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#include "..\header\Cube.h" Cube::Cube() { glLineWidth(3.0f); glBegin(GL_LINES); { glVertex3f(-0.5,0,0.5); glVertex3f(0.5, 0, 0.5); glVertex3f(0.5,0,0.5); glVertex3f(0.5,0,-0.5); glVertex3f(0.5,0,-0.5); glVertex3f(-0.5,0,-0.5); glVertex3f(-0.5,0,-0.5); glVertex3f(-0.5,0,0.5); glVertex3f(-0....
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/* Copyright Statement: * -------------------- * This software is protected by Copyright and the information contained * herein is confidential. The software may not be copied and the information * contained herein may not be used or disclosed except with the written * permission of MediaTek Inc. (C) 2005 * * BY...
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#ifndef INCLUDE_EXAMPLE_IMAGEPROCESSOR_H #define INCLUDE_EXAMPLE_IMAGEPROCESSOR_H #include <example/ImageProcessorBase.hxx> #include <automy/basic/ImageFrameF32.hxx> using namespace automy; namespace example { /* * The ImageProcessor example receives 8-bit image data and converts them to 32-bit float. */ class ...
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#ifndef CSCRecHitB_CSCStripData_h #define CSCRecHitB_CSCStripData_h /** \class CSCStripData * * Hold strip data while building strip hits. * * \author Dominique Fortin */ class CSCStripData { public: /* The default ctor initializes all elements of thePulseHeightMap for * which explicit digis do not exis...
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#pragma once #include "RSPath.h" #include "FormularList.h" #include <iostream> #include <limits> #include <string> #include "RSPathElem.h" bool CCC(float x, float y, float phi, RSPath &path) { float Lmin = std::numeric_limits<float>::max(); std::vector<int> type = {RS_NOP, RS_NOP, RS_NOP, RS_NOP, RS_NOP}; ...
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// // Created by jiesoul on 2019/10/15. // namespace MyLib { template <typename Cont> inline bool replace_key(Cont& c, const typename Cont::key_type& old_key, const typename Cont::key_type& new_key) { typename Cont::iterator pos; pos = c.find(old_key); if (pos != c.end()) { c.insert(typename C...
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/* Copyright 2018 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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/************************************************************************ || || DATE: $Date: 2006/05/02 15:12:09 $ || SOURCE: $Source: /repository/projects/Canpx/pagebuilder/PageConverter.cpp,v $ || STATE: $State: Exp $ || ID: $Id: PageConverter.cpp,v 1.7 2006/...
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#include <bits/stdc++.h> using namespace std; #define forn(i, x, n) for (int i = int(x); i <= int(n); ++i) #define for1(i, n, x) for (int i = int(n); i >= int(x); --i) typedef long long ll; typedef pair <int, int> PII; const int N = 3e5 + 100; int d, n, len; ll a[N], res[N]; int main () { freopen ("input.txt", ...
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/** 问题描述: * 给定一个二叉树,返回它的 zigzag 顺序节点值。 * 从左到右,再从右到左。 */ #include <iostream> #include <vector> #include <stack> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x) ,left(NULL), right(NULL) {} }; vector<vector<int>> zigzagLevelOrder(TreeNode*...
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class UnionFind{ vector<int> id; vector<int> sz; int cnt; public: UnionFind(int N){ cnt = N; id.resize(N); sz.resize(N); for(int i=0; i<N; ++i){ id[i]=i; sz[i]=1; } } int Find(int i){ while(i!=id[i]){ i...
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// HDU 3032, Nim or not Nim? #include <cstdio> #include <cstring> int sg (int x) { long long result; if (x % 4 == 0) { result = x - 1; } else if (x % 4 == 3) { result = x + 1; } else { result = x; } return result; } int main () { int test_count; scanf ("%d", &te...
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#include <stdio.h> int main() { int n,a[50],indice=1; printf("N= "); scanf("%d",&n); while(n!=0) { a[indice++]=n%2; n/=2; } printf("%d\n",indice); for(int i=indice-1;i>=1;i--) { printf("%d",a[i]); } }
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class Solution { public: TreeNode * buildtree( TreeNode* root){ if (root == NULL) return NULL; TreeNode* tail, *right ; right = root->right; if ((root->left) != NULL){ tail = buildtree(root->left); root->right = root->left; root ->left = NULL; }el...
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// 954. Array of Doubled Pairs /* * Given an array of integers arr of even length, return true if and only if it is possible to reorder it * such that arr[2 * i + 1] = 2 * arr[2 * i] for every 0 <= i < len(arr) / 2. Example 1: Input: arr = [3,1,3,6] Output: false Example 2: Input: arr = [2,1,2,6] Output: false Exa...
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// 485 max consecutive ones // Given a binary array, find the maximum number of consecutive 1s in this array. // Example 1: // Input: [1,1,0,1,1,1] // Output: 3 // Explanation: The first two digits or the last three digits are consecutive 1s. // The maximum number of consecutive 1s is 3. // Note: // The...
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#ifndef NT2_LINALG_INCLUDE_FUNCTIONS_SIMD_GEESX_HPP_INCLUDED #define NT2_LINALG_INCLUDE_FUNCTIONS_SIMD_GEESX_HPP_INCLUDED #include <nt2/linalg/functions/geesx.hpp> #endif
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#pragma once #include "Bullet.h" class PlayerBullet : public Bullet { private: public: PlayerBullet(Vec2 setPos) { pos = setPos; speed = 500.0; } ~PlayerBullet() { } bool BulletEnd() const { return pos.y < -48; } void Update(double delt...
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// Yule Zhang // Comentario general sobre la soluciân, // explicando câmo se resuelve el problema #include <iostream> #include <fstream> #include <vector> #include <algorithm> #include <climits> #include <list> #include "Matriz.h" using namespace std; int patin_rec(string const& patitos, int i, int j, Matriz<int>& ...
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ethereumcpp-ethereumblob4b805926d46bf31144e053e6898cbedd3f67e023libp2pRLPXSocket.h
#pragma once #include "Common.h" namespace dev { namespace p2p { class RLPXSocket: public std::enable_shared_from_this<RLPXSocket> { public: RLPXSocket(ba::io_service& _ioService): m_socket(_ioService) {} ~RLPXSocket() { close(); } bool isConnected() const { return m_socket.is_open(); } void close() { try ...
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// -*- c-basic-offset: 4; tab-width: 8; indent-tabs-mode: t -*- #ifndef CONSTELLATION_H #define CONSTELLATION_H class Constellation; #include "isl.h" #include "satellite.h" #include "city.h" #include "binary_...
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#include "Drunkbar.h" #include "Input.h" using namespace yam2d; Drunkbar::Drunkbar(int gameObjectType, SpriteSheet* spriteSheet, TmxMap* map) : SpriteSheetGameObject(gameObjectType, spriteSheet, 4) { } Drunkbar::~Drunkbar(void) { } void Drunkbar::update( float deltaTime ) { }
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#include "halley/ui/widgets/ui_button.h" #include "halley/ui/ui_style.h" #include "halley/ui/ui_painter.h" #include "halley/support/logger.h" #include "halley/ui/widgets/ui_image.h" #include "halley/ui/widgets/ui_label.h" using namespace Halley; UIButton::UIButton(String id, UIStyle s, std::optional<UISizer> sizer) ...
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#include "StdAfx.h" #include "RpcMessage.h" #include "InterfaceMap.h" #include "RpcBuffer.h" // RpcMessage RpcMessage::RpcMessage() { memset(this, 0, sizeof(RPC_MESSAGE)); } RpcMessage::~RpcMessage() { Free(); } void RpcMessage::Read(RpcBuffer* pBuffer) { Free(); this->DataRepresentation = pBuffer->ReadInt32(...
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#ifndef __HAXEAPI_H__ #define __HAXEAPI_H__ #include "gameplay.h" #include <hx/CFFI.h> using namespace gameplay; #if defined _WIN32 || defined __CYGWIN__ #ifdef __GNUC__ #define DLL_PUBLIC __attribute__ ((dllexport)) #else #define DLL_PUBLIC __declspec(dllexport) #endif #else #if __GN...
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#include <bits/stdc++.h> using namespace std; #define mp make_pair typedef pair<int, int> pii; typedef long long ll; template<typename T> ll scll(T val){ return static_cast<ll>(val); } int n; int main() { scanf("%d", &n); vector<vector<int>> goods(n, vector<int>(3, 0)); for (int i = 0; i < n; ++i){ scan...
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// Copyright (C) 2018 Intel Corporation // // SPDX-License-Identifier: Apache-2.0 // /** * @brief a header file for ExecutableNetwork * @file dlia_executable_network.hpp */ #pragma once #include <memory> #include <string> #include <vector> #include <map> #include <unordered_map> #include <unordered_set> #include ...
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#pragma once #include <Util\GfxD3DPtr.h> namespace GfxLib { class Shader { public: ~Shader(); protected: Shader(); HRESULT CompileShaderFromFile( const wchar_t* filePath , LPCSTR entryPoint , LPCSTR shaderModel , ID3DBlob** ppBlobOut ); protected: D3DPtr< ID3D11Devi...
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#include<iostream> using namespace std; struct node { struct node *left; char data; struct node *right; }; struct q { int f=0; int r=-1; struct node *a[100]={NULL}; }; struct node * add_root(struct node *a[],int &f,int &r) { struct node *temp=new node; r=r+1; cout<<"ENTER CHARACTER FOR...
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#ifndef RAY_TRACING_H_ #define RAY_TRACING_H_ #include "Animable_I.h" #include "MathTools.h" #include "Sphere.h" class RayTracing: public Animable_I { public: RayTracing(int w, int h, int padding, float dt, int nbSpheres); virtual ~RayTracing(); /** * Call periodicly by the api */ virtual ...
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#include <iostream> #include <memory_resource> #include <array> #include <cstddef> #include <numeric> #include <cstdint> #include <iterator> #include <algorithm> #include <new> int use_vector_with_pmr_resource(){ using namespace std::pmr; std::array<std::byte,1000> heap{}; monotonic_buffer_resource memory{ h...
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#include "Statement.hpp" #include "harriet/Expression.hpp" #include "harriet/ScriptLanguage.hpp" #include "harriet/Value.hpp" #include "query/operator/PrintOperator.hpp" #include "query/operator/RootOperator.hpp" #include "query/util/GlobalRegister.hpp" #include "Visitor.hpp" using namespace std; namespace dbi { nam...
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#include "CLCCParser.h" CLCC_CALL_STATE CLCCParser::Parse(SafeString& str) { const static char CLCC[] = "+CLCC:"; if (!str.startsWith(CLCC)) return CLCC_CALL_STATE::ERROR_PARSE; int index = str.indexOf(',', sizeof(CLCC)); if (-1 == index) return CLCC_CALL_STATE::ERROR_PARSE; index = str...
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#include <ESP8266WiFi.h> #include <espnow.h> // MAC Address do NodeMCU que vai receber dados uint8_t broadcastAddress1[] = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; uint8_t broadcastAddress2[] = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; uint8_t broadcastAddress3[] = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; // exe...
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#ifndef EMPTY_H #define EMPTY_H namespace test { struct TestStruct { int Value; }; } #endif // EMPTY_H
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//Программа удаляет из массива все элементы,значения которых заканчиваются на цифру 3 или 5(исключая //элементы из массива,все следующие за ним элементы сдвигаются влево на 1 позицию,и при этом освободившийся //элемент массива зануляется.Заполнение:так как в задаче не было сказано про размер и способ заполнения масси...
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#include <tulz/Path.h> #include <tulz/File.h> #include <tulz/StringUtils.h> #include <tulz/threading/Thread.h> #include <tulz/threading/ThreadPool.h> #include <tulz/threading/MutexLocker.h> #include <tulz/LocaleInfo.h> #include <iostream> #include <utility> #include <locale> using namespace tulz; using namespace s...
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// ========================================================================== // Program PLY2TDP reads in reads in a PLY file generated by Noah's // Bundler codes. It extracts X,Y,Z,R,G,B information and generates // an output TDP file. // ply2tdp // =============================================================...
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// // home_button.xaml.h // Declaration of the home_button class // #pragma once #include "home_button.g.h" namespace fishparty { [Windows::Foundation::Metadata::WebHostHidden] public ref class home_button sealed { public: home_button(); private: void navigate_home(Platform::Object^ sender...
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 8.00.0595 */ /* at Wed Jun 10 20:03:02 2015 */ /* Compiler settings for C:\Program Files (x86)\GME\Interfaces\Parser.idl: Oicf, W1, Zp8, env=Win32 (32b run), target_arch=X86 8.00.0595 pro...
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#pragma once #include <istream> #include <string> #include <regex> namespace HackAssembler { class Parser { public: /** * \brief Contains the different command-types: * A (address-command): "@Xxx", where Xxx is either a symbol or a decimal number * C (compute-command): "dest=...
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#include<vector> #include<iostream> using namespace std; class Solution{ public: bool validTree(int n, vector<pair<int, int>>& edges){ vector<bool> visited(n, false); vector<vector<int>> directions(n, vector<int>()); for(auto e : edges){ directions[e.first].push_back(e...
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#ifndef __SEND_MESSAGE_H__ #define __SEND_MESSAGE_H__ #include "Defines.h" #define MSG_CHAR_ARRAY_START 0b10000000 #define MSG_SERVO_POSITION_START 0b00000000 #define MSG_ALL_POSITIONS 0b00001000 #define MSG_ALL_LIMITS 0b00001001 #define MSG_FORCE_RAW 0b00001010 #define MAX_SINGLE_MESSAGE_LENGTH 128 namespace Send ...
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#include <iostream> #include <vector> using namespace std; struct Pair { int a = 0, b = 0; string d = ""; void Print() { cout << a << "," << b << endl; } bool Equals(Pair p) { return a == p.a && b == p.b; } }; void Print(string s) { cout << s << endl; } vector<Pai...
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#ifndef VIDEO_CAFE_OUTPUT_H #define VIDEO_CAFE_OUTPUT_H #include "sobject.h" #include "opengl_display.h" #include "opengl_window.h" #include<list> /** Video is output is a single OpenGL window. The layout is initially a grid. The user can make a video bigger by clicking it. If clicking it when it is "full screen"...
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#ifndef _HAND_H #define _HAND_H class Hand { protected: byte straightCount; byte straightHigh; byte stFlushCount; byte stFlushHigh; int wildCount; unsigned long computeHandValue(unsigned long value); unsigned long computePaigowValue(unsigned long value); int numbers[15]; int su...
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//Character.h #ifndef Character_h #define Character_h #include <iostream> #include <string> #include <cstdlib> #include <ctime> using namespace std; class Character { public: Character(string newName); Character(string newName, int newHealth, int newDamage, int newArrows); void attack(Character& target); void r...
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#ifndef __BUTTON__ #define __BUTTON__ class Button{ public: Button(int pinButton); private: int pinButton; }; #endif
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#ifndef lib1_1_hh #define lib1_1_hh void lib1_1(); #endif
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#pragma once #include "Transaction.h" class ConfigTransaction : public Transaction { Transaction* make_clone() override { return new ConfigTransaction(*this); } PGTransactionData policy() override { return PGTransactionData(); } public: ConfigTransaction(const map<string, PGPrepareData>& prepa...
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mapper.h
/* mapper.h * * Created on: 19.04.2017 * Email: Nicko_Dema@protonmail.com * ITMO University * Department of Computer Science and Control Systems */ #ifndef MAPPER_ #define MAPPER_ #include <ros/ros.h> #include <tf/tf.h> #include <sensor_msgs/PointCloud.h> #include <geometry_msgs...
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#include "include.h" int L=24; int njacks=15; int nind_mom; int *deg,*ind_of_lx; double *m2; typedef int coords[4]; coords size={L,L,L,L}; int V=L*L*L*L; double phase[4]={1,0.01,0.02,0.03}; //Return the index of site of coord x in a box of sides s int lx_of_coord(coords x) { int ilx=0; for(int mu=0;mu<4;mu++)...
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#ifndef _MENU_HPP_ #define _MENU_HPP_ #include <vector> #include <SDL_events.h> #include "menuSettings.hpp" class menu { enum class eItem : Uint8 { Start = 0, Settings, Authors, Exit }; friend menu::eItem operator++(menu::eItem &item); friend menu::eItem operator--(menu:...
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CollisionSystem.cpp
#include "CollisionSystem.h" #include "Components.h" #include "Game.h" void CollisionSystem::update() { for(Entity& entity_a : entities) { // Loop over all entity pairs and check if they're colliding RectCollider& collider_a = manager.getComponent<RectCollider>(entity_a); collider_a.collisions.clear(); Transfor...
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#pragma once class CScreenBuffer { public: CScreenBuffer(); ~CScreenBuffer(); public: void Initialize(int width,int height); void Render(); void Release(); private: //오브젝트 정점,인덱스 버퍼 IDirect3DVertexBuffer9* m_pVB; IDirect3DIndexBuffer9* m_pIB; LPDIRECT3DDEVICE9 m_pDevice; BlendVertex m_Vertex[4]; };
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Student.cpp
#include <string> #include "Student.h" Student::Student() { } Student::~Student() { } void Student::set_name(std::string student_name) { Student::name = student_name; } std::string Student::get_name() { return Student::name; } void Student::set_scores(int scores[]) { for (int i = 0; i < 5; ++i) { Student::scores[i...
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#ifndef UDPRECEIVER_H #define UDPRECEIVER_H #include <QWidget> #include <QDebug> #include <QTcpServer> #include "sendthread.h" QT_BEGIN_NAMESPACE class QLabel; class QUdpSocket; QT_END_NAMESPACE class udpReceiver : public QTcpServer { Q_OBJECT public: explicit udpReceiver(QObject *parent = nullptr); vo...
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#include <iostream> #include <vector> #include <random> #include <algorithm> #include <cassert> template < class It, class Cmp = std::less<> > void unguarded_insertion_sort(It begin, It end, Cmp cmp = Cmp{}) noexcept { // pre : *(begin - 1) <= all elements in [begin, end) // post: [begin - 1, end) sort...
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#include "Disc.hpp" Disc::Disc() : IIntersectable() , pos(Vec(0)) , normal(Vec(0, 0, 1)) , doubleSurface(false) { } Disc::Disc(const Vec &pos, const Vec &normal, const double radius, const bool doubleSurface, Material *mat) : IIntersectable(mat) , pos(pos) , normal(normal.normalize()) ...
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mohamedabdelhakem1/UCSD-data-structures-and-algorithms-specialization
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points_and_segments.cpp
#include <bits/stdc++.h> using namespace std; vector<int> fast_count_segments( vector<pair <int,int > > segments, vector<int> points) { vector <pair <int, int> > pairs(segments.size() * 2 + points.size()) ; vector<int> cnt (points.size()); unordered_map <int,vector <int> > mp; int i = 0; for(pair <...
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// // Created by maverick on 2020/1/7. // #ifndef ALGORITHMS_Q130_SURROUNDED_CHAR_H #define ALGORITHMS_Q130_SURROUNDED_CHAR_H //给定一个二维的矩阵,包含 'X' 和 'O'(字母 O)。 // //找到所有被 'X' 围绕的区域,并将这些区域里所有的 'O' 用 'X' 填充。 // //示例: // //X X X X //X O O X //X X O X //X O X X //[["O","X","X","O","X"], // ["X","O","O","X","O"], // ["X","...
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FindPackagesWithPackageTypesSample.cpp
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF //// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO //// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A //// PARTICULAR PURPOSE. //// //// Copyright (c) Microsoft Corporation. All rights reserved #include <wind...
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#include <cstdio> int x[200], y[200]; int ri[200], le[200], lo[200], up[200]; int main() { int n; scanf("%d",&n); for (int i=0; i<n; i++) { scanf("%d%d",&x[i],&y[i]); } for (int i=0; i<n; i++) { for (int j=i+1; j<n; j++) { if (x[i]>x[j]&&y[i]==y[j]) { le[i...
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/************************************************************************* > File Name: b.cpp > Author: withwind > Mail: withwind93@gmail.com > Created Time: 2013/2/28 23:43:37 ************************************************************************/ #include <limits.h> #include <stdio.h> #include <s...
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#pragma once #include "../SunrinEngine.h" class SoundScene : public Object { public: SoundScene(); virtual ~SoundScene(); virtual void Update(); virtual void Render(); public: Sound *sound; };
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/**** *Author: griffid5 (David Griffith) *Date: 10/27/2012 *purpose: */ #pragma #include <string> using namespace std; #include "Starbucks.h" class Entry { public: string identifier; double x; double y; }; class griffid5Starbucks : public Starbucks { public: griffid5Starbucks(); ~griffid5Starbucks(void); Entry...
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/* Copyright 2020 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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// // Created by Roberto Rivera on 9/7/17. // #ifndef C_NODE_H #define C_NODE_H class Node { protected: int data; Node next; public: Node(); Node(int data); Node(int data, Node& next); }; #endif //C_NODE_H
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/* * PointInsidePolygonTest.h * mallard * * Created by jian zhang on 8/29/13. * Copyright 2013 __MyCompanyName__. All rights reserved. * */ #pragma once #include <AllMath.h> #include <Patch.h> namespace aphid { class PointInsidePolygonTest : public Patch { public: PointInsidePolygonTest(); PointInsidePo...
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/*** ** Author: Khairul Anam Mubin ** Bangladesh University of Business and Technology, ** Dept. of CSE. ***/ #include <bits/stdc++.h> using namespace std; int main() { long int y,a,i,temp,b; while(scanf("%ld",&y)==1 && y>=0) { a=0; b=0; temp=0; for(i=0;i<=y;...
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#include "SuperHero.h" #include "GMap.h" #include "LevelSettings.h" #include "AdvancedGraphicFunctions.h" //--------------------------------------------------------------------------- int statesOfStepHero[4] = {0, 32, 0, 64}; int stateOfStepHero = 0; //-------------------------------------------------------------------...
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#ifndef MANTID_GEOMETRY_PARCOMPONENT_FACTORY_H_ #define MANTID_GEOMETRY_PARCOMPONENT_FACTORY_H_ //------------------------------------------------------------------------------ // Includes //------------------------------------------------------------------------------ #include "MantidGeometry/DllConfig.h" #ifndef Q_MO...
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#include "stdafx.h" #include "G729AEncoder.h" CG729AEncoder::CG729AEncoder(void) { srcLen=L_FRAME*sizeof(Word16); dstLen=SERIAL_SIZE; //*sizeof(Word16); init(); } CG729AEncoder::~CG729AEncoder(void) { } void CG729AEncoder::init() { /*--------------------------------------------------------------------------* * ...
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#include "Random.hpp" std::default_random_engine Random::generator; std::uniform_real_distribution<float> Random::distribution; std::normal_distribution<float> Random::gauss_dist;
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#include "Camera.h" #include <windows.h> #include <stdio.h> #include <math.h> Camera::Camera(float x, float y, float z, float rotation) { m_x = x; m_y = y; m_z = z; m_camera_rotation = rotation; m_dx = sinf(XMConvertToRadians(m_camera_rotation)); m_dz = cosf(XMConvertToRadians(m_camera_rotation))...
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/* Problem - */ /* By Sanjeet Boora */ #include<bits/stdc++.h> using namespace std; void firstUniqueChar(string str) { int freq[26] = {0}; queue<char> q; for (int i = 0; i < str.length(); ++i) { char ch = str[i]; freq[ch - 'a']++; //update freq of curr char if (freq[ch - 'a'] > 1) { //repeated char whil...
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//-------------------------------------------------------------------------------- // This file is a portion of the Hieroglyph 3 Rendering Engine. It is distributed // under the MIT License, available in the root of this distribution and // at the following URL: // // http://www.opensource.org/licenses/mit-license.php...
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//! Класс для приема/отправки данных //! #ifndef CL_TRANSMIT_H #define CL_TRANSMIT_H #include <QUdpSocket> #include <QDataStream> #include "../NetworkCommunication/cl_NetworkCommunication.h" #include "SettingUI.h" class Transmit:public QObject { Q_OBJECT public: Transmit(NetworkCommunication *networkCommunic...
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#ifndef INFINIT_REACTOR_NETWORK_RESOLVE_HH # define INFINIT_REACTOR_NETWORK_RESOLVE_HH # include <boost/asio.hpp> namespace reactor { namespace network { boost::asio::ip::tcp::endpoint resolve_tcp(const std::string& hostname, const std::string& service, bool ipv4_only = tru...
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#ifndef GLMesh_H #define GLMesh_H #include "GLVertexArray.h" #include "GLElementBuffer.h" #include <vector> class GLMesh { public: struct Element { unsigned int count; unsigned int type; size_t size; }; bool useIndices = true; enum class PrimitiveType { TRIANGLES, LINES } primitiv...
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#pragma once #include <iostream> using namespace std; template<class T> class Person{ public: Person(T age); void show(); static int a; private: T mAge; }; template<class T> int Person<T>::a = 0;
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#include "millerrender.hpp" MillerRender::MillerRender() { gLookAtOther = true; gPosition1 = vec3(-1.5f, 0.0f, 0.0f); // gOrientation1; // Initialise GLFW if( !glfwInit() ) { fprintf( stderr, "Failed to initialize GLFW\n" ); //return -1;exit } glfwW...
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#include <pcl/apps/cloud_composer/tools/organized_segmentation.h> #include <pcl/apps/cloud_composer/items/cloud_item.h> #include <pcl/point_types.h> #include <pcl/filters/extract_indices.h> #include <pcl/kdtree/kdtree.h> #include <pcl/segmentation/extract_clusters.h> #include <pcl/apps/cloud_composer/tools/impl/orga...
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#include<cstdio> #include<iostream> #include<cstring> #include<vector> #include<cmath> #include<algorithm> #include<climits> #include<set> #include<deque> #include<queue> #include<map> #include<climits> #include<string> #include<stack> #include<sstream> using namespace std; #define pi (2.0*acos(0.0)) #define eps 1e-6 #...
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// // JoystickMachine.hpp // Clock Signal // // Created by Thomas Harte on 14/10/2017. // Copyright 2017 Thomas Harte. All rights reserved. // #ifndef JoystickMachine_hpp #define JoystickMachine_hpp #include "../Inputs/Joystick.hpp" #include <vector> namespace MachineTypes { class JoystickMachine { public: v...
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#pragma once #include"Condition.h" #include"noncopyable.h" #include"MutexLock.h" class CountDownLatch:noncopyable { public: explicit CountDownLatch(int count); void wait(); void countDown(); private: MutexLock mutex_; Condition cond_; int count_; };
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#pragma once #include <cppexpose/plugin/plugin_api.h> #include <gloperate/gloperate-version.h> #include <gloperate/pipeline/Pipeline.h> #include <gloperate/stages/interfaces/CanvasInterface.h> namespace globjects { class NamedString; } namespace gloperate { class Quad; class Camera; class Textu...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_Object3080106164.h" // System.IO.Stream struct Stream_t1273022909; // System.Text.Encoding struct Encoding_t1523322056; // System.Byte[] st...
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// // main.cpp // Codejam D // // Created by Pranav Prakash on 4/11/15. // Copyright (gridC) 2015 Pranav Prakash. All rights reserved. // #include <iostream> #include <fstream> #include <vector> using namespace std; int main(int argc, const char *argv[]) { ifstream fin("input.txt"); ofstream fout("output...
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{ case ENCRYPTION_TRADITIONAL: additional_size = TRAD_HEADER_SIZE; version_needed = 20; break; case ENCRYPTION_WINZIP_AES128: additional_size = WINZIP_AES128_HEADER_SIZE + AUTH_CODE_SIZE; version_needed = 20; break; case ENCRYPTION_WINZIP_AES256: additional_size = WINZIP_AES...
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#include "number_prod.h" NumberProd::NumberProd(int a, int b): operand_a(a), operand_b(b), number_(a * b) {} int NumberProd::GetNumber() { return number_; } bool NumberProd::operator<(const NumberProd& other) const { if(number_ == other.number_) { if((operand_a + operand_b) < (other.operand_a + other...
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//! NavMesh.cpp #include "NavMesh.h" #include "Tile.h" #include <fstream> #include <iostream> using namespace std; NavMesh::NavMesh() { } NavMesh::~NavMesh() {} bool NavMesh::ReadMap(std::string s) { int y = 0; int x = 0; std::vector<char> list; fstream loadFile; loadFile.open (s, ifst...
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#include <iostream> #include <math.h> using namespace std; typedef struct { int x; int y; } POINT; #define mid(a,b) ((a)+(b))/(2.0f) void main() { POINT b = {100,0}, c = {100,100}; //右下角 POINT p = {80,100}; //控制点 POINT x1,x2,x3; float k = (c.y-p.y)/float(c.x - p.x); //对称轴的斜率 //对称轴方程...
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Ex01.cpp
// Marcin Zajac 02 03 2018 // Stroustrup Rozdzial 04 Ex 01-05 #include "../../../std_lib_facilities.h" int main() { double a = 0; double b = 0; char znak_konca = '|'; char ch = ' '; while (ch != znak_konca) { cout << "Podaj dwie liczby: "; cin >> a >> b; cout << "Podales " << a << " i " << b << endl; if...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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taktak.cpp
#include<bits/stdc++.h> using namespace std; bool canDistributeEqually(int fruits) { if((fruits % 11) == 1) { return true; } else { return false; } } int main() { freopen("taktakin.txt", "r", stdin); freopen("taktakout.txt", "w", stdout); int fruits; cin >> fruits; int fullMoons = 0; while(!canDistrib...
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34.cpp
// https://leetcode.com/problems/find-first-and-last-position-of-element-in-sorted-array/ class Solution { public: vector<int> searchRange(vector<int>& nums, int target) { vector<int> v; int lb, ub; if(!nums.size()){ v.push_back(-1); v.push_back(-1); ...
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testinputvalue.cpp
// generichid, DIY HID device // Copyright (C) 2009, Frank Tkalcevic, www.franksworkshop.com // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // any later...
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JRPowObj.h
#if !defined( _JRPowObj_h ) #define _JRPowObj_h #include "JRDivideObj.h" class JRPowObj : public JRDivideObj { public: virtual const char* className() const; virtual JObject* clone() const; virtual void draw(JGraphics g, int x, int y, int w, int h); virtual void engine(int n, JLinkObj& link); }; #e...