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using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; using Sidekick.Domain.Apis.PoeNinja.Models; namespace Sidekick.Persistence.Apis.PoeNinja { internal class NinjaPriceConfiguration : IEntityTypeConfiguration<NinjaPrice> { public void Configure(EntityTypeBuilder<...
 using System; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods { public abstract class ModHorizontalOnly : Mod, IApplicableToDifficulty { public override string Name => "Horizontal Only"; public override string...
using System; namespace Unity.VisualScripting { /// <summary> /// Called when the pointer releases the GUI element. /// </summary> [UnitCategory("Events/GUI")] [UnitOrder(13)] public sealed class OnPointerUp : PointerEventUnit { public override Type MessageListenerType => typeof(Uni...
using Bet.Extensions.AzureStorage.Options; using Microsoft.Azure.Storage.Blob; using Microsoft.Extensions.FileProviders; using Microsoft.Extensions.Primitives; namespace Bet.Extensions.AzureStorage { public class StorageFileProvider : IFileProvider { private readonly CloudBlobContainer _container; ...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; namespace WorkspaceServer.Kernel { public class ValueProduced : KernelEventBase { public Valu...
namespace SharpChatwork.Query { public enum TaskStateType { [EnumAlias("open")] Open, [EnumAlias("done")] Done } }
@model Post @{ Layout="_adminLayout"; } <h1>New Post</h1> <form asp-action="NewPost" method="post"> <div asp-validation-summary="All"></div> <div> <label asp-for="Title"></label> <input asp-for="Title" /> </div> <div> <label asp-for="Excerpt"></label> <...
using PixiEditor.Exceptions; using PixiEditor.Helpers; using PixiEditor.Models.IO; using System; using System.IO; using System.Windows; using System.Windows.Media.Imaging; namespace PixiEditor.ViewModels { internal class ImportFilePopupViewModel : ViewModelBase { private string filePath; ...
using OnlineSinav.DAL.Concrete.EntityFramework.Mapping; using OnlineSinav.Model; using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OnlineSinav.DAL.Concrete.EntityFramework { public class OnlineSinavDbC...
using System.Web.Mvc; using BetterCms.Core.Mvc.Commands; namespace DevBridge.Templates.WebProject.Tools.Commands { public class DefaultCommandResolver : ICommandResolver { public TCommand ResolveCommand<TCommand>(ICommandContext context) where TCommand : ICommandBase { var command...
using System; using System.Collections.Specialized; using System.ComponentModel; namespace Xamarin.Forms { [ContentProperty(nameof(GradientStops))] public abstract class GradientBrush : Brush { public GradientBrush() { GradientStops = new GradientStopCollection(); } public event EventHandler Invalidate...
namespace FluentMidi { /// <summary> /// Interface for a MIDI event composer that sends MIDI control change events. /// </summary> public interface IMidiControlChangeComposer { /// <summary> /// Overrides the default channel of the current device for the current control /// ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; namespace VisualRust.Shared { public struct CommandResult { public string Output ...
using Autofac; using System; using System.Collections.Generic; using System.Linq; using System.Text; using Test.Performance.ModuleInject.Components; using ModuleInject.Interfaces; namespace Test.Performance.ModuleInject { public class TestAutofacModule : global::ModuleInject.Interfaces.IModule, ITestModule { ...
namespace Rcon.Commands { public class SetMessageOfTheDay : Command, ICommand { private const string Command = "SetMessageOfTheDay"; public string Message { get; set; } public SetMessageOfTheDay() : base(CommandType.SetMessageOfTheDay) { } public SetMessag...
using PRFramework.Core.Common; namespace PRFramework.Core.SupervisedClassifiers.DecisionTrees { public interface ISplitIteratorProvider { ISplitIterator GetSplitIterator(InstanceModel model, Feature feature, Feature classFeature); } }
using System; using System.Collections.Generic; using System.Threading.Tasks; using YouFoos.DataAccess.Entities; using YouFoos.DataAccess.Entities.Enums; namespace YouFoos.DataAccess.Repositories { /// <summary> /// Repository class for working with data for foosball in the database. /// </summary> pu...
using System; using System.Collections.Generic; namespace FluentNHibernate.Testing { internal class EmptySource : ITypeSource { public IEnumerable<Type> GetTypes() { return new Type[0]; } } }
using System.Collections.Generic; namespace WaterLogged.Serialization { public enum DefinitionTypes { LogDefinition, ListenerDefinition, SinkDefinition, FormatterDefinition, } public abstract class Definition { public DefinitionTypes DefinitionType { get; p...
using System.Reflection; using System.Resources; using System.Runtime.InteropServices; [assembly: ComVisible(false)] [assembly: Guid("39E66F87-E17F-4311-A477-C5F47F7F7B1F")] [assembly: AssemblyTitle("PingLogger")] [assembly: AssemblyDescription("Advanced multi-threaded ping logging application")] [assembly: NeutralRe...
// Copyright (c) 2018 FiiiLab Technology Ltd // Distributed under the MIT software license, see the accompanying // file LICENSE or or http://www.opensource.org/licenses/mit-license.php. using EdjCase.JsonRpc.Router; using EdjCase.JsonRpc.Router.Abstractions; using Microsoft.AspNetCore.Mvc; using System; using System....
using EksiChallenge.CrossCutting.Common.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; using EksiChallenge.Repositories.Interfaces; using EksiChallenge.Web.ServiceReferences; using EksiChallenge.Web.Models; using System....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Jekov.Nevix.Desktop.Common.Models { public class PlayerEntry { public string Name { get; protected set; } public string Location { get; protected set; } publi...
// // Copyright 2014, 2015 Carbonfrost Systems, Inc. (http://carbonfrost.com) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Un...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WorldWeatherOnline { namespace SearchWeatherResponse { /// <summary> /// Holds value for a field /// </summary> public class Value { public string value { get; set; } } ///...
// See https://aka.ms/new-console-template for more information using System; using Personagens; namespace Heranca { class Program { static void Main(string[] args) { var personagem = new Personagem("Cavaleiro", 100); var cavaleiro = new Cavaleiro("Aragorn", 100); ...
namespace DiscordChannelRolesManager.Services { public class CreatedInfo { public ulong ChannelId { get; init; } public ulong MessageId { get; init; } public ulong? Cat { get; init; } public bool IsCatCreated { get; init; } = false; } }
using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.SignalR; using System; using System.Collections.Concurrent; using System.Linq; using System.Threading.Tasks; namespace MsSystem.Weixin.API.Hubs { [Authorize] public class MiniProgramMessageHub : Hub { public override Task OnConne...
 namespace Iviz.App { /// <summary> /// <see cref="MagnitudeModuleData"/> /// </summary> /// public sealed class MagnitudePanelContents : ListenerPanelContents { public FrameWidget Frame { get; private set; } public TrashButtonWidget CloseButton { get; private set; } p...
namespace PetCenter.Referencias.Presentacion.Web.Models.Comun { /// <summary> /// MensajeModelo /// </summary> public interface IMensajeModelo { /// <summary> /// ExisteMensaje /// </summary> bool ExisteMensaje { get; set; } /// <summary> /// Satisfa...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Ionic.Zlib; using System.IO; using GRPPacketDecoderLib; namespace GRPPacketDecoder { class Program { static void Main(string[] args) { Start: Consol...
namespace Bam.Script { public class Executor { } }
namespace Graphs_Demo { using System; using System.Collections.Generic; public class MainEntryPoint { private static string GetMinimumNotvisitedVertex(IDictionary<string, int> distances, ISet<string> set) { var minimum = new KeyValuePair<string, int>(string.Empty, int.MaxVa...
using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace PostsService.Model { public class Post { public long Id { get; set; } public long AuthorId { get; set; } public DateTime CreatedDate { get; set; } public ...
// Copyright (c) 2021 .NET Foundation and Contributors. All rights reserved. // Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for full license information. using System; using System.Rea...
//Copyright © 2014 Sony Computer Entertainment America LLC. See License.txt. using System; using System.Collections.Generic; using System.Xml; using Sce.Atf.Dom; namespace LevelEditorCore { /// <summary> /// Schema annotations</summary> public static class Annotations { /// <summary>...
using System.IO.Compression; using System.Linq; using System.Web; using System.Web.Mvc; using FamilyTree.Models.FileSystem; namespace FamilyTree.Models.Responses { public class CacheDetailResponder : IContentResponder { private readonly IFileSystem _fileSystem; public CacheDetailResponder( IFileSystem fileS...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using XnaFlash.Movie; namespace XnaFlash.Content { public interface ICharacter : IDisposable { ushort ID { get; } CharacterType Type { get; } Rectangle? Bounds { get; } ...
using Newtonsoft.Json; using Newtonsoft.Json.Serialization; using Q101.NetCoreHttpRequestHelper.Converters.Abstract; namespace Q101.NetCoreHttpRequestHelper.Converters.Concrete { /// <inheritdoc /> public class JsonConverterAdapter : IJsonConverterAdapter { /// <inheritdoc /> public string...
// Copyright (c) Petabridge <https://petabridge.com/>. All rights reserved. // Licensed under the Apache 2.0 license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using NBench.Sdk; namespace NBench.Metrics.Memory { /// <summary> /// Used inside a <see c...
// <copyright file="TestBattery.cs" company="Mark Lauter"> // Copyright (c) Mark Lauter. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // </copyright> using Tello.State; namespace Tello.Entities.Sqlite.Test { public class TestBattery : ...
using MinimalEventBus.Aws; using MinimalEventBus.JustSaying; using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; namespace MinimalEventBus { public class MessageBus : IMessageBus { private readonly ISnsService snsService; private readonly ISqsS...
using Microsoft.TeamFoundation.WorkItemTracking.WebApi; namespace TfsCmdlets.Controllers.WorkItem { [CmdletController(typeof(WebApiWorkItem))] partial class UndoWorkItemRemovalController { protected override IEnumerable Run() { var client = GetClient<WorkItemTrackingHttpClient>(...
using Microsoft.Bot.Builder.Dialogs; using Microsoft.Bot.Builder.Luis; using Microsoft.Bot.Builder.Luis.Models; using Microsoft.Bot.Connector; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Web; namespace Bot_Application1.Dialogs { [Serializable] ...
using FastReport.Export.PdfSimple.PdfObjects; using System.IO; using System.IO.Compression; namespace FastReport.Export.PdfSimple.PdfCore { /// <summary> /// Pdf stream dictionary /// </summary> public class PdfStream : PdfDictionary { #region Private Fields private const int BASE...
namespace Examples.Net; public interface IMetadata { string Link { get; } string Title { get; } string ImdbId { get; } string ImdbRating { get; } string[] Genres { get; } string Image { get; } }
namespace CoffeeMachine { public interface ICashRegister { void Add(double money); bool IsInsertedAmountLessThan(double minimumNeededMoney); double DifferenceWith(double amountToCheck); } }
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using Microsoft.OpenApi.Models; using System; using WebAPI.Data.Context; using WebAPI...
using Meadow; using Meadow.Devices; using Meadow.Foundation; using Meadow.Foundation.Leds; using System; using System.Threading; namespace _3_Pulse { public class MeadowApp : App<F7Micro, MeadowApp> { public MeadowApp() { var pwmLed = new PwmLed(Device, Device.Pins.D13, TypicalForw...
using CotorraNode.Common.Base.Schema; using Cotorra.Schema; using System; using System.Collections.Generic; using System.Reflection; using System.Text; namespace Cotorra.Core.Interface { public interface IStatusfullValidatorFactory { IStatusFullValidator<T> CreateInstance<T>() where T : StatusIdentity...
using System.Linq; using Microsoft.OpenApi.Any; using Microsoft.OpenApi.Models; using Swashbuckle.AspNetCore.SwaggerGen; namespace Scrima.OData.Swashbuckle { internal class OpenApiQueryTypesFilter : IDocumentFilter, ISchemaFilter { public void Apply(OpenApiSchema schema, SchemaFilterContext context) ...
namespace Bitbucket.Cloud.Net.Models.v2 { public class PipelineState { public string Name { get; set; } public string Type { get; set; } public TypedName Result { get; set; } } }
using Dropbox.Api; namespace CodeOwls.PowerShell.Dropbox { public class DropboxRootFolderNode : DropboxFolderNode { public DropboxRootFolderNode( DropboxClient client ) : base( client, null, null, null ) { } } }
using System; using Inject.Protocol; namespace Tbc.Host { public interface ILoggingIntercept { IObservable<HostLogMessage> LogMessages { get; } } }
using BoomBang.Forms; using BoomBang.game.instances; using BoomBang.server; using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BoomBang.game.dao { class UserDAO { public static UserInstance getUser(int id) ...
// Copyright (c) Microsoft. All rights reserved. // // Licensed under the MIT license. using System; using System.Diagnostics; using System.IO; using System.Threading; using NuGet.Common; namespace NuGetCredentialProvider.Logging { internal class LogEveryMessageFileLogger : ILogger { private static r...
using NVorbis.Contracts; using System; namespace NVorbis { /// <summary> /// Provides a concrete base implementation of <see cref="IPacket"/>. /// </summary> abstract public class DataPacket : IPacket { /// <summary> /// Defines flags to apply to the current packet /// </su...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace FrontendBlazor { public class ApiBaseAddress { public string ApiBaseUrl { get; set; } public string SignalRUrl { get; set; } } }
using UnityEngine; namespace Scriptable_Objects { public abstract class CardComponentData : ScriptableObject { public int id; } }
// Copyright 2011 Andy Kernahan // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to ...
/* Copyright 2013 Google Inc Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software dis...
using System.Threading.Tasks; namespace LinFx.Extensions.Account { /// <summary> /// 账户服务 /// </summary> public interface IAccountService { Task<Result> LoginAsync(LoginInput input); Task<Result> RegisterAsync(RegisterInput input); } }
using HouseHub.Web.UserApi.Core.Enums; using HouseHub.Web.UserApi.Core.Models.Entities; using Microsoft.EntityFrameworkCore; namespace HouseHub.Web.UserApi.Infrastructure.Data { public class DataContext : DbContext { public DbSet<Account> Accounts { get; set; } public DbSet<Customer> Customers...
namespace Siderite.Code { /// <summary> /// roles of characters in the regular expression pattern /// </summary> public enum CharType { None, Vocab, CharClassStart, CharClassEnd, GroupStart, GroupEnd, LineEnd, LineStart, ...
// Copyright (c) Costin Morariu. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Windows.Storage; using Newtonsoft.Json; namespace MvvmToolkit.WinRT { /// <summary> /// Provides wrappers over WinRT settings storage removing boile...
using MetalUp.FunctionalLibrary; using Microsoft.VisualStudio.TestTools.UnitTesting; using System; namespace FunctionalLibraryTest { [TestClass] public class FoldL : TestBase { [TestMethod] public void FoldL1() { var list = FList.New(1, 2, 4,8,16); int actua...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LarchConsole { public class Display : IDisposable { private readonly ConsoleWriter _writer; public Display(ConsoleWriter writer) { _writer = writer; ...
using Microsoft.JSInterop; namespace BlazorSplit; public class SplitInstance : IAsyncDisposable { private readonly IJSObjectReference _instanceReference; public SplitInstance(IJSObjectReference instanceReference) { _instanceReference = instanceReference; } public async Task Destroy(bool...
using System; namespace Sample.LogicMine.Shop.Client { public class SalesSummary { public int NumberOfSales { get; set; } public decimal Sales { get; set; } public decimal Discounts { get; set; } public decimal SubTotal => Sales - Discounts; public decimal AverageOrderVa...
using System.Collections.Generic; namespace TJAPlayer3.C曲リストノードComparers { internal sealed class C曲リストノードComparerAC8_14 : IComparer<C曲リストノード> { public int Compare(C曲リストノード n1, C曲リストノード n2) { return CStrジャンルtoNum.ForAC8_14(n1.strジャンル).CompareTo(CStrジャンルtoNum.ForAC8_14(n2.strジャンル)); ...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Text; using System.Threading.Tasks; namespace Affector { internal class AffectorUtility { public static bool IsNullable(Type type) { return Nullable.GetUnderlyingType(type...
using UnityEngine; using System.Collections; //------------------------------------------ public class AI_Enemy : MonoBehaviour { //------------------------------------------ public enum ENEMY_STATE {PATROL, CHASE, ATTACK}; //------------------------------------------ public ENEMY_STATE CurrentState { get{retur...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; namespace SystemIntegrated.Models.Operacao { public class VendaItemModel { public int Id { get; set; } public int IdVendaProduto { get; set; } [Required(Er...
using System; using UnityEngine; public class farmer : MonoBehaviour { //Variavéis public Animator anime; public Rigidbody2D playerRigidbody2D; public int jumpForce; public int speed; //Sons public AudioSource runSound; public AudioSource jumpSound; p...
using System; namespace MicrosoftGraph.RestClient.ResponseModels { public class FileSystemInfoResponseModel { public DateTime? createdDateTime { get; set; } public DateTime? lastModifiedDateTime { get; set; } } }
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using Microsoft.AspNetCore.Http.Metadata; using Microsoft.AspNetCore.Routing; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; namespace Microsoft...
using System; namespace TimeTracker.Core.BaseClasses { /// <summary> /// Disposable abstract class. /// </summary> public abstract class DisposableBase : IDisposable { /// <summary> /// Overridable dispose operation. Override this method and call base.Dispose(isDisposing). ...
using System; using System.Runtime.InteropServices; using System.Text; namespace KeyMapperLibrary { public static class Window { [DllImport("user32.dll")] private static extern IntPtr GetForegroundWindow(); [DllImport("user32.dll")] static extern int GetWindowText(IntPtr hWnd...
using System; using NUnit.Framework; using System.IO; namespace Mercurial.Tests { public abstract class SingleRepositoryTestsBase : RepositoryTestsBase { protected Repository Repo { get; private set; } [SetUp] public virtual void SetUp() ...
using System; using System.Collections.Generic; using System.Text; namespace SparkyTestHelpers.Moq.Core.UnitTests { public class TestClass { } }
using Microsoft.AspNetCore.Mvc.RazorPages; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using System.Linq; namespace IkenBako.Pages { public class SendSuccessModel : PageModel { private readonly ILogger<SendSuccessModel> _logger; /// <summary> /// 設定情報 /// ...
using Ryujinx.HLE.Logging; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Threading; namespace Ryujinx { static class ConsoleLog { private static Thread MessageThread; private static BlockingCollection<LogEventArgs> MessageQueue; privat...
using System.Collections.Generic; using System.Threading.Tasks; using Discord; using QBDiscordAssistant.Tournament; namespace QBDiscordAssistant.DiscordBot.DiscordNet { public interface ITournamentChannelManager { Task<ITextChannel> CreateChannelsForFinals( ISelfUser botUser, I...
using GTA; using GTA.Math; using GTA.Native; namespace GTAVUtils { public class HashFunctions { public static Vector2 Convert3dTo2d(Vector3 pos) { OutputArgument resX = new OutputArgument(); OutputArgument resY = new OutputArgument(); Function.Call<bool>(Has...
namespace MailCheck.Mx.TlsEvaluator.Rules.CertificateEvaluation.Domain { public enum EvaluationErrorType { Inconclusive, Warning, Error } }
using System; using System.IO; using System.Reflection; using Xamarin.Forms; using SkiaSharp; using SkiaSharp.Views.Forms; namespace SkiaSharpFormsDemos.Curves { public class ClippingTextPage : ContentPage { SKBitmap bitmap; public ClippingTextPage() { Title = "Clipping Te...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerActions : MonoBehaviour { public Animator anim; public float speed = 15f; public float force = 3f; private Rigidbody2D myBody; private bool moveLeft; private bool dontMove; pr...
using System; using System.Collections.Generic; using System.Linq; namespace Prism.Util { public static class Maybe { public static Maybe<T> Just<T>(T value) { return new Maybe<T>(value); } } public struct Maybe<T> : IEquatable<Maybe<T>>, IEquatable<T> // Nullable i...
namespace evobox { public class SceneObjectAddedOrRemovedEventArgs { public SceneObject Object { get; set; } public double Time { get; set; } } }
using UnityEngine; using UnityEngine.Networking; using System.Collections; using System.Collections.Generic; public class AssetsManifest { // ulong currentAssetIndex = 0; [SerializeField] public List<ExpanseAsset> placiblePrefabs = new List<ExpanseAsset>(); Dictionary<string, ExpanseAsset> nameToAssetMap = new D...
using System; using System.Linq; using System.Collections.Generic; using System.Text; using System.Windows.Forms; namespace DSW.Core.Utility.Forms { public static class MessageUtility { public static bool DisplayConfirmationMsg( string textBody, string caption ) ...
using BlockchainAuthIoT.Core; using BlockchainAuthIoT.Core.Exceptions; using BlockchainAuthIoT.Core.Models; using BlockchainAuthIoT.Core.Utils; using Nethereum.Hex.HexTypes; using Nethereum.Web3; using System; using System.Linq; using System.Threading.Tasks; using Xunit; using static Nethereum.Util.UnitConversion; na...
namespace Maw.Domain.Upload { public class UploadConfig { public string RootDirectory { get; set; } } }
using System; using System.Collections.Generic; namespace data_structures.Interfaces.Queue { public interface IPriorityQueue<J, T> : IEnumerable<T> where J : IComparable<J> { int Count(); bool IsEmpty(); bool FindMin(out T value); bool Insert(J key, T value); ...
// Decompiled with JetBrains decompiler // Type: UIEventListener // Assembly: Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null // MVID: 5F8D6662-C74B-4D30-A4EA-D74F7A9A95B9 // Assembly location: C:\YandereSimulator\YandereSimulator_Data\Managed\Assembly-CSharp.dll using UnityEngine; [AddCompone...
using Meadow.Foundation.Leds; using Meadow.Hardware; namespace Meadow.Foundation.Grove.Leds { /// <summary> /// Represents an LED /// </summary> public class LEDSocket : Led { /// <summary> /// Creates an LEDSocker driver /// </summary> /// <param name="port"></para...
using System; using XGamingRuntime.Interop; namespace XGamingRuntime { public class XblMultiplayerSessionInitArgs { public XblMultiplayerSessionInitArgs() { } public UInt32 MaxMembersInSession { get; set; } public XblMultiplayerSessionVisibility Visibility { get; set; }...
using OpenTK; using OpenTK_NRCGL.NRCGL.Level; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OpenTK_NRCGL.Game { class MyGameMenu : GameLevel { public MyGameMenu(GameWindow gameWindow, int id = 0,...
using System; using ModelsLayer.EFModels; using ModelsLayer.Models; using OnlineStoreBusinessLayer.Interfaces; namespace OnlineStoreBusinessLayer { public class ModelMapper : IModelMapper { /// <summary> /// This method takes a ViewModelOrder and returns the mapping to a Order /// </summary> /// <...
using System.Collections.Generic; namespace Nett.Parser.Nodes { internal sealed class ArrayNode : Node, IHasComments { private ArrayNode(IReq<TerminalNode> lbrac, IReq<TerminalNode> rbrac, IEnumerable<Comment> preComment, Comment appComment) : this(lbrac, AstNode.None<ArrayItemNode>(), rbr...