name
string
code
string
asm
string
file
string
ImGui::SetActiveID(unsigned int, ImGuiWindow*)
void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window) { ImGuiContext& g = *GImGui; g.ActiveIdIsJustActivated = (g.ActiveId != id); if (g.ActiveIdIsJustActivated) { g.ActiveIdTimer = 0.0f; g.ActiveIdHasBeenPressedBefore = false; g.ActiveIdHasBeenEditedBefore = false; g....
movq 0xdf42b(%rip), %rax # 0x12f138 cmpl %edi, 0x4034(%rax) setne 0x4040(%rax) je 0x4fd4d movl $0x0, 0x403c(%rax) movw $0x0, 0x4043(%rax) movl $0xffffffff, 0x407c(%rax) # imm = 0xFFFFFFFF testl %edi, %edi je 0x4fd4d movl %edi, 0x4090(%rax) movl $0x0, 0x4094(%rax) movl %edi, 0x4034(%rax) movw $0x0, 0x4041(%rax) movq...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::ClearActiveID()
void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window) { ImGuiContext& g = *GImGui; g.ActiveIdIsJustActivated = (g.ActiveId != id); if (g.ActiveIdIsJustActivated) { g.ActiveIdTimer = 0.0f; g.ActiveIdHasBeenPressedBefore = false; g.ActiveIdHasBeenEditedBefore = false; g....
movq 0xdf377(%rip), %rax # 0x12f138 cmpl $0x0, 0x4034(%rax) setne 0x4040(%rax) je 0x4fdee movl $0x0, 0x403c(%rax) movw $0x0, 0x4043(%rax) movl $0xffffffff, 0x407c(%rax) # imm = 0xFFFFFFFF movl $0x0, 0x4034(%rax) xorl %ecx, %ecx movw %cx, 0x4041(%rax) movq $0x0, 0x4070(%rax) movw %cx, 0x4045(%rax) xorps %xmm0, %xmm0...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetHoveredID(unsigned int)
void ImGui::SetHoveredID(ImGuiID id) { ImGuiContext& g = *GImGui; g.HoveredId = id; g.HoveredIdAllowOverlap = false; g.HoveredIdUsingMouseWheel = false; if (id != 0 && g.HoveredIdPreviousFrame != id) g.HoveredIdTimer = g.HoveredIdNotActiveTimer = 0.0f; }
movq 0xdf30c(%rip), %rax # 0x12f138 movl %edi, 0x4020(%rax) movw $0x0, 0x4028(%rax) testl %edi, %edi je 0x4fe52 cmpl %edi, 0x4024(%rax) je 0x4fe52 movq $0x0, 0x402c(%rax) retq
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::IsItemFocused()
bool ImGui::IsItemFocused() { ImGuiContext& g = *GImGui; if (g.NavId != g.LastItemData.ID || g.NavId == 0) return false; // Special handling for the dummy item after Begin() which represent the title bar or tab. // When the window is collapsed (SkipItems==true) that last item will never be over...
movq 0xdf0e7(%rip), %rax # 0x12f138 movl 0x40b0(%rax), %ecx movl 0x4270(%rax), %edx cmpl %ecx, %edx setne %sil testl %edx, %edx sete %dl orb %sil, %dl je 0x50070 xorl %eax, %eax retq movq 0x3fe0(%rax), %rax cmpl 0x8(%rax), %ecx jne 0x50085 cmpb $0x0, 0xcd(%rax) jne 0x5006d movb $0x1, %al retq
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::ItemHoverable(ImRect const&, unsigned int)
bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id) { ImGuiContext& g = *GImGui; if (g.HoveredId != 0 && g.HoveredId != id && !g.HoveredIdAllowOverlap) return false; ImGuiWindow* window = g.CurrentWindow; if (g.HoveredWindow != window) return false; if (g.ActiveId != 0 && g.Acti...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movl %esi, %ebx movq %rdi, %r14 movq 0xdf099(%rip), %r12 # 0x12f138 movl 0x4020(%r12), %eax testl %eax, %eax sete %cl cmpl %esi, %eax sete %al orb %cl, %al jne 0x500c0 cmpb $0x1, 0x4028(%r12) jne 0x500d2 movq 0x3fe0(%r12), %r13 cmpq %r13, ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::IsMouseHoveringRect(ImVec2 const&, ImVec2 const&, bool)
bool ImGui::IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool clip) { ImGuiContext& g = *GImGui; // Clip ImRect rect_clipped(r_min, r_max); if (clip) rect_clipped.ClipWith(g.CurrentWindow->ClipRect); // Expand for touch input const ImRect rect_for_touch(rect_clipped.Mi...
movq 0xdeedf(%rip), %rcx # 0x12f138 movsd (%rdi), %xmm1 movsd (%rsi), %xmm0 testl %edx, %edx je 0x502cc movq 0x3fe0(%rcx), %rax movss 0x250(%rax), %xmm3 movss 0x254(%rax), %xmm4 movaps %xmm3, %xmm2 cmpless %xmm1, %xmm2 movaps %xmm2, %xmm5 andps %xmm1, %xmm5 andnps %xmm3, %xmm2 orps %xmm5, %xmm2 shufps $0x55, %xmm1,...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::IsClippedEx(ImRect const&, unsigned int)
bool ImGui::IsClippedEx(const ImRect& bb, ImGuiID id) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; if (!bb.Overlaps(window->ClipRect)) if (id == 0 || (id != g.ActiveId && id != g.NavId)) if (!g.LogEnabled) return true; return false; }
movq 0xdeda2(%rip), %rcx # 0x12f138 movq 0x3fe0(%rcx), %rax movss 0xc(%rdi), %xmm0 ucomiss 0x254(%rax), %xmm0 jbe 0x503d4 movss 0x25c(%rax), %xmm0 ucomiss 0x4(%rdi), %xmm0 jbe 0x503d4 movss 0x8(%rdi), %xmm0 ucomiss 0x250(%rax), %xmm0 jbe 0x503d4 movss 0x258(%rax), %xmm0 ucomiss (%rdi), %xmm0 ja 0x503f3 testl %esi, ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::CalcWrapWidthForPos(ImVec2 const&, float)
float ImGui::CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x) { if (wrap_pos_x < 0.0f) return 0.0f; ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; if (wrap_pos_x == 0.0f) { // We could decide to setup a default wrapping max point for auto-resizing windows,...
xorps %xmm1, %xmm1 ucomiss %xmm0, %xmm1 ja 0x50463 movq 0xded0f(%rip), %rax # 0x12f138 movq 0x3fe0(%rax), %rax ucomiss %xmm1, %xmm0 jne 0x50441 jp 0x50441 movss 0x238(%rax), %xmm0 jmp 0x50454 jbe 0x50454 movss 0x48(%rax), %xmm1 subss 0x98(%rax), %xmm1 addss %xmm1, %xmm0 subss (%rdi), %xmm0 maxss 0x86f9c(%rip), %xmm...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::CreateContext(ImFontAtlas*)
ImGuiContext* ImGui::CreateContext(ImFontAtlas* shared_font_atlas) { ImGuiContext* ctx = IM_NEW(ImGuiContext)(shared_font_atlas); if (GImGui == NULL) SetCurrentContext(ctx); Initialize(ctx); return ctx; }
pushq %r14 pushq %rbx pushq %rax movq %rdi, %rbx movq 0xdec32(%rip), %rax # 0x12f138 testq %rax, %rax je 0x50511 incl 0xf4(%rax) movq 0xdec30(%rip), %rsi # 0x12f148 movl $0x6450, %edi # imm = 0x6450 callq *0xdd53d(%rip) # 0x12da60 movq %rax, %r14 movq %rax, %rdi movq %rbx, %rsi callq 0x7aee4 ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::Initialize(ImGuiContext*)
void ImGui::Initialize(ImGuiContext* context) { ImGuiContext& g = *context; IM_ASSERT(!g.Initialized && !g.SettingsLoaded); // Add .ini handle for ImGuiWindow type { ImGuiSettingsHandler ini_handler; ini_handler.TypeName = "Window"; ini_handler.TypeHash = ImHashStr("Window"); ...
pushq %rbp pushq %r15 pushq %r14 pushq %rbx subq $0x48, %rsp cmpb $0x0, (%rdi) jne 0x50810 movq %rdi, %rbx cmpb $0x1, 0x5568(%rdi) je 0x50810 xorps %xmm0, %xmm0 movq %rsp, %r14 movaps %xmm0, (%r14) movaps %xmm0, 0x30(%r14) movaps %xmm0, 0x20(%r14) movaps %xmm0, 0x10(%r14) movq $0x0, 0x40(%r14) leaq 0x98897(%rip), %rdi ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DestroyContext(ImGuiContext*)
void ImGui::DestroyContext(ImGuiContext* ctx) { if (ctx == NULL) ctx = GImGui; Shutdown(ctx); if (GImGui == ctx) SetCurrentContext(NULL); IM_DELETE(ctx); }
pushq %rbx movq %rdi, %rbx testq %rdi, %rdi jne 0x5085e movq 0xde8da(%rip), %rbx # 0x12f138 movq %rbx, %rdi callq 0x50883 cmpq %rbx, 0xde8cb(%rip) # 0x12f138 jne 0x5087a movq $0x0, 0xde8be(%rip) # 0x12f138 movq %rbx, %rdi popq %rbx jmp 0x7b856
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::Shutdown(ImGuiContext*)
void ImGui::Shutdown(ImGuiContext* context) { // The fonts atlas can be used prior to calling NewFrame(), so we clear it even if g.Initialized is FALSE (which would happen if we never called NewFrame) ImGuiContext& g = *context; if (g.IO.Fonts && g.FontAtlasOwnedByContext) { g.IO.Fonts->Locked =...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq %rdi, %rbx movq 0x50(%rdi), %rdi testq %rdi, %rdi je 0x508a6 cmpb $0x1, 0x1(%rbx) jne 0x508a6 movb $0x0, 0x18(%rdi) callq 0x7b96d movq $0x0, 0x50(%rbx) cmpb $0x1, (%rbx) jne 0x50f97 cmpb $0x1, 0x5568(%rbx) jne 0x508e3 movq 0x20(%rbx), %rdi testq %rdi, %rdi je ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::AddContextHook(ImGuiContext*, ImGuiContextHook const*)
ImGuiID ImGui::AddContextHook(ImGuiContext* ctx, const ImGuiContextHook* hook) { ImGuiContext& g = *ctx; IM_ASSERT(hook->Callback != NULL && hook->HookId == 0 && hook->Type != ImGuiContextHookType_PendingRemoval_); g.Hooks.push_back(*hook); g.Hooks.back().HookId = ++g.HookIdNext; return g.HookIdNext...
pushq %rbp pushq %r15 pushq %r14 pushq %rbx pushq %rax cmpq $0x0, 0x10(%rsi) je 0x510f5 movq %rsi, %r14 cmpl $0x0, (%rsi) jne 0x510f5 cmpl $0x7, 0x4(%r14) je 0x510f5 movq %rdi, %rbx movl 0x55b0(%rdi), %ebp movl 0x55b4(%rdi), %eax cmpl %eax, %ebp jne 0x51094 incl %ebp testl %eax, %eax je 0x51002 movl %eax, %ecx shrl $0x...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::RemoveContextHook(ImGuiContext*, unsigned int)
void ImGui::RemoveContextHook(ImGuiContext* ctx, ImGuiID hook_id) { ImGuiContext& g = *ctx; IM_ASSERT(hook_id != 0); for (int n = 0; n < g.Hooks.Size; n++) if (g.Hooks[n].HookId == hook_id) g.Hooks[n].Type = ImGuiContextHookType_PendingRemoval_; }
pushq %rax testl %esi, %esi je 0x51169 movslq 0x55b0(%rdi), %rax testq %rax, %rax jle 0x51167 movq 0x55b8(%rdi), %rcx shlq $0x5, %rax xorl %edx, %edx cmpl %esi, (%rcx,%rdx) jne 0x5115e movl $0x7, 0x4(%rcx,%rdx) addq $0x20, %rdx cmpq %rdx, %rax jne 0x51151 popq %rax retq leaq 0x92eeb(%rip), %rdi # 0xe405b leaq 0x920...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
GetViewportDrawList(ImGuiViewportP*, unsigned long, char const*)
static ImDrawList* GetViewportDrawList(ImGuiViewportP* viewport, size_t drawlist_no, const char* drawlist_name) { // Create the draw list on demand, because they are not frequently used for all viewports ImGuiContext& g = *GImGui; IM_ASSERT(drawlist_no < IM_ARRAYSIZE(viewport->DrawLists)); ImDrawList* d...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq %rsi, %rbx movq %rdi, %r14 movq 0xdde67(%rip), %r13 # 0x12f138 movq 0x90(%rdi,%rsi,8), %r15 testq %r15, %r15 jne 0x51328 movq %rdx, %r12 testq %r13, %r13 je 0x512ed incl 0xf4(%r13) movq 0xdde54(%rip), %rsi # 0x12f148 movl $0xc8, %...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::StartMouseMovingWindow(ImGuiWindow*)
void ImGui::StartMouseMovingWindow(ImGuiWindow* window) { // Set ActiveId even if the _NoMove flag is set. Without it, dragging away from a window with _NoMove would activate hover on other windows. // We _also_ call this when clicking in a window empty space when io.ConfigWindowsMoveFromTitleBarOnly is set, bu...
pushq %rbp pushq %r14 pushq %rbx movq %rdi, %rbx movq 0xddd60(%rip), %r14 # 0x12f138 callq 0x5147a movl 0x8c(%rbx), %edi movq %rbx, %rsi callq 0x4fd06 movb $0x1, %bpl movb %bpl, 0x42aa(%r14) movq 0x3a8(%rbx), %rax movss 0x366c(%r14), %xmm0 movss 0x3670(%r14), %xmm1 subss 0x48(%rax), %xmm0 subss 0x4c(%rax), %xmm1 un...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::FocusWindow(ImGuiWindow*)
void ImGui::FocusWindow(ImGuiWindow* window) { ImGuiContext& g = *GImGui; if (g.NavWindow != window) { g.NavWindow = window; if (window && g.NavDisableMouseHover) g.NavMousePosDirty = true; g.NavId = window ? window->NavLastIds[0] : 0; // Restore NavId g.NavFocus...
pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx movq %rdi, %rbx movq 0xddcab(%rip), %r12 # 0x12f138 cmpq %rdi, 0x4268(%r12) je 0x514f8 movq %rbx, 0x4268(%r12) xorl %eax, %eax movl $0x0, %ecx testq %rbx, %rbx je 0x514c5 cmpb $0x1, 0x42ab(%r12) jne 0x514bf movb $0x1, 0x42a9(%r12) movl 0x3c8(%rbx), %ecx movl %e...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetActiveIdUsingNavAndKeys()
void ImGui::SetActiveIdUsingNavAndKeys() { ImGuiContext& g = *GImGui; IM_ASSERT(g.ActiveId != 0); g.ActiveIdUsingNavDirMask = ~(ImU32)0; g.ActiveIdUsingNavInputMask = ~(ImU32)0; g.ActiveIdUsingKeyInputMask.SetAllBits(); NavMoveRequestCancel(); }
movq 0xddb12(%rip), %rax # 0x12f138 cmpl $0x0, 0x4034(%rax) je 0x51648 pcmpeqd %xmm0, %xmm0 movdqu %xmm0, 0x4054(%rax) movdqu %xmm0, 0x4048(%rax) jmp 0x602af pushq %rax leaq 0x92d99(%rip), %rdi # 0xe43e9 leaq 0x91b54(%rip), %rsi # 0xe31ab leaq 0x92d9b(%rip), %rcx # 0xe43f9 movl $0x1524, %edx #...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::StartMouseMovingWindowOrNode(ImGuiWindow*, ImGuiDockNode*, bool)
void ImGui::StartMouseMovingWindowOrNode(ImGuiWindow* window, ImGuiDockNode* node, bool undock_floating_node) { ImGuiContext& g = *GImGui; bool can_undock_node = false; if (node != NULL && node->VisibleWindow && (node->VisibleWindow->Flags & ImGuiWindowFlags_NoMove) == 0) { // Can undock if: ...
movq 0xddac9(%rip), %rax # 0x12f138 movb $0x1, %cl testq %rsi, %rsi je 0x516b8 movq 0x90(%rsi), %r8 testq %r8, %r8 je 0x516b8 testb $0x4, 0xc(%r8) jne 0x516b8 movq %rsi, %r9 movq %r9, %r8 movq 0x18(%r9), %r9 testq %r9, %r9 jne 0x5168c cmpq %rsi, 0xa0(%r8) jne 0x516ab cmpq $0x0, 0x98(%r8) je 0x516b8 testb %dl, %dl j...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockContextQueueUndockNode(ImGuiContext*, ImGuiDockNode*)
void ImGui::DockContextQueueUndockNode(ImGuiContext* ctx, ImGuiDockNode* node) { ImGuiDockRequest req; req.Type = ImGuiDockRequestType_Undock; req.UndockTargetNode = node; ctx->DockContext.Requests.push_back(req); }
pushq %rbp pushq %r15 pushq %r14 pushq %rbx subq $0x28, %rsp movq %rsi, %r14 movq %rdi, %rbx xorps %xmm0, %xmm0 movups %xmm0, 0x10(%rsp) movq $0x0, 0x20(%rsp) movl 0x5540(%rdi), %ebp movl 0x5544(%rdi), %eax cmpl %eax, %ebp jne 0x518d0 incl %ebp testl %eax, %eax je 0x5183e movl %eax, %ecx shrl $0x1f, %ecx addl %eax, %ec...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::UpdateMouseMovingWindowNewFrame()
void ImGui::UpdateMouseMovingWindowNewFrame() { ImGuiContext& g = *GImGui; if (g.MovingWindow != NULL) { // We actually want to move the root window. g.MovingWindow == window we clicked on (could be a child window). // We track it to preserve Focus and so that generally ActiveIdWindow == Mov...
pushq %rbp pushq %r14 pushq %rbx subq $0x10, %rsp movq 0xdd7f9(%rip), %r14 # 0x12f138 movq 0x4000(%r14), %rax testq %rax, %rax je 0x51a1d movl 0x4034(%r14), %ecx movl 0x4080(%r14), %edx movl %ecx, 0x4038(%r14) cmpl %ecx, %edx jne 0x51970 movb $0x1, 0x4084(%r14) movq 0x3a8(%rax), %rbx testq %rbx, %rbx je 0x51b84 mov...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::IsMousePosValid(ImVec2 const*)
bool ImGui::IsMousePosValid(const ImVec2* mouse_pos) { // The assert is only to silence a false-positive in XCode Static Analysis. // Because GImGui is not dereferenced in every code path, the static analyzer assume that it may be NULL (which it doesn't for other functions). IM_ASSERT(GImGui != NULL); c...
movq 0xdd58e(%rip), %rax # 0x12f138 testq %rax, %rax je 0x51be2 addq $0xd9c, %rax # imm = 0xD9C testq %rdi, %rdi cmovneq %rdi, %rax movss 0x4(%rax), %xmm0 movss (%rax), %xmm1 movss 0x90987(%rip), %xmm2 # 0xe2554 movaps %xmm2, %xmm3 cmpleps %xmm1, %xmm3 cmpleps %xmm0, %xmm2 andps %xmm3, %xmm2 movd %xmm...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetWindowPos(ImGuiWindow*, ImVec2 const&, int)
void ImGui::SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond) { // Test condition (NB: bit 0 is always true) and clear flags for next time if (cond && (window->SetWindowPosAllowFlags & cond) == 0) return; IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't...
testl %edx, %edx je 0x51c47 movsbl 0xf0(%rdi), %eax testl %edx, %eax je 0x51d31 leal -0x1(%rdx), %eax testl %eax, %edx jne 0x51d32 andb $-0xf, 0xf0(%rdi) movabsq $0x7f7fffff7f7fffff, %rax # imm = 0x7F7FFFFF7F7FFFFF movq %rax, 0xf4(%rdi) movss 0x48(%rdi), %xmm0 movss 0x4c(%rdi), %xmm1 movss (%rsi), %xmm2 movss 0x4(%rsi)...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::UpdateTryMergeWindowIntoHostViewport(ImGuiWindow*, ImGuiViewportP*)
static bool ImGui::UpdateTryMergeWindowIntoHostViewport(ImGuiWindow* window, ImGuiViewportP* viewport) { ImGuiContext& g = *GImGui; if (window->Viewport == viewport) return false; if ((viewport->Flags & ImGuiViewportFlags_CanHostOtherWindows) == 0) return false; if ((viewport->Flags & Im...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx subq $0x18, %rsp movq 0x30(%rdi), %r15 cmpq %rsi, %r15 je 0x51f7e movq %rsi, %r14 movl $0x1400, %eax # imm = 0x1400 andl 0x4(%rsi), %eax cmpl $0x1000, %eax # imm = 0x1000 jne 0x51f7e movq %rdi, %rbx movss 0x8(%r14), %xmm1 movss 0x48(%rdi), %xmm2 xorl %eax,...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::UpdateMouseMovingWindowEndFrame()
void ImGui::UpdateMouseMovingWindowEndFrame() { ImGuiContext& g = *GImGui; if (g.ActiveId != 0 || g.HoveredId != 0) return; // Unless we just made a window/popup appear if (g.NavWindow && g.NavWindow->Appearing) return; // Click on empty space to focus window and start moving /...
pushq %r14 pushq %rbx pushq %rax movq 0xdd183(%rip), %r14 # 0x12f138 cmpl $0x0, 0x4034(%r14) jne 0x51fc9 cmpl $0x0, 0x4020(%r14) je 0x51fd1 addq $0x8, %rsp popq %rbx popq %r14 retq movq 0x4268(%r14), %rax testq %rax, %rax je 0x51fe6 cmpb $0x0, 0xd1(%rax) jne 0x51fc9 cmpb $0x1, 0x36c0(%r14) jne 0x52101 movq 0x3fe8(%...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::IsPopupOpen(unsigned int, int)
bool ImGui::IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags) { ImGuiContext& g = *GImGui; if (popup_flags & ImGuiPopupFlags_AnyPopupId) { // Return true if any popup is open at the current BeginPopup() level of the popup stack // This may be used to e.g. test for another popups already o...
pushq %rax movq 0xdcfe2(%rip), %rdx # 0x12f138 testb %sil, %sil js 0x52190 btl $0x8, %esi movl 0x41e0(%rdx), %ecx jb 0x521a8 movl 0x41f0(%rdx), %eax cmpl %eax, %ecx jle 0x521e9 testl %eax, %eax js 0x5220c movq 0x41e8(%rdx), %rcx leaq (%rax,%rax,2), %rax shlq $0x4, %rax cmpl %edi, (%rcx,%rax) sete %al jmp 0x521eb te...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::GetTopMostPopupModal()
ImGuiWindow* ImGui::GetTopMostPopupModal() { ImGuiContext& g = *GImGui; for (int n = g.OpenPopupStack.Size - 1; n >= 0; n--) if (ImGuiWindow* popup = g.OpenPopupStack.Data[n].Window) if (popup->Flags & ImGuiWindowFlags_Modal) return popup; return NULL; }
movq 0xdcf06(%rip), %rcx # 0x12f138 movl 0x41e0(%rcx), %eax leal 0x1(%rax), %edx leaq (%rax,%rax,2), %rsi shlq $0x4, %rsi addq $-0x28, %rsi decl %edx testl %edx, %edx jle 0x52278 movq 0x41e8(%rcx), %rdi movq (%rdi,%rsi), %r8 testq %r8, %r8 je 0x52264 testb $0x8, 0xf(%r8) jne 0x52269 movb $0x1, %dil jmp 0x5226e xorl...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::ClosePopupsOverWindow(ImGuiWindow*, bool)
void ImGui::ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup) { ImGuiContext& g = *GImGui; if (g.OpenPopupStack.Size == 0) return; // Don't close our own child popup windows. int popup_count_to_keep = 0; if (ref_window) { // Find the highes...
pushq %rbx movq 0xdce59(%rip), %rdx # 0x12f138 movl 0x41e0(%rdx), %ecx testq %rcx, %rcx je 0x523ae testq %rdi, %rdi sete %r8b testl %ecx, %ecx setle %r9b xorl %eax, %eax orb %r8b, %r9b jne 0x5239e movq 0x41e8(%rdx), %rdx xorl %eax, %eax leaq (%rax,%rax,2), %r8 shlq $0x4, %r8 movq 0x8(%rdx,%r8), %r8 testq %r8, %r8 j...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::UpdateHoveredWindowAndCaptureFlags()
void ImGui::UpdateHoveredWindowAndCaptureFlags() { ImGuiContext& g = *GImGui; ImGuiIO& io = g.IO; g.WindowsHoverPadding = ImMax(g.Style.TouchExtraPadding, ImVec2(WINDOWS_HOVER_PADDING, WINDOWS_HOVER_PADDING)); // Find the window hovered by mouse: // - Child windows can extend beyond the limit of th...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq 0xdcd57(%rip), %rbx # 0x12f138 movss 0x396c(%rbx), %xmm0 movss 0x3970(%rbx), %xmm1 movss 0x90153(%rip), %xmm2 # 0xe254c maxss %xmm2, %xmm0 maxss %xmm2, %xmm1 unpcklps %xmm1, %xmm0 # xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1]...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::IsWindowWithinBeginStackOf(ImGuiWindow*, ImGuiWindow*)
bool ImGui::IsWindowWithinBeginStackOf(ImGuiWindow* window, ImGuiWindow* potential_parent) { if (window->RootWindow == potential_parent) return true; while (window != NULL) { if (window == potential_parent) return true; window = window->ParentWindowInBeginStack; } ...
cmpq %rsi, 0x398(%rdi) je 0x528f5 testq %rdi, %rdi je 0x528f8 cmpq %rsi, %rdi sete %al je 0x528f4 movq 0x390(%rdi), %rdi testq %rdi, %rdi jne 0x528e0 retq movb $0x1, %al retq xorl %eax, %eax retq
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::GetMergedKeyModFlags()
ImGuiKeyModFlags ImGui::GetMergedKeyModFlags() { ImGuiContext& g = *GImGui; ImGuiKeyModFlags key_mod_flags = ImGuiKeyModFlags_None; if (g.IO.KeyCtrl) { key_mod_flags |= ImGuiKeyModFlags_Ctrl; } if (g.IO.KeyShift) { key_mod_flags |= ImGuiKeyModFlags_Shift; } if (g.IO.KeyAlt) { key_mod_flags |= ...
movq 0xdc836(%rip), %rax # 0x12f138 movzbl 0xdb8(%rax), %ecx leal 0x2(%rcx), %edx cmpb $0x0, 0xdb9(%rax) cmovel %ecx, %edx leal 0x4(%rdx), %ecx cmpb $0x0, 0xdba(%rax) cmovel %edx, %ecx cmpb $0x0, 0xdbb(%rax) leal 0x8(%rcx), %eax cmovel %ecx, %eax retq
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::NewFrame()
void ImGui::NewFrame() { IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); ImGuiContext& g = *GImGui; // Remove pending delete hooks before frame start. // This deferred removal avoid issues of removal while iterating the hook vecto...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x78, %rsp movq 0xdc7f2(%rip), %rbx # 0x12f138 testq %rbx, %rbx je 0x56bb8 movslq 0x55b0(%rbx), %r14 testq %r14, %r14 jle 0x529bc movq %r14, %r15 negq %r15 movq %r14, %r12 shlq $0x5, %r12 addq $-0x20, %r12 movslq 0x55b0(%rbx), %rdx cmpq %rdx, %...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetCurrentFont(ImFont*)
void ImGui::SetCurrentFont(ImFont* font) { ImGuiContext& g = *GImGui; IM_ASSERT(font && font->IsLoaded()); // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ? IM_ASSERT(font->Scale > 0.0f); g.Font = font; g.FontBaseSize = ImMax(1.0f, g.IO.FontGlobalScale * ...
pushq %rax testq %rdi, %rdi je 0x570e8 movq 0x40(%rdi), %rax testq %rax, %rax je 0x570e8 movss 0x5c(%rdi), %xmm1 xorps %xmm0, %xmm0 ucomiss %xmm0, %xmm1 jbe 0x57107 movq 0xd80db(%rip), %rcx # 0x12f138 movq %rdi, 0x3d48(%rcx) movss 0x58(%rcx), %xmm2 mulss 0x14(%rdi), %xmm2 mulss %xmm2, %xmm1 movss 0x80382(%rip), %xm...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockContextNewFrameUpdateUndocking(ImGuiContext*)
void ImGui::DockContextNewFrameUpdateUndocking(ImGuiContext* ctx) { ImGuiContext& g = *ctx; ImGuiDockContext* dc = &ctx->DockContext; if (!(g.IO.ConfigFlags & ImGuiConfigFlags_DockingEnable)) { if (dc->Nodes.Data.Size > 0 || dc->Requests.Size > 0) DockContextClearNodes(ctx, 0, true)...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq %rdi, %rbx testb $0x40, 0x8(%rdi) jne 0x57b65 cmpl $0x0, 0x5530(%rbx) jg 0x57b48 cmpl $0x0, 0x5540(%rbx) jle 0x57e08 movq %rbx, %rdi xorl %esi, %esi movl $0x1, %edx addq $0x8, %rsp popq %rbx popq %r12 popq %r13 popq %r14 popq %r15 popq %r...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::FocusTopMostWindowUnderOne(ImGuiWindow*, ImGuiWindow*)
void ImGui::FocusTopMostWindowUnderOne(ImGuiWindow* under_this_window, ImGuiWindow* ignore_window) { ImGuiContext& g = *GImGui; int start_idx = g.WindowsFocusOrder.Size - 1; if (under_this_window != NULL) { // Aim at root window behind us, if we are in a child window that's our own root (see #46...
pushq %rbp pushq %r14 pushq %rbx movq %rsi, %rbx movq 0xd7278(%rip), %r14 # 0x12f138 testq %rdi, %rdi je 0x57ee8 movl $0xffffffff, %ebp # imm = 0xFFFFFFFF testb $0x1, 0xf(%rdi) je 0x57edf movq 0x388(%rdi), %rdi testb $0x1, 0xf(%rdi) jne 0x57ed0 xorl %ebp, %ebp callq 0x637d4 addl %ebp, %eax jmp 0x57ef1 movl 0x...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockContextNewFrameUpdateDocking(ImGuiContext*)
void ImGui::DockContextNewFrameUpdateDocking(ImGuiContext* ctx) { ImGuiContext& g = *ctx; ImGuiDockContext* dc = &ctx->DockContext; if (!(g.IO.ConfigFlags & ImGuiConfigFlags_DockingEnable)) return; // [DEBUG] Store hovered dock node. // We could in theory use DockNodeTreeFindVisibleNodeByP...
testb $0x40, 0x8(%rdi) je 0x58139 pushq %rbp pushq %r15 pushq %r14 pushq %rbx pushq %rax movq %rdi, %rbx movq $0x0, 0x3ff8(%rdi) movq 0x3ff0(%rdi), %rax testq %rax, %rax je 0x57ffa movq 0x420(%rax), %rdi testq %rdi, %rdi je 0x57fe0 movsd 0xd9c(%rbx), %xmm0 callq 0x6c973 jmp 0x57ff3 movq 0x398(%rax), %rax movq 0x418(%ra...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetNextWindowSize(ImVec2 const&, int)
void ImGui::SetNextWindowSize(const ImVec2& size, ImGuiCond cond) { ImGuiContext& g = *GImGui; IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasSize; g.NextWindowData.SizeVal = s...
leal -0x1(%rsi), %eax testl %eax, %esi jne 0x58166 movq 0xd6ff0(%rip), %rax # 0x12f138 orl $0x2, 0x40f0(%rax) movq (%rdi), %rcx movq %rcx, 0x4114(%rax) cmpl $0x1, %esi adcl $0x0, %esi movl %esi, 0x40f8(%rax) retq pushq %rax leaq 0x8cb12(%rip), %rdi # 0xe4c80 leaq 0x8b036(%rip), %rsi # 0xe31ab leaq 0x8cc64(%...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
WindowSettingsHandler_ClearAll(ImGuiContext*, ImGuiSettingsHandler*)
static void WindowSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandler*) { ImGuiContext& g = *ctx; for (int i = 0; i != g.Windows.Size; i++) g.Windows[i]->SettingsOffset = -1; g.SettingsWindows.clear(); }
pushq %rax movl 0x3f80(%rdi), %eax testq %rax, %rax je 0x5d3e5 xorl %ecx, %ecx testl %eax, %eax movl $0x0, %edx cmovgl %eax, %edx cmpq %rcx, %rdx je 0x5d3f2 movq 0x3f88(%rdi), %rsi movq (%rsi,%rcx,8), %rsi movl $0xffffffff, 0x2b0(%rsi) # imm = 0xFFFFFFFF incq %rcx cmpq %rcx, %rax jne 0x5d3c3 addq $0x5590, %rdi ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
WindowSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, char const*)
static void* WindowSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name) { ImGuiWindowSettings* settings = ImGui::FindOrCreateWindowSettings(name); ImGuiID id = settings->ID; *settings = ImGuiWindowSettings(); // Clear existing if recycling previous entry settings->ID = id; ...
pushq %rax movq %rdx, %rdi callq 0x6a43f movl (%rax), %ecx xorps %xmm0, %xmm0 movups %xmm0, (%rax) movups %xmm0, 0xc(%rax) movl $0xffff, 0x1c(%rax) # imm = 0xFFFF movl %ecx, (%rax) movb $0x1, 0x1f(%rax) popq %rcx retq
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
WindowSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void*, char const*)
static void WindowSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void* entry, const char* line) { ImGuiWindowSettings* settings = (ImGuiWindowSettings*)entry; int x, y; int i; ImU32 u1; if (sscanf(line, "Pos=%i,%i", &x, &y) == 2) { settings->Pos = ImVec2ih((short)x, (shor...
pushq %r14 pushq %rbx subq $0x18, %rsp movq %rcx, %r14 movq %rdx, %rbx leaq 0x8daf0(%rip), %rsi # 0xeaf39 leaq 0x10(%rsp), %rdx leaq 0xc(%rsp), %rcx movq %r14, %rdi xorl %eax, %eax callq 0xc8d0 cmpl $0x2, %eax jne 0x5d478 movzwl 0x10(%rsp), %eax movl 0xc(%rsp), %ecx shll $0x10, %ecx orl %eax, %ecx movl %ecx, 0x4(%r...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
WindowSettingsHandler_WriteAll(ImGuiContext*, ImGuiSettingsHandler*, ImGuiTextBuffer*)
static void WindowSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* buf) { // Gather data from windows that were active during this session // (if a window wasn't opened in this session we preserve its settings) ImGuiContext& g = *ctx; for (int i = 0; i != g.Win...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movq %rdx, %rbx movq %rsi, 0x8(%rsp) movq %rdi, %r15 movl 0x3f80(%rdi), %eax testl %eax, %eax je 0x5d7ab leaq 0x5590(%r15), %rcx movq %rcx, 0x10(%rsp) xorl %ebp, %ebp movl $0xffff, %r12d # imm = 0xFFFF cltq cmpq %rax, %rbp jge 0...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::AddSettingsHandler(ImGuiSettingsHandler const*)
void ImGui::AddSettingsHandler(const ImGuiSettingsHandler* handler) { ImGuiContext& g = *GImGui; IM_ASSERT(FindSettingsHandler(handler->TypeName) == NULL); g.SettingsHandlers.push_back(*handler); }
pushq %rbp pushq %r15 pushq %r14 pushq %rbx pushq %rax movq %rdi, %rbx movq 0xd1763(%rip), %r15 # 0x12f138 movq (%rdi), %rdi callq 0x6a463 testq %rax, %rax jne 0x5dad7 movl 0x5580(%r15), %ebp movl 0x5584(%r15), %eax cmpl %eax, %ebp jne 0x5daa4 incl %ebp testl %eax, %eax je 0x5da0f movl %eax, %ecx shrl $0x1f, %ecx a...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SaveIniSettingsToDisk(char const*)
void ImGui::SaveIniSettingsToDisk(const char* ini_filename) { ImGuiContext& g = *GImGui; g.SettingsDirtyTimer = 0.0f; if (!ini_filename) return; size_t ini_data_size = 0; const char* ini_data = SaveIniSettingsToMemory(&ini_data_size); ImFileHandle f = ImFileOpen(ini_filename, "wt"); ...
movq 0xd14d8(%rip), %rax # 0x12f138 movl $0x0, 0x556c(%rax) testq %rdi, %rdi je 0x5dcc2 pushq %r14 pushq %rbx pushq %rax movq %rdi, %r14 movq %rsp, %rdi movq $0x0, (%rdi) callq 0x6a8db movq %rax, %rbx leaq 0x88da8(%rip), %rsi # 0xe6a37 movq %r14, %rdi callq 0xcad0 testq %rax, %rax je 0x5dcbb movq %rax, %r14 mov...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DestroyPlatformWindows()
void ImGui::DestroyPlatformWindows() { // We call the destroy window on every viewport (including the main viewport, index 0) to give a chance to the backend // to clear any data they may have stored in e.g. PlatformUserData, RendererUserData. // It is convenient for the platform backend code to store somet...
pushq %r14 pushq %rbx pushq %rax movq 0xd146a(%rip), %rbx # 0x12f138 cmpl $0x0, 0x4208(%rbx) jle 0x5dcf9 xorl %r14d, %r14d movq 0x4210(%rbx), %rax movq (%rax,%r14,8), %rdi callq 0x6b35e incq %r14 movslq 0x4208(%rbx), %rax cmpq %rax, %r14 jl 0x5dcda addq $0x8, %rsp popq %rbx popq %r14 retq
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImDrawDataBuilder::FlattenIntoSingleLayer()
void ImDrawDataBuilder::FlattenIntoSingleLayer() { int n = Layers[0].Size; int size = n; for (int i = 1; i < IM_ARRAYSIZE(Layers); i++) size += Layers[i].Size; Layers[0].resize(size); for (int layer_n = 1; layer_n < IM_ARRAYSIZE(Layers); layer_n++) { ImVector<ImDrawList*>& layer ...
pushq %rbp pushq %r15 pushq %r14 pushq %r12 pushq %rbx movq %rdi, %rbx movl (%rdi), %r14d movl 0x4(%rdi), %eax movl 0x10(%rdi), %ebp addl %r14d, %ebp cmpl %ebp, %eax jge 0x5de02 testl %eax, %eax je 0x5dd7f movl %eax, %r12d shrl $0x1f, %r12d addl %eax, %r12d sarl %r12d addl %eax, %r12d jmp 0x5dd85 movl $0x8, %r12d cmpl ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::FindBottomMostVisibleWindowWithinBeginStack(ImGuiWindow*)
ImGuiWindow* ImGui::FindBottomMostVisibleWindowWithinBeginStack(ImGuiWindow* parent_window) { ImGuiContext& g = *GImGui; ImGuiWindow* bottom_most_visible_window = parent_window; for (int i = FindWindowDisplayIndex(parent_window); i >= 0; i--) { ImGuiWindow* window = g.Windows[i]; if (win...
pushq %r14 pushq %rbx pushq %rax movq %rdi, %rbx movq 0xd114c(%rip), %r14 # 0x12f138 callq 0x5e0c1 testl %eax, %eax js 0x5e094 movl 0x3f80(%r14), %edx movl %eax, %esi movq %rbx, %rcx cmpl %edx, %eax jge 0x5e0a2 movq 0x3f88(%r14), %rdi movq (%rdi,%rsi,8), %r8 movl 0xc(%r8), %r9d movl $0x4, %edi btl $0x18, %r9d jb 0x...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::FindWindowDisplayIndex(ImGuiWindow*)
int ImGui::FindWindowDisplayIndex(ImGuiWindow* window) { ImGuiContext& g = *GImGui; return g.Windows.index_from_ptr(g.Windows.find(window)); }
pushq %rax movq 0xd106f(%rip), %rax # 0x12f138 movq 0x3f88(%rax), %rcx movslq 0x3f80(%rax), %rsi leaq (%rcx,%rsi,8), %rdx movq %rcx, %rax testq %rsi, %rsi jle 0x5e0f4 movq %rcx, %rax cmpq %rdi, (%rax) je 0x5e0f4 addq $0x8, %rax cmpq %rdx, %rax jb 0x5e0e6 cmpq %rax, %rcx ja 0x5e107 cmpq %rax, %rdx jbe 0x5e107 subq %...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::EndFrame()
void ImGui::EndFrame() { ImGuiContext& g = *GImGui; IM_ASSERT(g.Initialized); // Don't process EndFrame() multiple times. if (g.FrameCountEnded == g.FrameCount) return; IM_ASSERT(g.WithinFrameScope && "Forgot to call ImGui::NewFrame()?"); CallContextHooks(&g, ImGuiContextHookType_EndFr...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq 0xd1000(%rip), %rbx # 0x12f138 cmpb $0x0, (%rbx) je 0x5ed5f movl 0x3f64(%rbx), %eax cmpl 0x3f60(%rbx), %eax je 0x5ecf3 cmpb $0x0, 0x3f70(%rbx) je 0x5ed95 cmpl $0x0, 0x55b0(%rbx) jle 0x5e19d xorl %r14d, %r14d xorl %r15d, %r15d movq 0x5...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::End()
void ImGui::End() { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; // Error checking: verify that user hasn't called End() too many times! if (g.CurrentWindowStack.Size <= 1 && g.WithinFrameScopeWithImplicitWindow) { IM_ASSERT_USER_ERROR(g.CurrentWindowStack.Size > 1, "Ca...
pushq %r14 pushq %rbx pushq %rax movq 0xd0253(%rip), %rbx # 0x12f138 movq 0x3fe0(%rbx), %r14 movl 0x3fb0(%rbx), %eax cmpl $0x1, %eax jg 0x5ef04 cmpb $0x1, 0x3f71(%rbx) je 0x5f0ec testl %eax, %eax jle 0x5f0b6 movl $0x21000000, %eax # imm = 0x21000000 andl 0xc(%r14), %eax cmpl $0x1000000, %eax # imm = 0x...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DockContextEndFrame(ImGuiContext*)
void ImGui::DockContextEndFrame(ImGuiContext* ctx) { // Draw backgrounds of node missing their window ImGuiContext& g = *ctx; ImGuiDockContext* dc = &g.DockContext; for (int n = 0; n < dc->Nodes.Data.Size; n++) if (ImGuiDockNode* node = (ImGuiDockNode*)dc->Nodes.Data[n].val_p) if (no...
cmpl $0x0, 0x5530(%rdi) jle 0x5f2d6 pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x28, %rsp movq %rdi, %rbx movl $0x8, %r13d xorl %r14d, %r14d leaq 0x8(%rsp), %r15 movq 0x5538(%rbx), %rax movq (%rax,%r13), %r12 testq %r12, %r12 je 0x5f2b1 movl 0xb0(%r12), %eax cmpl 0x3f60(%rbx), %eax jne 0x5f...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetCurrentViewport(ImGuiWindow*, ImGuiViewportP*)
void ImGui::SetCurrentViewport(ImGuiWindow* current_window, ImGuiViewportP* viewport) { ImGuiContext& g = *GImGui; (void)current_window; if (viewport) viewport->LastFrameActive = g.FrameCount; if (g.CurrentViewport == viewport) return; g.CurrentDpiScale = viewport ? viewport->DpiSca...
movq 0xcfe5a(%rip), %rax # 0x12f138 testq %rsi, %rsi je 0x5f2ec movl 0x3f60(%rax), %ecx movl %ecx, 0x60(%rsi) cmpq %rsi, 0x4220(%rax) je 0x5f330 testq %rsi, %rsi je 0x5f31f movss 0x28(%rsi), %xmm0 movss %xmm0, 0x4218(%rax) movq %rsi, 0x4220(%rax) movq 0x3890(%rax), %rax testq %rax, %rax je 0x5f330 movq %rsi, %rdi j...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::ClearDragDrop()
void ImGui::ClearDragDrop() { ImGuiContext& g = *GImGui; g.DragDropActive = false; g.DragDropPayload.Clear(); g.DragDropAcceptFlags = ImGuiDragDropFlags_None; g.DragDropAcceptIdCurr = g.DragDropAcceptIdPrev = 0; g.DragDropAcceptIdCurrRectSurface = FLT_MAX; g.DragDropAcceptFrameCount = -1; ...
pushq %rbx movq 0xcfdc9(%rip), %rbx # 0x12f138 xorl %eax, %eax movb %al, 0x43fc(%rbx) xorps %xmm0, %xmm0 movups %xmm0, 0x4428(%rbx) movups %xmm0, 0x4438(%rbx) movb %al, 0x4448(%rbx) movups %xmm0, 0x4410(%rbx) movabsq $-0x100000000, %rax # imm = 0xFFFFFFFF00000000 movq %rax, 0x4420(%rbx) movw $0x0, 0x4449(%rbx) ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
AddWindowToSortBuffer(ImVector<ImGuiWindow*>*, ImGuiWindow*)
static void AddWindowToSortBuffer(ImVector<ImGuiWindow*>* out_sorted_windows, ImGuiWindow* window) { out_sorted_windows->push_back(window); if (window->Active) { int count = window->DC.ChildWindows.Size; ImQsort(window->DC.ChildWindows.Data, (size_t)count, sizeof(ImGuiWindow*), ChildWindowCo...
pushq %rbp pushq %r15 pushq %r14 pushq %r12 pushq %rbx movq %rsi, %rbx movq %rdi, %r14 movl (%rdi), %ebp movl 0x4(%rdi), %eax cmpl %eax, %ebp jne 0x5f566 incl %ebp testl %eax, %eax je 0x5f4e7 movl %eax, %ecx shrl $0x1f, %ecx addl %eax, %ecx sarl %ecx addl %eax, %ecx jmp 0x5f4ec movl $0x8, %ecx cmpl %ebp, %ecx cmovgl %e...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::Render()
void ImGui::Render() { ImGuiContext& g = *GImGui; IM_ASSERT(g.Initialized); if (g.FrameCountEnded != g.FrameCount) EndFrame(); const bool first_render_of_frame = (g.FrameCountRendered != g.FrameCount); g.FrameCountRendered = g.FrameCount; g.IO.MetricsRenderWindows = 0; CallContextH...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x68, %rsp movq 0xcfb1e(%rip), %rbx # 0x12f138 cmpb $0x0, (%rbx) je 0x5fe4a movl 0x3f64(%rbx), %eax cmpl 0x3f60(%rbx), %eax je 0x5f636 callq 0x5e126 movl 0x3f60(%rbx), %ebp movl 0x3f6c(%rbx), %eax movl %eax, 0x24(%rsp) movl %ebp, 0x3f6c(%rbx) m...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
AddDrawListToDrawData(ImVector<ImDrawList*>*, ImDrawList*)
static void AddDrawListToDrawData(ImVector<ImDrawList*>* out_list, ImDrawList* draw_list) { if (draw_list->CmdBuffer.Size == 0) return; if (draw_list->CmdBuffer.Size == 1 && draw_list->CmdBuffer[0].ElemCount == 0 && draw_list->CmdBuffer[0].UserCallback == NULL) return; // Draw list sanity c...
pushq %rbp pushq %r15 pushq %r14 pushq %rbx pushq %rax movl (%rsi), %eax testl %eax, %eax je 0x5ffa3 movq %rsi, %r14 movq %rdi, %rbx cmpl $0x1, %eax jne 0x5fea0 jl 0x6000b movq 0x8(%r14), %rax cmpl $0x0, 0x20(%rax) jne 0x5fea0 cmpq $0x0, 0x28(%rax) je 0x5ffa3 movslq 0x20(%r14), %rax testq %rax, %rax je 0x5febf leaq (%r...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::IsItemClicked(int)
bool ImGui::IsMouseClicked(ImGuiMouseButton button, bool repeat) { ImGuiContext& g = *GImGui; IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); const float t = g.IO.MouseDownDuration[button]; if (t == 0.0f) return true; if (repeat && t > g.IO.KeyRepeatDelay) return Cal...
cmpl $0x5, %edi jae 0x6015b movq 0xceffc(%rip), %rax # 0x12f138 movl %edi, %ecx movss 0x36f0(%rax,%rcx,4), %xmm0 xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne 0x60158 jp 0x60158 xorl %edi, %edi jmp 0x4fec1 xorl %eax, %eax retq pushq %rax leaq 0x84fa7(%rip), %rdi # 0xe510a leaq 0x83041(%rip), %rsi # 0xe31ab le...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetItemAllowOverlap()
void ImGui::SetItemAllowOverlap() { ImGuiContext& g = *GImGui; ImGuiID id = g.LastItemData.ID; if (g.HoveredId == id) g.HoveredIdAllowOverlap = true; if (g.ActiveId == id) g.ActiveIdAllowOverlap = true; }
movq 0xceeda(%rip), %rax # 0x12f138 movl 0x40b0(%rax), %ecx cmpl %ecx, 0x4020(%rax) jne 0x60273 movb $0x1, 0x4028(%rax) cmpl %ecx, 0x4034(%rax) jne 0x60282 movb $0x1, 0x4041(%rax) retq
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::BeginChildEx(char const*, unsigned int, ImVec2 const&, bool, int)
bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags) { ImGuiContext& g = *GImGui; ImGuiWindow* parent_window = g.CurrentWindow; flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFla...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x18, %rsp movl %ecx, 0x10(%rsp) movl %esi, %r9d movq %rdi, %r10 movq 0xcedd3(%rip), %r13 # 0x12f138 movq 0x3fe0(%r13), %rbp movsd 0x268(%rbp), %xmm0 cmpq $0x0, 0x1c0(%rbp) jne 0x60388 cmpq $0x0, 0x44b8(%r13) je 0x60394 movss 0x238(%rbp), %xmm1...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::NavInitWindow(ImGuiWindow*, bool)
void ImGui::NavInitWindow(ImGuiWindow* window, bool force_reinit) { // FIXME: ChildWindow test here is wrong for docking ImGuiContext& g = *GImGui; IM_ASSERT(window == g.NavWindow); if (window->Flags & ImGuiWindowFlags_NoNavInputs) { g.NavId = g.NavFocusScopeId = 0; return; } ...
pushq %rbx subq $0x10, %rsp movq 0xceb6e(%rip), %rbx # 0x12f138 cmpq %rdi, 0x4268(%rbx) jne 0x606b1 movl 0xc(%rdi), %eax btl $0x12, %eax jb 0x60655 btl $0x1a, %eax jb 0x60607 cmpq %rdi, 0x398(%rdi) je 0x60607 movl 0x3c8(%rdi), %eax testl %eax, %eax setne %cl xorb $0x1, %sil testb %sil, %cl jne 0x6069b movl 0x42a4(%...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::EndChild()
void ImGui::EndChild() { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; IM_ASSERT(g.WithinEndChild == false); IM_ASSERT(window->Flags & ImGuiWindowFlags_ChildWindow); // Mismatched BeginChild()/EndChild() calls g.WithinEndChild = true; if (window->BeginCount > 1) { ...
pushq %r15 pushq %r14 pushq %rbx subq $0x30, %rsp movq 0xce9d3(%rip), %r14 # 0x12f138 cmpb $0x0, 0x3f72(%r14) jne 0x60923 movq 0x3fe0(%r14), %r15 testb $0x1, 0xf(%r15) je 0x60942 movb $0x1, 0x3f72(%r14) cmpw $0x2, 0xd8(%r15) jl 0x607a2 callq 0x5eeda jmp 0x60906 movq 0x50(%r15), %rax movq %rax, 0x8(%rsp) movb 0xe6(%...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::ItemSize(ImVec2 const&, float)
void ImGui::ItemSize(const ImVec2& size, float text_baseline_y) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; if (window->SkipItems) return; // We increase the height in this function to accommodate for baseline offset. // In theory we should be offsetting the starting...
movq 0xce7d0(%rip), %rcx # 0x12f138 movq 0x3fe0(%rcx), %rax cmpb $0x0, 0xd0(%rax) jne 0x60ab7 xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jb 0x6099e movss 0x150(%rax), %xmm2 subss %xmm0, %xmm2 xorps %xmm3, %xmm3 movaps %xmm2, %xmm1 cmpless %xmm3, %xmm1 andnps %xmm2, %xmm1 movss 0x144(%rax), %xmm2 addss 0x4(%rdi), %xmm1...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::ItemAdd(ImRect const&, unsigned int, ImRect const*, int)
bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg, ImGuiItemFlags extra_flags) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; // Set item data // (DisplayRect is left untouched, made valid when ImGuiItemStatusFlags_HasDisplayRect is set) g.LastItemData....
pushq %rbp pushq %r15 pushq %r14 pushq %r12 pushq %rbx subq $0x40, %rsp movl %ecx, %eax movl %esi, %ebp movq %rdi, %rbx movq 0xce630(%rip), %r15 # 0x12f138 movq 0x3fe0(%r15), %r12 movl %esi, 0x40b0(%r15) movups (%rdi), %xmm0 movups %xmm0, 0x40bc(%r15) testq %rdx, %rdx cmoveq %rdi, %rdx movups (%rdx), %xmm0 movups %...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::CalcWindowNextAutoFitSize(ImGuiWindow*)
ImVec2 ImGui::CalcWindowNextAutoFitSize(ImGuiWindow* window) { ImVec2 size_contents_current; ImVec2 size_contents_ideal; CalcWindowContentSizes(window, &size_contents_current, &size_contents_ideal); ImVec2 size_auto_fit = CalcWindowAutoFitSize(window, size_contents_ideal); ImVec2 size_final = CalcWi...
pushq %r14 pushq %rbx subq $0x18, %rsp movq %rdi, %rbx xorl %eax, %eax leaq 0x10(%rsp), %rsi movq %rax, (%rsi) leaq 0x8(%rsp), %r14 movq %rax, (%r14) movq %r14, %rdx callq 0x61149 movq %rbx, %rdi movq %r14, %rsi callq 0x61271 movq %rsp, %rsi movlps %xmm0, (%rsi) movq %rbx, %rdi callq 0x614b5 addq $0x18, %rsp popq %rbx ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
CalcWindowContentSizes(ImGuiWindow*, ImVec2*, ImVec2*)
static void CalcWindowContentSizes(ImGuiWindow* window, ImVec2* content_size_current, ImVec2* content_size_ideal) { bool preserve_old_content_sizes = false; if (window->Collapsed && window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0) preserve_old_content_sizes = true; else if (window->Hidden...
cmpb $0x1, 0xce(%rdi) jne 0x61168 cmpb $0x0, 0xe4(%rdi) jg 0x61168 cmpb $0x0, 0xe5(%rdi) jle 0x61262 cmpb $0x1, 0xd2(%rdi) jne 0x6117e cmpb $0x0, 0xed(%rdi) je 0x61255 movss 0x70(%rdi), %xmm1 xorps %xmm0, %xmm0 ucomiss %xmm0, %xmm1 jne 0x611a4 jp 0x611a4 movss 0x130(%rdi), %xmm1 subss 0x128(%rdi), %xmm1 cvttps2dq %xmm1...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
CalcWindowAutoFitSize(ImGuiWindow*, ImVec2 const&)
static ImVec2 CalcWindowAutoFitSize(ImGuiWindow* window, const ImVec2& size_contents) { ImGuiContext& g = *GImGui; ImGuiStyle& style = g.Style; const float decoration_up_height = window->TitleBarHeight() + window->MenuBarHeight(); ImVec2 size_pad = window->WindowPadding * 2.0f; ImVec2 size_desired =...
pushq %r15 pushq %r14 pushq %rbx subq $0x20, %rsp movq %rsi, %r14 movq %rdi, %rbx movq 0xcdeb1(%rip), %r15 # 0x12f138 callq 0x7bdda movss %xmm0, 0xc(%rsp) movq %rbx, %rdi callq 0x7be28 addss 0xc(%rsp), %xmm0 movss 0x78(%rbx), %xmm4 addss %xmm4, %xmm4 movss 0x7c(%rbx), %xmm3 addss %xmm3, %xmm3 movss (%r14), %xmm9 ad...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
CalcWindowSizeAfterConstraint(ImGuiWindow*, ImVec2 const&)
static ImVec2 CalcWindowSizeAfterConstraint(ImGuiWindow* window, const ImVec2& size_desired) { ImGuiContext& g = *GImGui; ImVec2 new_size = size_desired; if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSizeConstraint) { // Using -1,-1 on either X/Y axis to preserve the current size. ...
pushq %r15 pushq %r14 pushq %rbx subq $0x40, %rsp movq %rdi, %rbx movq 0xcdc70(%rip), %r15 # 0x12f138 movsd (%rsi), %xmm0 testb $0x10, 0x40f0(%r15) je 0x615c1 movss 0x4130(%r15), %xmm2 movss 0x4134(%r15), %xmm1 xorps %xmm4, %xmm4 ucomiss %xmm4, %xmm2 jb 0x6151c movss 0x4138(%r15), %xmm3 ucomiss %xmm4, %xmm3 jb 0x61...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::GetWindowResizeBorderID(ImGuiWindow*, int)
ImGuiID ImGui::GetWindowResizeBorderID(ImGuiWindow* window, ImGuiDir dir) { IM_ASSERT(dir >= 0 && dir < 4); int n = (int)dir + 4; ImGuiID id = window->DockIsActive ? window->DockNode->HostWindow->ID : window->ID; id = ImHashStr("#RESIZE", 0, id); id = ImHashData(&n, sizeof(int), id); return id; ...
pushq %rbx subq $0x10, %rsp cmpl $0x4, %esi jae 0x61777 orl $0x4, %esi movl %esi, 0xc(%rsp) testb $0x1, 0x3f9(%rdi) je 0x6173a movq 0x418(%rdi), %rax movq 0x88(%rax), %rdi movl 0x8(%rdi), %edx leaq 0x82de2(%rip), %rdi # 0xe4526 xorl %ebx, %ebx xorl %esi, %esi callq 0x4a77b notl %eax leaq 0x80ffa(%rip), %rcx # 0...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::UpdateWindowParentAndRootLinks(ImGuiWindow*, int, ImGuiWindow*)
void ImGui::UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window) { window->ParentWindow = parent_window; window->RootWindow = window->RootWindowPopupTree = window->RootWindowDockTree = window->RootWindowForTitleBarHighlight = window->RootWindowForNav = window; ...
pushq %rax movq %rdx, 0x388(%rdi) movq %rdi, 0x3b8(%rdi) movq %rdi, 0x3b0(%rdi) movq %rdi, 0x3a8(%rdi) movq %rdi, 0x3a0(%rdi) movq %rdi, 0x398(%rdi) testq %rdx, %rdx sete %al movl %esi, %ecx andl $0x3000000, %ecx # imm = 0x3000000 cmpl $0x1000000, %ecx # imm = 0x1000000 setne %cl orb %al, %cl jne 0x61807 ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
UpdateWindowInFocusOrderList(ImGuiWindow*, bool, int)
static void UpdateWindowInFocusOrderList(ImGuiWindow* window, bool just_created, ImGuiWindowFlags new_flags) { ImGuiContext& g = *GImGui; const bool new_is_explicit_child = (new_flags & ImGuiWindowFlags_ChildWindow) != 0; const bool child_flag_changed = new_is_explicit_child != window->IsExplicitChild; ...
pushq %rbp pushq %r15 pushq %r14 pushq %r12 pushq %rbx movq %rdi, %rbx movq 0xcd899(%rip), %r15 # 0x12f138 andl $0x1000000, %edx # imm = 0x1000000 movl %edx, %ebp shrl $0x18, %ebp movzbl 0xd4(%rdi), %eax cmpl %eax, %ebp sete %cl movl %esi, %edi notb %dil andb %cl, %dil orb %bpl, %dil je 0x6199a cmpl %eax, %e...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetWindowDock(ImGuiWindow*, unsigned int, int)
void ImGui::SetWindowDock(ImGuiWindow* window, ImGuiID dock_id, ImGuiCond cond) { // Test condition (NB: bit 0 is always true) and clear flags for next time if (cond && (window->SetWindowDockAllowFlags & cond) == 0) return; window->SetWindowDockAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver...
pushq %rbp pushq %r14 pushq %rbx movl %esi, %ebp movq %rdi, %rbx testl %edx, %edx je 0x61bc5 movsbl 0xf3(%rbx), %eax testl %edx, %eax je 0x61c65 andb $-0xf, 0xf3(%rbx) movl 0x428(%rbx), %r14d cmpl %ebp, %r14d je 0x61c65 movl $0x5530, %edi # imm = 0x5530 addq 0xcd550(%rip), %rdi # 0x12f138 movl %ebp, %esi ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::GetWindowAlwaysWantOwnTabBar(ImGuiWindow*)
bool ImGui::GetWindowAlwaysWantOwnTabBar(ImGuiWindow* window) { ImGuiContext& g = *GImGui; if (g.IO.ConfigDockingAlwaysTabBar || window->WindowClass.DockingAlwaysTabBar) if ((window->Flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoDocking)) == 0) if (...
movq 0xcd4c7(%rip), %rax # 0x12f138 cmpb $0x0, 0x72(%rax) jne 0x61c7d cmpb $0x1, 0x2c(%rdi) jne 0x61c91 testl $0x1200001, 0xc(%rdi) # imm = 0x1200001 jne 0x61c91 movb $0x1, %al cmpb $0x1, 0xd3(%rdi) jne 0x61c93 xorl %eax, %eax retq
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGuiStackSizes::SetToCurrentState()
void ImGuiStackSizes::SetToCurrentState() { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; SizeOfIDStack = (short)window->IDStack.Size; SizeOfColorStack = (short)g.ColorStack.Size; SizeOfStyleVarStack = (short)g.StyleVarStack.Size; SizeOfFontStack = (short)g.FontStack.Size; ...
movq 0xccf4d(%rip), %rax # 0x12f138 movq 0x3fe0(%rax), %rcx movzwl 0x108(%rcx), %ecx movw %cx, (%rdi) movzwl 0x4180(%rax), %ecx movw %cx, 0x2(%rdi) movzwl 0x4190(%rax), %ecx movw %cx, 0x4(%rdi) movzwl 0x41a0(%rax), %ecx movw %cx, 0x6(%rdi) movzwl 0x41b0(%rax), %ecx movw %cx, 0x8(%rdi) movzwl 0x41d0(%rax), %ecx movw...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetWindowCollapsed(ImGuiWindow*, bool, int)
void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) { // Test condition (NB: bit 0 is always true) and clear flags for next time if (cond && (window->SetWindowCollapsedAllowFlags & cond) == 0) return; window->SetWindowCollapsedAllowFlags &= ~(ImGuiCond_Once | ImGuiCon...
testl %edx, %edx je 0x622fd movsbl 0xf2(%rdi), %eax testl %edx, %eax je 0x6230b andb $-0xf, 0xf2(%rdi) movb %sil, 0xce(%rdi) retq
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
SetCurrentWindow(ImGuiWindow*)
static void SetCurrentWindow(ImGuiWindow* window) { ImGuiContext& g = *GImGui; g.CurrentWindow = window; g.CurrentTable = window && window->DC.CurrentTableIdx != -1 ? g.Tables.GetByIndex(window->DC.CurrentTableIdx) : NULL; if (window) g.FontSize = g.DrawListSharedData.FontSize = window->CalcFont...
movq 0xcce25(%rip), %rax # 0x12f138 movq %rdi, 0x3fe0(%rax) testq %rdi, %rdi je 0x6234b movl 0x1c8(%rdi), %ecx movl $0xffffffff, %edx # imm = 0xFFFFFFFF cmpq %rdx, %rcx je 0x62357 testl %ecx, %ecx js 0x6239d cmpl %ecx, 0x44d8(%rax) jle 0x6239d imulq $0x218, %rcx, %rcx # imm = 0x218 addq 0x44e0(%rax), %rc...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::FindBestWindowPosForPopup(ImGuiWindow*)
ImVec2 ImGui::FindBestWindowPosForPopup(ImGuiWindow* window) { ImGuiContext& g = *GImGui; ImRect r_outer = GetPopupAllowedExtentRect(window); if (window->Flags & ImGuiWindowFlags_ChildMenu) { // Child menus typically request _any_ position within the parent menu item, and then we move the new m...
pushq %r14 pushq %rbx subq $0x38, %rsp movq %rdi, %rbx movq 0xccd6a(%rip), %r14 # 0x12f138 callq 0x68888 movlhps %xmm1, %xmm0 # xmm0 = xmm0[0],xmm1[0] movups %xmm0, 0x28(%rsp) movl 0xc(%rbx), %eax btl $0x1c, %eax jb 0x62463 btl $0x1a, %eax jb 0x624a6 btl $0x19, %eax jae 0x625a5 movss 0x39c0(%r14), %xmm0 ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::GetViewportPlatformMonitor(ImGuiViewport*)
const ImGuiPlatformMonitor* ImGui::GetViewportPlatformMonitor(ImGuiViewport* viewport_p) { ImGuiContext& g = *GImGui; ImGuiViewportP* viewport = (ImGuiViewportP*)(void*)viewport_p; int monitor_idx = viewport->PlatformMonitor; if (monitor_idx >= 0 && monitor_idx < g.PlatformIO.Monitors.Size) retu...
movq 0xcc6fd(%rip), %rax # 0x12f138 movswl 0x7c(%rdi), %ecx testl %ecx, %ecx js 0x62a60 cmpl %ecx, 0x38c8(%rax) jle 0x62a60 movl %ecx, %ecx leaq (%rcx,%rcx,8), %rcx shlq $0x2, %rcx addq 0x38d0(%rax), %rcx movq %rcx, %rax retq addq $0x423c, %rax # imm = 0x423C retq
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow*)
static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window) { ImVec2 scroll = window->Scroll; if (window->ScrollTarget.x < FLT_MAX) { float decoration_total_width = window->ScrollbarSizes.x; float center_x_ratio = window->ScrollTargetCenterRatio.x; float scroll_target_x...
pushq %rbx subq $0x20, %rsp movq %rdi, %rbx movsd 0x98(%rdi), %xmm7 movss 0xa8(%rdi), %xmm1 movss 0x7f986(%rip), %xmm0 # 0xe2530 ucomiss %xmm1, %xmm0 jbe 0x62c1f movss 0xc0(%rbx), %xmm3 movss 0xb0(%rbx), %xmm2 movss 0xb8(%rbx), %xmm4 xorps %xmm5, %xmm5 ucomiss %xmm5, %xmm4 jbe 0x62c0a ucomiss %xmm1, %xmm4 jae 0x62bf...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::BeginDockableDragDropSource(ImGuiWindow*)
void ImGui::BeginDockableDragDropSource(ImGuiWindow* window) { ImGuiContext& g = *GImGui; IM_ASSERT(g.ActiveId == window->MoveId); IM_ASSERT(g.MovingWindow == window); IM_ASSERT(g.CurrentWindow == window); g.LastItemData.ID = window->MoveId; window = window->RootWindowDockTree; IM_ASSERT((w...
pushq %r15 pushq %r14 pushq %r12 pushq %rbx pushq %rax movq %rdi, (%rsp) movq 0xcc3f2(%rip), %r14 # 0x12f138 movl 0x8c(%rdi), %eax cmpl %eax, 0x4034(%r14) jne 0x62e53 cmpq %rdi, 0x4000(%r14) jne 0x62e72 cmpq %rdi, 0x3fe0(%r14) jne 0x62e91 movl %eax, 0x40b0(%r14) movq 0x3a8(%rdi), %rax movq %rax, (%rsp) testb $0x20,...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::BeginDockableDragDropTarget(ImGuiWindow*)
void ImGui::BeginDockableDragDropTarget(ImGuiWindow* window) { ImGuiContext* ctx = GImGui; ImGuiContext& g = *ctx; //IM_ASSERT(window->RootWindowDockTree == window); // May also be a DockSpace IM_ASSERT((window->Flags & ImGuiWindowFlags_NoDocking) == 0); if (!g.DragDropActive) return; /...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx subq $0x288, %rsp # imm = 0x288 testb $0x20, 0xe(%rdi) jne 0x6320f movq 0xcc247(%rip), %r14 # 0x12f138 cmpb $0x1, 0x43fc(%r14) jne 0x631e5 movq %rdi, %rbx movss 0x48(%rdi), %xmm0 movss 0x4c(%rdi), %xmm1 addss 0x50(%rdi), %xmm0 addss 0x54(%...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::LogFinish()
void ImGui::LogFinish() { ImGuiContext& g = *GImGui; if (!g.LogEnabled) return; LogText(IM_NEWLINE); switch (g.LogType) { case ImGuiLogType_TTY: #ifndef IMGUI_DISABLE_TTY_FUNCTIONS fflush(g.LogFile); #endif break; case ImGuiLogType_File: ImFileClose(g.LogFile...
pushq %rbx movq 0xcbedb(%rip), %rbx # 0x12f138 cmpb $0x1, 0x55c4(%rbx) jne 0x6329e leaq 0x84d5d(%rip), %rdi # 0xe7fca xorl %eax, %eax callq 0x69d3e movl 0x55c8(%rbx), %eax cmpq $0x4, %rax ja 0x632e8 leaq 0x7f411(%rip), %rcx # 0xe2698 movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax movq 0x55d0(%rbx), %...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::BringWindowToDisplayFront(ImGuiWindow*)
void ImGui::BringWindowToDisplayFront(ImGuiWindow* window) { ImGuiContext& g = *GImGui; ImGuiWindow* current_front_window = g.Windows.back(); if (current_front_window == window || current_front_window->RootWindowDockTree == window) // Cheap early out (could be better) return; for (int i = g.Wind...
pushq %r14 pushq %rbx pushq %rax movq 0xcbabb(%rip), %r14 # 0x12f138 movslq 0x3f80(%r14), %rax testq %rax, %rax jle 0x6370d movq %rdi, %rbx movq 0x3f88(%r14), %rcx movq -0x8(%rcx,%rax,8), %rdx cmpq %rdi, %rdx je 0x63705 cmpq %rbx, 0x3a8(%rdx) je 0x63705 cmpl $0x1, %eax je 0x63705 leal -0x1(%rax), %esi xorl %edx, %e...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::BringWindowToDisplayBack(ImGuiWindow*)
void ImGui::BringWindowToDisplayBack(ImGuiWindow* window) { ImGuiContext& g = *GImGui; if (g.Windows[0] == window) return; for (int i = 0; i < g.Windows.Size; i++) if (g.Windows[i] == window) { memmove(&g.Windows[1], &g.Windows[0], (size_t)i * sizeof(ImGuiWindow*)); ...
pushq %r14 pushq %rbx pushq %rax movq 0xcb9e2(%rip), %r14 # 0x12f138 movl 0x3f80(%r14), %eax testl %eax, %eax jle 0x637b5 movq %rdi, %rbx movq 0x3f88(%r14), %rsi cmpq %rdi, (%rsi) je 0x637ad leaq (,%rax,8), %rcx xorl %edx, %edx cmpq %rbx, (%rsi,%rdx) je 0x6378b addq $0x8, %rdx cmpq %rdx, %rcx jne 0x6377a jmp 0x637a...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::NavRestoreLastChildNavWindow(ImGuiWindow*)
static ImGuiWindow* ImGui::NavRestoreLastChildNavWindow(ImGuiWindow* window) { if (window->NavLastChildNavWindow && window->NavLastChildNavWindow->WasActive) return window->NavLastChildNavWindow; if (window->DockNodeAsHost && window->DockNodeAsHost->TabBar) if (ImGuiTabItem* tab = TabBarFindMost...
pushq %rbx movq %rdi, %rbx movq 0x3c0(%rdi), %rax testq %rax, %rax je 0x63880 cmpb $0x0, 0xcc(%rax) jne 0x638b0 movq 0x420(%rbx), %rax testq %rax, %rax je 0x638ad movq 0x40(%rax), %rdi testq %rdi, %rdi je 0x638ad callq 0xb0a34 movq %rax, %rcx testq %rax, %rax je 0x638a8 movq 0x8(%rcx), %rax jmp 0x638a8 testq %rcx, %rcx...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::EndDisabled()
void ImGui::EndDisabled() { ImGuiContext& g = *GImGui; IM_ASSERT(g.DisabledStackSize > 0); g.DisabledStackSize--; bool was_disabled = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0; //PopItemFlag(); g.ItemFlagsStack.pop_back(); g.CurrentItemFlags = g.ItemFlagsStack.back(); if (was_d...
pushq %rax movq 0xcb378(%rip), %rax # 0x12f138 movzwl 0x54dc(%rax), %ecx testw %cx, %cx jle 0x63e22 decl %ecx movw %cx, 0x54dc(%rax) movl 0x41c0(%rax), %edx testl %edx, %edx jle 0x63e41 movl 0x4098(%rax), %ecx leal -0x1(%rdx), %esi movl %esi, 0x41c0(%rax) cmpl $0x1, %edx je 0x63e60 movq 0x41c8(%rax), %rdx movl %esi...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::IsWindowChildOf(ImGuiWindow*, ImGuiWindow*, bool, bool)
bool ImGui::IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent, bool popup_hierarchy, bool dock_hierarchy) { ImGuiWindow* window_root = GetCombinedRootWindow(window, popup_hierarchy, dock_hierarchy); if (window_root == potential_parent) return true; while (window != NULL) { ...
movq %rdi, %r8 testq %rdi, %rdi je 0x64046 movq %rdi, %rax movq 0x398(%rax), %r8 testb %dl, %dl je 0x64033 movq 0x3a0(%r8), %r8 testb %cl, %cl je 0x6403e movq 0x3a8(%r8), %r8 cmpq %r8, %rax movq %r8, %rax jne 0x64021 cmpq %rsi, %r8 je 0x6406a testq %rdi, %rdi je 0x6406d cmpq %rsi, %rdi sete %al je 0x64069 cmpq %r8, %rd...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::IsWindowHovered(int)
bool ImGui::IsWindowHovered(ImGuiHoveredFlags flags) { IM_ASSERT((flags & (ImGuiHoveredFlags_AllowWhenOverlapped | ImGuiHoveredFlags_AllowWhenDisabled)) == 0); // Flags not supported by this function ImGuiContext& g = *GImGui; ImGuiWindow* ref_window = g.HoveredWindow; ImGuiWindow* cur_window = g.Curr...
pushq %rax testl $0x300, %edi # imm = 0x300 jne 0x641db movq 0xcb0b4(%rip), %rcx # 0x12f138 movq 0x3fe8(%rcx), %rax testq %rax, %rax je 0x641b3 testb $0x4, %dil jne 0x64149 movq 0x3fe0(%rcx), %rsi testq %rsi, %rsi je 0x641fa testb $0x2, %dil jne 0x640b9 movq %rsi, %rdx jmp 0x640e2 movq 0x398(%rsi), %rdx ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::IsWindowFocused(int)
bool ImGui::IsWindowFocused(ImGuiFocusedFlags flags) { ImGuiContext& g = *GImGui; ImGuiWindow* ref_window = g.NavWindow; ImGuiWindow* cur_window = g.CurrentWindow; if (ref_window == NULL) return false; if (flags & ImGuiFocusedFlags_AnyWindow) return true; IM_ASSERT(cur_window);...
pushq %rax movq 0xcaf17(%rip), %rdx # 0x12f138 movq 0x4268(%rdx), %rcx testq %rcx, %rcx je 0x642d9 movb $0x1, %al testb $0x4, %dil jne 0x642db movq 0x3fe0(%rdx), %rsi testq %rsi, %rsi je 0x642dd testb $0x2, %dil jne 0x64258 movq %rsi, %rdx jmp 0x64281 movq 0x398(%rsi), %rdx testb $0x8, %dil jne 0x6426c movq 0x3a0(%...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetWindowCollapsed(char const*, bool, int)
void ImGui::SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond) { if (ImGuiWindow* window = FindWindowByName(name)) SetWindowCollapsed(window, collapsed, cond); }
pushq %rbp pushq %rbx pushq %rax movl %edx, %ebp movl %esi, %ebx xorl %esi, %esi xorl %edx, %edx callq 0x4a77b movl $0x3fc0, %edi # imm = 0x3FC0 addq 0xcac07(%rip), %rdi # 0x12f138 movl %eax, %esi callq 0x4b0fa testq %rax, %rax je 0x64559 testl %ebp, %ebp je 0x6454c movsbl 0xf2(%rax), %ecx testl %ebp, %ec...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetNextWindowPos(ImVec2 const&, int, ImVec2 const&)
void ImGui::SetNextWindowPos(const ImVec2& pos, ImGuiCond cond, const ImVec2& pivot) { ImGuiContext& g = *GImGui; IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasPos; g.NextWind...
leal -0x1(%rsi), %eax testl %eax, %esi jne 0x645ec movq 0xcab7b(%rip), %rax # 0x12f138 orl $0x1, 0x40f0(%rax) movq (%rdi), %rcx movq %rcx, 0x4104(%rax) movq (%rdx), %rcx movq %rcx, 0x410c(%rax) cmpl $0x1, %esi adcl $0x0, %esi movl %esi, 0x40f4(%rax) movb $0x1, 0x412c(%rax) retq pushq %rax leaq 0x8068c(%rip), %rdi ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::PushFocusScope(unsigned int)
void ImGui::PushFocusScope(ImGuiID id) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; g.FocusScopeStack.push_back(window->DC.NavFocusScopeIdCurrent); window->DC.NavFocusScopeIdCurrent = id; }
pushq %rbp pushq %r15 pushq %r14 pushq %r12 pushq %rbx movl %edi, %ebx movq 0xca875(%rip), %r15 # 0x12f138 movq 0x3fe0(%r15), %r12 movl 0x41b0(%r15), %ebp movl 0x41b4(%r15), %eax cmpl %eax, %ebp jne 0x6497c incl %ebp testl %eax, %eax je 0x648f3 movl %eax, %ecx shrl $0x1f, %ecx addl %eax, %ecx sarl %ecx addl %eax, %...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::NavMoveRequestSubmit(int, int, int, int)
void ImGui::NavMoveRequestSubmit(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags) { ImGuiContext& g = *GImGui; IM_ASSERT(g.NavWindow != NULL); if (move_flags & ImGuiNavMoveFlags_Tabbing) move_flags |= ImGuiNavMoveFlags_AllowCurrentNavId; g.NavM...
movq 0xca68b(%rip), %rax # 0x12f138 cmpq $0x0, 0x4268(%rax) je 0x64b79 movl %edx, %r8d shrl $0x6, %r8d andl $0x10, %r8d orl %edx, %r8d movw $0x1, 0x42c5(%rax) movb $0x1, %dl movb %dl, 0x42c4(%rax) movl %edi, 0x42d4(%rax) movl %edi, 0x42d8(%rax) movl %esi, 0x42dc(%rax) movl %r8d, 0x42c8(%rax) movl %ecx, 0x42cc(%rax)...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::NavMoveRequestResolveWithLastItem(ImGuiNavItemData*)
void ImGui::NavMoveRequestResolveWithLastItem(ImGuiNavItemData* result) { ImGuiContext& g = *GImGui; g.NavMoveScoringItems = false; // Ensure request doesn't need more processing NavApplyItemToResult(result); NavUpdateAnyRequestFlag(); }
pushq %rax movq 0xca597(%rip), %rax # 0x12f138 movb $0x0, 0x42c5(%rax) callq 0x68b32 movq 0xca584(%rip), %rax # 0x12f138 cmpb $0x0, 0x42c5(%rax) je 0x64bc6 movb $0x1, 0x42ac(%rax) jmp 0x64bd6 movb 0x42ad(%rax), %cl movb %cl, 0x42ac(%rax) testb %cl, %cl je 0x64be0 cmpq $0x0, 0x4268(%rax) je 0x64be2 popq %rax ret...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SetItemDefaultFocus()
void ImGui::SetItemDefaultFocus() { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; if (!window->Appearing) return; if (g.NavWindow != window->RootWindowForNav || (!g.NavInitRequest && g.NavInitResultId == 0) || g.NavLayer != window->DC.NavLayerCurrent) return; g.N...
pushq %r14 pushq %rbx pushq %rax movq 0xca52c(%rip), %rbx # 0x12f138 movq 0x3fe0(%rbx), %r14 cmpb $0x1, 0xd1(%r14) jne 0x64c2d movq 0x4268(%rbx), %rax cmpq 0x3b8(%r14), %rax je 0x64c35 addq $0x8, %rsp popq %rbx popq %r14 retq cmpb $0x0, 0x42ad(%rbx) jne 0x64c47 cmpl $0x0, 0x42b0(%rbx) je 0x64c2d movl 0x42a4(%rbx), ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::ScrollToRectEx(ImGuiWindow*, ImRect const&, int)
ImVec2 ImGui::ScrollToRectEx(ImGuiWindow* window, const ImRect& item_rect, ImGuiScrollFlags flags) { ImGuiContext& g = *GImGui; ImRect window_rect(window->InnerRect.Min - ImVec2(1, 1), window->InnerRect.Max + ImVec2(1, 1)); //GetForegroundDrawList(window)->AddRect(window_rect.Min, window_rect.Max, IM_COL32_...
pushq %rbp pushq %r15 pushq %r14 pushq %rbx subq $0x38, %rsp movl %edx, %eax andl $0x15, %eax leal -0x1(%rax), %ecx testl %ecx, %eax jne 0x650df movl %edx, %ebp movl %edx, %ecx andl $0x2a, %ecx leal -0x1(%rcx), %edx testl %edx, %ecx jne 0x650fe movq %rsi, %rbx movq %rdi, %r14 movss 0x210(%rdi), %xmm7 movss 0x214(%rdi),...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::IsKeyPressed(int, bool)
bool ImGui::IsKeyPressed(ImGuiKey key, bool repeat) { ImGuiContext& g = *GImGui; const ImGuiKeyData* key_data = GetKeyData(key); const float t = key_data->DownDuration; if (t == 0.0f) return true; if (repeat && t > g.IO.KeyRepeatDelay) return GetKeyPressedAmount(key, g.IO.KeyRepeatDe...
pushq %rbp pushq %r14 pushq %rbx subq $0x10, %rsp movl %esi, %ebp movl %edi, %ebx movq 0xc977c(%rip), %r14 # 0x12f138 callq 0x491bf movss 0x4(%rax), %xmm0 xorps %xmm1, %xmm1 ucomiss %xmm0, %xmm1 setnp %cl sete %al andb %cl, %al xorb $0x1, %bpl orb %al, %bpl jne 0x65a30 movss 0x3c(%r14), %xmm1 ucomiss %xmm1, %xmm0 j...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::GetMouseDragDelta(int, float)
ImVec2 ImGui::GetMouseDragDelta(ImGuiMouseButton button, float lock_threshold) { ImGuiContext& g = *GImGui; IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); if (lock_threshold < 0.0f) lock_threshold = g.IO.MouseDragThreshold; if (g.IO.MouseDown[button] || g.IO.MouseReleased[butto...
pushq %r14 pushq %rbx pushq %rax cmpl $0x5, %edi jae 0x65c99 movq 0xc9536(%rip), %r14 # 0x12f138 xorps %xmm1, %xmm1 ucomiss %xmm0, %xmm1 jbe 0x65c10 movss 0x38(%r14), %xmm0 movl %edi, %ebx cmpb $0x0, 0xda4(%r14,%rbx) jne 0x65c2b xorps %xmm2, %xmm2 cmpb $0x1, 0x36de(%r14,%rbx) jne 0x65c8e movss 0x3740(%r14,%rbx,4), ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::DebugCheckVersionAndDataLayout(char const*, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long)
bool ImGui::DebugCheckVersionAndDataLayout(const char* version, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_vert, size_t sz_idx) { bool error = false; if (strcmp(version, IMGUI_VERSION) != 0) { error = true; IM_ASSERT(strcmp(version, IMGUI_VERSION) == 0 && "Mismatched version string...
pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx movq %r9, %rbx movq %r8, %r14 movq %rcx, %r15 movq %rdx, %r12 movq %rsi, %r13 leaq 0x7e259(%rip), %rsi # 0xe3fa6 callq 0xcd30 testl %eax, %eax jne 0x65d9e cmpq $0x3808, %r13 # imm = 0x3808 jne 0x65dbd cmpq $0x438, %r12 # imm = 0x438 jne 0x6...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::ErrorCheckEndFrameRecover(void (*)(void*, char const*, ...), void*)
void ImGui::ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data) { // PVS-Studio V1044 is "Loop break conditions do not depend on the number of iterations" ImGuiContext& g = *GImGui; while (g.CurrentWindowStack.Size > 0) //-V1044 { ErrorCheckEndWindowRecover(log_call...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq %rsi, %rbx movq %rdi, %r14 movq 0xc92a9(%rip), %r13 # 0x12f138 leaq 0x7f7e4(%rip), %r15 # 0xe567a leaq 0x7f7b2(%rip), %r12 # 0xe564f cmpl $0x0, 0x3fb0(%r13) jle 0x65f0d movq %r14, %rdi movq %rbx, %rsi callq 0x65f3b movq 0x3fe0...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::ErrorCheckEndWindowRecover(void (*)(void*, char const*, ...), void*)
void ImGui::ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data) { ImGuiContext& g = *GImGui; while (g.CurrentTable && (g.CurrentTable->OuterWindow == g.CurrentWindow || g.CurrentTable->InnerWindow == g.CurrentWindow)) { if (log_callback) log_callback(user_data, "Recove...
pushq %rbp pushq %r15 pushq %r14 pushq %r13 pushq %r12 pushq %rbx pushq %rax movq %rsi, %rbx movq %rdi, %r14 movq 0xc91e5(%rip), %r13 # 0x12f138 movq 0x44b8(%r13), %rax testq %rax, %rax je 0x65fa6 leaq 0x7f73a(%rip), %r15 # 0xe56a0 movq 0x180(%rax), %rcx movq 0x3fe0(%r13), %rdx cmpq %rdx, %rcx je 0x65f82 cmpq %...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui.cpp
ImGui::SameLine(float, float)
inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->WriteAccessed = true; return g.CurrentWindow; }
movq 0xc8c1a(%rip), %rcx # 0x12f138 movq 0x3fe0(%rcx), %rax movb $0x1, 0xcd(%rax) cmpb $0x0, 0xd0(%rax) jne 0x665b9 xorps %xmm2, %xmm2 ucomiss %xmm2, %xmm0 jne 0x66543 jnp 0x6656e maxss %xmm1, %xmm2 movss 0x48(%rax), %xmm1 subss 0x98(%rax), %xmm1 addss %xmm0, %xmm1 addss %xmm2, %xmm1 addss 0x160(%rax), %xmm1 addss ...
/johnor[P]n_e_s_vis/build_O1/_deps/imgui-src/imgui_internal.h