWidth, tileHeight, 0, topEdge); dim->setTileHeight(tileHeight); } void Terrain::setDimensions(u16 newTileWidth, u16 newTileHeight, s32 leftEdge, s32 topEdge) { u16 tileWidth = (u16)dim->getTileWidth(); u16 tileHeight = (u16)dim->getTileHeight(); isom->setDimensions(newTileWidth, newTileHeight, tileWidth, tileHeight, leftEdge, topEdge); tile->setDimensions(newTileWidth, newTileHeight, tileWidth, tileHeight, leftEdge, topEdge); mtxm->setDimensions(newTileWidth, newTileHeight, tileWidth, tileHeight, leftEdge, topEdge); dim->setDimensions(newTileWidth, newTileHeight); } u16 Terrain::getTile(size_t tileXc, size_t tileYc, Chk::Scope scope) const { size_t tileWidth = dim->getTileWidth(); size_t tileIndex = tileYc*tileWidth + tileXc; switch ( scope ) { case Chk::Scope::Game: return mtxm->getTile(tileIndex); case Chk::Scope::Editor: return tile->getTile(tileIndex); case Chk::Scope::EditorOverGame: return tile != nullptr ? tile->getTile(tileIndex) : mtxm->getTile(tileIndex); default: return mtxm != nullptr ? mtxm->getTile(tileIndex) : tile->getTile(tileIndex); } return 0; } inline u16 Terrain::getTilePx(size_t pixelXc, size_t pixelYc, Chk::Scope scope) const { return getTile(pixelXc / Sc::Terrain::PixelsPerTile, pixelYc / Sc::Terrain::PixelsPerTile, scope); } void Terrain::setTile(size_t tileXc, size_t tileYc, u16 tileValue, Chk::Scope scope) { size_t tileWidth = dim->getTileWidth(); size_t tileIndex = tileYc*tileWidth + tileXc; switch ( scope ) { case Chk::Scope::Game: mtxm->setTile(tileIndex, tileValue); break; case Chk::Scope::Editor: tile->setTile(tileIndex, tileValue); break; default: mtxm->setTile(tileIndex, tileValue); tile->setTile(tileIndex, tileValue); break; } } inline void Terrain::setTilePx(size_t pixelXc, size_t pixelYc, u16 tileValue, Chk::Scope scope) { setTile(pixelXc / Sc::Terrain::PixelsPerTile, pixelYc / Sc::Terrain::PixelsPerTile, tileValue, scope); } Chk::IsomEntry & Terrain::getIsomEntry(size_t isomIndex) { return isom->getIsomEntry(isomIndex); } const Chk::IsomEntry & Terrain::getIsomEntry(size_t isomIndex) const { return isom->getIsomEntry(isomIndex); } void Terrain::set(std::unordered_map<SectionName, Section> & sections) { era = GetSection<EraSection>(sections, SectionName::ERA); dim = GetSection<DimSection>(sections, SectionName::DIM); mtxm = GetSection<MtxmSection>(sections, SectionName::MTXM); tile = GetSection<TileSection>(sections, SectionName::TILE); isom = GetSection<IsomSection>(sections, SectionName::ISOM); if ( dim != nullptr ) { if ( tile == nullptr ) tile = TileSection::GetDefault((u16)dim->getTileWidth(), (u16)dim->getTileHeight()); if ( isom == nullptr ) isom = IsomSection::GetDefault((u16)dim->getTileWidth(), (u16)dim->getTileHeight()); } } void Terrain::clear() { era = nullptr; dim = nullptr; mtxm = nullptr; tile = nullptr; isom = nullptr; } Layers::Layers() : Terrain(), strings(nullptr), triggers(nullptr) { } Layers::Layers(Sc::Terrain::Tileset tileset, u16 width, u16 height) : Terrain(tileset, width, height), strings(nullptr) { mask = MaskSection::GetDefault(width, height); // Fog of war thg2 = Thg2Section::GetDefault(); // Sprites dd2 = Dd2Section::GetDefault(); // Doodads unit = UnitSection::GetDefault(); // Units mrgn = MrgnSection::GetDefault(width, height); // Locations if ( mrgn == nullptr || unit == nullptr || dd2 == nullptr || thg2 == nullptr || mask == nullptr ) { throw ScenarioAllocationFailure( mrgn == nullptr ? ChkSection::getNameString(SectionName::MRGN) : (unit == nullptr ? ChkSection::getNameString(SectionName::UNIT) : (dd2 == nullptr ? ChkSection::getNameString(SectionName::DD2) : (thg2 == nullptr ? ChkSection::getNameString(SectionName::THG2) : ChkSection::getNameString(SectionName::MASK))))); } } bool Layers::empty() const { return Terrain::empty() && mask == nullptr && thg2 == nullptr && dd2 == nullptr && unit == nullptr & mrgn == nullptr; } void Layers::setTileWidth(u16 tileWidth, u16 sizeValidationFlags, s32 leftEdge) { Terrain::setTileWidth(tileWidth, leftEdge); validateSizes(sizeValidationFlags); } void Layers::setTileHeight(u16 tileHeight, u16 sizeValidationFlags, s32 topEdge) { Terrain::setTileHeight(tileHeight, topEdge); validateSizes(sizeValidationFlags); } void Layers::setDimensions(u16 tileWidth, u16 tileHeight, u16 sizeValidationFlags, s32 leftEdge, s32 topEdge) { Terrain::setDimensions(tileWidth, tileHeight, leftEdge, topEdge); validateSizes(sizeValidationFlags); } void Layers::validateSizes(u16 sizeValidationFlags) { bool updateAnywhereIfAlreadyStandard = (sizeValidationFlags & SizeValidationFlag::UpdateAnywhereIfAlreadyStandard) == SizeValidationFlag::UpdateAnywhereIfAlreadyStandard; bool updateAnywhere = (sizeValidationFlags & SizeValidationFlag::UpdateAnywhere) == SizeValidationFlag::UpdateAnywhere; if ( (!updateAnywhereIfAlreadyStandard && updateAnywhere) || (updateAnywhereIfAlreadyStandard && anywhereIsStandardDimensions()) ) matchAnywhereToDimensions(); if ( (sizeValidationFlags & SizeValidationFlag::UpdateOutOfBoundsLocations) == SizeValidationFlag::UpdateOutOfBoundsLocations ) downsizeOutOfBoundsLocations(); if ( (sizeValidationFlags & SizeValidationFlag::RemoveOutOfBoundsDoodads) == SizeValidationFlag::RemoveOutOfBoundsDoodads ) removeOutOfBoundsDoodads(); if ( (sizeValidationFlags & SizeValidationFlag::UpdateOutOfBoundsUnits) == SizeValidationFlag::UpdateOutOfBoundsUnits ) updateOutOfBoundsUnits(); else if ( (sizeValidationFlags & SizeValidationFlag::RemoveOutOfBoundsUnits) == SizeValidationFlag::RemoveOutOfBoundsUnits ) removeOutOfBoundsUnits(); if ( (sizeValidationFlags & SizeValidationFlag::UpdateOutOfBoundsSprites) == SizeValidationFlag::UpdateOutOfBoundsSprites ) updateOutOfBoundsSprites(); else if ( (sizeValidationFlags & SizeValidationFlag::RemoveOutOfBoundsSprites) == SizeValidationFlag::RemoveOutOfBoundsSprites ) removeOutOfBoundsSprites(); } u8 Layers::getFog(size_t tileXc, size_t tileYc) const { size_t tileWidth = dim->getTileWidth(); size_t tileIndex = tileWidth*tileYc + tileXc; return mask->getFog(tileIndex); } u8 Layers::getFogPx(size_t pixelXc, size_t pixelYc) const { return getFog(pixelXc / Sc::Terrain::PixelsPerTile, pixelYc / Sc::Terrain::PixelsPerTile); } void Layers::setFog(size_t tileXc, size_t tileYc, u8 fogOfWarPlayers) { size_t tileWidth = dim->getTileWidth(); size_t tileIndex = tileWidth*tileYc + tileXc; mask->setFog(tileIndex, fogOfWarPlayers); } void Layers::setFogPx(size_t pixelXc, size_t pixelYc, u8 fogOfWarPlayers) { setFog(pixelXc / Sc::Terrain::PixelsPerTile, pixelYc / Sc::Terrain::PixelsPerTile, fogOfWarPlayers); } size_t Layers::numSprites() const { return thg2->numSprites(); } std::shared_ptr<Chk::Sprite> Layers::getSprite(size_t spriteIndex) { return thg2->getSprite(spriteIndex); } const std::shared_ptr<Chk::Sprite> Layers::getSprite(size_t spriteIndex) const { return thg2->getSprite(spriteIndex); } size_t Layers::addSprite(std::shared_ptr<Chk::Sprite> sprite) { return thg2->addSprite(sprite); } void Layers::insertSprite(size_t spriteIndex, std::shared_ptr<Chk::Sprite> sprite) { thg2->insertSprite(spriteIndex, sprite); } void Layers::deleteSprite(size_t spriteIndex) { thg2->deleteSprite(spriteIndex); } void Layers::moveSprite(size_t spriteIndexFrom, size_t spriteIndexTo) { thg2->moveSprite(spriteIndexFrom, spriteIndexTo); } void Layers::updateOutOfBoundsSprites() { size_t pixelWidth = dim->getPixelWidth(); size_t pixelHeight = dim->getPixelHeight(); size_t numSprites = thg2->numSprites(); for ( size_t i=0; i<numSprites; i++ ) { std::shared_ptr<Chk::Sprite> sprite = thg2->getSprite(i); if ( sprite->xc >= pixelWidth ) sprite->xc = u16(pixelWidth-1); if ( sprite->yc >= pixelHeight ) sprite->yc = u16(pixelHeight-1); } } void Layers::removeOutOfBoundsSprites() { size_t pixelWidth = dim->getPixelWidth(); size_t pixelHeight = dim->getPixelHeight(); size_t numSprites = thg2->numSprites(); for ( size_t i = numSprites-1; i < numSprites; i-- ) { std::shared_ptr<Chk::Sprite> sprite = thg2->getSprite(i); if ( sprite->xc >= pixelWidth || sprite->yc >= pixelHeight ) thg2->deleteSprite(i); } } size_t Layers::numDoodads() const { return dd2->numDoodads(); } std::shared_ptr<Chk::Doodad> Layers::getDoodad(size_t doodadIndex) { return dd2->getDoodad(doodadIndex); } const std::shared_ptr<Chk::Doodad> Layers::getDoodad(size_t doodadIndex) const { return dd2->getDoodad(doodadIndex); } size_t Layers::addDoodad(std::shared_ptr<Chk::Doodad> doodad) { return dd2->addDoodad(doodad); } void Layers::insertDoodad(size_t doodadIndex, std::shared_ptr<Chk::Doodad> doodad) { return dd2->insertDoodad(doodadIndex, doodad); } void Layers::deleteDoodad(size_t doodadIndex) { return dd2->deleteDoodad(doodadIndex); } void Layers::moveDoodad(size_t doodadIndexFrom, size_t doodadIndexTo) { return dd2->moveDoodad(doodadIndexFrom, doodadIndexTo); } void Layers::removeOutOfBoundsDoodads() { size_t pixelWidth = dim->getPixelWidth(); size_t pixelHeight = dim->getPixelHeight(); size_t numDoodads = dd2->numDoodads(); for ( size_t i = numDoodads-1; i < numDoodads; i-- ) { std::shared_ptr<Chk::Doodad> doodad = dd2->getDoodad(i); if ( doodad->xc >= pixelWidth || doodad->yc >= pixelHeight ) dd2->deleteDoodad(i); } } size_t Layers::numUnits() const { return unit->numUnits(); } std::shared_ptr<Chk::Unit> Layers::getUnit(size_t unitIndex) { return unit->getUnit(unitIndex); } const std::shared_ptr<Chk::Unit> Layers::getUnit(size_t unitIndex) const { return unit->getUnit(unitIndex); } size_t Layers::addUnit(std::shared_ptr<Chk::Unit> unit) { return this->unit->addUnit(unit); } void Layers::insertUnit(size_t unitIndex, std::shared_ptr<Chk::Unit> unit) { return this->unit->insertUnit(unitIndex, unit); } void Layers::deleteUnit(size_t unitIndex) { return unit->deleteUnit(unitIndex); } void Layers::moveUnit(size_t unitIndexFrom, size_t unitIndexTo) { return unit->moveUnit(unitIndexFrom, unitIndexTo); } void Layers::updateOutOfBoundsUnits() { size_t pixelWidth = dim->getPixelWidth(); size_t pixelHeight = dim->getPixelHeight(); size_t numUnits = unit->numUnits(); for ( size_t i=0; i<numUnits; i++ ) { std::shared_ptr<Chk::Unit> currUnit = unit->getUnit(i); if ( currUnit->xc >= pixelWidth ) currUnit->xc = u16(pixelWidth-1); if ( currUnit->yc >= pixelHeight ) currUnit->yc = u16(pixelHeight-1); } } void Layers::removeOutOfBoundsUnits() { size_t pixelWidth = dim->getPixelWidth(); size_t pixelHeight = dim->getPixelHeight(); size_t numUnits = unit->numUnits(); for ( size_t i = numUnits-1; i < numUnits; i-- ) { std::shared_ptr<Chk::Unit> currUnit = unit->getUnit(i); if ( currUnit->xc >= pixelWidth || currUnit->yc >= pixelHeight ) unit->deleteUnit(i); } } size_t Layers::numLocations() const { return mrgn->numLocations(); } std::shared_ptr<Chk::Location> Layers::getLocation(size_t locationId) { return mrgn->getLocation(locationId); } const std::shared_ptr<Chk::Location> Layers::getLocation(size_t locationId) const { return mrgn->getLocation(locationId); } size_t Layers::addLocation(std::shared_ptr<Chk::Location> location) { return mrgn->addLocation(location); } void Layers::replaceLocation(size_t locationId, std::shared_ptr<Chk::Location> location) { mrgn->replaceLocation(locationId, location); } void Layers::deleteLocation(size_t locationId, bool deleteOnlyIfUnused) { if ( !deleteOnlyIfUnused || !triggers->locationUsed(locationId) ) mrgn->deleteLocation(locationId); } bool Layers::moveLocation(size_t locationIdFrom, size_t locationIdTo, bool lockAnywhere) { return mrgn->moveLocation(locationIdFrom, locationIdTo, lockAnywhere); } bool Layers::isBlank(size_t locationId) const { return mrgn->isBlank(locationId); } void Layers::downsizeOutOfBoundsLocations() { size_t pixelWidth = dim->getPixelWidth(); size_t pixelHeight = dim->getPixelHeight(); size_t numLocations = mrgn->numLocations(); for ( size_t i=1; i<=numLocations; i++ ) { std::shared_ptr<Chk::Location> location = mrgn->getLocation(i); if ( location->left >= pixelWidth ) location->left = u32(pixelWidth-1); if ( location->right >= pixelWidth ) location->right = u32(pixelWidth-1); if ( location->top >= pixelHeight ) location->top = u32(pixelHeight-1); if ( location->bottom >= pixelHeight ) location->bottom = u32(pixelHeight-1); } } bool Layers::locationsFitOriginal(bool lockAnywhere, bool autoDefragment) { return mrgn->locationsFitOriginal(*triggers, lockAnywhere, autoDefragment); } bool Layers::trimLocationsToOriginal(bool lockAnywhere, bool autoDefragment) { return mrgn->trimToOriginal(*triggers, lockAnywhere, autoDefragment); } void Layers::expandToScHybridOrExpansion() { mrgn->expandToScHybridOrExpansion(); } bool Layers::anywhereIsStandardDimensions() const { std::shared_ptr<Chk::Location> anywhere = mrgn->getLocation(Chk::LocationId::Anywhere); return anywhere != nullptr && anywhere->left == 0 && anywhere->top == 0 && anywhere->right == dim->getPixelWidth() && anywhere->bottom == dim->getPixelHeight(); } void Layers::matchAnywhereToDimensions() { std::shared_ptr<Chk::Location> anywhere = mrgn->getLocation(Chk::LocationId::Anywhere); if ( anywhere != nullptr ) { anywhere->left = 0; anywhere->top = 0; anywhere->right = (u32)dim->getPixelWidth(); anywhere->bottom = (u32)dim->getPixelHeight(); } } void Layers::appendUsage(size_t stringId, std::vector<Chk::StringUser> & stringUsers, u32 userMask) const { if ( (userMask & Chk::StringUserFlag::Location) == Chk::StringUserFlag::Location ) mrgn->appendUsage(stringId, stringUsers); } bool Layers::stringUsed(size_t stringId, Chk::Scope storageScope, u32 userMask) const { if ( (userMask & Chk::StringUserFlag::Location) == Chk::StringUserFlag::Location ) { switch ( storageScope ) { case Chk::Scope::Either: case Chk::Scope::EditorOverGame: case Chk::Scope::GameOverEditor: return mrgn->stringUsed(stringId) || strings->ostr->stringUsed(stringId, Chk::StringUserFlag::Location); case Chk::Scope::Game: return mrgn->stringUsed(stringId); case Chk::Scope::Editor: return strings->ostr->stringUsed(stringId, Chk::StringUserFlag::Location); default: return false; } } return false; } void Layers::markUsedStrings(std::bitset<Chk::MaxStrings> & stringIdUsed, u32 userMask) const { if ( (userMask & Chk::StringUserFlag::Location) == Chk::StringUserFlag::Location ) mrgn->markUsedStrings(stringIdUsed); } void Layers::remapStringIds(const std::map<u32, u32> & stringIdRemappings) { mrgn->remapStringIds(stringIdRemappings); } void Layers::deleteString(size_t stringId) { mrgn->deleteString(stringId); } void Layers::set(std::unordered_map<SectionName, Section> & sections) { Terrain::set(sections); mask = GetSection<MaskSection>(sections, SectionName::MASK); thg2 = GetSection<Thg2Section>(sections, SectionName::THG2); dd2 = GetSection<Dd2Section>(sections, SectionName::DD2); unit = GetSection<UnitSection>(sections, SectionName::UNIT); mrgn = GetSection<MrgnSection>(sections, SectionName::MRGN); if ( Terrain::dim != nullptr ) { if ( mask == nullptr ) mask = MaskSection::GetDefault((u16)dim->getTileWidth(), (u16)dim->getTileHeight()); if ( mrgn == nullptr ) mrgn = MrgnSection::GetDefault((u16)dim->getTileWidth(), (u16)dim->getTileHeight()); } if ( dd2 == nullptr ) dd2 = Dd2Section::GetDefault(); } void Layers::clear() { Terrain::clear(); mask = nullptr; thg2 = nullptr; dd2 = nullptr; unit = nullptr; mrgn = nullptr; } Properties::Properties(bool useDefault) : versions(nullptr), strings(nullptr) { if ( useDefault ) { unis = UnisSection::GetDefault(); // Unit settings unix = UnixSection::GetDefault(); // Expansion Unit Settings puni = PuniSection::GetDefault(); // Unit availability upgs = UpgsSection::GetDefault(); // Upgrade costs upgx = UpgxSection::GetDefault(); // Expansion upgrade costs upgr = UpgrSection::GetDefault(); // Upgrade leveling pupx = PupxSection::GetDefault(); // Expansion upgrade leveling tecs = TecsSection::GetDefault(); // Technology costs tecx = TecxSection::GetDefault(); // Expansion technology costs ptec = PtecSection::GetDefault(); // Technology availability ptex = PtexSection::GetDefault(); // Expansion technology availability if ( unis == nullptr || unix == nullptr || puni == nullptr || upgs == nullptr || upgx == nullptr || upgr == nullptr || pupx == nullptr || tecs == nullptr || tecx == nullptr || ptec == nullptr || ptex == nullptr ) { throw ScenarioAllocationFailure( unis == nullptr ? ChkSection::getNameString(SectionName::UNIS) : (unix == nullptr ? ChkSection::getNameString(SectionName::UNIx) : (puni == nullptr ? ChkSection::getNameString(SectionName::PUNI) : (upgs == nullptr ? ChkSection::getNameString(SectionName::UPGS) : (upgx == nullptr ? ChkSection::getNameString(SectionName::UPGx) : (upgr == nullptr ? ChkSection::getNameString(SectionName::UPGR) : (pupx == nullptr ? ChkSection::getNameString(SectionName::PUPx) : (tecs == nullptr ? ChkSection::getNameString(SectionName::TECS) : (tecx == nullptr ? ChkSection::getNameString(SectionName::TECx) : (ptec == nullptr ? ChkSection::getNameString(SectionName::PTEC) : ChkSection::getNameString(SectionName::PTEx))))))))))); } } } bool Properties::empty() const { return unis == nullptr && unix == nullptr && puni == nullptr && upgs == nullptr && upgx == nullptr && upgr == nullptr && pupx == nullptr && tecs == nullptr && tecx == nullptr & ptec == nullptr && ptex == nullptr; } bool Properties::useExpansionUnitSettings(Chk::UseExpSection useExp) const { switch ( useExp ) { case Chk::UseExpSection::Auto: return versions->isHybridOrAbove() ? true : false; case Chk::UseExpSection::Yes: true; case Chk::UseExpSection::No: false; case Chk::UseExpSection::NoIfOrigAvailable: return unis != nullptr ? false : true; case Chk::UseExpSection::YesIfAvailable: default: return unix != nullptr ? true : false; } return true; } bool Properties::unitUsesDefaultSettings(Sc::Unit::Type unitType, Chk::UseExpSection useExp) const { return useExpansionUnitSettings(useExp) ? unix->unitUsesDefaultSettings(unitType) : unis->unitUsesDefaultSettings(unitType); } u32 Properties::getUnitHitpoints(Sc::Unit::Type unitType, Chk::UseExpSection useExp) const { return useExpansionUnitSettings(useExp) ? unix->getUnitHitpoints(unitType) : unis->getUnitHitpoints(unitType); } u16 Properties::getUnitShieldPoints(Sc::Unit::Type unitType, Chk::UseExpSection useExp) const { return useExpansionUnitSettings(useExp) ? unix->getUnitShieldPoints(unitType) : unis->getUnitShieldPoints(unitType); } u8 Properties::getUnitArmorLevel(Sc::Unit::Type unitType, Chk::UseExpSection useExp) const { return useExpansionUnitSettings(useExp) ? unix->getUnitArmorLevel(unitType) : unis->getUnitArmorLevel(unitType); } u16 Properties::getUnitBuildTime(Sc::Unit::Type unitType, Chk::UseExpSection useExp) const { return useExpansionUnitSettings(useExp) ? unix->getUnitBuildTime(unitType) : unis->getUnitBuildTime(unitType); } u16 Properties::getUnitMineralCost(Sc::Unit::Type unitType, Chk::UseExpSection useExp) const { return useExpansionUnitSettings(useExp) ? unix->getUnitMineralCost(unitType) : unis->getUnitMineralCost(unitType); } u16 Properties::getUnitGasCost(Sc::Unit::Type unitType, Chk::UseExpSection useExp) const { return useExpansionUnitSettings(useExp) ? unix->getUnitGasCost(unitType) : unis->getUnitGasCost(unitType); } size_t Properties::getUnitNameStringId(Sc::Unit::Type unitType, Chk::UseExpSection useExp) const { return useExpansionUnitSettings(useExp) ? unix->getUnitNameStringId(unitType) : unis->getUnitNameStringId(unitType); } u16 Properties::getWeaponBaseDamage(Sc::Weapon::Type weaponType, Chk::UseExpSection useExp) const { return useExpansionUnitSettings(useExp) ? unix->getWeaponBaseDamage(weaponType) : unis->getWeaponBaseDamage(weaponType); } u16 Properties::getWeaponUpgradeDamage(Sc::Weapon::Type weaponType, Chk::UseExpSection useExp) const { return useExpansionUnitSettings(useExp) ? unix->getWeaponUpgradeDamage(weaponType) : unis->getWeaponUpgradeDamage(weaponType); } void Properties::setUnitUsesDefaultSettings(Sc::Unit::Type unitType, bool useDefault, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: case Chk::UseExpSection::Both: unis->setUnitUsesDefaultSettings(unitType, useDefault); unix->setUnitUsesDefaultSettings(unitType, useDefault); break; case Chk::UseExpSection::Yes: unix->setUnitUsesDefaultSettings(unitType, useDefault); break; case Chk::UseExpSection::No: unis->setUnitUsesDefaultSettings(unitType, useDefault); break; case Chk::UseExpSection::YesIfAvailable: unix != nullptr ? unix->setUnitUsesDefaultSettings(unitType, useDefault) : unis->setUnitUsesDefaultSettings(unitType, useDefault); break; case Chk::UseExpSection::NoIfOrigAvailable: unis != nullptr ? unis->setUnitUsesDefaultSettings(unitType, useDefault) : unix->setUnitUsesDefaultSettings(unitType, useDefault); break; } } void Properties::setUnitHitpoints(Sc::Unit::Type unitType, u32 hitpoints, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: case Chk::UseExpSection::Both: unis->setUnitHitpoints(unitType, hitpoints); unix->setUnitHitpoints(unitType, hitpoints); break; case Chk::UseExpSection::Yes: unix->setUnitHitpoints(unitType, hitpoints); break; case Chk::UseExpSection::No: unis->setUnitHitpoints(unitType, hitpoints); break; case Chk::UseExpSection::YesIfAvailable: unix != nullptr ? unix->setUnitHitpoints(unitType, hitpoints) : unis->setUnitHitpoints(unitType, hitpoints); break; case Chk::UseExpSection::NoIfOrigAvailable: unis != nullptr ? unis->setUnitHitpoints(unitType, hitpoints) : unix->setUnitHitpoints(unitType, hitpoints); break; } } void Properties::setUnitShieldPoints(Sc::Unit::Type unitType, u16 shieldPoints, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: case Chk::UseExpSection::Both: unis->setUnitShieldPoints(unitType, shieldPoints); unix->setUnitShieldPoints(unitType, shieldPoints); break; case Chk::UseExpSection::Yes: unix->setUnitShieldPoints(unitType, shieldPoints); break; case Chk::UseExpSection::No: unis->setUnitShieldPoints(unitType, shieldPoints); break; case Chk::UseExpSection::YesIfAvailable: unix != nullptr ? unix->setUnitShieldPoints(unitType, shieldPoints) : unis->setUnitShieldPoints(unitType, shieldPoints); break; case Chk::UseExpSection::NoIfOrigAvailable: unis != nullptr ? unis->setUnitShieldPoints(unitType, shieldPoints) : unix->setUnitShieldPoints(unitType, shieldPoints); break; } } void Properties::setUnitArmorLevel(Sc::Unit::Type unitType, u8 armorLevel, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: case Chk::UseExpSection::Both: unis->setUnitArmorLevel(unitType, armorLevel); unix->setUnitArmorLevel(unitType, armorLevel); break; case Chk::UseExpSection::Yes: unix->setUnitArmorLevel(unitType, armorLevel); break; case Chk::UseExpSection::No: unis->setUnitArmorLevel(unitType, armorLevel); break; case Chk::UseExpSection::YesIfAvailable: unix != nullptr ? unix->setUnitArmorLevel(unitType, armorLevel) : unis->setUnitArmorLevel(unitType, armorLevel); break; case Chk::UseExpSection::NoIfOrigAvailable: unis != nullptr ? unis->setUnitArmorLevel(unitType, armorLevel) : unix->setUnitArmorLevel(unitType, armorLevel); break; } } void Properties::setUnitBuildTime(Sc::Unit::Type unitType, u16 buildTime, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: case Chk::UseExpSection::Both: unis->setUnitBuildTime(unitType, buildTime); unix->setUnitBuildTime(unitType, buildTime); break; case Chk::UseExpSection::Yes: unix->setUnitBuildTime(unitType, buildTime); break; case Chk::UseExpSection::No: unis->setUnitBuildTime(unitType, buildTime); break; case Chk::UseExpSection::YesIfAvailable: unix != nullptr ? unix->setUnitBuildTime(unitType, buildTime) : unis->setUnitBuildTime(unitType, buildTime); break; case Chk::UseExpSection::NoIfOrigAvailable: unis != nullptr ? unis->setUnitBuildTime(unitType, buildTime) : unix->setUnitBuildTime(unitType, buildTime); break; } } void Properties::setUnitMineralCost(Sc::Unit::Type unitType, u16 mineralCost, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: case Chk::UseExpSection::Both: unis->setUnitMineralCost(unitType, mineralCost); unix->setUnitMineralCost(unitType, mineralCost); break; case Chk::UseExpSection::Yes: unix->setUnitMineralCost(unitType, mineralCost); break; case Chk::UseExpSection::No: unis->setUnitMineralCost(unitType, mineralCost); break; case Chk::UseExpSection::YesIfAvailable: unix != nullptr ? unix->setUnitMineralCost(unitType, mineralCost) : unis->setUnitMineralCost(unitType, mineralCost); break; case Chk::UseExpSection::NoIfOrigAvailable: unis != nullptr ? unis->setUnitMineralCost(unitType, mineralCost) : unix->setUnitMineralCost(unitType, mineralCost); break; } } void Properties::setUnitGasCost(Sc::Unit::Type unitType, u16 gasCost, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: case Chk::UseExpSection::Both: unis->setUnitGasCost(unitType, gasCost); unix->setUnitGasCost(unitType, gasCost); break; case Chk::UseExpSection::Yes: unix->setUnitGasCost(unitType, gasCost); break; case Chk::UseExpSection::No: unis->setUnitGasCost(unitType, gasCost); break; case Chk::UseExpSection::YesIfAvailable: unix != nullptr ? unix->setUnitGasCost(unitType, gasCost) : unis->setUnitGasCost(unitType, gasCost); break; case Chk::UseExpSection::NoIfOrigAvailable: unis != nullptr ? unis->setUnitGasCost(unitType, gasCost) : unix->setUnitGasCost(unitType, gasCost); break; } } void Properties::setUnitNameStringId(Sc::Unit::Type unitType, size_t nameStringId, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: case Chk::UseExpSection::Both: unis->setUnitNameStringId(unitType, (u16)nameStringId); unix->setUnitNameStringId(unitType, (u16)nameStringId); break; case Chk::UseExpSection::Yes: unix->setUnitNameStringId(unitType, (u16)nameStringId); break; case Chk::UseExpSection::No: unis->setUnitNameStringId(unitType, (u16)nameStringId); break; case Chk::UseExpSection::YesIfAvailable: unix != nullptr ? unix->setUnitNameStringId(unitType, (u16)nameStringId) : unis->setUnitNameStringId(unitType, (u16)nameStringId); break; case Chk::UseExpSection::NoIfOrigAvailable: unis != nullptr ? unis->setUnitNameStringId(unitType, (u16)nameStringId) : unix->setUnitNameStringId(unitType, (u16)nameStringId); break; } } void Properties::setWeaponBaseDamage(Sc::Weapon::Type weaponType, u16 baseDamage, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( weaponType < Sc::Weapon::TotalOriginal && unis != nullptr ) unis->setWeaponBaseDamage(weaponType, baseDamage); if ( unix != nullptr ) unix->setWeaponBaseDamage(weaponType, baseDamage); break; case Chk::UseExpSection::Both: unis->setWeaponBaseDamage(weaponType, baseDamage); unix->setWeaponBaseDamage(weaponType, baseDamage); break; case Chk::UseExpSection::Yes: unix->setWeaponBaseDamage(weaponType, baseDamage); break; case Chk::UseExpSection::No: unis->setWeaponBaseDamage(weaponType, baseDamage); break; case Chk::UseExpSection::YesIfAvailable: unix != nullptr ? unix->setWeaponBaseDamage(weaponType, baseDamage) : unis->setWeaponBaseDamage(weaponType, baseDamage); break; case Chk::UseExpSection::NoIfOrigAvailable: unis != nullptr ? unis->setWeaponBaseDamage(weaponType, baseDamage) : unix->setWeaponBaseDamage(weaponType, baseDamage); break; } } void Properties::setWeaponUpgradeDamage(Sc::Weapon::Type weaponType, u16 upgradeDamage, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( weaponType < Sc::Weapon::TotalOriginal && unis != nullptr ) unis->setWeaponUpgradeDamage(weaponType, upgradeDamage); if ( unix != nullptr ) unix->setWeaponUpgradeDamage(weaponType, upgradeDamage); break; case Chk::UseExpSection::Both: unis->setWeaponUpgradeDamage(weaponType, upgradeDamage); unix->setWeaponUpgradeDamage(weaponType, upgradeDamage); break; case Chk::UseExpSection::Yes: unix->setWeaponUpgradeDamage(weaponType, upgradeDamage); break; case Chk::UseExpSection::No: unis->setWeaponUpgradeDamage(weaponType, upgradeDamage); break; case Chk::UseExpSection::YesIfAvailable: unix != nullptr ? unix->setWeaponUpgradeDamage(weaponType, upgradeDamage) : unis->setWeaponUpgradeDamage(weaponType, upgradeDamage); break; case Chk::UseExpSection::NoIfOrigAvailable: unis != nullptr ? unis->setWeaponUpgradeDamage(weaponType, upgradeDamage) : unix->setWeaponUpgradeDamage(weaponType, upgradeDamage); break; } } bool Properties::isUnitBuildable(Sc::Unit::Type unitType, size_t playerIndex) const { return puni->isUnitBuildable(unitType, playerIndex); } bool Properties::isUnitDefaultBuildable(Sc::Unit::Type unitType) const { return puni->isUnitDefaultBuildable(unitType); } bool Properties::playerUsesDefaultUnitBuildability(Sc::Unit::Type unitType, size_t playerIndex) const { return puni->playerUsesDefault(unitType, playerIndex); } void Properties::setUnitBuildable(Sc::Unit::Type unitType, size_t playerIndex, bool buildable) { puni->setUnitBuildable(unitType, playerIndex, buildable); } void Properties::setUnitDefaultBuildable(Sc::Unit::Type unitType, bool buildable) { puni->setUnitDefaultBuildable(unitType, buildable); } void Properties::setPlayerUsesDefaultUnitBuildability(Sc::Unit::Type unitType, size_t playerIndex, bool useDefault) { puni->setPlayerUsesDefault(unitType, playerIndex, useDefault); } void Properties::setUnitsToDefault(Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: case Chk::UseExpSection::Both: *unis = *UnisSection::GetDefault(); *unix = *UnixSection::GetDefault(); *puni = *PuniSection::GetDefault(); break; case Chk::UseExpSection::Yes: *unix = *UnixSection::GetDefault(); *puni = *PuniSection::GetDefault(); break; case Chk::UseExpSection::No: *unis = *UnisSection::GetDefault(); *puni = *PuniSection::GetDefault(); break; case Chk::UseExpSection::YesIfAvailable: if ( unix != nullptr ) *unix = *UnixSection::GetDefault(); else *unis = *UnisSection::GetDefault(); *puni = *PuniSection::GetDefault(); break; case Chk::UseExpSection::NoIfOrigAvailable: if ( unis != nullptr ) *unis = *UnisSection::GetDefault(); else *unix = *UnixSection::GetDefault(); *puni = *PuniSection::GetDefault(); break; } } bool Properties::useExpansionUpgradeCosts(Chk::UseExpSection useExp) const { switch ( useExp ) { case Chk::UseExpSection::Auto: return versions->isHybridOrAbove() ? true : false; case Chk::UseExpSection::Yes: true; case Chk::UseExpSection::No: false; case Chk::UseExpSection::NoIfOrigAvailable: return upgs != nullptr ? false : true; case Chk::UseExpSection::YesIfAvailable: default: return upgx != nullptr ? true : false; } } bool Properties::upgradeUsesDefaultCosts(Sc::Upgrade::Type upgradeType, Chk::UseExpSection useExp) const { return useExpansionUpgradeCosts(useExp) ? upgx->upgradeUsesDefaultCosts(upgradeType) : upgs->upgradeUsesDefaultCosts(upgradeType); } u16 Properties::getUpgradeBaseMineralCost(Sc::Upgrade::Type upgradeType, Chk::UseExpSection useExp) const { return useExpansionUpgradeCosts(useExp) ? upgx->getBaseMineralCost(upgradeType) : upgs->getBaseMineralCost(upgradeType); } u16 Properties::getUpgradeMineralCostFactor(Sc::Upgrade::Type upgradeType, Chk::UseExpSection useExp) const { return useExpansionUpgradeCosts(useExp) ? upgx->getMineralCostFactor(upgradeType) : upgs->getMineralCostFactor(upgradeType); } u16 Properties::getUpgradeBaseGasCost(Sc::Upgrade::Type upgradeType, Chk::UseExpSection useExp) const { return useExpansionUpgradeCosts(useExp) ? upgx->getBaseGasCost(upgradeType) : upgs->getBaseGasCost(upgradeType); } u16 Properties::getUpgradeGasCostFactor(Sc::Upgrade::Type upgradeType, Chk::UseExpSection useExp) const { return useExpansionUpgradeCosts(useExp) ? upgx->getGasCostFactor(upgradeType) : upgs->getGasCostFactor(upgradeType); } u16 Properties::getUpgradeBaseResearchTime(Sc::Upgrade::Type upgradeType, Chk::UseExpSection useExp) const { return useExpansionUpgradeCosts(useExp) ? upgx->getBaseResearchTime(upgradeType) : upgs->getBaseResearchTime(upgradeType); } u16 Properties::getUpgradeResearchTimeFactor(Sc::Upgrade::Type upgradeType, Chk::UseExpSection useExp) const { return useExpansionUpgradeCosts(useExp) ? upgx->getResearchTimeFactor(upgradeType) : upgs->getResearchTimeFactor(upgradeType); } void Properties::setUpgradeUsesDefaultCosts(Sc::Upgrade::Type upgradeType, bool useDefault, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( upgradeType < Sc::Upgrade::TotalOriginalTypes && upgs != nullptr ) upgs->setUpgradeUsesDefaultCosts(upgradeType, useDefault); if ( upgx != nullptr ) upgx->setUpgradeUsesDefaultCosts(upgradeType, useDefault); break; case Chk::UseExpSection::Both: upgs->setUpgradeUsesDefaultCosts(upgradeType, useDefault); upgx->setUpgradeUsesDefaultCosts(upgradeType, useDefault); break; case Chk::UseExpSection::Yes: upgx->setUpgradeUsesDefaultCosts(upgradeType, useDefault); break; case Chk::UseExpSection::No: upgs->setUpgradeUsesDefaultCosts(upgradeType, useDefault); break; case Chk::UseExpSection::YesIfAvailable: upgx != nullptr ? upgx->setUpgradeUsesDefaultCosts(upgradeType, useDefault) : upgs->setUpgradeUsesDefaultCosts(upgradeType, useDefault); break; case Chk::UseExpSection::NoIfOrigAvailable: upgs != nullptr ? upgs->setUpgradeUsesDefaultCosts(upgradeType, useDefault) : upgx->setUpgradeUsesDefaultCosts(upgradeType, useDefault); break; } } void Properties::setUpgradeBaseMineralCost(Sc::Upgrade::Type upgradeType, u16 baseMineralCost, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( upgradeType < Sc::Upgrade::TotalOriginalTypes && upgs != nullptr ) upgs->setBaseMineralCost(upgradeType, baseMineralCost); if ( upgx != nullptr ) upgx->setBaseMineralCost(upgradeType, baseMineralCost); break; case Chk::UseExpSection::Both: upgs->setBaseMineralCost(upgradeType, baseMineralCost); upgx->setBaseMineralCost(upgradeType, baseMineralCost); break; case Chk::UseExpSection::Yes: upgx->setBaseMineralCost(upgradeType, baseMineralCost); break; case Chk::UseExpSection::No: upgs->setBaseMineralCost(upgradeType, baseMineralCost); break; case Chk::UseExpSection::YesIfAvailable: upgx != nullptr ? upgx->setBaseMineralCost(upgradeType, baseMineralCost) : upgs->setBaseMineralCost(upgradeType, baseMineralCost); break; case Chk::UseExpSection::NoIfOrigAvailable: upgs != nullptr ? upgs->setBaseMineralCost(upgradeType, baseMineralCost) : upgx->setBaseMineralCost(upgradeType, baseMineralCost); break; } } void Properties::setUpgradeMineralCostFactor(Sc::Upgrade::Type upgradeType, u16 mineralCostFactor, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( upgradeType < Sc::Upgrade::TotalOriginalTypes && upgs != nullptr ) upgs->setMineralCostFactor(upgradeType, mineralCostFactor); if ( upgx != nullptr ) upgx->setMineralCostFactor(upgradeType, mineralCostFactor); break; case Chk::UseExpSection::Both: upgs->setMineralCostFactor(upgradeType, mineralCostFactor); upgx->setMineralCostFactor(upgradeType, mineralCostFactor); break; case Chk::UseExpSection::Yes: upgx->setMineralCostFactor(upgradeType, mineralCostFactor); break; case Chk::UseExpSection::No: upgs->setMineralCostFactor(upgradeType, mineralCostFactor); break; case Chk::UseExpSection::YesIfAvailable: upgx != nullptr ? upgx->setMineralCostFactor(upgradeType, mineralCostFactor) : upgs->setMineralCostFactor(upgradeType, mineralCostFactor); break; case Chk::UseExpSection::NoIfOrigAvailable: upgs != nullptr ? upgs->setMineralCostFactor(upgradeType, mineralCostFactor) : upgx->setMineralCostFactor(upgradeType, mineralCostFactor); break; } } void Properties::setUpgradeBaseGasCost(Sc::Upgrade::Type upgradeType, u16 baseGasCost, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( upgradeType < Sc::Upgrade::TotalOriginalTypes && upgs != nullptr ) upgs->setBaseGasCost(upgradeType, baseGasCost); if ( upgx != nullptr ) upgx->setBaseGasCost(upgradeType, baseGasCost); break; case Chk::UseExpSection::Both: upgs->setBaseGasCost(upgradeType, baseGasCost); upgx->setBaseGasCost(upgradeType, baseGasCost); break; case Chk::UseExpSection::Yes: upgx->setBaseGasCost(upgradeType, baseGasCost); break; case Chk::UseExpSection::No: upgs->setBaseGasCost(upgradeType, baseGasCost); break; case Chk::UseExpSection::YesIfAvailable: upgx != nullptr ? upgx->setBaseGasCost(upgradeType, baseGasCost) : upgs->setBaseGasCost(upgradeType, baseGasCost); break; case Chk::UseExpSection::NoIfOrigAvailable: upgs != nullptr ? upgs->setBaseGasCost(upgradeType, baseGasCost) : upgx->setBaseGasCost(upgradeType, baseGasCost); break; } } void Properties::setUpgradeGasCostFactor(Sc::Upgrade::Type upgradeType, u16 gasCostFactor, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( upgradeType < Sc::Upgrade::TotalOriginalTypes && upgs != nullptr ) upgs->setGasCostFactor(upgradeType, gasCostFactor); if ( upgx != nullptr ) upgx->setGasCostFactor(upgradeType, gasCostFactor); break; case Chk::UseExpSection::Both: upgs->setGasCostFactor(upgradeType, gasCostFactor); upgx->setGasCostFactor(upgradeType, gasCostFactor); break; case Chk::UseExpSection::Yes: upgx->setGasCostFactor(upgradeType, gasCostFactor); break; case Chk::UseExpSection::No: upgs->setGasCostFactor(upgradeType, gasCostFactor); break; case Chk::UseExpSection::YesIfAvailable: upgx != nullptr ? upgx->setGasCostFactor(upgradeType, gasCostFactor) : upgs->setGasCostFactor(upgradeType, gasCostFactor); break; case Chk::UseExpSection::NoIfOrigAvailable: upgs != nullptr ? upgs->setGasCostFactor(upgradeType, gasCostFactor) : upgx->setGasCostFactor(upgradeType, gasCostFactor); break; } } void Properties::setUpgradeBaseResearchTime(Sc::Upgrade::Type upgradeType, u16 baseResearchTime, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( upgradeType < Sc::Upgrade::TotalOriginalTypes && upgs != nullptr ) upgs->setBaseResearchTime(upgradeType, baseResearchTime); if ( upgx != nullptr ) upgx->setBaseResearchTime(upgradeType, baseResearchTime); break; case Chk::UseExpSection::Both: upgs->setBaseResearchTime(upgradeType, baseResearchTime); upgx->setBaseResearchTime(upgradeType, baseResearchTime); break; case Chk::UseExpSection::Yes: upgx->setBaseResearchTime(upgradeType, baseResearchTime); break; case Chk::UseExpSection::No: upgs->setBaseResearchTime(upgradeType, baseResearchTime); break; case Chk::UseExpSection::YesIfAvailable: upgx != nullptr ? upgx->setBaseResearchTime(upgradeType, baseResearchTime) : upgs->setBaseResearchTime(upgradeType, baseResearchTime); break; case Chk::UseExpSection::NoIfOrigAvailable: upgs != nullptr ? upgs->setBaseResearchTime(upgradeType, baseResearchTime) : upgx->setBaseResearchTime(upgradeType, baseResearchTime); break; } } void Properties::setUpgradeResearchTimeFactor(Sc::Upgrade::Type upgradeType, u16 researchTimeFactor, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( upgradeType < Sc::Upgrade::TotalOriginalTypes && upgs != nullptr ) upgs->setResearchTimeFactor(upgradeType, researchTimeFactor); if ( upgx != nullptr ) upgx->setResearchTimeFactor(upgradeType, researchTimeFactor); break; case Chk::UseExpSection::Both: upgs->setResearchTimeFactor(upgradeType, researchTimeFactor); upgx->setResearchTimeFactor(upgradeType, researchTimeFactor); break; case Chk::UseExpSection::Yes: upgx->setResearchTimeFactor(upgradeType, researchTimeFactor); break; case Chk::UseExpSection::No: upgs->setResearchTimeFactor(upgradeType, researchTimeFactor); break; case Chk::UseExpSection::YesIfAvailable: upgx != nullptr ? upgx->setResearchTimeFactor(upgradeType, researchTimeFactor) : upgs->setResearchTimeFactor(upgradeType, researchTimeFactor); break; case Chk::UseExpSection::NoIfOrigAvailable: upgs != nullptr ? upgs->setResearchTimeFactor(upgradeType, researchTimeFactor) : upgx->setResearchTimeFactor(upgradeType, researchTimeFactor); break; } } bool Properties::useExpansionUpgradeLeveling(Chk::UseExpSection useExp) const { switch ( useExp ) { case Chk::UseExpSection::Auto: return versions->isHybridOrAbove() ? true : false; case Chk::UseExpSection::Yes: true; case Chk::UseExpSection::No: false; case Chk::UseExpSection::NoIfOrigAvailable: return upgr != nullptr ? false : true; case Chk::UseExpSection::YesIfAvailable: default: return pupx != nullptr ? true : false; } } size_t Properties::getMaxUpgradeLevel(Sc::Upgrade::Type upgradeType, size_t playerIndex, Chk::UseExpSection useExp) const { return useExpansionUpgradeLeveling(useExp) ? pupx->getMaxUpgradeLevel(upgradeType, playerIndex) : upgr->getMaxUpgradeLevel(upgradeType, playerIndex); } size_t Properties::getStartUpgradeLevel(Sc::Upgrade::Type upgradeType, size_t playerIndex, Chk::UseExpSection useExp) const { return useExpansionUpgradeLeveling(useExp) ? pupx->getStartUpgradeLevel(upgradeType, playerIndex) : upgr->getStartUpgradeLevel(upgradeType, playerIndex); } size_t Properties::getDefaultMaxUpgradeLevel(Sc::Upgrade::Type upgradeType, Chk::UseExpSection useExp) const { return useExpansionUpgradeLeveling(useExp) ? pupx->getDefaultMaxUpgradeLevel(upgradeType) : upgr->getDefaultMaxUpgradeLevel(upgradeType); } size_t Properties::getDefaultStartUpgradeLevel(Sc::Upgrade::Type upgradeType, Chk::UseExpSection useExp) const { return useExpansionUpgradeLeveling(useExp) ? pupx->getDefaultStartUpgradeLevel(upgradeType) : upgr->getDefaultStartUpgradeLevel(upgradeType); } bool Properties::playerUsesDefaultUpgradeLeveling(Sc::Upgrade::Type upgradeType, size_t playerIndex, Chk::UseExpSection useExp) const { return useExpansionUpgradeLeveling(useExp) ? pupx->playerUsesDefault(upgradeType, playerIndex) : upgr->playerUsesDefault(upgradeType, playerIndex); } void Properties::setMaxUpgradeLevel(Sc::Upgrade::Type upgradeType, size_t playerIndex, size_t maxUpgradeLevel, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( upgradeType < Sc::Upgrade::TotalOriginalTypes && upgr != nullptr ) upgr->setMaxUpgradeLevel(upgradeType, playerIndex, maxUpgradeLevel); if ( pupx != nullptr ) pupx->setMaxUpgradeLevel(upgradeType, playerIndex, maxUpgradeLevel); break; case Chk::UseExpSection::Both: upgr->setMaxUpgradeLevel(upgradeType, playerIndex, maxUpgradeLevel); pupx->setMaxUpgradeLevel(upgradeType, playerIndex, maxUpgradeLevel); break; case Chk::UseExpSection::Yes: pupx->setMaxUpgradeLevel(upgradeType, playerIndex, maxUpgradeLevel); break; case Chk::UseExpSection::No: upgr->setMaxUpgradeLevel(upgradeType, playerIndex, maxUpgradeLevel); break; case Chk::UseExpSection::YesIfAvailable: pupx != nullptr ? pupx->setMaxUpgradeLevel(upgradeType, playerIndex, maxUpgradeLevel) : upgr->setMaxUpgradeLevel(upgradeType, playerIndex, maxUpgradeLevel); break; case Chk::UseExpSection::NoIfOrigAvailable: upgr != nullptr ? upgr->setMaxUpgradeLevel(upgradeType, playerIndex, maxUpgradeLevel) : pupx->setMaxUpgradeLevel(upgradeType, playerIndex, maxUpgradeLevel); break; } } void Properties::setStartUpgradeLevel(Sc::Upgrade::Type upgradeType, size_t playerIndex, size_t startUpgradeLevel, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( upgradeType < Sc::Upgrade::TotalOriginalTypes && upgr != nullptr ) upgr->setStartUpgradeLevel(upgradeType, playerIndex, startUpgradeLevel); if ( pupx != nullptr ) pupx->setStartUpgradeLevel(upgradeType, playerIndex, startUpgradeLevel); break; case Chk::UseExpSection::Both: upgr->setStartUpgradeLevel(upgradeType, playerIndex, startUpgradeLevel); pupx->setStartUpgradeLevel(upgradeType, playerIndex, startUpgradeLevel); break; case Chk::UseExpSection::Yes: pupx->setStartUpgradeLevel(upgradeType, playerIndex, startUpgradeLevel); break; case Chk::UseExpSection::No: upgr->setStartUpgradeLevel(upgradeType, playerIndex, startUpgradeLevel); break; case Chk::UseExpSection::YesIfAvailable: pupx != nullptr ? pupx->setStartUpgradeLevel(upgradeType, playerIndex, startUpgradeLevel) : upgr->setStartUpgradeLevel(upgradeType, playerIndex, startUpgradeLevel); break; case Chk::UseExpSection::NoIfOrigAvailable: upgr != nullptr ? upgr->setStartUpgradeLevel(upgradeType, playerIndex, startUpgradeLevel) : pupx->setStartUpgradeLevel(upgradeType, playerIndex, startUpgradeLevel); break; } } void Properties::setDefaultMaxUpgradeLevel(Sc::Upgrade::Type upgradeType, size_t maxUpgradeLevel, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( upgradeType < Sc::Upgrade::TotalOriginalTypes && upgr != nullptr ) upgr->setDefaultMaxUpgradeLevel(upgradeType, maxUpgradeLevel); if ( pupx != nullptr ) pupx->setDefaultMaxUpgradeLevel(upgradeType, maxUpgradeLevel); break; case Chk::UseExpSection::Both: upgr->setDefaultMaxUpgradeLevel(upgradeType, maxUpgradeLevel); pupx->setDefaultMaxUpgradeLevel(upgradeType, maxUpgradeLevel); break; case Chk::UseExpSection::Yes: pupx->setDefaultMaxUpgradeLevel(upgradeType, maxUpgradeLevel); break; case Chk::UseExpSection::No: upgr->setDefaultMaxUpgradeLevel(upgradeType, maxUpgradeLevel); break; case Chk::UseExpSection::YesIfAvailable: pupx != nullptr ? pupx->setDefaultMaxUpgradeLevel(upgradeType, maxUpgradeLevel) : upgr->setDefaultMaxUpgradeLevel(upgradeType, maxUpgradeLevel); break; case Chk::UseExpSection::NoIfOrigAvailable: upgr != nullptr ? upgr->setDefaultMaxUpgradeLevel(upgradeType, maxUpgradeLevel) : pupx->setDefaultMaxUpgradeLevel(upgradeType, maxUpgradeLevel); break; } } void Properties::setDefaultStartUpgradeLevel(Sc::Upgrade::Type upgradeType, size_t startUpgradeLevel, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( upgradeType < Sc::Upgrade::TotalOriginalTypes && upgr != nullptr ) upgr->setDefaultStartUpgradeLevel(upgradeType, startUpgradeLevel); if ( pupx != nullptr ) pupx->setDefaultStartUpgradeLevel(upgradeType, startUpgradeLevel); break; case Chk::UseExpSection::Both: upgr->setDefaultStartUpgradeLevel(upgradeType, startUpgradeLevel); pupx->setDefaultStartUpgradeLevel(upgradeType, startUpgradeLevel); break; case Chk::UseExpSection::Yes: pupx->setDefaultStartUpgradeLevel(upgradeType, startUpgradeLevel); break; case Chk::UseExpSection::No: upgr->setDefaultStartUpgradeLevel(upgradeType, startUpgradeLevel); break; case Chk::UseExpSection::YesIfAvailable: pupx != nullptr ? pupx->setDefaultStartUpgradeLevel(upgradeType, startUpgradeLevel) : upgr->setDefaultStartUpgradeLevel(upgradeType, startUpgradeLevel); break; case Chk::UseExpSection::NoIfOrigAvailable: upgr != nullptr ? upgr->setDefaultStartUpgradeLevel(upgradeType, startUpgradeLevel) : pupx->setDefaultStartUpgradeLevel(upgradeType, startUpgradeLevel); break; } } void Properties::setPlayerUsesDefaultUpgradeLeveling(Sc::Upgrade::Type upgradeType, size_t playerIndex, bool useDefault, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( upgradeType < Sc::Upgrade::TotalOriginalTypes && upgr != nullptr ) upgr->setPlayerUsesDefault(upgradeType, playerIndex, useDefault); if ( pupx != nullptr ) pupx->setPlayerUsesDefault(upgradeType, playerIndex, useDefault); break; case Chk::UseExpSection::Both: upgr->setPlayerUsesDefault(upgradeType, playerIndex, useDefault); pupx->setPlayerUsesDefault(upgradeType, playerIndex, useDefault); break; case Chk::UseExpSection::Yes: pupx->setPlayerUsesDefault(upgradeType, playerIndex, useDefault); break; case Chk::UseExpSection::No: upgr->setPlayerUsesDefault(upgradeType, playerIndex, useDefault); break; case Chk::UseExpSection::YesIfAvailable: pupx != nullptr ? pupx->setPlayerUsesDefault(upgradeType, playerIndex, useDefault) : upgr->setPlayerUsesDefault(upgradeType, playerIndex, useDefault); break; case Chk::UseExpSection::NoIfOrigAvailable: upgr != nullptr ? upgr->setPlayerUsesDefault(upgradeType, playerIndex, useDefault) : pupx->setPlayerUsesDefault(upgradeType, playerIndex, useDefault); break; } } void Properties::setUpgradesToDefault(Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: case Chk::UseExpSection::Both: *upgs = *UpgsSection::GetDefault(); *upgx = *UpgxSection::GetDefault(); *upgr = *UpgrSection::GetDefault(); *pupx = *PupxSection::GetDefault(); break; case Chk::UseExpSection::Yes: *upgx = *UpgxSection::GetDefault(); *pupx = *PupxSection::GetDefault(); break; case Chk::UseExpSection::No: *upgs = *UpgsSection::GetDefault(); *upgr = *UpgrSection::GetDefault(); break; case Chk::UseExpSection::YesIfAvailable: if ( upgx != nullptr ) *upgx = *UpgxSection::GetDefault(); else *upgs = *UpgsSection::GetDefault(); if ( pupx != nullptr ) *pupx = *PupxSection::GetDefault(); else *upgr = *UpgrSection::GetDefault(); break; case Chk::UseExpSection::NoIfOrigAvailable: if ( upgs != nullptr ) *upgs = *UpgsSection::GetDefault(); else *upgx = *UpgxSection::GetDefault(); if ( upgr != nullptr ) *upgr = *UpgrSection::GetDefault(); else *pupx = *PupxSection::GetDefault(); break; } } bool Properties::useExpansionTechCosts(Chk::UseExpSection useExp) const { switch ( useExp ) { case Chk::UseExpSection::Auto: return versions->isHybridOrAbove() ? true : false; case Chk::UseExpSection::Yes: true; case Chk::UseExpSection::No: false; case Chk::UseExpSection::NoIfOrigAvailable: return tecs != nullptr ? false : true; case Chk::UseExpSection::YesIfAvailable: default: return tecx != nullptr ? true : false; } } bool Properties::techUsesDefaultSettings(Sc::Tech::Type techType, Chk::UseExpSection useExp) const { return useExpansionTechCosts(useExp) ? tecx->techUsesDefaultSettings(techType) : tecs->techUsesDefaultSettings(techType); } u16 Properties::getTechMineralCost(Sc::Tech::Type techType, Chk::UseExpSection useExp) const { return useExpansionTechCosts(useExp) ? tecx->getTechMineralCost(techType) : tecs->getTechMineralCost(techType); } u16 Properties::getTechGasCost(Sc::Tech::Type techType, Chk::UseExpSection useExp) const { return useExpansionTechCosts(useExp) ? tecx->getTechGasCost(techType) : tecs->getTechGasCost(techType); } u16 Properties::getTechResearchTime(Sc::Tech::Type techType, Chk::UseExpSection useExp) const { return useExpansionTechCosts(useExp) ? tecx->getTechResearchTime(techType) : tecs->getTechResearchTime(techType); } u16 Properties::getTechEnergyCost(Sc::Tech::Type techType, Chk::UseExpSection useExp) const { return useExpansionTechCosts(useExp) ? tecx->getTechEnergyCost(techType) : tecs->getTechEnergyCost(techType); } void Properties::setTechUsesDefaultSettings(Sc::Tech::Type techType, bool useDefault, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( techType < Sc::Tech::TotalOriginalTypes && tecs != nullptr ) tecs->setTechUsesDefaultSettings(techType, useDefault); if ( tecx != nullptr ) tecx->setTechUsesDefaultSettings(techType, useDefault); break; case Chk::UseExpSection::Both: tecs->setTechUsesDefaultSettings(techType, useDefault); tecx->setTechUsesDefaultSettings(techType, useDefault); break; case Chk::UseExpSection::Yes: tecx->setTechUsesDefaultSettings(techType, useDefault); break; case Chk::UseExpSection::No: tecs->setTechUsesDefaultSettings(techType, useDefault); break; case Chk::UseExpSection::YesIfAvailable: tecx != nullptr ? tecx->setTechUsesDefaultSettings(techType, useDefault) : tecs->setTechUsesDefaultSettings(techType, useDefault); break; case Chk::UseExpSection::NoIfOrigAvailable: tecs != nullptr ? tecs->setTechUsesDefaultSettings(techType, useDefault) : tecx->setTechUsesDefaultSettings(techType, useDefault); break; } } void Properties::setTechMineralCost(Sc::Tech::Type techType, u16 mineralCost, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( techType < Sc::Tech::TotalOriginalTypes && tecs != nullptr ) tecs->setTechMineralCost(techType, mineralCost); if ( tecx != nullptr ) tecx->setTechMineralCost(techType, mineralCost); break; case Chk::UseExpSection::Both: tecs->setTechMineralCost(techType, mineralCost); tecx->setTechMineralCost(techType, mineralCost); break; case Chk::UseExpSection::Yes: tecx->setTechMineralCost(techType, mineralCost); break; case Chk::UseExpSection::No: tecs->setTechMineralCost(techType, mineralCost); break; case Chk::UseExpSection::YesIfAvailable: tecx != nullptr ? tecx->setTechMineralCost(techType, mineralCost) : tecs->setTechMineralCost(techType, mineralCost); break; case Chk::UseExpSection::NoIfOrigAvailable: tecs != nullptr ? tecs->setTechMineralCost(techType, mineralCost) : tecx->setTechMineralCost(techType, mineralCost); break; } } void Properties::setTechGasCost(Sc::Tech::Type techType, u16 gasCost, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( techType < Sc::Tech::TotalOriginalTypes && tecs != nullptr ) tecs->setTechGasCost(techType, gasCost); if ( tecx != nullptr ) tecx->setTechGasCost(techType, gasCost); break; case Chk::UseExpSection::Both: tecs->setTechGasCost(techType, gasCost); tecx->setTechGasCost(techType, gasCost); break; case Chk::UseExpSection::Yes: tecx->setTechGasCost(techType, gasCost); break; case Chk::UseExpSection::No: tecs->setTechGasCost(techType, gasCost); break; case Chk::UseExpSection::YesIfAvailable: tecx != nullptr ? tecx->setTechGasCost(techType, gasCost) : tecs->setTechGasCost(techType, gasCost); break; case Chk::UseExpSection::NoIfOrigAvailable: tecs != nullptr ? tecs->setTechGasCost(techType, gasCost) : tecx->setTechGasCost(techType, gasCost); break; } } void Properties::setTechResearchTime(Sc::Tech::Type techType, u16 researchTime, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( techType < Sc::Tech::TotalOriginalTypes && tecs != nullptr ) tecs->setTechResearchTime(techType, researchTime); if ( tecx != nullptr ) tecx->setTechResearchTime(techType, researchTime); break; case Chk::UseExpSection::Both: tecs->setTechResearchTime(techType, researchTime); tecx->setTechResearchTime(techType, researchTime); break; case Chk::UseExpSection::Yes: tecx->setTechResearchTime(techType, researchTime); break; case Chk::UseExpSection::No: tecs->setTechResearchTime(techType, researchTime); break; case Chk::UseExpSection::YesIfAvailable: tecx != nullptr ? tecx->setTechResearchTime(techType, researchTime) : tecs->setTechResearchTime(techType, researchTime); break; case Chk::UseExpSection::NoIfOrigAvailable: tecs != nullptr ? tecs->setTechResearchTime(techType, researchTime) : tecx->setTechResearchTime(techType, researchTime); break; } } void Properties::setTechEnergyCost(Sc::Tech::Type techType, u16 energyCost, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( techType < Sc::Tech::TotalOriginalTypes && tecs != nullptr ) tecs->setTechEnergyCost(techType, energyCost); if ( tecx != nullptr ) tecx->setTechEnergyCost(techType, energyCost); break; case Chk::UseExpSection::Both: tecs->setTechEnergyCost(techType, energyCost); tecx->setTechEnergyCost(techType, energyCost); break; case Chk::UseExpSection::Yes: tecx->setTechEnergyCost(techType, energyCost); break; case Chk::UseExpSection::No: tecs->setTechEnergyCost(techType, energyCost); break; case Chk::UseExpSection::YesIfAvailable: tecx != nullptr ? tecx->setTechEnergyCost(techType, energyCost) : tecs->setTechEnergyCost(techType, energyCost); break; case Chk::UseExpSection::NoIfOrigAvailable: tecs != nullptr ? tecs->setTechEnergyCost(techType, energyCost) : tecx->setTechEnergyCost(techType, energyCost); break; } } bool Properties::useExpansionTechAvailability(Chk::UseExpSection useExp) const { switch ( useExp ) { case Chk::UseExpSection::Auto: return versions->isHybridOrAbove() ? true : false; case Chk::UseExpSection::Yes: true; case Chk::UseExpSection::No: false; case Chk::UseExpSection::NoIfOrigAvailable: return ptec != nullptr ? false : true; case Chk::UseExpSection::YesIfAvailable: default: return ptex != nullptr ? true : false; } } bool Properties::techAvailable(Sc::Tech::Type techType, size_t playerIndex, Chk::UseExpSection useExp) const { return useExpansionTechAvailability(useExp) ? ptex->techAvailable(techType, playerIndex) : ptec->techAvailable(techType, playerIndex); } bool Properties::techResearched(Sc::Tech::Type techType, size_t playerIndex, Chk::UseExpSection useExp) const { return useExpansionTechAvailability(useExp) ? ptex->techResearched(techType, playerIndex) : ptec->techResearched(techType, playerIndex); } bool Properties::techDefaultAvailable(Sc::Tech::Type techType, Chk::UseExpSection useExp) const { return useExpansionTechAvailability(useExp) ? ptex->techDefaultAvailable(techType) : ptec->techDefaultAvailable(techType); } bool Properties::techDefaultResearched(Sc::Tech::Type techType, Chk::UseExpSection useExp) const { return useExpansionTechAvailability(useExp) ? ptex->techDefaultResearched(techType) : ptec->techDefaultResearched(techType); } bool Properties::playerUsesDefaultTechSettings(Sc::Tech::Type techType, size_t playerIndex, Chk::UseExpSection useExp) const { return useExpansionTechAvailability(useExp) ? ptex->playerUsesDefault(techType, playerIndex) : ptec->playerUsesDefault(techType, playerIndex); } void Properties::setTechAvailable(Sc::Tech::Type techType, size_t playerIndex, bool available, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( techType < Sc::Tech::TotalOriginalTypes && ptec != nullptr ) ptec->setTechAvailable(techType, playerIndex, available); if ( ptex != nullptr ) ptex->setTechAvailable(techType, playerIndex, available); break; case Chk::UseExpSection::Both: ptec->setTechAvailable(techType, playerIndex, available); ptex->setTechAvailable(techType, playerIndex, available); break; case Chk::UseExpSection::Yes: ptex->setTechAvailable(techType, playerIndex, available); break; case Chk::UseExpSection::No: ptec->setTechAvailable(techType, playerIndex, available); break; case Chk::UseExpSection::YesIfAvailable: ptex != nullptr ? ptex->setTechAvailable(techType, playerIndex, available) : ptec->setTechAvailable(techType, playerIndex, available); break; case Chk::UseExpSection::NoIfOrigAvailable: ptec != nullptr ? ptec->setTechAvailable(techType, playerIndex, available) : ptex->setTechAvailable(techType, playerIndex, available); break; } } void Properties::setTechResearched(Sc::Tech::Type techType, size_t playerIndex, bool researched, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( techType < Sc::Tech::TotalOriginalTypes && ptec != nullptr ) ptec->setTechResearched(techType, playerIndex, researched); if ( ptex != nullptr ) ptex->setTechResearched(techType, playerIndex, researched); break; case Chk::UseExpSection::Both: ptec->setTechResearched(techType, playerIndex, researched); ptex->setTechResearched(techType, playerIndex, researched); break; case Chk::UseExpSection::Yes: ptex->setTechResearched(techType, playerIndex, researched); break; case Chk::UseExpSection::No: ptec->setTechResearched(techType, playerIndex, researched); break; case Chk::UseExpSection::YesIfAvailable: ptex != nullptr ? ptex->setTechResearched(techType, playerIndex, researched) : ptec->setTechResearched(techType, playerIndex, researched); break; case Chk::UseExpSection::NoIfOrigAvailable: ptec != nullptr ? ptec->setTechResearched(techType, playerIndex, researched) : ptex->setTechResearched(techType, playerIndex, researched); break; } } void Properties::setDefaultTechAvailable(Sc::Tech::Type techType, bool available, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( techType < Sc::Tech::TotalOriginalTypes && ptec != nullptr ) ptec->setDefaultTechAvailable(techType, available); if ( ptex != nullptr ) ptex->setDefaultTechAvailable(techType, available); break; case Chk::UseExpSection::Both: ptec->setDefaultTechAvailable(techType, available); ptex->setDefaultTechAvailable(techType, available); break; case Chk::UseExpSection::Yes: ptex->setDefaultTechAvailable(techType, available); break; case Chk::UseExpSection::No: ptec->setDefaultTechAvailable(techType, available); break; case Chk::UseExpSection::YesIfAvailable: ptex != nullptr ? ptex->setDefaultTechAvailable(techType, available) : ptec->setDefaultTechAvailable(techType, available); break; case Chk::UseExpSection::NoIfOrigAvailable: ptec != nullptr ? ptec->setDefaultTechAvailable(techType, available) : ptex->setDefaultTechAvailable(techType, available); break; } } void Properties::setDefaultTechResearched(Sc::Tech::Type techType, bool researched, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( techType < Sc::Tech::TotalOriginalTypes && ptec != nullptr ) ptec->setDefaultTechResearched(techType, researched); if ( ptex != nullptr ) ptex->setDefaultTechResearched(techType, researched); break; case Chk::UseExpSection::Both: ptec->setDefaultTechResearched(techType, researched); ptex->setDefaultTechResearched(techType, researched); break; case Chk::UseExpSection::Yes: ptex->setDefaultTechResearched(techType, researched); break; case Chk::UseExpSection::No: ptec->setDefaultTechResearched(techType, researched); break; case Chk::UseExpSection::YesIfAvailable: ptex != nullptr ? ptex->setDefaultTechResearched(techType, researched) : ptec->setDefaultTechResearched(techType, researched); break; case Chk::UseExpSection::NoIfOrigAvailable: ptec != nullptr ? ptec->setDefaultTechResearched(techType, researched) : ptex->setDefaultTechResearched(techType, researched); break; } } void Properties::setPlayerUsesDefaultTechSettings(Sc::Tech::Type techType, size_t playerIndex, bool useDefault, Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: if ( techType < Sc::Tech::TotalOriginalTypes && ptec != nullptr ) ptec->setPlayerUsesDefault(techType, playerIndex, useDefault); if ( ptex != nullptr ) ptex->setPlayerUsesDefault(techType, playerIndex, useDefault); break; case Chk::UseExpSection::Both: ptec->setPlayerUsesDefault(techType, playerIndex, useDefault); ptex->setPlayerUsesDefault(techType, playerIndex, useDefault); break; case Chk::UseExpSection::Yes: ptex->setPlayerUsesDefault(techType, playerIndex, useDefault); break; case Chk::UseExpSection::No: ptec->setPlayerUsesDefault(techType, playerIndex, useDefault); break; case Chk::UseExpSection::YesIfAvailable: ptex != nullptr ? ptex->setPlayerUsesDefault(techType, playerIndex, useDefault) : ptec->setPlayerUsesDefault(techType, playerIndex, useDefault); break; case Chk::UseExpSection::NoIfOrigAvailable: ptec != nullptr ? ptec->setPlayerUsesDefault(techType, playerIndex, useDefault) : ptex->setPlayerUsesDefault(techType, playerIndex, useDefault); break; } } void Properties::setTechsToDefault(Chk::UseExpSection useExp) { switch ( useExp ) { case Chk::UseExpSection::Auto: case Chk::UseExpSection::Both: *tecs = *TecsSection::GetDefault(); *tecx = *TecxSection::GetDefault(); *ptec = *PtecSection::GetDefault(); *ptex = *PtexSection::GetDefault(); break; case Chk::UseExpSection::Yes: *tecx = *TecxSection::GetDefault(); *ptex = *PtexSection::GetDefault(); break; case Chk::UseExpSection::No: *tecs = *TecsSection::GetDefault(); *ptec = *PtecSection::GetDefault(); break; case Chk::UseExpSection::YesIfAvailable: if ( tecx != nullptr ) *tecx = *TecxSection::GetDefault(); else *tecs = *TecsSection::GetDefault(); if ( ptex != nullptr ) *ptex = *PtexSection::GetDefault(); else *ptec = *PtecSection::GetDefault(); break; case Chk::UseExpSection::NoIfOrigAvailable: if ( tecs != nullptr ) *tecs = *TecsSection::GetDefault(); else *tecx = *TecxSection::GetDefault(); if ( ptec != nullptr ) *ptec = *PtecSection::GetDefault(); else *ptex = *PtexSection::GetDefault(); break; } } void Properties::appendUsage(size_t stringId, std::vector<Chk::StringUser> & stringUsers, u32 userMask) const { if ( (userMask & Chk::StringUserFlag::OriginalUnitSettings) == Chk::StringUserFlag::OriginalUnitSettings ) unis->appendUsage(stringId, stringUsers); if ( (userMask & Chk::StringUserFlag::ExpansionUnitSettings) == Chk::StringUserFlag::ExpansionUnitSettings ) unix->appendUsage(stringId, stringUsers); } bool Properties::stringUsed(size_t stringId, u32 userMask) const { return ((userMask & Chk::StringUserFlag::OriginalUnitSettings) == Chk::StringUserFlag::OriginalUnitSettings && unis->stringUsed(stringId)) || ((userMask & Chk::StringUserFlag::ExpansionUnitSettings) == Chk::StringUserFlag::ExpansionUnitSettings && unix->stringUsed(stringId)); } void Properties::markUsedStrings(std::bitset<Chk::MaxStrings> & stringIdUsed, u32 userMask) const { if ( (userMask & Chk::StringUserFlag::OriginalUnitSettings) == Chk::StringUserFlag::OriginalUnitSettings ) unis->markUsedStrings(stringIdUsed); if ( (userMask & Chk::StringUserFlag::ExpansionUnitSettings) == Chk::StringUserFlag::ExpansionUnitSettings ) unix->markUsedStrings(stringIdUsed); } void Properties::remapStringIds(const std::map<u32, u32> & stringIdRemappings) { unis->remapStringIds(stringIdRemappings); unix->remapStringIds(stringIdRemappings); } void Properties::deleteString(size_t stringId) { unis->deleteString(stringId); unix->deleteString(stringId); } void Properties::set(std::unordered_map<SectionName, Section> & sections) { unis = GetSection<UnisSection>(sections, SectionName::UNIS); unix = GetSection<UnixSection>(sections, SectionName::UNIx); puni = GetSection<PuniSection>(sections, SectionName::PUNI); upgs = GetSection<UpgsSection>(sections, SectionName::UPGS); upgx = GetSection<UpgxSection>(sections, SectionName::UPGx); upgr = GetSection<UpgrSection>(sections, SectionName::UPGR); pupx = GetSection<PupxSection>(sections, SectionName::PUPx); tecs = GetSection<TecsSection>(sections, SectionName::TECS); tecx = GetSection<TecxSection>(sections, SectionName::TECx); ptec = GetSection<PtecSection>(sections, SectionName::PTEC); ptex = GetSection<PtexSection>(sections, SectionName::PTEx); if ( unis == nullptr ) unis = UnisSection::GetDefault(); if ( unix == nullptr ) unix = UnixSection::GetDefault(); if ( puni == nullptr ) puni = PuniSection::GetDefault(); if ( upgs == nullptr ) upgs = UpgsSection::GetDefault(); if ( upgx == nullptr ) upgx = UpgxSection::GetDefault(); if ( upgr == nullptr ) upgr = UpgrSection::GetDefault(); if ( pupx == nullptr ) pupx = PupxSection::GetDefault(); if ( tecs == nullptr ) tecs = TecsSection::GetDefault(); if ( tecx == nullptr ) tecx = TecxSection::GetDefault(); if ( ptec == nullptr ) ptec = PtecSection::GetDefault(); if ( ptex == nullptr ) ptex = PtexSection::GetDefault(); } void Properties::clear() { unis = nullptr; unix = nullptr; puni = nullptr; upgs = nullptr; upgx = nullptr; upgr = nullptr; pupx = nullptr; tecs = nullptr; tecx = nullptr; ptec = nullptr; ptex = nullptr; } Triggers::Triggers(bool useDefault) : LocationSynchronizer(), strings(nullptr), layers(nullptr) { if ( useDefault ) { uprp = UprpSection::GetDefault(); // CUWP - Create unit with properties properties upus = UpusSection::GetDefault(); // CUWP usage trig = TrigSection::GetDefault(); // Triggers mbrf = MbrfSection::GetDefault(); // Mission briefing triggers swnm = SwnmSection::GetDefault(); // Switch names wav = WavSection::GetDefault(); // Sound names ktrg = KtrgSection::GetDefault(); // Trigger extensions ktgp = KtgpSection::GetDefault(); // Trigger groups if ( wav == nullptr || swnm == nullptr || mbrf == nullptr || trig == nullptr || upus == nullptr || uprp == nullptr || ktrg == nullptr || ktgp == nullptr ) { throw ScenarioAllocationFailure( wav == nullptr ? ChkSection::getNameString(SectionName::WAV) : (swnm == nullptr ? ChkSection::getNameString(SectionName::SWNM) : (mbrf == nullptr ? ChkSection::getNameString(SectionName::MBRF) : (trig == nullptr ? ChkSection::getNameString(SectionName::TRIG) : (upus == nullptr ? ChkSection::getNameString(SectionName::UPUS) : (uprp == nullptr ? ChkSection::getNameString(SectionName::UPRP) : (ktrg == nullptr ? ChkSection::getNameString(SectionName::KTRG) : ChkSection::getNameString(SectionName::KTGP)))))))); } } } bool Triggers::empty() const { return uprp == nullptr && upus == nullptr && trig == nullptr && mbrf == nullptr && swnm == nullptr && wav == nullptr && ktrg == nullptr && ktgp == nullptr; } Chk::Cuwp Triggers::getCuwp(size_t cuwpIndex) const { return uprp->getCuwp(cuwpIndex); } void Triggers::setCuwp(size_t cuwpIndex, const Chk::Cuwp & cuwp) { return uprp->setCuwp(cuwpIndex, cuwp); } size_t Triggers::addCuwp(const Chk::Cuwp & cuwp, bool fixUsageBeforeAdding, size_t excludedTriggerIndex, size_t excludedTriggerActionIndex) { size_t found = uprp->findCuwp(cuwp); if ( found < Sc::Unit::MaxCuwps ) return found; else { if ( fixUsageBeforeAdding ) fixCuwpUsage(excludedTriggerIndex, excludedTriggerActionIndex); size_t nextUnused = upus->getNextUnusedCuwpIndex(); if ( nextUnused < Sc::Unit::MaxCuwps ) uprp->setCuwp(nextUnused, cuwp); return nextUnused; } } void Triggers::fixCuwpUsage(size_t excludedTriggerIndex, size_t excludedTriggerActionIndex) { for ( size_t i=0; i<Sc::Unit::MaxCuwps; i++ ) upus->setCuwpUsed(i, false); size_t numTriggers = trig->numTriggers(); for ( size_t triggerIndex=0; triggerIndex<numTriggers; triggerIndex++ ) { Chk::TriggerPtr trigger = trig->getTrigger(triggerIndex); for ( size_t actionIndex=0; actionIndex < Chk::Trigger::MaxActions; actionIndex++ ) { Chk::Action & action = trigger->action(actionIndex); if ( action.actionType == Chk::Action::Type::CreateUnitWithProperties && action.number < Sc::Unit::MaxCuwps && !(triggerIndex == excludedTriggerIndex && actionIndex == excludedTriggerActionIndex) ) upus->setCuwpUsed(action.number, true); } } } bool Triggers::cuwpUsed(size_t cuwpIndex) const { return upus->cuwpUsed(cuwpIndex); } void Triggers::setCuwpUsed(size_t cuwpIndex, bool cuwpUsed) { upus->setCuwpUsed(cuwpIndex, cuwpUsed); } size_t Triggers::numTriggers() const { return trig->numTriggers(); } std::shared_ptr<Chk::Trigger> Triggers::getTrigger(size_t triggerIndex) { return trig->getTrigger(triggerIndex); } const std::shared_ptr<Chk::Trigger> Triggers::getTrigger(size_t triggerIndex) const { return trig->getTrigger(triggerIndex); } size_t Triggers::addTrigger(std::shared_ptr<Chk::Trigger> trigger) { return trig->addTrigger(trigger); } void Triggers::insertTrigger(size_t triggerIndex, std::shared_ptr<Chk::Trigger> trigger) { trig->insertTrigger(triggerIndex, trigger); fixTriggerExtensions(); } void Triggers::deleteTrigger(size_t triggerIndex) { trig->deleteTrigger(triggerIndex); fixTriggerExtensions(); } void Triggers::moveTrigger(size_t triggerIndexFrom, size_t triggerIndexTo) { trig->moveTrigger(triggerIndexFrom, triggerIndexTo); fixTriggerExtensions(); } std::deque<Chk::TriggerPtr> Triggers::replaceRange(size_t beginIndex, size_t endIndex, std::deque<Chk::TriggerPtr> & triggers) { return trig->replaceRange(beginIndex, endIndex, triggers); fixTriggerExtensions(); } Chk::ExtendedTrigDataPtr Triggers::getTriggerExtension(size_t triggerIndex, bool addIfNotFound) { auto trigger = trig->getTrigger(triggerIndex); if ( trigger != nullptr ) { size_t extendedTrigDataIndex = trigger->getExtendedDataIndex(); auto extendedTrigger = ktrg->getExtendedTrigger(extendedTrigDataIndex); if ( extendedTrigger != nullptr ) return extendedTrigger; else if ( addIfNotFound ) { auto newExtendedTrigData = Chk::ExtendedTrigDataPtr(new Chk::ExtendedTrigData()); size_t newExtendedTrigDataIndex = ktrg->addExtendedTrigger(newExtendedTrigData); if ( newExtendedTrigDataIndex != 0 ) { trigger->setExtendedDataIndex(newExtendedTrigDataIndex); return newExtendedTrigData; } } } return nullptr; } const Chk::ExtendedTrigDataPtr Triggers::getTriggerExtension(size_t triggerIndex) const { auto trigger = trig->getTrigger(triggerIndex); if ( trigger != nullptr ) { size_t extendedTrigDataIndex = trigger->getExtendedDataIndex(); auto extendedTrigger = ktrg->getExtendedTrigger(extendedTrigDataIndex); if ( extendedTrigger != nullptr ) return extendedTrigger; } return nullptr; } void Triggers::deleteTriggerExtension(size_t triggerIndex) { auto trigger = trig->getTrigger(triggerIndex); if ( trigger != nullptr ) { size_t extendedTrigDataIndex = trigger->getExtendedDataIndex(); if ( extendedTrigDataIndex != 0 ) { trigger->clearExtendedDataIndex(); ktrg->deleteExtendedTrigger(extendedTrigDataIndex); } } } void Triggers::fixTriggerExtensions() { std::set<size_t> usedExtendedTrigDataIndexes; size_t numTriggers = trig->numTriggers(); for ( size_t i=0; i<numTriggers; i++ ) { Chk::TriggerPtr trigger = trig->getTrigger(i); if ( trigger != nullptr ) { size_t extendedDataIndex = trigger->getExtendedDataIndex(); if ( extendedDataIndex != Chk::ExtendedTrigDataIndex::None ) { Chk::ExtendedTrigDataPtr extension = ktrg->getExtendedTrigger(extendedDataIndex); if ( extension == nullptr ) // Invalid extendedDataIndex trigger->clearExtendedDataIndex(); else if ( usedExtendedTrigDataIndexes.find(extendedDataIndex) == usedExtendedTrigDataIndexes.end() ) // Valid extension { extension->trigNum = (u32)i; // Ensure the trigNum is correct usedExtendedTrigDataIndexes.insert(extendedDataIndex); } else // Same extension used by multiple triggers trigger->clearExtendedDataIndex(); } } } size_t numTriggerExtensions = ktrg->numExtendedTriggers(); for ( size_t i=0; i<numTriggerExtensions; i++ ) { Chk::ExtendedTrigDataPtr extension = ktrg->getExtendedTrigger(i); if ( extension != nullptr && usedExtendedTrigDataIndexes.find(i) == usedExtendedTrigDataIndexes.end() ) // Extension exists, but no trigger uses it { if ( extension->trigNum != Chk::ExtendedTrigData::TrigNum::None ) // Refers to a trigger { Chk::TriggerPtr trigger = trig->getTrigger(extension->trigNum); if ( trigger != nullptr && trigger->getExtendedDataIndex() == Chk::ExtendedTrigDataIndex::None ) // This trigger exists without an extension trigger->setExtendedDataIndex(i); // Link up extension to the trigger else if ( trigger == nullptr ) // Trigger does not exist ktrg->deleteExtendedTrigger(i); // Delete the extension } else if ( extension->trigNum == Chk::ExtendedTrigData::TrigNum::None ) // Does not refer to a trigger ktrg->deleteExtendedTrigger(i); // Delete the extension } } } size_t Triggers::getCommentStringId(size_t triggerIndex) const { auto trigger = trig->getTrigger(triggerIndex); if ( trigger != nullptr ) return trigger->getComment(); else return Chk::StringId::NoString; } size_t Triggers::getExtendedCommentStringId(size_t triggerIndex) const { const Chk::ExtendedTrigDataPtr extension = getTriggerExtension(triggerIndex); if ( extension != nullptr ) return extension->commentStringId; return Chk::StringId::NoString; } void Triggers::setExtendedCommentStringId(size_t triggerIndex, size_t stringId) { Chk::ExtendedTrigDataPtr extension = getTriggerExtension(triggerIndex, stringId != Chk::StringId::NoString); if ( extension != nullptr ) { extension->commentStringId = (u32)stringId; if ( stringId == Chk::StringId::NoString && extension->isBlank() ) deleteTriggerExtension(triggerIndex); } } size_t Triggers::getExtendedNotesStringId(size_t triggerIndex) const { const Chk::ExtendedTrigDataPtr extension = getTriggerExtension(triggerIndex); if ( extension != nullptr ) return extension->notesStringId; return Chk::StringId::NoString; } void Triggers::setExtendedNotesStringId(size_t triggerIndex, size_t stringId) { Chk::ExtendedTrigDataPtr extension = getTriggerExtension(triggerIndex, stringId != Chk::StringId::NoString); if ( extension != nullptr ) { extension->notesStringId = (u32)stringId; if ( stringId == Chk::StringId::NoString && extension->isBlank() ) deleteTriggerExtension(triggerIndex); } } size_t Triggers::numBriefingTriggers() const { return mbrf->numBriefingTriggers(); } std::shared_ptr<Chk::Trigger> Triggers::getBriefingTrigger(size_t briefingTriggerIndex) { return mbrf->getBriefingTrigger(briefingTriggerIndex); } const std::shared_ptr<Chk::Trigger> Triggers::getBriefingTrigger(size_t briefingTriggerIndex) const { return mbrf->getBriefingTrigger(briefingTriggerIndex); } size_t Triggers::addBriefingTrigger(std::shared_ptr<Chk::Trigger> briefingTrigger) { return mbrf->addBriefingTrigger(briefingTrigger); } void Triggers::insertBriefingTrigger(size_t briefingTriggerIndex, std::shared_ptr<Chk::Trigger> briefingTrigger) { mbrf->insertBriefingTrigger(briefingTriggerIndex, briefingTrigger); } void Triggers::deleteBriefingTrigger(size_t briefingTriggerIndex) { mbrf->deleteBriefingTrigger(briefingTriggerIndex); } void Triggers::moveBriefingTrigger(size_t briefingTriggerIndexFrom, size_t briefingTriggerIndexTo) { mbrf->moveBriefingTrigger(briefingTriggerIndexFrom, briefingTriggerIndexTo); } size_t Triggers::getSwitchNameStringId(size_t switchIndex) const { return swnm->getSwitchNameStringId(switchIndex); } void Triggers::setSwitchNameStringId(size_t switchIndex, size_t stringId) { swnm->setSwitchNameStringId(switchIndex, stringId); } size_t Triggers::addSound(size_t stringId) { return wav->addSound(stringId); } bool Triggers::stringIsSound(size_t stringId) const { return wav->stringIsSound(stringId); } size_t Triggers::getSoundStringId(size_t soundIndex) const { return wav->getSoundStringId(soundIndex); } void Triggers::setSoundStringId(size_t soundIndex, size_t soundStringId) { wav->setSoundStringId(soundIndex, soundStringId); } bool Triggers::locationUsed(size_t locationId) const { return trig->locationUsed(locationId); } void Triggers::appendUsage(size_t stringId, std::vector<Chk::StringUser> & stringUsers, Chk::Scope storageScope, u32 userMask) const { if ( (storageScope & Chk::Scope::Game) == Chk::Scope::Game ) { if ( (userMask & Chk::StringUserFlag::Sound) != Chk::StringUserFlag::None ) wav->appendUsage(stringId, stringUsers); if ( (userMask & Chk::StringUserFlag::Switch) != Chk::StringUserFlag::None ) swnm->appendUsage(stringId, stringUsers); if ( (userMask & Chk::StringUserFlag::AnyTrigger) != Chk::StringUserFlag::None ) trig->appendUsage(stringId, stringUsers, userMask); if ( (userMask & Chk::StringUserFlag::AnyBriefingTrigger) != Chk::StringUserFlag::None ) mbrf->appendUsage(stringId, stringUsers, userMask); } if ( (storageScope & Chk::Scope::Editor) == Chk::Scope::Editor && (userMask & Chk::StringUserFlag::AnyTriggerExtension) != Chk::StringUserFlag::None ) ktrg->appendUsage(stringId, stringUsers, userMask); } bool Triggers::stringUsed(size_t stringId, Chk::Scope storageScope, u32 userMask) const { if ( storageScope == Chk::Scope::Game ) { return (userMask & Chk::StringUserFlag::Sound) == Chk::StringUserFlag::Sound && wav->stringUsed(stringId) || (userMask & Chk::StringUserFlag::Switch) == Chk::StringUserFlag::Switch && swnm->stringUsed(stringId) || (userMask & Chk::StringUserFlag::AnyTrigger) > 0 && trig->stringUsed(stringId, userMask) || (userMask & Chk::StringUserFlag::AnyBriefingTrigger) > 0 && mbrf->stringUsed(stringId, userMask); } else return storageScope == Chk::Scope::Editor && (userMask & Chk::StringUserFlag::AnyTriggerExtension) > 0 && ktrg->editorStringUsed(stringId, userMask); } bool Triggers::gameStringUsed(size_t stringId, u32 userMask) const { return (userMask & Chk::StringUserFlag::AnyTrigger) > 0 && trig->gameStringUsed(stringId, userMask) || (userMask & Chk::StringUserFlag::AnyBriefingTrigger) > 0 && mbrf->stringUsed(stringId); } bool Triggers::editorStringUsed(size_t stringId, Chk::Scope storageScope, u32 userMask) const { if ( storageScope == Chk::Scope::Game ) { return (userMask & Chk::StringUserFlag::Sound) == Chk::StringUserFlag::Sound && wav->stringUsed(stringId) || (userMask & Chk::StringUserFlag::Switch) == Chk::StringUserFlag::Switch && swnm->stringUsed(stringId) || (userMask & Chk::StringUserFlag::TriggerAction) == Chk::StringUserFlag::TriggerAction && trig->commentStringUsed(stringId) || (userMask & Chk::StringUserFlag::AnyTriggerExtension) > 0 && ktrg->editorStringUsed(stringId, userMask); } else return storageScope == Chk::Scope::Editor && (userMask & Chk::StringUserFlag::AnyTriggerExtension) > 0 && ktrg->editorStringUsed(stringId, userMask); } void Triggers::markUsedLocations(std::bitset<Chk::TotalLocations+1> & locationIdUsed) const { trig->markUsedLocations(locationIdUsed); } void Triggers::markUsedStrings(std::bitset<Chk::MaxStrings> & stringIdUsed, Chk::Scope storageScope, u32 userMask) const { if ( storageScope == Chk::Scope::Game ) { if ( (userMask & Chk::StringUserFlag::Sound) == Chk::StringUserFlag::Sound ) wav->markUsedStrings(stringIdUsed); if ( (userMask & Chk::StringUserFlag::Switch) == Chk::StringUserFlag::Switch ) swnm->markUsedStrings(stringIdUsed); if ( (userMask & Chk::StringUserFlag::AnyTrigger) > 0 ) trig->markUsedStrings(stringIdUsed, userMask); if ( (userMask & Chk::StringUserFlag::AnyBriefingTrigger) > 0 ) mbrf->markUsedStrings(stringIdUsed, userMask); } else if ( storageScope == Chk::Scope::Editor && (userMask & Chk::StringUserFlag::AnyTriggerExtension) > 0 ) ktrg->markUsedEditorStrings(stringIdUsed, userMask); } void Triggers::markUsedGameStrings(std::bitset<Chk::MaxStrings> & stringIdUsed, u32 userMask) const { if ( (userMask & Chk::StringUserFlag::AnyTrigger) > 0 ) trig->markUsedGameStrings(stringIdUsed); if ( (userMask & Chk::StringUserFlag::AnyBriefingTrigger) > 0 ) mbrf->markUsedStrings(stringIdUsed); } void Triggers::markUsedEditorStrings(std::bitset<Chk::MaxStrings> & stringIdUsed, Chk::Scope storageScope, u32 userMask) const { if ( storageScope == Chk::Scope::Game ) { if ( (userMask & Chk::StringUserFlag::Sound) == Chk::StringUserFlag::Sound ) wav->markUsedStrings(stringIdUsed); if ( (userMask & Chk::StringUserFlag::Switch) == Chk::StringUserFlag::Switch ) swnm->markUsedStrings(stringIdUsed); if ( (userMask & Chk::StringUserFlag::TriggerAction) == Chk::StringUserFlag::TriggerAction ) trig->markUsedCommentStrings(stringIdUsed); } else if ( storageScope == Chk::Scope::Editor && (userMask & Chk::StringUserFlag::AnyTriggerExtension) > 0 ) ktrg->markUsedEditorStrings(stringIdUsed, userMask); } void Triggers::remapLocationIds(const std::map<u32, u32> & locationIdRemappings) { trig->remapLocationIds(locationIdRemappings); } void Triggers::remapStringIds(const std::map<u32, u32> & stringIdRemappings, Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Game ) { wav->remapStringIds(stringIdRemappings); swnm->remapStringIds(stringIdRemappings); trig->remapStringIds(stringIdRemappings); mbrf->remapStringIds(stringIdRemappings); } else if ( storageScope == Chk::Scope::Editor ) ktrg->remapEditorStringIds(stringIdRemappings); } void Triggers::deleteLocation(size_t locationId) { trig->deleteLocation(locationId); } void Triggers::deleteString(size_t stringId, Chk::Scope storageScope) { if ( storageScope == Chk::Scope::Game ) { wav->deleteString(stringId); swnm->deleteString(stringId); trig->deleteString(stringId); mbrf->deleteString(stringId); } else if ( storageScope == Chk::Scope::Editor ) ktrg->deleteEditorString(stringId); } void Triggers::set(std::unordered_map<SectionName, Section> & sections) { uprp = GetSection<UprpSection>(sections, SectionName::UPRP); upus = GetSection<UpusSection>(sections, SectionName::UPUS); trig = GetSection<TrigSection>(sections, SectionName::TRIG); mbrf = GetSection<MbrfSection>(sections, SectionName::MBRF); swnm = GetSection<SwnmSection>(sections, SectionName::SWNM); wav = GetSection<WavSection>(sections, SectionName::WAV); ktrg = GetSection<KtrgSection>(sections, SectionName::KTRG); ktgp = GetSection<KtgpSection>(sections, SectionName::KTGP); if ( uprp == nullptr ) uprp = UprpSection::GetDefault(); if ( upus == nullptr ) upus = UpusSection::GetDefault(); if ( trig == nullptr ) trig = TrigSection::GetDefault(); if ( mbrf == nullptr ) mbrf = MbrfSection::GetDefault(); if ( swnm == nullptr ) swnm = SwnmSection::GetDefault(); if ( wav == nullptr ) wav = WavSection::GetDefault(); if ( ktrg == nullptr ) ktrg = KtrgSection::GetDefault(); if ( ktgp == nullptr ) ktgp = KtgpSection::GetDefault(); } void Triggers::clear() { uprp = nullptr; upus = nullptr; trig = nullptr; mbrf = nullptr; swnm = nullptr; wav = nullptr; ktrg = nullptr; ktgp = nullptr; }
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/boj2573.cpp
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boj2573.cpp
#include<stdio.h> #include<string.h> int n, m, ar[303][303], vis[303][303]; int dx[4] = {1,0,-1,0}, dy[4] = {0,1,0,-1}; void dfs(int x, int y) { vis[x][y] = 1; for(int i = 0; i < 4; i++){ int nx = x+dx[i]; int ny = y+dy[i]; if(ar[nx][ny]){ dfs(nx,ny); } } } int main() { memset(ar, -1, sizeof(ar)); scanf("%d %d", &n, &m); for(int i = 1; i <= n; i++){ for(int j = 1; j <= m; j++){ scanf("%d", &ar[i][j]); } } int ans = 0; while(1) { memset(vis, 0, sizeof(vis)); int cnt = 0; for(int i = 1; i <= n; i++){ for(int j = 1; j <= m; j++){ if(ar[i][j]){ cnt++; dfs(i,j); } } } if(cnt == 0){ ans = 0; break; } else if(cnt == 1){ break; } else{ for(int i = 1; i <= n; i++){ for(int j = 1; j <= m; j++){ if(ar[i][j]) ar[i][j]--; } } ans++; } } printf("%d", ans); }
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subarraySumEqualsK.cpp
// count no of subarrays class Solution { public: int subarraySum(vector<int>& nums, int k) { unordered_map<int, int> um; int count = 0; int sum = 0; int n = nums.size(); for(int i = 0; i < n; i++) { sum += nums[i]; if(sum == k) count++; if(um.find(sum - k) != um.end()) count += um[sum - k]; um[sum]++; } return count; } }; // position of first subarray #include <iostream> using namespace std; int main() { //code int t; cin >> t; while(t--) { int n, s; cin >> n >> s; int a[n]; for(int i = 0; i < n; i++) cin >> a[i]; int sum = 0, pivot = 0, flag = 0; for(int i = 0; i < n; i++) { sum += a[i]; while(sum > s) { sum -= a[pivot]; pivot++; } if(sum == s) { cout << pivot + 1 << " " << i + 1 << "\n"; flag = 1; break; } } if(flag == 0) cout << -1 << "\n"; } return 0; }
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page_state.mojom.cc
// content/common/page_state.mojom.cc is auto generated by mojom_bindings_generator.py, do not edit // Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #if defined(__clang__) #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wunused-private-field" #elif defined(_MSC_VER) #pragma warning(push) #pragma warning(disable:4056) #pragma warning(disable:4065) #pragma warning(disable:4756) #endif #include "content/common/page_state.mojom.h" #include <math.h> #include <stdint.h> #include <utility> #include "base/hash/md5_constexpr.h" #include "base/logging.h" #include "base/run_loop.h" #include "base/task/common/task_annotator.h" #include "mojo/public/cpp/bindings/lib/generated_code_util.h" #include "mojo/public/cpp/bindings/lib/message_internal.h" #include "mojo/public/cpp/bindings/lib/serialization_util.h" #include "mojo/public/cpp/bindings/lib/unserialized_message_context.h" #include "mojo/public/cpp/bindings/lib/validate_params.h" #include "mojo/public/cpp/bindings/lib/validation_context.h" #include "mojo/public/cpp/bindings/lib/validation_errors.h" #include "mojo/public/interfaces/bindings/interface_control_messages.mojom.h" #include "content/common/page_state.mojom-params-data.h" #include "content/common/page_state.mojom-shared-message-ids.h" #include "content/common/page_state.mojom-import-headers.h" #ifndef CONTENT_COMMON_PAGE_STATE_MOJOM_JUMBO_H_ #define CONTENT_COMMON_PAGE_STATE_MOJOM_JUMBO_H_ #include "mojo/public/cpp/base/string16_mojom_traits.h" #include "mojo/public/cpp/base/time_mojom_traits.h" #include "ui/gfx/geometry/mojom/geometry_mojom_traits.h" #include "url/mojom/url_gurl_mojom_traits.h" #endif namespace content { namespace history { namespace mojom { DEPRECATED_FileSystemFile::DEPRECATED_FileSystemFile() : filesystem_url(), offset(), length(), modification_time() {} DEPRECATED_FileSystemFile::DEPRECATED_FileSystemFile( const ::GURL& filesystem_url_in, uint64_t offset_in, uint64_t length_in, ::base::Time modification_time_in) : filesystem_url(std::move(filesystem_url_in)), offset(std::move(offset_in)), length(std::move(length_in)), modification_time(std::move(modification_time_in)) {} DEPRECATED_FileSystemFile::~DEPRECATED_FileSystemFile() = default; bool DEPRECATED_FileSystemFile::Validate( const void* data, mojo::internal::ValidationContext* validation_context) { return Data_::Validate(data, validation_context); } File::File() : path(), offset(), length(), modification_time() {} File::File( const ::base::string16& path_in, uint64_t offset_in, uint64_t length_in, ::base::Time modification_time_in) : path(std::move(path_in)), offset(std::move(offset_in)), length(std::move(length_in)), modification_time(std::move(modification_time_in)) {} File::~File() = default; bool File::Validate( const void* data, mojo::internal::ValidationContext* validation_context) { return Data_::Validate(data, validation_context); } RequestBody::RequestBody() : elements(), identifier(), contains_sensitive_info() {} RequestBody::RequestBody( std::vector<ElementPtr> elements_in, int64_t identifier_in, bool contains_sensitive_info_in) : elements(std::move(elements_in)), identifier(std::move(identifier_in)), contains_sensitive_info(std::move(contains_sensitive_info_in)) {} RequestBody::~RequestBody() = default; bool RequestBody::Validate( const void* data, mojo::internal::ValidationContext* validation_context) { return Data_::Validate(data, validation_context); } HttpBody::HttpBody() : http_content_type(), request_body(), contains_passwords(false) {} HttpBody::HttpBody( const base::Optional<::base::string16>& http_content_type_in, RequestBodyPtr request_body_in, bool contains_passwords_in) : http_content_type(std::move(http_content_type_in)), request_body(std::move(request_body_in)), contains_passwords(std::move(contains_passwords_in)) {} HttpBody::~HttpBody() = default; bool HttpBody::Validate( const void* data, mojo::internal::ValidationContext* validation_context) { return Data_::Validate(data, validation_context); } ViewState::ViewState() : visual_viewport_scroll_offset(), scroll_offset(), page_scale_factor(), scroll_anchor_selector(), scroll_anchor_offset(), scroll_anchor_simhash(0ULL) {} ViewState::ViewState( const ::gfx::PointF& visual_viewport_scroll_offset_in, const ::gfx::Point& scroll_offset_in, double page_scale_factor_in) : visual_viewport_scroll_offset(std::move(visual_viewport_scroll_offset_in)), scroll_offset(std::move(scroll_offset_in)), page_scale_factor(std::move(page_scale_factor_in)), scroll_anchor_selector(), scroll_anchor_offset(), scroll_anchor_simhash(0ULL) {} ViewState::ViewState( const ::gfx::PointF& visual_viewport_scroll_offset_in, const ::gfx::Point& scroll_offset_in, double page_scale_factor_in, const base::Optional<::base::string16>& scroll_anchor_selector_in, const base::Optional<::gfx::PointF>& scroll_anchor_offset_in, uint64_t scroll_anchor_simhash_in) : visual_viewport_scroll_offset(std::move(visual_viewport_scroll_offset_in)), scroll_offset(std::move(scroll_offset_in)), page_scale_factor(std::move(page_scale_factor_in)), scroll_anchor_selector(std::move(scroll_anchor_selector_in)), scroll_anchor_offset(std::move(scroll_anchor_offset_in)), scroll_anchor_simhash(std::move(scroll_anchor_simhash_in)) {} ViewState::~ViewState() = default; bool ViewState::Validate( const void* data, mojo::internal::ValidationContext* validation_context) { return Data_::Validate(data, validation_context); } FrameState::FrameState() : url_string(), referrer(), target(), state_object(), document_state(), scroll_restoration_type(), view_state(), item_sequence_number(), document_sequence_number(), referrer_policy(), http_body(), children(), initiator_origin() {} FrameState::FrameState( const base::Optional<::base::string16>& url_string_in, const base::Optional<::base::string16>& referrer_in, const base::Optional<::base::string16>& target_in, const base::Optional<::base::string16>& state_object_in, std::vector<base::Optional<::base::string16>> document_state_in, ScrollRestorationType scroll_restoration_type_in, ViewStatePtr view_state_in, int64_t item_sequence_number_in, int64_t document_sequence_number_in, ::network::mojom::ReferrerPolicy referrer_policy_in, HttpBodyPtr http_body_in, std::vector<FrameStatePtr> children_in) : url_string(std::move(url_string_in)), referrer(std::move(referrer_in)), target(std::move(target_in)), state_object(std::move(state_object_in)), document_state(std::move(document_state_in)), scroll_restoration_type(std::move(scroll_restoration_type_in)), view_state(std::move(view_state_in)), item_sequence_number(std::move(item_sequence_number_in)), document_sequence_number(std::move(document_sequence_number_in)), referrer_policy(std::move(referrer_policy_in)), http_body(std::move(http_body_in)), children(std::move(children_in)), initiator_origin() {} FrameState::FrameState( const base::Optional<::base::string16>& url_string_in, const base::Optional<::base::string16>& referrer_in, const base::Optional<::base::string16>& target_in, const base::Optional<::base::string16>& state_object_in, std::vector<base::Optional<::base::string16>> document_state_in, ScrollRestorationType scroll_restoration_type_in, ViewStatePtr view_state_in, int64_t item_sequence_number_in, int64_t document_sequence_number_in, ::network::mojom::ReferrerPolicy referrer_policy_in, HttpBodyPtr http_body_in, std::vector<FrameStatePtr> children_in, const base::Optional<std::string>& initiator_origin_in) : url_string(std::move(url_string_in)), referrer(std::move(referrer_in)), target(std::move(target_in)), state_object(std::move(state_object_in)), document_state(std::move(document_state_in)), scroll_restoration_type(std::move(scroll_restoration_type_in)), view_state(std::move(view_state_in)), item_sequence_number(std::move(item_sequence_number_in)), document_sequence_number(std::move(document_sequence_number_in)), referrer_policy(std::move(referrer_policy_in)), http_body(std::move(http_body_in)), children(std::move(children_in)), initiator_origin(std::move(initiator_origin_in)) {} FrameState::~FrameState() = default; bool FrameState::Validate( const void* data, mojo::internal::ValidationContext* validation_context) { return Data_::Validate(data, validation_context); } PageState::PageState() : referenced_files(), top() {} PageState::PageState( std::vector<base::Optional<::base::string16>> referenced_files_in, FrameStatePtr top_in) : referenced_files(std::move(referenced_files_in)), top(std::move(top_in)) {} PageState::~PageState() = default; bool PageState::Validate( const void* data, mojo::internal::ValidationContext* validation_context) { return Data_::Validate(data, validation_context); } Element::Element() : tag_(Tag::BLOB_UUID) { data_.blob_uuid = new std::string; } Element::~Element() { DestroyActive(); } void Element::set_blob_uuid( const std::string& blob_uuid) { if (tag_ == Tag::BLOB_UUID) { *(data_.blob_uuid) = std::move(blob_uuid); } else { DestroyActive(); tag_ = Tag::BLOB_UUID; data_.blob_uuid = new std::string( std::move(blob_uuid)); } } void Element::set_bytes( std::vector<uint8_t> bytes) { if (tag_ == Tag::BYTES) { *(data_.bytes) = std::move(bytes); } else { DestroyActive(); tag_ = Tag::BYTES; data_.bytes = new std::vector<uint8_t>( std::move(bytes)); } } void Element::set_file( FilePtr file) { if (tag_ == Tag::FILE) { *(data_.file) = std::move(file); } else { DestroyActive(); tag_ = Tag::FILE; data_.file = new FilePtr( std::move(file)); } } void Element::set_DEPRECATED_file_system_file( DEPRECATED_FileSystemFilePtr DEPRECATED_file_system_file) { if (tag_ == Tag::DEPRECATED_FILE_SYSTEM_FILE) { *(data_.DEPRECATED_file_system_file) = std::move(DEPRECATED_file_system_file); } else { DestroyActive(); tag_ = Tag::DEPRECATED_FILE_SYSTEM_FILE; data_.DEPRECATED_file_system_file = new DEPRECATED_FileSystemFilePtr( std::move(DEPRECATED_file_system_file)); } } void Element::DestroyActive() { switch (tag_) { case Tag::BLOB_UUID: delete data_.blob_uuid; break; case Tag::BYTES: delete data_.bytes; break; case Tag::FILE: delete data_.file; break; case Tag::DEPRECATED_FILE_SYSTEM_FILE: delete data_.DEPRECATED_file_system_file; break; } } bool Element::Validate( const void* data, mojo::internal::ValidationContext* validation_context) { return Data_::Validate(data, validation_context, false); } } // namespace mojom } // namespace history } // namespace content namespace mojo { // static bool StructTraits<::content::history::mojom::DEPRECATED_FileSystemFile::DataView, ::content::history::mojom::DEPRECATED_FileSystemFilePtr>::Read( ::content::history::mojom::DEPRECATED_FileSystemFile::DataView input, ::content::history::mojom::DEPRECATED_FileSystemFilePtr* output) { bool success = true; ::content::history::mojom::DEPRECATED_FileSystemFilePtr result(::content::history::mojom::DEPRECATED_FileSystemFile::New()); if (success && !input.ReadFilesystemUrl(&result->filesystem_url)) success = false; if (success) result->offset = input.offset(); if (success) result->length = input.length(); if (success && !input.ReadModificationTime(&result->modification_time)) success = false; *output = std::move(result); return success; } // static bool StructTraits<::content::history::mojom::File::DataView, ::content::history::mojom::FilePtr>::Read( ::content::history::mojom::File::DataView input, ::content::history::mojom::FilePtr* output) { bool success = true; ::content::history::mojom::FilePtr result(::content::history::mojom::File::New()); if (success && !input.ReadPath(&result->path)) success = false; if (success) result->offset = input.offset(); if (success) result->length = input.length(); if (success && !input.ReadModificationTime(&result->modification_time)) success = false; *output = std::move(result); return success; } // static bool StructTraits<::content::history::mojom::RequestBody::DataView, ::content::history::mojom::RequestBodyPtr>::Read( ::content::history::mojom::RequestBody::DataView input, ::content::history::mojom::RequestBodyPtr* output) { bool success = true; ::content::history::mojom::RequestBodyPtr result(::content::history::mojom::RequestBody::New()); if (success && !input.ReadElements(&result->elements)) success = false; if (success) result->identifier = input.identifier(); if (success) result->contains_sensitive_info = input.contains_sensitive_info(); *output = std::move(result); return success; } // static bool StructTraits<::content::history::mojom::HttpBody::DataView, ::content::history::mojom::HttpBodyPtr>::Read( ::content::history::mojom::HttpBody::DataView input, ::content::history::mojom::HttpBodyPtr* output) { bool success = true; ::content::history::mojom::HttpBodyPtr result(::content::history::mojom::HttpBody::New()); if (success && !input.ReadHttpContentType(&result->http_content_type)) success = false; if (success && !input.ReadRequestBody(&result->request_body)) success = false; if (success) result->contains_passwords = input.contains_passwords(); *output = std::move(result); return success; } // static bool StructTraits<::content::history::mojom::ViewState::DataView, ::content::history::mojom::ViewStatePtr>::Read( ::content::history::mojom::ViewState::DataView input, ::content::history::mojom::ViewStatePtr* output) { bool success = true; ::content::history::mojom::ViewStatePtr result(::content::history::mojom::ViewState::New()); if (success && !input.ReadVisualViewportScrollOffset(&result->visual_viewport_scroll_offset)) success = false; if (success && !input.ReadScrollOffset(&result->scroll_offset)) success = false; if (success) result->page_scale_factor = input.page_scale_factor(); if (success && !input.ReadScrollAnchorSelector(&result->scroll_anchor_selector)) success = false; if (success && !input.ReadScrollAnchorOffset(&result->scroll_anchor_offset)) success = false; if (success) result->scroll_anchor_simhash = input.scroll_anchor_simhash(); *output = std::move(result); return success; } // static bool StructTraits<::content::history::mojom::FrameState::DataView, ::content::history::mojom::FrameStatePtr>::Read( ::content::history::mojom::FrameState::DataView input, ::content::history::mojom::FrameStatePtr* output) { bool success = true; ::content::history::mojom::FrameStatePtr result(::content::history::mojom::FrameState::New()); if (success && !input.ReadUrlString(&result->url_string)) success = false; if (success && !input.ReadReferrer(&result->referrer)) success = false; if (success && !input.ReadTarget(&result->target)) success = false; if (success && !input.ReadStateObject(&result->state_object)) success = false; if (success && !input.ReadDocumentState(&result->document_state)) success = false; if (success && !input.ReadScrollRestorationType(&result->scroll_restoration_type)) success = false; if (success && !input.ReadViewState(&result->view_state)) success = false; if (success) result->item_sequence_number = input.item_sequence_number(); if (success) result->document_sequence_number = input.document_sequence_number(); if (success && !input.ReadReferrerPolicy(&result->referrer_policy)) success = false; if (success && !input.ReadHttpBody(&result->http_body)) success = false; if (success && !input.ReadChildren(&result->children)) success = false; if (success && !input.ReadInitiatorOrigin(&result->initiator_origin)) success = false; *output = std::move(result); return success; } // static bool StructTraits<::content::history::mojom::PageState::DataView, ::content::history::mojom::PageStatePtr>::Read( ::content::history::mojom::PageState::DataView input, ::content::history::mojom::PageStatePtr* output) { bool success = true; ::content::history::mojom::PageStatePtr result(::content::history::mojom::PageState::New()); if (success && !input.ReadReferencedFiles(&result->referenced_files)) success = false; if (success && !input.ReadTop(&result->top)) success = false; *output = std::move(result); return success; } // static bool UnionTraits<::content::history::mojom::Element::DataView, ::content::history::mojom::ElementPtr>::Read( ::content::history::mojom::Element::DataView input, ::content::history::mojom::ElementPtr* output) { using UnionType = ::content::history::mojom::Element; using Tag = UnionType::Tag; switch (input.tag()) { case Tag::BLOB_UUID: { std::string result_blob_uuid; if (!input.ReadBlobUuid(&result_blob_uuid)) return false; *output = UnionType::NewBlobUuid( std::move(result_blob_uuid)); break; } case Tag::BYTES: { std::vector<uint8_t> result_bytes; if (!input.ReadBytes(&result_bytes)) return false; *output = UnionType::NewBytes( std::move(result_bytes)); break; } case Tag::FILE: { ::content::history::mojom::FilePtr result_file; if (!input.ReadFile(&result_file)) return false; *output = UnionType::NewFile( std::move(result_file)); break; } case Tag::DEPRECATED_FILE_SYSTEM_FILE: { ::content::history::mojom::DEPRECATED_FileSystemFilePtr result_DEPRECATED_file_system_file; if (!input.ReadDEPRECATEDFileSystemFile(&result_DEPRECATED_file_system_file)) return false; *output = UnionType::NewDEPRECATEDFileSystemFile( std::move(result_DEPRECATED_file_system_file)); break; } default: return false; } return true; } } // namespace mojo #if defined(__clang__) #pragma clang diagnostic pop #elif defined(_MSC_VER) #pragma warning(pop) #endif
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/src/lcs/LCEI/EXT.CPP
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jbailhache/log
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refs/heads/master
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EXT.CPP
#include "lctm.h" DEM transym_redu (DEM ab, DEM cd) { DEM ae, cf, fc, eb, fd, bd; if (ab == cd) return right (ab); if (left(ab) == left(cd)) { bd = transym (ab, cd); } else { ae = redu (left(ab)); eb = transym (ae, ab); cf = redu (left(cd)); fd = transym (cf, cd); bd = transym (eb, fd); } return bd; } DEM ext (DEM x, DEM t) { DEM ext_I, ext_K, ext_S, te, t1, t2, t3, t4, t5, t6, t7, t8, t9, t10; trace_dem ("ext", x); trace_dem ("ext", t); ext_I = Ext1; ext_K = Ext2; ext_S = Ext3; if (t == x) { trace_dem ("return", I); return I; } if (!in (x, left(t)) && !in (x, right(t))) { te = ap (K, t); trace_dem ("", te); return te; } if (node(t) == _ap && subdem(1,t) == x && !in (x, left(subdem(0,t))) && !in (x, right(subdem(0,t)))) return subdem(0,t); switch (node(t)) { case _transym: trace_dem ("transym", t); t1 = ext (x, subdem(0,t)); trace_dem ("", t1); t2 = ext (x, subdem(1,t)); trace_dem ("", t2); trace_dem ("", t1); trace_dem ("transym", t); te = transym_redu (t1, t2); trace_dem ("", te); return te; case _ap: trace_dem ("ap", t); t1 = ext (x, subdem(0,t)); trace_dem ("", t1); t2 = ext (x, subdem(1,t)); trace_dem ("", t2); te = app (S, t1, t2); trace_dem ("", te); return te; case _defI: trace_dem ("defI", t); t1 = ext (x, subdem(0,t)); trace_dem ("", t1); te = trans (ap (ext_I, t1), defI (right(t1))); trace_dem ("", te); return te; case _defK: trace_dem ("defK", t); t1 = ext (x, subdem(0,t)); trace_dem ("", t1); t2 = ext (x, subdem(1,t)); trace_dem ("", t2); t3 = app (ext_K, t1, t2); trace_dem ("", t3); t4 = defK (right(t1), right(t2)); trace_dem ("", t4); t5 = trans (t3, t4); trace_dem ("", t5); t6 = red (left(t5)); trace_dem ("", t6); t7 = transym1 (t6, t5); trace_dem ("", t7); return t7; case _defS: trace_dem ("defS", t); t1 = ext (x, subdem(0,t)); trace_dem ("", t1); t2 = ext (x, subdem(1,t)); trace_dem ("", t2); t3 = ext (x, subdem(2,t)); trace_dem ("", t3); t4 = appp (ext_S, t1, t2, t3); trace_dem ("", t4); t5 = red (left(t4)); trace_dem ("", t5); t7 = transym1 (t5, t4); trace_dem ("", t7); t8 = red (right(t7)); trace_dem ("", t8); t9 = trans (t7, t8); trace_dem ("", t9); return t9; default: trace_dem ("return", I); return I; } } DEM exten (DEM v, DEM t) { DEM ax1, ax2, ext_I, ext_K, ext_S, x, y, t1, t2, t3, t4, t5, t6; ax1 = Ext4; ax2 = Ext5; ext_I = Ext1; ext_K = Ext2; ext_S = Ext3; t1 = ext (v, t); trace_dem ("", t1); x = left(t1); trace_dem ("", x); y = right(t1); trace_dem ("", y); t2 = redu (x); trace_dem ("", t2); t3 = redu (y); trace_dem ("", t3); t5 = transym1 (t2, t1); trace_dem ("", t5); t6 = trans (t5, t3); trace_dem ("", t6); return t6; }
bb598005919e2794b58033b418c0d674c94811f6
fa6559f36ed84f5fbc6bcacd68f41ae45d1e2535
/src/tagger/SGDTrainer.cc
fc27657dc3edb75789b7c3029d7c63198196abc2
[ "Apache-2.0", "LicenseRef-scancode-unknown-license-reference" ]
permissive
Traubert/FinnPos
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8a5184237a854e60e422bf3e5ef1de7b04bf962e
refs/heads/master
2020-05-19T17:16:17.409529
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cc
SGDTrainer.cc
/** * @file SGDTrainer.cc * @Author Miikka Silfverberg * @brief An instance of Trainer that performs SGD. */ /////////////////////////////////////////////////////////////////////////////// // // // (C) Copyright 2014, University of Helsinki // // Licensed under the Apache License, Version 2.0 (the "License"); // // you may not use this file except in compliance with the License. // // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // // distributed under the License is distributed on an "AS IS" BASIS, // // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // // See the License for the specific language governing permissions and // // limitations under the License. // // // /////////////////////////////////////////////////////////////////////////////// #include "SGDTrainer.hh" #ifndef TEST_SGDTrainer_cc #define STRUCT_SL 1 #define USTRUCT_SL 1 SGDTrainer::SGDTrainer(unsigned int max_passes, unsigned int max_useless_passes, ParamTable &pt, const LabelExtractor &label_extractor, const LemmaExtractor &lemma_extractor, std::ostream &msg_out, const TaggerOptions &options): Trainer(max_passes, max_useless_passes, pt, label_extractor, lemma_extractor, msg_out, options), iter(0), sublabel_order(options.sublabel_order), model_order(options.model_order), options(options), delta(options.delta), sigma(options.sigma), bw(label_extractor.get_boundary_label()) { std::cerr << delta << std::endl; pt.set_param_filter(options); pos_params = pt; pos_params.set_label_extractor(label_extractor); } void SGDTrainer::train(const Data &train_data, const Data &dev_data, unsigned int beam, float beam_mass) { Data train_data_copy(train_data); Data dev_data_copy(dev_data); dev_data_copy.unset_label(); TrellisVector train_trellises; std::cerr << "SL: " << sublabel_order << std::endl; for (unsigned int i = 0; i < train_data.size(); ++i) { train_trellises.push_back(new Trellis(train_data_copy.at(i), boundary_label, sublabel_order, model_order, beam)); if (beam != static_cast<unsigned int>(-1)) { train_trellises.back()->set_beam(beam); } if (beam_mass != -1) { train_trellises.back()->set_beam_mass(beam_mass); } } TrellisVector dev_trellises; for (unsigned int i = 0; i < dev_data.size(); ++i) { dev_trellises.push_back(new Trellis(dev_data_copy.at(i), boundary_label, sublabel_order, model_order, beam)); if (beam != static_cast<float>(-1)) { dev_trellises.back()->set_beam(beam); } if (beam_mass != -1) { dev_trellises.back()->set_beam_mass(beam_mass); } } float best_dev_acc = -1; ParamTable best_params; best_params.set_param_filter(options); best_params.set_label_extractor(label_extractor); unsigned int useless_passes = 0; for (unsigned int i = 0; i < max_passes; ++i) { if (useless_passes >= max_useless_passes) { break; } msg_out << " Train pass " << i + 1 << std::endl; // Train pass. for (unsigned int j = 0; j < train_trellises.size(); ++j) { // train_trellises[j]->set_maximum_a_posteriori_assignment // (pos_params); train_trellises[j]->set_marginals(pos_params); update(train_data_copy.at(j), train_data.at(j), *train_trellises[j]); std::cerr << j << " of " << train_trellises.size() - 1 << "\r"; } std::cerr << std::endl; // Tag dev data. for (unsigned int j = 0; j < dev_trellises.size(); ++j) { dev_trellises[j]->set_maximum_a_posteriori_assignment(pos_params); } float acc = dev_data.get_acc(dev_data_copy, lemma_extractor).label_acc; msg_out << " Dev acc: " << acc * 100.00 << "%" << std::endl; if (acc > best_dev_acc) { useless_passes = 0; best_dev_acc = acc; best_params = pos_params; } else { ++useless_passes; } } msg_out << " Final dev acc: " << best_dev_acc * 100.00 << "%" << std::endl; pt = best_params; pt.set_label_extractor(label_extractor); pt.set_trained(); pt.set_train_iters(iter); for (TrellisVector::const_iterator it = train_trellises.begin(); it != train_trellises.end(); ++it) { delete *it; } for (TrellisVector::const_iterator it = dev_trellises.begin(); it != dev_trellises.end(); ++it) { delete *it; } } void SGDTrainer::update(const Sentence &gold_s, const Sentence &sys_s, const Trellis &trellis) { ++iter; for (unsigned int i = 0; i < sys_s.size() ; ++i) { unsigned int gold_label = gold_s.at(i).get_label(); unsigned int pgold_label = (i < 1 ? boundary_label : gold_s.at(i - 1).get_label()); unsigned int ppgold_label = (i < 2 ? boundary_label : gold_s.at(i - 2).get_label()); pos_params.update_all_unstruct(gold_s.at(i), gold_label, delta, sublabel_order); pos_params.update_all_struct_fw(ppgold_label, pgold_label, gold_label, delta, sublabel_order, model_order); const Word * word = &(sys_s.at(i)); const Word * pword = &(i < 1 ? bw : sys_s.at(i - 1)); const Word * ppword = &(i < 2 ? bw : sys_s.at(i - 2)); for (unsigned int j = 0; j < word->get_label_count(); ++j) { unsigned int j_label = word->get_label(j); float ug_marginal = trellis.get_marginal(i, j); pos_params.update_all_unstruct(sys_s.at(i), j_label, -ug_marginal*delta, sublabel_order); pos_params.update_struct1(j_label, -ug_marginal*delta, sublabel_order); pos_params.regularize_all_unstruct(sys_s.at(i), j_label, sigma, sublabel_order); pos_params.regularize_struct1(j_label, sigma, sublabel_order); for (unsigned int k = 0; k < pword->get_label_count(); ++k) { unsigned int k_label = pword->get_label(k); float bg_marginal = 0; if (i < 1) { bg_marginal = ug_marginal; } else { bg_marginal = trellis.get_marginal(i, k, j); } // std::cerr << bg_marginal << std::endl; pos_params.update_struct2(k_label, j_label, -bg_marginal*delta, sublabel_order); pos_params.regularize_struct2(k_label, j_label, sigma, sublabel_order); for (unsigned int l = 0; l < ppword->get_label_count(); ++l) { unsigned int l_label = ppword->get_label(l); float tg_marginal = 0; if (i < 2) { tg_marginal = bg_marginal; } else { tg_marginal = trellis.get_marginal(i, l, k, j); } //std::cerr << tg_marginal << std::endl; pos_params.update_struct3(l_label, k_label, j_label, -tg_marginal*delta, sublabel_order); pos_params.regularize_struct3(l_label, k_label, j_label, sigma, sublabel_order); } } } } } #else // TEST_SGDTrainer_cc class SillyLabelExtractor : public LabelExtractor { public: SillyLabelExtractor(void): LabelExtractor(1) {} void set_label_candidates(const std::string &word_form, bool use_label_dict, float mass, LabelVector &target, int candidate_count) const { static_cast<void>(use_label_dict); static_cast<void>(mass); if (word_form == BOUNDARY_WF) { target.push_back(get_boundary_label()); } else { target.clear(); for (unsigned int i = 0; i < static_cast<unsigned int>(candidate_count); ++i) { target.push_back(i); } } } }; class SillyLemmaExtractor : public LemmaExtractor { public: std::string get_lemma_candidate(const std::string &word_form, const std::string &label) { static_cast<void>(word_form); static_cast<void>(label); return "FOO"; } bool is_known_wf(const std::string &word_form) const { static_cast<void>(word_form); return 1; } }; #include <cassert> int main(void) { TaggerOptions options; options.delta = 0.1; options.sigma = 0.01; std::string contents("\n" "The\tWORD=The\tthe\tDT\t_\n" "dog\tWORD=dog\tdog\tNN\t_\n" ".\tWORD=.\t.\t.\t_\n" "\n" "\n" "The\tWORD=The\tthe\tDT\t_\n" "dog\tWORD=dog\tdog\tNN\t_\n" "sleeps\tWORD=sleeps\tsleep\tVB\t_\n" "but\tWORD=but\tbut\tCC\t_\n" "they\tWORD=they\tthey\tPNP\t_\n" "dog\tWORD=dog\tdog\tVB\t_\n" "me\tWORD=me\tme\tPNP\t_\n" ".\tWORD=.\t.\t.\t_\n"); std::istringstream in(contents); SillyLabelExtractor label_extractor; ParamTable pt; Data train_data(in, 1, label_extractor, pt, 2); train_data.set_label_guesses(label_extractor, 0, 0, label_extractor.label_count()); Data dev_data(train_data); Data dev_data_copy(dev_data); dev_data.set_label_guesses(label_extractor, 0, 0, label_extractor.label_count()); dev_data_copy.unset_label(); dev_data_copy.set_label_guesses(label_extractor, 0, 0, label_extractor.label_count()); std::ostringstream null_out; SillyLemmaExtractor sle; SGDTrainer trainer(5,3,pt, label_extractor, sle, null_out, options); std::cerr << "Initial label acc: " << dev_data.get_acc(dev_data_copy, SillyLemmaExtractor()).label_acc << std::endl; trainer.train(train_data, dev_data); for (unsigned int i = 0; i < dev_data_copy.size(); ++i) { Trellis trellis(dev_data_copy.at(i), label_extractor.get_boundary_label(), NODEG, SECOND); trellis.set_maximum_a_posteriori_assignment(pt); } std::cerr << "Final label acc: " << dev_data.get_acc(dev_data_copy, SillyLemmaExtractor()).label_acc << std::endl; std::cerr << pt << std::endl; assert(dev_data.get_acc(dev_data_copy, SillyLemmaExtractor()).label_acc == 1); } #endif // TEST_SGDTrainer_cc
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/garant6x/implementation/Garant/GblAdapterLib/impl/UserJournal_i/JournalNode.cpp
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JournalNode.cpp
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // // Модуль: "w:/garant6x/implementation/Garant/GblAdapterLib/impl/UserJournal_i/JournalNode.cpp" // генератор файлов реализации C++ (.cpp) // Generated from UML model, root element: <<Servant::Class>> garant6x::GblAdapterLib::UserJournal_i::JournalNode // // // Все права принадлежат ООО НПП "Гарант-Сервис". // //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// #include "shared/CoreSrv/sys/std_inc.h" #include "garant6x/implementation/Garant/GblAdapterLib/LibHome.h" #include "garant6x/implementation/Garant/GblAdapterLib/impl/UserJournal_i/JournalNode.h" // by <<uses>> dependencies #include "garant6x/implementation/Garant/GblAdapterLib/impl/UserJournal_i/JournalObjectTypeTranslator.h" namespace GblAdapterLib { ////////////////////////////////////////////////////////////////////////////////////////// // constructors and destructor JournalNode::JournalNode () //#UC START# *45EEB95901C5_45F6694A01B5_4A92B65B024B_BASE_INIT* //#UC END# *45EEB95901C5_45F6694A01B5_4A92B65B024B_BASE_INIT* { //#UC START# *45EEB95901C5_45F6694A01B5_4A92B65B024B_BODY* //#UC END# *45EEB95901C5_45F6694A01B5_4A92B65B024B_BODY* } JournalNode::JournalNode (FakeFacetForFactory* owner_tree, const GTree::Node& snode) //#UC START# *45EEB95901C5_45FFF849002E_4A92B65B024B_BASE_INIT* : RealNodeBase (dynamic_cast <TreeBase*> (owner_tree), snode) , DefaultNodeBase (dynamic_cast <TreeBase*> (owner_tree)) , NodeBase_i (dynamic_cast <TreeBase*> (owner_tree), snode) //#UC END# *45EEB95901C5_45FFF849002E_4A92B65B024B_BASE_INIT* { //#UC START# *45EEB95901C5_45FFF849002E_4A92B65B024B_BODY* GblUserJournalDef::JournalValue* jv = GblUserJournalDef::JournalValue::_downcast(snode.value.in ()); m_type = translate (jv->type ()); //#UC END# *45EEB95901C5_45FFF849002E_4A92B65B024B_BODY* } JournalNode::~JournalNode () { //#UC START# *4A92B65B024B_DESTR_BODY* //#UC END# *4A92B65B024B_DESTR_BODY* } ////////////////////////////////////////////////////////////////////////////////////////// // overloaded base methods // overloaded method from NodeBase const EntityBase* JournalNode::get_entity () const /*throw (NoEntity)*/ { //#UC START# *45F65BEA00DA_4A92B65B024B_GET* try { GTree::NodeEntity_var server_entity = this->entity (); GblUserJournal::JournalBookmark* server_journal_bookmark; if (*server_entity >>= server_journal_bookmark) { return JournalBookmarkFactory::make (server_journal_bookmark); } GblUserJournal::JournalQuery* server_journal_query; if (*server_entity >>= server_journal_query) { QueryCreator_var creator (QueryCreatorFactory::make ()); return creator->make_query (server_journal_query); } } catch (GTree::InvalidPointer&) { } catch (GCD::CanNotFindData&) { } throw NoEntity (); //#UC END# *45F65BEA00DA_4A92B65B024B_GET* } EntityBase* JournalNode::get_entity () /*throw (NoEntity)*/ { return const_cast<EntityBase*>(((const JournalNode*)this)->get_entity ()); } void JournalNode::set_entity (EntityBase* entity) { //#UC START# *45F65BEA00DA_4A92B65B024B_SET* GDS_ASSERT (false); //#UC END# *45F65BEA00DA_4A92B65B024B_SET* } // overloaded method from NodeBase // Пользовательский тип ноды. Может определять тип связанной сущности, или просто использоваться // для диффиренцации отображения NodeType JournalNode::get_type () const { //#UC START# *45EEB9590224_4A92B65B024B_GET* return m_type; //#UC END# *45EEB9590224_4A92B65B024B_GET* } void JournalNode::set_type (NodeType type) /*throw (ConstantModify)*/ { //#UC START# *45EEB9590224_4A92B65B024B_SET* GDS_ASSERT (false); throw ConstantModify (); //#UC END# *45EEB9590224_4A92B65B024B_SET* } } // namespace GblAdapterLib ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/Src/UI/DialogueWindow.cpp
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DialogueWindow.cpp
#include "DialogueWindow.h" #include <Dlg/DialogueManager.h> #include <Game/GameServer.h> #include <Game/Entity.h> #include <Events/EventServer.h> #include <UI/UIServer.h> #include <UI/CEGUI/FmtLbTextItem.h> #include <Data/StringUtils.h> #include <CEGUI/Event.h> #include <CEGUI/widgets/Listbox.h> #include <CEGUI/widgets/PushButton.h> namespace UI { CDialogueWindow::~CDialogueWindow() { } //--------------------------------------------------------------------- void CDialogueWindow::Init(CEGUI::Window* pWindow) { CUIWindow::Init(pWindow); CString WndName(pWindow->getName().c_str()); pContinueBtn = (CEGUI::PushButton*)pWnd->getChild("MainButton"); pContinueBtn->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&CDialogueWindow::OnContinueBtnClicked, this)); pTextArea = (CEGUI::Listbox*)pWnd->getChild("TextArea"); pTextArea->setShowVertScrollbar(true); pTextArea->setMultiselectEnabled(false); //!!!not here - bug below! ConnKeyUp = pWnd->subscribeEvent(CEGUI::Window::EventKeyUp, CEGUI::Event::Subscriber(&CDialogueWindow::OnKeyUp, this)); ConnTextAreaMM = pTextArea->subscribeEvent(CEGUI::Listbox::EventMouseMove, CEGUI::Event::Subscriber(&CDialogueWindow::OnTextAreaMouseMove, this)); ConnAnswerClicked = pTextArea->subscribeEvent(CEGUI::Listbox::EventMouseClick, CEGUI::Event::Subscriber(&CDialogueWindow::OnAnswerClicked, this)); //!!!DBG! - works //ConnKeyUp->disconnect(); SUBSCRIBE_PEVENT(OnDlgStart, CDialogueWindow, OnDlgStart); SUBSCRIBE_PEVENT(OnDlgEnd, CDialogueWindow, OnDlgEnd); SUBSCRIBE_PEVENT(OnForegroundDlgNodeEnter, CDialogueWindow, OnDlgNodeEnter); } //--------------------------------------------------------------------- bool CDialogueWindow::OnContinueBtnClicked(const CEGUI::EventArgs& e) { n_assert_dbg(DlgID.IsValid()); Story::CDlgContext* pCtx = DlgMgr->GetDialogue(DlgID); n_assert(pCtx); pCtx->State = Story::DlgState_InLink; OK; } //--------------------------------------------------------------------- bool CDialogueWindow::OnAnswerClicked(const CEGUI::EventArgs& e) { n_assert_dbg(DlgID.IsValid()); const CEGUI::MouseEventArgs& Args = (const CEGUI::MouseEventArgs&)e; CEGUI::ListboxTextItem* pItem = (CEGUI::ListboxTextItem*)pTextArea->getItemAtPoint(Args.position); if (pItem) { Story::CDlgContext* pCtx = DlgMgr->GetDialogue(DlgID); n_assert(pCtx); //!!!subscribe CEGUI event only on answer (select) nodes instead! if (pCtx->pCurrNode->LinkMode == Story::CDlgNode::Link_Select) { UPTR ValidLinkCount = pCtx->ValidLinkIndices.GetCount(); UPTR Idx = pTextArea->getItemIndex(pItem) + ValidLinkCount - pTextArea->getItemCount(); if (Idx < ValidLinkCount) SelectAnswer(*pCtx, Idx); } } OK; } //--------------------------------------------------------------------- bool CDialogueWindow::OnTextAreaMouseMove(const CEGUI::EventArgs& e) { /*const CEGUI::MouseEventArgs& Args = (const CEGUI::MouseEventArgs&)e; CEGUI::ListboxTextItem* pItem = (CEGUI::ListboxTextItem*)pTextArea->getItemAtPoint(Args.position); if (pItem != pLastItemUnderCursor) { if (pLastItemUnderCursor) pLastItemUnderCursor->setTextColours(CEGUI::colour(0xffff0000)); if (pItem) { pItem->setTextColours(CEGUI::colour(0xffffffff)); pItem->setText("SELECTED"); } pTextArea->handleUpdatedItemData(); pTextArea->invalidate(); pWnd->invalidate(); pLastItemUnderCursor = pItem; }*/ OK; } //--------------------------------------------------------------------- bool CDialogueWindow::OnKeyUp(const CEGUI::EventArgs& e) { n_assert_dbg(DlgID.IsValid()); const CEGUI::KeyEventArgs& KeyArgs = (const CEGUI::KeyEventArgs&)e; Story::CDlgContext* pCtx = DlgMgr->GetDialogue(DlgID); n_assert(pCtx); if (pCtx->pCurrNode->LinkMode == Story::CDlgNode::Link_Select && KeyArgs.scancode >= CEGUI::Key::One && KeyArgs.scancode < (CEGUI::Key::One + (IPTR)pCtx->ValidLinkIndices.GetCount())) { SelectAnswer(*pCtx, KeyArgs.scancode - CEGUI::Key::One); OK; } else if (KeyArgs.scancode == CEGUI::Key::Return && pContinueBtn->isVisible()) { OnContinueBtnClicked(e); OK; } FAIL; } //--------------------------------------------------------------------- void CDialogueWindow::SelectAnswer(Story::CDlgContext& Ctx, UPTR Idx) { Ctx.SelectValidLink(Idx); int ValidLinkCount = Ctx.ValidLinkIndices.GetCount(); while (ValidLinkCount-- > 0) pTextArea->removeItem(pTextArea->getListboxItemFromIndex(pTextArea->getItemCount() - 1)); //!!!bug! //ConnKeyUp->disconnect(); //ConnTextAreaMM->disconnect(); //ConnAnswerClicked->disconnect(); pLastItemUnderCursor = NULL; } //--------------------------------------------------------------------- bool CDialogueWindow::OnDlgStart(Events::CEventDispatcher* pDispatcher, const Events::CEventBase& Event) { Data::PParams P = ((const Events::CEvent&)Event).Params; if (!P->Get<bool>(CStrID("IsForeground"))) FAIL; n_assert_dbg(!DlgID.IsValid()); DlgID = P->Get<CStrID>(CStrID("Initiator")); pContinueBtn->setVisible(false); //Show(); - delayed to first actual phrase OK; } //--------------------------------------------------------------------- bool CDialogueWindow::OnDlgEnd(Events::CEventDispatcher* pDispatcher, const Events::CEventBase& Event) { Data::PParams P = ((const Events::CEvent&)Event).Params; if (!P->Get<bool>(CStrID("IsForeground"))) FAIL; n_assert_dbg(DlgID.IsValid() && P->Get<CStrID>(CStrID("Initiator")) == DlgID); DlgID = CStrID::Empty; Hide(); pTextArea->resetList(); OK; } //--------------------------------------------------------------------- bool CDialogueWindow::OnDlgNodeEnter(Events::CEventDispatcher* pDispatcher, const Events::CEventBase& Event) { n_assert_dbg(DlgID.IsValid()); Story::CDlgContext* pCtx = DlgMgr->GetDialogue(DlgID); n_assert(pCtx); CStrID SpeakerEntity = pCtx->pCurrNode->SpeakerEntity; if (!SpeakerEntity.IsValid() || !pCtx->pCurrNode->Phrase.IsValid()) OK; if (SpeakerEntity == CStrID("$DlgOwner")) SpeakerEntity = pCtx->DlgOwner; else if (SpeakerEntity == CStrID("$PlrSpeaker")) SpeakerEntity = pCtx->PlrSpeaker; Game::PEntity Speaker = GameSrv->GetEntityMgr()->GetEntity(SpeakerEntity); if (Speaker.IsNullPtr()) Sys::Error("CDialogueWindow::OnDlgNodeEnter -> speaker entity '%s' not found", SpeakerEntity.CStr()); CString Text; if (!Speaker->GetAttr<CString>(Text, CStrID("Name"))) Text = Speaker->GetUID().CStr(); Text += ": "; Text += pCtx->pCurrNode->Phrase.CStr(); CEGUI::FormattedListboxTextItem* NewItem = n_new(CEGUI::FormattedListboxTextItem((CEGUI::utf8*)Text.CStr(), CEGUI::HTF_WORDWRAP_LEFT_ALIGNED));//!!!, 0, 0, true); n_assert(NewItem); NewItem->setTextColours(CEGUI::Colour(0xffb0b0b0)); pTextArea->addItem(NewItem); pTextArea->ensureItemIsVisible(pTextArea->getItemCount() - 1); Show(); pWnd->activate(); //???activate button when it is visible? UPTR ValidLinkCount = pCtx->ValidLinkIndices.GetCount(); if (pCtx->pCurrNode->LinkMode == Story::CDlgNode::Link_Select && ValidLinkCount > 0) { pContinueBtn->setVisible(false); //???remove cegui event conn here? for (UPTR i = 0; i < ValidLinkCount; ++i) { Story::CDlgNode::CLink& Link = pCtx->pCurrNode->Links[pCtx->ValidLinkIndices[i]]; Text = StringUtils::FromInt(i + 1); Text += ": "; Text += Link.pTargetNode ? Link.pTargetNode->Phrase.CStr() : NULL; //???pool instead of new? CEGUI::FormattedListboxTextItem* pNewItem = n_new(CEGUI::FormattedListboxTextItem((CEGUI::utf8*)Text.CStr(), CEGUI::HTF_WORDWRAP_LEFT_ALIGNED)); n_assert(pNewItem); pNewItem->setTextColours(CEGUI::Colour(0xffff0000)); pTextArea->addItem(pNewItem); pTextArea->ensureItemIsVisible(pTextArea->getItemCount()); } //!!!bug! //ConnKeyUp = pWnd->subscribeEvent(CEGUI::Window::EventKeyUp, // CEGUI::Event::Subscriber(&CDialogueWindow::OnKeyUp, this)); //ConnTextAreaMM = pTextArea->subscribeEvent(CEGUI::Listbox::EventMouseMove, // CEGUI::Event::Subscriber(&CDialogueWindow::OnTextAreaMouseMove, this)); //ConnAnswerClicked = pTextArea->subscribeEvent(CEGUI::Listbox::EventMouseClick, // CEGUI::Event::Subscriber(&CDialogueWindow::OnAnswerClicked, this)); } else if (pCtx->LinkIdx >= 0 && pCtx->LinkIdx < ValidLinkCount) { pContinueBtn->setText("Continue"); pContinueBtn->setVisible(true); //???cegui event conn here? } else { pContinueBtn->setText("End dialogue"); pContinueBtn->setVisible(true); //???cegui event conn here? } OK; } //--------------------------------------------------------------------- }
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/source/Weapon.h
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Weapon.h
/* * IDENTIFICATION * File: Weapon.h * Module: Environment * * DESCRIPTION * This class acts as a weapon in the game loop, * i.e. increases the player characters attack upon collision. */ #ifndef WEAPON_H #define WEAPON_H #include <string> #include "Environment.h" class Weapon : public Environment { public: Weapon(double,double,double,double, std::string); sf::Sprite draw_this() override; void is_colliding(std::string) override; }; #endif
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emttiew/StephenPrataCpp
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list.h
#ifndef LIST_H_ #define LIST_H_ typedef unsigned long Item; class List { enum { MAX = 10 }; Item items[MAX]; int top; public: List(); // tworzy pustą listę bool isempty() const; bool isfull() const; void visit(void (*pf)(Item &), int); // odwiedza element listy i wykonuje na nim zadaną operację bool add(const Item &); void showList() const; }; #endif
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/helloworld.cpp
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bholubangdoo/hello-world
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helloworld.cpp
#include<iostream> void main(){ cout<<"hello world"; cout<<"did first changes"; cout<<"these changes are coming from a branch"; }
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xizhan0513/MTCNN
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align.h
#ifndef ALIGN_H_ #define ALIGN_H_ #include "mtcnn.h" int Align(cv::Mat& image, cv::Mat& image_crop, std::vector<cv::Point2d> source_pts); cv::Mat findSimilarityTransform(std::vector<cv::Point2d> source_points, std::vector<cv::Point2d> target_points, cv::Mat& Tinv); #endif
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/AQI_LIGHT_V1/AQI_LIGHT_V1.ino
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shark526/aqi_light
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refs/heads/main
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AQI_LIGHT_V1.ino
#include <SimpleTimer.h> //https://playground.arduino.cc/Code/SimpleTimer/ #include <ESP8266WiFi.h> #include <ESP8266WebServer.h> #include <WiFiManager.h> // https://github.com/tzapu/WiFiManager #include <ArduinoJson.h> #include <ESP8266HTTPClient.h> // Assign output variables to GPIO pins #define redPin D1 #define greenPin D2 #define bluePin D0 SimpleTimer timer; String pm25=""; int aqi=0; // request for your own token here https://aqicn.org/data-platform/token/cn/, replace following "demo" const char* locationHereAPIUrl = "http://api.waqi.info/feed/here/?token=demo"; void setLight() { if(aqi<=50){ //setColor(int red, int green, int blue) // green setColor(0, 255, 0); } else if (aqi<=100){ // yellow setColor(255, 222, 51); } else if (aqi<=150){ // orange setColor(255, 153, 51); } else if (aqi<=200){ // red setColor(255, 0, 0); } else if (aqi<=300){ // purple setColor(102, 0, 153); } else { // brown setColor(126, 0, 35); } } void GetAQI(){ HTTPClient http; http.begin(locationHereAPIUrl ); int httpCode = http.GET(); if(httpCode > 0) { // HTTP header has been send and Server response header has been handled //Serial.printf("[HTTP] GET... code: %d\n", httpCode); // file found at server if(httpCode == HTTP_CODE_OK) { String payload = http.getString(); Serial.println(payload); DynamicJsonDocument doc(6144); DeserializationError err=deserializeJson(doc, payload); if(err) { Serial.print(F("deserializeJson() failed with code ")); Serial.println(err.c_str()); return; } //extract the pm2.5 values aqi = doc["data"]["aqi"]; pm25=(String)(aqi); Serial.println("pm2.5 is :" + pm25); setLight(); } } else { Serial.printf("[HTTP] GET... failed, error: %s\n", http.errorToString(httpCode).c_str()); } http.end(); } void setColor(int red, int green, int blue) { analogWrite(redPin, red); analogWrite(greenPin, green); analogWrite(bluePin, blue); } void testlight() { setColor(255, 0, 0); // 红色 delay(1000); setColor(0, 255, 0); // 绿色 delay(1000); setColor(0, 0, 255); // 蓝色 delay(1000); setColor(255, 255, 0); // 黄色 delay(1000); setColor(80, 0, 80); // 紫色 delay(1000); setColor(0, 255, 255); // 浅绿色 delay(1000); } void setup() { Serial.begin(115200); // Initialize the output variables as outputs pinMode(redPin, OUTPUT); pinMode(greenPin, OUTPUT); pinMode(bluePin, OUTPUT); // Set outputs to LOW digitalWrite(redPin, LOW); digitalWrite(greenPin, LOW); digitalWrite(bluePin, LOW); // WiFiManager // Local intialization. Once its business is done, there is no need to keep it around WiFiManager wifiManager; // Uncomment and run it once, if you want to erase all the stored information //wifiManager.resetSettings(); // set custom ip for portal //wifiManager.setAPConfig(IPAddress(10,0,1,1), IPAddress(10,0,1,1), IPAddress(255,255,255,0)); // fetches ssid and pass from eeprom and tries to connect // if it does not connect it starts an access point with the specified name // here "AutoConnectAP" // and goes into a blocking loop awaiting configuration wifiManager.autoConnect("AQI_LIGHT"); // or use this for auto generated name ESP + ChipID //wifiManager.autoConnect(); // if you get here you have connected to the WiFi Serial.println("Connected."); testlight(); GetAQI(); //timer.setInterval(600000L,GetAQI);//10 minute timer.setInterval(60000L,GetAQI);//1 minute } void loop(){ timer.run(); }
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/firmware/firmware.ino
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[]
no_license
BernardoGiordano/Wattmetro
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/** * Laboratorio di Misure e Diagnostica Industriale, A.A. 2016/2017 * Modulo II: Progettazione e implementazione di un wattmetro numerico * * Firmware per Arduino Due * * Giordano Bernardo A13/854 * Loffredo Tommaso A13/910 * Egizio Ivan A13/916 * Di Spazio Fabio A13/974 */ #include <DueTimer.h> // A0 CORRENTE // A1 TENSIONE // numero di periodi controllabile #define NP 50 // frequenza di campionamento a 2kHz #define FC 2000 // supponiamo l'array di appoggio con una dimensione sufficiente // per memorizzare i valori delle letture su almeno due periodi #define DIMENSIONE_MAX 100 // valori di fondo scala di arduino #define VFS 3.3 #define NMAX 4095 // valori delle costanti k1 e k2 #define K2_TENSIONE 0.49212 #define K1_TENSIONE 0.43894 #define K1_CORRENTE 0.22002 #define K2_CORRENTE 0.4884 // variabili globali int memoria_tensione[DIMENSIONE_MAX]; int memoria_corrente[DIMENSIONE_MAX]; int primoIndice = 0; int secondoIndice = 0; int nEventiDiTrigger = 0; bool HALF_BUFFER = false; bool FULL_BUFFER = false; bool primoElemento = true; // definisco delle variabili di appoggio che mi serviranno per memorizzare // in locale i valori e usarli in caso di evento di trigger rilevato double appoggioPrecedenteTensione = 0; double appoggioSuccessivoTensione = 0; double appoggioPrecedenteCorrente = 0; double appoggioSuccessivoCorrente = 0; int contatorePeriodi = 0; // definisco variabili di appoggio globali che mi serviranno al momento della media su NP periodi double appoggioFrequenza = 0; double appoggioPotenzaAttiva = 0; double appoggioTensioneRMS = 0; double appoggioCorrenteRMS = 0; double appoggioPotenzaApparente = 0; double appoggioFattorePotenza = 0; /** * @brief Funzione per convertire un valore numero in tensione * @param valore numerico da convertire * @return valore di tensione tra 0 e 3.3V */ double numerico2tensione(int num) { return VFS*num/NMAX; } /** * @brief Funzione per rilevare un evento di trigger * @param campione precedente (x-1) * @param valore successivo (x) * @return booleano */ bool trigger(double precedente, double successivo) { return precedente*successivo < 0 && precedente <= 0; } /** * Handler associato al timer */ void getVI() { // effettuo la lettura dei valori dagli ingressi analogici int corrente = analogRead(A0); int tensione = analogRead(A1); if (primoElemento) { // se sto rilevando il primissimo elemento dall'analogRead, metto direttamente il valore nell'appoggio successivo appoggioSuccessivoTensione = tensione; appoggioSuccessivoCorrente = corrente; primoElemento = false; } else { // ho già un valore relativo alla precedente chiamata dell'handler // porto i vecchi new negli old appoggioPrecedenteTensione = appoggioSuccessivoTensione; appoggioPrecedenteCorrente = appoggioSuccessivoCorrente; // nei new metto i valori appena letti appoggioSuccessivoTensione = tensione; appoggioSuccessivoCorrente = corrente; bool eventoDiTrigger = trigger(numerico2tensione(appoggioPrecedenteTensione) - VFS/2, numerico2tensione(appoggioSuccessivoTensione) - VFS/2); // aumento il contatore degli eventi di trigger in caso di evento rilevato if (eventoDiTrigger) { nEventiDiTrigger++; } // se non si sono ancora verificati eventi di trigger non faccio nulla e ritorno if (nEventiDiTrigger == 0) return; // Se il numero di eventi di trigger è pari (e diverso da zero, per la condizione precedente), // significa che abbiamo completato il riempimento della prima metà del buffer. // Se invece esso diventa dispari (ma non 1), abbiamo completato il // riempimento della seconda metà del buffer. if (eventoDiTrigger) { if (nEventiDiTrigger % 2 == 0) HALF_BUFFER = true; else if (nEventiDiTrigger != 1) FULL_BUFFER = true; } if (!HALF_BUFFER && nEventiDiTrigger % 2 == 1) { memoria_tensione[primoIndice] = appoggioSuccessivoTensione; memoria_corrente[primoIndice] = appoggioSuccessivoCorrente; primoIndice++; } else if (!FULL_BUFFER && nEventiDiTrigger % 2 == 0) { int offset = DIMENSIONE_MAX/2; memoria_tensione[secondoIndice + offset] = appoggioSuccessivoTensione; memoria_corrente[secondoIndice + offset] = appoggioSuccessivoCorrente; secondoIndice++; } } } void setup() { Serial.begin(115200); analogReadResolution(12); Timer3.attachInterrupt(getVI); Timer3.start(500); // pulisco i buffer di tensione e corrente in fase di inizializzazione memset(memoria_tensione, 0, DIMENSIONE_MAX); memset(memoria_corrente, 0, DIMENSIONE_MAX); } /** * @brief Calcolo del valore efficace di tensione * @param vero se il periodo del segnale è memorizzato nella prima metà del buffer, falso se nella seconda metà del buffer * @param numero di campioni nel periodo * @return valore efficace di tensione che comprende il prodotto per il fattore 100 introdotto dal trasduttore di tensione */ double v_rms(bool isPrimaMeta, int n) { double tmp_rms = 0; for (int offset = isPrimaMeta ? 0 : DIMENSIONE_MAX/2, i = offset; i < n + offset; i++) { double valore = (numerico2tensione(memoria_tensione[i]) - K2_TENSIONE*VFS)/K1_TENSIONE; tmp_rms += valore*valore; } tmp_rms = sqrt(tmp_rms/n); // restituisco il valore rms che abbiamo all'ingresso del trasduttore di tensione return tmp_rms * 100; } /** * @brief Calcolo del valore efficace di corrente * @param vero se il periodo del segnale è memorizzato nella prima metà del buffer, falso se nella seconda metà del buffer * @param numero di campioni nel periodo * @return valore efficace di corrente che comprende il prodotto per il fattore 2 introdotto dal trasduttore di corrente */ double i_rms(bool isPrimaMeta, int n) { double tmp_rms = 0; for (int offset = isPrimaMeta ? 0 : DIMENSIONE_MAX/2, i = offset; i < n + offset; i++) { double valore = (numerico2tensione(memoria_corrente[i]) - K2_CORRENTE*VFS)/K1_CORRENTE; tmp_rms += valore*valore; } tmp_rms = sqrt(tmp_rms/n); // restituisco il valore rms che abbiamo all'ingresso del trasduttore di corrente return tmp_rms * 2; } /** * @brief Calcolo della potenza attiva * @param vero se il periodo del segnale è memorizzato nella prima metà del buffer, falso se nella seconda metà del buffer * @param numero di campioni nel periodo * @return potenza attiva del segnale */ double potenza_attiva(bool isPrimaMeta, int n) { double tmp_pot = 0; for (int offset = isPrimaMeta ? 0 : DIMENSIONE_MAX/2, i = offset; i < n + offset; i++) { double ik = (numerico2tensione(memoria_corrente[i]) - K2_CORRENTE*VFS)/K1_CORRENTE * 2; double vk = (numerico2tensione(memoria_tensione[i]) - K2_TENSIONE*VFS)/K1_TENSIONE * 100; tmp_pot += vk*ik; } return tmp_pot / n; } /** * @brief stampa dei risultati su monitor seriale */ void stampa() { if (contatorePeriodi == NP) { Serial.print("\n\n\n\nTensione RMS: "); Serial.print(appoggioTensioneRMS / NP); Serial.println(" V"); Serial.print("Corrente RMS: "); Serial.print(appoggioCorrenteRMS / NP); Serial.println(" A"); Serial.print("Potenza apparente: "); Serial.print(appoggioPotenzaApparente / NP); Serial.println(" VA"); Serial.print("Potenza attiva: "); Serial.print(appoggioPotenzaAttiva / NP); Serial.println(" W"); Serial.print("Fattore di potenza: "); Serial.print(appoggioFattorePotenza / NP); Serial.print(" Gradi: "); Serial.println(acos(appoggioFattorePotenza / NP)*180/PI); Serial.print("Frequenza: "); Serial.print((FC / appoggioFrequenza) * NP); Serial.println(" Hz"); Serial.print("Numero di punti totali: "); Serial.println(appoggioFrequenza); appoggioPotenzaAttiva = 0; appoggioPotenzaApparente = 0; appoggioFattorePotenza = 0; appoggioTensioneRMS = 0; appoggioCorrenteRMS = 0; appoggioFrequenza = 0; contatorePeriodi = 0; } } /** * Ciclo della CPU. E' l'unico che ha la facoltà di settare a false le flag di HALF_BUFFER e FULL_BUFFER */ void loop() { if (HALF_BUFFER) { double veff = v_rms(true, primoIndice); double ieff = i_rms(true, primoIndice); double potapp = veff*ieff; double potatt = potenza_attiva(true, primoIndice); appoggioCorrenteRMS += ieff; appoggioTensioneRMS += veff; appoggioPotenzaAttiva += potatt; appoggioPotenzaApparente += potapp; appoggioFattorePotenza += potatt/potapp; appoggioFrequenza += primoIndice; contatorePeriodi++; stampa(); primoIndice = 0; HALF_BUFFER = false; } else if (FULL_BUFFER) { double veff = v_rms(false, secondoIndice); double ieff = i_rms(false, secondoIndice); double potapp = veff*ieff; double potatt = potenza_attiva(false, secondoIndice); appoggioCorrenteRMS += ieff; appoggioTensioneRMS += veff; appoggioPotenzaAttiva += potatt; appoggioPotenzaApparente += potapp; appoggioFattorePotenza += potatt/potapp; appoggioFrequenza += secondoIndice; contatorePeriodi++; stampa(); secondoIndice = 0; FULL_BUFFER = false; } }
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cmsparks/arduino-demo-code
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analog_read.ino
void setup() { // put your setup code here, to run once: pinMode(A0, INPUT); pinMode(5, OUTPUT); } void loop() { // put your main code here, to run repeatedly: int read = analogRead(A0); read = read / 4; analogWrite(5, read); }
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/NT/multimedia/danim/src/appel/utils/debug.cpp
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jjzhang166/WinNT5_src_20201004
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debug.cpp
//////////////////////////////////////////////////////////////// // // File: debug.cpp // // Support for internal debugging // // Microsoft Corporation Copyright (c) 1995-96 // //////////////////////////////////////////////////////////////// // Define & register the trace tags. #include "headers.h" #if _DEBUG #include "appelles/common.h" #include <stdio.h> #include <windows.h> #define DEFINE_TAGS 1 #include "privinc/debug.h" #include "backend/bvr.h" typedef void (*PrintFunc)(char*); static PrintFunc fp = NULL; extern HINSTANCE hInst; extern void SetDebugPrintFunc(PrintFunc f) { fp = f; } // Use this function as you would use printf(char *format, ...). // This results in the information being printed to the // debugger. void DebugPrint(char *format, ...) { char tmp[1024]; va_list marker; va_start(marker, format); wvsprintf(tmp, format, marker); // Win32 call to output the string to the "debugger" window. if (fp) (*fp)(tmp); else OutputDebugStr(tmp); } #if _USE_PRINT /* * Package debug output as C++ output stream. * To do this we need to define a unbuffered stream buffer * that dumps its characters to the debug console. * * cdebug is the externed global for the resulting ostream */ class DebugStreambuf : public streambuf { public: DebugStreambuf(); virtual int overflow(int); virtual int underflow(); }; DebugStreambuf::DebugStreambuf() { unbuffered(1); } int DebugStreambuf::overflow(int c) { char buf[2] = {(CHAR)c, 0}; if (fp) (*fp)(buf); else OutputDebugStr(buf); return 0; } int DebugStreambuf::underflow() { return EOF; } static DebugStreambuf debugstreambuf; extern ostream cdebug(&debugstreambuf); const int MAXSIZE = 32000; const int LINESIZE = 80; static char printObjBuf[MAXSIZE]; extern "C" void DumpDebugBuffer(int n) { // Debug output seems to have a line size limit, so chop them // off into smaller lines. int i = n, j = 0; char linebuf[LINESIZE + 2]; linebuf[LINESIZE] = '\n'; linebuf[LINESIZE+1] = 0; while (i > 0) { if (i > LINESIZE) strncpy(linebuf, &printObjBuf[j], LINESIZE); else { strncpy(linebuf, &printObjBuf[j], i); linebuf[i] = '\n'; linebuf[i+1] = 0; } i -= LINESIZE; j += LINESIZE; OutputDebugStr(linebuf); } } extern "C" void PrintObj(GCBase* b) { TCHAR szResultLine[MAX_PATH]; TCHAR szTmpPath[MAX_PATH]; TCHAR szTmpInFile[MAX_PATH], szTmpOutFile[MAX_PATH]; TCHAR szCmd[MAX_PATH]; TCHAR szModulePath[MAX_PATH]; ofstream outFile; ostrstream ost(printObjBuf, MAXSIZE); b->Print(ost); ost << endl << ends; int n = strlen(ost.str()); if (n < LINESIZE) OutputDebugStr(ost.str()); else { DumpDebugBuffer(n); } #ifdef UNTILWORKING if ( GetTempPath( MAX_PATH, szTmpPath ) == 0 ) { TraceTag(( tagError, _T("Could not create temporary file for pretty printing purposes"))); return; } strcpy( szTmpInFile, szTmpPath ); strcat( szTmpInFile, _T("EXPRESSION") ); strcpy( szTmpOutFile, szTmpPath ); strcat( szTmpOutFile, _T("EXPRESSION.OUT") ); // Send results to temporary file outFile.open( szTmpInFile ); outFile << ost.str(); outFile.close(); GetModuleFileName( hInst, szModulePath, sizeof(szModulePath) ); // Put a terminating NULL at the first blackslash TCHAR *psz = szModulePath+strlen(szModulePath)-1; while ( psz != szModulePath ) { if ( *psz == '\\' ) { *psz = 0; break; } --psz; } strcpy( szCmd, _T("PERL.EXE ")); strcat( szCmd, szModulePath ); strcat( szCmd, _T("\\..\\..\\tools\\x86\\utils\\ppfactor.pl ")); strcat( szCmd, szTmpInFile ); strcat( szCmd, _T(" > ") ); strcat( szCmd, szTmpOutFile ); // For now comment out since it brings up dialogs all over the place // in Win98 // system( szCmd ); FILE *fp; if ( (fp = fopen( szTmpOutFile, "r" )) == NULL ) { TraceTag(( tagError, _T("Could not open pretty printing temporary result file"))); return; } while ( !feof( fp ) ) { _fgetts( szResultLine, sizeof(szResultLine), fp ); OutputDebugStr( szResultLine ); } fclose( fp ); #endif } #endif // Strictly for debugging... don't count on the results extern "C" int DumpRefCount(IUnknown *obj) { int refCountOnAdd = obj->AddRef(); int refCountOnRelease = obj->Release(); return refCountOnRelease; } #endif
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/ICONOS_LISTO.cpp
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juantobiasdl7/FIGURES-IN-C-
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ICONOS_LISTO.cpp
#include <winbgim.h> #include<cmath> #include <iostream> using namespace std; struct PASOS { int tipo; }; struct linea { double px1,py1,px2,py2; double px,py; }; struct circulo { double cx,cy,r1; }; struct linea2 { double px,py; }; struct arco { double ch,ck,r,B1,B2,ap1,gi1,ag,inca; }; void waitForLeftMouseClick() { const int DELAY = 1; int A, B; while (!ismouseclick (WM_LBUTTONDOWN)) {delay(DELAY);} getmouseclick(WM_LBUTTONDOWN, A, B); } int Fx(int gx) { int x3,x4,x5; x3=gx/10; x3=x3*10; x4=x3+5; x5=x3+10; if(gx>=x3 && gx<x4) { gx=x3; } else { gx=x5; } return gx; } int Fy(int gy) { int y3,y4,y5; y3=gy/10; y3=y3*10; y4=y3+5; y5=y3+10; if(gy>=y3 && gy<y4) { gy=y3; } else { gy=y5; } return gy; } int main() { linea lin[50]; PASOS pas[50]; circulo cir[50]; arco bir[50]; initwindow(5000,800); settextstyle(0,0,2); setcolor(14); outtextxy(350,5,"PINTA UNA LINEA"); setcolor(15); int px1=0,py1=0,gi,pt,px3,py3,pj,fw=0;//arcs float xc=0,yc=0, r=0, s=0; //VARIABLES JUAN int x=0,y=0,xS=0,yS=0,i,t,j,w=0,w1=0,w2=0; float px,py,x1,x2,y1,y2,y3,x3,rm,A,B,C,h,k,h1,h2,k1,k2,dis,ang,angi,ang1,ang2,m1,m2,app; int op,giro,ejex,ejey,pasos,p=0,u=0,v=0; long double pi=3.141592653589; char l; float r1=0; //ICONOS //LINEA DIAGONAL rectangle(50,50,100,100); moveto(60,60); lineto(90,90); //DOS RECTANGULOS rectangle(50,110,100,160); for(gi=55;gi<=70;gi+=5) { for(pj=115;pj<=155;pj+=5) { circle(gi,pj,1); } } moveto(75,110); lineto(75,160); //CIRCULO rectangle(50,200,100,250); moveto(75,275); circle(75,225,20); //ARCOS rectangle(50,350,100,400); arc (95,395,90,180,40); //SALIR rectangle(50,500,100,550); arc(75,525,130,50,20); line(75,525,75,505); //FORZAR rectangle(50,600,100,650); moveto(75,600); lineto(75,650); moveto(60,600); lineto(60,650); moveto(65,600); lineto(65,650); moveto(50,600); lineto(75,650); moveto(75,600); lineto(50,650); //BORRAR rectangle(50,700,100,750); moveto(67,710); lineto(52,720); moveto(52,710); lineto(67,720); //AREA DE TRABAJO rectangle(130,50,1500,750); // rectangle(800,50,900,100); // moveto(850,50); // lineto(850,100); // VERIFIAR ICONOS I: waitForLeftMouseClick(); px=mousex( ); py=mousey( ); setcolor(15); if ( px>= 50 && px<= 75 && py>= 600 && py<= 650) goto FORZAR; if ( px>= 75 && px<= 100 && py>= 600 && py<= 650) goto I; if ( px>= 50 && px<= 100 && py>= 50 && py<= 100) {p=p+1; pas[p].tipo=1; goto LINEA;} if ( px>= 50 && px<= 100 && py>= 200 && py<= 250){ p=p+1; pas[p].tipo=2; goto CIRCULO;} if (px>=50 && px<=100 && py>=500 &&py<=550)goto CERRAR; if(px>=50&&px<=100&&py>=700&&py<=750)goto BORRAR; if(px>=50&&px<=100&&py>=350&&py<=400){p=p+1; pas[p].tipo=3;goto ARCOS;} if(px>=50&&px<=75&&py>=110&&py<=160) goto PUNTOS; if(px>=75&&px<=100&&py>=110&&py<=160)goto NEGRO; goto I; //LINEAS___________________________________________________________________________________________ LINEA: while(1) { waitForLeftMouseClick(); px=mousex( ); py=mousey( ); waitForLeftMouseClick(); px1=mousex( ); py1=mousey( ); if ( px>= 130 && px<= 1500 && py>= 50 && py<= 750 && px1>= 130 && px1<= 1500 && py1>= 50 && py1<= 750) { line(px,py,px1,py1); u=u+1; lin[u].px1=px; lin[u].py1=py; lin[u].px2=px1; lin[u].py2=py1; } break; } goto I; //CIRCULOS__________________________________________________________________________________________________________ CIRCULO: while(1) { waitForLeftMouseClick(); px=mousex( ); py=mousey( ); waitForLeftMouseClick(); px1=mousex( ); py1=mousey( ); //radio xc = (px1-px); xc = xc*xc; yc = (py1-py); yc = yc*yc; r=sqrt((xc+yc)); circle(px,py,r); v=v+1; cir[v].cx=px; cir[v].cy=py; cir[v].r1=r; break; } goto I; //PINTA LOS PUNTOS______________________________________________________________________________________________________ PUNTOS: fw=1; while(1) { for(gi=140;gi<=1490;gi+=10) { for(pj=60;pj<=740;pj+=10) { circle(gi,pj,1); } } break; } goto I; //_______________________________________________________________________________________________________________________ //BORRA LOS PUNTOS_______________________________________________________________________________________________________ NEGRO: fw=2; while(1) { setcolor(0); for(gi=140;gi<=1490;gi+=10) { for(pj=60;pj<=740;pj+=10) { circle(gi,pj,1); } } break; } goto I; //________________________________________________________________________________________________________________________ //ARCOS________________________________________________________________________________________________________________________ ARCOS: while(1) { Posicion: system("cls"); waitForLeftMouseClick(); cout<<endl<<"Movimiento en arco"<<endl<<endl<<"Introduzca posicion inicial x,y"<<endl; x1=mousex(); y1=mousey(); waitForLeftMouseClick(); cout<<endl<<"Introduzca posicion final x,y"<<endl; x2=mousex(); y2=mousey(); rm=(sqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1)))/2; if(rm==0) { cout<<"No hay distancia entre los puntos"<<endl<<"Imposible trazar arco"<<endl; system("pause"); goto Posicion; } Radio: system("cls"); cout<<"Datos= "<<endl<<"Posicion incial en ("<<x1<<","<<y1<<")"<<endl<<"Posicion final en ("<<x2<<","<<y2<<")"<<endl<<endl<<"Introduzca radio de giro"<<endl<<"Radio minimo = "<<rm<<endl; cin>>r; if(r<rm) { cout<<endl<<"Radio invalido"<<endl; system("pause"); goto Radio; } Centros: cout<<"Datos= "<<endl<<"Posicion incial en ("<<x1<<","<<y1<<")"<<endl<<"Posicion final en ("<<x2<<","<<y2<<")"<<endl<<"Radio de "<<r<<endl; y3=y2-y1; x3=x2-x1; if(x3==0&&y3!=0) { A=((x3*x3)/(y3*y3))+1; B=(-1)*(x3+((x3*x3*x3)/(y3*y3))); C=((x3*x3*x3*x3)/(4*y3*y3))+((y3*y3)/(4))+((x3*x3)/2)-(r*r); dis=(B*B)-4*A*C; dis=sqrt(dis); h1=((-1*B)+dis)/(2*A); h2=((-1*B)-dis)/(2*A); k1=(y3/2)+y1; k2=(y3/2)+y1; h1=h1+x1; h2=h2+x1; } else { A=((y3*y3)/(x3*x3))+1; B=(-1)*(y3+((y3*y3*y3)/(x3*x3))); C=((y3*y3*y3*y3)/(4*x3*x3))+((x3*x3)/(4))+((y3*y3)/2)-(r*r); dis=(B*B)-4*A*C; dis=sqrt(dis); k1=((-1*B)+dis)/(2*A); k2=((-1*B)-dis)/(2*A); h1=((y3*y3)/(2*x3))+(x3/2)-(k1*y3/x3)+x1; h2=((y3*y3)/(2*x3))+(x3/2)-(k2*y3/x3)+x1; k1=k1+y1; k2=k2+y1; } Escoger: system("cls"); cout<<"Datos= "<<endl<<"Posicion incial en ("<<x1<<","<<y1<<")"<<endl<<"Posicion final en ("<<x2<<","<<y2<<")"<<endl<<"Radio de "<<r<<endl<<endl; if(h1==h2&&k1==k2) { cout<<"Centro unico en = ("<<h1<<","<<k1<<")"<<endl; h=h1; k=k1; system("pause"); } else { cout<<"Escoger centro:"<<endl<<"1. Centro 1 = ("<<h1<<","<<k1<<")"<<endl<<"2. Centro 2 = ("<<h2<<","<<k2<<")"<<endl; cin>>op; switch(op) { case 1: h=h1; k=k1; break; case 2: h=h2; k=k2; break; default: goto Escoger; } } Giro: system("cls"); cout<<"Datos= "<<endl<<"Posicion incial en ("<<x1<<","<<y1<<")"<<endl<<"Posicion final en ("<<x2<<","<<y2<<")"<<endl<<"Radio de "<<r<<endl<<"Centro en ("<<h<<","<<k<<")"<<endl; cout<<endl<<"Escoger sentido del giro:"<<endl<<"1. Horario"<<endl<<"2. Antihorario"<<endl; cin>>op; switch(op) { case 1: giro=-1; break; case 2: giro=1; break; default: goto Giro; } Datos: system("cls"); cout<<"Datos= "<<endl<<"Posicion incial en ("<<x1<<","<<y1<<")"<<endl<<"Posicion final en ("<<x2<<","<<y2<<")"<<endl<<"Radio de "<<r<<endl<<"Centro en ("<<h<<","<<k<<")"<<endl; if(giro==1) { cout<<"Sentido antihorario"<<endl<<endl; } else if(giro==-1) { cout<<"Sentido horario"<<endl<<endl; } cout<<endl<<"1. Confirmar datos"<<endl<<"2. Introducir nuevos datos"<<endl; cin>>op; switch(op) { case 1: break; case 2: goto Posicion; break; default: goto Datos; break; } Angulo: if(r==rm)//180 grados { ang=180; if(k-y1==0||h-x1==0&&k-y2==0||h-x2==0) { if(x2>x1) { angi=180; } else if(x1>x2) { angi=0; } else if(x2==x1) { if(y2>y1) { angi=270; } else if(y1>y2) { angi=90; } } } else { x3=x1-h; y3=y1-k; angi=(atan((y3)/(x3)))*(180/pi); if(x3<0&&y3>0||x3<0&&y3<0) { angi=180+angi; } else { angi=360+angi; } } } else if (k-y1==0||h-x1==0&&k-y2==0||h-x2==0) //90 grados { if(h==x2&&k==y1) { if(h>x1) { angi=180; if(k<y2) { if(giro==1) { ang=270; } else if(giro==-1) { ang=90; } } else if(k>y2) { if(giro==1) { ang=90; } else if(giro==-1) { ang=270; } } } else if(h<x1) { angi=0; if(k<y2) { if(giro==1) { ang=90; } else if(giro==-1) { ang=270; } } else if(k>y2) { if(giro==1) { ang=270; } else if(giro==-1) { ang=90; } } } } else if(h==x1&&k==y2) { if(k>y1) { angi=270; if(h<x2) { if(giro==1) { ang=270; } else if(giro==-1) { ang=90; } } else if(h>x2) { if(giro==1) { ang=270; } else if(giro==-1) { ang=90; } } } else if(k<y1) { angi=90; if(h>x2) { if(giro==1) { ang=90; } else if(giro==-1) { ang=270; } } else if(h<x2) { if(giro==1) { ang=270; } else if(giro==-1) { ang=90; } } } } } else //x grados { x3=x2-h; y3=y2-k; ang2=atan(y3/x3)*(180/pi); if(x3<0&&y3>0||x3<0&&y3<0) { ang2=180+ang2; } else if(x3>0&&y3<0) { ang2=360+ang2; } x3=x1-h; y3=y1-k; ang1=atan(y3/x3)*(180/pi); if(x3<0&&y3>0||x3<0&&y3<0) { ang1=180+ang1; } else if(x3>0&&y3<0) { ang1=360+ang1; } m1=(y1-k)/(x1-h); m2=(y2-k)/(x2-h); ang=ang2-ang1; cout<<"ang ="<<ang<<endl; if(ang>0) { ang2=ang; ang1=360-ang; } else if(ang<0) { ang1=ang*-1; ang=sqrt(ang*ang); ang2=360-ang; } if(giro==1) { ang=ang2; } else if(giro==-1) { ang=ang1; } angi=atan(m1)*(180/pi); if(x3<0&&y3>0||x3<0&&y3<0) { angi=angi+180; } else if(x3>0&&y3<0) { angi=angi+360; } } pasos=ang; app=ang/pasos; px=x1; py=y1; for(int i=0;i<=pasos;i++) { moveto(px,py); px=r*(cos((i*app*giro+angi)*(pi/180)))+h; py=r*(sin((i*app*giro+angi)*(pi/180)))+k; lineto(px,py); } w=w+1; bir[w].ch=h; bir[w].ck=k; bir[w].r=r; bir[w].B1=px; bir[w].B2=py; bir[w].ap1=app; bir[w].gi1=giro; bir[w].ag=angi; bir[w].inca=i; break; system("cls"); break; } goto I; //________________________________________________________________________________________________________________________ CERRAR: closegraph(); //__________________________________________________________________________________________________________________ BORRAR: while(1){ p=p; if(pas[p].tipo==1){ u=u; setcolor(0); line(lin[u].px1,lin[u].py1,lin[u].px2,lin[u].py2); u=u-1; } else if(pas[p].tipo==2){ v=v; setcolor(0); circle(cir[v].cx,cir[v].cy,cir[v].r1); v=v-1; } else if(pas[p].tipo==3){ w=w; setcolor(0); pasos=ang; app=ang/pasos; bir[w].B1=x1; bir[w].B2=y1; for(int i=0;i<=pasos;i++) { setlinestyle(SOLID_LINE,0,5); moveto(bir[w].B1,bir[w].B2); bir[w].B1=bir[w].r*(cos((i*bir[w].ap1*bir[w].gi1+bir[w].ag)*(pi/180)))+bir[w].ch; bir[w].B2=bir[w].r*(sin((i*bir[w].ap1*bir[w].gi1+bir[w].ag)*(pi/180)))+bir[w].ck; lineto(bir[w].B1,bir[w].B2); circle(bir[w].ch,bir[w].ck,bir[w].r); setlinestyle(SOLID_LINE,0,1); } w=w-1; system("cls"); } setcolor(15); if(fw==1) { while(1) { for(gi=140;gi<=1490;gi+=10) { for(pj=60;pj<=740;pj+=10) { circle(gi,pj,1); } } break; } } p=p-1; break; } setcolor(15); goto I; //FORZAR_______________________________________________FORZAR________________________________________________________FORZAR //FORZAR_______________________________________________FORZAR________________________________________________________FORZAR //FORZAR_______________________________________________FORZAR________________________________________________________FORZAR FORZAR: waitForLeftMouseClick(); px=mousex( ); py=mousey( ); setcolor(15); if ( px>= 75 && px<= 100 && py>= 600 && py<= 650) goto I; if ( px>= 50 && px<= 100 && py>= 50 && py<= 100) {p=p+1; pas[p].tipo=1; goto LINEA1;} if ( px>= 50 && px<= 100 && py>= 200 && py<= 250){ p=p+1; pas[p].tipo=2; goto CIRCULO1;} if (px>=50 && px<=100 && py>=500 &&py<=550)goto CERRAR; if(px>=50&&px<=100&&py>=700&&py<=750)goto BORRAR1; if(px>=50&&px<=100&&py>=350&&py<=400){p=p+1; pas[p].tipo=3;goto ARCOS1;} if(px>=50&&px<=75&&py>=110&&py<=160) goto PUNTOS1; if(px>=75&&px<=100&&py>=110&&py<=160)goto NEGRO1; //LINEA1__________________________________________FORZAR______________________________________________________________________ LINEA1: while(1) { waitForLeftMouseClick(); px=mousex( ); px=Fx(px); py=mousey( ); py=Fy(py); waitForLeftMouseClick(); px1=mousex( ); px1=Fx(px1); py1=mousey( ); py1=Fy(py1); if ( px>= 130 && px<= 1500 && py>= 50 && py<= 750 && px1>= 130 && px1<= 1500 && py1>= 50 && py1<= 750) { line(px,py,px1,py1); u=u+1; lin[u].px1=px; lin[u].py1=py; lin[u].px2=px1; lin[u].py2=py1; } break; } goto FORZAR; //CIRCULOS1__________________________________________________________________________________________________________ CIRCULO1: while(1) { waitForLeftMouseClick(); px=mousex( ); px=Fx(px); py=mousey( ); py=Fy(py); waitForLeftMouseClick(); px1=mousex( ); px1=Fx(px1); py1=mousey( ); py1=Fy(py1); //radio xc = (px1-px); xc = xc*xc; yc = (py1-py); yc = yc*yc; r=sqrt((xc+yc)); circle(px,py,r); v=v+1; cir[v].cx=px; cir[v].cy=py; cir[v].r1=r; break; } goto FORZAR; //PINTA LOS PUNTOS__________________________________________NOFORZAR____________________________________________________________ PUNTOS1: fw=1; while(1) { for(gi=140;gi<=1490;gi+=10) { for(pj=60;pj<=740;pj+=10) { circle(gi,pj,1); } } break; } goto FORZAR; //_______________________________________________________________________________________________________________________ //BORRA LOS PUNTOS__________________________________________NOFORZAR_____________________________________________________________ NEGRO1: fw=2; while(1) { setcolor(0); for(gi=140;gi<=1490;gi+=10) { for(pj=60;pj<=740;pj+=10) { circle(gi,pj,1); } } break; } goto FORZAR; //ARCOS1________________________________________________________________________________________________________________________ ARCOS1: while(1) { Posicion2: system("cls"); cout<<endl<<"Movimiento en arco"<<endl<<endl<<"Introduzca posicion inicial x,y"<<endl; waitForLeftMouseClick(); x1=mousex(); x1=Fx(x1); y1=mousey(); y1=Fy(y1); waitForLeftMouseClick(); cout<<endl<<"Introduzca posicion final x,y"<<endl; x2=mousex(); x2=Fx(x2); y2=mousey(); y2=Fy(y2); rm=(sqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1)))/2; if(rm==0) { cout<<"No hay distancia entre los puntos"<<endl<<"Imposible trazar arco"<<endl; system("pause"); goto Posicion2; } Radio2: system("cls"); cout<<"Datos= "<<endl<<"Posicion incial en ("<<x1<<","<<y1<<")"<<endl<<"Posicion final en ("<<x2<<","<<y2<<")"<<endl<<endl<<"Introduzca radio de giro"<<endl<<"Radio minimo = "<<rm<<endl; cin>>r; if(r<rm) { cout<<endl<<"Radio invalido"<<endl; system("pause"); goto Radio2; } Centros2: cout<<"Datos= "<<endl<<"Posicion incial en ("<<x1<<","<<y1<<")"<<endl<<"Posicion final en ("<<x2<<","<<y2<<")"<<endl<<"Radio de "<<r<<endl; y3=y2-y1; x3=x2-x1; if(x3==0&&y3!=0) { A=((x3*x3)/(y3*y3))+1; B=(-1)*(x3+((x3*x3*x3)/(y3*y3))); C=((x3*x3*x3*x3)/(4*y3*y3))+((y3*y3)/(4))+((x3*x3)/2)-(r*r); dis=(B*B)-4*A*C; dis=sqrt(dis); h1=((-1*B)+dis)/(2*A); h2=((-1*B)-dis)/(2*A); k1=(y3/2)+y1; k2=(y3/2)+y1; h1=h1+x1; h2=h2+x1; } else { A=((y3*y3)/(x3*x3))+1; B=(-1)*(y3+((y3*y3*y3)/(x3*x3))); C=((y3*y3*y3*y3)/(4*x3*x3))+((x3*x3)/(4))+((y3*y3)/2)-(r*r); dis=(B*B)-4*A*C; dis=sqrt(dis); k1=((-1*B)+dis)/(2*A); k2=((-1*B)-dis)/(2*A); h1=((y3*y3)/(2*x3))+(x3/2)-(k1*y3/x3)+x1; h2=((y3*y3)/(2*x3))+(x3/2)-(k2*y3/x3)+x1; k1=k1+y1; k2=k2+y1; } Escoger2: system("cls"); cout<<"Datos= "<<endl<<"Posicion incial en ("<<x1<<","<<y1<<")"<<endl<<"Posicion final en ("<<x2<<","<<y2<<")"<<endl<<"Radio de "<<r<<endl<<endl; if(h1==h2&&k1==k2) { cout<<"Centro unico en = ("<<h1<<","<<k1<<")"<<endl; h=h1; k=k1; system("pause"); } else { cout<<"Escoger centro:"<<endl<<"1. Centro 1 = ("<<h1<<","<<k1<<")"<<endl<<"2. Centro 2 = ("<<h2<<","<<k2<<")"<<endl; cin>>op; switch(op) { case 1: h=h1; k=k1; break; case 2: h=h2; k=k2; break; default: goto Escoger2; } } Giro2: system("cls"); cout<<"Datos= "<<endl<<"Posicion incial en ("<<x1<<","<<y1<<")"<<endl<<"Posicion final en ("<<x2<<","<<y2<<")"<<endl<<"Radio de "<<r<<endl<<"Centro en ("<<h<<","<<k<<")"<<endl; cout<<endl<<"Escoger sentido del giro:"<<endl<<"1. Horario"<<endl<<"2. Antihorario"<<endl; cin>>op; switch(op) { case 1: giro=-1; break; case 2: giro=1; break; default: goto Giro2; } Datos2: system("cls"); cout<<"Datos= "<<endl<<"Posicion incial en ("<<x1<<","<<y1<<")"<<endl<<"Posicion final en ("<<x2<<","<<y2<<")"<<endl<<"Radio de "<<r<<endl<<"Centro en ("<<h<<","<<k<<")"<<endl; if(giro==1) { cout<<"Sentido antihorario"<<endl<<endl; } else if(giro==-1) { cout<<"Sentido horario"<<endl<<endl; } cout<<endl<<"1. Confirmar datos"<<endl<<"2. Introducir nuevos datos"<<endl; cin>>op; switch(op) { case 1: break; case 2: goto Posicion2; break; default: goto Datos2; break; } Angulo2: if(r==rm)//180 grados { ang=180; if(k-y1==0||h-x1==0&&k-y2==0||h-x2==0) { if(x2>x1) { angi=180; } else if(x1>x2) { angi=0; } else if(x2==x1) { if(y2>y1) { angi=270; } else if(y1>y2) { angi=90; } } } else { x3=x1-h; y3=y1-k; angi=(atan((y3)/(x3)))*(180/pi); if(x3<0&&y3>0||x3<0&&y3<0) { angi=180+angi; } else { angi=360+angi; } } } else if (k-y1==0||h-x1==0&&k-y2==0||h-x2==0) //90 grados { if(h==x2&&k==y1) { if(h>x1) { angi=180; if(k<y2) { if(giro==1) { ang=270; } else if(giro==-1) { ang=90; } } else if(k>y2) { if(giro==1) { ang=90; } else if(giro==-1) { ang=270; } } } else if(h<x1) { angi=0; if(k<y2) { if(giro==1) { ang=90; } else if(giro==-1) { ang=270; } } else if(k>y2) { if(giro==1) { ang=270; } else if(giro==-1) { ang=90; } } } } else if(h==x1&&k==y2) { if(k>y1) { angi=270; if(h<x2) { if(giro==1) { ang=270; } else if(giro==-1) { ang=90; } } else if(h>x2) { if(giro==1) { ang=270; } else if(giro==-1) { ang=90; } } } else if(k<y1) { angi=90; if(h>x2) { if(giro==1) { ang=90; } else if(giro==-1) { ang=270; } } else if(h<x2) { if(giro==1) { ang=270; } else if(giro==-1) { ang=90; } } } } } else //x grados { x3=x2-h; y3=y2-k; ang2=atan(y3/x3)*(180/pi); if(x3<0&&y3>0||x3<0&&y3<0) { ang2=180+ang2; } else if(x3>0&&y3<0) { ang2=360+ang2; } x3=x1-h; y3=y1-k; ang1=atan(y3/x3)*(180/pi); if(x3<0&&y3>0||x3<0&&y3<0) { ang1=180+ang1; } else if(x3>0&&y3<0) { ang1=360+ang1; } m1=(y1-k)/(x1-h); m2=(y2-k)/(x2-h); ang=ang2-ang1; cout<<"ang ="<<ang<<endl; if(ang>0) { ang2=ang; ang1=360-ang; } else if(ang<0) { ang1=ang*-1; ang=sqrt(ang*ang); ang2=360-ang; } if(giro==1) { ang=ang2; } else if(giro==-1) { ang=ang1; } angi=atan(m1)*(180/pi); if(x3<0&&y3>0||x3<0&&y3<0) { angi=angi+180; } else if(x3>0&&y3<0) { angi=angi+360; } } pasos=ang; app=ang/pasos; px=x1; py=y1; for(int i=0;i<=pasos;i++) { moveto(px,py); px=r*(cos((i*app*giro+angi)*(pi/180)))+h; py=r*(sin((i*app*giro+angi)*(pi/180)))+k; lineto(px,py); } w=w+1; bir[w].ch=h; bir[w].ck=k; bir[w].r=r; bir[w].B1=px; bir[w].B2=py; bir[w].ap1=app; bir[w].gi1=giro; bir[w].ag=angi; bir[w].inca=i; break; system("cls"); break; } goto FORZAR; //__________________________________________________________________________________________________________________ BORRAR1: while(1){ p=p; if(pas[p].tipo==1){ u=u; setcolor(0); line(lin[u].px1,lin[u].py1,lin[u].px2,lin[u].py2); u=u-1; } else if(pas[p].tipo==2){ v=v; setcolor(0); circle(cir[v].cx,cir[v].cy,cir[v].r1); v=v-1; } else if(pas[p].tipo==3){ w=w; setcolor(0); pasos=ang; app=ang/pasos; bir[w].B1=x1; bir[w].B2=y1; for(int i=0;i<=pasos;i++) { setlinestyle(SOLID_LINE,0,5); moveto(bir[w].B1,bir[w].B2); bir[w].B1=bir[w].r*(cos((i*bir[w].ap1*bir[w].gi1+bir[w].ag)*(pi/180)))+bir[w].ch; bir[w].B2=bir[w].r*(sin((i*bir[w].ap1*bir[w].gi1+bir[w].ag)*(pi/180)))+bir[w].ck; lineto(bir[w].B1,bir[w].B2); circle(bir[w].ch,bir[w].ck,bir[w].r); setlinestyle(SOLID_LINE,0,1); } // setlinestyle(SOLID_LINE,0,1); w=w-1; system("cls"); } setcolor(15); if(fw==1) { while(1) { for(gi=140;gi<=1490;gi+=10) { for(pj=60;pj<=740;pj+=10) { circle(gi,pj,1); } } break; } } p=p-1; break; } setcolor(15); goto FORZAR; }
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#include <iostream> int main() { // int _; // legal // int 1_or_2 = 1; // error: expected unqualified-id before numeric constant double Double = 3.14; }
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range_sensor.h
#ifndef RANGE_SENSOR_H #define RANGE_SENSOR_H #include <ros/ros.h> #include <sensor_msgs/Range.h> using namespace std; using namespace ros; /** * @brief A helper class to process range sensor readings. */ class range_sensor { public: /** * @brief Constructor that initializes the private member variables. * @param topic Topic for receiving sensor readings. * @param angle The angle at which the sensor is mounted in radians from the forward direction of the CPS. */ range_sensor (string topic, double angle); /** * @brief Check if the CPS is dangerously close to an obstacle. * @return The distance that the CPS has to back off in order to reach a safe distance again. Returns 0.0 in case no obstacle is closer than the critical distance. */ double danger (); /** * @brief Get the angle at which the sensor is looking. * @return The angle of the sensor. */ double get_angle () const; /** * @brief Get the field of view of the sensor as read from the sensor messages. * @return The FOV of the sensor. */ double get_fov () const; /** * @brief Get the computed reliable sensor range. * @return The sensor range. */ double get_range (); /** * @brief Check if obstacles are detected by the range sensor. * @return True if there is an obstacle between min_dist and max_dist, false otherwise. */ bool obstacle (); private: /** * @brief Process the msgs to compute a reliable range. */ void process (); /** * @brief Callback function for sensor readings. * @param msg Sensor message received from the UAV. */ void callback (const sensor_msgs::Range::ConstPtr& msg); /** * @brief A node handle for the main ROS node. */ NodeHandle nh; /** * @brief Subscriber for sensor readings. */ Subscriber subscriber; /** * @brief The horizontal angle at which the sensor is looking. */ double angle; /** * @brief The field of view of the sensor as read from the sensor messages. */ double fov; /** * @brief The reliable range of the sensor computed by this class. */ double range; /** * @brief Multiple sensor messages which are used to compute a reliable range. */ vector<sensor_msgs::Range> msgs; /** * @brief The position of the latest sensor message in the msgs vector. */ unsigned int cur_msg; /** * @brief The minimum range at which obstacles are considered. */ double min_dist; /** * @brief The maximum range at which obstacles are considered. */ double max_dist; /** * @brief The distance in meters to an obstacle below which the CPS has to back off first before the standard avoidance procedure. */ double critical_dist; /** * @brief Percentage of sensor messages that must report an obstacle in order for the behavior to assume an obstacle. */ double threshold; /** * @brief True when the msgs have been updated but no reliable range has been computed, false otherwise. */ bool dirty; }; #endif // RANGE_SENSOR_H
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//https://www.acmicpc.net/problem/3986 #include <iostream> #include <string> #include <stack> using namespace std; int main() { int n; int cnt=0; cin >> n; for(int i=0; i<n; i++) { string s; cin >> s; int l=s.size(); stack<char> st; for(int j=0; j<l; j++) { if(!st.empty() && st.top()==s[j]) st.pop(); else st.push(s[j]); } if(st.empty()) cnt++; } cout <<cnt; }
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#ifndef MOJO_TEXTURE_ATLAS_HPP #define MOJO_TEXTURE_ATLAS_HPP #include <Mojo/Core.hpp> #include <Mojo/Graphics.hpp> namespace Mojo { class MOJO_CLASS_EXPORT(TextureAtlas) : public Mojo::NonCopyable { public: TextureAtlas( const uint32_t width, const uint32_t height, const uint32_t bpp ); ~TextureAtlas(); Mojo::Texture Compile( const bool mipmap = true ) const; public: const uint32_t _width, _height, _bpp; uint8_t* _pixels; }; } #endif /* MOJO_TEXTURE_ATLAS_HPP */
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int main() { int i,n,a[20],m; int f[20]={1,1}; for(i=2;i<20;i++) f[i]=f[i-2]+f[i-1]; scanf("%d",&n); for(i=1;i<=n;i++) { scanf("%d",&m); a[i]=f[m-1]; } for(i=1;i<=n;i++) printf("%d\n",a[i]); getchar(); getchar(); return 0; }
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#include <stdio.h> int main() { int a = 2; float b = 2.5; double c = 2.52; char d = 'n'; ///Como imprimir mensagens na tela? printf !!! printf("Assim que vc escreve na tela ;-)"); ///Para imprimir informacoes das variaveis? ///int: printf("Valor de a = %d", a); ///float: printf("Valor de b = %f", b); ///double: printf("Valor de c = %lf", c); ///char: printf("Caractere em d = %c",d); ///Compile esse programa (comente a parte de baixo e de F9), vc vera que as msgs estao juntas e fica ruim de entender assim ///bizu para isso: '\n', veja: printf("\n\nCOM O \\n\nValor de a = %d\nValor de b = %f\nValor de c = %lf\nCaractere em d = %c\n\n\n",a,b,c,d); ///Manipulando a maneira que os numeros se apresentam, veja: printf("Valor de b = %f\nValor de b = %.2f\nValor de b = %10.1f\n",b,b,b); printf("Valor de a = %2d\n",a); return 0; }
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#ifndef ETWP_I_ETW_BASED_PROFILER_HPP #define ETWP_I_ETW_BASED_PROFILER_HPP #include <windows.h> #include "IProfiler.hpp" #include "Utility/Macros.hpp" namespace ETWP { // Interface for thread-safe ETW-based profiler objects class IETWBasedProfiler : public IProfiler { public: ETWP_DISABLE_COPY_AND_MOVE (IETWBasedProfiler); struct ProviderInfo { GUID providerID; bool stack; UCHAR level; ULONGLONG flags; }; using Flags = uint8_t; enum Options : Flags { Default = 0b000, RecordCSwitches = 0b001, // Record context switch information Compress = 0b010, // Compress result ETL with ETW's built-in compression Debug = 0b100 // Preserve intermediate ETL files (if any) }; IETWBasedProfiler () = default; virtual ~IETWBasedProfiler () = default; virtual bool EnableProvider (const ProviderInfo& providerInfo) = 0; }; bool operator== (const IETWBasedProfiler::ProviderInfo& lhs, const IETWBasedProfiler::ProviderInfo& rhs); } // namespace ETWP #endif // #ifndef ETWP_I_ETW_BASED_PROFILER_HPP
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cpp
procc.cpp
#include "header.h" #include "world.h" #include "texts.h" #include "gui.h" void init_map() { gw_c1_main(world.country[0].map); gw_c2_main(world.country[1].map); gw_c3_main(world.country[2].map); gw_c4_main(world.country[3].map); gw_c5_main(world.country[4].map); gw_c0_def(); pl.country=0; pl.X=5; pl.Y=5; pl.wallkick=FALSE; pl.money=20000; pl.authority=50; world.cut_cap=0; //init_army(); for(gint i=0;i<10;i++) pl.army[i].armid=0; pl.workers.carpenter=4; pl.workers.woodsman=6; pl.workers.groundsman=0; pl.workers.stonesman=3; GV.tmpv_wrk=0; } gint8 cstep(int x, int y,gint ox=0,gint oy=0) { if(GV.gui_dialog_showed){ gui_dialog_hideall(); //gui_dlg_showed=FALSE; return 0; } if(world.country[pl.country].map[x][y].obj==o_nave){ pl.Y=y; pl.X=x; pl.innave=TRUE; return 1; } if((world.country[pl.country].map[x][y].land==l_water)&&(pl.innave==TRUE)){ gboolean s=FALSE; if((x>1)&&(x<63)){pl.X=x;s=TRUE;} if((y>1)&&(y<63)){pl.Y=y;s=TRUE;} //pl.X=x;s=TRUE; //pl.Y=y;s=TRUE; if(s){world.country[pl.country].map[ox][oy].obj=0; world.country[pl.country].map[pl.X][pl.Y].obj=o_nave;} world.naveX=pl.X; world.naveY=pl.Y; world.naveC=pl.country; return 1; } if((world.country[pl.country].map[x][y].land==l_plot)&&(world.country[pl.country].map[x][y].obj==0)){ pl.X=x; pl.Y=y; return 1; } if(((world.country[pl.country].map[x][y].land==l_land)||(world.country[pl.country].map[x][y].land==l_sand))&&(world.country[pl.country].map[x][y].obj==0)){ pl.X=x; pl.Y=y; if(pl.innave){pl.innave=FALSE;} return 1; } if(world.country[pl.country].map[x][y].obj==o_guidepost){ gchar *s2=text_get_strid("sid_guidepost_name"); gchar *s1=text_get_strid_rand("sid_guidepost",12); gui_dialog_show(s2,s1); delete[] s1; delete[] s2; GV.gui_dialog_showed=TRUE; return 0; } if(world.country[pl.country].map[x][y].obj==o_city){ GV.tmpv_cityX=x; GV.tmpv_cityY=y; Tmenu m=gui_menu_city_set(world.country[pl.country].map[x][y].addid); GV.gui_keylock_event=o_city; GV.tmpv_city=world.country[pl.country].map[x][y].addid; gui_menu_show(m); gui_menu_free(m); } if(world.country[pl.country].map[x][y].obj==o_army){ GV.gui_keylock_event=o_army; gui_byarmy_show(world.country[pl.country].map[x][y].addid); } if(world.country[pl.country].map[x][y].obj==o_goldchest){ Tmenu m=gui_menu_set_gold(); GV.gui_keylock_event=o_goldchest; gui_menu_show(m); gui_menu_free(m); world.country[pl.country].map[x][y].obj=0; } return -1; } id** gui_getA() { id **a=new id*[10]; for(int i=0;i<10;i++){a[i]=new id[10];} for(int i=0;i<5;i++){ for(int j=0;j<5;j++){ a[i][j]=world.country[pl.country].map[pl.X-2+i][pl.Y-2+j].land; if(world.country[pl.country].map[pl.X-2+i][pl.Y-2+j].obj!=0){a[i][j]=world.country[pl.country].map[pl.X-2+i][pl.Y-2+j].obj;} }} if(!pl.innave){ a[2][2]=o_player; }else{ a[2][2]=o_nave; } if(pl.wallkick) a[5][1]=s_wallkick_c; else a[5][1]=s_wallkick_b; if(pl.contract) a[5][0]=s_contract_c; else a[5][0]=s_contract_b; a[5][2]=s_magic_0; a[5][3]=s_money_0; a[5][4]=s_ancientmap_0; a[9][9]=world.country[pl.country].map[pl.X][pl.Y].land; return a; } void gui_freeA(id **A) { for(int i=0;i<10;i++){delete A[i];} delete A; } id** procw(id key) { gint8 r=0; if(GV.gui_dialog_showed){gui_dialog_hideall();return gui_getA();} if(key==key_down){ r=cstep(pl.X,pl.Y+1,pl.X,pl.Y); } if(key==key_up){ r=cstep(pl.X,pl.Y-1,pl.X,pl.Y); } if(key==key_right){ r=cstep(pl.X+1,pl.Y,pl.X,pl.Y); } if(key==key_left){ r=cstep(pl.X-1,pl.Y,pl.X,pl.Y); } if(r==1){ return gui_getA(); }else{return 0;} }
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/src/mpi/mpi_sorting.hpp
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TheSonOfDeimos/Bioinformatic-gray-sort
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mpi_sorting.hpp
#ifndef MPI_SORTING_HPP #define MPI_SORTING_HPP #include <cmath> #include "mpi.h" #include "bioscience/bio.hh" template < typename T > void mpi_proc_send_pkg(const int proc_dest, T& dataStruct) { int num_procs; MPI_Comm_size(MPI_COMM_WORLD, &num_procs); if (proc_dest < 0) { return; } MPI_Status stat; MPI_Request req; MPI_Isend(dataStruct.data(), sizeof(decltype(dataStruct.back())) * dataStruct.size(), MPI_BYTE, proc_dest, 0, MPI_COMM_WORLD, &req); MPI_Request_free(&req); MPI_Recv(dataStruct.data(), sizeof(decltype(dataStruct.back())) * dataStruct.size(), MPI_BYTE, proc_dest, 0, MPI_COMM_WORLD, &stat); } template < typename T > void mpi_proc_recive_pkg(const int proc_sourse, T& dataStruct) { int num_procs; MPI_Comm_size(MPI_COMM_WORLD, &num_procs); if (proc_sourse > num_procs - 1) { return; } MPI_Status stat; MPI_Request req; int datasize = 0; MPI_Probe(proc_sourse, 0, MPI_COMM_WORLD, &stat); MPI_Get_count(&stat, MPI_BYTE, &datasize); assert(datasize >= 0); unsigned int original_size = dataStruct.size(); dataStruct.resize(original_size + (datasize / sizeof(decltype(dataStruct.back())))); MPI_Recv(&dataStruct[original_size], datasize, MPI_BYTE, proc_sourse, 0, MPI_COMM_WORLD, &stat); std::stable_sort(dataStruct.begin(), dataStruct.end()); MPI_Isend(&dataStruct[original_size], datasize, MPI_BYTE, proc_sourse, 0, MPI_COMM_WORLD, &req); MPI_Request_free(&req); dataStruct.resize(original_size); } template < typename T > void mpi_sort(T& data) { int proc_rank; int num_procs; MPI_Comm_rank(MPI_COMM_WORLD, &proc_rank); MPI_Comm_size(MPI_COMM_WORLD, &num_procs); bool phase_indicator = 0; for (uint i = 0; i < num_procs; i++) { if (proc_rank == 0) { phase_indicator = !phase_indicator; } MPI_Bcast(&phase_indicator, 1, MPI_INT, 0, MPI_COMM_WORLD); if (phase_indicator == 0) { if (proc_rank % 2 == 0) { mpi_proc_send_pkg(proc_rank - 1, data); } else { mpi_proc_recive_pkg(proc_rank + 1, data); } } else if (phase_indicator == 1) { if (proc_rank % 2 == 1) { mpi_proc_send_pkg(proc_rank - 1, data); } else { mpi_proc_recive_pkg(proc_rank + 1, data); } } } } #endif
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/src/ANSCommon/ANSArray2D.hpp
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[]
no_license
Forrest-Z/Samsung_TapelessAGV
f5161d6a995cac85a214da0302f8cbab81c3dced
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ANSArray2D.hpp
#pragma once #include "ANSCommon.h" template <typename ArrayType> class CANSArray2D // Declaration and definition of a template class should be written in the same file. { private: // Variables int m_nSizeX; int m_nSizeY; bool m_bInitialized; public: // Variables // ArrayType* data; ArrayType** data; // Functions /** * @brief Create a grid map. * @date 2014/10/23 * @param nSizeX * @param nSizeY * @return void */ inline void create(const int nSizeX, const int nSizeY) { int i, j; // Check size if(nSizeX <= 0 || nSizeY <= 0) { ANS_LOG_ERROR("[ANSArray2D] Size of the array should be larger than 0.", true); } // Allocate if(data) { for(i = 0; i < nSizeX; i++) { delete [] data[i]; } delete [] data; data = 0; } // m_pArray = new ArrayType [nSizeX * nSizeY]; data = new ArrayType* [nSizeX]; for(i = 0; i < nSizeX; i++) { data[i] = new ArrayType [nSizeY]; } m_nSizeX = nSizeX; m_nSizeY = nSizeY; m_bInitialized = true; // Initialize /* // for(i = 0; i < nSizeX * nSizeY; i++) for(i = 0; i < nSizeX; i++) { for(j = 0; j < nSizeY; j++) { m_pArray[i][j] = (ArrayType)0; } } */ }; /** * @brief Set value. * @date 2014/10/23 * @param nx * @param ny * @param value * @return void */ inline void set(const int nx, const int ny, ArrayType value) { if(data) { if(nx >= 0 && nx < m_nSizeX && ny >= 0 && ny < m_nSizeY) { // m_pArray[nx + m_nSizeX * ny] = value; data[nx][ny] = value; } else { ANS_LOG_ERROR("[ANSArray2D] Access violation", true); } } else { ANS_LOG_ERROR("[ANSArray2D] The array is not initialized.", true); } }; /** * @brief Assign values to all elements. * @date 2014/10/28 * @param value * @return void */ inline void set(ArrayType value) { if(data) { for(int i = 0; i < m_nSizeX; i++) { for(int j = 0; j < m_nSizeY; j++) { data[i][j] = value; // m_pArray[j * m_nSizeX + i] = value; } } } else { ANS_LOG_ERROR("[ANSArray2D] The pointer is not initialized.", true); } }; /** * @brief Get value. * @date 2014/10/23 * @param nx * @param ny * @return ArrayType */ inline ArrayType get(const int nx, const int ny) { if(data) { // return m_pArray[nx + m_nSizeX * ny]; return data[nx][ny]; } else { ANS_LOG_ERROR("[ANSArray2D] The pointer is not initialized.", true); } return data[nx][ny]; }; /** * @brief Return array size (x). * @date 2014/10/23 * @return int */ int get_size_x(void) { return m_nSizeX; } /** * @brief Return array size (y). * @date 2014/10/23 * @return int */ int get_size_y(void) { return m_nSizeY; } /** * @brief Return initialization status. * @date 2014/10/28 * @return bool */ bool is_initialized(void) { return m_bInitialized; } /** * @brief "=" operator * @date 2014/10/28 * @param arr * @return CANSArray2D<ArrayType>& */ CANSArray2D<ArrayType>& operator =(CANSArray2D<ArrayType>& arr) { if(this != &arr) { if(m_nSizeX != arr.get_size_x() || m_nSizeY != arr.get_size_y()) { create(arr.get_size_x(), arr.get_size_y()); } for(int i = 0; i < m_nSizeX; i++) { for(int j = 0; j < m_nSizeY; j++) { data[i][j] = arr.get(i, j); // m_pArray[j * m_nSizeX + i] = arr.get(i, j); } } } return *this; } // Constructor and destructor CANSArray2D<ArrayType>(void) : data(0) , m_nSizeX(0) , m_nSizeY(0) , m_bInitialized(false) { }; CANSArray2D<ArrayType>(const int nSizeX, const int nSizeY) : data(0) , m_nSizeX(0) , m_nSizeY(0) , m_bInitialized(false) { create(nSizeX, nSizeY); }; ~CANSArray2D<ArrayType>(void) { int i; // Delete if(data) { for(i = 0; i < m_nSizeX; i++) { delete [] data[i]; } delete [] data; data = 0; } }; };
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/drawDistributions.cpp
eb29fb9f3a0ab6430bbfa3ed2fa644b5c0ad1b1c
[]
no_license
jniedzie/disappTracks
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cbe9320b26e36b4b2846a6aa240002ae8bf5b277
refs/heads/master
2021-07-08T16:55:39.870856
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drawDistributions.cpp
#include "EventSet.hpp" #include "Helpers.hpp" #include "ConfigManager.hpp" #include "CutsManager.hpp" #include <TApplication.h> string configPath = "configs/analysis.md"; int main(int argc, char* argv[]) { TApplication theApp("App", &argc, argv); // All events with initial cuts only config = ConfigManager(configPath); EventSet events; string inputPrefix = ""; if(config.secondaryCategory == "Wmunu") inputPrefix += "Wmunu/"; if(config.secondaryCategory == "Zmunu") inputPrefix += "Zmunu/"; if(config.params["cuts_level"] == 0) inputPrefix += "after_L0/"; else if(config.params["cuts_level"] == 1) inputPrefix += "after_L1/"+config.category; else{ cout<<"ERROR -- unknown cuts level: "<<config.params["cuts_level"]<<endl; exit(0); } inputPrefix += "/"; events.LoadEventsFromFiles(inputPrefix); CutsManager cutsManager; EventCut eventCut; TrackCut trackCut; JetCut jetCut; LeptonCut leptonCut; cutsManager.GetCuts(eventCut, trackCut, jetCut, leptonCut); events.ApplyCuts(eventCut, trackCut, jetCut, leptonCut); events.PrintYields(); cout<<"Drawing plots"<<endl; if(config.params["draw_standard_plots"]) events.DrawStandardPlots(); if(config.params["draw_per_layer_plots"]) events.DrawPerLayerPlots(); cout<<"Done"<<endl; theApp.Run(); return 0; }
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/impl/Tour.cpp
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[]
no_license
herbertmaa/genetic_algorithm
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refs/heads/master
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Tour.cpp
// // Created by Herbert Ma on 2020-11-07. // #include <random> #include <algorithm> #include <iostream> #include "../headers/Tour.hpp" #include "../headers/CityList.hpp" using std::cout; using std::endl; using std::swap; Tour::Tour() { cities = CityList::get_instance().shuffle(); determine_fitness(); } Tour::Tour(const Tour &t1, const Tour &t2) { std::mt19937 e{std::random_device{}()}; std::uniform_int_distribution<int> dist{0, CityList::CITIES_IN_TOUR -1}; int rand = dist(e); // Get a end point of the Tour 1 to copy from auto end = t1.cities.begin() + rand; // Copy from the beginning to the end of the tour for(auto it = t1.cities.begin(); it <= end; ++it){ cities.push_back(*it); } // Fill in the rest of cities vector with cities from T2 for(auto city : t2.cities) { //If the city is already in T1, do not push into it. if (!contains_city(city)) { cities.push_back(city); } } //Determine the fitness of the newly created tour determine_fitness(); } Tour::Tour(const Tour &t) { cities = vector<City *> {t.cities.begin(), t.cities.end()}; fitness = t.fitness; total_distance = t.total_distance; determine_fitness(); } void Tour::swap(Tour &lhs, Tour &rhs) { lhs.cities.swap(rhs.cities); std::swap(lhs.fitness, rhs.fitness); std::swap(lhs.total_distance, rhs.total_distance); } ostream &operator<<(ostream &os, const Tour &t) { os << "Tour distance: " << t.get_tour_distance() << endl; os << "Tour fitness: " << t.get_fitness() << endl; for(City* c: t.cities){ os << *c << endl; } return os; } void Tour::determine_fitness() { total_distance = 0; for (auto it = cities.begin(); it != cities.end() - 1; ++it) { total_distance += get_distance_between_cities(**it, **(it + 1)); } if (total_distance == 0) throw std::invalid_argument("DIVIDING BY ZERO"); this-> fitness = Tour::RANDOM_SEED / total_distance; } bool Tour::operator<(const Tour &t2) const { return (this->fitness < t2.fitness); } void Tour::mutate() { // Random number generator std::mt19937 e{std::random_device{}()}; std::uniform_real_distribution<double> dist(0, 1); // Get a random iterator pointing to a city in the tour // Random number for (int i = 0; i < (int) cities.size(); ++i) { int rand = dist(e); auto it = cities.begin() + i; if (rand > MUTATION_RATE) continue; // Check for cases of the iterator being at the beginning or the end if (it == cities.end() - 1) { iter_swap(it, it - 1); } else if (it == cities.begin()) { iter_swap(it, it + 1); } else if (rand < (MUTATION_RATE / 2)) { iter_swap(it, it - 1); } else { iter_swap(it, it + 1); } } // Redetermine the fitness of the tour determine_fitness(); } Tour &Tour::operator=(Tour assignment) { swap(*this, assignment); return *this; } double Tour::get_fitness() const { if (fitness != 0) return fitness; throw std::overflow_error("Fitness value is equal to 0"); } bool Tour::contains_city(City* city) const { if (std::find(cities.begin(), cities.end(), city) != cities.end()) { return true; } else { return false; } } int Tour::num_cities() const { return cities.size(); }
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/小结/回文/5.最长回文子串.cpp
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no_license
XAlearnerer/LeetCode
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5.最长回文子串.cpp
#include<iostream> #include<vector> #include<string> #include<algorithm> using namespace std; class Solution_ha { public: string longestPalindrome(string s) { if (s.empty()) return ""; if (s.size() == 1) return s; int pos = 0, len = 0; for (int i = 0; i < s.size() - 1; ++i) { //就是要注意奇偶情况,由于回文串的长度可奇可偶, //比如 "bob" 是奇数形式的回文,"noon" 就是偶数形式的回文, //两种形式的回文都要搜索 helper(s, i, i, pos, len); helper(s, i, i + 1, pos, len); } return s.substr(pos, len); } void helper(string s, int l, int r, int& pos, int& len) { while (l >= 0 && r < s.size() && s[l] == s[r]) { --l; ++r; } if (r - l - 1 > len) { pos = l + 1; len = r - l - 1; } } }; ////////////////////////////////////////////////////////////////////////////// // 其中 dp[i][j] 表示字符串区间[i, j] 是否为回文串, // 当 i = j 时,只有一个字符,肯定是回文串, // 如果 i = j + 1,说明是相邻字符,此时需要判断 s[i] 是否等于 s[j], // 如果i和j不相邻,即 i - j >= 2 时,除了判断 s[i] 和 s[j] 相等之外, // dp[i + 1][j - 1] 若为真,就是回文串,通过以上分析,可以写出递推式如下: // // dp[i, j] = 1 if i == j // // = s[i] == s[j] if j = i + 1 // = s[i] == s[j] && dp[i + 1][j - 1] if j > i + 1 class Solution_dp { public: string longestPalindrome(string& s) { if (s.empty()) return ""; int n = s.size(); vector<vector<int>> dp(n, vector<int>(n, 0)); int left = 0, len = 1; for (int i = 0; i < n; ++i) { dp[i][i] = 1; for (int j = 0; j < i; ++j) { if (i - j < 2) { if (s[i] == s[j]) { dp[j][i] = 1; if (i - j + 1 > len) { len = i - j + 1; left = j; } } } else { if (s[i] == s[j] && dp[j + 1][i - 1] == 1) { dp[j][i] = 1; if (i - j + 1 > len) { len = i - j + 1; left = j; } } } } } return s.substr(left, len); } }; ////////////////////////////////////////////////////////////////////////////// class Solution_mlc_web { public: string longestPalindrome(string s) { string cur = "$#"; for (int i = 0; i < s.size(); ++i) { cur += s[i]; cur += "#"; } vector<int> p(cur.size(), 0); int id = 0, mx = 0; int resid = 0, reslen = 0; for (int i = 1; i < cur.size(); ++i) { if (mx > i) p[i] = min(p[2 * id - i], mx - i); else p[i] = 1; while (cur[p[i] + i] == cur[i - p[i]]) ++p[i]; if (p[i] + i > mx) { mx = p[i] + i; id = i; } if (reslen < p[i]) { reslen = p[i]; resid = i; } } return s.substr((resid - reslen) / 2, reslen - 1); } }; //比如 "bob" 是奇数形式的回文,"noon" 就是偶数形式的回文, //马拉车算法的第一步是预处理,做法是在每一个字符的左右都加上一个特殊字符, //比如加上 '#',那么 //bob--> #b#o#b# //noon--> #n#o#o#n# //这样做的好处是不论原字符串是奇数还是偶数个,处理之后得到的字符串的个数都是奇数个, //"#b#o#b#",我们很容易看出来以中间的 'o' 为中心的回文串的半径是4,而 "bob"的长度是3, //"#n#o#o#n#",以最中间的 '#' 为中心的回文串的半径是5,而 "noon" 的长度是4 // // //"#1#2#2# 1 #2#2#" 中的位置是7,而半径是6,貌似 7-6=1, //刚好就是回文子串 "22122" 在原串 "122122" 中的起始位置1。 //那么我们再来验证下 "bob","o" 在 "#b#o#b#" 中的位置是3,但是半径是4, //这一减成负的了,肯定不对。 //所以我们应该至少把中心位置向后移动一位,才能为0啊, //那么我们就需要在前面增加一个字符 ////////////////////////////////////////////////////////////////////// //!!! 最长子串的 [长度] 是 [半径] 减1,[起始位置] 是 [中间位置减去半径再除以2] 。 //"$#1#2#2#1#2#2#" : (8 - 6) / 2 = 1; //"$#b#o#b#" : (4 - 4) / 2 = 0; ////////////////////////////////////////////////////////////////////// //需要新增两个辅助变量 mx 和 id, //其中 id 为能延伸到最右端的位置的那个回文子串的中心点位置, //mx 是回文串能延伸到的最右端的位置, //需要注意的是,这个 mx 位置的字符不属于回文串, //所以才能用 mx - i 来更新 p[i] 的长度而不用加1, //https://www.cnblogs.com/grandyang/p/4475985.html class Solution { public: string longestPalindrome(string& s) { string cur = "$#"; for (int i = 0; i < s.size(); ++i) { cur += s[i]; cur += "#"; } vector<int> p(cur.size(), 0); int id = 0, mx = 0; int resid = 0, reslen = 0; for (int i = 1; i < cur.size(); ++i) { if (mx > i) { int j = 2 * id - i; //p[i] = min(p[2 * id - i], mx - i); if (mx - i > p[j]) p[i] = p[j]; else p[i] = mx - i; } else p[i] = 1; while (cur[p[i] + i] == cur[i - p[i]]) ++p[i]; if (p[i] + i > mx) { mx = p[i] + i; id = i; } if (reslen < p[i]) { reslen = p[i]; resid = i; } } return s.substr((resid - reslen) / 2, reslen - 1); } }; //int main() //{ // string s = "babad"; // Solution n; // cout << n.longestPalindrome(s) << endl; // return 0; //}
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#ifndef PID_H #define PID_H #include <string> #include <limits> using std::string; // define constants const bool bFILEOUTPUT = true; const string OUTPUT_FILENAME = "out.txt"; const bool TWIDDLE = true; const unsigned int NUM_CONVERGED_STEPS = 100; const unsigned int NUM_LOOP_STEPS = 1000; const double DEFAULT_KP = 0.2; const double DEFAULT_KI = 0.0001; const double DEFAULT_KD = 3.0; const double TWIDDLE_FACTOR = 10.0; const unsigned int NUM_CHANGE_STATES = 6; const unsigned int DISPLAY_COLUMN_WIDTH = 16; class PID { public: /** * Constructor */ PID(); /** * Destructor. */ virtual ~PID(); /** * Initialize PID. * @param (Kp_, Ki_, Kd_) The initial PID coefficients */ void Init(double Kp_, double Ki_, double Kd_); /** * Update the PID error variables given cross track error. * @param cte The current cross track error */ void UpdateError(double cte); /** * Calculate the total PID error. * @output The total PID error */ double TotalError(); private: /** * PID Errors */ double p_error = 0.0; double i_error = 0.0; double d_error = 0.0; double error = 0.0; double best_error = std::numeric_limits<double>::max(); /** * PID Coefficients */ double Kp = DEFAULT_KP; double Ki = DEFAULT_KP; double Kd = DEFAULT_KD; double dKp = DEFAULT_KP / TWIDDLE_FACTOR; double dKi = DEFAULT_KI / TWIDDLE_FACTOR; double dKd = DEFAULT_KD / TWIDDLE_FACTOR; // status variables bool is_converged = false; unsigned int converge_steps = 0; unsigned int full_loop_steps = 0; unsigned int change = 0; }; #endif // PID_H
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/* * Created by 李晨曦 on 2019-07-02. */ #ifndef SILVER_IO_STREAM_ITER_HPP #define SILVER_IO_STREAM_ITER_HPP #include <iterator> #include <memory> #include "future/stream.hpp" #include "coroutine/coroutine.hpp" namespace sio::coroutine { using sio::future::Stream; using sio::future::Flow; using sio::future::FlowStatus; using std::unique_ptr; template<typename T> class StreamIter { Stream<T> &stream; public: using Stream = Stream<T>; using Flow = Flow<T>; explicit StreamIter(Stream &stream); static auto await_flow(Stream *stream) -> Flow &&; class iterator; auto begin() -> iterator; auto end() -> iterator; }; template<typename T> auto StreamIter<T>::begin() -> StreamIter::iterator { return StreamIter::iterator(&stream); } template<typename T> auto StreamIter<T>::end() -> StreamIter::iterator { return StreamIter::iterator(&stream, Flow::Break()); } template<typename T> auto StreamIter<T>::await_flow(Stream *stream) -> Flow && { auto flow = stream->flow(); while (flow.status() == FlowStatus::Pending) { Coroutine<T>::yield(); flow = stream->flow(); } return std::move(flow); } template<typename T> class StreamIter<T>::iterator: public std::iterator<std::input_iterator_tag, T, ptrdiff_t, T *, T &&> { Stream *stream; Flow current_flow; public: explicit iterator(Stream *stream) : stream(stream), current_flow(await_flow(stream)) { } iterator(Stream *stream, Flow &&flow) : stream(stream), current_flow(flow) {} auto operator++() -> iterator & { current_flow = await_flow(stream); return *this; } auto operator++(int) -> const iterator { iterator retval = *this; ++(*this); return retval; } auto operator==(const iterator &other) const { return current_flow.status() == other.current_flow.status(); } auto operator!=(const iterator &other) const { return !(*this == other); } auto operator*() -> T && { return current_flow.release(); } }; template<typename T> StreamIter<T>::StreamIter(Stream &stream):stream(stream) {} } #endif //SILVER_IO_STREAM_ITER_HPP
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#ifndef OSHANDLER_H #define OSHANDLER_H #include <QObject> class OsHandler : public QObject { Q_OBJECT public: explicit OsHandler(QObject *parent = 0) : QObject(parent) {} enum OsType { Unknown = 0, Windows = 1, Mac = 2, Linux = 3, Symbian = 4, Maemo5 = 5, Maemo6 = 6, }; Q_INVOKABLE int getOS() { #ifdef Q_OS_MAC return (int)Mac; #endif #ifdef Q_OS_WIN return (int)Windows; #endif #ifdef Q_OS_WIN32 return (int)Windows; #endif #ifdef Q_OS_LINUX return (int)Linux; #endif #ifdef Q_WS_MAEMO_5 return (int)Maemo5; #endif #ifdef Q_WS_MAEMO_6 return (int)Maemo6; #endif #ifdef Q_OS_SYMBIAN return (int)Symbian; #endif //No OS type was found return (int)Unknown; } signals: public slots: }; #endif // OSHANDLER_H
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <alibabacloud/iot/model/QueryJobStatisticsResult.h> #include <json/json.h> using namespace AlibabaCloud::Iot; using namespace AlibabaCloud::Iot::Model; QueryJobStatisticsResult::QueryJobStatisticsResult() : ServiceResult() {} QueryJobStatisticsResult::QueryJobStatisticsResult(const std::string &payload) : ServiceResult() { parse(payload); } QueryJobStatisticsResult::~QueryJobStatisticsResult() {} void QueryJobStatisticsResult::parse(const std::string &payload) { Json::Reader reader; Json::Value value; reader.parse(payload, value); setRequestId(value["RequestId"].asString()); auto dataNode = value["Data"]; if(!dataNode["Total"].isNull()) data_.total = std::stoi(dataNode["Total"].asString()); if(!dataNode["Queued"].isNull()) data_.queued = std::stoi(dataNode["Queued"].asString()); if(!dataNode["Sent"].isNull()) data_.sent = std::stoi(dataNode["Sent"].asString()); if(!dataNode["InProgress"].isNull()) data_.inProgress = std::stoi(dataNode["InProgress"].asString()); if(!dataNode["Succeeded"].isNull()) data_.succeeded = std::stoi(dataNode["Succeeded"].asString()); if(!dataNode["Failed"].isNull()) data_.failed = std::stoi(dataNode["Failed"].asString()); if(!dataNode["Rejected"].isNull()) data_.rejected = std::stoi(dataNode["Rejected"].asString()); if(!dataNode["TimeOut"].isNull()) data_.timeOut = std::stoi(dataNode["TimeOut"].asString()); if(!dataNode["Cancelled"].isNull()) data_.cancelled = std::stoi(dataNode["Cancelled"].asString()); if(!value["Success"].isNull()) success_ = value["Success"].asString() == "true"; if(!value["Code"].isNull()) code_ = value["Code"].asString(); if(!value["ErrorMessage"].isNull()) errorMessage_ = value["ErrorMessage"].asString(); } QueryJobStatisticsResult::Data QueryJobStatisticsResult::getData()const { return data_; } std::string QueryJobStatisticsResult::getErrorMessage()const { return errorMessage_; } std::string QueryJobStatisticsResult::getCode()const { return code_; } bool QueryJobStatisticsResult::getSuccess()const { return success_; }
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// helixTagger.cpp // // Created by Jeremi Niedziela on 25/01/2019. #include "Helpers.hpp" #include "Fitter.hpp" #include "ConfigManager.hpp" #include "HelixProcessor.hpp" #include "EventSet.hpp" #include "Logger.hpp" string configPath = "configs/helixTagger.md"; xtracks::EDataType dataType = xtracks::kSignal; vector<int> eventsToSkip = { }; int main(int argc, char* argv[]) { if(argc != 1 && argc != 5){ Log(0)<<"helixTagger takes no arguments or: output_path events_offset n_events config_path\n"; exit(0); } cout.imbue(locale("de_DE")); // TApplication theApp("App", &argc, argv); if(argc == 5) configPath = argv[4]; cout<<"Reading config from "<<configPath<<endl; config = ConfigManager(configPath); string cutLevel; if(config.params["cuts_level"]==0) cutLevel = "after_L0/"; if(config.params["cuts_level"]==1) cutLevel = "after_L1/"+config.category+"/"; EventSet events; int eventOffset = 0; string outputPath = cutLevel+"afterHelixTagging"; int maxEvents = config.params["max_N_events_signal"]; if(argc == 5){ outputPath = argv[1]; eventOffset = atoi(argv[2]); maxEvents = atoi(argv[3]); } auto fitter = make_unique<Fitter>(); auto start = now(); int nAnalyzedEvents=0; for(int year : years){ if(!config.params["load_"+to_string(year)]) continue; cout<<"Runnig for year: "<<year<<endl; for(ESignal iSig : signals){ if(!config.runSignal[iSig]) continue; cout<<"Running for signal: "<<iSig<<endl; for(auto iEvent=eventOffset; iEvent<maxEvents+eventOffset; iEvent++){ if(find(eventsToSkip.begin(), eventsToSkip.end(), iEvent) != eventsToSkip.end()){ Log(2)<<"\n\n=================================================================\n"; Log(2)<<"Skipping event "<<iEvent<<"\n"; continue; } events.LoadEventsFromFiles(dataType, iSig, cutLevel, iEvent); auto event = events.At(dataType, iSig, year, iEvent-eventOffset); if(!event->HasFriendData()){ Log(2)<<"Warning -- skipping event "<<iEvent<<" as it has no friend info\n"; event->SetWasTagged(false); continue; } cout<<"\n\n=================================================================\n"; cout<<"helixTagger -- processing event "<<iEvent<<"\n"; cout<<"cut level: "<<cutLevel<<"\n"; for(auto &track : event->GetTracks()){ int nTrackerLayers = -1; if(iSig == kTaggerBackgroundWithPU || iSig == kTaggerBackgroundNoPU){ nTrackerLayers = RandInt(3, 6); } Helices fittedHelices = fitter->FitHelices(event->GetClusters(), *track, *event->GetVertex(), nTrackerLayers); for(auto helix : fittedHelices){ helix.Print(); event->AddHelix(helix); } } event->SetWasTagged(true); nAnalyzedEvents++; } Log(0)<<"N events analyzed: "<<nAnalyzedEvents<<"\n"; if(config.params["save_events"]){ Log(0)<<"Saving events...\n"; events.SaveEventsToFiles(outputPath+"/"); } Log(0)<<"Time: "<<duration(start, now())<<"\n"; } } return 0; }
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#include "dummy.h" Dummy::Dummy() { } Dummy::~Dummy() { for(auto item : _inventory) delete item; } bool Dummy::isDead() { return _stats.health == 0; // no < because its uint } std::vector<Item*> Dummy::inventory() { return std::vector<Item*>(_inventory); // copy. } void Dummy::acquire(Item* item) { _inventory.push_back(item); } void Dummy::addHealth(uint64_t value) { _stats.health += value; } uint64_t Dummy::getHealth() { return _stats.health; } void Dummy::removeHealth(int value) { if (_stats.health < value){ _stats.health = 0; return; } _stats.health -= value; } Dummy::DummyClasses Dummy::dummy_class() { return _class; } std::string Dummy::name() { switch(_class) { case Dummy::Mage: return std::string("Mage"); case Dummy::Richard: return std::string("Richard"); case Dummy::Rogue: return std::string("Rogue"); case Dummy::Warrior: return std::string("Warrior"); } }
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CTOC.cpp
// Copyright (c) 2013, Jan Winkler <winkler@cs.uni-bremen.de> // Copyright (c) 2014 Alexander Holler <holler@ahsoftware.de> // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of Universität Bremen nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. /// \author Jan Winkler /// \author Alexander Holler #include <algorithm> #include "cflie/CTOC.h" using namespace std; bool CTOC::sendTOCPointerReset() { CCRTPPacket *crtpPacket = new CCRTPPacket(0x00, m_nPort); crtpPacket->setChannel(CCRTPPacket::ChannelTOC); CCRTPPacket *crtpReceived = m_crRadio->sendPacket(crtpPacket, true); if(crtpReceived) { delete crtpReceived; return true; } return false; } bool CTOC::requestMetaData() { bool bReturnvalue = false; CCRTPPacket *crtpPacket = new CCRTPPacket(0x01, m_nPort); crtpPacket->setChannel(CCRTPPacket::ChannelTOC); CCRTPPacket *crtpReceived = m_crRadio->sendAndReceive(crtpPacket); if(crtpReceived->payload()[1] == 0x01) { m_nItemCount = crtpReceived->payload()[2]; bReturnvalue = true; } delete crtpReceived; return bReturnvalue; } bool CTOC::requestItem(int nID, bool bInitial) { bool bReturnvalue = false; char cRequest[2]; cRequest[0] = 0x0; cRequest[1] = nID; CCRTPPacket *crtpPacket = new CCRTPPacket(cRequest, (bInitial ? 1 : 2), m_nPort); crtpPacket->setChannel(CCRTPPacket::ChannelTOC); CCRTPPacket *crtpReceived = m_crRadio->sendAndReceive(crtpPacket); bReturnvalue = this->processItem(crtpReceived); delete crtpReceived; return bReturnvalue; } bool CTOC::requestItems() { for(int nI = 0; nI < m_nItemCount; nI++) { this->requestItem(nI); } //this->requestInitialItem(); return true; } bool CTOC::processItem(CCRTPPacket *crtpItem) { if(crtpItem->port() == m_nPort) { if(crtpItem->channel() == CCRTPPacket::ChannelTOC) { const char *cData = crtpItem->payload(); if(cData[1] == 0x0) { // Command identification ok? uint8_t nID = cData[2]; uint8_t nType = cData[3]; string strGroup; int nI; for(nI = 4; cData[nI] != '\0'; nI++) { strGroup += cData[nI]; } nI++; string strIdentifier; for(; cData[nI] != '\0'; nI++) { strIdentifier += cData[nI]; } struct TOCElement teNew; teNew.strIdentifier = strIdentifier; teNew.strGroup = strGroup; teNew.nID = nID; teNew.nType = nType; teNew.bIsLogging = false; m_lstTOCElements.push_back(teNew); cout << (m_nPort == CCRTPPacket::PortParam ? "Parameter" : "Log" ) << " item ID " << int(nID) << ' ' << strGroup << "." << strIdentifier; if(m_nPort == CCRTPPacket::PortParam) std::cout << " (" << getParameterTypeName(nType) << ", " << (nType & 0xf0 ? "ro)" : "rw)"); else if(m_nPort == CCRTPPacket::PortLogging) std::cout << " (" << getLogTypeName(nType) << ')'; std::cout << endl; if (m_nPort == CCRTPPacket::PortParam) requestParameterValue(nID); return true; } } } return false; } struct TOCElement CTOC::elementForName(const std::string& strName, bool &bFound) const { for(list<struct TOCElement>::const_iterator itElement = m_lstTOCElements.begin(); itElement != m_lstTOCElements.end(); itElement++) { struct TOCElement teCurrent = *itElement; string strTempFullname = teCurrent.strGroup + "." + teCurrent.strIdentifier; if(strName == strTempFullname) { bFound = true; return teCurrent; } } bFound = false; struct TOCElement teEmpty; return teEmpty; } struct TOCElement CTOC::elementForID(uint8_t nID, bool &bFound) const { for(list<struct TOCElement>::const_iterator itElement = m_lstTOCElements.begin(); itElement != m_lstTOCElements.end(); itElement++) { struct TOCElement teCurrent = *itElement; if(nID == teCurrent.nID) { bFound = true; return teCurrent; } } bFound = false; struct TOCElement teEmpty; return teEmpty; } int CTOC::idForName(const std::string& strName) const { bool bFound; struct TOCElement teResult = elementForName(strName, bFound); if(bFound) { return teResult.nID; } return -1; } int CTOC::typeForName(const std::string& strName) const { bool bFound; struct TOCElement teResult = elementForName(strName, bFound); if(bFound) { return teResult.nType; } return -1; } bool CTOC::startLogging(const std::string& strName, const std::string& strBlockName) { bool bFound; struct LoggingBlock lbCurrent = this->loggingBlockForName(strBlockName, bFound); if(bFound) { struct TOCElement teCurrent = this->elementForName(strName, bFound); if(bFound) { char cPayload[5] = {0x01, (char)lbCurrent.nID, (char)teCurrent.nType, (char)teCurrent.nID}; CCRTPPacket *crtpLogVariable = new CCRTPPacket(cPayload, 4, m_nPort); crtpLogVariable->setChannel(CCRTPPacket::ChannelRead); CCRTPPacket *crtpReceived = m_crRadio->sendAndReceive(crtpLogVariable, true); const char *cData = crtpReceived->payload(); bool bCreateOK = false; if(cData[1] == 0x01 && cData[2] == lbCurrent.nID && cData[3] == 0x00) { bCreateOK = true; } else { cout << cData[3] << endl; } if(crtpReceived) { delete crtpReceived; } if(bCreateOK) { this->addElementToBlock(lbCurrent.nID, teCurrent.nID); return true; } } } return false; } bool CTOC::addElementToBlock(uint8_t nBlockID, uint8_t nElementID) { for(list<struct LoggingBlock>::iterator itBlock = m_lstLoggingBlocks.begin(); itBlock != m_lstLoggingBlocks.end(); itBlock++) { struct LoggingBlock lbCurrent = *itBlock; if(lbCurrent.nID == nBlockID) { (*itBlock).lstElementIDs.push_back(nElementID); return true; } } return false; } struct LoggingBlock CTOC::loggingBlockForName(const std::string& strName, bool &bFound) const { for(list<struct LoggingBlock>::const_iterator itBlock = m_lstLoggingBlocks.begin(); itBlock != m_lstLoggingBlocks.end(); itBlock++) { struct LoggingBlock lbCurrent = *itBlock; if(strName == lbCurrent.strName) { bFound = true; return lbCurrent; } } bFound = false; struct LoggingBlock lbEmpty; return lbEmpty; } struct LoggingBlock CTOC::loggingBlockForID(uint8_t nID, bool &bFound) const { for(list<struct LoggingBlock>::const_iterator itBlock = m_lstLoggingBlocks.begin(); itBlock != m_lstLoggingBlocks.end(); itBlock++) { struct LoggingBlock lbCurrent = *itBlock; if(nID == lbCurrent.nID) { bFound = true; return lbCurrent; } } bFound = false; struct LoggingBlock lbEmpty; return lbEmpty; } bool CTOC::registerLoggingBlock(const std::string& strName, double dFrequency) { uint8_t nID = 0; bool bFound; if(dFrequency > 0) { // Only do it if a valid frequency > 0 is given this->loggingBlockForName(strName, bFound); if(bFound) { this->unregisterLoggingBlock(strName); } do { this->loggingBlockForID(nID, bFound); if(bFound) { nID++; } } while(bFound); this->unregisterLoggingBlockID(nID); double d10thOfMS = (1 / dFrequency) * 1000 * 10; // char cPayload[4] = {0x00, (nID >> 16) & 0x00ff, nID & 0x00ff, d10thOfMS}; char cPayload[4] = {0x00, (char)nID, (char)d10thOfMS}; CCRTPPacket *crtpRegisterBlock = new CCRTPPacket(cPayload, 3, m_nPort); crtpRegisterBlock->setChannel(CCRTPPacket::ChannelRead); CCRTPPacket *crtpReceived = m_crRadio->sendAndReceive(crtpRegisterBlock, true); const char *cData = crtpReceived->payload(); bool bCreateOK = false; if(cData[1] == 0x00 && cData[2] == nID && cData[3] == 0x00) { bCreateOK = true; cout << "Registered logging block `" << strName << "'" << endl; } if(crtpReceived) { delete crtpReceived; } if(bCreateOK) { struct LoggingBlock lbNew; lbNew.strName = strName; lbNew.nID = nID; lbNew.dFrequency = dFrequency; m_lstLoggingBlocks.push_back(lbNew); return this->enableLogging(strName); } } return false; } bool CTOC::enableLogging(const std::string& strBlockName) { bool bFound; struct LoggingBlock lbCurrent = this->loggingBlockForName(strBlockName, bFound); if(bFound) { double d10thOfMS = (1 / lbCurrent.dFrequency) * 1000 * 10; char cPayload[3] = {0x03, (char)lbCurrent.nID, (char)d10thOfMS}; CCRTPPacket *crtpEnable = new CCRTPPacket(cPayload, 3, m_nPort); crtpEnable->setChannel(CCRTPPacket::ChannelRead); CCRTPPacket *crtpReceived = m_crRadio->sendAndReceive(crtpEnable); delete crtpReceived; return true; } return false; } bool CTOC::unregisterLoggingBlock(const std::string& strName) { bool bFound; struct LoggingBlock lbCurrent = this->loggingBlockForName(strName, bFound); if(bFound) { return this->unregisterLoggingBlockID(lbCurrent.nID); } return false; } bool CTOC::unregisterLoggingBlockID(uint8_t nID) { char cPayload[2] = {0x02, (char)nID}; CCRTPPacket *crtpUnregisterBlock = new CCRTPPacket(cPayload, 2, m_nPort); crtpUnregisterBlock->setChannel(CCRTPPacket::ChannelRead); CCRTPPacket *crtpReceived = m_crRadio->sendAndReceive(crtpUnregisterBlock, true); if(crtpReceived) { delete crtpReceived; return true; } return false; } void CTOC::processParameterPacket(CCRTPPacket& packet) { if (packet.port() != CCRTPPacket::PortParam) return; if (packet.channel() == CCRTPPacket::ChannelTOC) return; const char *cData = packet.payload(); uint8_t id = cData[1]; auto i = std::find_if(m_lstTOCElements.begin(), m_lstTOCElements.end(), [id] (TOCElement e) { return e.nID == id; }); if (i == m_lstTOCElements.end()) throw std::runtime_error("Unknown parameter"); if(packet.payloadLength() > 2 && packet.payloadLength()-2 <= sizeof(i->raw.raw)) std::memcpy(i->raw.raw, cData+2, packet.payloadLength() - 2); else throw std::runtime_error("Broken parameter packet"); /* if (packet.channel() == CCRTPPacket::ChannelRead) { // Happens after requestParameterValue() std::cout << "Parameter channel read ID " << int(id) << ' ' << i->strGroup << '.' << i->strIdentifier << std::endl; } else if (packet.channel() == CCRTPPacket::ChannelWrite) { // Happens after setParameterValue() std::cout << "Parameter channel write ID " << int(id) << ' ' << i->strGroup << '.' << i->strIdentifier << std::endl; } */ } void CTOC::processLogPacket(CCRTPPacket& packet) { if (packet.port() != CCRTPPacket::PortLogging) return; if (packet.channel() == CCRTPPacket::ChannelTOC) return; const char *cData = packet.payload(); bool bFound; int nBlockID = cData[1]; struct LoggingBlock lbCurrent = loggingBlockForID(nBlockID, bFound); if(!bFound) throw std::runtime_error("Unknown logging block"); unsigned nOffset = 0; unsigned nByteLength; for(unsigned nIndex = 0; nIndex < lbCurrent.lstElementIDs.size(); ++nIndex, nOffset += nByteLength) { int id = elementIDinBlock(nBlockID, nIndex); auto i = std::find_if(m_lstTOCElements.begin(), m_lstTOCElements.end(), [id] (TOCElement e) { return e.nID == id; }); if (i == m_lstTOCElements.end()) throw std::runtime_error("Unknown log element"); nByteLength = sizeOfLogValue(i->nType); if(!nByteLength) throw std::runtime_error("Log value without size"); if(packet.payloadLength() > 5 + nOffset && nByteLength <= sizeof(i->raw.raw)) std::memcpy(i->raw.raw, cData+5+nOffset, nByteLength); else throw std::runtime_error("Broken log packet"); } } void CTOC::processPackets(list<CCRTPPacket*> lstPackets) { if(lstPackets.empty()) return; for(list<CCRTPPacket*>::iterator itPacket = lstPackets.begin(); itPacket != lstPackets.end(); itPacket++) { CCRTPPacket *crtpPacket = *itPacket; if (crtpPacket->port() == CCRTPPacket::PortParam) { processParameterPacket(*crtpPacket); delete crtpPacket; continue; } if (crtpPacket->port() == CCRTPPacket::PortLogging) { processLogPacket(*crtpPacket); delete crtpPacket; continue; } } } int CTOC::elementIDinBlock(int nBlockID, unsigned nElementIndex) const { bool bFound; struct LoggingBlock lbCurrent = loggingBlockForID(nBlockID, bFound); if(bFound) { if(nElementIndex < lbCurrent.lstElementIDs.size()) { list<int>::const_iterator itID = lbCurrent.lstElementIDs.begin(); advance(itID, nElementIndex); return *itID; } } return -1; } void CTOC::requestParameterValue(uint8_t id) { CCRTPPacket *crtpPacket = new CCRTPPacket(id, CCRTPPacket::PortParam); crtpPacket->setChannel(CCRTPPacket::ChannelRead); CCRTPPacket *crtpReceived = m_crRadio->sendAndReceive(crtpPacket); if (!crtpReceived) throw std::runtime_error("No ack received"); processParameterPacket(*crtpReceived); delete crtpReceived; }
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// Copyright (C) 2018-2023 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #include "evaluates_map.hpp" #include "ops/ops_evaluates.hpp" OPENVINO_SUPPRESS_DEPRECATED_START std::vector<float> get_floats(const std::shared_ptr<ngraph::HostTensor>& input, const ngraph::Shape& shape) { size_t input_size = ngraph::shape_size(shape); std::vector<float> result(input_size); switch (input->get_element_type()) { case ngraph::element::Type_t::bf16: { ngraph::bfloat16* p = input->get_data_ptr<ngraph::bfloat16>(); for (size_t i = 0; i < input_size; ++i) { result[i] = float(p[i]); } } break; case ngraph::element::Type_t::f16: { ngraph::float16* p = input->get_data_ptr<ngraph::float16>(); for (size_t i = 0; i < input_size; ++i) { result[i] = float(p[i]); } } break; case ngraph::element::Type_t::f32: { float* p = input->get_data_ptr<float>(); memcpy(result.data(), p, input_size * sizeof(float)); } break; default: throw std::runtime_error("Unsupported data type."); break; } return result; } std::vector<int64_t> get_integers(const std::shared_ptr<ngraph::HostTensor>& input, const ngraph::Shape& shape) { size_t input_size = ngraph::shape_size(shape); std::vector<int64_t> result(input_size); switch (input->get_element_type()) { case ngraph::element::Type_t::i8: { auto p = input->get_data_ptr<int8_t>(); for (size_t i = 0; i < input_size; ++i) { result[i] = int64_t(p[i]); } } break; case ngraph::element::Type_t::i16: { auto p = input->get_data_ptr<int16_t>(); for (size_t i = 0; i < input_size; ++i) { result[i] = int64_t(p[i]); } } break; case ngraph::element::Type_t::i32: { auto p = input->get_data_ptr<int32_t>(); for (size_t i = 0; i < input_size; ++i) { result[i] = int64_t(p[i]); } } break; case ngraph::element::Type_t::i64: { auto p = input->get_data_ptr<int64_t>(); for (size_t i = 0; i < input_size; ++i) { result[i] = int64_t(p[i]); } } break; case ngraph::element::Type_t::u8: { auto p = input->get_data_ptr<uint8_t>(); for (size_t i = 0; i < input_size; ++i) { result[i] = int64_t(p[i]); } } break; case ngraph::element::Type_t::u16: { auto p = input->get_data_ptr<uint16_t>(); for (size_t i = 0; i < input_size; ++i) { result[i] = int64_t(p[i]); } } break; case ngraph::element::Type_t::u32: { auto p = input->get_data_ptr<uint32_t>(); for (size_t i = 0; i < input_size; ++i) { result[i] = int64_t(p[i]); } } break; case ngraph::element::Type_t::u64: { auto p = input->get_data_ptr<uint64_t>(); for (size_t i = 0; i < input_size; ++i) { result[i] = int64_t(p[i]); } } break; default: throw std::runtime_error("Unsupported data type in op NonMaxSuppression-5"); break; } return result; } std::vector<int64_t> get_signal_size(const std::vector<std::shared_ptr<ngraph::HostTensor>>& inputs, size_t num_of_axes) { if (inputs.size() == 3) { return get_integers(inputs[2], inputs[2]->get_shape()); } return std::vector<int64_t>(num_of_axes, static_cast<int64_t>(-1)); } ngraph::runtime::interpreter::EvaluatorsMap& ngraph::runtime::interpreter::get_evaluators_map() { static runtime::interpreter::EvaluatorsMap evaluatorsMap{ #define _OPENVINO_OP_REG(NAME, NAMESPACE) {NAMESPACE::NAME::get_type_info_static(), evaluate_node<NAMESPACE::NAME>}, #include "opset_int_tbl.hpp" #undef _OPENVINO_OP_REG }; return evaluatorsMap; }
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//! //! Copyright (c) 2018, The casual project //! //! This software is licensed under the MIT license, https://opensource.org/licenses/MIT //! #pragma once #include "tools/build/model.h" #include "common/algorithm.h" #include "common/string.h" #include "common/serialize/macro.h" #include <string> #include <vector> #include <filesystem> namespace casual { namespace tools { namespace build { struct Directive { std::string compiler = "g++"; std::string output; // compile & link directives std::vector< std::string> directives; std::vector< std::string> libraries; struct { std::vector< std::string> include; std::vector< std::string> library; } paths; bool verbose = false; bool use_defaults = true; friend void validate( const Directive& settings); CASUAL_LOG_SERIALIZE( CASUAL_SERIALIZE( compiler); CASUAL_SERIALIZE( output); CASUAL_SERIALIZE( directives); CASUAL_SERIALIZE( libraries); CASUAL_SERIALIZE( paths.include); CASUAL_SERIALIZE( paths.library); CASUAL_SERIALIZE( verbose); CASUAL_SERIALIZE( use_defaults); ) static auto split( std::vector< std::string>& target) { return [&target]( const std::string& value, const std::vector< std::string>& values) { auto split_append = [&target]( auto& value) { common::algorithm::append( common::string::adjacent::split( value, ' '), target); }; split_append( value); common::algorithm::for_each( values, split_append); }; } }; void task( const std::filesystem::path& input, const Directive& directive); } // build } // tools } // casual
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// RogueCompany (4.24) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function TeamHealthContainer.TeamHealthContainer_C.Construct // (Final) void UTeamHealthContainer_C::Construct() { static auto fn = UObject::FindObject<UFunction>("Function TeamHealthContainer.TeamHealthContainer_C.Construct"); UTeamHealthContainer_C_Construct_Params params; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } // Function TeamHealthContainer.TeamHealthContainer_C.UpdateTeammateHealthBars // (Final) void UTeamHealthContainer_C::UpdateTeammateHealthBars() { static auto fn = UObject::FindObject<UFunction>("Function TeamHealthContainer.TeamHealthContainer_C.UpdateTeammateHealthBars"); UTeamHealthContainer_C_UpdateTeammateHealthBars_Params params; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } // Function TeamHealthContainer.TeamHealthContainer_C.HandlePlayerSpawn // (Final) void UTeamHealthContainer_C::HandlePlayerSpawn() { static auto fn = UObject::FindObject<UFunction>("Function TeamHealthContainer.TeamHealthContainer_C.HandlePlayerSpawn"); UTeamHealthContainer_C_HandlePlayerSpawn_Params params; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } // Function TeamHealthContainer.TeamHealthContainer_C.HandlePhaseChnage // (Final) void UTeamHealthContainer_C::HandlePhaseChnage() { static auto fn = UObject::FindObject<UFunction>("Function TeamHealthContainer.TeamHealthContainer_C.HandlePhaseChnage"); UTeamHealthContainer_C_HandlePhaseChnage_Params params; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } // Function TeamHealthContainer.TeamHealthContainer_C.HandleSetupStart // (Final) void UTeamHealthContainer_C::HandleSetupStart() { static auto fn = UObject::FindObject<UFunction>("Function TeamHealthContainer.TeamHealthContainer_C.HandleSetupStart"); UTeamHealthContainer_C_HandleSetupStart_Params params; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } // Function TeamHealthContainer.TeamHealthContainer_C.ExecuteUbergraph_TeamHealthContainer // (Final) void UTeamHealthContainer_C::ExecuteUbergraph_TeamHealthContainer() { static auto fn = UObject::FindObject<UFunction>("Function TeamHealthContainer.TeamHealthContainer_C.ExecuteUbergraph_TeamHealthContainer"); UTeamHealthContainer_C_ExecuteUbergraph_TeamHealthContainer_Params params; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } } #ifdef _MSC_VER #pragma pack(pop) #endif
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print_load.cpp
/**************************************************************************** * * Copyright (c) 2015-2020 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file print_load.cpp * * Print the current system load. * * @author Lorenz Meier <lorenz@px4.io> */ #include <px4_platform_common/posix.h> #include <unistd.h> #include <string.h> #include <stdio.h> #include <stdbool.h> #include <px4_platform_common/log.h> #include <px4_platform_common/printload.h> #include <drivers/drv_hrt.h> #ifdef __PX4_DARWIN #include <mach/mach.h> #endif #ifdef __PX4_QURT // dprintf is not available on QURT. Use the usual output to mini-dm. #define dprintf(_fd, _text, ...) ((_fd) == 1 ? PX4_INFO((_text), ##__VA_ARGS__) : (void)(_fd)) #endif extern struct system_load_s system_load; #define CL "\033[K" // clear line void init_print_load(struct print_load_s *s) { s->total_user_time = 0; s->running_count = 0; s->blocked_count = 0; s->new_time = hrt_absolute_time(); s->interval_start_time = s->new_time; for (size_t i = 0; i < sizeof(s->last_times) / sizeof(s->last_times[0]); i++) { s->last_times[i] = 0; } s->interval_time_us = 0.f; } void print_load(int fd, struct print_load_s *print_state) { char clear_line[] = CL; /* print system information */ if (fd == 1) { dprintf(fd, "\033[H"); /* move cursor home and clear screen */ } else { memset(clear_line, 0, sizeof(clear_line)); } #if defined(__PX4_LINUX) || defined(__PX4_CYGWIN) || defined(__PX4_QURT) dprintf(fd, "%sTOP NOT IMPLEMENTED ON LINUX, QURT, WINDOWS (ONLY ON NUTTX, APPLE)\n", clear_line); #elif defined(__PX4_DARWIN) pid_t pid = getpid(); //-- this is the process id you need info for task_t task_handle; task_for_pid(mach_task_self(), pid, &task_handle); task_info_data_t tinfo; mach_msg_type_number_t th_info_cnt; th_info_cnt = TASK_INFO_MAX; kern_return_t kr = task_info(task_handle, TASK_BASIC_INFO, (task_info_t)tinfo, &th_info_cnt); if (kr != KERN_SUCCESS) { return; } thread_array_t thread_list; mach_msg_type_number_t th_cnt; thread_info_data_t th_info_data; mach_msg_type_number_t thread_info_count; thread_basic_info_t basic_info_th; // get all threads of the PX4 main task kr = task_threads(task_handle, &thread_list, &th_cnt); if (kr != KERN_SUCCESS) { PX4_WARN("ERROR getting thread list"); return; } long tot_sec = 0; long tot_usec = 0; long tot_cpu = 0; dprintf(fd, "%sThreads: %d total\n", clear_line, th_cnt); for (unsigned j = 0; j < th_cnt; j++) { thread_info_count = THREAD_INFO_MAX; kr = thread_info(thread_list[j], THREAD_BASIC_INFO, (thread_info_t)th_info_data, &thread_info_count); if (kr != KERN_SUCCESS) { PX4_WARN("ERROR getting thread info"); continue; } basic_info_th = (thread_basic_info_t)th_info_data; if (!(basic_info_th->flags & TH_FLAGS_IDLE)) { tot_sec = tot_sec + basic_info_th->user_time.seconds + basic_info_th->system_time.seconds; tot_usec = tot_usec + basic_info_th->system_time.microseconds + basic_info_th->system_time.microseconds; tot_cpu = tot_cpu + basic_info_th->cpu_usage; } // char tname[128]; // int ret = pthread_getname_np(pthread_t *thread, // const char *name, size_t len); dprintf(fd, "thread %d\t\t %d\n", j, basic_info_th->cpu_usage); } kr = vm_deallocate(mach_task_self(), (vm_offset_t)thread_list, th_cnt * sizeof(thread_t)); if (kr != KERN_SUCCESS) { PX4_WARN("ERROR cleaning up thread info"); return; } #endif } void print_load_buffer(char *buffer, int buffer_length, print_load_callback_f cb, void *user, struct print_load_s *print_state) { }
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/lab25/lab25.cpp
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[]
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Tigercore1/CoreyMcDonough-CSCI20-Fall2017
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lab25.cpp
//Created By: Corey McDonough //Created On: 10/3/2017 //This program takes info regarding books and stores them in a class. It then outputs the class through print functions in the class. #include <iostream> #include <string> using namespace std; // Class book has Set functions that store information about book objects. It has a get that then can return the info, // and it has a print function that shows all the information about the books stored. class Book{ public: void SetTitle(string title){ title_ = title; } void SetAuthor(string author){ author_ = author; } void SetYear(int year){ year_ = year; } string GetTitle() const{ return title_; } string GetAuthor() const{ return author_; } int GetYear() const{ return year_; } void Print(){ cout << "Book: " << title_ << endl; cout << "Author: " << author_ << endl; cout << "Copyright Year: " << year_ << endl << endl; } private: string title_; string author_; int year_; }; int main(){ Book book1; Book book2; Book book3; Book book4; Book book5; string tit; //temporary variables that store function outputs. string aut; int yea = 0; // Inputs cout << "BOOK 1" << endl << "---------------------" << endl; cout << "Enter book title: "; cin >> tit; book1.SetTitle(tit); cout << "Enter book author: "; cin >> aut; book1.SetAuthor(aut); cout << "Enter copyright year: "; cin >> yea; book1.SetYear(yea); cout << endl; cout << "BOOK 2" << endl << "---------------------" << endl; cout << "Enter book title: "; cin >> tit; book2.SetTitle(tit); cout << "Enter book author: "; cin >> aut; book2.SetAuthor(aut); cout << "Enter copyright year: "; cin >> yea; book2.SetYear(yea); cout << endl; cout << "BOOK 3" << endl << "---------------------" << endl; cout << "Enter book title: "; cin >> tit; book3.SetTitle(tit); cout << "Enter book author: "; cin >> aut; book3.SetAuthor(aut); cout << "Enter copyright year: "; cin >> yea; book3.SetYear(yea); cout << endl; cout << "BOOK 4" << endl << "---------------------" << endl; cout << "Enter book title: "; cin >> tit; book4.SetTitle(tit); cout << "Enter book author: "; cin >> aut; book4.SetAuthor(aut); cout << "Enter copyright year: "; cin >> yea; book4.SetYear(yea); cout << endl; cout << "BOOK 5" << endl << "---------------------" << endl; cout << "Enter book title: "; cin >> tit; book5.SetTitle(tit); cout << "Enter book author: "; cin >> aut; book5.SetAuthor(aut); cout << "Enter copyright year: "; cin >> yea; book5.SetYear(yea); cout << endl; //Outputs cout << "ALL BOOKS" << endl << "---------------------" << endl; book1.Print(); book2.Print(); book3.Print(); book4.Print(); book5.Print(); }
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/src/sfp_ciofunc.t.cpp
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camio/sbase
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sfp_ciofunc.t.cpp
#include <sfp/ciofunc.t.hpp> #include <sfp/ciofunc.hpp> #include <type_traits> // compile-time checks static_assert( std::is_same<sfp::ciofunc<char, int, long>::type, boost::function<boost::function<boost::function<long()>(int)>( char)>>::value, "ciofunc unexpected results"); namespace sfp { void ciofuncTests(stest::TestCollector& col) {} }
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/asteroids/rock.h
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hpbcrowe/CS-165
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rock.h
/*********************************************************************** * Header File: * Rock : The parent class for all rocks * Author: * Ben Crowe * Summary: * Will be used to make a vector of pointers, so there can be different * kinds of rocks ************************************************************************/ #ifndef Rock_H #define Rock_H constexpr int BIG_Rock_SIZE = 16; constexpr int MEDIUM_Rock_SIZE = 8; constexpr int SMALL_Rock_SIZE = 4; //using namespace rockData; constexpr int BIG_Rock_SPIN = 2; constexpr int MEDIUM_Rock_SPIN = 5; constexpr int SMALL_Rock_SPIN = 10; // Define the following classes here: // Rock // BigRock // MediumRock // SmallRock #include "flyingObject.h" class Rock : public FlyingObject { public: /************************************************************************************************ * Default Constructor * ************************************************************************************************/ Rock() { } /*********************************************************************************************** * Non Default Constructor * ***********************************************************************************************/ Rock(const Point &point, const Velocity &velocity); /************************************************************************************************* * DRAW * Draw will be a virtual function when derived classes are created. **************************************************************************************************/ virtual void draw() const = 0; /************************************************************************************************* * HIT * Creates damage **************************************************************************************************/ virtual int hit() = 0; /************************************************************************************************* * SCORE POINTS * Returns points when rock is hit **************************************************************************************************/ virtual int scorePoints() = 0; protected: int hitPoints; }; #endif // ROCK_H
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/NT/admin/snapin/rolemgr/helpmap.cpp
c41e69031d9682cf27b0dab36e5387c0d2f6882a
[]
no_license
jjzhang166/WinNT5_src_20201004
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refs/heads/Win2K3
2023-08-12T01:31:59.670176
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2021-10-14T15:14:37
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cpp
helpmap.cpp
#define BEGIN_HELP_ARRAY(x) const DWORD g_aHelpIDs_##x[]={ , #define END_HELP_ARRAY 0, 0 }; #define ARRAY_ENTRY(x,y) y, IDH_##x_##y, //IDD_ADD_GROUP BEGIN_HELP_ARRAY(IDD_ADD_GROUP) ARRAY_ENTRY(IDD_ADD_GROUP,IDC_LIST) END_HELP_ARRAY /* //IDD_ADD_OPERATION BEGIN_HELP_ARRAY(IDD_ADD_OPERATION) IDC_LIST, IDH_LIST_ADD_OPERATION, END_HELP_ARRAY //IDD_ADD_ROLE_DEFINITION BEGIN_HELP_ARRAY(IDD_ADD_ROLE_DEFINITION) IDC_LIST, IDH_LIST_ADD_ROLE_DEFINITION, END_HELP_ARRAY //IDD_ADD_TASK BEGIN_HELP_ARRAY(IDD_ADD_TASK) IDC_LIST, IDH_LIST_ADD_TASK, END_HELP_ARRAY //IDD_ADMIN_MANAGER_ADVANCED_PROPERTY BEGIN_HELP_ARRAY(IDD_ADMIN_MANAGER_ADVANCED_PROPERTY) IDC_EDIT_DOMAIN_TIMEOUT, IDH_EDIT_DOMAIN_TIMEOUT, IDC_EDIT_SCRIPT_ENGINE_TIMEOUT, IDH_EDIT_SCRIPT_ENGINE_TIMEOUT, IDC_EDIT_MAX_SCRIPT_ENGINE, IDH_EDIT_MAX_SCRIPT_ENGINE, END_HELP_ARRAY //IDD_ADMIN_MANAGER_GENERAL_PROPPERTY BEGIN_HELP_ARRAY(IDD_ADMIN_MANAGER_GENERAL_PROPPERTY) IDC_EDIT_NAME, IDH_EDIT_NAME, IDC_EDIT_DESCRIPTION, IDH_EDIT_DESCRIPTION, IDC_EDIT_STORE_TYPE, IDH_EDIT_STORE_TYPE, END_HELP_ARRAY BEGIN_HELP_ARRAY(IDD_ADD_GROUP) IDC_LIST, IDH_LIST_ADD_GROUP, END_HELP_ARRAY BEGIN_HELP_ARRAY(IDD_ADD_GROUP) IDC_LIST, IDH_LIST_ADD_GROUP, END_HELP_ARRAY BEGIN_HELP_ARRAY(IDD_ADD_GROUP) IDC_LIST, IDH_LIST_ADD_GROUP, END_HELP_ARRAY BEGIN_HELP_ARRAY(IDD_ADD_GROUP) IDC_LIST, IDH_LIST_ADD_GROUP, END_HELP_ARRAY BEGIN_HELP_ARRAY(IDD_ADD_GROUP) IDC_LIST, IDH_LIST_ADD_GROUP, END_HELP_ARRAY BEGIN_HELP_ARRAY(IDD_ADD_GROUP) IDC_LIST, IDH_LIST_ADD_GROUP, END_HELP_ARRAY BEGIN_HELP_ARRAY(IDD_ADD_GROUP) IDC_LIST, IDH_LIST_ADD_GROUP, END_HELP_ARRAY BEGIN_HELP_ARRAY(IDD_ADD_GROUP) IDC_LIST, IDH_LIST_ADD_GROUP, END_HELP_ARRAY BEGIN_HELP_ARRAY(IDD_ADD_GROUP) IDC_LIST, IDH_LIST_ADD_GROUP, END_HELP_ARRAY BEGIN_HELP_ARRAY(IDD_ADD_GROUP) IDC_LIST, IDH_LIST_ADD_GROUP, END_HELP_ARRAY */
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/yesorno.cpp
b64c5d8af42ee3e5de7c484bee9ed8337a18990c
[]
no_license
DanielRrr/Cpluspluscalculations
456ffb061f3783298867985997efb974660aafc5
79a18af52e46878af133ee3ab455172c1ccf8940
refs/heads/master
2021-01-17T06:15:07.601292
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cpp
yesorno.cpp
#include <iostream> #include <string> using namespace std; char askYesNo1(); char askYesNo2(string question); int main() { char answer1 = askYesNo1(); cout << "Thanks for answering: " << answer1 << "\n\n"; char answer2 = askYesNo2("Save your game?"); cout << "Thanks for answering: " << answer2 << "\n"; return 0; } char askYesNo1() { char responsel; do { cout << "Please enter 'y' or 'n': "; cin >> responsel; } while (responsel != 'y' && responsel != 'n'); return responsel; } char askYesNo2(string question) { char response2; do { cout << "question" << " (y/n): "; cin >> response2; } while (response2 != 'y' && response2 != 'n'); return response2; }
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/FrontAnalyzer.h
c5a997139d2ba6a8cef90eb8696a7c6c8871a9c9
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no_license
rafdp/MeteoProject
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refs/heads/master
2021-01-19T03:13:20.070382
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FrontAnalyzer.h
#pragma once #include "includes.h" struct FloatPOINT { float x, y; void Normalize(); FloatPOINT& operator = (const POINT& that); FloatPOINT& operator += (const FloatPOINT& that); }; struct SPOINT_t { public: int x, y; SPOINT_t (); SPOINT_t (int x, int y); SPOINT_t operator - (const SPOINT_t& that); }; struct NeighbourN_t { uint8_t neighbours; uint8_t n; void clear (); }; double Dist(const SPOINT_t& x, const SPOINT_t& y); SPOINT_t operator + (const SPOINT_t& x, const SPOINT_t& y); SPOINT_t operator / (const SPOINT_t& x, int y); struct FrontInfo_t { std::vector<SPOINT_t> points_; std::vector<uint32_t> skeleton0_; std::vector<POINT> skeleton1_; SectionsType_t sections_; std::vector<uint32_t> near_; int32_t equivalentFront_; FrontInfo_t(); void clear(); bool empty(); size_t size(); SPOINT_t* data(); void AddPoint(int x, int y); void Process(MeteoDataLoader* mdl, int slice); void FillSkeleton0(MeteoDataLoader* mdl, int slice); void CalculateNear(const std::vector <FrontInfo_t>& data); void FindEquivalentFront(const std::vector <FrontInfo_t>& data); }; class FrontAnalyzer : NZA_t { std::vector<FrontInfo_t> fronts_; NeighbourN_t* set_; MeteoDataLoader* mdl_; int slice_; std::vector<uint32_t> toFlush_; friend class FrontVisualizer; int32_t NeighbourShift (uint8_t neighbour); uint8_t InverseNeighbour (uint8_t neighbour); public: void ok (); FrontAnalyzer (MeteoDataLoader* mdl, int slice); ~FrontAnalyzer (); std::vector<FrontInfo_t>& GetFront(); void AnalyzeCell (int x, int y); void FlushBadCells (); void FillFronts (MeteoDataLoader* mdl, int slice); //void SortFronts (); };
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/simulations/main.cpp
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[]
no_license
syedaffan18/research
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refs/heads/master
2020-07-18T11:08:47.421607
2019-11-13T13:04:25
2019-11-13T13:04:25
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cpp
main.cpp
// // main.cpp // nprotocol // // Created by talmac on 8/28/15. // Copyright (c) 2015 talmac. All rights reserved. // #include <bitset> #include <iostream> #include <utility> #include <map> #include <unordered_map> #include "CBox.h" inline bool NLB(const std::bitset<3> xyz,const std::bitset<3> abc) { return (xyz[0] | xyz[1] | xyz[2])==(abc[0] ^ abc[1] ^ abc[2]); } inline bool tt_2_input(bool input1,bool input2,unsigned functionNo) { std::map<std::pair<bool,bool>,bool> tt; std::bitset<4> bFunction(functionNo); for(int i=0;i<4;i++) { std::bitset<2> b(i); std::pair<bool,bool> p; p.first=b[0]; p.second=b[1]; tt[p]=bFunction[3-i]; } return tt[std::make_pair(input2,input1)]; } inline bool tt_3_input(bool input1,bool input2,bool input3,unsigned functionNo) { std::map<std::tuple<bool,bool,bool>,bool> tt; std::bitset<8> bFunction(functionNo); for(int i=0;i<8;i++) { std::bitset<3> b(i); std::tuple<bool,bool,bool> p; std::get<0>(p)=b[0]; std::get<1>(p)=b[1]; std::get<2>(p)=b[2]; tt[p]=bFunction[7-i]; } return tt[std::make_tuple(input3,input2,input1)]; } double nprotocol(unsigned f2,unsigned g2,unsigned h2,unsigned f3,unsigned g3,unsigned h3,CBox &Cb) { double prob000=0.0; double prob011=0.0; double prob101=0.0; double prob110=0.0; double prob=0.0; int input[]={0,3,5,6}; for (unsigned int i=0;i<4;i++) { std::bitset<3> x1_y1_z1(input[i]); for (unsigned int oNLB1=0;oNLB1<8;oNLB1++) { std::bitset<3> outputBox1(oNLB1); if (NLB(x1_y1_z1,outputBox1)) { } else { } std::bitset<3> x2_y2_z2; x2_y2_z2[0]=tt_2_input(x1_y1_z1[0],outputBox1[0],f2); x2_y2_z2[1]=tt_2_input(x1_y1_z1[1],outputBox1[1],g2); x2_y2_z2[2]=tt_2_input(x1_y1_z1[2],outputBox1[2],h2); for (unsigned int oNLB2=0;oNLB2<8;oNLB2++) { std::bitset<3> outputBox2(oNLB2); if (NLB(x2_y2_z2,outputBox2)) { } else { } std::bitset<3> abc; abc[0]=tt_3_input(x2_y2_z2[0],outputBox1[0],outputBox2[0],f3); abc[1]=tt_3_input(x2_y2_z2[1],outputBox1[1],outputBox2[1],g3); abc[2]=tt_3_input(x2_y2_z2[2],outputBox1[2],outputBox2[2],h3); if (NLB(x1_y1_z1,abc)) { if (x1_y1_z1.to_ulong()==0) { prob000+=(Cb.m_fConditionalProbMatrix[x1_y1_z1.to_ulong()][outputBox1.to_ulong()]*Cb.m_fConditionalProbMatrix[x2_y2_z2.to_ulong()][outputBox2.to_ulong()]); } else if (x1_y1_z1.to_ulong()==3) { prob011+=Cb.m_fConditionalProbMatrix[x1_y1_z1.to_ulong()][outputBox1.to_ulong()]*Cb.m_fConditionalProbMatrix[x2_y2_z2.to_ulong()][outputBox2.to_ulong()]; } else if (x1_y1_z1.to_ulong()==5) { prob101+=Cb.m_fConditionalProbMatrix[x1_y1_z1.to_ulong()][outputBox1.to_ulong()]*Cb.m_fConditionalProbMatrix[x2_y2_z2.to_ulong()][outputBox2.to_ulong()]; } else if (x1_y1_z1.to_ulong()==6) { prob110+=Cb.m_fConditionalProbMatrix[x1_y1_z1.to_ulong()][outputBox1.to_ulong()]*Cb.m_fConditionalProbMatrix[x2_y2_z2.to_ulong()][outputBox2.to_ulong()]; } } else { if (x1_y1_z1.to_ulong()==0) { prob000-=(Cb.m_fConditionalProbMatrix[x1_y1_z1.to_ulong()][outputBox1.to_ulong()]*Cb.m_fConditionalProbMatrix[x2_y2_z2.to_ulong()][outputBox2.to_ulong()]); } else if (x1_y1_z1.to_ulong()==3) { prob011-=Cb.m_fConditionalProbMatrix[x1_y1_z1.to_ulong()][outputBox1.to_ulong()]*Cb.m_fConditionalProbMatrix[x2_y2_z2.to_ulong()][outputBox2.to_ulong()]; } else if (x1_y1_z1.to_ulong()==5) { prob101-=Cb.m_fConditionalProbMatrix[x1_y1_z1.to_ulong()][outputBox1.to_ulong()]*Cb.m_fConditionalProbMatrix[x2_y2_z2.to_ulong()][outputBox2.to_ulong()]; } else if (x1_y1_z1.to_ulong()==6) { prob110-=Cb.m_fConditionalProbMatrix[x1_y1_z1.to_ulong()][outputBox1.to_ulong()]*Cb.m_fConditionalProbMatrix[x2_y2_z2.to_ulong()][outputBox2.to_ulong()]; } } } } } prob=prob000 + prob011 + prob101 + prob110; return prob; } void iterate_over_space() { double value=0.0; for (unsigned f2=0;f2<1;f2++) { for (unsigned g2=3;g2<4;g2++) { for (unsigned h2=3;h2<4;h2++) { for (unsigned f3=153;f3<154;f3++) { for (unsigned g3=102;g3<103;g3++) { for (unsigned h3=102;h3<103;h3++) { for (double d=-1.0;d<1.01;d+=0.01) { for (double e=-1.0;e<1.01;e+=0.01) { value=0.0; CBox Cb(e,d); value=nprotocol(f2,g2,h2,f3,g3,h3,Cb); if (fabs(value)>fabs(Cb.m_fGHZ)) std::cout << "f2: " << f2 << " g2: " << g2 << " h2: " << h2 << " f3 " << f3 << " g3: " << g3 << " h3: " << h3 << " delta: " << d << " epsilon: " << e << " GHZ: " << fabs(Cb.m_fGHZ) << " value: " << fabs(value) << "\n"; } } } } } } } } } #include <iostream> int main(int argc, const char * argv[]) { iterate_over_space(); return 0; }
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TextureManager.h
#pragma once #include <SDL.h> #include <SDL_image.h> #include <vector> #include <string> class TextureManager { public: static void Init(); static void RegisterTexture(const char* path, const std::string key); static SDL_Texture* GetTexture(const char* path); static void Quit(); private: static std::vector<std::string, SDL_Texture*> v_Textures; private: TextureManager(); };
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/DYNAMICAL PROGRAMMING/TRIANGLE HASH Problem/triangle_hash_problem.cpp
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triangle_hash_problem.cpp
#include <vector> #include <list> #include <iterator> #include <algorithm> #include <cmath> #include <stdio.h> using std::vector; using std::list; using std::sort; //----------------------------------------------------------------------------- class CTriangle { public: CTriangle() { sides.resize(3, 0); } CTriangle(const CTriangle& rhs):sides(rhs.sides) {} void canonize(); vector<int> sides; bool operator == (const CTriangle& rhs) const { return (sides == rhs.sides); } bool operator != (const CTriangle& rhs) const { return (sides != rhs.sides); } private: int gcd(); int gcd(int m_value, int n_value) const; void sorting(); }; int CTriangle::gcd(int m_value, int n_value) const { int m_changeable = m_value; int n_changeable = n_value; while (m_changeable > 0 && n_changeable > 0) { if (m_changeable >= n_changeable) { m_changeable %= n_changeable; } else { n_changeable %= m_changeable; } } if (m_changeable == 0) { return n_changeable; } if (n_changeable == 0) { return m_changeable; } } void CTriangle::sorting() { sort(this->sides.begin(), this->sides.end()); } int CTriangle::gcd() { sorting(); return gcd(gcd(sides.at(0), sides.at(1)), sides.at(2)); } void CTriangle::canonize() { int HOD = gcd(); for (int index = 0; index < 3; ++index) { sides.at(index) /= HOD; } } //----------------------------------------------------------------------------- void input(int& length, vector<CTriangle>* triangles) { scanf("%ld", &length); triangles->resize(length); for (int index = 0; index < length; ++index) { scanf("%ld %ld %ld", &triangles->at(index).sides.at(0), &triangles->at(index).sides.at(1), &triangles->at(index).sides.at(2)); triangles->at(index).canonize(); } } //----------------------------------------------------------------------------- bool is_absent(const list<CTriangle>& chains, CTriangle item) { for (list<CTriangle>::const_iterator it = chains.begin(); it != chains.end(); ++it) { if (*it == item) { return false; } } return true; } //----------------------------------------------------------------------------- int hashTableCreation(int length, const vector<CTriangle>& triangles) { const int PRIME_NUMBER = 27644437; const int hash_size = 50007; int result = 0; int random_value = static_cast<int>( static_cast<double>(rand()) / RAND_MAX * (PRIME_NUMBER - 1) + 1); vector<int> bucket_counter(hash_size, 0); vector<list<CTriangle> > chains(hash_size); for (int bucket = 0; bucket < triangles.size(); ++bucket) { int hash_value = (abs( triangles[bucket].sides[0] % PRIME_NUMBER + triangles[bucket].sides[1] * random_value % PRIME_NUMBER + triangles[bucket].sides[2] * random_value % PRIME_NUMBER * random_value % PRIME_NUMBER) ) % hash_size; if (is_absent(chains[hash_value], triangles[bucket])) { chains[hash_value].push_back(triangles[bucket]); ++result; } } return result; } //----------------------------------------------------------------------------- int main() { srand(239); int length; vector<CTriangle> triangles; input(length, &triangles); printf("%d", hashTableCreation(length, triangles)); return 0; }
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3-G.Cvrpcount.cpp
#include <iostream> #define MAX 10005 using namespace std; int n, K, Q; int d[MAX]; int load[MAX] = {0}; int x[MAX]; int y[MAX]; int appear[MAX] = {0}; int segement; int ans = 0; void input(){ cin >> n >> K >> Q; for(int i=1; i<=n; i++){ cin >> d[i]; } } void solution(){ ans ++; // for(int i=1; i<=K; i++){ // cout << "Route " << i << ":" << "0 "; // for(int j = y[i]; j!=0 ; j = x[j]){ // cout << j << " "; // } // cout << 0 << endl; // } // for(int i=0; i<=n; i++){ // cout << load[i] << " "; // } // cout << endl; } bool checkx(int v, int k){ if(v>0) { if(appear[v]) return false; if(load[k] + d[v] > Q) return false; } return true; } void tryx(int s, int k){ //thu gia tri X[s] cho lo trinh cua xe k for(int v=0; v<=n; v++){ if(checkx(v, k)){ x[s] = v;//diem tiep theo cua kiem s la diem v segement++; appear[v] = true; load[k]+= d[v]; if(v==0){ //xe quay ve diem dau if(k==K){ if(segement == (n+k)) solution(); } else tryx(y[k+1], k+1);//duyet tiep cho doan k+1, bat dau tu Y[k+1] } else tryx(v, k); segement--; load[k]-= d[v]; // recover appear[v] = false; } } } bool checky(int v, int k){ if(appear[v] ) return false; if(load[k] + d[v] > Q) return false; return true; } void tryy(int k){ for(int v = y[k-1] + 1; v<= n; v++){ if(checky(v, k)){ y[k] = v; segement++; load[k] += d[v]; appear[v] = 1; if(k==K){ tryx(y[1], 1); } else tryy(k+1); segement--; load[k] -= d[v]; appear[v] = 0; } } } int main(){ input(); segement = 0; y[0] = 0; tryy(1); cout << ans; }
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InMemStream.h
// InMemStream.h #ifndef __INMEMSTREAM_H #define __INMEMSTREAM_H #include <stdio.h> #include "../../Common/MyCom.h" #include "MemBlocks.h" class CIntListCheck { protected: int *_data; public: CIntListCheck(): _data(0) {} ~CIntListCheck() { FreeList(); } bool AllocateList(int numItems) { FreeList(); if (numItems == 0) return true; _data = (int *)::MyAlloc(numItems * sizeof(int)); return (_data != 0); } void FreeList() { ::MyFree(_data); _data = 0; } }; class CResourceList : public CIntListCheck { int _headFree; public: CResourceList(): _headFree(-1) {} bool AllocateList(int numItems) { FreeList(); if (numItems == 0) return true; if (!CIntListCheck::AllocateList(numItems)) return false; for (int i = 0; i < numItems; i++) _data[i] = i + 1; _data[numItems - 1] = -1; _headFree = 0; return true; } void FreeList() { CIntListCheck::FreeList(); _headFree = -1; } int AllocateItem() { int res = _headFree; if (res >= 0) _headFree = _data[res]; return res; } void FreeItem(int index) { if (index < 0) return; _data[index] = _headFree; _headFree = index; } }; class CResourceListMt: public CResourceList { NWindows::NSynchronization::CCriticalSection _criticalSection; public: NWindows::NSynchronization::CSemaphore Semaphore; HRes AllocateList(int numItems) { if (!CResourceList::AllocateList(numItems)) return E_OUTOFMEMORY; Semaphore.Close(); return Semaphore.Create(numItems, numItems); } int AllocateItem() { Semaphore.Lock(); _criticalSection.Enter(); int res = CResourceList::AllocateItem(); _criticalSection.Leave(); return res; } void FreeItem(int index) { if (index < 0) return; _criticalSection.Enter(); CResourceList::FreeItem(index); _criticalSection.Leave(); Semaphore.Release(); } }; class CIntQueueMt: public CIntListCheck { int _numItems; int _head; int _cur; public: CIntQueueMt(): _numItems(0), _head(0), _cur(0) {} NWindows::NSynchronization::CSemaphore Semaphore; HRes AllocateList(int numItems) { FreeList(); if (numItems == 0) return S_OK; if (!CIntListCheck::AllocateList(numItems)) return E_OUTOFMEMORY; _numItems = numItems; return Semaphore.Create(0, numItems); } void FreeList() { CIntListCheck::FreeList(); _numItems = 0; _head = 0; _cur = 0; } void AddItem(int value) { _data[_head++] = value; if (_head == _numItems) _head = 0; Semaphore.Release(); // printf("\nRelease prev = %d\n", previousCount); } int GetItem() { // Semaphore.Lock(); int res = _data[_cur++]; if (_cur == _numItems) _cur = 0; return res; } }; struct IInMemStreamMtCallback { // must be same for all calls virtual size_t GetBlockSize() = 0; // Out: // result != S_OK stops Reading // if *p = 0, result must be != S_OK; // Locking is allowed virtual HRESULT AllocateBlock(void **p) = 0; virtual void FreeBlock(void *p) = 0; // It must allow to add at least numSubStreams + 1 , // where numSubStreams is value from CInMemStreamMt::Create // value -1 means End of stream // Locking is not allowed virtual void AddStreamIndexToQueue(int index) = 0; }; struct CStreamInfo { CRecordVector<void *> Blocks; int LastBlockIndex; size_t LastBlockPos; bool StreamWasFinished; int CurBlockIndex; size_t CurBlockPos; NWindows::NSynchronization::CCriticalSection *Cs; NWindows::NSynchronization::CManualResetEvent *CanReadEvent; HRESULT ExitResult; CStreamInfo(): Cs(0), CanReadEvent(0), StreamWasFinished(false) { } ~CStreamInfo() { delete Cs; delete CanReadEvent; // Free(); } void Create() { Cs = new NWindows::NSynchronization::CCriticalSection; CanReadEvent = new NWindows::NSynchronization::CManualResetEvent; } void Free(IInMemStreamMtCallback *callback); void Init() { LastBlockIndex = CurBlockIndex = 0; CurBlockPos = LastBlockPos = 0; StreamWasFinished = false; ExitResult = S_OK; } // res must be != S_OK void Exit(HRESULT res) { ExitResult = res; CanReadEvent->Set(); } }; class CInMemStreamMt { CMyComPtr<ISequentialInStream> _stream; NWindows::NSynchronization::CCriticalSection CS; CObjectVector<CStreamInfo> _streams; int _nextFreeStreamIndex; int _currentStreamIndex; UInt64 _subStreamSize; CResourceListMt _streamIndexAllocator; // bool _stopReading; public: HRESULT Read(); HRESULT ReadResult; IInMemStreamMtCallback *Callback; void FreeSubStream(int subStreamIndex); HRESULT ReadSubStream(int subStreamIndex, void *data, UInt32 size, UInt32 *processedSize, bool keepData); // numSubStreams: min = 1, good min = numThreads bool Create(int numSubStreams, UInt64 subStreamSize); ~CInMemStreamMt() { Free(); } void SetStream(ISequentialInStream *stream) { _stream = stream; } // to stop reading you must implement // returning Error in IInMemStreamMtCallback::AllocateBlock // and then you must free at least one substream HRes StartReadThread(); void Free(); // you must free at least one substream after that function to unlock waiting. // void StopReading() { _stopReading = true; } }; class CInMemStream: public ISequentialInStream, public CMyUnknownImp { UInt64 _size; bool _keepData; public: int Index; CInMemStreamMt *mtStream; void Init(bool keepData = false) { _size = 0; _keepData = keepData ; } MY_UNKNOWN_IMP STDMETHOD(Read)(void *data, UInt32 size, UInt32 *processedSize); UInt64 GetSize() const { return _size; } }; #endif
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VertexBufferVulkan.h
#pragma once #include "Graphics/Interface/GraphicsInterface.h" namespace est { namespace graphics { namespace vulkan { class VertexBuffer : public IVertexBuffer { public: VertexBuffer(const uint8_t* pData, uint32_t vertexCount, size_t formatSize, bool isDynamic); virtual ~VertexBuffer(); public: virtual uint32_t GetVertexCount() const override { return m_vertexCount; } virtual uint32_t GetFormatSize() const override { return m_formatSize; } virtual bool Map(MappedSubResourceData& mappedSubResourceData, bool isDiscard = true) override; virtual void Unmap() override; public: VkBuffer GetBuffer() const { return m_buffer; } private: VkBuffer m_buffer{ nullptr }; VkDeviceMemory m_bufferMemory{ nullptr }; VkDeviceSize m_bufferSize{ 0 }; uint32_t m_vertexCount{ 0 }; uint32_t m_formatSize{ 0 }; }; } } }
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log.cpp
/* * log.cpp * * Created on: Jun 8, 2012 * Author: jbedorf */ #ifdef USE_MPI #include <mpi.h> #endif #include <stdarg.h> #include <log.h> #include <stdio.h> #include <string.h> // ******************************************** // // These functions add the process ID and total // // number of processes to the output lines. // // Mainly for parallel debug purposes. // // ******************************************** // #if ENABLE_LOG #ifdef USE_MPI #include <mpi.h> extern bool ENABLE_RUNTIME_LOG; extern bool PREPEND_RANK; extern int PREPEND_RANK_PROCID; extern int PREPEND_RANK_NPROCS; const char prependPattern[] = {"[Proc: %d (%d)]\t"}; char stderrBUFF[4096]; //Standard out, note we write to a buffer to make //sure the whole line is output in one flush extern void prependrankLOG(const char *fmt, ...) { va_list ap; va_start(ap, fmt); sprintf(stderrBUFF, prependPattern, PREPEND_RANK_PROCID, PREPEND_RANK_NPROCS); int len = strlen(stderrBUFF); vsprintf(stderrBUFF+len, fmt, ap); va_end(ap); printf("%s",stderrBUFF); } extern void prependrankLOGF(const char *fmt, ...) { // char stderrBUFF[4096]; va_list ap; va_start(ap, fmt); sprintf(stderrBUFF, prependPattern, PREPEND_RANK_PROCID, PREPEND_RANK_NPROCS); int len = strlen(stderrBUFF); vsprintf(stderrBUFF+len, fmt, ap); va_end(ap); fprintf(stderr, "%s", stderrBUFF); } #endif //USEMPI #endif //ENABLE LOG
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cpp
tcpchatClient.cpp
#include<iostream> #include <sys/socket.h> #include<arpa/inet.h> #include<stdlib.h> #include<string.h> #include<stdio.h> using namespace std; #define PORT 3207 #define SERVER_ADDRESS "127.0.0.1" void die(char *error) { perror(error); exit(1); } int main() { struct sockaddr_in server_addr; int sock=socket(AF_INET,SOCK_STREAM,0); if(sock<0) cout<<"Server couldn't be created"<<endl; else cout<<"Server created successfully"<<endl; server_addr.sin_addr.s_addr=inet_addr(SERVER_ADDRESS); server_addr.sin_family=AF_INET; server_addr.sin_port=htons(PORT); int status=connect(sock,(struct sockaddr*)&server_addr,sizeof(server_addr)); if(status==0) cout<<"Connect Success"; else cerr<<"connect"<<endl; char buffer[256]; while(1) { bzero((char*)buffer,256); cout<<">"; string data; getline(cin,data); strcpy(buffer,data.c_str()); send(sock,buffer,strlen(buffer),0); bzero(buffer,256); cout<<"Awaiting Server Response"<<endl; recv(sock,(char*)&buffer,sizeof(buffer),0); cout<<"Server: "<<buffer<<endl; } return 0; }
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/main/MinimumPathSum.cpp
5a5f3c819a430c2292d44ba11aefe3f12bd14a73
[]
no_license
HeHaowei/Leetcode
37c0a834df1ec49bb8f1d769492a34cd3b430f53
2009aa7f143cdb9655fcf701a2926e087693262b
refs/heads/master
2021-07-06T21:09:48.775211
2020-10-01T16:43:20
2020-10-01T16:43:20
189,728,446
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cpp
MinimumPathSum.cpp
class Solution { public: vector<vector<int>> path; int minPathSum(vector<vector<int>>& grid) { int l = grid.size(); int r = grid[0].size(); vector<int> line; for (int i = 0; i < l; i++) { path.push_back(line); for (int j = 0; j < r; j++) { path[i].push_back(-1); } } return minPath(grid, l - 1, r - 1); } int minPath(vector<vector<int>>& grid, int i, int j) { if (path[i][j] != -1) return path[i][j]; else { if (i == 0 && j == 0) { path[i][j] = grid[i][j]; return path[i][j]; } else if (i == 0) { path[i][j] = minPath(grid, i, j - 1) + grid[i][j]; return path[i][j]; } else if (j == 0) { path[i][j] = minPath(grid, i - 1, j) + grid[i][j]; return path[i][j]; } else { path[i][j] = min(minPath(grid, i, j - 1), minPath(grid, i - 1, j)) + grid[i][j]; return path[i][j]; } } } };
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/nic/sdk/platform/elba/axitrace/msg_undef.inc
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PsymonLi/sw
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3890a88283a4a4b4f7488f0f79698445c814ee81
refs/heads/master
2022-12-16T21:04:26.379534
2020-08-27T07:57:22
2020-08-28T01:15:20
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inc
msg_undef.inc
#include <iostream> #include "generic.h" #ifdef MY_MSG #undef MY_MSG #undef MY_INFO #undef MY_ERROR #undef MY_WARNING #undef MY_DEBUG #endif
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/MathAttack/MathAttackDlg.h
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gajduk/math-attack
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71cd9e8b73f2c4001c193a90af328f0be83dd198
refs/heads/master
2021-01-18T21:23:09.684560
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MathAttackDlg.h
// MathAttackDlg.h : header file // #pragma once #include "afxwin.h" // CMathAttackDlg dialog class CMathAttackDlg : public CDialog { private: int x[5]; int y[5]; bool postoi[5]; int broj1[5]; int broj2[5]; int operacija[5]; int rezultat[5]; int brzina; bool izlez; // Construction public: CMathAttackDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data enum { IDD = IDD_MATHATTACK_DIALOG }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support // Implementation protected: HICON m_hIcon; // Generated message map functions virtual BOOL OnInitDialog(); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); DECLARE_MESSAGE_MAP() public: virtual BOOL PreTranslateMessage(MSG* pMsg); int m_pogodeni; afx_msg void OnBnClickedButton3(); afx_msg void OnTimer(UINT_PTR nIDEvent); BOOL m_sobiranje; BOOL m_odzemanje; BOOL m_mnozenje; BOOL m_delenje; int vreme; afx_msg void OnBnClickedCancel(); protected: virtual void OnOK(); virtual void OnCancel(); public: afx_msg void OnBnClickedButton4(); afx_msg void incSpeed(); afx_msg void decSpeed(); afx_msg void updateOperations(); afx_msg void incFreq(); afx_msg void decFreq(); afx_msg void start(); CString m_rez; // afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags); };
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/monoExpanderMotor.h
d65ba1a55977228c1fa12dcbf2567190ae57227c
[]
no_license
pfeuh/monoExpander
6d0bc0783088556e01147990a5dbbe9413b96284
38954ebe5cdee4e6fd9c164d2d0c79e9705d0721
refs/heads/master
2020-07-12T07:00:57.003069
2019-08-28T19:38:52
2019-08-28T19:38:52
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monoExpanderMotor.h
#ifndef monoExpanderMotor_H #define monoExpanderMotor_H /* * file : monoExpanderMotor.h * Copyright (c) pfeuh <ze.pfeuh@gmail> * All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <Arduino.h> #define MONO_EXPANDER_MOTOR_VERSION "1.00" #define MONO_EXPANDER_NB_MIDI_NOTES 128 #define MONO_EXPANDER_NB_MIDI_NOTE_MASK 127 #define MONO_EXPANDER_NOTHING_PLAYING 255 #define MONO_EXPANDER_MOTOR_NB_BYTES (sizeof(byte) * 5) #define MONO_EXPANDER_MOTOR_EEPROM_BASE 0 #define MONO_EXPANDER_PRIORITY_LOWEST 0 #define MONO_EXPANDER_PRIORITY_HIGHEST 1 #define MONO_EXPANDER_GATE_LOGIC_POSITIVE 0 #define MONO_EXPANDER_GATE_LOGIC_NEGATIVE 1 #define MONO_EXPANDER_MOTOR_GATE_ON 1 #define MONO_EXPANDER_MOTOR_GATE_OFF 0 // factory default parameter #define MONO_EXPANDER_MOTOR_FACTORY_CHANNEL 1 #define MONO_EXPANDER_MOTOR_FACTORY_OMNI 1 #define MONO_EXPANDER_MOTOR_FACTORY_TRANSPOSITION 0 #define MONO_EXPANDER_MOTOR_FACTORY_PRIORITY MONO_EXPANDER_PRIORITY_HIGHEST #define MONO_EXPANDER_MOTOR_FACTORY_GATE_MODE MONO_EXPANDER_PRIORITY_HIGHEST class MONO_EXPANDER_MOTOR { public: void begin(int audio_pin, int gate_pin); // motor itself void noteOn(byte channel, byte note, byte velocity); void noteOff(byte channel, byte note, byte velocity); void setGeneratorOn_CB(void (*generator_on_CB)()); void setGeneratorOff_CB(void (*generator_off_CB)()); // parameters getters & setters byte getChannel(); void setChannel(byte _channel); byte getTransposition(); void setTransposition(byte _tranposition); bool getOmni(); void setOmni(bool _omni); byte getPriority(); void setPriority(byte _priority); byte getGateLogic(); void setGateLogic(byte gate_logic); // parameters storage void loadParameters(); void saveParameters(); void restoreFactoryParameters(); private: int audioPin; int gatePin; byte currentlyPlayingNote; bool busyMap[MONO_EXPANDER_NB_MIDI_NOTES]; void (*generatorOn_CB)(); void (*generatorOff_CB)(); // this bytes should be saved in EEPROM byte configData[MONO_EXPANDER_MOTOR_NB_BYTES]; bool messageReceived(byte channel); void startGenerate(byte note); void stopGenerate(); void restartPreviousNote(byte note); void registerNote(byte note); void unregisterNote(byte note); void clearBusyMap(); bool busyMapIsEMpty(); byte transpose(byte note); }; #endif
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/400-499/473.matchsticks-to-square.cpp
9a724d2e9a0c2357343eed072f2f1fe1561c8ee5
[]
no_license
egg0315/LeetCode
8746892eea594f86cf86184b10849129c819e813
e4361f897ea8694d2e60953a6cb3a9dca54edb65
refs/heads/master
2020-07-22T14:09:35.243206
2019-11-05T08:33:30
2019-11-05T08:33:30
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473.matchsticks-to-square.cpp
/* * @lc app=leetcode id=473 lang=cpp * * [473] Matchsticks to Square * Note : use nested dfs instead of four parallel dfs */ class Solution { public: bool makesquare(vector<int> &nums) { int total = accumulate(begin(nums), end(nums), 0); if (total == 0) return false; if (total % 4) return false; total /= 4; vector<bool> used(nums.size(), false); return dfs(nums, used, 0, total, total, 0); } bool dfs(vector<int> &nums, vector<bool> &used, int start, int remain, int target, int edge) { if (edge == 4) return true; if (remain == 0) { return dfs(nums, used, 0, target, target, edge + 1); } for (int i = start; i < nums.size(); ++i) { if (!used[i] && remain >= nums[i]) { used[i] = true; if (dfs(nums, used, i + 1, remain - nums[i], target, edge)) return true; used[i] = false; } } return false; } };
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/matrixes.h
f6013dc8afaebd2609fe056b087507a54efb2f3e
[]
no_license
misabelber/Math
c6ac51b44bf6f1934a2075ea99dfef952d9a5170
e2c2b42bbf0fe94ea9b9bb94578f805ceae29a22
refs/heads/master
2020-03-15T06:53:57.725875
2018-05-04T08:35:41
2018-05-04T08:35:41
132,017,692
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h
matrixes.h
#pragma once #include <vector> /**************************************************************** Matrix and vector stuff: - vector are represented with an array - matric is a vector of vector - operations are done on the array itself ****************************************************************/ typedef double Number; typedef std::vector<Number> V; // Vector typedef std::vector<V> M; // Matrx typedef std::vector<M> VM; // Vector of Matrixes void init(V &v,const int size); // Initialize a vector void init(M &m,const int rows,const int columns); // Initialize a matrix void mult(M &v1,V &v2,V &o); // Matrix product Number mult(V &v1,V &v2); // Scalar product void mult(V &v,Number n); // Vector scaling void mult(M &a, M &b, M &c); void add(V &a,V &b,V &o); void add_(V &a,V &b); // Add in place void add(M &A, M& B, M &C); void add_col(M &m); // Growing in columns void add_row(M &m); // Growing in rows void normalize(V &v); // Sepecial operators for rotations void rotZ(V &v,Number rad); void rotY(V &v,Number rad); void transpose(M &a, M &b); //int cholesky(M &a, M &c); void invert(M &A, M &invA); void cholesky(M &m,M &l); void solvell(M &m,V a, V &solution); void solvelt(M &m,V a, V &solution); Number solvecholesky(M &m,V &b,V &x,Number &logdet); // Conjugate gradient solvinf of mx=b. Returns the solution and the log |det| Number solvecholesky(M &m,V &b,V &x){Number dummy;return solvecholesky(m,b,x,dummy);} // Conjugate gradient solvinf of mx=b. // Matrix solution double solve(M &m,V &b,V &x, Number prec=1e-6, bool print=false); // Conjugate gradient solvinf of mx=b. Return 1 if failed double solvepositive(M &m,V &b,V &x, Number prec=1e-6, bool print=false); bool my_solve(M &m,V &b,V &x,Number prec=1e-6);
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/Archive2/c0/017094895cf3ba/main.cpp
100e8418610ce6fc8f1ba55084d488c6cd25397c
[]
no_license
WhiZTiM/coliru
3a6c4c0bdac566d1aa1c21818118ba70479b0f40
2c72c048846c082f943e6c7f9fa8d94aee76979f
refs/heads/master
2021-01-01T05:10:33.812560
2015-08-24T19:09:22
2015-08-24T19:09:22
56,789,706
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cpp
main.cpp
#include <chrono> #include <iostream> #include <type_traits> #include <utility> // Executes fn with arguments args and returns the time needed // and the result of f if it is not void template <class Fn, class... Args> auto timer(Fn fn, Args... args) -> std::pair<double, decltype(fn(args...))> { static_assert(!std::is_void<decltype(fn(args...))>::value, "Call timer_void if return type is void!"); auto start = std::chrono::high_resolution_clock::now(); auto ret = fn(args...); auto end = std::chrono::high_resolution_clock::now(); std::chrono::duration<double> elapsed_seconds = end - start; return { elapsed_seconds.count(), ret }; } // If fn returns void, only the time is returned template <class Fn, class... Args> double timer_void(Fn fn, Args... args) { static_assert(std::is_void<decltype(fn(args...))>::value, "Call timer for non void return type"); auto start = std::chrono::high_resolution_clock::now(); fn(args...); auto end = std::chrono::high_resolution_clock::now(); std::chrono::duration<double> elapsed_seconds = end - start; return elapsed_seconds.count(); } void fun (std::size_t max) { int a,b,c; for (int i = 0; i < max; i++) { a = 1234 + 5678 + i; b = 1234 * 5678 + i; c=1234/2+i; } } int main () { std::cout << timer_void(fun,2e6) << "\n" << timer_void(fun,2e8); }
5f24066f60226be3b028d76d713339dcf93caea0
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/_Kap 11 - Klassen/Klasse Bruch.cpp
1a6c0ca652d4e3d6705d9e0e340ce982c9baf4d1
[]
no_license
ProfJust/TIN
08b3ea63d57f00e699574cb610197a02c20551c9
e851ac005088d32b5f90fb49e65f825e10a375d4
refs/heads/master
2021-11-26T05:05:48.736772
2021-11-24T17:57:25
2021-11-24T17:57:25
166,380,877
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Klasse Bruch.cpp
// Klasse Bruch.cpp : Definiert den Einstiegspunkt für die Konsolenanwendung. //neue Version 27.11.2016 #include "stdafx.h" #include <iostream> #include <iomanip> using namespace std; class Bruch { public: Bruch() { zaehler = 0; nenner = 1; } // Standardkonstruktor ~Bruch() { } // Destruktor Bruch(int z, int n) { // Konstruktor mit Parametern zaehler = z; if (n != 0) nenner = n; else nenner = 1; } int GetNenner() { return nenner; } int GetZaehler() { return zaehler; } void SetNenner(int p) { if (p != 0) nenner = p; } void SetZaehler(int long p) { zaehler = p; } void Addiere(int); Bruch operator+(int); void Addiere(Bruch); Bruch operator+(Bruch); Bruch operator/(int); void Zeige(); void Erweitere(int); private: int zaehler; int nenner; }; void Bruch::Zeige() { cout << setw(3) << zaehler << " / " << nenner << endl; } void Bruch::Erweitere(int faktor) { zaehler *= faktor; nenner *= faktor; } // Zweimal die Funktion Addiere, aber mit verschiedenen Parametern // ---> mit integer void Bruch::Addiere(int summand) { zaehler += summand*nenner; } // ---> mit einem Bruch void Bruch::Addiere(Bruch summand) { zaehler = zaehler*summand.GetNenner() + summand.GetZaehler()*nenner; nenner = nenner * summand.GetNenner(); } //--- Überladen des "+"-Zeichens als Operator für die Addition einer ganzen Zahl zu einem Bruch --- Bruch Bruch::operator+(int summand) { Addiere(summand); return *this; } //--- Überladen des "+"-Zeichens als Operator für die Addition zweier Brüche --- Bruch Bruch::operator+(Bruch summand) { Addiere(summand); return *this; } Bruch Bruch::operator/(int divisor) { if (divisor == 0) throw 0; nenner *= divisor; return *this; } //-------------------------------------------------------------------------- Bruch b1(1, 2), b2(1, 4); int main() { try { cout << "b1 und b2 - Werte nach Konstruktor " << endl; b1.Zeige(); b2.Zeige(); b1 = b1 + b2; b1.Zeige(); b1 = b1 + 1; b1.Zeige(); b1 / 0; system("pause"); return(0); } catch (int errNo) { if (errNo == 0) cout << "Div by Zero "<<endl; system("pause"); } return(0); } /*b1.Addiere(b2); b1.Zeige(); b1.Addiere(1); b1.Zeige();*/ ////--- Methoden der Klasse aufrufen Objekt.Methode(Parameter) --- //Bruch b1, b2; //b1.SetZaehler(1); //b1.SetNenner(2); //b2.SetZaehler(5); //b2.SetNenner(6); //printf("\n b1 "); //b1.Zeige(); //cout << "\n b2 "; // //cout << "\n b1 erweitert mit 3 "; //b1.Erweitere(3); //b1.Zeige(); //// Versehentliche Veränderung von b1.nenner // // durch falschen Vergleichsoperator: //if (b1.nenner == b2.nenner) { // cout << "\n Gemeinsamer Nenner: ", b1.nenner; //} //cout << "\n Bruch b1 nach Fehler" //b1.zeige(); //if (b1.GetNenner() == b2.GetNenner()) { // cout << "\n Gemeinsamer Nenner: ", b1.GetNenner(); //}
9d21691dbcb9162b881235cfcce6f75dc955f433
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/Minesweeper/GameBoard.h
d20b6d07244466fe5e200342103e4e47a89209c0
[]
no_license
robertberry-zz/Minesweeper
dfcf96a20a134917fa6853cd73214e20aed5779e
cd13a97b661fccbf265028c8c505e727ed3d6512
refs/heads/master
2023-03-01T23:21:31.195833
2013-12-26T16:14:46
2013-12-26T16:14:46
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h
GameBoard.h
// // GameBoard.h // Minesweeper // // Created by Robert Berry on 24/12/2013. // Copyright (c) 2013 Robert Berry. All rights reserved. // #ifndef __Minesweeper__GameBoard__ #define __Minesweeper__GameBoard__ #include "Cell.h" #include <vector> class GameBoard { private: bool mGameOver; int mColumns; int mRows; int mHiddenCells; int mMines; std::vector< std::vector<Cell> > mCells; /** * If x, y is hidden, reveal it. Do flood reveal if necessary. Return score accrued. */ int reveal(int x, int y); /** * Horizontal sweep of the board. Step (-1 or +1) determines direction. Return score accrued. */ int sweep(int x, int y, int step); int drain(int x, int y); /** * Set n random cells to contain mines */ void populateMines(int n); public: /** * Create game board of given number of rows and columns with given number of randomly placed mines */ GameBoard(int rows, int columns, int mines); /** * How many mines neighbour x, y */ int getNeighbouringMines(int x, int y); /** * Cell x, y (by copy) */ Cell getCell(int x, int y); /** * Set cell x, y */ void setCell(int x, int y, Cell cell); /** * Number of rows */ int getRows(); /** * Number of columns */ int getColumns(); /** * Whether the game is over */ bool getIsGameOver(); /** * Whether the player has won the game */ bool getIsGameWon(); /** * Trigger click behaviour for x, y. Return score accrued. */ int onClick(int x, int y); /** * Trigger right click behaviour for x, y */ void onRightClick(int x, int y); /** * Is x, y within the bounds of the board? */ bool validCoordinate(int x, int y); }; #endif /* defined(__Minesweeper__GameBoard__) */
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53060989254d20ad6fc48d9ad4935bb4f93bd6bd
/IOCPSession.cpp
2f6cb60410531a1e0bc20870bbae9d08cf58a6b2
[]
no_license
JTK95/IOCPServer
b2c9491604493dfb4f7416fc6b895bac63d220ea
39db884cb555989e4b70197c0ab3009914f12fb0
refs/heads/main
2023-04-14T08:53:08.946988
2021-04-26T03:12:15
2021-04-26T03:12:15
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cpp
IOCPSession.cpp
#include "pch.h" #include "IOCPSession.h" IoData::IoData() :_ioType(IO_OPERATION::IO_ERROR) { memset(&_overlapped, 0, sizeof(_overlapped)); this->Clear(); } IoData::~IoData() {} //------------------------------------------------------------------------ // IoData 멤버를 0으로 초기화 //------------------------------------------------------------------------ void IoData::Clear() { _buffer.fill(0); _totalBytes = 0; _currentBytes = 0; } //------------------------------------------------------------------------ // IO가 더 필요한지 체크 //------------------------------------------------------------------------ BOOL IoData::needMoreIO(size_t transferSize) { _currentBytes += transferSize; if (_currentBytes < _totalBytes) { return TRUE; } return FALSE; } //------------------------------------------------------------------------ // _totalBytes를 설정하고 설정 되어있을 시 무시 후 패킷 크기 반환 //------------------------------------------------------------------------ int IoData::setupTotalBytes() { int offset = 0; int packetLen[1] = { 0, }; if (_totalBytes == 0) { //--------------------------------------------------------------------------- // 여기서 _buffer.data()는 해당 인덱스의 데이터의 값이 반환되는게 아니라, // 배열의 첫번째 주소를 반환한다 //--------------------------------------------------------------------------- memcpy_s((void*)packetLen, sizeof(packetLen), (const void*)_buffer.data(), sizeof(packetLen)); _totalBytes += (size_t)packetLen[0]; } else { memcpy_s((void*)packetLen, sizeof(packetLen), (const void*)_buffer.data(), sizeof(packetLen)); _totalBytes += (size_t)packetLen[0]; return offset; } offset += sizeof(packetLen); return offset; } //------------------------------------------------------------------------ // 현재까지 온 버퍼, 길이, 버퍼를 리턴함 //------------------------------------------------------------------------ WSABUF IoData::wsabuf() { WSABUF wsaBuf; wsaBuf.buf = _buffer.data() + _currentBytes; wsaBuf.len = (ULONG)(_totalBytes - _currentBytes); return wsaBuf; } //------------------------------------------------------------------------ // _buffer에 stream의 크기를 헤더로, 버퍼를 뒤에 추가해주는 패킷 만듬, // _totalBytes 갱신 //------------------------------------------------------------------------ BOOL IoData::SetData(Stream& stream) { this->Clear(); if (_buffer.max_size() <= stream.size()) { printf_s("IoData::SetData() packet over size [%llu]byte\n", stream.size()); //SLog(L"! packet size too bif [%d]byte", stream.size()); return FALSE; } const size_t packetHeaderSize = sizeof(int); int offset = 0; // _buffer의 첫번째 주소 반환 char* buf = _buffer.data(); // 헤더 크기 + 실제 데이터 크기 int packetLen[1] = { packetHeaderSize + stream.size() }; // insert packet len memcpy_s(buf + offset, _buffer.max_size(), packetLen, packetHeaderSize); offset += packetHeaderSize; // insert packet data memcpy_s(buf + offset, _buffer.max_size(), stream.data(), stream.size()); offset += stream.size(); _totalBytes = offset; return TRUE; } size_t* IoData::GetCurrentBytes() { return &_currentBytes; } size_t* IoData::GetTotalBytes() { return &_totalBytes; } std::array<char, 1024 * 10>* IoData::GetBuffer() { return &_buffer; } void IoData::SetTotalBytes(size_t setTotalBytes) { _totalBytes = setTotalBytes; } size_t IoData::TotalBytes() { return _totalBytes; } IO_OPERATION& IoData::type() { return _ioType; } char* IoData::data() { return _buffer.data(); } LPWSAOVERLAPPED IoData::overlapped() { return &_overlapped; } void IoData::SetType(IO_OPERATION type) { _ioType = type; } //--------------------------------------------------------------------- // IOCPSession class //--------------------------------------------------------------------- IOCPSession::IOCPSession() :Session() { //this->Initialize(); InitializeSRWLock(&_lock); //memset(&_mainBuffer, 0, sizeof(_mainBuffer)); memset(&_socketData, 0, sizeof(SOCKET_DATA)); _ioData[(int)(IO_OPERATION::IO_READ)].SetType(IO_OPERATION::IO_READ); _ioData[(int)(IO_OPERATION::IO_WRITE)].SetType(IO_OPERATION::IO_WRITE); } void IOCPSession::CheckErrorIO(DWORD ret) { // IO 에러 체크 if (ret == SOCKET_ERROR && (WSAGetLastError() != ERROR_IO_PENDING)) { printf_s("IOCPSession::CheckErrorIO() socket error : %d\n", WSAGetLastError()); //SLog(L"! socket error : %d", WSAGetLastError()); } } //--------------------------------------------------------------------- // 소켓 recv 해주고 에러 체크 //--------------------------------------------------------------------- void IOCPSession::Recv(WSABUF wsaBuf) { DWORD flags = 0; DWORD recvBytes = 0; DWORD errorCode = WSARecv ( _socketData._socket, // 연결 소켓 &wsaBuf, // wsabuf 구조체 배열을 가리키는 포인터 1, // wsabuf의 구조체 개수 &recvBytes, // 데이터 입력이 완료되면, 읽은 데이터의 바이트 크기를 받음 &flags, // 함수의 호출 방식을 지정 _ioData[(int)(IO_OPERATION::IO_READ)].overlapped(), // 오버랩 설정 NULL ); this->CheckErrorIO(errorCode); } //--------------------------------------------------------------------- // 입출력 체크, wsabuf recv, totalbytes 설정 //--------------------------------------------------------------------- bool IOCPSession::IsRecving(size_t transferSize) { if (_ioData[(int)(IO_OPERATION::IO_READ)].needMoreIO(transferSize)) { this->Recv(_ioData[(int)(IO_OPERATION::IO_READ)].wsabuf()); _ioData[(int)(IO_OPERATION::IO_READ)].setupTotalBytes(); return true; } return false; } //--------------------------------------------------------------------- // 데이터 분석, 분석한 대로 패킷을 얻어와 Package를 만들어 내보내는 역할 //--------------------------------------------------------------------- Package* IOCPSession::OnRecv(size_t transferSize) { int offset = 0; size_t packetLen = 0; size_t* packetSize = nullptr; size_t checkDataBuffer = 0; // offset에 totalbyte 설정 offset += _ioData[(int)(IO_OPERATION::IO_READ)].setupTotalBytes(); // _currentByte 설정 if (this->IsRecving(transferSize)) { return nullptr; } // buf로 받은 패킷을 main버퍼로 복사 memcpy_s(&_mainBuffer + _mainBufferOffset, sizeof(_mainBuffer) - _mainBufferOffset, _ioData[(int)(IO_OPERATION::IO_READ)].GetBuffer(), *_ioData[(int)(IO_OPERATION::IO_READ)].GetCurrentBytes()); // 복사한 만큼 offset을 이동 _mainBufferOffset += *_ioData[(int)(IO_OPERATION::IO_READ)].GetCurrentBytes(); _ioData[(int)(IO_OPERATION::IO_READ)].SetTotalBytes(_mainBufferOffset); while (true) { // packetLen을 보고 _mainBuffer안에 패킷을 처리하는 구문 if (sizeof(packetLen) > _mainBufferOffset) { // _mainBuffer안에 읽을 내용이 없을 때 break; //puts("IOCPSession::OnRecv() no Data in _mainBuffer"); //SLog(L"no Data in _mainBuffer"); break; } memcpy(&packetLen, &_mainBuffer, sizeof(int)); // GetTotalBytes() 앞에 헤더만 읽어서 진정한 totalbyte라고 할수 없음 if (packetLen > *_ioData[(int)(IO_OPERATION::IO_READ)].GetTotalBytes()) { puts("IOCPSession::OnRecv() not enough Data to read packet in _mainBuffer"); //SLog(L"not enough Data to read packet in _mainBuffer"); break; } const size_t packetHeaderSize = sizeof(int); int packetDataSize = (int)(packetLen - packetHeaderSize); BYTE packetData[200] = { 0, }; // packetData에 _mainBuffer에 있는 패킷의 데이터만큼 잘라서 넣어준다 memcpy(packetData, _mainBuffer + offset, packetDataSize); Packet* packet = PacketAnalyzer::GetInstance()->Analyzer((const char*)packetData, packetDataSize); if (packet == nullptr) { printf_s("IOCPSession::OnRecv() Invalid packet [%d]\n", packet->type()); //SLog(L"! [%d],invalid packet", packet->type()); this->OnClose(true); _ioData[(int)(IO_OPERATION::IO_READ)].SetTotalBytes(_mainBufferOffset); break; } //printf_s("packet type : %d\n", packet->type()); //SLog(L"%d", packet->type()); Package* package = new Package(this, packet); if (packet != NULL) { // packetStrorage에 넣는 구문 this->PutPackage(package); } memcpy(_mainBuffer, _mainBuffer + packetLen, sizeof(_mainBuffer) - packetLen); _mainBufferOffset -= packetLen; _ioData[(int)(IO_OPERATION::IO_READ)].SetTotalBytes(_mainBufferOffset); } this->RecvStandBy(); return NULL; } //--------------------------------------------------------------------- // _ioData[IO_READ] 버퍼 초기화, 소켓을 recv상태로 바꿔줌 // wsabuf 셋팅 //--------------------------------------------------------------------- void IOCPSession::RecvStandBy() { _ioData[(int)(IO_OPERATION::IO_READ)].Clear(); WSABUF wsaBuf; wsaBuf.buf = _ioData[(int)(IO_OPERATION::IO_READ)].data(); wsaBuf.len = SOCKET_BUF_SIZE; this->Recv(wsaBuf); } //--------------------------------------------------------------------- // wsaBuf 송신, 에러 체크 //--------------------------------------------------------------------- void IOCPSession::Send(WSABUF wsaBuf) { DWORD flags = 0; DWORD sendBytes; DWORD errorCode = WSASend ( _socketData._socket, &wsaBuf, 1, &sendBytes, flags, _ioData[(int)(IO_OPERATION::IO_WRITE)].overlapped(), NULL ); this->CheckErrorIO(errorCode); } //--------------------------------------------------------------------- // 패킷 보내기 // on이면 패킷 송신 //--------------------------------------------------------------------- void IOCPSession::OnSend(size_t transferSize) { if (_ioData[(int)(IO_OPERATION::IO_WRITE)].needMoreIO(transferSize)) { this->Send(_ioData[(int)(IO_OPERATION::IO_WRITE)].wsabuf()); } } //--------------------------------------------------------------------- // packet데이터를 _ioData 형태로 변형 후 send함 //--------------------------------------------------------------------- void IOCPSession::SendPacket(Packet* packet) { Stream stream; packet->Encoding(stream); if (!_ioData[(int)(IO_OPERATION::IO_WRITE)].SetData(stream)) { return; } WSABUF wsaBuf; wsaBuf.buf = _ioData[(int)(IO_OPERATION::IO_WRITE)].data(); wsaBuf.len = stream.size() + 4;// sizeof(int) this->Send(wsaBuf); } bool IOCPSession::IsEmpty() { bool temp; AcquireSRWLockShared(&_lock); temp = _packageStorage.empty(); ReleaseSRWLockShared(&_lock); return temp; } void IOCPSession::PutPackage(Package* package) { AcquireSRWLockExclusive(&_lock); _packageStorage.push_back(package); ReleaseSRWLockExclusive(&_lock); } Package* IOCPSession::PopPackage() { Package* temp; AcquireSRWLockExclusive(&_lock); temp = _packageStorage.front(); _packageStorage.pop_front(); ReleaseSRWLockExclusive(&_lock); return temp; }
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/interfacesimulator.h
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interfacesimulator.h
#pragma once #include "global.h" #include "statesimulator.h" class CInterfaceSimulator : public Event::Handler { protected: CInterfaceSimulator() {}; private: ALLEGRO_FONT* font; ALLEGRO_BITMAP* panel; ALLEGRO_BITMAP* panelBG; ALLEGRO_BITMAP* overhead; float y; float width; float height; ALLEGRO_BITMAP* throttle; ALLEGRO_SAMPLE* switchSound; ALLEGRO_BITMAP* switchUp; ALLEGRO_BITMAP* switchDown; float switchWidth; float switchHeight; ALLEGRO_BITMAP* nosmoking; ALLEGRO_BITMAP* seatbelt; float indicatorX; float indicatorY; float indicatorWidth; float indicatorHeight; Controls::Button* buttonNoSmoking; Controls::Button* buttonSeatbelt; ALLEGRO_BITMAP* warningEngine; ALLEGRO_BITMAP* warning200; ALLEGRO_BITMAP* warning100; ALLEGRO_BITMAP* warning50; ALLEGRO_BITMAP* warning40; ALLEGRO_BITMAP* warning30; ALLEGRO_BITMAP* warning20; ALLEGRO_BITMAP* warning10; ALLEGRO_SAMPLE* sound200; ALLEGRO_SAMPLE* sound100; ALLEGRO_SAMPLE* sound50; ALLEGRO_SAMPLE* sound40; ALLEGRO_SAMPLE* sound30; ALLEGRO_SAMPLE* sound20; ALLEGRO_SAMPLE* sound10; ALLEGRO_SAMPLE* sound5; float warningWidth; bool w200; bool w100; bool w50; bool w40; bool w30; bool w20; bool w10; bool w5; bool fuelWarning; bool fuelEmpty; bool engineFailure; bool bankAngle; bool overSpeed; bool sinkRate; ALLEGRO_BITMAP* imageWarning; ALLEGRO_BITMAP* imageWarningOn; ALLEGRO_BITMAP* imageCaution; ALLEGRO_BITMAP* imageCautionOn; ALLEGRO_BITMAP* imageAvion; ALLEGRO_BITMAP* imageAvionOn; Controls::Button* buttonWarning; Controls::Button* buttonCaution; Controls::Button* buttonAvion; void ButtonHoverEnter(); void ButtonHoverLeave(); void ButtonSwitchChanged(); void ButtonAvionChanged(); ALLEGRO_SAMPLE* victory; void Retry(); void Exit(); public: static CInterfaceSimulator MInterfaceSimulator; void Load(); void Init(); void Resize(); void Cleanup(); void HandleEvents(); void Render(); bool GetFuelWarning() {return fuelWarning;}; bool GetFuelEmpty() {return fuelEmpty;}; void Pause(); void Crash(); void Landed(); };
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/code/16471 작은 수 내기.cpp
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16471 작은 수 내기.cpp
// date: Wed Feb 24 17:00:52 2021 // author: dwax1324 #include <bits/stdc++.h> #define all(x) (x).begin(), (x).end() //#define int int64_t using namespace std;typedef pair<int,int> pii;typedef tuple<int,int,int> tii; typedef long long ll; int32_t main(){ios_base::sync_with_stdio(0);cin.tie(0); int N; cin >> N; deque<int> v(N),v2(N); for(int i=0; i< N; i++) cin >> v[i]; for(int i=0; i< N; i++) cin >> v2[i]; sort(all(v2)); sort(all(v)); int idx=0, idx2=0; int cnt=0; while(1){ if(idx == N || idx2==N) break; if(v2[idx] > v[idx2]){ idx++;idx2++;cnt++; }else{ idx++; } } if(cnt >= (N+1)/2) cout << "YES"; else cout << "NO"; }
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/Projects/fluids_3d/Multiphase_Fire_Examples/MULTIPHASE_FIRE_EXAMPLES_UNIFORM.h
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MULTIPHASE_FIRE_EXAMPLES_UNIFORM.h
//##################################################################### // Copyright 2005, Frank Losasso // This file is part of PhysBAM whose distribution is governed by the license contained in the accompanying file PHYSBAM_COPYRIGHT.txt. //##################################################################### // Class MULTIPHASE_FIRE_EXAMPLES_UNIFORM //##################################################################### #ifndef __MULTIPHASE_FIRE_EXAMPLES_UNIFORM__ #define __MULTIPHASE_FIRE_EXAMPLES_UNIFORM__ #include <Tools/Interpolation/INTERPOLATION_CURVE.h> #include <Tools/Parsing/PARAMETER_LIST.h> #include <Grid_Tools/Computations/SMOOTH_UNIFORM.h> #include <Grid_PDE/Boundaries/BOUNDARY.h> #include <Geometry/Level_Sets/EXTRAPOLATION_UNIFORM.h> #include <Dynamics/Level_Sets/PARTICLE_LEVELSET_EVOLUTION_MULTIPLE_UNIFORM.h> #include <Dynamics/Solids_And_Fluids/SOLIDS_FLUIDS_EXAMPLE_UNIFORM.h> namespace PhysBAM{ template<class TV> class MULTIPHASE_FIRE_EXAMPLES_UNIFORM:public SOLIDS_FLUIDS_EXAMPLE_UNIFORM<TV> { typedef typename TV::SCALAR T;typedef VECTOR<int,TV::m> TV_INT; public: typedef SOLIDS_FLUIDS_EXAMPLE_UNIFORM<TV> BASE; using BASE::fluids_parameters;using BASE::solids_parameters;using BASE::data_directory;using BASE::Adjust_Phi_With_Source; using BASE::last_frame;using BASE::frame_rate;using BASE::write_output_files;using BASE::Get_Source_Reseed_Mask;using BASE::Get_Source_Velocities; using BASE::viewer_dir;using BASE::restart;using BASE::solid_body_collection;using BASE::test_number; using BASE::user_last_frame; RIGID_BODY_COLLECTION<TV>& rigid_body_collection; int air_region; CYLINDER<T> inner_cylinder1,middle_cylinder1,outer_cylinder1; CYLINDER<T> inner_cylinder2,middle_cylinder2,outer_cylinder2; T source_shutoff_time; T sphere_drop_time; T reaction_bandwidth; bool pseudo_dirichlet; MULTIPHASE_FIRE_EXAMPLES_UNIFORM(const STREAM_TYPE stream_type_input,PARSE_ARGS& parse_args) :SOLIDS_FLUIDS_EXAMPLE_UNIFORM<TV>(stream_type_input,parse_args,0,fluids_parameters.FIRE), rigid_body_collection(solid_body_collection.rigid_body_collection),pseudo_dirichlet(false) { parse_args.Add("-pseudo_dirichlet",&pseudo_dirichlet,"pseudo_dirichlet"); parse_args.Parse(); fluids_parameters.Initialize_Number_Of_Regions(Number_Of_Regions(test_number)); fluids_parameters.write_particles=true; PARAMETER_LIST parameters; fluids_parameters.use_reacting_flow=true; fluids_parameters.domain_walls[0][0]=true;fluids_parameters.domain_walls[0][1]=true;fluids_parameters.domain_walls[1][1]=false;fluids_parameters.domain_walls[1][0]=true; fluids_parameters.domain_walls[2][0]=true;fluids_parameters.domain_walls[2][1]=true; if(!user_last_frame) last_frame=512; if(!this->user_frame_rate) frame_rate=96; fluids_parameters.temperature_container.Set_Ambient_Temperature(T(283.15));fluids_parameters.temperature_container.Set_Cooling_Constant((T)4000); fluids_parameters.density_container.Set_Ambient_Density(0); fluids_parameters.temperature_products=3000;fluids_parameters.temperature_fuel=298; fluids_parameters.temperature_buoyancy_constant=0; fluids_parameters.use_vorticity_confinement_fuel=fluids_parameters.use_vorticity_confinement=false; fluids_parameters.write_debug_data=fluids_parameters.write_velocity=true; if(test_number==1){ fluids_parameters.incompressible_iterations=100; fluids_parameters.densities(1)=(T)1000;fluids_parameters.densities(2)=(T)1; fluids_parameters.normal_flame_speeds(1,2)=fluids_parameters.normal_flame_speeds(2,1)=(T).0003; fluids_parameters.fuel_region(1)=true; fluids_parameters.use_flame_speed_multiplier=true; fluids_parameters.confinement_parameters(2)=(T).2; air_region=2;} else if(test_number==2){ fluids_parameters.incompressible_iterations=100; fluids_parameters.reseeding_frame_rate=10; fluids_parameters.densities(1)=(T)1000;fluids_parameters.densities(2)=(T)800;fluids_parameters.densities(3)=(T)2000;fluids_parameters.densities(4)=(T)1; fluids_parameters.normal_flame_speeds(2,4)=fluids_parameters.normal_flame_speeds(4,2)=(T).0003; fluids_parameters.normal_flame_speeds(3,4)=fluids_parameters.normal_flame_speeds(4,3)=(T).0001; fluids_parameters.fuel_region(2)=true;fluids_parameters.fuel_region(3)=true; fluids_parameters.viscosities(3)=50; fluids_parameters.implicit_viscosity=true; fluids_parameters.use_flame_speed_multiplier=true; fluids_parameters.confinement_parameters(4)=(T).2; fluids_parameters.temperature_buoyancy_constant=(T)0.01; if(pseudo_dirichlet) fluids_parameters.pseudo_dirichlet_regions(4)=true; inner_cylinder1.Set_Endpoints(VECTOR<T,3>(0,(T).55,(T).3),VECTOR<T,3>((T).1,(T).55,(T).3));inner_cylinder1.radius=(T).06; middle_cylinder1.Set_Endpoints(VECTOR<T,3>(0,(T).55,(T).3),VECTOR<T,3>((T).1,(T).55,(T).3));middle_cylinder1.radius=(T).09; outer_cylinder1.Set_Endpoints(VECTOR<T,3>(0,(T).55,(T).3),VECTOR<T,3>((T).099,(T).55,(T).3));outer_cylinder1.radius=(T).1; source_shutoff_time=(T)2.5+(T)1e-5; sphere_drop_time=(T)2.9+(T)1e-5; air_region=4;} else if(test_number==3){ fluids_parameters.implicit_viscosity_iterations=50; fluids_parameters.implicit_viscosity=true; if(!this->user_frame_rate) frame_rate=48; fluids_parameters.densities(1)=(T)2000; fluids_parameters.viscosities(1)=(T)200; fluids_parameters.densities(2)=(T)2000; fluids_parameters.viscosities(2)=(T)200; fluids_parameters.densities(3)=(T)1000; fluids_parameters.densities(4)=(T)50; //fluids_parameters.surface_tensions(4,1)=fluids_parameters.surface_tensions(1,4)=(T)50; //fluids_parameters.surface_tensions(4,2)=fluids_parameters.surface_tensions(2,4)=(T)50; fluids_parameters.surface_tensions(4,3)=fluids_parameters.surface_tensions(3,4)=(T)10; fluids_parameters.normal_flame_speeds(1,2)=fluids_parameters.normal_flame_speeds(2,1)=(T).01; fluids_parameters.normal_flame_speeds(1,1)=fluids_parameters.normal_flame_speeds(2,2)=(T).01; fluids_parameters.fuel_region(1)=true; fluids_parameters.fuel_region(2)=true; fluids_parameters.use_flame_speed_multiplier=true; fluids_parameters.reseeding_frame_rate=5; //fluids_parameters.cfl/=2; reaction_bandwidth=2; inner_cylinder1.Set_Endpoints(VECTOR<T,3>(0,(T).2,(T).5),VECTOR<T,3>((T).1,(T).2,(T).5));inner_cylinder1.radius=(T).1; outer_cylinder1.Set_Endpoints(VECTOR<T,3>(0,(T).2,(T).5),VECTOR<T,3>((T).099,(T).2,(T).5));outer_cylinder1.radius=(T).11; inner_cylinder2.Set_Endpoints(VECTOR<T,3>((T).9,(T).2,(T).5),VECTOR<T,3>((T)1,(T).2,(T).5));inner_cylinder2.radius=(T).1; outer_cylinder2.Set_Endpoints(VECTOR<T,3>((T).899,(T).2,(T).5),VECTOR<T,3>((T)1,(T).2,(T).5));outer_cylinder2.radius=(T).11;} else if(test_number==4){ fluids_parameters.incompressible_iterations=100; fluids_parameters.reseeding_frame_rate=10; fluids_parameters.densities(1)=(T)1000;fluids_parameters.densities(2)=(T)800;fluids_parameters.densities(3)=(T)2000;fluids_parameters.densities(4)=(T)1; fluids_parameters.normal_flame_speeds(2,4)=fluids_parameters.normal_flame_speeds(4,2)=(T).0003; fluids_parameters.normal_flame_speeds(3,4)=fluids_parameters.normal_flame_speeds(4,3)=(T).0001; fluids_parameters.fuel_region(2)=true;fluids_parameters.fuel_region(3)=true; fluids_parameters.viscosities(3)=50; fluids_parameters.implicit_viscosity=true; fluids_parameters.use_flame_speed_multiplier=true; fluids_parameters.confinement_parameters(4)=(T).2; fluids_parameters.temperature_buoyancy_constant=(T)0.01; if(pseudo_dirichlet) fluids_parameters.pseudo_dirichlet_regions(4)=true; inner_cylinder1.Set_Endpoints(VECTOR<T,3>(0,(T).55,(T).3),VECTOR<T,3>((T).1,(T).55,(T).3));inner_cylinder1.radius=(T).06; middle_cylinder1.Set_Endpoints(VECTOR<T,3>(0,(T).55,(T).3),VECTOR<T,3>((T).1,(T).55,(T).3));middle_cylinder1.radius=(T).09; outer_cylinder1.Set_Endpoints(VECTOR<T,3>(0,(T).55,(T).3),VECTOR<T,3>((T).099,(T).55,(T).3));outer_cylinder1.radius=(T).1; source_shutoff_time=(T)2.5+(T)1e-5; sphere_drop_time=(T)2.9+(T)1e-5; air_region=4;} } virtual ~MULTIPHASE_FIRE_EXAMPLES_UNIFORM() {} //##################################################################### // Function Number_Of_Regions //##################################################################### static int Number_Of_Regions(int test_number) { if(test_number==1) return 2; if(test_number==2) return 4; if(test_number==3) return 4; LOG::cout<<"Unrecognized example: "<<test_number<<std::endl; assert(false);exit(0); } //##################################################################### // Function Initialize_Bodies //##################################################################### void Initialize_Bodies() override { } //##################################################################### // Function Get_Flame_Speed_Multiplier //##################################################################### void Get_Flame_Speed_Multiplier(const T dt,const T time) override { ARRAY<T,FACE_INDEX<TV::m> >& flame_speed_multiplier=fluids_parameters.incompressible->projection.flame_speed_multiplier; flame_speed_multiplier.Fill(0); if(test_number==1){ for(FACE_ITERATOR<TV> iterator(*fluids_parameters.grid);iterator.Valid();iterator.Next()) if((T).45<iterator.Location().x && iterator.Location().x<=(T).55 && (TV::m==2 || ((T).45<iterator.Location().z && iterator.Location().z<=(T).55))) flame_speed_multiplier.Component(iterator.Axis())(iterator.Face_Index())=1;} else if(test_number==2){ for(FACE_ITERATOR<TV> iterator(*fluids_parameters.grid);iterator.Valid();iterator.Next()) if(time<sphere_drop_time && SPHERE<TV>(VECTOR<T,3>((T).25,(T).6,(T).75),(T).08).Lazy_Inside(iterator.Location())) flame_speed_multiplier.Component(iterator.Axis())(iterator.Face_Index())=1;} else if(test_number==3){ ARRAY<ARRAY<T,VECTOR<int,3> > >& phis=fluids_parameters.particle_levelset_evolution_multiple->phis; T reaction_bandwidth_times_edge_length=reaction_bandwidth*fluids_parameters.grid->dX.Min(); ARRAY<T,TV_INT>& phi1=phis(1); //LEVELSET<TV> levelset1(fluids_parameters.grid,phi1); //levelset1.Set_Band_Width(2*reaction_bandwidth_times_edge_length+fluids_parameters.grid.dX.Min());levelset1.Fast_Marching_Method(); ARRAY<T,TV_INT>& phi2=phis(2); //LEVELSET<TV> levelset2(fluids_parameters.grid,phi2); //levelset2.Set_Band_Width(2*reaction_bandwidth_times_edge_length+fluids_parameters.grid.dX.Min());levelset2.Fast_Marching_Method(); for(FACE_ITERATOR<TV> iterator(*fluids_parameters.grid);iterator.Valid();iterator.Next()){ VECTOR<int,3> cell1=iterator.First_Cell_Index(),cell2=iterator.Second_Cell_Index(); T face_phi1=(T).5*(phi1(cell1)+phi1(cell2)),face_phi2=(T).5*(phi2(cell1)+phi2(cell2)); if(face_phi1<reaction_bandwidth_times_edge_length && face_phi2<reaction_bandwidth_times_edge_length){ T min_phi=min(face_phi1,face_phi2); flame_speed_multiplier.Component(iterator.Axis())(iterator.Face_Index())=clamp(reaction_bandwidth_times_edge_length+min_phi,(T)0,(T)1);}} return;} T ignition_temperature=1075; // 1100 is .5 as fast as 1000, 1150 is .25 as fast as 1000. ARRAY<T,TV_INT> temp_temperature(fluids_parameters.grid->Domain_Indices(3)); BOUNDARY<TV,T> boundary;boundary.Fill_Ghost_Cells(*fluids_parameters.grid,fluids_parameters.temperature_container.temperature,temp_temperature,dt,time,3); SMOOTH::Smooth<T,TV::m>(temp_temperature,5,0); if(fluids_parameters.mpi_grid) fluids_parameters.mpi_grid->Exchange_Boundary_Cell_Data(temp_temperature,1); for(FACE_ITERATOR<TV> iterator(*fluids_parameters.grid);iterator.Valid();iterator.Next()){ T face_temperature=(T).5*(temp_temperature(iterator.First_Cell_Index())+temp_temperature(iterator.Second_Cell_Index())); if(face_temperature>ignition_temperature) flame_speed_multiplier.Component(iterator.Axis())(iterator.Face_Index())=clamp((T).01*(face_temperature-ignition_temperature),(T)0,(T)1);} } //##################################################################### // Function Set_Ghost_Density_And_Temperature_Inside_Flame_Core //##################################################################### void Set_Ghost_Density_And_Temperature_Inside_Flame_Core() override { if(test_number==3) return; ARRAY<T,TV_INT> phi;LEVELSET<TV> levelset(*fluids_parameters.grid,phi); ARRAY<T,FACE_INDEX<TV::m> >& flame_speed_multiplier=fluids_parameters.incompressible->projection.flame_speed_multiplier; TEMPERATURE_CONTAINER<TV>& temperature=fluids_parameters.temperature_container; DENSITY_CONTAINER<TV>& density=fluids_parameters.density_container; fluids_parameters.particle_levelset_evolution_multiple->particle_levelset_multiple.levelset_multiple.Get_Single_Levelset(fluids_parameters.fuel_region,levelset,false); T bandwidth=2*fluids_parameters.grid->dX.Min(); for(CELL_ITERATOR<TV> iterator(*fluids_parameters.grid);iterator.Valid();iterator.Next()){TV_INT index=iterator.Cell_Index(); T cell_flame_speed_multiplier=0; for(int i=0;i<TV::m;i++) cell_flame_speed_multiplier+=flame_speed_multiplier.Component(i)(iterator.First_Face_Index(i))+flame_speed_multiplier.Component(i)(iterator.Second_Face_Index(i)); cell_flame_speed_multiplier/=2*TV::m; if(-phi(index)<0){ if(-bandwidth<-phi(index) && fluids_parameters.particle_levelset_evolution_multiple->Levelset(air_region).phi(index)<bandwidth){ temperature.temperature(index)=LINEAR_INTERPOLATION<T,T>::Linear(temperature.ambient_temperature,fluids_parameters.temperature_products,cell_flame_speed_multiplier); density.density(index)=LINEAR_INTERPOLATION<T,T>::Linear(density.ambient_density,fluids_parameters.density,cell_flame_speed_multiplier);} else temperature.temperature(index)=temperature.ambient_temperature;}} } //##################################################################### // Function Initialize_Phi //##################################################################### void Initialize_Phi() override { ARRAY<ARRAY<T,TV_INT>>& phis=fluids_parameters.particle_levelset_evolution_multiple->phis; if(test_number==1){ for(CELL_ITERATOR<TV> iterator(*fluids_parameters.grid);iterator.Valid();iterator.Next()) phis(1)(iterator.Cell_Index())=iterator.Location().y-(T).2; phis(2).Copy(-1,phis(1));} if(test_number==2){ for(CELL_ITERATOR<TV> iterator(*fluids_parameters.grid);iterator.Valid();iterator.Next()){ TV X=iterator.Location();TV_INT cell=iterator.Cell_Index(); phis(1)(cell)=X.y-(T).2; phis(2)(cell)=1; phis(3)(cell)=SPHERE<TV>(VECTOR<T,3>((T).25,(T).6,(T).75),(T).08).Signed_Distance(X); phis(4)(cell)=-min(phis(1)(cell),phis(2)(cell),phis(3)(cell));}} if(test_number==3){ for(CELL_ITERATOR<TV> iterator(*fluids_parameters.grid);iterator.Valid();iterator.Next()){ VECTOR<T,3> X=iterator.Location();VECTOR<int,3> cell=iterator.Cell_Index(); phis(1)(cell)=1; phis(2)(cell)=1; phis(3)(cell)=X.y-(T).35; phis(4)(cell)=-min(phis(1)(cell),phis(2)(cell),phis(3)(cell));}} } //##################################################################### // Function Initialize_Advection //##################################################################### void Initialize_Advection() override { fluids_parameters.Use_No_Fluid_Coupling_Defaults(); } //##################################################################### // Function Adjust_Phi_With_Sources //##################################################################### bool Adjust_Phi_With_Sources(const T time) override { if(test_number==2){ if(time<source_shutoff_time) Adjust_Phi_With_Source(inner_cylinder1,2,MATRIX<T,4>::Identity_Matrix()); else if(time<source_shutoff_time+((T)1./frame_rate)) Adjust_Phi_With_Source(inner_cylinder1,4,MATRIX<T,4>::Identity_Matrix()); if(time<sphere_drop_time) Adjust_Phi_With_Source(SPHERE<TV>(VECTOR<T,3>((T).25,(T).6,(T).75),(T).08),3,MATRIX<T,4>::Identity_Matrix());} if(test_number==3){ Adjust_Phi_With_Source(inner_cylinder1,1,MATRIX<T,4>::Identity_Matrix()); Adjust_Phi_With_Source(inner_cylinder2,2,MATRIX<T,4>::Identity_Matrix()); ARRAY<ARRAY<T,VECTOR<int,3> > >& phis=fluids_parameters.particle_levelset_evolution_multiple->phis; T reaction_seed_bandwidth=(T).5*reaction_bandwidth*fluids_parameters.grid->dX.Min(); for(CELL_ITERATOR<TV> iterator(*fluids_parameters.grid);iterator.Valid();iterator.Next()){ VECTOR<int,3> cell=iterator.Cell_Index(); T band=max(fabs(phis(1)(cell)),fabs(phis(2)(cell)))-reaction_seed_bandwidth; int region1,region2;T min_phi1,min_phi2; fluids_parameters.particle_levelset_evolution_multiple->particle_levelset_multiple.levelset_multiple.Two_Minimum_Regions(cell,region1,region2,min_phi1,min_phi2); if(min_phi1<-3*fluids_parameters.grid->dX.Min()) continue; //if(!(region1==1 && region2==2 || region1==2 && region2==1)) continue; phis(1)(cell)=max(phis(1)(cell),-band); phis(2)(cell)=max(phis(2)(cell),-band); phis(3)(cell)=max(phis(3)(cell),-band); phis(4)(cell)=min(phis(4)(cell),band);}} return false; } //##################################################################### // Function Get_Source_Reseed_Mask //##################################################################### void Get_Source_Reseed_Mask(ARRAY<bool,VECTOR<int,3> >*& cell_centered_mask,const T time) override { bool first=true; if(test_number==2 && time<source_shutoff_time){ Get_Source_Reseed_Mask(inner_cylinder1,MATRIX<T,4>::Identity_Matrix(),cell_centered_mask,first);first=false;} } //##################################################################### // Function Get_Source_Velocities //##################################################################### void Get_Source_Velocities(ARRAY<T,FACE_INDEX<TV::m> >& face_velocities,ARRAY<bool,FACE_INDEX<TV::m> >& psi_N,const T time) override { if(test_number==2){ Get_Source_Velocities(outer_cylinder1,MATRIX<T,4>::Identity_Matrix(),VECTOR<T,3>()); if(time<source_shutoff_time) Get_Source_Velocities(middle_cylinder1,MATRIX<T,4>::Identity_Matrix(),VECTOR<T,3>(2.5,0,0)); if(time<sphere_drop_time) Get_Source_Velocities(SPHERE<TV>(VECTOR<T,3>((T).25,(T).6,(T).75),(T).08),MATRIX<T,4>::Identity_Matrix(),VECTOR<T,3>());} if(test_number==3){ Get_Source_Velocities(outer_cylinder1,MATRIX<T,4>::Identity_Matrix(),VECTOR<T,3>()); Get_Source_Velocities(outer_cylinder2,MATRIX<T,4>::Identity_Matrix(),VECTOR<T,3>()); Get_Source_Velocities(inner_cylinder1,MATRIX<T,4>::Identity_Matrix(),VECTOR<T,3>((T).2,0,0)); Get_Source_Velocities(inner_cylinder2,MATRIX<T,4>::Identity_Matrix(),VECTOR<T,3>(-(T).2,0,0));} } //##################################################################### }; } #endif
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RenderSystem.h
#ifndef DX_RENDERSYSTEM_H #define DX_RENDERSYSTEM_H namespace dx { class RenderSystem : public dx::System { public: RenderSystem(unsigned long mask): System(mask) {} void Tick() { } void Render() { } }; } #endif // DX_RENDERSYSTEM_H
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curl_repos_function_1465_curl-7.51.0.cpp
static unsigned __int64 smb_swap64(unsigned __int64 x) { return ((unsigned __int64) smb_swap32((unsigned int) x) << 32) | smb_swap32((unsigned int) (x >> 32)); }
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/src/game_shared/towers/BaseTower.h
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BaseTower.h
#ifndef TOWER_ENTITY_H #define TOWER_ENTITY_H #ifdef CLIENT_DLL #define CBaseTower C_BaseTower #define CSDKPlayer C_SDKPlayer #endif #include "towers/BaseClickable.h" //#include "towers/BaseProjectile.h" #include "towers/tower_shareddef.h" class CSDKPlayer; class CBaseTower : public CBaseClickable { public: CBaseTower(); ~CBaseTower(){}; DECLARE_CLASS( CBaseTower, CBaseClickable ); DECLARE_NETWORKCLASS(); #ifdef CLIENT_DLL void Spawn( void ); void ClientThink( void ); //Selection Drawing Helpers void DrawCircle( const char *szMaterial, const Vector &origin, int radius, Vector vColor=Vector(1,1,1), float alpha=1 ); void DrawCircle( const Vector &origin, bool buildable ); CBaseEntity *FindByGroup( CBaseEntity *pEnt, int collisionGroup ); void DrawSurroundingTowerPalettes(const Vector &origin); inline bool ShouldCheck() { return (GetOwnerEntity() == C_BasePlayer::GetLocalPlayer()); }; //Add ourselves to players list of their towers. virtual void OnDataChanged( DataUpdateType_t updateType ); //Predict our origin so we don't get laggy movements! virtual const Vector& GetRenderOrigin( void ); Vector m_vecRadiusCenter; bool m_bHasOwner; bool m_bDrawPalette; //Draw our selection/hover displays virtual void PreDraw( C_SDKPlayer *localPlayer, bool bSelected, bool bHovered ); virtual void PostDraw( C_SDKPlayer *localPlayer, bool bSelected, bool bHovered ); virtual void OnHover( CSDKPlayer *sdkPlayer ); virtual void Selected( CSDKPlayer *sdkPlayer ); void ClearPalettes(); #else virtual void FireProjectile( CBaseEntity *pEnemy ) =0; virtual void Spawn( void ); virtual bool Upgrade( void ); virtual int Sell( void ); virtual int Cost( void ); virtual void AddLevel( const char *szModel, int cost, int radius, int damage, int speed, float attackrate, const QAngle &angle = QAngle(0,0,0)); virtual void UpdateTower(); virtual void SeekEnemy(); static CBaseTower *CreateTower( CBaseEntity *pOwner, int type )//const char *weapName ) { if(type < 0 || type > MAX_TOWERS) return NULL; CBaseTower *pObject = (CBaseTower *)CreateEntityByName( g_TowerTypes[type] );//static_cast< CMKSProjectile * > (CreateEntityByName( ItemWeaponNames[curweap] ) ); if(!pObject) return NULL; pObject->Spawn(); pObject->SetOwnerEntity( pOwner ); return pObject; } #endif void BuildingPlacement( CSDKPlayer *pPlayer ); virtual void OnBuilt( CSDKPlayer *pPlayer ); virtual int GetClickType() { return CLICK_BUILDING; }; void TraceBBox( const Vector& start, const Vector& end, ITraceFilter *pFilter, trace_t& pm ); //Accessors public: bool IsSelected() { return m_bSelected; }; bool IsBuilt() { return m_bBuilt; }; void SetBuilt( bool built ) { m_bBuilt = built; }; float GetNextAttack() { return m_flNextAttackTime; }; int GetRadius() { return m_iRadius; }; int GetLevel() { return m_iLevel; }; int GetMaxLevel() { return m_iMaxLevel; }; bool IsMaxLevel() { return m_iMaxLevel == m_iLevel; } int GetTowerType() { return m_iTowerType; }; int GetUpgradeCost() { return m_iUpgradeCost; }; int GetProjDamage() { return m_iDamage; }; int GetProjSpeed() { return m_iSpeed; }; //Variables public: CUtlVector< char * >m_szModels; CNetworkVar( int, m_iMaxLevel ); CNetworkVar( bool, m_bSelected ); CNetworkVar( bool, m_bBuilt ); float m_flNextAttackTime; CNetworkVar( int, m_iTowerType ); CNetworkVar( int, m_iUpgradeCost); CNetworkVar( int, m_iRadius ); CNetworkVar( int, m_iLevel ); CNetworkVar( int, m_iDamage ); CNetworkVar( int, m_iSpeed ); CNetworkVar( float, m_flAttackDelay ); CUtlVector< LevelInfo_t >m_sLevelInfo; bool m_bCanBuild; char *m_szName; int m_iTowerID; }; //Create a list of selectables in this filter, don't touch anything. class CTraceFilterSELECTABLEMULTI : public CTraceFilter { DECLARE_CLASS_NOBASE( CTraceFilterSELECTABLEMULTI ); public: CTraceFilterSELECTABLEMULTI() {}; virtual bool ShouldHitEntity( IHandleEntity *pHandleEntity, int contentsMask ) { CBaseEntity *pEntity = EntityFromEntityHandle( pHandleEntity ); if(pEntity) if ( pEntity->GetFlags() & FL_IS_SELECTABLE ) { m_pSelected.AddToTail( pEntity ); return false; } return false; } virtual TraceType_t GetTraceType() const { return TRACE_ENTITIES_ONLY; } private: CUtlVector< CBaseEntity * >m_pSelected; }; //Single target selecting class CTraceFilterSELECTABLE : public CTraceFilter { DECLARE_CLASS_NOBASE( CTraceFilterSELECTABLE ); public: CTraceFilterSELECTABLE() {}; virtual bool ShouldHitEntity( IHandleEntity *pHandleEntity, int contentsMask ) { CBaseEntity *pEntity = EntityFromEntityHandle( pHandleEntity ); if(pEntity) if ( pEntity->GetFlags() & FL_IS_SELECTABLE ) return true; return false; } virtual TraceType_t GetTraceType() const { return TRACE_EVERYTHING; } }; //Used to find ground to place our entities, and nothing else. class CTraceFilterWORLDSPECIAL : public CTraceFilter { DECLARE_CLASS_NOBASE( CTraceFilterWORLDSPECIAL ); public: CTraceFilterWORLDSPECIAL( IHandleEntity *pEnt ) { m_pOriginalEnt = pEnt; }; virtual bool ShouldHitEntity( IHandleEntity *pHandleEntity, int contentsMask ) { if(!pHandleEntity) return false; if(m_pOriginalEnt == pHandleEntity) return false; CBaseEntity *pEntity = EntityFromEntityHandle( pHandleEntity ); if(pEntity) { int collision = pEntity->GetCollisionGroup(); if( collision == COLLISION_GROUP_TOWERS_PATH ) return true; if(pEntity->IsBSPModel()) return true; } return false; } virtual TraceType_t GetTraceType() const { return TRACE_EVERYTHING; } private: IHandleEntity *m_pOriginalEnt; }; //Used to find if our tower is in a buildable location. class CTraceFilterCHECKBUILD : public CTraceFilter { DECLARE_CLASS_NOBASE( CTraceFilterCHECKBUILD ); public: CTraceFilterCHECKBUILD( IHandleEntity *pEnt ) { m_pOriginalEnt = pEnt; m_bCanBuild = true; }; virtual bool ShouldHitEntity( IHandleEntity *pHandleEntity, int contentsMask ) { if(pHandleEntity == m_pOriginalEnt) return false; CBaseEntity *pEntity = EntityFromEntityHandle( pHandleEntity ); if(pEntity) { int collision = pEntity->GetCollisionGroup(); if( collision == COLLISION_GROUP_TOWERS_NOBUILD || collision == COLLISION_GROUP_TOWER ) { m_bCanBuild = false; } if(collision == COLLISION_GROUP_TOWERS_PATH ) { m_bCanBuild = false; return true; } if(pEntity->IsBSPModel()) return true; } return false; } virtual TraceType_t GetTraceType() const { return TRACE_EVERYTHING; } public: bool m_bCanBuild; IHandleEntity *m_pOriginalEnt; }; inline CBaseTower *ToBaseTower( CBaseEntity *pEntity ) { if ( !pEntity || pEntity->GetCollisionGroup() != COLLISION_GROUP_TOWER ) return NULL; #ifdef _DEBUG Assert( dynamic_cast<CBaseTower*>( pEntity ) != 0 ); #endif return static_cast< CBaseTower* >( pEntity ); } #endif //TOWER_ENTITY_H
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WindSpd.h
#ifndef __WIND_SPD_H__ #define __WIND_SPD_H__ #include <Arduino.h> //#include "utils.h" class WindSpd { public: static float calcWindSpd_ms(unsigned long impulse, unsigned long time_ms) { return time_ms > 0 ? WindSpd::windFaktor_ms * impulse / time_ms : 0; } static float calcWindSpd_kmh(unsigned long impulse, unsigned long time_ms) { return time_ms > 0 ? WindSpd::windFaktor_kmh * impulse / time_ms : 0; } protected: static constexpr float windFaktor_ms = 8640; // Anemometer: 1 imp /sec = 8.64m/s. Faktor = 2.4 * 3.6 * 1000 static constexpr float windFaktor_kmh= 2400; // Anemometer: 1 imp /sec = 2.4km/h. Faktor = 2.4 * 1000 }; #endif
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/final/GPS.cpp
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benoitphilippe/GPS_arduino
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cpp
GPS.cpp
#include "GPS.h" /** * Finaly, after experimentation, all the angle stuffs are useless. * It is more convenient to limit DISTANCE_ERROR_TOLERANCE to 2 metters * in order to detect absence of movement. * This code can evaluate with precision total disctance by local movement. */ bool getGPSData(){ static unsigned long timeLastMesure = 0; // control time static float m_flat = 0.0f, m_flon = 0.0f; // medium position computes in acquisition time static float m_falt = 0.0f; // la moyenne de l'altitude static byte npoints = 0; // points number in acquisition float l_flat, l_flon; // in fonction latitude and longitude float l_falt; while (ss.available()) { char c = ss.read(); //Serial.write(c); // uncomment this line if you want to see the GPS data flowing if (gps.encode(c)){ // Did a new valid sentence come in? if (millis() - timeLastMesure > ACQUISITION_TIME){ // over acquisition time gps.f_get_position(&l_flat, &l_flon, &age); // get current position l_falt = gps.f_altitude(); // get current altitude // update one last time medium position if (npoints == 0){ // first point case m_flat = l_flat; m_flon = l_flon; m_falt = l_falt; } else{ // computes medium position npoints++; // medium position : m_Xk = m_X(k-1) + (Xk - m_X(k-1))/k m_flat = m_flat + (l_flat - m_flat)/((float)npoints); m_flon = m_flon + (l_flon - m_flon)/((float)npoints); m_falt = m_falt + (l_falt - m_falt)/((float)npoints); } gps.get_datetime(&date, &time, &age);// time in hhmmsscc, date in ddmmyy timeLastMesure = millis(); // update time mesure // get distance between two points if (flat != 0.0f && flon != 0.0f){ l_distance = TinyGPS::distance_between(m_flat, m_flon, flat, flon); // check for validity of distance if(l_distance < DISTANCE_ERROR_TOLERANCE){ // distance is low l_distance = 0; // we suppose position is'nt moving } } // update last medium position with new medium position flat = m_flat; flon = m_flon; falt = m_falt; npoints = 0; // reset medium computage return true; // notify next position is ready } else { // in acquisition time gps.f_get_position(&l_flat, &l_flon, &age); // get current position l_falt = gps.f_altitude(); // get current altitude // add position in medium position, and statdard deviation if (npoints == 0){ // first point case // initiate all datas m_flat = l_flat; m_flon = l_flon; m_falt = l_falt; npoints++; } else{ // computes medium position npoints++; // m_Xk = m_X(k-1) + (Xk - m_X(k-1))/k m_flat = m_flat + (l_flat - m_flat)/((float)npoints); m_flon = m_flon + (l_flon - m_flon)/((float)npoints); m_falt = m_falt + (l_falt - m_falt) / ((float)npoints); } // still in acquisition time, so no data to return yet return false; } } } // no valid sentence come in return false; }
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/src/main/g8/appFW/appFW.cpp
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domdere/cppSkeleton.g8
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appFW.cpp
#include "appFW/consoleAppMain.hpp"
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/oj/poj/poj_2337.cpp
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james47/acm
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poj_2337.cpp
#include<cstdio> #include<cstring> #include<algorithm> using namespace std; struct edge{ int from, to, u; char str[50]; bool operator < (const edge a) const{ return strcmp(str, a.str) < 0; } } e[2000]; int n, cnt, ru[30], ch[30], f[30]; char ans[1500][50]; bool c[30]; int getf(int x) { if (x == f[x]) return x; f[x] = getf(f[x]); return f[x]; } void unionxy(int x, int y) { int xroot = getf(x), yroot = getf(y); f[xroot] = yroot; } void dfs(int st) { for (int i = 0; i < n; i ++){ if (e[i].from == st && !e[i].u){ e[i].u = true; dfs(e[i].to); strcpy(ans[cnt], e[i].str); cnt++; } } } int main() { int T; scanf("%d", &T); while(T--) { scanf("%d", &n); memset(c, 0, sizeof(c)); memset(ru, 0, sizeof(ru)); memset(ch, 0, sizeof(ch)); for (int i = 0; i < 26; i++) f[i] = i; for (int i = 0; i < n; i++){ scanf("%s", e[i].str); int x = e[i].str[0] - 'a', y = e[i].str[strlen(e[i].str)-1] - 'a'; e[i].from = x; e[i].to = y; e[i].u = false; ch[x]++; ru[y]++; c[x] = true; c[y] = true; unionxy(x, y); } cnt = 0; for (int i = 0 ; i < 26; i++) if (c[i] && f[i] == i) cnt ++; if (cnt > 1){ puts("***"); continue; } sort(e, e+n); /*wa int st = 0; for (int i = 25; i >= 0; i--) if (c[i] && ch[i] - ru[i] == 1) st = i; cnt = 0; */ int flag1 = 0, flag2 = 0, key = 0; int st, ed; for (int t = 25; t >= 0; t--){ if (ch[t] == ru[t] + 1){ st = t; flag1++; } else if (ru[t] == ch[t]+1){ ed = t; flag2++; } else if (ru[t] == ch[t]){ if (ch[t] != 0 and flag1 == 0){ st = t, ed = t; } } else key = 1; } if (flag1 > 1 or flag2 > 1) key = 1; else if (flag1 != flag2) key = 1; if (key == 1){ printf("***\n"); continue; } cnt = 0; dfs(st); if (cnt < n) puts("***"); else{ for (int i = n-1; i > 0; i--) printf("%s.", ans[i]); printf("%s\n", ans[0]); } } return 0; }
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/Dismembered Worlds/Game.cpp
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Game.cpp
#include "Game.h" #include "MapParser.h" #include "Camera.h" #include "Enemy.h" Game* Game::instance = nullptr; Game::Game() {} Game::~Game() {} bool Game::init(const char* title) { bool isInitialized = true; if (SDL_Init(SDL_INIT_VIDEO) < 0) { printf("SDL could not initialize! SDL_Error: %s\n", SDL_GetError()); isInitialized = false; } else { SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI); gWindow = SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH, SCREEN_HEIGHT, window_flags); if (gWindow == NULL) { printf("Window could not be created! SDL_Error: %s\n", SDL_GetError()); isInitialized = false; } else { SDL_Surface* gameIcon = IMG_Load("assets/icons/dismembered-worlds-icon.png"); if (gameIcon == NULL) { printf("Game icon could not be loaded! SDL_Error: %s\n", SDL_GetError()); } else { SDL_SetWindowIcon(gWindow, gameIcon); } gRenderer = SDL_CreateRenderer(gWindow, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); if (gRenderer == NULL) { printf("Renderer could not be created! SDL Error: %s\n", SDL_GetError()); isInitialized = false; } else { int imgFlags = IMG_INIT_PNG; if (!(IMG_Init(imgFlags) & imgFlags)) { printf("SDL_image could not initialize! SDL_image Error: %s\n", IMG_GetError()); isInitialized = false; } else { if (!MapParser::getInstance()->loadMap()) { printf("Failed to load the map!\n"); } map = MapParser::getInstance()->getMap("map0"); TextureManager::getInstance()->parseTextures("assets/textures.xml"); Aoi* aoi = new Aoi(new Properties("aoi_idle", 100, 350, 200, 200)); //Enemy* skeleton = new Enemy("skeleton", new Properties("skeleton_idle", 300, 350, 200, 200)); gameObjects.push_back(aoi); //gameObjects.push_back(skeleton); Camera::getInstance()->setTarget(aoi->getOrigin()); isRunning = true; } } } } return isInitialized; } void Game::handleEvents() { EventHandler::getInstance()->listen(); } void Game::render() { SDL_SetRenderDrawColor(gRenderer, 0xFF, 0xFF, 0xFF, 0xFF); SDL_RenderClear(gRenderer); TextureManager::getInstance()->draw("background", 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 1.37, 1.37, 0.4); map->render(); for (auto& gameObject : gameObjects) { gameObject->draw(); } SDL_RenderPresent(gRenderer); } void Game::update() { float dt = Time::getInstance()->getDeltaTime(); map->update(); for (auto& gameObject : gameObjects) { gameObject->update(dt); } Camera::getInstance()->update(dt); } void Game::clean() { //Destroy window SDL_DestroyRenderer(gRenderer); SDL_DestroyWindow(gWindow); gWindow = NULL; gRenderer = NULL; //Destroy game objects for (auto& gameObject : gameObjects) { gameObject->clean(); } //Destroy textures TextureManager::getInstance()->clean(); //Quit SDL subsystems IMG_Quit(); SDL_Quit(); } void Game::quit() { isRunning = false; } Game* Game::getInstance() { return instance = (instance != nullptr) ? instance : new Game(); }
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/block1/main.cpp
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no_license
20190524/structrue
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main.cpp
#include <stdio.h> #include<string.h> #include<stdlib.h> #include<blocklist.h> //区块结构 #define M 2000000 int main() { //读入文件block FILE *fp; FILE *tfp; BlockList Block_L; BlockP bp; int num=LoadBlockData(fp,Block_L);// 存好区块链了 printf("%d\n",num); // bp=Block_L.head->next; // while (bp) { // printf("%d %ld\n",bp->block_ID,bp->block_timestamp); // bp=bp->next; // } LoadTradeData(tfp,Block_L);//建好树了 // bp=Block_L.head->next; // while (bp) { // printf("%d %ld %.4f\n",bp->block_ID,bp->block_timestamp,bp->Trade->data.Amount); // bp=bp->next; // } char checkID[35]; printf("Which ID do you want to check?\n"); scanf("%s",checkID);//字符串形式输入不用加& getchar(); printf("Which time slot do you want to check?\n"); int startID,endID; scanf("%d%d",&startID,&endID); getchar(); //找区块间的相应信息 int sum=0; bp=Block_L.head->next; while (bp) { if(bp->block_ID==startID)break; bp=bp->next; } LookUpRecord(checkID,bp->block_ID,Block_L,sum,M); while (bp->block_ID!=endID) { bp=bp->next; //计算一个区块中的记录数 LookUpRecord(checkID,bp->block_ID,Block_L,sum,M); } printf("total records' number is: %d\n",sum); printf("please tell your k's value:\n"); int k; scanf("%d",&k); sum=0; bp=Block_L.head->next;//重复查找一次,返回排名前k的记录 while (bp) { if(bp->block_ID==startID)break; bp=bp->next; } LookUpRecord(checkID,bp->block_ID,Block_L,sum,k); if(sum<k) { while (bp->block_ID!=endID) { bp=bp->next; //计算一个区块中的记录数 LookUpRecord(checkID,bp->block_ID,Block_L,sum,k); } } printf("now we are calculating an account's total money!\n" "please tell me who do you want to know?\n"); char account[35]; scanf("%s",account); getchar(); int xid; printf("what time do you want to stop?\n"); scanf("%d",&xid); double totalmoney=0; bp=Block_L.head->next; while (bp->block_ID!=xid) { LookUpRecord(account,bp->block_ID,Block_L,totalmoney);//这有个致命错误,导致重复运算 bp=bp->next; } LookUpRecord(account,xid,Block_L,totalmoney); printf("total money is:%.4f\n",totalmoney); //土豪榜(๑•̀ㅂ•́)و✧ printf("Do you want to know the rich list ?\n" "pleaese tell me your k's value:\n"); int richnum; scanf("%d",&richnum); printf("And tell me the last time you want to end with :\n"); int endtime; scanf("%d",&endtime); //先用链表存,再转换为树,最后遍历输出 RichList richman; InitListR(richman); BuildRichList(richman,endtime,Block_L);//建好土豪链表 // RichP rpt; // rpt=richman.head->next; // while (rpt) { // printf("%s %f\n",rpt->name,rpt->procession); // rpt=rpt->next; // } //开始建土豪树 //建好树就把土豪链表删去! RichTree richtree=NULL; CreatRichTree(richman,richtree); TraverseRichTree(richtree,PrintRichList); DestroyRichList(richman); //再计算一次 //创建区块链 //读入文件data //初始化区块中的交易数据 // return 0; }
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/src/alien.h
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troyanlp/CppND-Capstone-Space-Invaders
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alien.h
#pragma once #include "entity.h" #include "bullet.h" #include "shooter.h" #include "stdlib.h" #include <random> class Alien : public Shooter{ public: enum class DirectionX { kLeft = -1, kNone = 0, kRight = 1 }; enum class DirectionY { kNone = 0, kDown = 1 }; Alien(int grid_width, int grid_height, int x, int y, bool shoot = false) : Shooter(grid_width, grid_height, x, y), canShoot(shoot) {} bool canShoot; void Update(); bool BeenShot(std::unique_ptr<Bullet> &bullet) override; bool ReachedPlayer(); std::unique_ptr<Bullet> Shoot() override; static bool ChangeDirection(); static void IncreaseLevel(); private: static bool changeDirection; static double shooting_probability; static double speed; static DirectionX directionX; static DirectionY directionY; static int GenerateRandom(); static std::random_device device; static std::mt19937 generator; static std::uniform_int_distribution<int> distribution; };
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/src/App/Classes/Game/BaiJiaLe/GameSceneUI/GameClockNode.cpp
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iuvei/ChessGameApp
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GameClockNode.cpp
// // GameClockNode.cpp // HLDouDiZhu // // Created by zhong on 2/24/16. // // #include "GameClockNode.h" #include "GameClockNode.h" USING_NS_CC; USING_BJL_NAMESPACE; GameClockNode::GameClockNode(): m_spClock(nullptr), m_atlasLeft(nullptr), m_nLeft(0), m_enCountDownTag(bjl_kDefaultCountDown) { } GameClockNode::~GameClockNode() { } bool GameClockNode::init() { bool bRes = false; do { CC_BREAK_IF(!Node::init()); m_spClock = Sprite::createWithSpriteFrameName("bg_clock.png"); if (nullptr != m_spClock) { this->addChild(m_spClock); } m_atlasLeft = cocos2d::ui::TextAtlas::create("", "game/game_timenum.png", 18, 24, "0"); this->addChild(m_atlasLeft); this->stopCountDown(); bRes = true; } while (false); return bRes; } void GameClockNode::startCountDown(const int &nLeft,const CLOCKNODE_CALLBACK &fun,const bjl_enCountDownTag &countTag) { this->setVisible(true); m_nLeft = nLeft; m_funCallBack = fun; m_enCountDownTag = countTag; char buf[64]; if (m_nLeft < 10) { sprintf(buf,"0%d",m_nLeft); } else { sprintf(buf,"%d",m_nLeft); } m_atlasLeft->setString(buf); if (!this->isScheduled(SEL_SCHEDULE(&GameClockNode::countDown))) { this->schedule(SEL_SCHEDULE(&GameClockNode::countDown),1.0f); } } void GameClockNode::stopCountDown() { this->setVisible(false); m_nLeft = 0; m_funCallBack = nullptr; m_enCountDownTag = bjl_kDefaultCountDown; if (this->isScheduled(SEL_SCHEDULE(&GameClockNode::countDown))) { this->unschedule(SEL_SCHEDULE(&GameClockNode::countDown)); } m_atlasLeft->setString(""); } void GameClockNode::countDown(float dt) { --m_nLeft; char buf[64] = ""; if (m_nLeft < 10) { sprintf(buf,"0%d",m_nLeft); } else { sprintf(buf,"%d",m_nLeft); } m_atlasLeft->setString(buf); if (3 >= m_nLeft && m_funCallBack) { m_funCallBack(this,m_enCountDownTag); m_funCallBack = nullptr; } if (0 >= m_nLeft ) { stopCountDown(); } }
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/Second_work/Products.h
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G1veng/SortingOfArray
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Products.h
#pragma once #include "product.h" #include "input_output.h" #include "work_with_files.h" enum class type_of_inputs { mainFunction, manualInput, randomInput, fileInput, testOfProgram }; class ProductsOfConsoleInput final : public Product { public: ProductsOfConsoleInput(); Carray* get_input() override; }; class ProductsOfFileInput final : public Product { public: ProductsOfFileInput(); Carray* get_input() override; }; class ProductsOfRandomInput final : public Product { public: ProductsOfRandomInput(); Carray* get_input() override; };
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/Problemas/Amigos/2.cpp
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ldorelli/curso_de_verao_maratona_icmc
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2.cpp
// Bruno Sanches, 2014 #include <cstdio> #include <vector> #include <utility> #include <cstring> #include <cstdlib> #include <map> #include <iostream> #include <algorithm> #include <string> #include <stack> #include <queue> #include <cmath> #include <set> #include <assert.h> #include <bitset> using namespace std; #define pb push_back #define mp make_pair #define S second #define F first #define INF 0x3f3f3f3f #define ll long long #define mod (ll)10e9 #define B 33 #define MAX 200010 #define eps 1e-7 #define ull unsigned long long #define sync ios :: sync_with_stdio(0) typedef vector<int> vi; typedef pair<int,int>ii; typedef vector<ii> vii; map<int,int> m; int x,y,n; int main(void){ while(scanf("%d",&n) != EOF){ m.clear(); for(int i=0; i<n; ++i){ scanf("%d%d",&x,&y); m[x]++; m[y]++; } for(map<int,int> :: iterator it = m.begin(); it != m.end(); ++it) printf("%d %d\n",it->F, it->S); printf("*\n"); } return 0; }
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main.cpp
/** * @file main.cpp * @author Johnny Willemsen * * @brief CORBA C++11 client application for testing int8/uint8 * * @copyright Copyright (c) Remedy IT Expertise BV */ #include "testC.h" #include "testlib/taox11_testlog.h" template <typename IntType> void expect_equals (bool &any_failed, const char *name, IntType actual, IntType expected) { if (actual != expected) { TAOX11_TEST_ERROR << "ERROR: For " << name << " expected " << expected << " , actual " << actual << std::endl; any_failed = true; } } int ACE_TMAIN (int, ACE_TCHAR *[]) { bool any_failed = false; expect_equals<uint8_t> (any_failed, "u8_max", u8_max, 255); expect_equals<int8_t> (any_failed, "i8_min", i8_min, -128); expect_equals<int8_t> (any_failed, "i8_max", i8_max, 127); expect_equals<uint16_t> (any_failed, "u16_max", u16_max, 65535); expect_equals<int16_t> (any_failed, "i16_min", i16_min, -32768); expect_equals<int16_t> (any_failed, "i16_max", i16_max, 32767); expect_equals<uint32_t> (any_failed, "u32_max", u32_max, 4294967295); expect_equals<int32_t> (any_failed, "i32_min", i32_min, -2147483647 - 1); expect_equals<int32_t> (any_failed, "i32_max", i32_max, 2147483647); expect_equals<uint64_t> (any_failed, "u64_max", u64_max, 18446744073709551615ULL); //expect_equals<int64_t> (any_failed, "i64_min", i64_min, -9223372036854775807LL - 1); expect_equals<int64_t> (any_failed, "i64_max", i64_max, 9223372036854775807LL); // // expect_equals<uint8_t> (any_failed, "u8_min_overflow", u8_min_overflow, u8_max); // expect_equals<int8_t> (any_failed, "i8_min_overflow", i8_min_overflow, i8_max); // expect_equals<uint8_t> (any_failed, "u8_max_overflow", u8_max_overflow, 0); // expect_equals<int8_t> (any_failed, "i8_max_overflow", i8_max_overflow, i8_min); // // expect_equals<uint8_t> (any_failed, "u8_max_negate", u8_max_negate, 0); // expect_equals<int8_t> (any_failed, "i8_max_negate", i8_max_negate, i8_min); expect_equals<uint8_t> (any_failed, "u8_e1", u8_e1, 2); expect_equals<uint8_t> (any_failed, "u8_e2", u8_e2, 4); expect_equals<uint8_t> (any_failed, "u8_e3", u8_e3, 12); expect_equals<uint8_t> (any_failed, "u8_e4", u8_e4, 3); expect_equals<uint8_t> (any_failed, "u8_e5", u8_e5, 7); expect_equals<uint8_t> (any_failed, "u8_e6", u8_e6, 1); expect_equals<uint8_t> (any_failed, "u8_e7", u8_e7, 1); expect_equals<uint8_t> (any_failed, "u8_e8", u8_e8, 16); expect_equals<uint8_t> (any_failed, "u8_e9", u8_e9, 8); expect_equals<int8_t> (any_failed, "i8_e1", i8_e1, -2); expect_equals<int8_t> (any_failed, "i8_e2", i8_e2, 4); expect_equals<int8_t> (any_failed, "i8_e3", i8_e3, 12); expect_equals<int8_t> (any_failed, "i8_e4", i8_e4, 3); expect_equals<int8_t> (any_failed, "i8_e5", i8_e5, 7); expect_equals<int8_t> (any_failed, "i8_e6", i8_e6, 1); expect_equals<int8_t> (any_failed, "i8_e7", i8_e7, 1); expect_equals<int8_t> (any_failed, "i8_e8", i8_e8, 16); expect_equals<int8_t> (any_failed, "i8_e9", i8_e9, 8); return any_failed ? EXIT_FAILURE : EXIT_SUCCESS; }
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/src/Algorithms/maze/constexpr_random.test.cpp
625a002637b0a10e01172e5c1a742afa462f35a6
[]
no_license
menuet/experiments
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refs/heads/master
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constexpr_random.test.cpp
#include "constexpr_random.hpp" #include <catch2/catch.hpp> TEST_CASE("constexpr random") { maze::PCG pcg{maze::build_time_seed()}; const auto value = maze::distribution(pcg, 0U, 100U); REQUIRE(value >= 0); REQUIRE(value <= 100); }
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/subsequence/execs/UCR_MON_nolb/UCR_MON_nolb.cpp
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HerrmannM/paper-2021-EAPElasticDist
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UCR_MON_nolb.cpp
/***********************************************************************/ /************************* DISCLAIMER **********************************/ /***********************************************************************/ /** **/ /** This suite is a modification of the UCR Suite and, consequently, **/ /** follows the same copyright (Transcribed below, without any change)**/ /** **/ /** This modified version is the responsability of Matthieu Herrmann **/ /** and Geoff I. Webb. **/ /** **/ /***********************************************************************/ /***********************************************************************/ /***********************************************************************/ /** This UCR Suite software is copyright protected © 2012 by **/ /** Thanawin Rakthanmanon, Bilson Campana, Abdullah Mueen, **/ /** Gustavo Batista and Eamonn Keogh. **/ /** **/ /** Unless stated otherwise, all software is provided free of charge. **/ /** As well, all software is provided on an "as is" basis without **/ /** warranty of any kind, express or implied. Under no circumstances **/ /** and under no legal theory, whether in tort, contract,or otherwise,**/ /** shall Thanawin Rakthanmanon, Bilson Campana, Abdullah Mueen, **/ /** Gustavo Batista, or Eamonn Keogh be liable to you or to any other **/ /** person for any indirect, special, incidental, or consequential **/ /** damages of any character including, without limitation, damages **/ /** for loss of goodwill, work stoppage, computer failure or **/ /** malfunction, or for any and all other damages or losses. **/ /** **/ /** If you do not agree with these terms, then you you are advised to **/ /** not use this software. **/ /***********************************************************************/ /***********************************************************************/ #include <stdio.h> #include <stdlib.h> #include <math.h> #include <time.h> #include <iostream> #include <vector> #define dist(x,y) ((x-y)*(x-y)) #define INF 1e20 //Pseudo Infitinte number for this code #define POSITIVE_INFINITY 1e20 //Pseudo Infitinte number for this code using namespace std; /// Data structure for sorting the query typedef struct Index { double value; int index; } Index; /// Sorting function for the query, sort by abs(z_norm(q[i])) from high to low int comp(const void *a, const void* b) { Index* x = (Index*)a; Index* y = (Index*)b; return abs(y->value) - abs(x->value); // high to low } /** Square distances between two doubles */ inline double square_dist(double v1, double v2) { double d = v1 - v2; return d * d; } /** Unsigned arithmetic: * Given an 'index' and a 'window', get the start index corresponding to std::max(0, index-window) */ inline std::size_t cap_start_index_to_window(std::size_t index, std::size_t window){ if(index>window){ return index-window; } else { return 0; } } /** Unsigned arithmetic: * Given an 'index', a 'window' and an 'end', get the stop index corresponding to std::min(end, index+window+1). * The expression index+window+1 is illegal for any index>0 as window could be MAX-1 * */ inline std::size_t cap_stop_index_to_window_or_end(std::size_t index, std::size_t window, std::size_t end){ // end-window is valid when window<end if(window<end && index+1<end-window){ return index + window + 1; } else { return end; } } double dtw( const double *lines, const double *cols, int l, int w, double bsf ) { // 1) --- Create the upper bound from bsf and a margin const double UB = bsf; // 2) --- Alias in line/column concept: we only allocate for the columns, using the smallest possible dimension. const size_t nbcols = l; const size_t nblines = l; // 3) --- Cap the windows. if (w > nblines) { w = nblines; } // 4) --- Buffers allocations // Add an extra column for the "matrix border" condition, init to +INF. // Using an unique contiguous array. Base indices are: // 'c' for the current row, // 'p' for the previous one std::vector<double> buffers_v((1+nbcols) * 2, POSITIVE_INFINITY); double *buffers = buffers_v.data(); size_t c{1}, p{nbcols+2}; // Account for the extra column (in front) // 5) --- Computation of DTW buffers[c-1] = 0; size_t next_start{0}; size_t pruning_point{0}; for(size_t i=0; i<nblines; ++i) { // --- --- --- --- Swap and variables init std::swap(c, p); const double li = lines[i]; const std::size_t jStop = cap_stop_index_to_window_or_end(i, w, nbcols); const std::size_t jStart = std::max(cap_start_index_to_window(i, w), next_start); std::size_t next_pruning_point = jStart; // Next pruning point init at the start of the line std::size_t j = jStart; next_start = jStart; // --- --- --- --- Init the first column buffers[c+j-1] = POSITIVE_INFINITY; double cost = POSITIVE_INFINITY; // --- --- --- --- Compute DTW up to the pruning point while advancing next_start: diag and top for(; j==next_start && j < pruning_point; ++j) { const auto d = square_dist(li, cols[j]); cost = std::min(buffers[p + j - 1], buffers[p + j]) + d; buffers[c + j] = cost; if(cost<=UB){ next_pruning_point = j + 1;} else { ++next_start; } } // --- --- --- --- Compute DTW up to the pruning point without advancing next_start: prev, diag, top for(; j < pruning_point; ++j) { const auto d = square_dist(li, cols[j]); cost = std::min(cost, std::min(buffers[p + j - 1], buffers[p + j])) + d; buffers[c + j] = cost; if(cost<=UB){ next_pruning_point = j + 1;} } // --- --- --- --- Compute DTW at "pruning_point": 2 cases if(j<jStop){ const auto d = square_dist(li, cols[j]); if(j==next_start){ // Advancing next start: only diag. Done if v>UB. cost = buffers[p + j - 1] + d; buffers[c + j] = cost; if(cost<=UB){ next_pruning_point = j + 1;} else {return POSITIVE_INFINITY; } } else { // Not advancing next start: at least a path possible in previous cells. cost = std::min(cost, buffers[p + j - 1]) + d; buffers[c + j] = cost; if(cost<=UB){ next_pruning_point = j + 1;} } ++j; } else if(j==next_start) { return POSITIVE_INFINITY; } // --- --- --- --- Compute DTW after "pruning_point": prev. Go on while we advance the next pruning point. for(;j==next_pruning_point && j<jStop;++j){ const auto d = square_dist(li, cols[j]); cost = cost + d; buffers[c + j] = cost; if(cost<=UB){ ++next_pruning_point; } } pruning_point=next_pruning_point; }// End for i loop // 6) --- If the pruning_point did not reach the number of columns, we pruned something if(pruning_point != nbcols){ return POSITIVE_INFINITY; } else { return buffers[c+nbcols-1]; } } /// Print function for debugging void printArray(double *x, int len) { for(int i=0; i<len; i++) printf(" %6.2lf",x[i]); printf("\n"); } /// If expected error happens, teminated the program. void error(int id) { if(id==1) printf("ERROR : Memory can't be allocated!!!\n\n"); else if ( id == 2 ) printf("ERROR : File not Found!!!\n\n"); else if ( id == 3 ) printf("ERROR : Can't create Output File!!!\n\n"); else if ( id == 4 ) { printf("ERROR : Invalid Number of Arguments!!!\n"); printf("Command Usage: UCR_DTW.exe data-file query-file m R\n\n"); printf("For example : UCR_DTW.exe data.txt query.txt 128 0.05\n"); } exit(1); } /// Main Function int main( int argc , char *argv[] ) { FILE *fp; /// data file pointer FILE *qp; /// query file pointer double bsf; /// best-so-far double *t, *q; /// data array and query array int *order; ///new order of the query double *u, *l, *qo, *uo, *lo,*tz,*cb, *cb1, *cb2,*u_d, *l_d; double d; long long i , j; double ex , ex2 , mean, std; int m=-1, r=-1; long long loc = 0; double t1,t2; int kim = 0,keogh = 0, keogh2 = 0; double dist=0, lb_kim=0, lb_k=0, lb_k2=0; double *buffer, *u_buff, *l_buff; Index *Q_tmp; /// For every EPOCH points, all cummulative values, such as ex (sum), ex2 (sum square), will be restarted for reducing the floating point error. int EPOCH = 100000; /// If not enough input, display an error. if (argc<=3) error(4); /// read size of the query if (argc>3) m = atol(argv[3]); /// read warping windows if (argc>4) { double R = atof(argv[4]); if (R<=1) r = floor(R*m); else r = floor(R); } fp = fopen(argv[1],"r"); if( fp == NULL ) error(2); qp = fopen(argv[2],"r"); if( qp == NULL ) error(2); /// start the clock t1 = clock(); /// malloc everything here q = (double *)malloc(sizeof(double)*m); if( q == NULL ) error(1); qo = (double *)malloc(sizeof(double)*m); if( qo == NULL ) error(1); uo = (double *)malloc(sizeof(double)*m); if( uo == NULL ) error(1); lo = (double *)malloc(sizeof(double)*m); if( lo == NULL ) error(1); order = (int *)malloc(sizeof(int)*m); if( order == NULL ) error(1); Q_tmp = (Index *)malloc(sizeof(Index)*m); if( Q_tmp == NULL ) error(1); u = (double *)malloc(sizeof(double)*m); if( u == NULL ) error(1); l = (double *)malloc(sizeof(double)*m); if( l == NULL ) error(1); cb = (double *)malloc(sizeof(double)*m); if( cb == NULL ) error(1); cb1 = (double *)malloc(sizeof(double)*m); if( cb1 == NULL ) error(1); cb2 = (double *)malloc(sizeof(double)*m); if( cb2 == NULL ) error(1); u_d = (double *)malloc(sizeof(double)*m); if( u == NULL ) error(1); l_d = (double *)malloc(sizeof(double)*m); if( l == NULL ) error(1); t = (double *)malloc(sizeof(double)*m*2); if( t == NULL ) error(1); tz = (double *)malloc(sizeof(double)*m); if( tz == NULL ) error(1); buffer = (double *)malloc(sizeof(double)*EPOCH); if( buffer == NULL ) error(1); u_buff = (double *)malloc(sizeof(double)*EPOCH); if( u_buff == NULL ) error(1); l_buff = (double *)malloc(sizeof(double)*EPOCH); if( l_buff == NULL ) error(1); /// Read query file bsf = INF; i = 0; j = 0; ex = ex2 = 0; while(fscanf(qp,"%lf",&d) != EOF && i < m) { ex += d; ex2 += d*d; q[i] = d; i++; } fclose(qp); /// Do z-normalize the query, keep in same array, q mean = ex/m; std = ex2/m; std = sqrt(std-mean*mean); for( i = 0 ; i < m ; i++ ) q[i] = (q[i] - mean)/std; /// Sort the query one time by abs(z-norm(q[i])) for( i = 0; i<m; i++) { Q_tmp[i].value = q[i]; Q_tmp[i].index = i; } qsort(Q_tmp, m, sizeof(Index),comp); /// also create another arrays for keeping sorted envelop for( i=0; i<m; i++) { int o = Q_tmp[i].index; order[i] = o; qo[i] = q[o]; uo[i] = u[o]; lo[i] = l[o]; } free(Q_tmp); /// Initial the cummulative lower bound for( i=0; i<m; i++) { cb[i]=0; cb1[i]=0; cb2[i]=0; } i = 0; /// current index of the data in current chunk of size EPOCH j = 0; /// the starting index of the data in the circular array, t ex = ex2 = 0; bool done = false; int it=0, ep=0, k=0; long long I; /// the starting index of the data in current chunk of size EPOCH while(!done) { /// Read first m-1 points ep=0; if (it==0) { for(k=0; k<m-1; k++) if (fscanf(fp,"%lf",&d) != EOF) buffer[k] = d; } else { for(k=0; k<m-1; k++) buffer[k] = buffer[EPOCH-m+1+k]; } /// Read buffer of size EPOCH or when all data has been read. ep=m-1; while(ep<EPOCH) { if (fscanf(fp,"%lf",&d) == EOF) break; buffer[ep] = d; ep++; } /// Data are read in chunk of size EPOCH. /// When there is nothing to read, the loop is end. if (ep<=m-1) { done = true; } else { /// Just for printing a dot for approximate a million point. Not much accurate. if (it%(1000000/(EPOCH-m+1))==0) fprintf(stderr,"."); /// Do main task here.. ex=0; ex2=0; for(i=0; i<ep; i++) { /// A bunch of data has been read and pick one of them at a time to use d = buffer[i]; /// Calcualte sum and sum square ex += d; ex2 += d*d; /// t is a circular array for keeping current data t[i%m] = d; /// Double the size for avoiding using modulo "%" operator t[(i%m)+m] = d; /// Start the task when there are more than m-1 points in the current chunk if( i >= m-1 ) { mean = ex/m; std = ex2/m; std = sqrt(std-mean*mean); /// compute the start location of the data in the current circular array, t j = (i+1)%m; /// the start location of the data in the current chunk I = i-(m-1); /// Take another linear time to compute z_normalization of t. /// Note that for better optimization, this can merge to the previous function. for(k=0;k<m;k++) { tz[k] = (t[(k+j)] - mean)/std; } /// Compute DTW and early abandoning if possible dist = dtw(tz, q, m, r, bsf); if( dist < bsf ) { /// Update bsf /// loc is the real starting location of the nearest neighbor in the file bsf = dist; loc = (it)*(EPOCH-m+1) + i-m+1; } /// Reduce obsolute points from sum and sum square ex -= t[j]; ex2 -= t[j]*t[j]; } } /// If the size of last chunk is less then EPOCH, then no more data and terminate. if (ep<EPOCH) done=true; else it++; } } i = (it)*(EPOCH-m+1) + ep; fclose(fp); free(q); free(u); free(l); free(uo); free(lo); free(qo); free(cb); free(cb1); free(cb2); free(tz); free(t); free(l_d); free(u_d); free(l_buff); free(u_buff); t2 = clock(); printf("\n"); /// Note that loc and i are long long. cout << "Location : " << loc << endl; cout << "Distance : " << sqrt(bsf) << endl; cout << "Data Scanned : " << i << endl; cout << "Total Execution Time : " << (t2-t1)/CLOCKS_PER_SEC << " sec" << endl; /// printf is just easier for formating ;) printf("\n"); printf("Pruned by LB_Kim : %6.2f%%\n", ((double) kim / i)*100); printf("Pruned by LB_Keogh : %6.2f%%\n", ((double) keogh / i)*100); printf("Pruned by LB_Keogh2 : %6.2f%%\n", ((double) keogh2 / i)*100); printf("DTW Calculation : %6.2f%%\n", 100-(((double)kim+keogh+keogh2)/i*100)); return 0; }
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/include/not.h
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[]
no_license
MagnusCaligo/NEAT-C-
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refs/heads/master
2021-09-01T02:00:28.146576
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2017-12-24T09:15:52
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not.h
#include <iostream> #include "NEAT.h" using namespace std; void runNot();
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/src/world/map.cpp
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[]
no_license
andregri/minecraft
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39963edb4fa261ba3e06a57524ed770c9120e833
refs/heads/master
2023-03-25T13:17:54.157374
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map.cpp
#include "world/map.h" #include <cmath> #include <iostream> #include <fstream> #include <ostream> #include <string> #include <cstdint> #include <noise/noise.h> #include <noise/noiseutils.h> namespace world { Map::Map() : m_numRows(0), m_numCols(0), m_maxElevation(0), m_seaLevel(0), m_filepath("") {} Map::Map(int rows, int cols, int levels, const std::string& filepath) : m_numRows(rows), m_numCols(cols), m_maxElevation(levels), m_seaLevel( levels/10 ), m_filepath(filepath) { generate(); } /* Determine if a cube located at (row,col,e) is visible or not due to the surrounding cubes */ bool Map::isVisible(int row, int col, int e) const { if ( col == 0 || col == m_numCols - 1 || row == 0 || row == m_numRows - 1 ) { return true; } if ( e == m_elevation.at(row).at(col) ) { return true; } if (e <= m_elevation.at(row-1).at(col) && // front e <= m_elevation.at(row+1).at(col) && // back e <= m_elevation.at(row).at(col+1) && // right e <= m_elevation.at(row).at(col-1) // left ) { return false; } return true; } int Map::rows() const { return m_numRows; } int Map::cols() const { return m_numCols; } int Map::maxElevation() const { return m_maxElevation; } int Map::elevation(int row, int col) const { return m_elevation.at(row).at(col); } int Map::seaLevel() const { return m_seaLevel; } void Map::generate() { noise::module::Perlin perlineNoise; for (int row = 0; row < m_numRows; ++row) { std::vector<int> rowValues; for (int col = 0; col < m_numCols; ++col) { // nc, nr are constrained in [-0.5; +0.5] double nc = static_cast<double>(col) / m_numCols - 0.5f; double nr = static_cast<double>(row) / m_numRows - 0.5f; // noise with octves double e = 1 * perlineNoise.GetValue(1 * nc, 1 * nr, 0.0f) + 0.5 * perlineNoise.GetValue(2 * nc, 2 * nr, 0.0f) + 0.25 * perlineNoise.GetValue(4 * nc, 4 * nr, 0.0f); // normalize e /= (1 + 0.5 + 0.25); // rowValues.push_back( static_cast<int>( pow(e, 2) * m_maxElevation) ); } m_elevation.push_back( rowValues ); } } bool Map::load(const std::string& filepath) { m_filepath = filepath; std::ifstream inFile(m_filepath); if (!inFile) return false; std::string s; inFile >> s; m_numRows = std::stoi(s); inFile >> s; m_numCols = std::stoi(s); inFile >> s; m_maxElevation = std::stoi(s); m_seaLevel = m_maxElevation / 10; for (int row = 0; row < m_numRows; ++row) { std::vector<int> rowValues; for (int col = 0; col < m_numCols; ++col) { inFile >> s; rowValues.push_back( std::stoi(s) ); } m_elevation.push_back( rowValues ); } return true; } void Map::save() const { std::ofstream outFile(m_filepath); outFile << m_numRows << '\n'; outFile << m_numCols << '\n'; outFile << m_maxElevation << '\n'; for (int row = 0; row < m_numRows; ++row) { for (int col = 0; col < m_numCols; ++col) { outFile << m_elevation.at(row).at(col) << '\n'; } } } void Map::savePPM() const { std::ofstream outFile(m_filepath + ".ppm", std::ios::binary); outFile << "P6\n" << m_numCols << " " << m_numRows << "\n" << m_maxElevation << "\n"; for (int row = 0; row < m_numRows; ++row) { for (int col = 0; col < m_numCols; ++col) { uint8_t color = static_cast<uint8_t>( (float)m_elevation.at(row).at(col) / m_maxElevation * 255 ); outFile << static_cast<char>(color) << static_cast<char>(color) << static_cast<char>(color); } } outFile.close(); } }
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/删除链表中的节点/删除链表中的节点/main.cpp
a22ef25ad591c293c1cc201b2a4022d651c1f34d
[]
no_license
info3781/leetcode
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// // main.cpp // 删除链表中的节点 // // Created by Info on 2019/11/29. // Copyright © 2019 Info. All rights reserved. // #include <iostream> #include <vector> #include <algorithm> #include <map> #include <string> //请编写一个函数,使其可以删除某个链表中给定的(非末尾)节点,你将只被给定要求被删除的节点。 // //现有一个链表 -- head = [4,5,1,9],它可以表示为: // // // // // //示例 1: // //输入: head = [4,5,1,9], node = 5 //输出: [4,1,9] //解释: 给定你链表中值为 5 的第二个节点,那么在调用了你的函数之后,该链表应变为 4 -> 1 -> 9. //示例 2: // //输入: head = [4,5,1,9], node = 1 //输出: [4,5,9] //解释: 给定你链表中值为 1 的第三个节点,那么在调用了你的函数之后,该链表应变为 4 -> 5 -> 9. // // //说明: // //链表至少包含两个节点。 //链表中所有节点的值都是唯一的。 //给定的节点为非末尾节点并且一定是链表中的一个有效节点。 //不要从你的函数中返回任何结果。 struct ListNode { int val; ListNode *next; }; ListNode* constructNode(int val) { ListNode* node = new ListNode(); node->next = nullptr; node->val = val; return node; } void contactNode(ListNode* node, ListNode* nextNode) { if (node != nullptr) { node->next = nextNode; } } class Solution { public: void deleteNode(ListNode* node) { ListNode* dnode = node->next; node->val = node->next->val; node->next = node->next->next; delete dnode; dnode = nullptr; } }; int main(int argc, const char * argv[]) { ListNode* node1 = constructNode(4); ListNode* node2 = constructNode(5); ListNode* node3 = constructNode(1); ListNode* node4 = constructNode(9); contactNode(node1, node2); contactNode(node2, node3); contactNode(node3, node4); Solution *solution = new Solution(); solution->deleteNode(node2); return 0; }
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09.11.2020 ООП exam prog.cpp
 #include "examHeader.h" int main() { SetConsoleCP(1251); SetConsoleOutputCP(1251); using namespace std; system("Color 0C"); fenix::AdminMode wowo; fenix::GuestMode doode; // guest DarthFenix : qwerty123 wowo.setAdmin(); // doode.log_in(); doode.log_in(); // вот и весь мэин)) а дальше перелет по функциям. даже незнаю хорошо это или плохо. ну по крайней мере не понятно int input = 8, answer = 12; cout << "= " << (static_cast<double>(input) / static_cast<double>(answer)) * 100; //wowo.menuTest(); // good //wowo.startTest("C++ basic.txt"); wowo.showLastResult(); fenix::crypton xxx; //doode.outputLoginData(); // wowo.addTest(); // fenix::AdminMode::setTest("sss"); //cout << xxx.encrypt("ADMUH") << endl; // cout << xxx.encrypt("I7aPoJIb") << endl; cout << "\n\n\n"; cout << xxx.decryption("І·ѕ¦»") << endl; cout << xxx.decryption("єД’Јњ№є‘") << endl; return 0; }
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#include <bits/stdc++.h> using namespace std ; map < string, vector < string > > mp ; //map < string, vector < string > > :: iterator it ; vector < string > v ; map < string , int > cost ; void bfs(string a) { queue < string > q ; cost[a] = 0 ; q.push(a) ; string m, n ; int i ; while( !q.empty() ) { m = q.front(), q.pop() ; for( i = 0; i < mp[m].size(); i++) { n = mp[m][i] ; if( cost[n] == 0 ) { cost[n] = cost[m] + 1 ; q.push(n) ; } } } } bool check(string a, string b) { int cnt = 0, i ; if( a.length() == b.length() ) { for( i = 0; i < a.length(); ++i) if( a[i] != b[i] ) cnt++; if( cnt > 1 ) return false ; return true ; } return false ; } int main() { int tst, i, j, k, l , m, n ; char a[1200] ; scanf("%d", &tst) ; //getchar() ; string tmp ; while(tst--) { while ( cin >> tmp && tmp != "*" ) v.push_back(tmp) ; for( i = 0; i < v.size(); ++i) for( j = 0; j < v.size(); ++j) if( i != j ) if( check( v[i], v[j] )) mp[v[i]].push_back(v[j]) ; getchar() ; string b, c ; char bb[1500] , cc[1500] ; while( gets(a) && a[0] != '\0' ) { sscanf(a, "%s %s", bb, cc) ; b = bb, c = cc ; for( i = 0; i < v.size(); i++) cost[v[i]] = 0 ; bfs(b) ; printf("%s %s %d\n", b.c_str() , c.c_str(), cost[c]) ; } if( tst ) printf("\n") ; // for( it = mp.begin(); it != mp.end(); ++it) // { // printf("%s -> ", it->first.c_str()) ; // for( i = 0; i < mp[it->first].size(); ++i) // { // printf("%s ", mp[it->first][i].c_str()) ; // } // puts("") ; // } } return 0 ; }
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sorting_merging.cpp
#include <math.h> #include "sorting_merging.h" #include <climits> using namespace std; namespace PBLib { vector<vector<int32_t> > Sorting::s_auxs; map< pair<int32_t,int32_t>, int64_t> Sorting::recursive_sorter_values; map< tuple<int32_t,int32_t,int32_t>, int64_t> Sorting::recursive_sorter_l_values; map< tuple<int32_t,int32_t,int32_t>, int64_t> Sorting::recursive_merger_values; void Sorting::recursive_sorter(int m, int l, const vector< int32_t >& input, ClauseDatabase& formula, AuxVarManager& auxvars, vector< int32_t >& output, ImplicationDirection direction) { int n = input.size(); assert(output.size() == 0); assert(n > 1); assert(m <= n); vector<int32_t> tmp_lits_a; vector<int32_t> tmp_lits_b; vector<int32_t> tmp_lits_o1; vector<int32_t> tmp_lits_o2; for (int i = 0; i < l; ++i) tmp_lits_a.push_back(input[i]); for (int i = l; i < n; ++i) tmp_lits_b.push_back(input[i]); assert(tmp_lits_a.size() + tmp_lits_b.size() == n); sort(m,tmp_lits_a, formula, auxvars, tmp_lits_o1, direction); sort(m,tmp_lits_b, formula, auxvars, tmp_lits_o2, direction); merge(m, tmp_lits_o1, tmp_lits_o2, formula, auxvars, output, direction); assert(tmp_lits_o1.size() == min(l,m)); assert(tmp_lits_o2.size() == min(n-l,m)); assert(output.size() == m); } void Sorting::recursive_sorter(int m, const vector< int32_t >& input, ClauseDatabase& formula, AuxVarManager& auxvars, vector< int32_t >& output, ImplicationDirection direction) { assert(m > 0); assert(input.size() > 0); output.clear(); int n = input.size(); assert(n > 1); int l = 1; if (n > 100) // avoid long calculations and stack overflows l = n / 2; else { int64_t min_value = recursive_sorter_value(m,n, l, direction); for (int i = 2; i < n; ++i) { int64_t value = recursive_sorter_value(m,n, i, direction); if (value < min_value) { l = i; min_value = value; } } } recursive_sorter(m,l,input, formula, auxvars, output, direction); } void Sorting::counter_sorter(int k, const vector< int32_t >& x, ClauseDatabase& formula, AuxVarManager& auxvars, vector< int32_t >& output, ImplicationDirection direction) { int n = x.size(); s_auxs.clear(); // TODO remove s_auxs.resize(n, vector<int32_t>(k)); for (int j = 0; j < k; ++j) { for (int i = j; i < n; ++i) { s_auxs[i][j] = auxvars.getVariable(); } } vector<vector<int32_t> > const & s = s_auxs; if (direction == INPUT_TO_OUTPUT || direction == BOTH) { for (int i = 0; i < n; ++i) { formula.addClause(-x[i], s[i][0]); if (i > 0) formula.addClause(-s[i-1][0], s[i][0]); } for (int j = 1; j < k; ++j) { for (int i = j; i < n; ++i) { formula.addClause(-x[i], -s[i-1][j-1], s[i][j]); if (i > j) formula.addClause(-s[i-1][j], s[i][j]); } } } assert(direction == INPUT_TO_OUTPUT); // if (direction == OUTPUT_TO_INPUT || direction == BOTH) // { // for (int j = 1; j < k; ++j) // { // for (int i = j; i < n; ++i) // { // formula.addClause(-s[i][j], s[i-1][j], x[i]); // formula.addClause(-s[i][j], s[i-1][j], s[i-1][j-1]); // } // } // // formula.addClause(-s[0][0],x[0]); // } output.clear(); for (int i = 0; i < k; ++i) output.push_back(s[n-1][i]); } void Sorting::direct_sorter(int m, const vector< int32_t >& input, ClauseDatabase& formula, AuxVarManager& auxvars, vector< int32_t >& output, ImplicationDirection direction) { assert(direction == INPUT_TO_OUTPUT); int n = input.size(); assert(n < 20); int bitmask = 1; vector<int32_t> clause; output.clear(); for (int i = 0; i < m; ++i) output.push_back(auxvars.getVariable()); while (bitmask < pow(2,n)) { int count = 0; clause.clear(); for (int i = 0; i < n; ++i) { if ( (1 << i) & bitmask ) { count++; if (count > m) break; clause.push_back(-input[i]); } } assert(count > 0); if (count <= m) { clause.push_back(output[count-1]); formula.addClause(clause); } bitmask++; } } void Sorting::sort(int m, const vector< int32_t >& input, ClauseDatabase& formula, AuxVarManager& auxvars, vector< int32_t >& output, ImplicationDirection direction) { assert(m >= 0); if (m == 0) { output.clear(); return; } int n = input.size(); if (m > n) m = n; // normalize if (n == 0) { output.clear(); return; } if (n == 1) { output.clear(); output.push_back(input[0]); return; } if (n == 2) { output.clear(); int32_t o1 = auxvars.getVariable(); if (m == 2) { int32_t o2 = auxvars.getVariable(); comparator(input[0], input[1], o1, o2, formula, direction); output.push_back(o1); output.push_back(o2); } else { assert(m == 1); comparator(input[0], input[1], o1, formula, direction); output.push_back(o1); } return; } if (direction != INPUT_TO_OUTPUT) { recursive_sorter(m, input, formula, auxvars, output, direction); return; } int64_t counter = counter_sorter_value(m,n, direction); int64_t direct = direct_sorter_value(m,n, direction); int64_t recursive = recursive_sorter_value(m,n, direction); if (counter < direct && counter < recursive) { counter_sorter(m, input, formula, auxvars, output, direction); } else if (direct < counter && direct < recursive) { direct_sorter(m, input, formula, auxvars, output, direction); } else { recursive_sorter(m, input, formula, auxvars, output, direction); } } void Sorting::recursive_merger(int c, vector<int32_t> const & input_a, int a, vector<int32_t> const & input_b, int b, ClauseDatabase & formula, AuxVarManager & auxvars, vector<int32_t> & output, ImplicationDirection direction) { assert(input_a.size() > 0); assert(input_b.size() > 0); assert(c > 0); output.clear(); if (a > c) a = c; if (b > c) b = c; if (c == 1) { int32_t y = auxvars.getVariable(); comparator(input_a[0], input_b[0], y, formula, direction); output.push_back(y); return; } if (a == 1 && b == 1) { assert(c == 2); int32_t y1 = auxvars.getVariable(); int32_t y2 = auxvars.getVariable(); comparator(input_a[0], input_b[0], y1, y2, formula, direction); output.push_back(y1); output.push_back(y2); return; } vector<int32_t> odd_merge; vector<int32_t> even_merge; vector<int32_t> tmp_lits_odd_a; vector<int32_t> tmp_lits_odd_b; vector<int32_t> tmp_lits_even_a; vector<int32_t> tmp_lits_even_b; for (int i = 0; i < a; i = i + 2) tmp_lits_odd_a.push_back(input_a[i]); for (int i = 0; i < b; i = i + 2) tmp_lits_odd_b.push_back(input_b[i]); for (int i = 1; i < a; i = i + 2) tmp_lits_even_a.push_back(input_a[i]); for (int i = 1; i < b; i = i + 2) tmp_lits_even_b.push_back(input_b[i]); merge(c/2 + 1, tmp_lits_odd_a, tmp_lits_odd_b, formula, auxvars, odd_merge, direction); merge(c/2, tmp_lits_even_a, tmp_lits_even_b, formula, auxvars, even_merge, direction); assert(odd_merge.size() > 0); output.push_back(odd_merge[0]); int i = 1; int j = 0; while (true) { if (i < odd_merge.size() && j < even_merge.size()) { if (output.size() + 2 <= c) { int32_t z0 = auxvars.getVariable(); int32_t z1 = auxvars.getVariable(); comparator(odd_merge[i], even_merge[j], z0, z1, formula, direction); output.push_back(z0); output.push_back(z1); if (output.size() == c) break; } else if (output.size() + 1 == c) { int32_t z0 = auxvars.getVariable(); comparator(odd_merge[i], even_merge[j], z0, formula, direction); output.push_back(z0); break; } } else if (i >= odd_merge.size() && j >= even_merge.size()) break; // should never occure since we catch: if (output.size() == c) break; (with c at most n) else if (i >= odd_merge.size()) { assert(j == even_merge.size() - 1); output.push_back(even_merge.back()); break; } else { assert(i == odd_merge.size() - 1); output.push_back(odd_merge.back()); break; } i++; j++; } assert(output.size() == a + b || output.size() == c); } void Sorting::direct_merger(int m, const vector< int32_t >& input_a, const vector< int32_t >& input_b, ClauseDatabase& formula, AuxVarManager& auxvars, vector< int32_t >& output, ImplicationDirection direction) { assert(direction == INPUT_TO_OUTPUT); int a = input_a.size(); int b = input_b.size(); int n = a + b; for (int i = 0; i < m; ++i) output.push_back(auxvars.getVariable()); int j = m < a ? m : a; for (int i = 0; i < j; ++i) { formula.addClause(-input_a[i], output[i]); } j = m < b ? m : b; for (int i = 0; i < j; ++i) { formula.addClause(-input_b[i], output[i]); } for (int i = 0; i < a; ++i) { for (int j = 0; j < b; ++j) { if (i+j+1 < m) formula.addClause(-input_a[i], -input_b[j], output[i+j+1]); } } } void Sorting::merge(int m, const vector< int32_t >& input_a, const vector< int32_t >& input_b, ClauseDatabase& formula, AuxVarManager& auxvars, vector< int32_t >& output, PBLib::Sorting::ImplicationDirection direction) { assert(m >= 0); if (m == 0) { output.clear(); return; } int a = input_a.size(); int b = input_b.size(); int n = a + b; if (m > n) m = n; // normalize if (a == 0 || b == 0) { output.clear(); output = a == 0 ? input_b : input_a; return; } if (direction != INPUT_TO_OUTPUT) { recursive_merger(m, input_a, input_a.size(), input_b, input_b.size(), formula, auxvars, output, direction); return; } int64_t direct = direct_merger_value(m,a,b, direction); int64_t recursive = recursive_merger_value(m,a,b, direction); if (direct < recursive) { direct_merger(m, input_a, input_b, formula, auxvars, output, direction); } else { recursive_merger(m, input_a, input_a.size(), input_b, input_b.size(), formula, auxvars, output, direction); } } void Sorting::comparator(const int32_t x1, const int32_t x2, const int32_t y, ClauseDatabase& formula, ImplicationDirection direction) { assert(x1 != x2); if (direction == INPUT_TO_OUTPUT || direction == BOTH) { formula.addClause(-x1, y); formula.addClause(-x2, y); } if (direction == OUTPUT_TO_INPUT || direction == BOTH) { formula.addClause(-y, x1, x2); } } void Sorting::comparator(const int32_t x1, const int32_t x2, const int32_t y1, const int32_t y2, ClauseDatabase& formula, ImplicationDirection direction) { assert(x1 != x2); assert(y1 != y2); if (direction == INPUT_TO_OUTPUT || direction == BOTH) { formula.addClause(-x1, y1); formula.addClause(-x2, y1); formula.addClause(-x1,-x2, y2); } if (direction == OUTPUT_TO_INPUT || direction == BOTH) { formula.addClause(-y1, x1, x2); formula.addClause(-y2, x1); formula.addClause(-y2, x2); } } int64_t Sorting::value_function(int num_clauses, int num_variables) { return num_clauses; } int64_t Sorting::direct_merger_value(int m, int a, int b, ImplicationDirection direction) { return value_function((a+b)*m-(m*m-m)/2-(a*a-a)/2-(b*b-b)/2, m); } int64_t Sorting::recursive_sorter_value(int m, int n, int l, ImplicationDirection direction) { auto entry = recursive_sorter_l_values.find(tuple<int32_t,int32_t,int32_t>(m,n,l)); if (entry != recursive_sorter_l_values.end()) return entry->second; PBConfig config = make_shared<PBConfigClass>(); CountingClauseDatabase formula(config); AuxVarManager auxvars(n+1); vector<int32_t> input, output; for (int i = 0; i < n; ++i) input.push_back(i+1); recursive_sorter(m,l,input, formula, auxvars, output, direction); int64_t value = value_function(formula.getNumberOfClauses(), auxvars.getBiggestReturnedAuxVar() - n); recursive_sorter_l_values[tuple<int32_t,int32_t,int32_t>(m,n,l)] = value; return value; } int64_t Sorting::recursive_merger_value(int m, int a, int b, ImplicationDirection direction) { auto entry = recursive_merger_values.find(tuple<int32_t,int32_t,int32_t>(m,a,b)); if (entry != recursive_merger_values.end()) return entry->second; PBConfig config = make_shared<PBConfigClass>(); CountingClauseDatabase formula(config); AuxVarManager auxvars(a+b+1); vector<int32_t> input_a, input_b, output; for (int i = 0; i < a; ++i) input_a.push_back(i+1); for (int i = 0; i < b; ++i) input_b.push_back(i+a+1); recursive_merger(m,input_a, a, input_b, b, formula, auxvars, output, direction); int64_t value = value_function(formula.getNumberOfClauses(), auxvars.getBiggestReturnedAuxVar() - a -b); recursive_merger_values[tuple<int32_t,int32_t,int32_t>(m,a,b)] = value; return value; } int64_t Sorting::recursive_sorter_value(int m, int n, ImplicationDirection direction) { auto entry = recursive_sorter_values.find(pair<int32_t,int32_t>(m,n)); if (entry != recursive_sorter_values.end()) return entry->second; PBConfig config = make_shared<PBConfigClass>(); CountingClauseDatabase formula(config); AuxVarManager auxvars(n+1); vector<int32_t> input, output; for (int i = 0; i < n; ++i) input.push_back(i+1); recursive_sorter(m,input, formula, auxvars, output, direction); int64_t value = value_function(formula.getNumberOfClauses(), auxvars.getBiggestReturnedAuxVar() - n); recursive_sorter_values[pair<int32_t,int32_t>(m,n)] = value; return value; } int64_t Sorting::counter_sorter_value(int m, int n, ImplicationDirection direction) { return value_function(2*n+(m-1)*(2*(n-1)-1)-(m-2)-2*((m-1)*(m-2)/2), m*n-m*(m-1)/2); } int64_t Sorting::direct_sorter_value(int m, int n, ImplicationDirection direction) { if (n > 30) return LLONG_MAX; return value_function(pow(2,n) - 1, m); } }
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UnistorBenchApp.cpp
#include "UnistorBenchApp.h" #include "CwxSocket.h" ///构造函数 UnistorBenchApp::UnistorBenchApp(){ m_threadPool = NULL; m_eventHandler = NULL; } ///析构函数 UnistorBenchApp::~UnistorBenchApp(){ } ///初始化APP,加载配置文件 int UnistorBenchApp::init(int argc, char** argv){ string strErrMsg; ///首先调用架构的init if (CwxAppFramework::init(argc, argv) == -1) return -1; ///若没有通过-f指定配置文件,则采用默认的配置文件 if ((NULL == this->getConfFile()) || (strlen(this->getConfFile()) == 0)){ this->setConfFile("unistor_bench.cnf"); } ///加载配置文件 if (0 != m_config.loadConfig(getConfFile())){ CWX_ERROR((m_config.getError())); return -1; } ///设置输出运行日志的level setLogLevel(CwxLogger::LEVEL_ERROR|CwxLogger::LEVEL_INFO|CwxLogger::LEVEL_WARNING); return 0; } //init the Enviroment before run.0:success, -1:failure. int UnistorBenchApp::initRunEnv(){ ///设置时钟的刻度,最小为1ms,此为1s。 this->setClick(1000);//1s //set work dir this->setWorkDir(this->m_config.m_strWorkDir.c_str()); //Set log file this->setLogFileNum(LOG_FILE_NUM); this->setLogFileSize(LOG_FILE_SIZE*1024*1024); ///调用架构的initRunEnv,使设置的参数生效 if (CwxAppFramework::initRunEnv() == -1 ) return -1; //output config m_config.outputConfig(); CWX_UINT16 i=0; //建立配置文件中设置的、与echo服务的连接 for (i=0; i<m_config.m_unConnNum; i++){ //create conn if (0 > this->noticeTcpConnect(SVR_TYPE_RECV, 0, this->m_config.m_listen.getHostName().c_str(), this->m_config.m_listen.getPort(), false, 1, 2, UnistorBenchApp::setSockAttr, this)) { CWX_ERROR(("Can't connect the service: addr=%s, port=%d", this->m_config.m_listen.getHostName().c_str(), this->m_config.m_listen.getPort())); return -1; } } //注册handle m_eventHandler = new UnistorEventHandler(this); this->getCommander().regHandle(SVR_TYPE_RECV, m_eventHandler); //启动线程 m_threadPool = new CwxThreadPool(2, 1, getThreadPoolMgr(), &getCommander()); CwxTss** pTss = new CwxTss*[1]; pTss[0] = new UnistorTss(); ((UnistorTss*)pTss[0])->init(); ///启动线程。 if ( 0 != m_threadPool->start(pTss)){ CWX_ERROR(("Failure to start thread pool")); return -1; } return 0; } ///信号处理函数 void UnistorBenchApp::onSignal(int signum){ switch(signum){ case SIGQUIT: CWX_INFO(("Recv exit signal, exit right now.")); this->stop(); break; default: ///其他信号,忽略 CWX_INFO(("Recv signal=%d, ignore it.", signum)); break; } } ///echo服务的连接建立响应函数 int UnistorBenchApp::onConnCreated(CwxAppHandler4Msg& conn, bool& , bool& ){ CwxMsgBlock* msg = CwxMsgBlockAlloc::malloc(0); msg->event().setSvrId(conn.getConnInfo().getSvrId()); msg->event().setHostId(conn.getConnInfo().getHostId()); msg->event().setConnId(conn.getConnInfo().getConnId()); msg->event().setEvent(CwxEventInfo::CONN_CREATED); m_threadPool->append(msg); return 0; } ///echo回复的消息响应函数 int UnistorBenchApp::onRecvMsg(CwxMsgBlock* msg, CwxAppHandler4Msg& conn, CwxMsgHead const& header, bool& ) { msg->event().setSvrId(conn.getConnInfo().getSvrId()); msg->event().setHostId(conn.getConnInfo().getHostId()); msg->event().setConnId(conn.getConnInfo().getConnId()); msg->event().setEvent(CwxEventInfo::RECV_MSG); msg->event().setMsgHeader(header); msg->event().setTimestamp(CwxDate::getTimestamp()); m_threadPool->append(msg); return 0; } ///设置连接的属性 int UnistorBenchApp::setSockAttr(CWX_HANDLE handle, void* arg){ UnistorBenchApp* app = (UnistorBenchApp*)arg; if (app->m_config.m_listen.isKeepAlive()){ if (0 != CwxSocket::setKeepalive(handle, true, CWX_APP_DEF_KEEPALIVE_IDLE, CWX_APP_DEF_KEEPALIVE_INTERNAL, CWX_APP_DEF_KEEPALIVE_COUNT)) { CWX_ERROR(("Failure to set listen addr:%s, port:%u to keep-alive, errno=%d", app->m_config.m_listen.getHostName().c_str(), app->m_config.m_listen.getPort(), errno)); return -1; } } int flags= 1; if (setsockopt(handle, IPPROTO_TCP, TCP_NODELAY, (void *)&flags, sizeof(flags)) != 0){ CWX_ERROR(("Failure to set listen addr:%s, port:%u NODELAY, errno=%d", app->m_config.m_listen.getHostName().c_str(), app->m_config.m_listen.getPort(), errno)); return -1; } struct linger ling= {0, 0}; if (setsockopt(handle, SOL_SOCKET, SO_LINGER, (void *)&ling, sizeof(ling)) != 0) { CWX_ERROR(("Failure to set listen addr:%s, port:%u LINGER, errno=%d", app->m_config.m_listen.getHostName().c_str(), app->m_config.m_listen.getPort(), errno)); return -1; } return 0; } void UnistorBenchApp::destroy(){ if (m_threadPool){ m_threadPool->stop(); delete m_threadPool; m_threadPool = NULL; } if (m_eventHandler) { delete m_eventHandler; m_eventHandler = NULL; } CwxAppFramework::destroy(); }
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/AdventOfCode2020/AdventOfCodeDays.h
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AdventOfCodeDays.h
#pragma once #include "AdventOfCodeTask.h" class AdventOfCodeTask1Day1 : public AdventOfCodeTask { public: AdventOfCodeTask1Day1(); }; class AdventOfCodeTask2Day1 : public AdventOfCodeTask { public: AdventOfCodeTask2Day1(); }; class AdventOfCodeTask1Day2 : public AdventOfCodeTask { public: AdventOfCodeTask1Day2(); }; class AdventOfCodeTask2Day2 : public AdventOfCodeTask { public: AdventOfCodeTask2Day2(); }; class AdventOfCodeTask1Day3 : public AdventOfCodeTask { public: AdventOfCodeTask1Day3(); }; class AdventOfCodeTask2Day3 : public AdventOfCodeTask { public: AdventOfCodeTask2Day3(); }; class AdventOfCodeTask1Day4 : public AdventOfCodeTask { public: AdventOfCodeTask1Day4(); }; class AdventOfCodeTask2Day4 : public AdventOfCodeTask { public: AdventOfCodeTask2Day4(); }; class AdventOfCodeTask1Day5 : public AdventOfCodeTask { public: AdventOfCodeTask1Day5(); }; class AdventOfCodeTask2Day5 : public AdventOfCodeTask { public: AdventOfCodeTask2Day5(); }; class AdventOfCodeTask1Day6 : public AdventOfCodeTask { public: AdventOfCodeTask1Day6(); }; class AdventOfCodeTask2Day6 : public AdventOfCodeTask { public: AdventOfCodeTask2Day6(); }; class AdventOfCodeTask1Day7 : public AdventOfCodeTask { public: AdventOfCodeTask1Day7(); }; class AdventOfCodeTask2Day7 : public AdventOfCodeTask { public: AdventOfCodeTask2Day7(); }; class AdventOfCodeTask1Day8 : public AdventOfCodeTask { public: AdventOfCodeTask1Day8(); }; class AdventOfCodeTask2Day8 : public AdventOfCodeTask { public: AdventOfCodeTask2Day8(); }; class AdventOfCodeTask1Day9 : public AdventOfCodeTask { public: AdventOfCodeTask1Day9(); }; class AdventOfCodeTask2Day9 : public AdventOfCodeTask { public: AdventOfCodeTask2Day9(); }; class AdventOfCodeTask1Day10 : public AdventOfCodeTask { public: AdventOfCodeTask1Day10(); }; class AdventOfCodeTask2Day10 : public AdventOfCodeTask { public: AdventOfCodeTask2Day10(); }; class AdventOfCodeTask1Day11 : public AdventOfCodeTask { public: AdventOfCodeTask1Day11(); }; class AdventOfCodeTask2Day11 : public AdventOfCodeTask { public: AdventOfCodeTask2Day11(); }; class AdventOfCodeTask1Day12 : public AdventOfCodeTask { public: AdventOfCodeTask1Day12(); }; class AdventOfCodeTask2Day12 : public AdventOfCodeTask { public: AdventOfCodeTask2Day12(); }; class AdventOfCodeTask1Day13 : public AdventOfCodeTask { public: AdventOfCodeTask1Day13(); }; class AdventOfCodeTask2Day13 : public AdventOfCodeTask { public: AdventOfCodeTask2Day13(); }; class AdventOfCodeTask1Day14 : public AdventOfCodeTask { public: AdventOfCodeTask1Day14(); }; class AdventOfCodeTask2Day14 : public AdventOfCodeTask { public: AdventOfCodeTask2Day14(); }; class AdventOfCodeTask1Day15 : public AdventOfCodeTask { public: AdventOfCodeTask1Day15(); }; class AdventOfCodeTask2Day15 : public AdventOfCodeTask { public: AdventOfCodeTask2Day15(); }; class AdventOfCodeTask1Day16 : public AdventOfCodeTask { public: AdventOfCodeTask1Day16(); }; class AdventOfCodeTask2Day16 : public AdventOfCodeTask { public: AdventOfCodeTask2Day16(); }; class AdventOfCodeTask1Day17 : public AdventOfCodeTask { public: AdventOfCodeTask1Day17(); }; class AdventOfCodeTask2Day17 : public AdventOfCodeTask { public: AdventOfCodeTask2Day17(); }; class AdventOfCodeTask1Day18 : public AdventOfCodeTask { public: AdventOfCodeTask1Day18(); }; class AdventOfCodeTask2Day18 : public AdventOfCodeTask { public: AdventOfCodeTask2Day18(); }; class AdventOfCodeTask1Day19 : public AdventOfCodeTask { public: AdventOfCodeTask1Day19(); }; class AdventOfCodeTask2Day19 : public AdventOfCodeTask { public: AdventOfCodeTask2Day19(); }; class AdventOfCodeTask1Day20 : public AdventOfCodeTask { public: AdventOfCodeTask1Day20(); }; class AdventOfCodeTask2Day20 : public AdventOfCodeTask { public: AdventOfCodeTask2Day20(); }; class AdventOfCodeTask1Day21 : public AdventOfCodeTask { public: AdventOfCodeTask1Day21(); }; class AdventOfCodeTask2Day21 : public AdventOfCodeTask { public: AdventOfCodeTask2Day21(); }; class AdventOfCodeTask1Day22 : public AdventOfCodeTask { public: AdventOfCodeTask1Day22(); }; class AdventOfCodeTask2Day22 : public AdventOfCodeTask { public: AdventOfCodeTask2Day22(); }; class AdventOfCodeTask1Day23 : public AdventOfCodeTask { public: AdventOfCodeTask1Day23(); }; class AdventOfCodeTask2Day23 : public AdventOfCodeTask { public: AdventOfCodeTask2Day23(); }; class AdventOfCodeTask1Day24 : public AdventOfCodeTask { public: AdventOfCodeTask1Day24(); }; class AdventOfCodeTask2Day24 : public AdventOfCodeTask { public: AdventOfCodeTask2Day24(); }; class AdventOfCodeTask1Day25 : public AdventOfCodeTask { public: AdventOfCodeTask1Day25(); }; class AdventOfCodeTask2Day25 : public AdventOfCodeTask { public: AdventOfCodeTask2Day25(); };
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/hardwareManager.h
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hardwareManager.h
#ifndef HARDWAREMANAGER_H #define HARDWAREMANAGER_H #include <WString.h> #include <Arduino.h> #include <WiFi.h> #include <OneWire.h> class HardwareList; #include "asyncSM.h" enum eHardwareType{ RELAY, INPUT230V, TELEMETRY, ONEWIRE }; class HardwareIO{ protected: String _name; eHardwareType _type; String _mqttFragment; String _webDesc; public: String getName(); eHardwareType getType(); String getMqttFragment(); String getMqttTopic(); String getWebDesc(); virtual String getStringState(); }; enum eState{ ON, OFF }; class HardwareRelay: public HardwareIO{ protected: int _pin; public: HardwareRelay(int pin, String name, String mqttFragment); void setState(eState state); void setStringState(char* state); eState getState(); String getStringState(); }; class Hardware230VSensor: public HardwareIO{ protected: int _pin; boolean changed; eState lastState = OFF; public: Hardware230VSensor(int pin, String name, String mqttFragment); eState getState(); String getValue(); String getStringState(); boolean hasChanged(); void read(); }; class Hardware1WireSensor: public HardwareIO{ protected: int _pin; OneWire* ds; byte addr[16][8]; byte numDev = 0; float _getSensorValue(byte k); public: Hardware1WireSensor(int pin, String name, String mqttFragment); String getValue(); String getStringState(); byte getNumDevs(); String _getAddr(byte k); }; class HardwareTele: public HardwareIO{ private: String (*_getVal)(); public: HardwareTele(String name, String mqttFragment, String (*getVal)(), String webDesc); String getValue(); String getStringState(); }; class HardwareList{ protected: static const int _len = 9; HardwareIO* _list[_len]; public: int getLen(); HardwareIO* getElement(int i); HardwareList(); }; #endif