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#pragma once // This file is generated from the Game's Reflection data #include <cstdint> #include <RED4ext/Common.hpp> #include <RED4ext/REDhash.hpp> #include <RED4ext/Types/generated/game/IStatusEffectListener.hpp> namespace RED4ext { namespace game { struct ScriptStatusEffectListener : game::IStatusEffectListene...
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#include <SPI.h> #include <Ethernet.h> #include "restArdueasy.h" // Enter a MAC address and IP address for your controller below. // The IP address will be dependent on your local network: byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; IPAddress ip(192,168,1,177); EthernetServer server(80); const int R_PIN = 3...
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#include<stdlib.h> #include<stdio.h> #include<stdint.h> #include<time.h> #include "ExactMultiplierLibrary.h" #include "../Multipliers.h" //#define LogAccurateMultiplier32 ( 1 ) #if defined ( LogAccurateMultiplier32 ) #include "LoggerFactory.h" #include "LoggingHandler.h" #endif static void multiplier32_32_accurat...
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/* * Creature.h * * Created on: Jun 27, 2017 * Author: root */ #ifndef CREATURE_H_ #define CREATURE_H_ #include "Object.h" #include "define.h" #include "Smart_Ptr.h" #include "EventSet/EventSet.h" #include "StateMgr.h" using namespace std; using namespace CommBaseOut; //----------------------------------...
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/*- * SPDX-License-Identifier: Zlib * * Copyright (c) 2009-2018 Rink Springer <rink@rink.nu> * For conditions of distribution and use, see LICENSE file */ #include "kernel/types.h" #include <ananas/errno.h> #include "kernel/result.h" #include "kernel/process.h" #include "syscall.h" Result sys_getpid() { auto&...
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#include <nmea2000/myfilter.hpp> #include <nmea2000/geo_pos_conv.hpp> #include <iostream> #include <sstream> #include <fstream> #include <string> #include <vector> #include <ros/ros.h> using namespace std; geo_pos_conv _testgeo; double GeshiChange(double Dufen) { int du=int(Dufen/100); double fen=fmod(Dufen,100)/...
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/* * gpio.cpp * * Created on: 13-May-2020 * Author: pmvanker */ #include "gpio.h" list<unsigned char> gpio_list = {2,3,4,14,15,17,18,27,22,23,24,10,9,25,11,8,7,0,1,5,6,12,13,19,16,26,20,21}; /** * @param path The sysfs path of the file to be modified * @param filename The file to be written to in that pa...
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// ImgCore.cc #include "opencv2/core/core.hpp" #include "opencv2/imgproc/imgproc.hpp" #include "opencv2/highgui/highgui.hpp" #include <iostream> #include <string> #include <vector> #include <deque> #include <cmath> #include "../include/ImgCore.hpp" #include "../include/FileTool.hpp" using namespace cv; using name...
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#pragma once // ConfirmDlg 对话框 class ConfirmDlg : public CDialogEx { DECLARE_DYNAMIC(ConfirmDlg) public: ConfirmDlg(CWnd* pParent = NULL); // 标准构造函数 virtual ~ConfirmDlg(); // 对话框数据 enum { IDD = IDD_CONFIRM_DIALOG }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持 DECLARE_MESS...
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/*치킨 배달 - 1:55 1. vector<int> perchicken[13]; array<> 대신 []로 보기 편하게! 2. dfs로 m개 조합 뽑기. void combi(int idx, int cnt){ if(cnt==m){ //처리하기. return; } for(int i=idx; i<chinum; i++){ //selected에 선택된 애들 추가 selected.push_back(i); comb(i + 1, cnt + 1); selected.pop_back();...
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#include "mainwindow.h" #include <iostream> #include <gtkmm/box.h> #include "Card.h" #include <gtkmm/table.h> #include "validate.h" using namespace std; MainWindow::MainWindow() { tableView = new TableView(&deck); handView = new PlayerHandView(&deck); headerView = new HeaderView(); scoreView = new Sco...
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#ifndef USER_H #define USER_H #include <string> using namespace std; class User { public: User(int, string, string, string); int getId(); string getName(); string getAge(); string getEmail(); void setName(string name); void setAge(string age); void setEmail(string email); User() {}; ~User() {}; protected...
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/************************************************************************************************************************************** This problem was asked by Airbnb. Given a list of words, find all pairs of unique indices such that the concatenation of the two words is a palindrome. For example, given the list ["co...
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#include "global.h" #include "preferences.h" #include <QApplication> #include <QDebug> Preferences * Global::pref = 0; using namespace Global; void Global::global_init() { pref = new Preferences(); } void Global::global_end() { delete pref; pref = 0; }
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/athena/Athena_EXPORTS.h> namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace Athena {...
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#include "sysconfig.h" #include "sysdeps.h" #include "config.h" #include "uae.h" #include "options.h" #include "memory.h" #include "custom.h" #include "m68k/m68k_intrf.h" #include "compiler.h" #include "cputbl.h" #define CPUFUNC(x) x##_ff #ifdef NOFLAGS #include "noflags.h" #endif #if !defined(PART_1) && !defined(PART...
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/* * Copyright (C) 2014 Patrick Mours * SPDX-License-Identifier: BSD-3-Clause OR MIT */ #pragma once #include "resource.h" namespace reshade::resources { struct data_resource { size_t data_size; const void *data; }; /// <summary> /// Loads the raw data associated with the specified <paramref name="id"/>...
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#include <iostream> #include <cmath> using namespace std; double GP(int a, int b, int N) { double r = ((double)b) / a; return (a * pow(r, N - 1)); } int main() { int a = 2; int b = 4; int N = 9; cout << "Nth term is" << GP(a, b, N); return 0; }
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// ----- In the name of ALLAH, the Most Gracious, the Most Merciful ----- #include<bits/stdc++.h> using namespace std; #define NINJA ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0) #define fo(i,n) for(int i=0;i<n;i++) #define Fo(i,k,n) for(int i=k;i<n;i++) #define for1(i,n) for(int i=1;i<=n;i++) #define dloop(i...
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#pragma once #include <map> #include <toml.hpp> #include <mutils/file/file.h> #include <mutils/math/math.h> namespace MUtils { std::map<std::string, const toml::table&> toml_get_subtables(const toml::value& loaded, std::string parentName, std::function<void(const std::string&, toml::table&)> cb); std::vector<floa...
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#include "FWCore/Framework/interface/one/EDAnalyzer.h" #include "FWCore/Framework/interface/EventSetup.h" #include "FWCore/Framework/interface/MakerMacros.h" #include "FWCore/MessageLogger/interface/MessageLogger.h" #include "Geometry/CaloGeometry/interface/CaloGeometry.h" #include "Geometry/CaloGeometry/interface/Calo...
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#include <iostream> using namespace std; int isPentagonal(int number) { int i; for (i = 0; number > 0; i++) number -= 1+3*i; if (number == 0) return 1; return 0; } int main() { int x; do { cin >> x; if (x > 0) if (isPentagonal(x)) cout << x << " is a pentagonal number" << endl; else co...
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#ifndef DOORTONEXTLEVEL_H #define DOORTONEXTLEVEL_H #include <QGraphicsPixmapItem> class DoorToNextLevel : public QGraphicsPixmapItem { public: DoorToNextLevel(); }; #endif // DOORTONEXTLEVEL_H
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#include <Arduino.h> #include <stdbool.h> const unsigned long BAUDRATE = 9600; /* * PIN Configuration */ const uint8_t PINS_DIP_SW[] = {5, 6, 7}; const uint8_t PINS_SIG_IN[] = {8, 9, 10}; const uint8_t PIN_SIG_OUT = 2; unsigned long PrevTime_SW = 0; unsigned long PrevTime_Sensor = 0; unsigned long PrevTime_StateMo...
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/* * File: House.h * Author: chrisrk192 * * Created on September 1, 2017, 3:24 PM * * House hold all pertinent */ #include "Room.h" #include "Creature.h" #ifndef HOUSE_H #define HOUSE_H class House { public: /** * Constructor, instanciates a house with 100 rooms */ House(); House(const ...
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/*! \verbatim * \copyright Copyright (c) 2014 Julian Amann. All rights reserved. * \date 2014-03-05 19:30 * \author Julian Amann <julian.amann@tum.de> (https://www.cms.bgu.tum.de/en/team/amann) * \brief This file is part of the BlueFramework. * \endverbatim */ #include <sstream> #include <limits> #include "mo...
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///////////////////////////////////////////////////////////////////////////////////////////////////////////// // // Name :Isaac Styles // Department Name : Computer and Information Sciences // File Name :SafeQueue.h // Purpose :Thread-safe queue template // Author ...
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#ifndef WORLD_VIEW_PROGRAM_H #define WORLD_VIEW_PROGRAM_H #include <Klampt/Modeling/World.h> #include <KrisLibrary/GLdraw/GL.h> #include <KrisLibrary/GLdraw/Widget.h> #include <KrisLibrary/math3d/Ray3D.h> #if HAVE_GLUI #include <KrisLibrary/GLdraw/GLUINavigationProgram.h> #include <KrisLibrary/GLdraw/GLScreensho...
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/*------------------------------------------------------------- [ofCourse][Spring 2015] Design by Code Gabriel Gianordoli gianordoli.com @gianordoli -------------------------------------------------------------*/ #include "ofApp.h" //-------------------------------------------------------------- void ofApp::setu...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // Copyright (c) 2016 Sergey Lyskov <sergey.lyskov@jhu.edu> // // All rights reserved. Use of this source code is governed by a // MIT license that can be found in the LICENSE file. /// @file b...
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// Copyright (C) 2019 Samy Bensaid // This file is part of the Teal project. // For conditions of distribution and use, see copyright notice in LICENSE #pragma once #ifndef MOVEMENTUTIL_HPP #define MOVEMENTUTIL_HPP #include <NDK/Entity.hpp> void moveEntity(const Ndk::EntityHandle& e, bool fightMode = fal...
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#pragma once #include <Havok/Common/Base/hkBase.h> class hkpConstraintInstance; class hkpConstraintOwner; class hkpDynamicsContactMgr; class hkpRigidBody; class hkpResponseModifier { public: enum Flags { MASS_SCALING = 1, CENTER_OF_MASS_DISPLACEMENT = 2, SURFACE_VELOCITY = 4, IMPU...
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#ifndef _TEST_APP #define _TEST_APP #include "ofMain.h" #include "SimpleTweener.h" class testApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed( int key ); SimpleTweener tweener_1; SimpleTweener tweener_2; float x; float y; float r; }; #endif
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/* ****************************************** Copyright (C), 2011-2012, GOSUN Filename : RTPPROFRAME.H Author : 邹阳星 Version : 1.0.0.1 Date: 2013/4/3 9:17 Description: RTP 协议帧 ******************************************** */ #ifndef _GS_H_RTPPROFRAME_H_ #define _GS_H_RTPPROFRAME_H_ #include "../GSPMemory.h" #include "...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/cloudformation/CloudFormation_EXPORTS.h> #include <aws/cloudformation/CloudFormationRequest.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/core/utils/memo...
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#include "MessageServer.hpp" namespace Ziqe { namespace Protocol { MessageServer::MessageServer(Base::UniquePointer<Net::Server> &&server) { } } // namespace Protocol } // namespace Ziqe
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#ifndef IMAGE_STATUS_H #define IMAGE_STATUS_H #include <QLabel> #include <QMovie> #include <QPixmap> enum SUAImages { GREEN, GREY, GREEN_BLINK, YELLOW_BLINK, }; class ImageStatus { public: ImageStatus(); virtual ~ImageStatus(); void SetImage(QLabel* label, SUAImages color); private: QMovie* yellowB...
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#pragma once #include <liveMedia.hh> #include <BasicUsageEnvironment.hh> #include <string> #include <vector> #include "ThreadBase.h" #include "AutoLock.h" #include "InterfaceClass.h" #include "Clock.h" using namespace std; class CAimer39RTSPClient; typedef enum StreamType_en { STREAM_UNKNOWN = -1, ...
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// item36.cpp : Defines the entry point for the console application. // #include <algorithm> #include <vector> #include <functional> #include <iostream> using namespace std; int isDefective(int w) { if(w>10) return 1; else return 0; } //template<typename InputIterator, // 一个不很正确的 //typename OutputIterator,...
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#pragma once // 此处需要包含duilib的头文件#include <UIlib.h>那一段,详细代码请见前面教程 #pragma once #include <UIlib.h> using namespace DuiLib; //class CDuiMenu : public WindowImplBase //{ //protected: // virtual ~CDuiMenu(){}; // 私有化析构函数,这样此对象只能通过new来生成,而不能直接定义变量。就保证了delete this不会出错 // CDuiString m_strXMLPath; // ...
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#include<iostream> using namespace std; //定义一个链表节点 struct ListNode { int value; ListNode* next; }; //插入一个新节点到链表中(放在链表头部) //void CreateList(ListNode*& head, int data) //{ // //创建新节点 // ListNode* p = (ListNode*)malloc(sizeof(ListNode)); // p->value = data; // p->next = NULL; // // if (head == NULL) // { // head = p;...
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#ifndef Pila_H #define Pila_H #include <string> template <class Tipo> class Pila; #ifndef NODOPILA_H #define NODOPILA_H template <class Tipo> class Nodopila { public: Tipo info; Nodopila<Tipo>* ap; friend class Pila<Tipo>; }; #endif template <class Tipo> class Pila { typedef Nodopila<...
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#include <iostream> using namespace std; /* run this program using the console pauser or add your own getch, system("pause") or input loop */ class Boss{ private: static Boss* cintance; Boss() { } public: static Boss* get_boss() { if(cintance == NULL) { cout<<"new get_boss()"<<endl; cintance ...
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// // Created by Maria Hilda Bermejo on 11/18/18. // #include "CTriangulo.h" CTriangulo::CTriangulo(TipoNumerico lado):CPoligono(lado) { } TipoNumerico CTriangulo::Apotema() { return (m_lado * sqrt(3)/6.0); } TipoNumerico CTriangulo::SemiPerimetro() { return (3.0 * m_lado/2.0); }
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#include <iostream> using namespace std; #include <cmath> int expressio() { char c; cin >> c; if (c == '+') return expressio() + expressio(); if (c == '-') return expressio() - expressio(); if (c == '*') return expressio() * expressio(); return c - '0'; } int main() { cout << expressio() << endl; }
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#include <iostream> using namespace std; int main() { int C; for (C=0;C<6;C++) { cout<<"malam minggu sendiri"<<endl; } }
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#include <iostream> #include "adder.h" template <typename T> T adder(T a, T b){ return 0; } int main(){ int v1 = 4; int v2 = 4; float v3 = 5.6; float v4 = 7.5; std::cout << adder(v1, v2) << std:: endl; return 0; }
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#include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <string.h> #include <blitz2/control_channel.h> namespace blitz2 { void ControlChannel::OnRead() { LOG_DEBUG(logger_, "ControlChannel::OnRead fd=%d", fd_); int newfd = -1; int32_t type = 0; while(1) { int ret = ReadFd(&newfd, &ty...
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#include "BronzeWorking.h" BronzeWorking::BronzeWorking() : Technologies("Bronze Working", 0, 1) {}
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#pragma once #include <cstdint> class OneShot125 { public: OneShot125(); void Init() ; void Arm() ; void Disarm() ; void Update(uint16_t motor_power); };
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#include<iostream> #include<vector> using namespace std; void MaxSum(vector<int> &a, int N) { int thissum, maxsum; int i; int first, last; int tmpf, tmpl; thissum = maxsum = 0; tmpf = 1; for (i = 1; i < N; i++) { if (thissum >= 0) { thissum += a[i]; tmpl = i; } else { ...
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#include "Menu.h" ratchet::game::gamesystem::text::TextMenu::TextMenu() : _position(), _space(), _count(0), _title(NULL), _item(NULL), _select(0), _show(false), _enter(false), _rectangle(), _header_rectangle(), _drag(false) { _space.x = 12.0f; _space.y = 8.0f; } r...
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#ifndef Z_TPGRUPAL_GAMEWINDOW_H #define Z_TPGRUPAL_GAMEWINDOW_H #include <gtkmm/window.h> #include <gtkmm/grid.h> #include <gtkmm/button.h> #include <gtkmm/builder.h> #include <gtkmm/box.h> #include <gtkmm/label.h> #include <gtkmm/applicationwindow.h> #include "../GameArea.h" #include "../BuildingsMonitor.h" #include ...
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// Jared White // March 6, 2017 // WhiteJaredEngine01 Timer.cpp #include <string> #include "Timer.h" #include <GL\glew.h> #include <GLFW\glfw3.h> Timer::Timer() { //prev = cur = clock(); t = prev = dt = fps = 0; } Timer::~Timer() { } // Update Timer data void Timer::update() { //prev = cur; // Updat...
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#ifndef CRYPTO_SQUARE_H #define CRYPTO_SQUARE_H //#define CRYPTO_SQUARE_MAIN #define EXERCISM_RUN_ALL_TESTS #include <cmath> #include <string> #include <vector> #include <algorithm> #include <sstream> namespace crypto_square { using std::string; using std::string_view; using std::vector; using std::stringstre...
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// This file has been automatically generated by the Unreal Header Implementation tool #include "FGDestructibleActor.h" AFGDestructibleActor::AFGDestructibleActor(){ } float AFGDestructibleActor::TakeDamage( float damage, FDamageEvent const& damageEvent, AController* eventInstigator, AActor* damageCauser){ return fl...
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#include "DataSQLServerAccessAssembly.h" int APIENTRY DllMain(_In_ HINSTANCE hInstance, DWORD fdwReason, PVOID fImpLoad) { switch (fdwReason) { case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls(hInstance); break; case DLL_THREAD_DETACH: break; case DLL_PROCESS_DETACH: DrvFtaeAlarm::DataSQLServerAccessAsse...
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#include "stdafx.h" //static_cast conversion @ http://en.cppreference.com/w/cpp/language/static_cast #include <vector> #include <iostream> #include <algorithm> #include <string> using namespace std; struct B { int m = 0; void hello() const { cout << "Hello world, this is B!\n"; } }; struct D : B { void hello() c...
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#include <iostream> using namespace std; class Solution { public: int climbStairs(int n) { int one_forward = 1; int two_forward = 1; if (n == 0) { return 0; } if (n == 1) { return 1; } for(int i = 2; i <= n; i++) { int tmp...
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#include <iostream> using namespace std; int main() { int ile; cin >> ile; for(int i = 0; i < ile; i++) { int wiersze, kolumny; cin >> wiersze >> kolumny; int iloczyn = wiersze * kolumny; for(int j = 1; j <= iloczyn; j++) { if(j%2 !=...
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#ifndef INCLUDED_APP_H #define INCLUDED_APP_H class Camera; class Level; class ParticleSystem; class Renderer; class App { public: enum { StatePlayLocation, StateEditLocation, StateGameOver, StateQuit }; private: int m_state; public: // Things that are the world Level ...
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#include "src/coroutine/go.h" #include "src/net/net.h" #include "src/coroutine/co_chan.h" #include "src/coroutine/co_select.h" #include <iostream> #include <sys/eventfd.h> #include <sys/epoll.h> template<typename T> using Ptr = std::unique_ptr<T>; template<typename T> using Arr = std::unique_ptr<T[]>; template<typena...
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// ArduinoJson - https://arduinojson.org // Copyright © 2014-2023, Benoit BLANCHON // MIT License #pragma once #include <ArduinoJson/Array/JsonArray.hpp> #include <ArduinoJson/Document/JsonDocument.hpp> ARDUINOJSON_BEGIN_PUBLIC_NAMESPACE // Copies a value to a JsonVariant. // This is a degenerated form of copyArray...
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// // Created by Pavel Akhtyamov on 2019-04-10. // #pragma once class SwimBehaviour { public: virtual void Execute() = 0; };
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#include "Transform.h" Transform::Transform() { } void Transform::update() { mat4 translate = glm::translate(translate, m_Position); mat4 scale =glm::scale(scale, m_Scale); mat4 rotationX = glm::rotate(rotationX,m_Rotation.x,vec3(1.0f,0.0f,0.0f)); mat4 rotationY = glm::rotate(rotationY,m_Rotation.y,vec3(0.0f,1....
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/* * Licensed to Green Energy Corp (www.greenenergycorp.com) under one or * more contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright ownership. * Green Energy Corp licenses this file to you under the Apache License, * Version 2.0 (the "Lic...
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#include <string.h> #include <stdlib.h> #include "ssd1306_i2c.h" #include "i2c_utils.hpp" #include "fonts.hpp" #define I2C_COMMAND 0x00 #define I2C_DATA 0x40 // Fundamental Command Table #define SSD1306_SET_CONTROL 0x81 // Double byte command to select 1 out of 256 contrast steps. Contrast increases as the value inc...
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/* ** Copyright (C) 2013 Fargier Sylvain <fargier.sylvain@free.fr> ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for an...
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#include <gtest/gtest.h> #include "WhatIsTheCard.h" /* ************************************************* * * No Tests - Challenge was mainly reading in * and erasing values. * ************************************************* */
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#include<ctime> #include<cstdio> #include<vector> #include<cstdlib> #include<algorithm> #include"drawing.h" #define NVERT 10 #define NPOLY 50 #define NPOP 16 #define PMUT 0.3 #define PADD 0.1 #define PNEW 0.05 #define MAXMOVE 5 #define MAXCMOVE 0.2 #define MAXAMOVE 0.05 #define FRATE 50 using namespace std; double i...
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printer_normal_80.cpp
#include "printer_normal_80.h" Printer_Normal_80::Printer_Normal_80() { } blockIns Printer_Normal_80::tran(const blockIns &bins) { return bins; }
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TCGraphicsContext_DX11.cpp
// // TCGraphicsContext_DX11.cpp // Will define the functionality for a TCGraphicsContext_DX11. // // // Includes // #include "TCGraphicsContext_DX11.h" #include "TCWindow.Win32.h" #include "TCLogger.h" #include "TCVertexBuffer.h" #include "TCIndexBuffer.h" #if TC_GRAPHICS_PLATFORM_DX11 // // Defines // #define TC...
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#include <iostream> #include <algorithm> #include <vector> #include <deque> #include <queue> #include <set> #include <map> #include <limits> #include <cmath> #include <iomanip> #include <functional> #include <random> #include <boost/multiprecision/cpp_int.hpp> using namespace std; using ll = long long; struct UnionFi...
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406_根据身高重建队列.cpp
class Solution { public: vector<pair<int, int>> reconstructQueue(vector<pair<int, int>>& people) { vector<pair<int, int>> res; // 按身高降序,k 值升序排序 sort(people.begin(), people.end(), [](const pair<int, int>& a, const pair<int, int>& b){ return a.first > b.first || (a.first =...
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#include <bits/stdc++.h> using namespace std; int main() { string s; int n; cin >> s >> n; for (int i = 0; i < s.size() && n; ++i) { int ind = max_element(s.begin() + i, s.begin() + min((int) s.size(), i + n + 1)) - s.begin(); if (s[i] < s[ind]) fo...
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bvrstich/v2.5DM-spin
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#include <iostream> #include <cmath> #include <fstream> using std::ostream; using std::ofstream; using std::ifstream; using std::endl; using std::ios; #include "include.h" int dDPV::M; int dDPV::N; /** * initialize the static variables * @param M_in nr of sp orbs * @param N_in nr of particles */ void dDPV::init...
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trident.h
/* * Copyright 2017 Jacopo Urbani * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, V...
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firstDigit.cpp
#include <string> char firstDigit(std::string inputString) { for (char ch : inputString) if(isdigit(ch)) return ch; }
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#include <iostream> #include <map> using namespace std; bool isPrime(int n){ if(n == 1) return false; for(int i=2; i<=n/2; i++){ if(n%i == 0) return false; } return true; } int main() { int T; cin >> T; for(int i=0; i<T; i++){ map<char,int> primeLetters; string s; ...
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FTetrisScene.cpp
#include "FTetrisScene.h" #include <sstream> using namespace std; #include "FTetrisBlockSet.h" #include "FTetrisGameController.h" #include "FTetrisGameField.h" #include "FreeTypeCommandText.h" #include "FTetrisPreField.h" #include "FTextureLoader.h" #pragma message("ftetrisscene") FTetrisScene::FTetrisScene(FGameUI *ui...
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jbsilva/Programming_Challenges
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01095-sequencia_ij_1.cpp
// ============================================================================ // // Filename: 01095-sequencia_ij_1.cpp // // Description: URI 1095 - Sequencia IJ 1 // // Version: 1.0 // Created: 09/30/2012 01:32:06 AM // Revision: none // Compiler: g++ // // Author: J...
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882.hh
#pragma once #include <vector> #include <queue> auto constexpr maxn = 3007; auto constexpr inf = 1<<30; struct edge { int end; int cost; int id; }; auto operator<(edge const& lhs, edge const& rhs) { return lhs.cost > rhs.cost; } struct Solution { std::vector<std::vector<edge>> g; int reacha...
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RSharma98/SDL_Game
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Game.h
#ifndef GAME_H #define GAME_H #include "SDL.h" #include "SDL_image.h" #include <iostream> #include "GameObject.h" #include "LavaObject.h" #include "TileObject.h" #include "Tilemap.h" #include "Level.h" #include "LevelManager.h" #include "SpriteRenderer.h" class Game { public: Game(); ~Game(); void Initialise(co...
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mgoongaBabangida/engine
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ImGuiContext.cpp
#include "stdafx.h" #include "ImGuiContext.h" #include <SDL/include/SDL.h> #include <glew-2.1.0/include/GL/glew.h> #include <SDL/include/SDL_opengl.h> #include "imgui/imgui.h" #include "imgui/imgui_impl_sdl.h" #include "imgui/imgui_impl_opengl3.h" #include "ImGuiFileBrowser.h" #include <algorithm> #in...
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PairingHeap.cpp
#include "PairingHeap.h" #include "dsexceptions.h" /** * Construct the pairing heap. */ template <class Comparable> PairingHeap<Comparable>::PairingHeap( ) { root = NULL; } /** * Copy constructor */ ...
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/accessibility/reader/q.cpp
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kaiyasa/Miner-s-Play
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q.cpp
#include <ncurses.h> #include "application.h" #include "io.h" #include "misc.h" using namespace std; vector<KeyAction> setup() { vector<KeyAction> result; result.push_back( {KEY_UP, [](Context &context) { moveUp(context.view); return 1; }}); result.push_back( {KEY_DOWN, [](Context...
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Politechniczne-Caleczki/BravePirate2
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Delay.h
#ifndef Delay_h #define Delay_h #pragma once #include "Time.h" #include <iostream> class Delay { private: float delayTime, startTime; bool isredy; public: Delay(const float interval); ~Delay(void); void setDelay(const float interval); const float getDelay()const; void update(void); bool idRedy(void)const; v...
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sandrofonseca/UserCode-3
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/***************************************************************************** * Project: BaBar detector at the SLAC PEP-II B-factory * Package: CharmDalitzFit * File: $Id: RooIsobar.cc,v 1.37 2008/06/10 17:08:25 pellicci Exp $ * Authors: * Mario Pelliccioni, pellicci@slac.stanford.edu *************************...
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GlApp.h
/* GlApp.h * Copyright (c)2002-2004 by Eric Hackborn. * All rights reserved. * * This code is not public domain, nor freely distributable. * Please direct any questions or requests to Eric Hackborn, * at <hackborn@angryredplanet.com>. * * ---------------------------------------------------------------------- *...
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ClearEffect.cpp
#include "ClearEffect.h" ClearEffect::ClearEffect(PixelStrip *pixelStrip) : Effect(pixelStrip) { } void ClearEffect::init() { Effect::init(); clear(); }
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cutscallback.cpp
#include "cutscallback.h" CutsCallback::CutsCallback(vector<User> &users, int R, map<int, map<int, GRBVar>> &x): users(users), x(x){ this->R = R; } // callback function // Implements Van den Akker algorithm void CutsCallback::callback(){ // integer solution if (where == GRB_CB_MIPSOL){ solution_v...
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Qingsdz/bp_network_mnist
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read_mnist.h
#ifndef READ_MNIST #define READ_MNIST #include<iostream> #include<fstream> #include"matrix.h" using namespace std; const int output_number = 10; class read_mnist { public: read_mnist(); void get_new(); void write_to_ppm(); int ReversalInt(int nValue) { unsigned char cTemp1 = nValue & 255; unsig...
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B_5635.cpp
#include<iostream> #include<string> using namespace std; int main() { int numerOfStudent; string studentName; int day; int month; int year; int max_sum, min_sum; string maxStudentName; string minStudentName; cin >> numerOfStudent; max_sum = -1; min_sum = 4000000; while (numerOfStudent > 0) { numerOfStuden...
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main.cpp
//Во всех вариантах данной задачи необходимо реализовать указанный алгоритм сортировки массива целых чисел. Количество чисел в массиве определяется окончанием стандартного потока ввода и заранее не известно. #include <iostream> #include <vector> void selectionSort(int *array, size_t count); int main() { std::vec...
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haoxiner/Shiny
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Game.h
#pragma once #include "Input.h" #include "Mesh.h" #include "Material.h" #include "Entity.h" #include "ThirdPersonCamera.h" #include "ShaderProgram.h" #include "MasterRenderer.h" #include "Cubemap.h" #include "Terrain.h" #include "Player.h" #include "Camera.h" #include "MathUtil.h" #include <vector> namespace Shiny { cl...
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/ClrsExercise/Chapter14 (Augmenting Data Structures)/14.1-7.cpp
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OasisGallagher/CLRS
c1471a05ec51ff47b193cc74047fd2efbe80e15b
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2020-12-17T01:45:59.622658
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14.1-7.cpp
/* * 逆序对即, 对于数组A中任意的位置i和j, 满足A[i] > A[j]且i < j的(i, j) * 数. * 对于第j个插入到树中的元素(j = 1 ... n), j - RANK(arr[j])即为所求. * 插入第j个数y之后, RANK即为1~j数中, 小于等于y的元素的个数, 那么, 这个数 * 被j减之后, 即为大于y的元素的个数, 即为逆序对的个数. */
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codahq/SoT-SDK
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SoT_MysteriousNotes_classes.hpp
#pragma once // Sea of Thieves (2.0) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "SoT_MysteriousNotes_structs.hpp" namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- /...
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/EasyTcpServer/EasyTcpServer/server.cpp
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sunkiist/server-client
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2020-04-29T02:07:09.561793
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server.cpp
#define WIN32_LEAN_AND_MEAN #define _WINSOCK_DEPRECATED_NO_WARNINGS #include<WinSock2.h> //此头文件必须在前面 #include<windows.h> //windows socket #include<iostream> #include <stdio.h> #include<string.h> #pragma comment(lib,"ws2_32.lib")//添加链接库 enum CMD {//表示命令的类型 CMD_LOGIN, CMD_LOGIN_RESULT, CMD_LOGOUT, CMD_LOGOUT_RESUL...
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/VisAlg2DBase.h
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veteran008/Lp2DBase
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refs/heads/master
2020-12-10T03:25:45.162869
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VisAlg2DBase.h
#pragma once #include <vector> #include <ipp.h> #include <mkl.h> #include "ViType.h" #define PI 3.14159265386 #define fitting_sigma 20 using namespace std; enum ArcDirection//圆弧方向 { CLOCKWISE,//顺时针 ANTICLOCLWISE//逆时针 }; typedef struct { IMG_RCOORD CirCen;//圆心 IMG_REAL Radius;//半径 }StructCircle;//圆 typedef struc...
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tristan3716/Problem-Solving
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2021-07-09T11:07:17.223598
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5615.cpp
#include <iostream> using namespace std; using ull = unsigned long long; ull alist32[] = {2, 7, 61}; ull alist64[] = {2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37}; inline unsigned long long addmod64(ull x, ull y, ull mod) { x %= mod; y %= mod; return (x >= mod - y? x - (mod - y) : x + y); } inline ull mu...