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//-------------------------------------------------------------- // Copyright (C) 2003-2010 P. Schaumont // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public License...
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#ifndef __GYM_H__ #define __GYM_H__ #include <iostream> #include <cstdlib> #include "building.h" class Owner; class Building; class Gym: public Building { public: Gym(std::string, int, int, int, BoardDisplay *); ~Gym(); void setCost(); void setPay(); int getCost(); int getPay(); void addNeighbour(Til...
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#include "objective_function.hpp" using namespace std; using namespace boost::gregorian; int ObjectiveFunction::Forward(Roster roster) { int penalty = 0; int constrainPenalty; this->employeeIds = roster.employeeIds; this->penalties.clear(); // Count penalty per employee for (int i = 0; i < roster.table.ro...
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#include "InputContext.h" #include <cassert> ///////////////////////////////////////////////////////////////////////////////// //// int g_read(void * opaque, unsigned char * buf, int buf_size) { InputContext * inst = static_cast<InputContext *>(opaque); return inst->read(buf, buf_size); } InputContext::Input...
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#pragma once #include "EngineGlobal.h" #include "List.h" #include "HashTable.h" #include "SystemId.h" class PhysicsObject; class CollisionObject; class ICollisionHandler; class Channel; class CollisionDesc { public: CollisionDesc( void ) { collision = false; count = 0; } struct Desc ...
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#include "Cam.h" #include "constants.h" #include "color.h" #include <cmath> #include <cstdlib> static inline double clamp(double v, double min, double max) { return v<min ? min : v>max ? max : v; } Cam::Cam() { this->orig = Vec3::O; this->dir = Vec3::X; this->right = Vec3::Y; this->up = Vec3::Z; ...
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// DiskDataTest.cpp: implementation of the DiskDataTest class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "DiskDataTestCase.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif // // These are correct values stor...
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#ifndef LIST_UTIL_H #define LIST_UTIL_H #include <iostream> struct ListNode { int val; ListNode *next; ListNode(int x) : val(x), next(NULL) {} }; ListNode *build_list(int *a, int n); void traverse_list(ListNode *head); void destroy_list(ListNode *head); #endif
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/*============================================================================== Description: ==============================================================================*/ //****************************************************************************** //*************************************************************...
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#ifndef __UI_TEXT_INPUT_H__ #define __UI_TEXT_INPUT_H__ #include "j1Gui.h" #include "j1Timer.h" class _TTF_Font; class UI_TextInput : public UI_Element { public: UI_TextInput(iPoint pos, std::string text, FONT_NAME font_name = OPENSANS_REGULAR, SDL_Color color = { (0), (0), (0), (255) }, bool not_in_world = true); ...
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/* * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
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#include <iostream> #include <vector> #include <algorithm> #include <string> #include <map> #include <cstdio> #include <utility> #include <queue> #include <math.h> #include <set> #include <bitset> #include <cmath> #include <bitset> #include <stack> using namespace std; typedef long long ll; typedef pair<int, int> pii;...
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// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ #pragma once namespace Servi...
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#pragma once #ifdef USE_SQUIRREL template <typename T> class SquirrelArray { public: SquirrelArray() { } unsigned int Size() { return m_Values.size(); } T Get(unsigned int a_Index) { if(m_Values.size() < a_Index) { return T(); } return m_Values.at(a_Index); } void Add(T a_Value) { ...
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#include <QtGui> #include "location.h" Location::Location() { label1 = new QLabel(this); label2 = new QLabel(this); mainImg = new ImageLabel(":/images/main1.png", ":/images/main2.png", this); connect(mainImg, SIGNAL(clicked()), this, SLOT(returnMainWindow())); connectButton = new QPushButton(this);...
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// --------------------------------------------------------------------------- // Copyright (c) 2016 Embarcadero Technologies, Inc. All rights reserved. // // This software is the copyrighted property of Embarcadero Technologies, Inc. // ("Embarcadero") and its licensors. You may only use this software if you // a...
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#include <iostream> #include <algorithm> #include <mutex> #include <thread> #include <vector> #include <chrono> using namespace std; int main(){ unsigned num_cpus = thread::hardware_concurrency(); cout << "Launching " << num_cpus << " threads \n"; mutex iomutex; vector<thread> threads(num_cpus); ...
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#include <iostream> #include <fstream> #include <cstring> #include <cstddef> #include <sstream> #include "unfisheye.h" #define WIDTH 620 #define HEIGHT 387 const char* INPUT_FILENAME = "images/kitten3.bmp"; const char* OUTPUT_FILENAME = "images/kitten_unfisheyed.bmp"; using namespace std; int main(int argc, char *...
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// File: test3.cpp // // Simple test of inserting and removing. // This test includes inserting duplicates and // attempt to remove keys not in the tree. // #include <iostream> using namespace std ; #include "LazyBST.h" int main() { LazyBST T ; T.insert(14) ; T.insert(7) ; T.insert(25) ; T.insert(...
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/* messages.h C++ header file for Qopo Morning Shower device Based on Jean-Michel Mercier, 'Implementer un protocole de communication pour Arduino' Ben Le Cam - Qopo Inc. June 2014 All rights reserved. */ #ifndef _MESSAGES_H #define _MESSAGES_H #include "protocol.h" #include "helpers.h" // C++ libraries #inclu...
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/*! * @copright * Copyright (c) 2017, Tymoteusz Blazejczyk * All rights reserved. * * @copright * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * @copright * * Redistributions of source code must retain the ab...
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// Question: https://leetcode.com/problems/first-bad-version/ // Forward declaration of isBadVersion API. bool isBadVersion(int version); class Solution { public: int firstBadVersion(int n) { int i = 1, j = n; while (i < j) { int m = i + (j-i) / 2; if (isBadVersion(m)) { ...
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#include<cstdio> #include<cstring> using namespace std; long long jc[110]; int a[110][110],f[110],ff[110],cnt[110],cntt[110]; int find(int x){return f[x]!=x?f[x]=find(f[x]):x;} int ffind(int x){return ff[x]!=x?ff[x]=ffind(ff[x]):x;} int main() { jc[0]=1; for(int i=1;i<=100;i++)jc[i]=jc[i-1]*i%998244353; int n,m;scan...
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#ifndef _ENTRY_STEP_H #define _ENTRY_STEP_H #include "windows.h" #include "Operations\Temporary.h" typedef enum TEntryType { unknown=0, directFolder=1, guidFolder=2, rndPathList=3,//result of seachVia7, for sample archElem=4, socketCl=5, virtualPanel=6 } EntryType; class EntryStep { public:...
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2013-10-25 // Updated : 20...
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#include "InfoScene.h" void InfoScene::UnderstoodButton_Click() { SceneLayout.Close(); SceneRunning = false; } void InfoScene::SetInfoText(const std::string text) { SceneText.SetText(text); } InfoScene::InfoScene(ResourceManager& manager, std::string exit_request, uint32_t text_color) : Scene(manager), ExitRequ...
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#ifndef _IR_H_ #define _IR_H_ #include <iostream> #include "tree.h" #include "stmt.h" #include "optimize.h" #include<string> using namespace std; extern struct gramTree* root; class InnerCode { private: vector<string> codeList; public: int tempNum = 1; int varNum = 1; int labelNum = 1; int arrayNum = 0; Inner...
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#include <climits> #include <cstdlib> #include <cstring> #include "stock.h" #include "../src/schema/conversion.h" using namespace std; void StockStore::add(string elements[17]) { add_instance(atoi(elements[0].c_str()), atoi(elements[1].c_str()), db_stol(elements[2]), elements[3], elements[4], el...
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#include <iostream> #include <vector> #include "../hdr/template.h" /* namespace template_t{ class H_internal{ public: double x; double y; double z;}; class atom{ public: double sx; double sy; double sz; double cx...
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/* * Copyright (C) 2015 Luca Zulberti <luca.zulberti@cosino.io> * Copyright (C) 2015 HCE Engineering <info@hce-engineering.com> * * This code is derived from pq_Dali.h by http://blog.perquin.com. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Publ...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/core/utils/Outcome.h> #include <aws/core/auth/AWSAuthSigner.h> #include <aws/core/client/CoreErrors.h> #include <aws/core/client/RetryStrategy.h> #include <aws/core/http/HttpClient.h> #i...
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// // ------------------------------------------------------------------- // Copyright (C) 2007 OpenEngine.dk (See AUTHORS) // // This program is free software; It is covered by the GNU General // Public License version 2 or any later version. // See the GNU General Public License for more details (see LICENSE). //---...
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#ifndef dragonpoop_dpthread_h #define dragonpoop_dpthread_h #include "dpthread_interface.h" #include <thread> #include <atomic> namespace dragonpoop { class dpthread_lock; class dpmutex; class dpmutex_master; struct dpthread_tasklist { dptask_ref **buffer; unsigned int cnt, max;...
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#include "WindowCallbacks.h" #include <iostream> void CG::OnWindowResize( GLFWwindow* resizedWindow, GLsizei newWidth, GLsizei newHeight) { glViewport(0, 0, newWidth, newHeight); } void CG::OnKeyAction(GLFWwindow* window, int key, int scancode, int action, int mods) { if (key == GLFW_KEY_W) { std::cout << ...
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int sensor=2; int RGB1R =8; int RGB1G =9; void setup() { pinMode(sensor,INPUT); pinMode(RGB1R, OUTPUT); pinMode(RGB1G, OUTPUT); digitalWrite(RGB1R,HIGH); digitalWrite(RGB1G,LOW); } void loop() { if(digitalRead(sensor)==HIGH){ digitalWrite(RGB1R,LOW); digitalWrite(RGB1G,HIGH); }...
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#include<iostream> #include<fstream> #include<stdlib.h> #include<string.h> #include<stdio.h> using namespace std; int main() { int i=0,n=0,j,k,flag=1,rec=74; string temp; string str[8],tok[20][20]; char var[10]; fstream fin,fout; fin.open("input.txt",ios::in); fout.open("output...
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#ifndef DALI_SCENE3D_INTERNAL_LIGHT_OBSERVER_H #define DALI_SCENE3D_INTERNAL_LIGHT_OBSERVER_H /* * Copyright (c) 2022 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the ...
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#include <cstdio> #include <cstring> #include <cstdlib> #include <algorithm> using namespace std; typedef long long ll; int Q[51000], dep[51000]; int tot, Head[51000], cur[51000], Next[401000]; ll Val[401000], To[401000]; int n, m, S, T, u, v; bool bfs() { memset(dep, -1, sizeof dep); int t = 0, w = 1; ...
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#include "hphp/runtime/ext/extension-registry.h" #include <sstream> #include "hphp/runtime/base/array-init.h" #include "hphp/runtime/base/file-util.h" #include "hphp/runtime/base/runtime-option.h" #include "hphp/runtime/version.h" #include "hphp/runtime/vm/jit/prof-data-serialize.h" #include "hphp/system/systemlib.h"...
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#ifndef COSC_ASSIGN_TWO_TILE #define COSC_ASSIGN_TWO_TILE #include <iostream> // Creating enumaration for tile colours enum Colour { Red, //= 'R' Yellow, // = 'Y' Dark_Blue, // = 'B' Light_Blue, // = 'L' Black, // = 'U' First_Player, // = 'F' No_Tile, // = '.' Blank, // = ' ' } ; // Cre...
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int h3, Bao ,cS9 , ZKH , ei , UL84 , i0RF, z4b//JUL ,/*L*/m8oY ,c0r , HxG ,K ,Vh,ol ,B ,lfVs , nl , vS,PhFjY,adJ,//9DNX WWc, HZ1Y , jAD ,jGA , eN8A0 , s7ii,COu , /*UQ*/jL ,Nw8Pn , lW , zOAGU// //7Ae4 ,d8gT , TGa, EVgF, c , d0C , gDzU5,qoay ,g3J//FH , Zi , sHBP , ntv3E , eTME , XF , rA , VWy...
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#include "Screen.h" Screen::Screen(void) { myFont.LoadFromFile("Policies\\CROOBIE_.TTF"); myFont2.LoadFromFile("Policies\\hemi-head.ttf"); } Screen::~Screen(void) { }
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#pragma once #include <unordered_map> #include <memory> #include <vector> namespace noob { class stage; template <typename T> class component { public: class handle { friend class component; public: handle() : valid(false), inner(0) {} bool operator==(const noob::component<T>...
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/* Copyright (C) 2017-2018 Xavier MARCHAL This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in ...
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// // Created by limo on 11/29/17. // #include "redisdeport.h" #include <common/serializer.h> #include <common/integer2string.h> #include <saker/postingsop.h> #include <common/config.h> CRedisDeport::CRedisDeport(std::string host, size_t port) : m_host(std::move(host)), m_port(port), m_client(), m_state(UN...
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#include "dllmain.h" #include "exception.hpp" #include <initguid.h> #include <filesystem> #if !X64 #include <d3d8to9\source\d3d8to9.hpp> extern "C" Direct3D8 *WINAPI Direct3DCreate8(UINT SDKVersion); #endif HMODULE hm; std::vector<std::wstring> iniPaths; std::filesystem::path sFileLoaderPath; std::filesystem::path ga...
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//Honor Pledge: // //I pledge that I have neither given nor //received any help on this assignment. // //brboynto #ifndef _CONNECTION_H_ #define _CONNECTION_H_ #include <iostream> class Connection { public: Connection(); ~Connection(); float getWeight(); float getDeltaWeight(); void setWeight(float weight)...
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#pragma once #include "EntidadIG.h" #include <OgreMeshManager.h> #include <OgreMovablePlane.h> #include <OgreCamera.h> #include <OgreTextureManager.h> #include <OgreRenderTexture.h> #include <OgreHardwarePixelBuffer.h> #include <OgreViewport.h> #include <OgreSubEntity.h> #include <OgreTechnique.h> #include <OgreRenderT...
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#include "jln/mp/smp/algorithm/reverse_fold.hpp"
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#ifndef PLAYER_CPP #define PLAYER_CPP #include "players.hpp" Player() { //Do things. init_bulletWorld(); } ~Player() { //Do things. delete bulletWorld; } void init_bulletWorld() { bulletWorld = new BulletWorld(); } #endif
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#ifndef LIBCOMP_NSDEF_H #define LIBCOMP_NSDEF_H /// @file libcomp_nsdef.h /// @brief libcomp 用の名前空間の定義 /// @author Yusuke Matsunaga (松永 裕介) /// /// Copyright (C) 2005-2011, 2014, 2021 Yusuke Matsunaga /// All rights reserved. #include "ym/clib.h" /// @brief libcomp 用の名前空間の開始 #define BEGIN_NAMESPACE_YM_CLIB_LIBCOMP...
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/*************************************************************************/ /* */ /* Centre for Speech Technology Research */ /* University of Edinburgh, UK */ /* ...
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#include "stdafx.h" #include "Player.h" using namespace game; CPlayer::CPlayer() : graphics::CWindow(ID_PLAYER, "Player") { graphics::VertexList vtxList; graphics::IndexList idxList; const float circleR = 1.f; for (float i=0; i < MATH_PI*2.1f; i+=0.1f) vtxList.push_back( Vector3(cos(i)*circleR, 0, sin(i)*cir...
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//! //! Copyright (c) 2022, The casual project //! //! This software is licensed under the MIT license, https://opensource.org/licenses/MIT //! #include "common/unittest.h" #include "common/unittest/file.h" #include "common/log/stream.h" #include "common/log/category.h" #include "common/execute.h" #include "common/en...
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// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/vr/model/text_input_info.h" #include <memory> #include "base/strings/utf_string_conversions.h" #include "testing/gtest/include/gtest/gtest.h" namesp...
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class Solution { public: int numberOfArithmeticSlices(vector<int>& A) { int size = A.size(), cnt = 0; bool find = false; int diff, start; for (int i = 0; i < size - 2; ++i) { if (!find && (A[i] + A[i + 2] == A[i + 1] * 2)) { find = true; di...
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#include <string> #include "logger.hpp" #include "tcplistener.hpp" namespace Sb { void TcpListener::create(uint16_t const port, std::function<std::shared_ptr<TcpStreamIf>()> const& clientFactory) { std::shared_ptr<Socket> ref = std::make_shared<TcpListener>(port, clientFactory); En...
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#ifndef INFODISPLAY_H #define INFODISPLAY_H #include <QWidget> #include <QGroupBox> #include <QMessageBox> #include <QTimer> #include <QThread> #include <QSerialPort> #include <QtEndian> #include "modbushelper.h" #include "preference.h" #include "defs.h" const QImage imageYes(":/img/yes_96x96.png"); const QImage imag...
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/* * Copyright (c) 2004-2010 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#ifndef TRANSFER_FundQueryMock_H #define TRANSFER_FundQueryMock_H #include "../../../../src/bc/fund/application/fund_service_query_interface.h" class FundQueryMock : public FundServiceQueryInterface { private: std::vector<Fund> &funds; static FundQueryMock* fundQueryMock; FundQueryMock(std::vector<Fund> &fu...
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#include<iostream> #include<set>; using namespace std; int a[] = {2,2,2,2,3,3,3,5,5}; set<int> s; void dfs(int deep,int res){ if(deep == 9){ s.insert(res); return; } dfs(deep+1,res+a[deep]); dfs(deep+1,res); return; } int main(){ dfs(0,0); int cnt = 0; for(set<int>::iterator it = s.begin(); it != s.end();...
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#include "user.h" /** * get follow list * * @method get_following_list * @param {int} uid uid which is used for mark which user is to depend on * @param {int} page_no page_no which is used for get follow list * @param {int} page_size page_size which is used for get follow list * @param {string} sid sid which ...
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// // testScoreList.cpp // CS32_code1 // // Created by Ojas Bardiya on 4/16/19. // Copyright © 2019 Ojas bardiya. All rights reserved. // #include "Sequence.h" #include "Scorelist.h" #include <cassert> #include <iostream> #include <string> using namespace std; int main() { ScoreList mathgrades; assert(ma...
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wayne1116/ITSA-Online-programming
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#include<iostream> using namespace std; int main() { double result[10000]; double lower, upper; result[0]=result[1]=1; for(int i=2; i<10000; i++) result[i]=result[i-1]+result[i-2]; cin >> lower >> upper; int i; for(i=0; i<10000; i++){ if(result[i]>=lower) break; } int count=0; for(int j=i; j<10000;...
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//////////////////////////////////////////////////////////////////////////////// // Copyright (c) 2019 Prashant K. Jha // Copyright (c) 2019 Patrick Diehl // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) /////...
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#include "pch.h" #include "TestDialog.h" #include "DemoTemplate.h" #include "resource.h" #include "utl/UI/CmdUpdate.h" #ifdef _DEBUG #define new DEBUG_NEW #endif CTestDialog::CTestDialog( CWnd* pParent ) : CLayoutDialog( IDD_DEMO_DIALOG, pParent ) , m_pDemo( new CDemoTemplate( this ) ) { m_regSection = _T("TestD...
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#ifndef slic3r_ExPolygon_hpp_ #define slic3r_ExPolygon_hpp_ #include "libslic3r.h" #include "Polygon.hpp" #include "Polyline.hpp" #include <vector> namespace Slic3r { class ExPolygon; typedef std::vector<ExPolygon> ExPolygons; class ExPolygon { public: Polygon contour; Polygons holes; operator Point...
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#pragma once #include <mimosa/singleton.hh> #include <mimosa/tpl/cache.hh> #include "namespace-helper.hh" namespace hefur { /** * This is factory which caches parsed html template files. */ class TemplateFactory : public m::Singleton<TemplateFactory> { public: /** * Fetches the template...
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#include "robo_hardware2.h" #include "Movimento.h" void Movimento :: fren() { robo.acionarMotores(60,60); } //Garra void Movimento :: aberta() { robo.acionarServoGarra1(180); //BRAÇO robo.acionarServoGarra2(180); //GARRA } void Movimento :: fechada() { robo.aci...
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#pragma once #include "Item.h" #include "Monster.h" class Room { private: string name; Room* east; Room* west; Room* north; Room* south; Monster* roomMonster; Item* roomItem; bool exit; public: void setName(string alpha); string getName() const; void setEastRoom(Room* x); void setWestRo...
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#include "Material.h" Material Material::block = Material(Color(), 0.2f, 0.6f, 0.f, 1.f); Material Material::entity = Material(Color(), 0.2f, 0.6f, 0.4f, 100.f); Material Material::water = Material(Color(0.f, 0.2f, 0.8f, 1.f), 0.4f, 0.4f, 0.4f, 500.f); // Crée un matériaux Material::Material() { color = Color(0.f, ...
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#include "../kgmSystem/kgmSystem.h" #include "../kgmGame/kgmGameApp.h" #include "../kgmGame/kgmGameBase.h" #include "../kgmBase/kgmXml.h" #include "../kgmBase/kgmLog.h" #include "../kgmBase/kgmPointer.h" #include "../kgmGraphics/kgmGuiButton.h" #ifdef VULKAN #include "../kgmSystem/kgmVulkan.h" #endif #i...
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#include "ShadingInfo.h" #include "Geometry.h" #include "../GraphicLib/Ray.h" #include "../GraphicLib/Maths.h" ShadingInfo::ShadingInfo() : isIntersected(false), t(INFINITY), hitGeo(nullptr), hitPoint(), hitNormal(), texCoord() { } ShadingInfo::~ShadingInfo() { } void ShadingInfo::updateShadingInfo(cons...
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LiuYuha0/usv_navigation
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#ifndef _AD_ASTAR_H #define _AD_ASTAR_H #include <costmap_2d/costmap_2d.h> #include <static_planner/planner_core.h> #include <static_planner/planner.h> #include <static_planner/costmap_wrapper.h> #include <vector> #include <algorithm> #include <string> namespace static_planner { class Index { public: Inde...
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JacksonCKY/3D-Bridge
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#include <Windows.h> #include <gl/GL.h> #include <gl/GLU.h> #include <math.h> #pragma comment (lib, "OpenGL32.lib") #pragma comment (lib, "GLU32.lib") #define WINDOW_TITLE "3D Bridge" int questionnumber = 1; int changeview = 1; float radius = 0.275; int slices = 30; int stacks = 30; float rotateBridge = 0.0; float p...
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#include <ros/ros.h> #include <std_msgs/String.h> #include "../../rps.h" #include <tms_msg_db/tmsdb_get_robots_info.h> #include <tms_msg_rp/rps_robot_command.h> #include <tms_msg_rc/smartpal_control.h> #include <tms_msg_rc/smartpal_speak.h> #include <sstream> #define USE_TMS_DB //~ #define SEND_COMMAND using namespa...
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DRMReceiver.cpp
/******************************************************************************\ * Technische Universitaet Darmstadt, Institut fuer Nachrichtentechnik * Copyright (c) 2001-2005 * * Author(s): * Volker Fischer, Andrew Murphy, Julian Cable * * Description: * DRM-receiver * The hand over of data is done ...
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// // Created by Li Congcong on 2018/10/14. // #ifndef SORTINGALGORITHM_INSERTIONSORT_H #define SORTINGALGORITHM_INSERTIONSORT_H #include "SortingHelper.h" template <typename T> void insertionSort(T arr[], int size) { T temp; int index; for (int i=0; i < size-1; i++) { index = i + 1; te...
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#ifndef GRID_H #define GRID_H #include <cstdlib> #include <ngl/Vec3.h> #include "GridCell.h" #include "Particle.h" /// \file Grid.h /// \brief Class for uniform grid, stores neighbours for each cell /// \author Julia Lou /// \date 08/05/2013 removed unneccessary methods class Grid { public: /// @brief default co...
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#include <windows.h> #include <tchar.h> #include "WndLogin.h" #include "WndInicial.h" #include "resource.h" WndLogin::WndLogin(HINSTANCE hInst) : Window<WndLogin>(TEXT("PipeMessaging - Login"), WS_OVERLAPPED | WS_SYSMENU, 200, 200, 615, 435, NULL, NULL, TEXT("JanelaLogin"), IDB_BITMAP2, NULL, hInst) { // Como e...
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#ifndef _PLAYER_H #define _PLAYER_H #include "controlUnits.h" //игрок class player : public controlUnits{ public: player(SDL_Renderer*const &ren); void Reset(); }; #endif // _PLAYER_H
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#ifndef TRANSLATOR_H #define TRANSLATOR_H #include <iostream> #include <vector> #include <bits/stdc++.h> #include <string> /*--------MACRO DEFINTIONS-------*/ #define SIZEOF_CHAR 1 #define SIZEOF_INT 4 #define SIZEOF_POINTER 4 #define SIZEOF_DOUBLE 8 extern char* yytext; extern int yyparse(); using namespace ...
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// Author: Jin Qing (http://blog.csdn.net/jq0123) #ifndef RPCZ_REQUEST_HANDLER_PTR_H #define RPCZ_REQUEST_HANDLER_PTR_H #include <boost/shared_ptr.hpp> namespace rpcz { class request_handler; typedef boost::shared_ptr<request_handler> request_handler_ptr; } // namespace rpcz #endif // RPCZ_REQUEST_HANDLER_PTR_H...
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#ifndef __CELL_H_INCLUDED__ #define __CELL_H_INCLUDED__ #include <vector> #include <SFML/Graphics.hpp> class Cell{ public: sf::VertexArray getTile() { return tile; } private: bool status; unsigned neighbors; sf::VertexArray tile = sf::VertexArray(sf::Quads, 4); void toggle(); friend class ConwaysField; }...
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#include "MaterialManager.h" std::map<std::string, IMaterial *> MaterialManager::materials; void MaterialManager::addMaterial(IMaterial* material, const std::string & string) { materials[string] = material; } void MaterialManager::deleteMaterial(const std::string & string) { std::map<std::string, IMaterial *>::ite...
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/* * @hadron43, Expert soon * Good luck! */ #include <bits/stdc++.h> using namespace std; #define modulo 1000000007 #define maxsize 200000 typedef long long ll; vector<ll> arr; map<ll, ll> m; ll T, n, in; void solve() { arr.resize(n); for(ll &x : arr) cin>>x; for(int i=0; i<n; ++i) arr[i] -...
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/* Yelo: Open Sauce SDK Halo 1 (CE) Edition See license\OpenSauce\Halo1_CE for specific license information */ #include "Common/Precompile.hpp" #include "Settings/Settings.hpp" #include <YeloLib/Halo1/shell/shell_windows_command_line.hpp> #include <YeloLib/Halo1/open_sauce/settings/yelo_shared_settings....
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <limits> #include <stdint.h> template <typename R> struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const Virt...
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#ifndef _PLUGIN_ALEX_H_ #define _PLUGIN_ALEX_H_ #include "../BaseSUPlugin/plugincommon.h" #include <QLibrary> class FileView; class QMenu; class QSettings; class InternalThread; class QToolBar; //! Реализует интерфейс для работы с плагином. class PluginWrapper:public QObject { Q_OBJECT public: //! Дополнительные да...
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#include "uml/impl/NamespaceImpl.hpp" #ifdef NDEBUG #define DEBUG_MESSAGE(a) /**/ #else #define DEBUG_MESSAGE(a) a #endif #ifdef ACTIVITY_DEBUG_ON #define ACT_DEBUG(a) a #else #define ACT_DEBUG(a) /**/ #endif //#include "util/ProfileCallCount.hpp" #include <cassert> #include <iostream> #include <sstream> ...
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SCI .EQU 2 SIZE .EQU 32 HIGHSPEED .EQU 1
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// lab01.cpp // Jake Koney #include <iostream> #include <fstream> #include <string> using std::ifstream; using std::string; using namespace std; int main() { float n = 1; string filename; cout << "Please enter the input file name: "; cin >> filename; ifstream filestr; // Create an input file stream. ...
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_2RealDeclarations.cpp
/* CADET - Center for Advances in Digital Entertainment Technologies Copyright 2011 Fachhochschule Salzburg GmbH http://www.cadet.at Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://...
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// DlgPtConfirm.cpp : 实现文件 // #include "stdafx.h" #include "DlgPtConfirm.h" #include "afxdialogex.h" // CDlgPtConfirm 对话框 IMPLEMENT_DYNAMIC(CDlgPtConfirm, CDialogEx) CDlgPtConfirm::CDlgPtConfirm(CWnd* pParent /*=NULL*/) : CDialogEx(CDlgPtConfirm::IDD, pParent) { } CDlgPtConfirm::~CDlgPtConfirm() { } void CDlgP...
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#pragma once #include <iostream> using namespace std; class CParent { public: void SetFamilyName(string family); string GetFamilyName() { return m_FamilyName; } private: string m_FamilyName; }; class CChild : public CParent { private: string m_Name; public: void SetName(string n); string GetName(); vo...
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liuxinyu123/cpp-primer
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#include <iostream> #include "message.h" #include "folder.h" int main (int argc, char *argv[]) { Message m1 ("hello"); Message m2 ("world"); Folder f1 ("folder1"); Folder f2 ("folder2"); f1.Save (m1); f1.Save (m2); m1.Save (f2); m2.Save (f2); f1.PrintMessage (); f2.PrintMessage (); m1.PrintFolder (); m2...