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/* * Copyright 2014, Lu Zhao <luzhao1986@gmail.com> * * This file is part of suffix matching project. */ #ifndef FASTQPATTERN_H #define FASTQPATTERN_H #include "patternparser.h" namespace barcodeSpace{ class fastqPattern : public patternParser { public: fastqPattern(const std::string&); private: void pars...
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#ifndef VPZ_APKSTUDIO_UI_TOOLBAR_H #define VPZ_APKSTUDIO_UI_TOOLBAR_H #include <QAction> #include <QIcon> #include <QObject> #include <QToolBar> #include <QWidget> #include "../utility/resource.h" namespace UI { class Toolbar : public QToolBar { Q_OBJECT public: // Action QAction *...
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// Copyright Yahoo. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root. #pragma once #include "traits.h" #include <cstddef> #include <utility> namespace vespalib { //----------------------------------------------------------------------------- /** * Typification result for values ...
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#pragma once #include "Hittable.h" class Plane : public Hittable { public: Plane(QVector3D p, QVector3D n) : position(p), normal(n){}; virtual ~Plane() = default; virtual std::optional<Hit> intersect(const Ray &ray) const override; public: QVector3D position; QVector3D normal; };
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/** * @file client.hpp * @brief Header file for network opponent as client. * * @author Tomas Nesrovnal nesro@nesro.cz * @version 1.0 */ #include "local.hpp" #include "board.hpp" #include "network.hpp" #include "game.hpp" /******************************************************************************/ #ifndef...
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/* * File: Date.cpp * Author: Jimmy * * Created on November 17, 2016, 7:30 PM */ #include "Date.h" #include <iostream> #include <string> using namespace std; Date::Date(int year, int month, int day) { this->year=year; this->month=month; this->day=day; } void Date::setDay(int day) { bool inva...
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// // Created by dilan on 11/09/16. // #ifndef MESH_MEM_XREFERENCE_H #define MESH_MEM_XREFERENCE_H #include <typeinfo> #include<iostream> #include<string> using namespace std; template <typename T> class xReference { private: T tipo; int Size; string datoalmacenado; public: string ID; xReferen...
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#include <ros/ros.h> #include <nav_msgs/Odometry.h> #include <geometry_msgs/Twist.h> #include <geometry_msgs/Point.h> #include <tf/transform_datatypes.h> #include <tf/transform_broadcaster.h> #include <std_msgs/Int16MultiArray.h> #include <std_msgs/Float32.h> #include <std_msgs/Empty.h> #include <sensor_msgs/Range.h> #...
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//-------------------------------------------------------------------------------------------------- // DemoEnvelopes.cpp // // Logic for the demo of the same name // //-------------------------------------------------------------------------------------------------- #include "DemoMgr.h" #include <algorithm> namespac...
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//===-- BBSchedStrategy.h - BB Scheduler Strategy -*- C++ -*-------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===-----------------------------...
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#include <stdio.h> #include "cv.h" #include "highgui.h" #include <iostream> #include <fstream> #include <math.h> #include <unistd.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <signal.h> using namespace std; #define LINKS 2 #define RECHTS 1 #define BEIDE 3 //Globale Variablen fuer die Ref...
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#include <abxy/GL/GLShader.hpp> #include <stdexcept> #include <abxy/util/File.hpp> GLShader::GLShader(std::string file, GLenum shader_type) : shader(shader_type) { std::string file_data = Util::Read(file); shader.SetSource(file_data); shader.Compile(); if (shader.GetParam(GL_COMPILE_STATUS) == GL_FALSE) { st...
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#include <iostream> #include "Complex.h" using namespace std; int main(){ Complex<int> c1(3, 2); Complex<int> c2(6, 4); Complex<int> ans; cout << "complex 1: " << c1 << endl; cout << "complex 2: " << c2 << endl; cout << endl; ans = c1 + c2; cout << c1 << " + " << c2 << " = " << ans << endl; ans = c1 - c2...
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#define PORT 7000 #define IP_ADDRESS 127.0.0.1 #include <algorithm> #include<io.h> #include<stdio.h> #include<winsock2.h> #pragma comment(lib,"ws2_32.lib") //Winsock Library int main(int argc, char* argv[]) { WSADATA wsa; SOCKET s, new_socket; struct sockaddr_in server, client; int c; const char* message; cons...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtXmlPatterns module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid...
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#ifndef BLOG_READ_BUFFER_H #define BLOG_READ_BUFFER_H class ReadBuffer { public: ReadBuffer(int); ~ReadBuffer(); int Read(); char *buffer; bool End(); private: int fd; int offset; int size; void resize(int); }; #endif
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/* * Chunk.cpp * * Created on: 27/06/2013 * Author: yuri */ #include "Chunk.h" Chunk::Chunk() { // TODO Auto-generated constructor stub chunk = NULL; } Chunk::~Chunk() { // TODO Auto-generated destructor stub Mix_FreeChunk(chunk); } void Chunk::loadFile(string path) { chunk = Mix_LoadWAV(path.c_str(...
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#include <deque> #include "deep500/deep500.h" #include "../utility/tensor/copy_data.hpp" #include "../utility/tensor/set_all.hpp" template<typename T> class ReshapeLayer : public deep500::CustomOperator{ protected: std::deque<uint32_t> m_input_shape; uint32_t m_input_size; int64_t m_output_rank; publ...
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#include <Windows.h> #include <atlstr.h> #include "connect.h" #include "testBase.h" #include "testManager.h" #include "SerialPortTest.h" #include "assertMsg.h" //将全功能串口的各功能线编号 enum SIGNAL_LINE_INDEX { LINE_DCD=0, LINE_DTR, LINE_DSR, LINE_RTS, LINE_CTS, LINE_RI, LINE_RXD, LINE_TXD, }; ...
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///////////////////////////////////////////////////////////////////////////// // Original authors: SangGi Do(sanggido@unist.ac.kr), Mingyu // Woo(mwoo@eng.ucsd.edu) // (respective Ph.D. advisors: Seokhyeong Kang, Andrew B. Kahng) // Rewrite by James Cherry, Parallax Software, Inc. // // Copyright (c) 2019, The...
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/* * Portal.cpp * * Created on: 09-09-2013 * Author: mateusz */ #include "Objects.hpp" #include "../Gameplay.hpp" using namespace Gameplay; Portal::Portal(float _x, float _y, usint _orientation, usint _flag) : Body(_x, _y, 32, 1), linked(nullptr), teleport_procent(0.f) { body_inside = {nullpt...
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#include <vector> using namespace std; class Solution { public: int leastInterval(vector<char>& tasks, int n) { vector<pair<int, int>> tL(26); for (char t : tasks) { tL[t - 'A'].first++; } int ret = 0; int round = tasks.size(); while (round--) { int c = -1; for (int i = 0;...
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#pragma once #include <map> #include <string> #include "Tools/WebServer/IWebService.h" namespace Tools { namespace WebServer { class RedirectService : public Tools::WebServer::IWebService { public: RedirectService(const std::string &from, const std::string &to, int httpStatus); ~RedirectService(); ...
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! Here we clean up a mixture of preprocessor ! statements that are defined in the ! include/[inc] files ! Excluding the _utils.inc file! ! These flags are generic #undef BUD_MOD_NAME #undef BUD_MOD_NAME_STR #undef BUD_TYPE_NAME #undef BUD_TYPE_NAME_ #undef BUD_TYPE_NAME_STR ! bud_finitestack.inc #undef B...
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/** * FriendGraph.hpp * Author: Peter Phan, A13042904 cs100wdh * Dephanie Ho A12705618 cs100wam * * Date: 03/14/2017 * * Implements a graph that shows a network of friends on Facebook. */ #ifndef FRIENDGRAPH_HPP #define FRIENDGRAPH_HPP #include <iostream> #include <fstream> #include <sstream> #include...
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#include<iostream> using namespace std; int main() { int sum=0,num,d=0; cout<<"enter the number"; cin>>num; while( num != 0) { d=num%10; sum=sum+d; num=num/10; } cout<<"result is"<<sum; }
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// IST2ASTConverter.cpp: implementation of the IST2ASTConverter class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "IST2ASTConverter.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif ////////////////////////////...
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//グラフィクス管理クラス #pragma once #include "ofMain.h" #include "GraphicsFunction/GraphicsLoader.h" class Graphics { private: public: GraphicsLoader graphics_loader; };
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#ifndef _PUBLIC_H #define _PUBLIC_H #include<list> #include<iostream> using namespace std; //显示整型list元素 void PrintListContents(const list<int>& listInput) { if(listInput.size()>0) { cout<<"{ "; list<int>::const_iterator ci; for (ci=listInput.begin(); ci!=listInput.end(); ...
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#include<cstdio> #include<cstdlib> #include<algorithm> #include<string> #define pb push_back using namespace std; const int maxn= 1e5; string s; char t[maxn]; char c; char getSbm(string s){ int i,re= 0; for (i= 0;i<9;i++) re= re+(i+1)*(s[i]-'0'); re%= 11; if (re==10) return 'X'; else return '0'+re; } int ma...
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#include<cstdio> #include<string> #include<iostream> #include<map> using namespace std; int main() { int test_num; map<string,int>::iterator iter; while(scanf("%d",&test_num)!=EOF) { //printf("test=%d\n",test_num); getchar(); string tree_name; getline(cin,tree_name); //cout<<"tree_name="<<tree_name<<endl; ...
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#include <cstdio> const int MAXN = 222222; const int MAXF = 222222; int ss[MAXN], ff[MAXN], md[MAXN], vv[MAXN], id[MAXN], de[MAXN]; int fcaca[MAXN * 10]; int * f[MAXN]; int * allf; int getSum(int * f, int m, int x) { int ret = 0; for (int i = x; i >= 0; i = (i & (i + 1)) - 1) { ret += f[...
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// Approach: Brute Force (That's why only small testcase passed, not the large one) #include <bits/stdc++.h> using namespace std; #define ll long long #define INF 0x3f3f3f3f #define MOD 1000000007 #define boost ios_base ::sync_with_stdio(0); cin.tie(0); int main() { boost; int t; cin >> t; for(int q ...
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using namespace std; #include <algorithm> #include <iostream> #include <iterator> #include <numeric> #include <sstream> #include <fstream> #include <cassert> #include <climits> #include <cstdlib> #include <cstring> #include <string> #include <cstdio> #include <vector> #include <cmath> #include <queue> #include <deque> ...
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// // Created by xinmei365 on 2018/12/28. // #include "X.h"
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/** * @file * @ingroup Audio */ #ifndef BB_SDL_MIXER_BACKGROUND_MUSIC_H #define BB_SDL_MIXER_BACKGROUND_MUSIC_H #include "BaconBox/PlatformFlagger.h" #include <stdint.h> #include <SDL2/SDL_mixer.h> #include <sigly.h> #include "BaconBox/Audio/BackgroundMusic.h" namespace BaconBox { /** * SDL_mixer implementa...
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#include "WMsg_encoder.h" #include "msgQueueConst.h" #include "LogMgr.h" #include <string.h> #include <iostream> #include <mqueue.h> #include <stdlib.h> #include <signal.h> #include <stdio.h> enum eSystemType { CONSOLE, CONTROLLER }; mqd_t sendBox, recvBox; static void recvBoxOnData(union sigval sv) { st...
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#include<iostream> #include<queue> #include<stack> #include<unordered_set> #include<algorithm>//max #include<cmath>//abs using namespace std; //给定两个长度都为N的数组weights和values,weights[i]和values[i]分别代表 i号物品的重量和价值。 //给定一个正数bag,表示一个载重bag的袋子,你装的物品不能超过这个重量。返回你能装下最多的价值是多少? class Solution{ public: //===========暴力递归 ...
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# include <iostream> # include <cstdio> # include <math.h> # include <algorithm> using namespace std; int counter=0,blockSize=0,answer=0,a[30009]; struct queries { int left,right,index; }Q[200003]; int freq[1000009]={0}; bool funcSort(const queries& a,const queries& b) { if(a.left/blockSize<b.left/blockSize) ...
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#include <opencv2/highgui.hpp> #include <opencv2/imgproc.hpp> #include <opencv2/imgcodecs.hpp> #include <string> #include <iostream> using namespace std; using namespace cv; const int alpha_slider_max = 100; int alpha_slider; double alpha; double beta1; Mat src1, src2, dst; static void on_trackbar (...
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#pragma once #include "Graphic.h" #include <chrono> #include <memory> #include <SDL.h> #include <SDL_image.h> #include <vector> class Game { public: Game(int w, int h, int frameRateLimit = 0); void Start(); private: // Private methods void initialize(); void update(std::chrono::nanoseconds delta...
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#include "Game.h" #include "Player.h" #include "DrawComponent.h" #include <stdio.h> #include <SDL2/SDL.h> bool Game::inst_ = false; Game::Game() { if (!inst_) { window_ = NULL; renderer_ = NULL; entities_ = new Entity*[numEntities_]; for (int i = 0; i < numEntities_; i++) { entities_[i] ...
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#include <iostream> using namespace std; class Stack{ private: int top=-1; static const int max=1000; int a[1000]; public: void push(int c) { a[++top]=c; } int pop() { return a[top--]; } bool isEmpty() { return top==-1; } int getTop() { ...
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#include <iostream> #include <cstring> using namespace std; class strtype { char *str; int len; public: strtype(char *s); strtype(int l); strtype(); ~strtype(); void show() { cout << str << endl;} strtype operator+(strtype s2); strtype &operator=(strtype s2); }; strtype::strtype(...
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#include <test/unit/math/test_ad.hpp> TEST(MathMixMatFun, rowsDotSelf) { auto f = [](const auto& x) { return stan::math::rows_dot_self(x); }; Eigen::MatrixXd a00(0, 0); Eigen::VectorXd v0(0); Eigen::RowVectorXd rv0(0); stan::test::expect_ad(f, a00); stan::test::expect_ad_matvar(f, a00); stan::test::expe...
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#ifndef LOGINWINDOW_H #define LOGINWINDOW_H #include <QMainWindow> #include <QValidator> #include "product.h" #include"user.h" namespace Ui { class LoginWindow; } class LoginWindow : public QMainWindow { Q_OBJECT public: explicit LoginWindow(QWidget *parent = nullptr); ~LoginWindow(); signals: void ...
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#include "Network/Algorithm/base64.hpp" #include <bitset> #include <iostream> #include <sstream> const int8_t base64_chars[65] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789/+"; int32_t getIdxBase64(const int8_t& c){ for(int32_t letter = 0; letter < 65; ++letter) if(c == base64_chars[letter]...
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/* * This file is part of the "SystemC AMS Lua" distribution (https://github.com/yrasik/SystemC_AMS_Lua). * Copyright (c) 2020 Yuri Stepanenko. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Founda...
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#include <iostream> #include <vector> #include <random> #include <fmt/format.h> #include <cmath> #include <ruc-sci-comp/plot.hpp> using namespace std; int main(int argc, char **argv){ auto max_count = std::stoi(argv[1]); if(argc < 2){ cerr << "Invalid number of arguments - ...
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#ifndef _MOTOR_H_ #define _MOTOR_H_ #include"common.h" #include"ftm.h" #define MOTOR_HZ (10*1000) #define PWM_EN PTC0 #define PWM_EN_INSTANCE HW_GPIOC #define PWM_EN_PIN 0 #define MOTOR_FTM HW_FTM0 #define MOTOR1_PWM HW_FTM_CH0 #define MOTOR2_PWM HW_FTM_CH1 #define MOTOR3_PWM HW_FTM_CH2 #define MOTOR4_PWM HW_FTM...
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// This simple program generates various signal processes for // various physics processes. // It includes the mixing of required level of pileup. // It then takes pythia output and runs it through very simplistic // detector simulation using parameterizations, including making // isolated light leptons, photons, comp...
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/** * This is the MIT LICENSE * http://www.opensource.org/licenses/mit-license.php * * Copyright (c) 2007 Nick Galbreath * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * r...
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void TurnRight() { int SLEEP=350; // Lift Leg1 leg3 leg5 LEG1_B180(); LEG1_C0(); LEG3_B180(); LEG3_C0(); LEG5_B180(); LEG5_C0(); delay(SLEEP); // Turn leg1 leg3 and leg5 and body to the right (leg2 leg4 leg6) LEG1_A180(); LEG3_A0(); LEG5_A0(); LEG2_A0(); LEG4_A0(); LEG6_A180(); delay...
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#ifndef _MY_DETECT_CLASS_HPP_ #define _MY_DETECT_CLASS_HPP_ #include "detectpeople.h" template <typename PointT> GroundBasedPeopleDetectionApp_M<PointT>::GroundBasedPeopleDetectionApp_M () { rgb_image_ = pcl::PointCloud<pcl::RGB>::Ptr(new pcl::PointCloud<pcl::RGB>); // set de...
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#include "stdafx.h" #include "gamemachinewidget.h" namespace { using namespace gm; bool g_isGameMachineInited = false; IWindow* createGameMachineChildWindow(IGameHandler* handler, float renderWidth, float renderHeight, HWND hContainer, IFactory* factory) { IWindow* window = NULL; factory->create...
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// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/legal/e...
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MontoneChain.cpp
#include "MonotoneChain.h" bool MonotoneChain::compare(Vector2f a, Vector2f b) { return (a.x < b.x) || (a.x == b.x && a.y < b.y); } float MonotoneChain::cross(std::vector<Vector2f> verticies, Vector2f next) { Vector2f o = verticies[verticies.size() - 2]; Vector2f a = verticies[verticies.size() - 1]; Ve...
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/src/octreeliquid/scenetester3.cpp
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scenetester3.cpp
/* ** scenetester3.cpp ** ** This is part of Shiokaze, a research-oriented fluid solver for computer graphics. ** Created by Ryoichi Ando <rand@nii.ac.jp> on January 10, 2020. ** ** Permission is hereby granted, free of charge, to any person obtaining a copy of ** this software and associated documentation files (the "...
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hellodoge/dbson
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#ifndef DBSON_COLLECTION_HPP #define DBSON_COLLECTION_HPP #include <map> #include <chrono> #include <string> #include <string_view> #include <boost/optional.hpp> #include "db/object.hpp" #include "binary_json/object.hpp" using namespace std::chrono_literals; namespace db { struct Collection { Object &...
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/dogpack-developer/lib/tests/test_dog_math.cpp
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smoe1/ThesisCode
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test_dog_math.cpp
#include "dog_math.h" #include "dogdefs.h" void test_minmod() { double a[3]; double b[3]; a[2] = 2.; a[1] = 1.; a[0] = 0.; b[2] = -2.; b[1] = -1.; b[0] = -0.; for(int i=0;i<3;i++) { printf( " signbit(a[%d]) = %d" " signbit(b[%d]) = %d\n", i, signbit(a[i]), i, signbit(b[i...
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lab10_circbuf.cpp
//Nate Wood #include "lab10_circbuf.h" #include<exception> using std::runtime_error; CircBuf::CircBuf(size_t s){ sz_ = static_cast<int>(s); buf_.resize(s); } CircBuf::CircBuf(initializer_list<long> l, size_t n){ try{ if (l.size() < n){ buf_.resize(n); copy(l.begin(), l.end()...
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cpp
FinalReviewRedux.cpp
/** * Main function for the final review. * * It is a loop that selects what goals to plan for, givent the current state. Options are: * * - Explore the room to find objects to identify. * - Examine objects. * - Tidy examined objects. * * These can be used within a single planning problem. All the while the...
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#ifndef YYYYMMDDhhmm_included #define YYYYMMDDhhmm_included /******************************************************************************* TYPE: Free functions. PURPOSE: Conversion of a CMSGTime object from/to a 'YYYYMMDDhhmm'- or 'YYYYMMDDhhmmss'-formatted string. FUNCTION: Conversion of a CMSG...
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NavGzipUtil.cpp
/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of co...
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/main.cpp
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main.cpp
/* mbed Microcontroller Library * Copyright (c) 2017-2019 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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Source.cpp
#include<stdio.h> int main() { int a[21]; int i, j = 0; int p1, p2, t; for (i=0;i<21; i++) { a[i] = 21-i; } printf("\n\n\n\t\t\t\t21 FLAGS\n\n\t\t\t\tInstructions.\nThere are 21 flags. Each player can take 1,2 or 3 flags in each turn.The player to take the last flag wins.\n\n\t\t\t|"); for (i = 0...
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All.ino
#include <Servo.h> Servo myservo; #include <Wire.h> #include <Adafruit_MLX90614.h> #include <LiquidCrystal_I2C.h> Adafruit_MLX90614 mlx = Adafruit_MLX90614(); LiquidCrystal_I2C lcd(0x27, 16, 2); int trigPin = 13; int echoPin = 12; int servoPin = 9; long duration, distance, average; long aver[13]; ...
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MPTrackUtilWine.h
/* * MPTrackUtilWine.h * ----------------- * Purpose: Wine utility functions. * Notes : (currently none) * Authors: OpenMPT Devs * The OpenMPT source code is released under the BSD license. Read LICENSE for more details. */ #pragma once #include "openmpt/all/BuildSettings.hpp" #include "../misc/mptWine.h" ...
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[]
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handmanp/PT-STG
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cpp
stage.cpp
#include "global.h" using namespace std; // ステージの初期化 // sx:ステージ幅 sy:ステージ高さ void my_Stage::init(int sx, int sy) { // クラス用再定義 stage_size_x = sx; //サイズ stage_size_y = sy; // 3次元配列の動的確保(カッコイイ) stage_size = new int*[stage_size_x]; for (int i = 0; i < stage_size_x; i++) { stage_size[i] = new int[st...
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/Question9/9_2.cpp
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piyushkandpal/CrackingTheCodingInterview
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9_2.cpp
#include<iostream> #include<vector> #include<map> using namespace std; class Point { private: int x,y; public: Point(int x,int y) { this->x = x; this->y = y; } friend bool operator<(const Point& lhs,const Point& rhs); /* OR we can also kee...
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join_costmap.h
/** Copyright (c) 2016, Marek Felix All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following d...
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fd.cc
// Author: allen #include "cicada/base/fd.h" #include <fcntl.h> #include <unistd.h> #include "cicada/base/macro.h" namespace cicada::base { Fd::Fd(int fd) : _fd(fd) { } Fd::Fd() { } Fd::~Fd() { reset(-1); } void Fd::set_block() { int fd = _fd; int flags = fcntl(fd, F_GETFL, 0); if (flags < 0) ...
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cm4233/CppND-Pacman-Game
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enemy.h
#pragma once #include "grid.h" #include "player.h" #include <vector> #include <memory> #include <future> class Enemy{ public: // constructor Enemy(int a, int b): x(a), y(b){} // position int x; int y; // virtual function to move enemy virtual void AI_Move(Grid& grid, Player& player, std::promise<voi...
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/stat_moses/tools/moses/moses/LM/oxlm/Mapper.cpp
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Mapper.cpp
#include "Mapper.h" #include "moses/FactorCollection.h" using namespace std; namespace Moses { OXLMMapper::OXLMMapper(const oxlm::Dict& dict) : dict(dict) { for (int i = 0; i < dict.size(); ++i) { const string &str = dict.Convert(i); FactorCollection &fc = FactorCollection::Instance(); const Moses::Factor *facto...
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TimeFormat.hpp
#ifndef TimeFormat_hpp1 #define TimeFormat_hpp1 #include "era.hpp" namespace era01 { enum FormatType { ftGlobal, ftLocal }; class TimeFormat { public: static TimeStruct Parse(string str); static string Format(const TimeStruct& time, FormatType ft); static string Format(const TimeGlobal& time); static stri...
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/Design_Patterns/Smart_pointer.cpp
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Pavankumar46/GNP_PROG
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2021-12-31T08:14:24.840944
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Smart_pointer.cpp
#include <iostream> using namespace std; // A generic smart pointer class class abc { public: int a; }; class bcd { public: int b; }; template <class T> class SmartPtr { T* ptr; // Actual pointer public: // Constructor explicit SmartPtr(T* p = NULL) { ptr = p; ...
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/Playstation4/Playstation4/Data.cpp
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WallacePereira/Playstation4
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2021-01-12T02:03:44.014950
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Data.cpp
#include "Data.h" #include "Playstation4.h" #include <iostream> using namespace std; Data::Data(int dia, int mes, int ano) { this->mes = mes; this->ano = ano; this->dia = checarDia(dia); } Data::Data(const Data &novaData) { this->mes = novaData.mes; this->ano = novaData.ano; this->dia = ...
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no_license
cbosoft/lisp-interpreter
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2020-09-07T07:40:19.790415
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hpp
eval_file.hpp
#pragma once #include "../types.hpp" #include "../util/formatter.hpp" #include "../util/debug.hpp" #include "../util/exception.hpp" #include "../util/exception_check.hpp" #include "../object/object.hpp" #include "../list/list.hpp" #include "../atom/atom.hpp" #include "../parser/parser.hpp" #include "builtin.hpp" exte...
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/sw_study/1767.cpp
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[]
no_license
Cafemug/baekjoon-cpp
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2021-10-21T02:18:44.017457
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1767.cpp
#include <iostream> #include <cstring> using namespace std; long long mod = 1000001; long long n,m,k; long long d[101][101][101]; long long go(long long x, long long y, long long cnt){ if(cnt ==0) return 1; if(x<=0 || y<=0 || cnt<0) return 0; long long &ans = d[x][y][cnt]; if(ans !=-1) return ans; ...
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AliOsm/CompetitiveProgramming
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12024 - Hats.cpp
/* Idea: - We can solve this problem using Dynamic programming and bit masking. - For each query start with mask contains zeros only and where are we now in the mask. - In each state try to put each number i (0 <= i <= n - 1) in the current mask if the i_th bit is not set and the idx does not ...
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/SmartBin/SmartBin_1/AirQual_TGS26xx/AirQual_TGS26xx.cpp
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martinosecchi/PervasiveProject
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AirQual_TGS26xx.cpp
/** AirQual_TGS26xx.h - Library for interfacing with the Figaro TGS26xx series of sensors. Created by Ivan Naumovski, inau @ github.com. **/ #include "Arduino.h" #include <SPI.h> #include <Wire.h> #include "AirQual_TGS26xx.h" int TGS26xx::GetGasPercentage(int gas_id) { float rs_ro_ratio; float ro; //= Ro; if ...
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/image_encode.cpp
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ankitvi/stego-crypto
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image_encode.cpp
#include "stegosecure.h" int im_encoder(char *ip,char *hidedata,char *stegokey) { IplImage *input,*hide,*output; uchar *outdata,*indata,*hdata; //input of images - cover and secret images input=cvLoadImage(ip,-1); hide=cvLoadImage(hidedata,-1); int in_height,in_width,in_channels,dataPos=0,h_heigh...
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/PlayFabSDK/ExampleProject/Plugins/PlayFab/Source/PlayFab/Private/PlayFabMatchmakerModelDecoder.cpp
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PlayFabMatchmakerModelDecoder.cpp
////////////////////////////////////////////////////////////////////////////////////////////// // Automatically generated cpp file for the play fab models // // API: Matchmaker // SDK Version: 0.0.160125 ////////////////////////////////////////////////////////////////////////////////////////////// #include "PlayFabPri...
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EmulationTreeCreator.h
/* * EmulationTreeCreator.h * * Created on: July 9, 2019 * Author: Siddharth Hariprakash */ #ifndef CSCPATTERNS_INCLUDE_EmulationTreeCreator_H_ #define CSCPATTERNS_INCLUDE_EmulationTreeCreator_H_ #include "../include/Processor.h" class EmulationTreeCreator : public Processor { int run(std::...
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dsc5085/Gunfire
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Timer.cpp
#include "Timer.h" gun::Timer::Timer() : is_running_(true), max_time_(0), current_time_(0) { } gun::Timer::Timer(double max_time) : is_running_(true), max_time_(max_time), current_time_(max_time) { } gun::Timer::Timer(double max_time, double current_time) : is_running_(true), max_time_(max_time), current_time_(cu...
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ai5/shogi_repeat
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Sfen.h
#pragma once #ifndef SHOGI_SFEN_H_ #define SHOGI_SFEN_H_ #include <string> #include "types.h" #include "Move.h" class Notation; class Position; class Sfen { private: static const PieceType handPieceType[]; public: Sfen(); ~Sfen(); void Load(Notation& notation, const std::string& filename); void Save(Notatio...
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/libs/guicore/solverdef/solverdefinitiongridattributeintegeroptioncell.h
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scharlton2/prepost-gui
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solverdefinitiongridattributeintegeroptioncell.h
#ifndef SOLVERDEFINITIONINTEGEROPTIONCELLGRIDATTRIBUTE_H #define SOLVERDEFINITIONINTEGEROPTIONCELLGRIDATTRIBUTE_H #include "solverdefinitiongridattributeintegercell.h" #include "integerenumloader.h" class SolverDefinitionGridAttributeIntegerOptionCell : public SolverDefinitionGridAttributeIntegerCell, public In...
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/CSES/p1629.cpp
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itslinotlie/competitive-programming-solutions
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p1629.cpp
// 03/15/2021 // https://cses.fi/problemset/task/1629 #include<bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<int, int> pii; #define CLR(a) memset(a, 0, sizeof(a)) #define REP(i, n) for(int i=0;i<n;i++) #define FOR(i, n) for(int i=1;i<=n;i++) #define F first #define S second inline ll gcd(ll a, ...
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/phoenix/vkw/With_Pipeline/WithDynamicStates.h
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qnope/Phoenix
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WithDynamicStates.h
#pragma once #include "../vulkan.h" #include <ltl/Tuple.h> #include <ltl/ltl.h> #include <ltl/traits.h> namespace phx { namespace dynamic_state { struct DynamicState { protected: constexpr DynamicState() = default; }; struct DynamicViewport : DynamicState { static constexpr auto state = vk::DynamicState::eV...
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/ms5611_log.cpp
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jdfin/baro
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ms5611_log.cpp
#include <cassert> #include <cmath> #include <cstring> #include <ctime> #include <chrono> #include <iomanip> #include <iostream> #include <thread> #include <unistd.h> #include "ms5611.h" using namespace std; const char *dev_name = "/dev/spidev0.0"; constexpr unsigned spi_clk = 20000000; constexpr unsigned log_interva...
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/interviewCode/src/others/sqrtx/sqrtx.cpp
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jiguosong/coding_practice
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sqrtx.cpp
#include "sqrtx.h" void sqrtx::dummy() { } unsigned int sqrtx::sqrt(unsigned int x) { int left = 0; int right = x; while(left < right) { int mid = left + (right-left)/2; long long sqrt = mid*mid; if(sqrt == x) return mid; else if (sqrt < x) left = mid + 1; else right = mid-1; } return right; }
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/src/Monster.cpp
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johnlihello/CardGame
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Monster.cpp
#include "Monster.h" #include "Player.h" void Monster::attack(Player* victim){ vector<Monster*> &monsterList = victim->getMonsterList(); if(monsterList.size() != 0){ vector<Monster*>::iterator it = monsterList.begin(); bool isDead; isDead = decreaseMonsterBlood((*it),attackValue); ...
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/lib.h
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AngieHoo/peerster
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2021-07-25T21:34:14.005153
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lib.h
#ifndef LIB_H #define LIB_H namespace peerster{ const QString DEST = "Dest"; const QString ORIGIN = "Origin"; const QString CHAT_TEXT= "ChatText"; const QString HOP_LIMIT = "HopLimit"; const QString SEQ_NO = "SeqNo"; const QString WANT = "Want"; const QString LAST_IP = "LastIP"; const QString LAST_PORT = "LastPort"; ...