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Add BridgeVLA++ checkpoints
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activation: lrelu
add_corr: true
add_depth: true
add_pixel_loc: true
cvx_up: true
decoder_dropout: 0.0
depth: 8
feat_dim: 10
feat_from_stage1: true
feat_ver: 1
final_dim: 64
flip_top_up: false
gradient_checkpointing: true
im_channels: 64
img_aug_2: 0.0
img_feat_dim: 3
img_patch_size: 14
img_size: 224
inp_pre_con: false
inp_pre_pro: false
memory:
dim_head: 128
discriminator:
enabled: false
heads: 8
hidden: 512
input: current
loss_weight: 1.0
pos_weight: 5.5
threshold: 0.5
enabled: true
ffn_mult: 2
grad_through_tokens: true
heads: 8
k_temporal: 2
num_layers: 2
select: keyframe_gt
share_spatial_across_stages: false
spatial_at_mvt1: true
spatial_at_mvt2: true
spatial_memory: true
temporal_at_mvt1: true
temporal_memory: true
use_fast_attn: false
norm_corr: true
num_arms: 1
num_rot: 72
pe_fix: true
predict_collision: true
rend_oblique_views: false
rend_three_views: true
renderer_img_sizes_w: 2.0
rot_ver: 2
rotate_top_ccw90: false
self_cross_ver: 1
splat_radius: 0.012
splat_radius_mvt2: 0.012
st_sca: 4
st_wpt_loc_aug: 0.05
st_wpt_loc_inp_no_noise: true
stage_two: true
use_modified_focal_loss: false
use_point_renderer: true
use_view_logvar: false
wpt_img_aug: 0.0
xops: true