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ImGui::SetCursorPos(ImVec2 const&)
inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->WriteAccessed = true; return g.CurrentWindow; }
movq 0xc8a4c(%rip), %rax # 0x12f138 movq 0x3fe0(%rax), %rax movb $0x1, 0xcd(%rax) movss 0x48(%rax), %xmm0 movss 0x4c(%rax), %xmm1 subss 0x98(%rax), %xmm0 subss 0x9c(%rax), %xmm1 addss (%rdi), %xmm0 addss 0x4(%rdi), %xmm1 unpcklps %xmm1, %xmm0 # xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] movlps %xmm0, 0x118(%...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_internal.h
ImGui::SetCursorPosX(float)
inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->WriteAccessed = true; return g.CurrentWindow; }
movq 0xc89bd(%rip), %rax # 0x12f138 movq 0x3fe0(%rax), %rax movb $0x1, 0xcd(%rax) movss 0x48(%rax), %xmm1 movss 0x130(%rax), %xmm2 subss 0x98(%rax), %xmm1 addss %xmm0, %xmm1 movss %xmm1, 0x118(%rax) movaps %xmm1, %xmm0 cmpless %xmm2, %xmm0 movaps %xmm0, %xmm3 andnps %xmm1, %xmm3 andps %xmm2, %xmm0 orps %xmm3, %xmm0...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_internal.h
ImGui::PushItemWidth(float)
void ImGui::PushItemWidth(float item_width) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; window->DC.ItemWidthStack.push_back(window->DC.ItemWidth); // Backup current width window->DC.ItemWidth = (item_width == 0.0f ? window->ItemWidthDefault : item_width); g.NextItemData.Flags...
pushq %rbp pushq %r15 pushq %r14 pushq %rbx pushq %rax movq 0xc8846(%rip), %r14 # 0x12f138 movq 0x3fe0(%r14), %r15 movl 0x1e0(%r15), %ebp movl 0x1e4(%r15), %eax cmpl %eax, %ebp jne 0x669bb incl %ebp testl %eax, %eax je 0x66922 movl %eax, %ecx shrl $0x1f, %ecx addl %eax, %ecx sarl %ecx addl %eax, %ecx jmp 0x66927 mo...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::PushMultiItemsWidths(int, float)
void ImGui::PushMultiItemsWidths(int components, float w_full) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; const ImGuiStyle& style = g.Style; const float w_item_one = ImMax(1.0f, IM_FLOOR((w_full - (style.ItemInnerSpacing.x) * (components - 1)) / (float)components)); const f...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x28, %rsp movl %edi, %ebx movq 0xc8718(%rip), %r15 # 0x12f138 movq 0x3fe0(%r15), %r12 movss 0x395c(%r15), %xmm1 leal -0x1(%rbx), %eax cvtsi2ss %eax, %xmm2 movaps %xmm1, %xmm3 mulss %xmm2, %xmm3 cvtsi2ss %edi, %xmm4 movaps %xmm0, %xmm5 subss %x...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::CalcItemWidth()
float ImGui::CalcItemWidth() { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; float w; if (g.NextItemData.Flags & ImGuiNextItemDataFlags_HasWidth) w = g.NextItemData.Width; else w = window->DC.ItemWidth; if (w < 0.0f) { float region_max_x = GetConte...
movq 0xc832d(%rip), %rcx # 0x12f138 movq 0x3fe0(%rcx), %rax leaq 0x40a0(%rcx), %rdx leaq 0x1d4(%rax), %rsi testb $0x1, 0x409c(%rcx) cmoveq %rsi, %rdx movss (%rdx), %xmm0 xorps %xmm1, %xmm1 ucomiss %xmm0, %xmm1 jbe 0x66e7a movsd 0x268(%rax), %xmm1 cmpq $0x0, 0x1c0(%rax) jne 0x66e53 cmpq $0x0, 0x44b8(%rcx) je 0x66e5f...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::GetContentRegionMaxAbs()
ImVec2 ImGui::GetContentRegionMaxAbs() { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; ImVec2 mx = window->ContentRegionRect.Max; if (window->DC.CurrentColumns || g.CurrentTable) mx.x = window->WorkRect.Max.x; return mx; }
movq 0xc82af(%rip), %rcx # 0x12f138 movq 0x3fe0(%rcx), %rax movsd 0x268(%rax), %xmm0 cmpq $0x0, 0x1c0(%rax) jne 0x66eac cmpq $0x0, 0x44b8(%rcx) je 0x66eb8 movss 0x238(%rax), %xmm1 movss %xmm1, %xmm0 # xmm0 = xmm1[0],xmm0[1,2,3] retq
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::CalcItemSize(ImVec2, float, float)
ImVec2 ImGui::CalcItemSize(ImVec2 size, float default_w, float default_h) { ImGuiWindow* window = GImGui->CurrentWindow; ImVec2 region_max; if (size.x < 0.0f || size.y < 0.0f) region_max = GetContentRegionMaxAbs(); if (size.x == 0.0f) size.x = default_w; else if (size.x < 0.0f) ...
movq 0xc8278(%rip), %rcx # 0x12f138 movq 0x3fe0(%rcx), %rax xorps %xmm4, %xmm4 ucomiss %xmm0, %xmm4 ja 0x66ede movaps %xmm0, %xmm5 shufps $0x55, %xmm0, %xmm5 # xmm5 = xmm5[1,1],xmm0[1,1] xorps %xmm3, %xmm3 ucomiss %xmm5, %xmm4 jbe 0x66f06 movsd 0x268(%rax), %xmm3 cmpq $0x0, 0x1c0(%rax) jne 0x66efa cmpq $0x0, 0x...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::GetContentRegionMax()
ImVec2 ImGui::GetContentRegionMax() { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; ImVec2 mx = window->ContentRegionRect.Max - window->Pos; if (window->DC.CurrentColumns || g.CurrentTable) mx.x = window->WorkRect.Max.x - window->Pos.x; return mx; }
movq 0xc8154(%rip), %rcx # 0x12f138 movq 0x3fe0(%rcx), %rax movss 0x268(%rax), %xmm0 movss 0x48(%rax), %xmm1 movss 0x26c(%rax), %xmm2 subss 0x4c(%rax), %xmm2 subss %xmm1, %xmm0 unpcklps %xmm2, %xmm0 # xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1] cmpq $0x0, 0x1c0(%rax) jne 0x67020 cmpq $0x0, 0x44b8(%rcx) je 0x6...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::BeginGroup()
void ImGui::BeginGroup() { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; g.GroupStack.resize(g.GroupStack.Size + 1); ImGuiGroupData& group_data = g.GroupStack.back(); group_data.WindowID = window->ID; group_data.BackupCursorPos = window->DC.CursorPos; group_data.BackupCu...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq 0xc809d(%rip), %r14 # 0x12f138 movq 0x3fe0(%r14), %r15 movl 0x41d0(%r14), %r12d leal 0x1(%r12), %ebp movl 0x41d4(%r14), %eax cmpl %r12d, %eax jg 0x6716d testl %eax, %eax je 0x670d4 movl %eax, %r13d shrl $0x1f, %r13d addl %eax, %r13d s...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetScrollFromPosX(ImGuiWindow*, float, float)
void ImGui::SetScrollFromPosX(ImGuiWindow* window, float local_x, float center_x_ratio) { IM_ASSERT(center_x_ratio >= 0.0f && center_x_ratio <= 1.0f); window->ScrollTarget.x = IM_FLOOR(local_x + window->Scroll.x); // Convert local position to scroll offset window->ScrollTargetCenterRatio.x = center_x_ratio;...
xorps %xmm2, %xmm2 ucomiss %xmm2, %xmm1 jb 0x672ed movss 0x7013e(%rip), %xmm2 # 0xd73fc ucomiss %xmm1, %xmm2 jb 0x672ed addss 0x98(%rdi), %xmm0 cvttps2dq %xmm0, %xmm0 cvtdq2ps %xmm0, %xmm0 movss %xmm0, 0xa8(%rdi) movss %xmm1, 0xb0(%rdi) movl $0x0, 0xb8(%rdi) retq pushq %rax leaq 0x7eb13(%rip), %rdi # 0xe5e08 lea...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetScrollFromPosY(ImGuiWindow*, float, float)
void ImGui::SetScrollFromPosY(ImGuiWindow* window, float local_y, float center_y_ratio) { IM_ASSERT(center_y_ratio >= 0.0f && center_y_ratio <= 1.0f); const float decoration_up_height = window->TitleBarHeight() + window->MenuBarHeight(); // FIXME: Would be nice to have a more standardized access to our scrollab...
pushq %rbx subq $0x20, %rsp movaps %xmm0, 0x10(%rsp) xorps %xmm0, %xmm0 ucomiss %xmm0, %xmm1 jb 0x6738c movss 0x700d5(%rip), %xmm0 # 0xd73fc ucomiss %xmm1, %xmm0 jb 0x6738c movq %rdi, %rbx movss %xmm1, 0xc(%rsp) callq 0x7bdda movss %xmm0, 0x8(%rsp) movq %rbx, %rdi callq 0x7be28 addss 0x8(%rsp), %xmm0 movaps 0x10(%rs...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetScrollHereX(float)
void ImGui::SetScrollHereX(float center_x_ratio) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; float spacing_x = ImMax(window->WindowPadding.x, g.Style.ItemSpacing.x); float target_pos_x = ImLerp(g.LastItemData.Rect.Min.x - spacing_x, g.LastItemData.Rect.Max.x + spacing_x, center_x...
pushq %rbx subq $0x10, %rsp movaps %xmm0, %xmm1 movq 0xc7c84(%rip), %rax # 0x12f138 movq 0x3fe0(%rax), %rbx movss 0x78(%rbx), %xmm0 movss 0x3954(%rax), %xmm2 movaps %xmm2, %xmm3 cmpless %xmm0, %xmm3 andps %xmm3, %xmm0 andnps %xmm2, %xmm3 orps %xmm0, %xmm3 movaps %xmm3, (%rsp) movss 0x40bc(%rax), %xmm2 subss %xmm3, ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::BeginTooltipEx(int, int)
void ImGui::BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags) { ImGuiContext& g = *GImGui; if (g.DragDropWithinSource || g.DragDropWithinTarget) { // The default tooltip position is a little offset to give space to see the context menu (it's also clamped within th...
pushq %rbp pushq %r14 pushq %rbx subq $0x10, %rsp movl %esi, %ebx movq 0xc7b58(%rip), %r14 # 0x12f138 cmpb $0x0, 0x43fd(%r14) jne 0x675f6 movl %edi, %ebp cmpb $0x1, 0x43fe(%r14) jne 0x67675 movss 0x39c0(%r14), %xmm0 movss 0x3a1c(%r14), %xmm1 movss 0x7af90(%rip), %xmm2 # 0xe25a0 mulss %xmm0, %xmm2 mulss 0x7af9c(%...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::IsPopupOpen(char const*, int)
bool ImGui::IsPopupOpen(const char* str_id, ImGuiPopupFlags popup_flags) { ImGuiContext& g = *GImGui; ImGuiID id = (popup_flags & ImGuiPopupFlags_AnyPopupId) ? 0 : g.CurrentWindow->GetID(str_id); if ((popup_flags & ImGuiPopupFlags_AnyPopupLevel) && id != 0) IM_ASSERT(0 && "Cannot use IsPopupOpen() w...
pushq %rbx movl %esi, %ebx movq %rdi, %rsi xorl %edi, %edi testb %bl, %bl js 0x677a2 movq 0xc79a6(%rip), %rax # 0x12f138 movq 0x3fe0(%rax), %rdi xorl %edx, %edx callq 0x4f0c6 movl %eax, %edi btl $0x8, %ebx jae 0x677ac testl %edi, %edi jne 0x677b4 movl %ebx, %esi popq %rbx jmp 0x5214e leaq 0x7e7c0(%rip), %rdi # ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::GetTopMostAndVisiblePopupModal()
ImGuiWindow* ImGui::GetTopMostAndVisiblePopupModal() { ImGuiContext& g = *GImGui; for (int n = g.OpenPopupStack.Size - 1; n >= 0; n--) if (ImGuiWindow* popup = g.OpenPopupStack.Data[n].Window) if ((popup->Flags & ImGuiWindowFlags_Modal) && IsWindowActiveAndVisible(popup)) ret...
movq 0xc795e(%rip), %rcx # 0x12f138 movl 0x41e0(%rcx), %eax leal 0x1(%rax), %edx leaq (%rax,%rax,2), %rsi shlq $0x4, %rsi addq $-0x28, %rsi decl %edx testl %edx, %edx jle 0x67833 movq 0x41e8(%rcx), %rdi movq (%rdi,%rsi), %rdi testq %rdi, %rdi je 0x6781d testb $0x8, 0xf(%rdi) je 0x6781d cmpb $0x1, 0xcb(%rdi) jne 0x6...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::OpenPopupEx(unsigned int, int)
void ImGui::OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags) { ImGuiContext& g = *GImGui; ImGuiWindow* parent_window = g.CurrentWindow; const int current_stack_size = g.BeginPopupStack.Size; if (popup_flags & ImGuiPopupFlags_NoOpenOverExistingPopup) if (IsPopupOpen(0u, ImGuiPopupFlags_AnyPo...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movl %edi, %ebx movq 0xc78c6(%rip), %r12 # 0x12f138 movq 0x3fe0(%r12), %rax movl 0x41f0(%r12), %r14d testb $0x20, %sil je 0x67896 cmpl %r14d, 0x41e0(%r12) jg 0x67a74 movq $0x0, 0x8(%rsp) movslq 0x108(%rax), %rcx testq %rcx, %rcx jle ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::NavCalcPreferredRefPos()
static ImVec2 ImGui::NavCalcPreferredRefPos() { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.NavWindow; if (g.NavDisableHighlight || !g.NavDisableMouseHover || !window) { // Mouse (we need a fallback in case the mouse becomes invalid after being used) // The +1.0f offset when store...
pushq %r14 pushq %rbx subq $0x48, %rsp movq 0xc7664(%rip), %r14 # 0x12f138 cmpb $0x0, 0x42aa(%r14) jne 0x67c80 movq 0x4268(%r14), %rbx testq %rbx, %rbx setne %al testb %al, 0x42ab(%r14) je 0x67c80 movl 0x42a4(%r14), %eax shlq $0x4, %rax movss 0x128(%rbx), %xmm3 movss 0x12c(%rbx), %xmm5 movss 0x3d0(%rbx,%rax), %xmm4...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::ClosePopupToLevel(int, bool)
void ImGui::ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup) { ImGuiContext& g = *GImGui; IMGUI_DEBUG_LOG_POPUP("ClosePopupToLevel(%d), restore_focus_to_window_under_popup=%d\n", remaining, restore_focus_to_window_under_popup); IM_ASSERT(remaining >= 0 && remaining < g.OpenPopupSta...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax testl %edi, %edi js 0x67e3c movl %edi, %r15d movq 0xc7461(%rip), %r13 # 0x12f138 cmpl %edi, 0x41e0(%r13) jle 0x67e3c movl %esi, %ebp movq 0x41e8(%r13), %rax movl %r15d, %ecx leaq (%rcx,%rcx,2), %rcx shlq $0x4, %rcx movq 0x8(%rax,%rcx), %r1...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::ClosePopupsExceptModals()
void ImGui::ClosePopupsExceptModals() { ImGuiContext& g = *GImGui; int popup_count_to_keep; for (popup_count_to_keep = g.OpenPopupStack.Size; popup_count_to_keep > 0; popup_count_to_keep--) { ImGuiWindow* window = g.OpenPopupStack[popup_count_to_keep - 1].Window; if (!window || window->...
movq 0xc72d6(%rip), %rcx # 0x12f138 movl 0x41e0(%rcx), %eax movl %eax, %edi sarl $0x1f, %edi andl %eax, %edi leaq (%rax,%rax,2), %rdx shlq $0x4, %rdx addq $-0x28, %rdx movl %eax, %esi testl %esi, %esi jle 0x67ea2 movq 0x41e8(%rcx), %r8 movq (%r8,%rdx), %r8 testq %r8, %r8 je 0x67ea0 decl %esi addq $-0x30, %rdx testb...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::CloseCurrentPopup()
void ImGui::CloseCurrentPopup() { ImGuiContext& g = *GImGui; int popup_idx = g.BeginPopupStack.Size - 1; if (popup_idx < 0 || popup_idx >= g.OpenPopupStack.Size || g.BeginPopupStack[popup_idx].PopupId != g.OpenPopupStack[popup_idx].PopupId) return; // Closing a menu closes its top-most parent p...
pushq %rbx movq 0xc727f(%rip), %rbx # 0x12f138 movl 0x41f0(%rbx), %edi testl %edi, %edi jle 0x67f63 movl 0x41e0(%rbx), %eax cmpl %eax, %edi jg 0x67f63 decl %edi movq 0x41e8(%rbx), %rcx movq 0x41f8(%rbx), %rdx movl %edi, %esi shlq $0x4, %rsi leaq (%rsi,%rsi,2), %rsi movl (%rdx,%rsi), %edx cmpl (%rcx,%rsi), %edx jne ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::EndPopup()
void ImGui::EndPopup() { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; IM_ASSERT(window->Flags & ImGuiWindowFlags_Popup); // Mismatched BeginPopup()/EndPopup() calls IM_ASSERT(g.BeginPopupStack.Size > 0); // Make all menus and popups wrap around for now, may need to expose that...
pushq %rbx movq 0xc7121(%rip), %rbx # 0x12f138 movq 0x3fe0(%rbx), %rcx movl 0xc(%rcx), %eax btl $0x1a, %eax jae 0x68076 cmpl $0x0, 0x41f0(%rbx) jle 0x68095 cmpq %rcx, 0x4268(%rbx) jne 0x68052 cmpb $0x1, 0x42c5(%rbx) jne 0x68052 cmpl $0x0, 0x42a4(%rbx) jne 0x68052 orb $0x2, 0x42c8(%rbx) cmpb $0x0, 0x3f72(%rbx) jne 0...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::BeginPopup(char const*, int)
bool ImGui::BeginPopup(const char* str_id, ImGuiWindowFlags flags) { ImGuiContext& g = *GImGui; if (g.OpenPopupStack.Size <= g.BeginPopupStack.Size) // Early out for performance { g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values return false; } ...
movq 0xc705e(%rip), %rax # 0x12f138 movl 0x41e0(%rax), %ecx cmpl 0x41f0(%rax), %ecx jle 0x6810c pushq %rbx movl %esi, %ebx movq %rdi, %rsi orl $0x141, %ebx # imm = 0x141 movq 0x3fe0(%rax), %rdi xorl %edx, %edx callq 0x4f0c6 movl %eax, %edi movl %ebx, %esi popq %rbx jmp 0x67f84 movl $0x0, 0x40f0(%rax) xor...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::GetNavInputAmount(int, ImGuiInputReadMode)
float ImGui::GetNavInputAmount(ImGuiNavInput n, ImGuiInputReadMode mode) { ImGuiContext& g = *GImGui; if (mode == ImGuiInputReadMode_Down) return g.IO.NavInputs[n]; // Instant, read analog input (0.0f..1.0f, as provided by user) const float t = g.IO.NavInputsDownDuration[n];...
pushq %rax movq 0xc64ce(%rip), %rax # 0x12f138 movslq %edi, %rcx testl %esi, %esi je 0x68ca1 movss 0x3754(%rax,%rcx,4), %xmm1 cmpl $0x2, %esi jne 0x68caf xorps %xmm2, %xmm2 ucomiss %xmm1, %xmm2 jbe 0x68caf cmpless 0x37a4(%rax,%rcx,4), %xmm2 movss 0x6e763(%rip), %xmm0 # 0xd73fc andps %xmm2, %xmm0 jmp 0x68d5a movs...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::GetNavInputAmount2d(int, ImGuiInputReadMode, float, float)
ImVec2 ImGui::GetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources, ImGuiInputReadMode mode, float slow_factor, float fast_factor) { ImVec2 delta(0.0f, 0.0f); if (dir_sources & ImGuiNavDirSourceFlags_RawKeyboard) delta += ImVec2((float)IsKeyDown(ImGuiKey_RightArrow) - (float)IsKeyDown(ImGuiKey_LeftArr...
pushq %rbp pushq %rbx subq $0x48, %rsp movaps %xmm0, %xmm5 movl %esi, %ebx movl %edi, %ebp xorps %xmm0, %xmm0 testb $0x1, %bpl je 0x68db3 movq 0xc63bf(%rip), %rax # 0x12f138 movsbl 0x2e30(%rax), %ecx xorps %xmm0, %xmm0 cvtsi2ss %ecx, %xmm0 movsbl 0x2e20(%rax), %ecx cvtsi2ss %ecx, %xmm4 movsbl 0x2e50(%rax), %ecx cvt...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::NavInitRequestApplyResult()
void ImGui::NavInitRequestApplyResult() { // In very rare cases g.NavWindow may be null (e.g. clearing focus after requesting an init request, which does happen when releasing Alt while clicking on void) ImGuiContext& g = *GImGui; if (!g.NavWindow) return; // Apply result from previous navigati...
pushq %rbx movq 0xc618a(%rip), %rbx # 0x12f138 cmpq $0x0, 0x4268(%rbx) je 0x68ff9 movl 0x42a4(%rbx), %esi movl 0x42b0(%rbx), %edi leaq 0x42b4(%rbx), %rcx xorl %edx, %edx callq 0x6897a movb $0x1, 0x42a8(%rbx) cmpb $0x1, 0x42ae(%rbx) jne 0x68ff9 movq 0xc614f(%rip), %rax # 0x12f138 movw $0x1, 0x42a9(%rax) movb $0x...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetDragDropPayload(char const*, void const*, unsigned long, int)
bool ImGui::SetDragDropPayload(const char* type, const void* data, size_t data_size, ImGuiCond cond) { ImGuiContext& g = *GImGui; ImGuiPayload& payload = g.DragDropPayload; if (cond == 0) cond = ImGuiCond_Always; IM_ASSERT(type != NULL); IM_ASSERT(strlen(type) < IM_ARRAYSIZE(payload.DataTyp...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax testq %rdi, %rdi je 0x69843 movl %ecx, %ebp movq %rdx, %rbx movq %rsi, %r14 movq %rdi, %r15 movq 0xc5b45(%rip), %r13 # 0x12f138 callq 0xc3c0 cmpq $0x21, %rax jae 0x69862 testq %r14, %r14 setne %al testq %rbx, %rbx setne %cl testb %cl, %al ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::BeginDragDropTargetCustom(ImRect const&, unsigned int)
bool ImGui::BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id) { ImGuiContext& g = *GImGui; if (!g.DragDropActive) return false; ImGuiWindow* window = g.CurrentWindow; ImGuiWindow* hovered_window = g.HoveredWindowUnderMovingWindow; if (hovered_window == NULL || window->RootWindowDockTr...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq 0xc584b(%rip), %r15 # 0x12f138 cmpb $0x1, 0x43fc(%r15) jne 0x6994a movq 0x3ff0(%r15), %rax testq %rax, %rax je 0x6994a movq 0x3fe0(%r15), %r12 movq 0x3a8(%r12), %rcx cmpq 0x3a8(%rax), %rcx jne 0x6994a movl %esi, %ebx testl %esi, %esi je 0x69981 movq %rdi, ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::BeginDragDropTarget()
bool ImGui::BeginDragDropTarget() { ImGuiContext& g = *GImGui; if (!g.DragDropActive) return false; ImGuiWindow* window = g.CurrentWindow; if (!(g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredRect)) return false; ImGuiWindow* hovered_window = g.HoveredWindowUnderMovingWind...
pushq %r14 pushq %rbx pushq %rax movq 0xc576e(%rip), %r14 # 0x12f138 cmpb $0x1, 0x43fc(%r14) jne 0x69a0b movl 0x40b8(%r14), %eax testb $0x1, %al je 0x69a0b movq 0x3ff0(%r14), %rcx testq %rcx, %rcx je 0x69a0b movq 0x3fe0(%r14), %rdi movq 0x3a8(%rdi), %rdx cmpq 0x3a8(%rcx), %rdx jne 0x69a0b cmpb $0x0, 0xd0(%rdi) je 0...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::AcceptDragDropPayload(char const*, int)
const ImGuiPayload* ImGui::AcceptDragDropPayload(const char* type, ImGuiDragDropFlags flags) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; ImGuiPayload& payload = g.DragDropPayload; IM_ASSERT(g.DragDropActive); // Not called between BeginDragDropTarget() and ...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x28, %rsp movq 0xc5695(%rip), %rbx # 0x12f138 cmpb $0x0, 0x43fc(%rbx) je 0x69c64 cmpl $-0x1, 0x4424(%rbx) je 0x69c83 movl %esi, %ebp movq 0x3fe0(%rbx), %r14 testq %rdi, %rdi je 0x69aec cmpl $-0x1, 0x4424(%rbx) je 0x69c3a leaq 0x4428(%rbx), %rs...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::EndDragDropTarget()
void ImGui::EndDragDropTarget() { ImGuiContext& g = *GImGui; IM_ASSERT(g.DragDropActive); IM_ASSERT(g.DragDropWithinTarget); g.DragDropWithinTarget = false; }
pushq %rax movq 0xc5453(%rip), %rax # 0x12f138 cmpb $0x0, 0x43fc(%rax) je 0x69d00 cmpb $0x0, 0x43fe(%rax) je 0x69d1f movb $0x0, 0x43fe(%rax) popq %rax retq leaq 0x7a189(%rip), %rdi # 0xe3e90 leaq 0x7949d(%rip), %rsi # 0xe31ab leaq 0x7cb4d(%rip), %rcx # 0xe6862 movl $0x2ea3, %edx # imm = 0x2EA3...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::LogText(char const*, ...)
void ImGui::LogText(const char* fmt, ...) { ImGuiContext& g = *GImGui; if (!g.LogEnabled) return; va_list args; va_start(args, fmt); LogTextV(g, fmt, args); va_end(args); }
subq $0xd8, %rsp movq %rdi, %r10 testb %al, %al je 0x69d83 movaps %xmm0, 0x50(%rsp) movaps %xmm1, 0x60(%rsp) movaps %xmm2, 0x70(%rsp) movaps %xmm3, 0x80(%rsp) movaps %xmm4, 0x90(%rsp) movaps %xmm5, 0xa0(%rsp) movaps %xmm6, 0xb0(%rsp) movaps %xmm7, 0xc0(%rsp) movq %r9, 0x48(%rsp) movq %r8, 0x40(%rsp) movq %rcx, 0x38(%rs...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::LogBegin(ImGuiLogType, int)
void ImGui::LogBegin(ImGuiLogType type, int auto_open_depth) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; IM_ASSERT(g.LogEnabled == false); IM_ASSERT(g.LogFile == NULL); IM_ASSERT(g.LogBuffer.empty()); g.LogEnabled = true; g.LogType = type; g.LogNextPrefix = g.LogN...
pushq %rax movq 0xc51fb(%rip), %rax # 0x12f138 cmpb $0x0, 0x55c4(%rax) jne 0x69faa cmpq $0x0, 0x55d0(%rax) jne 0x69fc9 cmpl $0x2, 0x55d8(%rax) jge 0x69fe8 movq 0x3fe0(%rax), %rcx movb $0x1, 0x55c4(%rax) movl %edi, 0x55c8(%rax) xorps %xmm0, %xmm0 movups %xmm0, 0x55e8(%rax) movl 0x1a0(%rcx), %ecx movl %ecx, 0x5600(%r...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::FindSettingsHandler(char const*)
ImGuiSettingsHandler* ImGui::FindSettingsHandler(const char* type_name) { ImGuiContext& g = *GImGui; const ImGuiID type_hash = ImHashStr(type_name); for (int handler_n = 0; handler_n < g.SettingsHandlers.Size; handler_n++) if (g.SettingsHandlers[handler_n].TypeHash == type_hash) return &...
pushq %r14 pushq %rbx pushq %rax movq 0xc4cca(%rip), %r14 # 0x12f138 xorl %ebx, %ebx xorl %esi, %esi xorl %edx, %edx callq 0x4a77b movslq 0x5580(%r14), %rcx testq %rcx, %rcx jle 0x6a49c movq 0x5588(%r14), %rbx cmpl %eax, 0x8(%rbx) je 0x6a49c addq $0x48, %rbx decq %rcx jne 0x6a48c xorl %ebx, %ebx movq %rbx, %rax add...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::ClearIniSettings()
void ImGui::ClearIniSettings() { ImGuiContext& g = *GImGui; g.SettingsIniData.clear(); for (int handler_n = 0; handler_n < g.SettingsHandlers.Size; handler_n++) if (g.SettingsHandlers[handler_n].ClearAllFn) g.SettingsHandlers[handler_n].ClearAllFn(&g, &g.SettingsHandlers[handler_n]); }
pushq %r15 pushq %r14 pushq %rbx movq 0xc4bf7(%rip), %rbx # 0x12f138 leaq 0x5570(%rbx), %rdi callq 0x7bcce cmpl $0x0, 0x5580(%rbx) jle 0x6a588 xorl %r14d, %r14d xorl %r15d, %r15d movq 0x5588(%rbx), %rsi movq 0x10(%rsi,%r14), %rax testq %rax, %rax je 0x6a575 addq %r14, %rsi movq %rbx, %rdi callq *%rax incq %r15 movs...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockBuilderRemoveNodeChildNodes(unsigned int)
void ImGui::DockBuilderRemoveNodeChildNodes(ImGuiID root_id) { ImGuiContext* ctx = GImGui; ImGuiDockContext* dc = &ctx->DockContext; ImGuiDockNode* root_node = root_id ? DockContextFindNodeByID(ctx, root_id) : NULL; if (root_id && root_node == NULL) return; bool has_central_node = false; ...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x28, %rsp movl %edi, %ebp movq 0xc2e89(%rip), %rbx # 0x12f138 leaq 0x5530(%rbx), %r13 testl %edi, %edi je 0x6c2c9 movq %r13, %rdi movl %ebp, %esi callq 0x4b0fa movq %rax, %r15 jmp 0x6c2cc xorl %r15d, %r15d testl %ebp, %ebp setne %al testq %r15...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockContextBuildAddWindowsToNodes(ImGuiContext*, unsigned int)
void ImGui::DockContextBuildAddWindowsToNodes(ImGuiContext* ctx, ImGuiID root_id) { // Rebind all windows to nodes (they can also lazily rebind but we'll have a visible glitch during the first frame) ImGuiContext& g = *ctx; for (int n = 0; n < g.Windows.Size; n++) { ImGuiWindow* window = g.Windo...
pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx cmpl $0x0, 0x3f80(%rdi) jle 0x6c8d5 movl %esi, %ebx movq %rdi, %r14 leaq 0x5530(%rdi), %r15 xorl %r13d, %r13d movq 0x3f88(%r14), %rax movq (%rax,%r13,8), %r12 movl 0x428(%r12), %esi testl %esi, %esi je 0x6c8c6 movl 0x3f60(%r14), %eax decl %eax cmpl %eax, 0x278(%r12...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockContextProcessUndockWindow(ImGuiContext*, ImGuiWindow*, bool)
void ImGui::DockContextProcessUndockWindow(ImGuiContext* ctx, ImGuiWindow* window, bool clear_persistent_docking_ref) { IMGUI_DEBUG_LOG_DOCKING("DockContextProcessUndockWindow window '%s', clear_persistent_docking_ref = %d\n", window->Name, clear_persistent_docking_ref); IM_UNUSED(ctx); if (window->DockNode...
pushq %rbx movq %rdi, %rbx movq 0x418(%rdi), %rdi testq %rdi, %rdi je 0x6c925 xorl %edx, %edx testb %sil, %sil jne 0x6c91b movl 0x428(%rbx), %edx movq %rbx, %rsi callq 0x6f845 jmp 0x6c92f movl $0x0, 0x428(%rbx) movb $0x0, 0xce(%rbx) andb $-0x8, 0x3f9(%rbx) leaq 0x58(%rbx), %rdi movq 0x30(%rbx), %rsi callq 0x795e4 movlh...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockNodeTreeFindVisibleNodeByPos(ImGuiDockNode*, ImVec2)
ImGuiDockNode* ImGui::DockNodeTreeFindVisibleNodeByPos(ImGuiDockNode* node, ImVec2 pos) { if (!node->IsVisible) return NULL; const float dock_spacing = 0.0f;// g.Style.ItemInnerSpacing.x; // FIXME: Relation to DOCKING_SPLITTER_SIZE? ImRect r(node->Pos, node->Pos + node->Size); r.Expand(dock_spa...
pushq %r14 pushq %rbx subq $0x28, %rsp movq %rdi, %r14 xorl %ebx, %ebx movaps %xmm0, %xmm3 shufps $0x55, %xmm0, %xmm3 # xmm3 = xmm3[1,1],xmm0[1,1] movaps %xmm0, 0x10(%rsp) movaps %xmm3, (%rsp) testb $0x2, 0xc5(%r14) je 0x6c9f1 ucomiss 0x48(%r14), %xmm0 jb 0x6c9f1 movss 0x4c(%r14), %xmm2 ucomiss %xmm2, %xmm3 jb 0x6c...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockContextProcessDock(ImGuiContext*, ImGuiDockRequest*)
void ImGui::DockContextProcessDock(ImGuiContext* ctx, ImGuiDockRequest* req) { IM_ASSERT((req->Type == ImGuiDockRequestType_Dock && req->DockPayload != NULL) || (req->Type == ImGuiDockRequestType_Split && req->DockPayload == NULL)); IM_ASSERT(req->DockTargetWindow != NULL || req->DockTargetNode != NULL); I...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x58, %rsp movq %rsi, %r13 movq %rdi, %rbp movl (%rsi), %eax cmpl $0x3, %eax je 0x6ca30 cmpl $0x1, %eax jne 0x6cfc7 cmpq $0x0, 0x18(%r13) jne 0x6ca3b cmpl $0x3, %eax jne 0x6cfc7 cmpq $0x0, 0x18(%r13) jne 0x6cfc7 movq 0x8(%r13), %r15 testq %r15, %r1...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DebugNodeViewport(ImGuiViewportP*)
void ImGui::DebugNodeViewport(ImGuiViewportP* viewport) { SetNextItemOpen(true, ImGuiCond_Once); if (TreeNode((void*)(intptr_t)viewport->ID, "Viewport #%d, ID: 0x%08X, Parent: 0x%08X, Window: \"%s\"", viewport->Idx, viewport->ID, viewport->ParentViewportId, viewport->Window ? viewport->Window->Name : "N/A")) ...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movq %rdi, %rbx movl $0x1, %edi movl $0x2, %esi callq 0xacabb movl (%rbx), %ecx movl 0x2c(%rbx), %r8d movl 0x5c(%rbx), %edx movq 0x80(%rbx), %rax testq %rax, %rax je 0x75ae6 movq (%rax), %r9 jmp 0x75aed leaq 0x6f5c4(%rip), %r9 # 0xe...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DebugNodeColumns(ImGuiOldColumns*)
void ImGui::DebugNodeColumns(ImGuiOldColumns* columns) { if (!TreeNode((void*)(uintptr_t)columns->ID, "Columns Id: 0x%08X, Count: %d, Flags: 0x%04X", columns->ID, columns->Count, columns->Flags)) return; BulletText("Width: %.1f (MinX: %.1f, MaxX: %.1f)", columns->OffMaxX - columns->OffMinX, columns->Off...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq %rdi, %rbx movl (%rdi), %edi movl 0x4(%rbx), %r8d movl 0x10(%rbx), %ecx leaq 0x71220(%rip), %rsi # 0xe800e movl %edi, %edx xorl %eax, %eax callq 0xabd30 testb %al, %al je 0x76e91 movss 0x14(%rbx), %xmm1 movss 0x18(%rbx), %xmm0 cvtss2sd %xmm0, %xmm2 subss %...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
AddWindowToDrawData(ImGuiWindow*, int)
static void AddWindowToDrawData(ImGuiWindow* window, int layer) { ImGuiContext& g = *GImGui; ImGuiViewportP* viewport = window->Viewport; g.IO.MetricsRenderWindows++; if (window->Flags & ImGuiWindowFlags_DockNodeHost) window->DrawList->ChannelsMerge(); AddDrawListToDrawData(&viewport->DrawDa...
pushq %rbp pushq %r14 pushq %rbx movq %rdi, %rbx movq 0xb763a(%rip), %rax # 0x12f138 movq 0x30(%rdi), %r14 incl 0xec(%rax) movl %esi, %ebp testb $0x20, 0xf(%rdi) je 0x77b23 movq 0x2b8(%rbx), %rsi leaq 0xa8(%rsi), %rdi callq 0x7edf8 movl %ebp, %eax shlq $0x4, %rax leaq (%r14,%rax), %rdi addq $0xd8, %rdi movq 0x2b8(%...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ApplyWindowSettings(ImGuiWindow*, ImGuiWindowSettings*)
static void ApplyWindowSettings(ImGuiWindow* window, ImGuiWindowSettings* settings) { const ImGuiViewport* main_viewport = ImGui::GetMainViewport(); window->ViewportPos = main_viewport->Pos; if (settings->ViewportId) { window->ViewportId = settings->ViewportId; window->ViewportPos = ImVe...
pushq %r14 pushq %rbx pushq %rax movq %rsi, %r14 movq %rdi, %rbx callq 0x5ee9f movq 0x8(%rax), %rax movq %rax, 0x3c(%rbx) movl 0x10(%r14), %eax testl %eax, %eax je 0x77f3a movl %eax, 0x38(%rbx) movswl 0xc(%r14), %eax cvtsi2ss %eax, %xmm0 movswl 0xe(%r14), %eax cvtsi2ss %eax, %xmm1 movss %xmm0, 0x3c(%rbx) movss %xmm1, 0...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
GetResizeBorderRect(ImGuiWindow*, int, float, float)
static ImRect GetResizeBorderRect(ImGuiWindow* window, int border_n, float perp_padding, float thickness) { ImRect rect = window->Rect(); if (thickness == 0.0f) rect.Max -= ImVec2(1, 1); if (border_n == ImGuiDir_Left) { return ImRect(rect.Min.x - thickness, rect.Min.y + perp_padding, rect.Min.x ...
movaps %xmm1, %xmm2 movss 0x48(%rdi), %xmm1 movss 0x4c(%rdi), %xmm4 movss 0x50(%rdi), %xmm3 addss %xmm1, %xmm3 movss 0x54(%rdi), %xmm6 addss %xmm4, %xmm6 movaps %xmm3, %xmm5 unpcklps %xmm6, %xmm5 # xmm5 = xmm5[0],xmm6[0],xmm5[1],xmm6[1] xorps %xmm7, %xmm7 ucomiss %xmm7, %xmm2 jne 0x7810b jp 0x7810b movss 0x5...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::RenderWindowOuterBorders(ImGuiWindow*)
static void ImGui::RenderWindowOuterBorders(ImGuiWindow* window) { ImGuiContext& g = *GImGui; float rounding = window->WindowRounding; float border_size = window->WindowBorderSize; if (border_size > 0.0f && !(window->Flags & ImGuiWindowFlags_NoBackground)) window->DrawList->AddRect(window->Pos, ...
pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x90, %rsp movq %rdi, %rbx movq 0xb6f5b(%rip), %r13 # 0x12f138 movss 0x80(%rdi), %xmm0 movss 0x84(%rdi), %xmm1 xorps %xmm2, %xmm2 movss %xmm1, 0x10(%rsp) ucomiss %xmm2, %xmm1 jbe 0x78284 testb $-0x80, 0xc(%rbx) jne 0x78284 movq 0x2b8(%rbx), %r14 leaq 0x48...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
NavUpdateWindowingHighlightWindow(int)
static void NavUpdateWindowingHighlightWindow(int focus_change_dir) { ImGuiContext& g = *GImGui; IM_ASSERT(g.NavWindowingTarget); if (g.NavWindowingTarget->Flags & ImGuiWindowFlags_Modal) return; const int i_current = ImGui::FindWindowFocusIndex(g.NavWindowingTarget); ImGuiWindow* window_ta...
pushq %r15 pushq %r14 pushq %rbx movl %edi, %ebx movq 0xb66cd(%rip), %r15 # 0x12f138 movq 0x43d0(%r15), %rdi testq %rdi, %rdi je 0x78ad4 testb $0x8, 0xf(%rdi) jne 0x78ace callq 0x637d4 movl %eax, %r14d leal (%r14,%rbx), %edi movl $0x80000001, %esi # imm = 0x80000001 movl %ebx, %edx callq 0x789e8 testq %rax, %...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::GetWindowAlwaysWantOwnViewport(ImGuiWindow*)
static bool ImGui::GetWindowAlwaysWantOwnViewport(ImGuiWindow* window) { // Tooltips and menus are not automatically forced into their own viewport when the NoMerge flag is set, however the multiplication of viewports makes them more likely to protrude and create their own. ImGuiContext& g = *GImGui; if (g....
movq 0xb65ce(%rip), %rax # 0x12f138 cmpb $0x0, 0x74(%rax) jne 0x78b76 testb $0x8, 0x1d(%rdi) je 0x78ba6 testb $0x4, 0x3d41(%rax) je 0x78ba6 testb $0x1, 0x3f9(%rdi) jne 0x78ba6 movl 0xc(%rdi), %eax testl $0x13000000, %eax # imm = 0x13000000 sete %cl andl $0xc000000, %eax # imm = 0xC000000 cmpl $0x400000...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockNodeAddTabBar(ImGuiDockNode*)
static void ImGui::DockNodeAddTabBar(ImGuiDockNode* node) { IM_ASSERT(node->TabBar == NULL); node->TabBar = IM_NEW(ImGuiTabBar); }
pushq %r14 pushq %rbx pushq %rax cmpq $0x0, 0x40(%rdi) jne 0x790bd movq %rdi, %rbx movq 0xb60af(%rip), %rax # 0x12f138 testq %rax, %rax je 0x79094 incl 0xf4(%rax) movq 0xb60ad(%rip), %rsi # 0x12f148 movl $0x98, %edi callq *0xb49ba(%rip) # 0x12da60 movq %rax, %r14 movq %rax, %rdi callq 0xaf3c6 movq %r14...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockNodeUpdateVisibleFlag(ImGuiDockNode*)
static void ImGui::DockNodeUpdateVisibleFlag(ImGuiDockNode* node) { // Update visibility flag bool is_visible = (node->ParentNode == NULL) ? node->IsDockSpace() : node->IsCentralNode(); is_visible |= (node->Windows.Size > 0); is_visible |= (node->ChildNodes[0] && node->ChildNodes[0]->IsVisible); is_...
movq 0x20(%rdi), %rdx xorl %eax, %eax movl $0x0, %ecx testq %rdx, %rdx je 0x790f8 movl 0xc4(%rdx), %ecx shrl $0x9, %ecx andl $0x1, %ecx movq 0x18(%rdi), %r8 movl 0x10(%rdi), %esi movl 0x30(%rdi), %edx movq 0x28(%rdi), %r9 testq %r9, %r9 je 0x79118 movl 0xc4(%r9), %eax shrl $0x9, %eax andl $0x1, %eax xorl %r9d, %r9d tes...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockNodeMoveChildNodes(ImGuiDockNode*, ImGuiDockNode*)
static void ImGui::DockNodeMoveChildNodes(ImGuiDockNode* dst_node, ImGuiDockNode* src_node) { IM_ASSERT(dst_node->Windows.Size == 0); dst_node->ChildNodes[0] = src_node->ChildNodes[0]; dst_node->ChildNodes[1] = src_node->ChildNodes[1]; if (dst_node->ChildNodes[0]) dst_node->ChildNodes[0]->Parent...
cmpl $0x0, 0x30(%rdi) jne 0x791a0 movq 0x20(%rsi), %rax movq %rax, 0x20(%rdi) movq 0x28(%rsi), %rcx movq %rcx, 0x28(%rdi) testq %rax, %rax je 0x7917a movq %rdi, 0x18(%rax) leaq 0x20(%rsi), %rax movq 0x28(%rdi), %rcx testq %rcx, %rcx je 0x7918b movq %rdi, 0x18(%rcx) movl 0x60(%rsi), %ecx movl %ecx, 0x60(%rdi) movq 0x58(...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockNodeUpdateHasCentralNodeChild(ImGuiDockNode*)
static void ImGui::DockNodeUpdateHasCentralNodeChild(ImGuiDockNode* node) { node->HasCentralNodeChild = false; if (node->ChildNodes[0]) DockNodeUpdateHasCentralNodeChild(node->ChildNodes[0]); if (node->ChildNodes[1]) DockNodeUpdateHasCentralNodeChild(node->ChildNodes[1]); if (node->IsRoo...
pushq %rbx movq %rdi, %rbx andb $-0x41, 0xc5(%rdi) movq 0x20(%rdi), %rdi testq %rdi, %rdi je 0x791d9 callq 0x791c0 movq 0x28(%rbx), %rdi testq %rdi, %rdi je 0x791e7 callq 0x791c0 cmpq $0x0, 0x18(%rbx) je 0x791f0 popq %rbx retq movq 0x98(%rbx), %rax testq %rax, %rax je 0x791ee orb $0x40, 0xc5(%rax) movq 0x18(%rax), %rax...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockNodeTreeMerge(ImGuiContext*, ImGuiDockNode*, ImGuiDockNode*)
void ImGui::DockNodeTreeMerge(ImGuiContext* ctx, ImGuiDockNode* parent_node, ImGuiDockNode* merge_lead_child) { // When called from DockContextProcessUndockNode() it is possible that one of the child is NULL. ImGuiDockNode* child_0 = parent_node->ChildNodes[0]; ImGuiDockNode* child_1 = parent_node->ChildNod...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movq 0x20(%rsi), %r15 movq 0x28(%rsi), %rbx movq %r15, %rax orq %rbx, %rax je 0x798a7 cmpq %rdx, %r15 sete %al cmpq %rdx, %rbx sete %cl orb %al, %cl je 0x798c6 movq %rsi, %r12 movq %rdi, %r14 testq %r15, %r15 je 0x796c2 cmpl $0x0, 0x30(%...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockNodeTreeUpdateSplitter(ImGuiDockNode*)
void ImTriangleBarycentricCoords(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w) { ImVec2 v0 = b - a; ImVec2 v1 = c - a; ImVec2 v2 = p - a; const float denom = v0.x * v1.y - v1.x * v0.y; out_v = (v2.x * v1.y - v1.x * v2.y) / denom; ou...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x78, %rsp movq 0x20(%rdi), %r14 testq %r14, %r14 je 0x79b49 movq %rdi, %r15 movq 0x28(%rdi), %rbx testb $0x2, 0xc5(%r14) je 0x79b26 testb $0x2, 0xc5(%rbx) je 0x79b26 movslq 0x60(%r15), %r12 cmpq $-0x1, %r12 je 0x79f07 movq 0xb56e1(%rip), %rbp ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockNodeUpdateFlagsAndCollapse(ImGuiDockNode*)
static void ImGui::DockNodeUpdateFlagsAndCollapse(ImGuiDockNode* node) { ImGuiContext& g = *GImGui; IM_ASSERT(node->ParentNode == NULL || node->ParentNode->ChildNodes[0] == node || node->ParentNode->ChildNodes[1] == node); // Inherit most flags if (node->ParentNode) node->SharedFlags = node->Pa...
pushq %rbp pushq %r15 pushq %r14 pushq %rbx pushq %rax movq %rdi, %rbx movq 0xb51b0(%rip), %r15 # 0x12f138 movq 0x18(%rdi), %rax testq %rax, %rax je 0x79fac cmpq %rbx, 0x20(%rax) je 0x79fa1 cmpq %rbx, 0x28(%rax) jne 0x7a1cb testq %rax, %rax je 0x79fac movl 0x4(%rax), %eax movl %eax, 0x4(%rbx) andb $-0x41, 0xc5(%rbx...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
DockNodeFindInfo(ImGuiDockNode*, ImGuiDockNodeTreeInfo*)
static void DockNodeFindInfo(ImGuiDockNode* node, ImGuiDockNodeTreeInfo* info) { if (node->Windows.Size > 0) { if (info->FirstNodeWithWindows == NULL) info->FirstNodeWithWindows = node; info->CountNodesWithWindows++; } if (node->IsCentralNode()) { IM_ASSERT(info->...
pushq %r14 pushq %rbx pushq %rax movq %rsi, %rbx movq %rdi, %r14 cmpl $0x0, 0x30(%r14) jle 0x7a209 cmpq $0x0, 0x8(%rbx) jne 0x7a206 movq %r14, 0x8(%rbx) incl 0x10(%rbx) testb $0x8, 0x11(%r14) je 0x7a220 cmpq $0x0, (%rbx) jne 0x7a24e cmpq $0x0, 0x20(%r14) jne 0x7a26d movq %r14, (%rbx) cmpl $0x2, 0x10(%rbx) jl 0x7a22c cm...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
DockNodeTreeUpdateSplitterFindTouchingNode(ImGuiDockNode*, ImGuiAxis, int, ImVector<ImGuiDockNode*>*)
static void DockNodeTreeUpdateSplitterFindTouchingNode(ImGuiDockNode* node, ImGuiAxis axis, int side, ImVector<ImGuiDockNode*>* touching_nodes) { if (node->IsLeafNode()) { touching_nodes->push_back(node); return; } if (node->ChildNodes[0]->IsVisible) if (node->SplitAxis != axis |...
pushq %rbp pushq %r15 pushq %r14 pushq %rbx pushq %rax movq %rcx, %rbx movl %edx, %ebp movl %esi, %r14d movq %rdi, %r15 movq 0x20(%rdi), %rdi testq %rdi, %rdi je 0x7a302 testb $0x2, 0xc5(%rdi) je 0x7a2d4 testl %ebp, %ebp je 0x7a2c7 cmpl %r14d, 0x60(%r15) jne 0x7a2c7 movq 0x28(%r15), %rax testb $0x2, 0xc5(%rax) jne 0x7a...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImDrawDataBuilder::Clear()
void Clear() { for (int n = 0; n < IM_ARRAYSIZE(Layers); n++) Layers[n].resize(0); }
pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx movq %rdi, %rbx xorl %r15d, %r15d xorl %r12d, %r12d movl 0x4(%rbx,%r12), %eax testl %eax, %eax jns 0x7bdb9 movl %eax, %r13d shrl $0x1f, %r13d addl %eax, %r13d sarl %r13d addl %eax, %r13d testl %r13d, %r13d cmovlel %r15d, %r13d movq 0xb33ef(%rip), %rax # 0x12f13...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_internal.h
ImPool<ImGuiTable>::TryGetMapData(int)
T* TryGetMapData(ImPoolIdx n) { int idx = Map.Data[n].val_i; if (idx == -1) return NULL; return GetByIndex(idx); }
pushq %rax testl %esi, %esi js 0x7c299 cmpl %esi, 0x10(%rdi) jle 0x7c299 movq 0x18(%rdi), %rax movl %esi, %ecx shlq $0x4, %rcx movl 0x8(%rax,%rcx), %eax movl $0xffffffff, %ecx # imm = 0xFFFFFFFF cmpq %rcx, %rax je 0x7c295 testl %eax, %eax js 0x7c2b0 cmpl %eax, (%rdi) jle 0x7c2b0 imulq $0x218, %rax, %rax # im...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_internal.h
ImPool<ImGuiDockContextPruneNodeData>::~ImPool()
~ImPool() { Clear(); }
pushq %rbx movq %rdi, %rbx callq 0x7d384 movq 0x18(%rbx), %rdi testq %rdi, %rdi je 0x7d20d movq 0xb1f43(%rip), %rax # 0x12f138 testq %rax, %rax je 0x7d200 decl 0xf4(%rax) movq 0xb1f41(%rip), %rsi # 0x12f148 callq *0xb085b(%rip) # 0x12da68 movq 0x8(%rbx), %rdi testq %rdi, %rdi je 0x7d235 movq 0xb1f1b(%r...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_internal.h
ImVector<ImGuiListClipperRange>::insert(ImGuiListClipperRange const*, ImGuiListClipperRange const&)
inline T* insert(const T* it, const T& v) { IM_ASSERT(it >= Data && it <= Data + Size); const ptrdiff_t off = it - Data; if (Size == Capacity) reserve(_grow_capacity(Size + 1)); if (off < (int)Size) memmove(Data + off + 1, Data + off, ((size_t)Size - (size_t)off) * sizeof(T)); memcpy(&Data[off], &v, sizeo...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq 0x8(%rdi), %rax cmpq %rsi, %rax ja 0x7d56f movq %rsi, %rbx movq %rdi, %r14 movslq (%rdi), %r13 leaq (,%r13,2), %rcx addq %r13, %rcx leaq (%rax,%rcx,4), %rcx cmpq %rsi, %rcx jb 0x7d56f movq %rdx, %r15 subq %rax, %rbx movq %rbx, %rax sarq $...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.h
ImGui::StyleColorsLight(ImGuiStyle*)
void ImGui::StyleColorsLight(ImGuiStyle* dst) { ImGuiStyle* style = dst ? dst : &ImGui::GetStyle(); ImVec4* colors = style->Colors; colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f); colors[ImGu...
pushq %rax testq %rdi, %rdi jne 0x7e58b callq 0x4d002 movq %rax, %rdi movaps 0x6124e(%rip), %xmm0 # 0xdf7e0 movups %xmm0, 0xc8(%rdi) movaps 0x6f320(%rip), %xmm0 # 0xed8c0 movups %xmm0, 0xd8(%rdi) movaps 0x6f582(%rip), %xmm0 # 0xedb30 movups %xmm0, 0xe8(%rdi) xorps %xmm0, %xmm0 movups %xmm0, 0xf8(%rdi) movaps 0...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawListSharedData::ImDrawListSharedData()
ImDrawListSharedData::ImDrawListSharedData() { memset(this, 0, sizeof(*this)); for (int i = 0; i < IM_ARRAYSIZE(ArcFastVtx); i++) { const float a = ((float)i * 2 * IM_PI) / (float)IM_ARRAYSIZE(ArcFastVtx); ArcFastVtx[i] = ImVec2(ImCos(a), ImSin(a)); } ArcFastRadiusCutoff = IM_DRAWLIS...
pushq %r14 pushq %rbx pushq %rax movq %rdi, %rbx movq $0x0, (%rdi) xorps %xmm0, %xmm0 movups %xmm0, 0x1c(%rdi) addq $0x30, %rdi xorl %r14d, %r14d movl $0x180, %edx # imm = 0x180 xorl %esi, %esi callq 0xc4a0 movl $0x200, %edx # imm = 0x200 movq %rbx, %rdi xorl %esi, %esi callq 0xc4a0 xorps %xmm0, %...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawListSharedData::SetCircleTessellationMaxError(float)
void ImDrawListSharedData::SetCircleTessellationMaxError(float max_error) { if (CircleSegmentMaxError == max_error) return; IM_ASSERT(max_error > 0.0f); CircleSegmentMaxError = max_error; for (int i = 0; i < IM_ARRAYSIZE(CircleSegmentCounts); i++) { const float radius = (float)i; ...
pushq %rbp pushq %r15 pushq %r14 pushq %rbx pushq %rax movss 0x18(%rdi), %xmm1 ucomiss %xmm0, %xmm1 jne 0x7ea07 jnp 0x7eab0 xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jbe 0x7eabb movq %rdi, %rbx movss %xmm0, 0x18(%rdi) xorl %r14d, %r14d movl $0x200, %ebp # imm = 0x200 movl $0x4, %r15d testq %r14, %r14 je 0x7ea8...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::_ResetForNewFrame()
void ImDrawList::_ResetForNewFrame() { // Verify that the ImDrawCmd fields we want to memcmp() are contiguous in memory. IM_STATIC_ASSERT(IM_OFFSETOF(ImDrawCmd, ClipRect) == 0); IM_STATIC_ASSERT(IM_OFFSETOF(ImDrawCmd, TextureId) == sizeof(ImVec4)); IM_STATIC_ASSERT(IM_OFFSETOF(ImDrawCmd, VtxOffset) == s...
pushq %rbp pushq %r15 pushq %r14 pushq %rbx pushq %rax movq %rdi, %rbx cmpl $0x2, 0xac(%rdi) jl 0x7eafc leaq 0xa8(%rbx), %rdi movq %rbx, %rsi callq 0x7edf8 movl 0x4(%rbx), %eax testl %eax, %eax jns 0x7eb4c movl %eax, %ecx shrl $0x1f, %ecx addl %eax, %ecx sarl %ecx addl %eax, %ecx xorl %r15d, %r15d testl %ecx, %ecx cmov...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::CloneOutput() const
ImDrawList* ImDrawList::CloneOutput() const { ImDrawList* dst = IM_NEW(ImDrawList(_Data)); dst->CmdBuffer = CmdBuffer; dst->IdxBuffer = IdxBuffer; dst->VtxBuffer = VtxBuffer; dst->Flags = Flags; return dst; }
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq %rdi, %rbx movl $0xc8, %edi callq 0x4a3d4 movq %rax, %r14 movq 0x38(%rbx), %r15 movl $0xc8, %edx movq %rax, %rdi xorl %esi, %esi callq 0xc4a0 movq %r15, 0x38(%r14) movq 0x8(%r14), %rdi testq %rdi, %rdi je 0x7f42c xorl %r15d, %r15d movq %r...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::_TryMergeDrawCmds()
void ImDrawList::_TryMergeDrawCmds() { IM_ASSERT_PARANOID(CmdBuffer.Size > 0); ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; ImDrawCmd* prev_cmd = curr_cmd - 1; if (ImDrawCmd_HeaderCompare(curr_cmd, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && curr_cmd->UserCall...
movq 0x8(%rdi), %rcx movslq (%rdi), %rax imulq $0x38, %rax, %rdx movdqu -0x70(%rcx,%rdx), %xmm0 movdqu -0x64(%rcx,%rdx), %xmm1 movdqu -0x38(%rcx,%rdx), %xmm2 pcmpeqb %xmm0, %xmm2 movdqu -0x2c(%rcx,%rdx), %xmm0 pcmpeqb %xmm1, %xmm0 pand %xmm2, %xmm0 pmovmskb %xmm0, %esi cmpl $0xffff, %esi # imm = 0xFFFF je 0x7...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::_OnChangedClipRect()
void ImDrawList::_OnChangedClipRect() { // If current command is used with different settings we need to add a new command IM_ASSERT_PARANOID(CmdBuffer.Size > 0); ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; if (curr_cmd->ElemCount != 0 && memcmp(&curr_cmd->ClipRect, &_CmdHeader.ClipRect, ...
movq 0x8(%rdi), %rdx movslq (%rdi), %rax imulq $0x38, %rax, %r8 leaq (%rdx,%r8), %rcx addq $-0x38, %rcx movl 0x20(%rcx), %esi testl %esi, %esi je 0x7f8f6 movdqu (%rcx), %xmm0 movdqu 0x88(%rdi), %xmm1 pcmpeqb %xmm0, %xmm1 pmovmskb %xmm1, %r9d cmpl $0xffff, %r9d # imm = 0xFFFF jne 0x7f610 addq %r8, %rdx cmpq $0...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::_OnChangedTextureID()
void ImDrawList::_OnChangedTextureID() { // If current command is used with different settings we need to add a new command IM_ASSERT_PARANOID(CmdBuffer.Size > 0); ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; if (curr_cmd->ElemCount != 0 && curr_cmd->TextureId != _CmdHeader.TextureId) ...
movq 0x8(%rdi), %rdx movslq (%rdi), %rax imulq $0x38, %rax, %rsi leaq (%rdx,%rsi), %rcx movl -0x18(%rdx,%rsi), %edx testl %edx, %edx je 0x7f9a6 movq -0x28(%rcx), %rsi cmpq 0x98(%rdi), %rsi jne 0x7f610 cmpq $0x0, -0x10(%rcx) jne 0x7fa0b cmpl $0x2, %eax jl 0x7f9fa testl %edx, %edx jne 0x7f9fa movdqu 0x88(%rdi), %xmm0 mov...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::PushClipRect(ImVec2, ImVec2, bool)
void ImDrawList::PushClipRect(ImVec2 cr_min, ImVec2 cr_max, bool intersect_with_current_clip_rect) { ImVec4 cr(cr_min.x, cr_min.y, cr_max.x, cr_max.y); if (intersect_with_current_clip_rect) { ImVec4 current = _CmdHeader.ClipRect; if (cr.x < current.x) cr.x = current.x; if (cr.y < cur...
pushq %rbp pushq %r14 pushq %rbx subq $0x40, %rsp movq %rdi, %rbx movaps %xmm0, %xmm2 shufps $0x55, %xmm0, %xmm2 # xmm2 = xmm2[1,1],xmm0[1,1] movaps %xmm1, %xmm6 shufps $0x55, %xmm1, %xmm6 # xmm6 = xmm6[1,1],xmm1[1,1] testl %esi, %esi je 0x7fb53 movss 0x88(%rbx), %xmm5 movss 0x8c(%rbx), %xmm4 movss 0x90(%rbx), ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::PrimReserve(int, int)
void ImDrawList::PrimReserve(int idx_count, int vtx_count) { // Large mesh support (when enabled) IM_ASSERT_PARANOID(idx_count >= 0 && vtx_count >= 0); if (sizeof(ImDrawIdx) == 2 && (_VtxCurrentIdx + vtx_count >= (1 << 16)) && (Flags & ImDrawListFlags_AllowVtxOffset)) { // FIXME: In theory we sh...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movl %edx, %r14d movl %esi, %ebp movq %rdi, %rbx movl 0x34(%rdi), %eax addl %edx, %eax cmpl $0x10000, %eax # imm = 0x10000 jb 0x7fdf0 testb $0x8, 0x30(%rbx) je 0x7fdf0 movl 0x20(%rbx), %eax movl %eax, 0xa0(%rbx) movq %rbx, %rdi callq ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::PrimRect(ImVec2 const&, ImVec2 const&, unsigned int)
void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col) { ImVec2 b(c.x, a.y), d(a.x, c.y), uv(_Data->TexUvWhitePixel); ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx; _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2); _IdxWritePtr[3] = idx; _IdxW...
pushq %rbp pushq %r14 pushq %rbx movl (%rsi), %eax movl 0x4(%rsi), %r10d movl (%rdx), %r11d movl 0x4(%rdx), %r8d movq 0x38(%rdi), %r9 movq (%r9), %r9 movl 0x34(%rdi), %ebx movq 0x50(%rdi), %r14 movw %bx, (%r14) leal 0x1(%rbx), %ebp movw %bp, 0x2(%r14) leal 0x2(%rbx), %ebp movw %bp, 0x4(%r14) movw %bx, 0x6(%r14) movw %b...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::PrimRectUV(ImVec2 const&, ImVec2 const&, ImVec2 const&, ImVec2 const&, unsigned int)
void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col) { ImVec2 b(c.x, a.y), d(a.x, c.y), uv_b(uv_c.x, uv_a.y), uv_d(uv_a.x, uv_c.y); ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx; _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx movl (%rsi), %eax movl %eax, -0x4(%rsp) movl 0x4(%rsi), %ebp movl (%rdx), %r15d movl 0x4(%rdx), %r11d movl (%rcx), %eax movl %eax, -0x8(%rsp) movl 0x4(%rcx), %r14d movl (%r8), %r12d movl 0x4(%r8), %ebx movl 0x34(%rdi), %r13d movq 0x50(%rdi), %rax movw %r...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddPolyline(ImVec2 const*, int, unsigned int, int, float)
void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, ImDrawFlags flags, float thickness) { if (points_count < 2) return; const bool closed = (flags & ImDrawFlags_Closed) != 0; const ImVec2 opaque_uv = _Data->TexUvWhitePixel; const int count = closed ? points_cou...
cmpl $0x2, %edx jl 0x80cdf pushq %rbp movq %rsp, %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x48, %rsp movl %ecx, %r14d movl %edx, %r12d movq %rsi, %r15 movq %rdi, %rbx leal -0x1(%r12), %r10d testb $0x1, %r8b movq 0x38(%rdi), %rax movq (%rax), %r13 movl %edx, %r11d cmovel %r10d, %r11d movl 0x30(%...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::_PathArcToFastEx(ImVec2 const&, float, int, int, int)
void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_sample, int a_max_sample, int a_step) { if (radius <= 0.0f) { _Path.push_back(center); return; } // Calculate arc auto segment step size if (a_step <= 0) a_step = IM_DRAWLIST_ARCFAST_SAMPLE_MAX /...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x28, %rsp movq %rsi, %rbx xorps %xmm1, %xmm1 ucomiss %xmm0, %xmm1 jae 0x810ad movl %ecx, %r15d movl %edx, %r12d testl %r8d, %r8d jg 0x81051 movq %rdi, %r14 movss %xmm0, 0x4(%rsp) callq 0x7fa7e movss 0x4(%rsp), %xmm0 movq %r14, %rdi movl %eax, %ecx...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::PathBezierCubicCurveTo(ImVec2 const&, ImVec2 const&, ImVec2 const&, int)
void ImDrawList::PathBezierCubicCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments) { ImVec2 p1 = _Path.back(); if (num_segments == 0) { PathBezierCubicCurveToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, p4.x, p4.y, _Data->CurveTessellationTol, 0); // Auto-tessel...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x68, %rsp movslq 0x78(%rdi), %rax testq %rax, %rax jle 0x81f45 movq %rdx, %r15 movq %rsi, %r13 movq %rdi, %rbx movq 0x80(%rdi), %rdx movss -0x8(%rdx,%rax,8), %xmm0 movss -0x4(%rdx,%rax,8), %xmm1 testl %r8d, %r8d je 0x81ef8 jle 0x81f36 cvtsi2ss %r8...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
PathBezierCubicCurveToCasteljau(ImVector<ImVec2>*, float, float, float, float, float, float, float, float, float, int)
static void PathBezierCubicCurveToCasteljau(ImVector<ImVec2>* path, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float tess_tol, int level) { float dx = x4 - x1; float dy = y4 - y1; float d2 = (x2 - x4) * dy - (y2 - y4) * dx; float d3 = (x3 - x4) * dy - (y3 - y4) * dx;...
pushq %rbp pushq %r14 pushq %rbx subq $0x30, %rsp movl %esi, %ebp movaps %xmm7, %xmm8 movaps %xmm6, %xmm9 movaps %xmm5, %xmm10 movaps %xmm4, %xmm11 movaps %xmm3, %xmm12 movaps %xmm2, %xmm13 movq %rdi, %rbx movss 0x50(%rsp), %xmm14 movss %xmm7, 0x14(%rsp) movss %xmm6, 0x10(%rsp) movaps %xmm9, %xmm2 subss %xmm0, %xmm2 mo...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::PathBezierQuadraticCurveTo(ImVec2 const&, ImVec2 const&, int)
void ImDrawList::PathBezierQuadraticCurveTo(const ImVec2& p2, const ImVec2& p3, int num_segments) { ImVec2 p1 = _Path.back(); if (num_segments == 0) { PathBezierQuadraticCurveToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, _Data->CurveTessellationTol, 0);// Auto-tessellated } else ...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x48, %rsp movslq 0x78(%rdi), %rax testq %rax, %rax jle 0x8240a movq %rdx, %r14 movq %rsi, %r15 movq %rdi, %rbx movq 0x80(%rdi), %rdx movss -0x8(%rdx,%rax,8), %xmm0 movss -0x4(%rdx,%rax,8), %xmm1 testl %ecx, %ecx je 0x823d2 jle 0x823c3 cvtsi2ss %ec...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::PathRect(ImVec2 const&, ImVec2 const&, float, int)
void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, ImDrawFlags flags) { flags = FixRectCornerFlags(flags); rounding = ImMin(rounding, ImFabs(b.x - a.x) * ( ((flags & ImDrawFlags_RoundCornersTop) == ImDrawFlags_RoundCornersTop) || ((flags & ImDrawFlags_RoundCornersBottom) == ImDrawFlag...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movq %rdx, %r14 movq %rsi, %r15 movq %rdi, %rbx cmpl $-0x1, %ecx je 0x82615 leal -0x1(%rcx), %eax cmpl $0xe, %eax ja 0x8261c shll $0x4, %ecx jmp 0x82637 movl $0xf0, %ecx jmp 0x82637 testb $0xf, %cl jne 0x82a52 movl %ecx, %eax orl $0xf0, ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddLine(ImVec2 const&, ImVec2 const&, unsigned int, float)
void ImDrawList::AddLine(const ImVec2& p1, const ImVec2& p2, ImU32 col, float thickness) { if ((col & IM_COL32_A_MASK) == 0) return; PathLineTo(p1 + ImVec2(0.5f, 0.5f)); PathLineTo(p2 + ImVec2(0.5f, 0.5f)); PathStroke(col, 0, thickness); }
cmpl $0x1000000, %ecx # imm = 0x1000000 jb 0x82c32 pushq %rbp pushq %r15 pushq %r14 pushq %r12 pushq %rbx subq $0x20, %rsp movl %ecx, %ebp movq %rdx, %r14 movq %rdi, %rbx movss 0x572ba(%rip), %xmm2 # 0xd9d54 movss (%rsi), %xmm3 addss %xmm2, %xmm3 movss 0x4(%rsi), %xmm1 addss %xmm2, %xmm1 unpcklps %xmm1, %xmm3...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddRect(ImVec2 const&, ImVec2 const&, unsigned int, float, int, float)
void ImDrawList::AddRect(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags, float thickness) { if ((col & IM_COL32_A_MASK) == 0) return; if (Flags & ImDrawListFlags_AntiAliasedLines) PathRect(p_min + ImVec2(0.50f, 0.50f), p_max - ImVec2(0.50f, 0.50f), roundin...
cmpl $0x1000000, %ecx # imm = 0x1000000 jb 0x82cf9 pushq %rbp pushq %rbx subq $0x18, %rsp movl %ecx, %ebp movq %rdi, %rbx movss %xmm1, 0x4(%rsp) testb $0x1, 0x30(%rdi) jne 0x82c81 movss 0x570f5(%rip), %xmm1 # 0xd9d54 movss (%rsi), %xmm2 addss %xmm1, %xmm2 addss 0x4(%rsi), %xmm1 unpcklps %xmm1, %xmm2 ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddRectFilled(ImVec2 const&, ImVec2 const&, unsigned int, float, int)
void ImDrawList::AddRectFilled(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags) { if ((col & IM_COL32_A_MASK) == 0) return; if (rounding <= 0.0f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone) { PrimReserve(6, 4); Pri...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax cmpl $0x1000000, %ecx # imm = 0x1000000 jb 0x82d89 movl %ecx, %ebx movq %rdx, %r15 movq %rsi, %r12 movq %rdi, %r14 xorps %xmm1, %xmm1 ucomiss %xmm0, %xmm1 setb %al movl %r8d, %ecx andl $0x1f0, %ecx # imm = 0x1F0 cmpl $0x100, %ecx # imm ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddQuad(ImVec2 const&, ImVec2 const&, ImVec2 const&, ImVec2 const&, unsigned int, float)
void ImDrawList::AddQuad(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness) { if ((col & IM_COL32_A_MASK) == 0) return; PathLineTo(p1); PathLineTo(p2); PathLineTo(p3); PathLineTo(p4); PathStroke(col, ImDrawFlags_Closed, thickness); }
cmpl $0x1000000, %r9d # imm = 0x1000000 jb 0x831c1 pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movl %r9d, %ebp movq %rdx, %r12 movq %rsi, %r13 movq %rdi, %rbx movl 0x78(%rdi), %r15d movl 0x7c(%rdi), %eax cmpl %eax, %r15d movss %xmm0, 0x4(%rsp) jne 0x82fa0 incl %r15d testl %...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddQuadFilled(ImVec2 const&, ImVec2 const&, ImVec2 const&, ImVec2 const&, unsigned int)
void ImDrawList::AddQuadFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col) { if ((col & IM_COL32_A_MASK) == 0) return; PathLineTo(p1); PathLineTo(p2); PathLineTo(p3); PathLineTo(p4); PathFillConvex(col); }
cmpl $0x1000000, %r9d # imm = 0x1000000 jb 0x8347d pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movl %r9d, %ebx movq %rdx, %r13 movq %rsi, %rbp movq %rdi, %r14 movl 0x78(%rdi), %r12d movl 0x7c(%rdi), %eax cmpl %eax, %r12d jne 0x83270 incl %r12d testl %eax, %eax je 0x83209 mo...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddTriangle(ImVec2 const&, ImVec2 const&, ImVec2 const&, unsigned int, float)
void ImDrawList::AddTriangle(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness) { if ((col & IM_COL32_A_MASK) == 0) return; PathLineTo(p1); PathLineTo(p2); PathLineTo(p3); PathStroke(col, ImDrawFlags_Closed, thickness); }
cmpl $0x1000000, %r8d # imm = 0x1000000 jb 0x836b2 pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movl %r8d, %ebp movq %rdx, %r15 movq %rsi, %r12 movq %rdi, %rbx movl 0x78(%rdi), %r14d movl 0x7c(%rdi), %eax cmpl %eax, %r14d jne 0x8352e incl %r14d testl %eax, %eax je 0x834c5 mo...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddTriangleFilled(ImVec2 const&, ImVec2 const&, ImVec2 const&, unsigned int)
void ImDrawList::AddTriangleFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col) { if ((col & IM_COL32_A_MASK) == 0) return; PathLineTo(p1); PathLineTo(p2); PathLineTo(p3); PathFillConvex(col); }
cmpl $0x1000000, %r8d # imm = 0x1000000 jb 0x838bb pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movl %r8d, %ebx movq %rdx, %r12 movq %rsi, %r13 movq %rdi, %r14 movl 0x78(%rdi), %r15d movl 0x7c(%rdi), %eax cmpl %eax, %r15d jne 0x83753 incl %r15d testl %eax, %eax je 0x836f8 movl %ea...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddCircle(ImVec2 const&, float, unsigned int, int, float)
void ImDrawList::AddCircle(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness) { if ((col & IM_COL32_A_MASK) == 0 || radius <= 0.0f) return; if (num_segments <= 0) { // Use arc with automatic segment count _PathArcToFastEx(center, radius - 0.5f, 0, IM_D...
pushq %rbp pushq %rbx pushq %rax movl %edx, %ebp cmpl $0x1000000, %edx # imm = 0x1000000 setb %al xorps %xmm2, %xmm2 ucomiss %xmm0, %xmm2 setae %dl orb %al, %dl jne 0x83972 movq %rdi, %rbx movss %xmm1, 0x4(%rsp) testl %ecx, %ecx jle 0x8392e movl $0x200, %eax # imm = 0x200 cmpl %eax, %ecx cmovll %ecx, ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddNgon(ImVec2 const&, float, unsigned int, int, float)
void ImDrawList::AddNgon(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness) { if ((col & IM_COL32_A_MASK) == 0 || num_segments <= 2) return; // Because we are filling a closed shape we remove 1 from the count of segments/points const float a_max = (IM_PI * 2.0f) * ((f...
pushq %rbp pushq %rbx pushq %rax movl %edx, %ebp cmpl $0x1000000, %edx # imm = 0x1000000 setb %al cmpl $0x3, %ecx setl %dl orb %al, %dl jne 0x83a89 movq %rdi, %rbx movss %xmm1, 0x4(%rsp) xorps %xmm1, %xmm1 cvtsi2ss %ecx, %xmm1 movss 0x515c6(%rip), %xmm2 # 0xd5004 addss %xmm1, %xmm2 mulss 0x6a2d6(%rip), %xmm2 ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddNgonFilled(ImVec2 const&, float, unsigned int, int)
void ImDrawList::AddNgonFilled(const ImVec2& center, float radius, ImU32 col, int num_segments) { if ((col & IM_COL32_A_MASK) == 0 || num_segments <= 2) return; // Because we are filling a closed shape we remove 1 from the count of segments/points const float a_max = (IM_PI * 2.0f) * ((float)num_se...
pushq %rbp pushq %rbx pushq %rax movl %edx, %ebp cmpl $0x1000000, %edx # imm = 0x1000000 setb %al cmpl $0x3, %ecx setl %dl orb %al, %dl jne 0x83aee movq %rdi, %rbx cvtsi2ss %ecx, %xmm1 movss 0x5154d(%rip), %xmm2 # 0xd5004 addss %xmm1, %xmm2 mulss 0x6a25d(%rip), %xmm2 # 0xedd20 divss %xmm1, %xmm2 decl %ecx ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddBezierCubic(ImVec2 const&, ImVec2 const&, ImVec2 const&, ImVec2 const&, unsigned int, float, int)
void ImDrawList::AddBezierCubic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments) { if ((col & IM_COL32_A_MASK) == 0) return; PathLineTo(p1); PathBezierCubicCurveTo(p2, p3, p4, num_segments); PathStroke(col, 0, thickness); }
cmpl $0x1000000, %r9d # imm = 0x1000000 jb 0x83c10 pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movl %r9d, %ebp movq %rcx, %r15 movq %rdx, %r12 movq %rsi, %r13 movq %rdi, %rbx movss %xmm0, 0x4(%rsp) movl 0x50(%rsp), %r9d movl 0x78(%rdi), %r14d movl 0x7c(%rdi), %eax cmpl %eax...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddBezierQuadratic(ImVec2 const&, ImVec2 const&, ImVec2 const&, unsigned int, float, int)
void ImDrawList::AddBezierQuadratic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness, int num_segments) { if ((col & IM_COL32_A_MASK) == 0) return; PathLineTo(p1); PathBezierQuadraticCurveTo(p2, p3, num_segments); PathStroke(col, 0, thickness); }
cmpl $0x1000000, %r8d # imm = 0x1000000 jb 0x83d1f pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movl %r8d, %ebp movq %rcx, %r15 movq %rdx, %r12 movq %rsi, %r13 movq %rdi, %rbx movss %xmm0, 0xc(%rsp) movl 0x78(%rdi), %r14d movl 0x7c(%rdi), %eax cmpl %eax, %r14d jne 0x83cc6 in...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddText(ImFont const*, float, ImVec2 const&, unsigned int, char const*, char const*, float, ImVec4 const*)
void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect) { if ((col & IM_COL32_A_MASK) == 0) return; if (text_end == NULL) text_end = text_begin + strlen(text_beg...
pushq %rbp pushq %r15 pushq %r14 pushq %r12 pushq %rbx subq $0x30, %rsp cmpl $0x1000000, %ecx # imm = 0x1000000 jb 0x83e57 movaps %xmm1, %xmm4 movq %r8, %rbx movl %ecx, %ebp movq %rdx, %r12 movq %rsi, %r15 movq %rdi, %r14 testq %r9, %r9 jne 0x83d74 movq %rbx, %rdi movss %xmm4, 0x2c(%rsp) movss %xmm0, 0x28(%rsp) ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddImage(void*, ImVec2 const&, ImVec2 const&, ImVec2 const&, ImVec2 const&, unsigned int)
void ImDrawList::AddImage(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col) { if ((col & IM_COL32_A_MASK) == 0) return; const bool push_texture_id = user_texture_id != _CmdHeader.TextureId; if (push_texture_id) Push...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movl 0x40(%rsp), %ebp cmpl $0x1000000, %ebp # imm = 0x1000000 jae 0x845d8 addq $0x8, %rsp popq %rbx popq %r12 popq %r13 popq %r14 popq %r15 popq %rbp retq movq %r9, %rbx movq %r8, %r14 movq %rcx, %r12 movq %rdx, %r13 movq %rdi, %r15 cmp...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddImageQuad(void*, ImVec2 const&, ImVec2 const&, ImVec2 const&, ImVec2 const&, ImVec2 const&, ImVec2 const&, ImVec2 const&, ImVec2 const&, unsigned int)
void ImDrawList::AddImageQuad(ImTextureID user_texture_id, const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& uv1, const ImVec2& uv2, const ImVec2& uv3, const ImVec2& uv4, ImU32 col) { if ((col & IM_COL32_A_MASK) == 0) return; const bool push_texture_id = user_texture...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x28, %rsp movl 0x80(%rsp), %ebp cmpl $0x1000000, %ebp # imm = 0x1000000 jae 0x84694 addq $0x28, %rsp jmp 0x8476a movq %r9, %r14 movq %r8, %r15 movq %rcx, %r12 movq %rdx, %r13 movq %rdi, %rbx movq 0x78(%rsp), %rax movq %rax, 0x10(%rsp) movq ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawList::AddImageRounded(void*, ImVec2 const&, ImVec2 const&, ImVec2 const&, ImVec2 const&, unsigned int, float, int)
void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col, float rounding, ImDrawFlags flags) { if ((col & IM_COL32_A_MASK) == 0) return; flags = FixRectCornerFlags(flags); if (rounding <= 0.0f || (f...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movl 0x50(%rsp), %ebp cmpl $0x1000000, %ebp # imm = 0x1000000 jae 0x84799 addq $0x18, %rsp jmp 0x8490a movq %r8, %r14 movq %rcx, %r15 movq %rdx, %r13 movq %rdi, %r12 movl 0x58(%rsp), %ebx cmpl $-0x1, %ebx je 0x847bb leal -0x1(%rbx...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImGui::ShadeVertsLinearUV(ImDrawList*, int, int, ImVec2 const&, ImVec2 const&, ImVec2 const&, ImVec2 const&, bool)
void ImGui::ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp) { const ImVec2 size = b - a; const ImVec2 uv_size = uv_b - uv_a; const ImVec2 scale = ImVec2( size.x != 0.0f ? (uv_size.x ...
movq 0x8(%rsp), %rax movss (%r8), %xmm0 movss 0x4(%r8), %xmm1 subss (%rcx), %xmm0 subss 0x4(%rcx), %xmm1 movss (%rax), %xmm7 movss 0x4(%rax), %xmm5 movss (%r9), %xmm8 movss 0x4(%r9), %xmm6 movaps %xmm7, %xmm2 subss %xmm8, %xmm2 movaps %xmm5, %xmm3 subss %xmm6, %xmm3 divss %xmm0, %xmm2 xorps %xmm4, %xmm4 cmpneqss %xmm4,...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawListSplitter::Split(ImDrawList*, int)
void ImDrawListSplitter::Split(ImDrawList* draw_list, int channels_count) { IM_UNUSED(draw_list); IM_ASSERT(_Current == 0 && _Count <= 1 && "Nested channel splitting is not supported. Please use separate instances of ImDrawListSplitter."); int old_channels_count = _Channels.Size; if (old_channels_count ...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp cmpl $0x0, (%rdi) jne 0x84d1a movq %rdi, %rbx cmpl $0x2, 0x4(%rdi) jge 0x84d1a movl %edx, %ebp movslq 0x8(%rbx), %rcx cmpl %edx, %ecx movq %rcx, 0x8(%rsp) jge 0x84b81 cmpl %ebp, 0xc(%rbx) jge 0x84b11 movslq %ebp, %rdi shlq $0x5, %rdi cal...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImDrawData::ScaleClipRects(ImVec2 const&)
void ImDrawData::ScaleClipRects(const ImVec2& fb_scale) { for (int i = 0; i < CmdListsCount; i++) { ImDrawList* cmd_list = CmdLists[i]; for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++) { ImDrawCmd* cmd = &cmd_list->CmdBuffer[cmd_i]; cmd->ClipRect = I...
movslq 0x4(%rdi), %rax testq %rax, %rax jle 0x850c8 movq 0x10(%rdi), %rcx xorl %edx, %edx movq (%rcx,%rdx,8), %rdi movslq (%rdi), %r8 testq %r8, %r8 jle 0x850c0 movq 0x8(%rdi), %rdi imulq $0x38, %r8, %r8 xorl %r9d, %r9d movss (%rsi), %xmm0 movss 0x4(%rsi), %xmm1 movss (%rdi,%r9), %xmm2 mulss %xmm0, %xmm2 movss 0x4(%rdi...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImGui::ShadeVertsLinearColorGradientKeepAlpha(ImDrawList*, int, int, ImVec2, ImVec2, unsigned int, unsigned int)
void ImGui::ShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1) { ImVec2 gradient_extent = gradient_p1 - gradient_p0; float gradient_inv_length2 = 1.0f / ImLengthSqr(gradient_extent); ImDrawVert* ...
cmpl %edx, %esi jge 0x85214 subps %xmm0, %xmm1 movaps %xmm0, %xmm2 shufps $0x55, %xmm0, %xmm2 # xmm2 = xmm2[1,1],xmm0[1,1] movaps %xmm1, %xmm3 shufps $0x55, %xmm1, %xmm3 # xmm3 = xmm3[1,1],xmm1[1,1] movaps %xmm3, %xmm4 mulss %xmm3, %xmm4 movaps %xmm1, %xmm6 mulss %xmm1, %xmm6 addss %xmm4, %xmm6 movss 0x52300(%r...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImFontConfig::ImFontConfig()
ImFontConfig::ImFontConfig() { memset(this, 0, sizeof(*this)); FontDataOwnedByAtlas = true; OversampleH = 3; // FIXME: 2 may be a better default? OversampleV = 1; GlyphMaxAdvanceX = FLT_MAX; RasterizerMultiply = 1.0f; EllipsisChar = (ImWchar)-1; }
pushq %rbx movq %rdi, %rbx movl $0x88, %edx xorl %esi, %esi callq 0xc4a0 movb $0x1, 0xc(%rbx) movabsq $0x100000003, %rax # imm = 0x100000003 movq %rax, 0x18(%rbx) movl $0x7f7fffff, 0x44(%rbx) # imm = 0x7F7FFFFF movl $0x3f800000, 0x50(%rbx) # imm = 0x3F800000 movw $0xffff, 0x54(%rbx) # imm = 0xFFFF popq %rbx re...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp
ImFontAtlas::ClearInputData()
void ImFontAtlas::ClearInputData() { IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!"); for (int i = 0; i < ConfigData.Size; i++) if (ConfigData[i].FontData && ConfigData[i].FontDataOwnedByAtlas) { IM_FREE(ConfigData[i].FontData);...
pushq %r15 pushq %r14 pushq %rbx cmpb $0x0, 0x18(%rdi) jne 0x85450 movq %rdi, %rbx movl 0x68(%rdi), %esi testl %esi, %esi jle 0x8537d xorl %r14d, %r14d xorl %r15d, %r15d movq 0x70(%rbx), %rax movq (%rax,%r14), %rdi testq %rdi, %rdi je 0x8536a cmpb $0x1, 0xc(%rax,%r14) jne 0x8536a callq 0x4a49e movslq 0x68(%rbx), %rax c...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_draw.cpp