content stringlengths 23 1.05M |
|---|
using DragonSpark.Model.Selection.Alterations;
namespace DragonSpark.Application.Security.Data;
sealed class Decrypt : Alteration<byte[]>, IDecrypt
{
public Decrypt(CertificateBasedDataProtector protector) : base(protector.Unprotect) {}
} |
using System;
using System.Collections.Generic;
using System.Linq;
namespace EDictionary.Core.Extensions
{
public static class EnumerableExtension
{
/// <summary>
/// Take n last item in collection
/// </summary>
public static IEnumerable<T> TakeLast<T>(this IEnumerable<T> source, int N)
{
return sourc... |
using MiniPie.Converter;
using System;
using Xunit;
namespace MiniPie.Tests.Converter
{
public class BoolToLoginTextConverterTest
{
BoolToLoginTextConverter _converter = new BoolToLoginTextConverter();
[Fact(DisplayName = "Convets forward")]
public void TestConvertForward()
{
... |
using Microsoft.SharePoint.Client;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace StockRequestApprovalWeb.Models
{
public class StockRequestApproveData
{
public List<StockRequestItem> Items { get; set; }
public Status Status { get; set; }
public List<FieldUserVa... |
namespace RevStackCore.OrientDb.Graph
{
public interface IOrientEdgeEntity<TIn, TOut, TKey> : IOrientEntity<TKey>
where TIn : class, IOrientEntity<TKey>
where TOut : class, IOrientEntity<TKey>
{
TIn In { get; set; }
TOut Out { get; set; }
}
}
|
using System;
using System.Diagnostics;
namespace DbShell.Driver.Common.CommonDataLayer
{
public class CdlValueHolder : ICdlValueReader, ICdlValueWriter
{
protected TypeStorage _type = TypeStorage.Null;
protected byte[] m_byteArrayVal;
protected DateTime m_dateTimeVal;
protect... |
using System;
using System.Diagnostics;
using System.Threading;
using ConsoleZ.AspNetCore;
using ConsoleZ.DisplayComponents;
using Microsoft.AspNetCore.Mvc;
using ConsoleZ.Playground.Web.Models;
using ConsoleZ.Samples;
using Microsoft.AspNetCore.Http;
namespace ConsoleZ.Playground.Web.Controllers
{
public c... |
/*
* Copyright (C) 2009, Christian Halstrick <christian.halstrick@sap.com>
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* - Redistributions of source code must retain the above c... |
// *** WARNING: this file was generated by the Pulumi SDK Generator. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;
namespace Pulumi.Goog... |
namespace POI.DiscordDotNet.Models.Configuration
{
public class DiscordConfig
{
public string? Token { get; init; }
public string? Prefix { get; init; }
}
} |
using System;
using System.Collections.Generic;
using Android.App;
namespace SalesApp.Droid.UI.Utils
{
/// <summary>
/// Alert dialog builder class that uses fragaments.
/// How to instatiate a one button dialog
/// <code>
/// AlertDialogBuilder2.Instance
/// .SetText("Are you sure you want... |
namespace UglyToad.MakeMe.Makers
{
using System;
/// <summary>
/// Represents a class which generates test data based on a specification.
/// </summary>
/// <typeparam name="TGenerated">The type of test data to generate.</typeparam>
internal abstract class Maker<TGenerated>
{
// ReS... |
using System;
using Org.BouncyCastle.Asn1.Pkcs;
using Org.BouncyCastle.Asn1.X509;
namespace Org.BouncyCastle.Asn1.Crmf
{
public class EncKeyWithID
: Asn1Encodable
{
private readonly PrivateKeyInfo privKeyInfo;
private readonly Asn1Encodable identifier;
public static EncKeyWith... |
using System;
using System.Threading.Tasks;
using XrnCourse.BucketList.Domain.Models;
namespace XrnCourse.BucketList.Domain.Services.Abstract
{
public interface IUsersService
{
Task<User> GetUserById(Guid id);
Task SaveUser(User user);
}
} |
using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEngine;
namespace Implet
{
public class FileSystem
{
const string _kNameRegex = "[\\w!@#$%^&*_. ]+";
const string _kDirectoryRegex = ".(/(" + _kNameRegex + "/)*)?";
readonly Regex _dirPattern =... |
using System;
using System.Diagnostics;
using System.IO;
using System.Windows;
namespace PerfView64
{
/// <summary>
/// This application simply loads and calls the main PerfView executable, passing along the command line arguments
/// as they were received. It works as a 64-bit application by leveraging t... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerMovementController : MonoBehaviour
{
private AudioSource levelMusicSource => LevelManager.Instance.levelMusicSource;
private float playerSpeed => playerModel.playerSpeed;
public float lerpSpeed = 1f;
pub... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.Experimental.GraphView;
using UnityEngine.UIElements;
using System.Linq;
using DialogueSystem;
namespace DialogueSystem.Editor
{
[Serializable]
public class OutputPort
{
... |
namespace HotChocolate;
internal static class WellKnownSchema
{
public const string Default = "Default";
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ButtonFunctions : MonoBehaviour
{
[SerializeField] GameObject pauseMenu = null;
[Tooltip("First overlay MUST be the Pause Menu Options")]
[SerializeField] GameObject[] pauseOverlays = null;
[SerializeField]... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Discord.Commands;
namespace Math_Bot_Yo.Modules
{
public class DtoP : ModuleBase<SocketCommandContext>
{
[Command("D->P")]
public async Task dToP(double deci)
... |
using Omu.ValueInjecter;
using System.Linq;
using VirtoCommerce.Client.Model;
using VirtoCommerce.Storefront.Model.Common;
using VirtoCommerce.Storefront.Model.Order;
namespace VirtoCommerce.Storefront.Converters
{
public static class OrderConverter
{
public static CustomerOrder ToWebModel(this VirtoC... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ThomasJepp.SaintsRow.Saves.SaintsRowIVMod;
namespace ThomasJepp.Sai... |
using System;
using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(Slider))]
public class SliderUpdater : MonoBehaviour
{
public Slider slider;
// Start is called before the first frame update
private void Awake()
{
slider = GetComponent<Slider>();
}
public void LoadValue... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using MinerWarsMath;
using MinerWars.AppCode.Game.Utils;
using MinerWars.CommonLIB.AppCode.Utils;
namespace MinerWars.AppCode.Game.Voxels
{
class MyMeshSimplifier
{
private static MyMeshSimplifier m_instance;
/// <summa... |
using System;
using System.Collections.Generic;
using System.Text;
using WinCity.Control.LayoutManager;
namespace WinCity.Control.Test
{
public class RPanelTestForm : RForm
{
public RPanelTestForm()
{
TopPanel.BindLayoutManager(new FlowLayout());
RLabel lab... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Cinchcast.Roque.Core;
namespace Cinchcast.Roque.Service
{
/// <summary>
/// Runs workers on a separate AppDomain.
/// </s... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AmazonGamesLibrary.Models
{
public class Entitlement
{
public class Product
{
public class ProductDetail
{
public ... |
using Newtonsoft.Json;
using SigStat.Common;
using SigStat.Common.Pipeline;
using SigStat.FusionBenchmark.FusionMathHelper;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Text;
namespace SigStat.FusionBenchmark.FusionFeatureExtraction
{
[JsonObject(MemberSerialization.OptOut)]
... |
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
public delegate void ModificarMovimentacao();
/// <summary>
/// Script responsavel pelo fade do game.
/// </summary>
public class FadeController : MonoBehaviour
{
#region PRIVATE VARIABLES
[SerializeField] private Image _fade;
#endregio... |
using System.Collections.Generic;
using System.Threading.Tasks;
namespace ChatworkSDK.Api
{
internal partial class QueryHandler
{
public Task<RoomResponse> QueryAsync(GetRoomQuery query) =>
QueryAsync<GetRoomQuery, RoomResponse>(query);
}
internal class GetRoomQuery : GetQueryBase... |
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using static HookingAssembly.MinHook.NativeMethods;
namespace HookingAssembly
{
//
// An AppDomainManager derived class used to be loaded automat... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using RESTapi.Web.Common.Routing;
using RESTapi.Web.Api.Models;
namespace RESTapi.Web.Api.Controllers.V1
{
[ApiVersion1RoutePrefix("tasks")]
public class TasksController : ApiCont... |
using Microsoft.Xna.Framework;
using Zen.Utilities;
namespace Zen.MonoGameUtilities.ExtensionMethods
{
public static class ColorExtensions
{
public static Color ToColor(this ColorRgba color)
{
return new Color(color.R, color.G, color.B, color.A);
}
}
} |
using System;
using System.Reflection;
using Giles.Core.Runners;
namespace Giles.Runner.Xunit
{
public class XUnitTestFrameworkInspector : TestFrameworkInspector
{
public override Func<AssemblyName, bool> Requirement
{
get
{
return referenced... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ClientManagement.DataAccess
{
public partial class EfData
{
public List<ScheduleJob> GetJobs()
{
return db.ScheduleJobs.ToList();
}
public bool AddJob(ScheduleJob j... |
using HostingWebapi.Infrastructure.Middleware;
using HostingWebapi.Infrastructure.SimpleInjector;
using HostingWebapi.Infrastructure.Swagger;
using Microsoft.AspNetCore;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Hosting.WindowsServices;
using Microsoft.Extension... |
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json.Linq;
using System.Runtime.Serialization;
namespace XBMCRPC.Player
{
public enum Repeat
{
off,
one,
all,
}
}
|
namespace GiganticEmu.Shared;
public record ResponseBase(RequestResult Code)
{
public string Message { get; } = Code.GetDescription();
}
|
namespace BlockExplorer.Controllers
{
using BlockExplorer.Models;
using BlockExplorer.Services.Interfaces;
using Microsoft.AspNetCore.Mvc;
public class BlockController : Controller
{
private readonly IHttpRequestService httpRequestService;
public BlockController(IHttpRequestServic... |
/*using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using static CloudStreamForms.Core.BlotFreeProvider;
using static CloudStreamForms.Core.CloudStreamCore;
namespace CloudStreamForms.Core.MovieProviders
{
class YesMoviesBFProvider : BloatFreeMovieProvider
{
public ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ModelGry;
namespace ConsoleAppTestModelGry
{
class Program
{
static void Main(string[] args)
{
Gra g = new Gra(1, 10);
Console.WriteLine(g.Ocena(pro... |
using System;
using System.IO;
using System.Net;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
using Skinet.BusinessLogic.Contracts.Infrastructure;
using Skinet.BusinessLogic.Core.Dtos.Basket;
using Skinet.BusinessLogic.Core.E... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace Net5.Toolbox.Secret
{
/// <summary>
/// MD5加密
/// </summary>
public static class MD5Encrypt
{
/// <summary>
/// 字符串转md5
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OPPF.Utilities.Caching
{
// Holds the CacheItemExpired event arguments.
public class CacheItemExpiredEventArgs
{
string key;
object item;
public CacheItemExpiredEventArgs... |
using LuaToolkit.Models;
using System.Collections.Generic;
namespace LuaToolkit.Core
{
public class LuaInstruction
{
private const int HalfMax18Bit = 2 << 16; // == 2^16 -1 == 131071
public int Data
{
get;
private set;
}
public LuaOpcode OpCode... |
using System;
using System.Diagnostics;
#pragma warning disable 1591
namespace Gibraltar.Serialization
{
/// <summary>
/// Helper class used by FieldReader and FieldWriter to maintain a cache of unique strings that have
/// been read/written.
/// <remarks>
/// Provides a faster way to store stri... |
using UnityEngine;
namespace kleberswf.tools.miniprofiler
{
#if UNITY_5
[HelpURL("http://kleber-swf.com/docs/mini-profiler/#framerate-value-provider")]
#endif
public class FramerateValueProvider : AbstractValueProvider
{
private int _frameCount;
private float _dt;
private float _fps;
... |
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
namespace rbkApiModules.Authentication
{
public class RoleToClaimConfig : IEntityTypeConfiguration<RoleToClaim>
{
public void Configure(EntityTypeBuilder<RoleToClaim> entity)
{
entity.ToTabl... |
using CoreApi.Core.Persistence;
using CoreApi.Entity.Models;
namespace CoreApi.Infrastructure.Context.Persistence
{
public class NoteRepository : GenericRepository<Note>, INoteRepository
{
public NoteRepository(DataContext context) : base(context)
{
}
}
}
|
using AlegzaCRM.AlegzaAPI.Util;
using System;
using System.Text.Json.Serialization;
namespace AlegzaCRM.AlegzaAPI.Model;
public class Person : AlegzaModel
{
[JsonPropertyName("id")]
public int Id { get; set; }
[JsonPropertyName("created_at")]
[JsonConverter(typeof(JsonStringDateTimeConverter))]
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
class Program
{
static void Main()
{
// Match happy emoticons
var happyPattern = @"([;:][)D*\]}]|[(*c[][;:])";
// Match sad emoticons
var sadPattern = @"([:;][([{c]|[D\])][;... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Text.Json.Serialization;
namespace Backend.Models.Base.JsonStat
{
public abstract class AbstractJsonStatDataSet
{
[JsonPropertyName("label")] public string Label { get; set; }
[JsonPropertyName("s... |
using Loon.Core.Geom;
using Loon.Action.Map;
using Loon.Utils;
using System;
namespace Loon.Core
{
public abstract class LObject
{
public object Tag;
public float alpha = 1f;
protected internal RectBox rect;
protected internal string name;
protected internal Vector2... |
using System.Collections.Generic;
using System.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace MatrixUtility.Tests
{
[TestClass()]
public class FundamentalTransformationTests
{
static bool EqualsList<T>(IReadOnlyList<IReadOnlyList<T>> xss, IReadOnlyList<IReadOnlyList<T... |
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using XiangJiang.Core;
namespace XiangJiang.Common
{
public static class ProcessHelper
{
public static bool IsRunning(string path)
{
Checker.Begin()
.NotNullOrEmpty(path, nameof(path))
... |
using AskQuestion.Entities.Concrete;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AskQuestion.DataAccess.Concrete.EntityFramework.Mappings
{
... |
using System;
using System.ComponentModel.DataAnnotations.Schema;
namespace MyStik.TimeTable.Data
{
public class SemesterDate
{
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public Guid Id { get; set; }
public string Description { get; set; }
public DateTime From { get... |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace LoRaWan.Tests.Unit.LoRaTools.LoRaMessage
{
using global::LoRaTools.LoRaMessage;
using LoRaWan.Tests.Common;
using Xunit;
public class LoRaPay... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="SimpleConnection.cs" company="The original author or authors.">
// Copyright 2002-2012 the original author or authors.
//
// Licensed under the Apache License, Version 2.0 ... |
using LogJoint.Analytics.Correlation;
using System.Collections.Generic;
namespace LogJoint.Postprocessing.Correlator
{
public interface IPostprocessorsFactory
{
void Init(IPostprocessorsManager postprocessorsManager);
ILogSourcePostprocessor CreatePostprocessor();
};
public interface ICorrelatorPostprocessor... |
using System;
namespace Quiltoni.PixelBot.Core.Messages.Currency
{
[Serializable]
public class AddCurrencyMessage
{
public AddCurrencyMessage(string userName, int amount, string actingUser) {
this.UserName = userName;
this.Amount = amount;
this.ActingUser = actingUser;
}
public string UserName { ... |
namespace NodeEditor
{
public class NodeGraph : AbstractNodeGraph, INodeGraph
{
public void LoadedFromDisk()
{
OnEnable();
ValidateGraph();
}
}
} |
namespace IEXSharp.Model.Shared.Response
{
public class QuoteSSE
{
/*
* [{"symbol":"SPY","companyName":"SPDR S&P 500 ETF Trust","primaryExchange":"YrNEa cSA",
* "calculationPrice":"iexlasttrade","open":311.08,"openTime":1651221934569,
* "openSource":"cioiffla","close":317.99,"closeTime":1623982809221,"clos... |
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Linq;
using System.Text;
using Inbox2.Framework;
using Inbox2.Framework.Interfaces.Enumerations;
using Inbox2.Framework.Plugins;
using Inbox2.Platform.Interfaces.Enumerations;
namespace In... |
using Microsoft.AspNetCore.Mvc;
namespace Shackmeets.Dtos
{
public class SuccessResponse
{
public string Result { get; private set; }
public SuccessResponse()
{
this.Result = "success";
}
public static OkObjectResult CreateResult()
{
return new OkObjectResult(new SuccessRespo... |
using System;
using System.Collections.Generic;
using System.Text;
using AppBarragem.VO;
using RestSharp;
namespace AppBarragem.Infra.Rest
{
public class RestMenu
{
public RestClient client = new RestClient(Constantes.GET_ENDERECO);
public RestRequest request;
public List<Menu> RestGet... |
//-----------------------------------------------------------------------------
// <copyright file="WRMSkills.cs" company="WheelMUD Development Team">
// Copyright (c) WheelMUD Development Team. See LICENSE.txt. This file is
// subject to the Microsoft Public License. All other rights reserved.
// </copyright>
//-... |
namespace InterpolSystem.Services.Models.MissingPeople
{
using AutoMapper;
using BountyAdmin.Models;
using Common.Mapping;
using Data.Models;
using Data.Models.Enums;
using System;
using System.Collections.Generic;
using System.Linq;
public class MissingPeopleDetailsServiceModel : ... |
// This is an open source non-commercial project. Dear PVS-Studio, please check it.
// PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com
/* GblProgram.cs --
* Ars Magna project, http://arsmagna.ru
* -------------------------------------------------------
* Status: poor
*/
#region Using dir... |
using System;
namespace Xms.Sdk.Client
{
public interface IDataMapper
{
Guid Create(Guid sourceEntityId, Guid targetEntityId, Guid sourceRecordId, bool ignorePermissions = false);
}
} |
using System;
using System.Collections.Generic;
using System.Text;
namespace Plugin.Microsoft.Azure.SignalR.Benchmark.MasterMethods
{
public interface ICollector
{
void StopCollector();
}
}
|
namespace ModernCaching.Instrumentation
{
internal interface ICacheMetrics
{
void IncrementLocalCacheGetHits();
void IncrementLocalCacheGetMisses();
void IncrementLocalCacheSets();
void IncrementLocalCacheDeleteHits();
void IncrementLocalCacheDeleteMisses();
void... |
// Copyright (c) Microsoft Corporation. All rights reserved.
namespace Microsoft.MixedReality.SceneUnderstanding.Samples.Unity
{
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Simple Scene Manager to have at the Home Scene, from here you can naviga... |
using System.Linq;
using OpenQA.Selenium;
using Signum.Utilities;
namespace Signum.React.Selenium
{
public class QueryTokenBuilderProxy
{
public IWebElement Element { get; private set; }
public QueryTokenBuilderProxy(IWebElement element)
{
this.Element = element... |
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Jaeger.Exceptions;
using Jaeger.Senders.Thrift.Protocols;
using Jaeger.Thrift.Senders;
using ThriftProcess = Jaeger.Thrift.Process;
using ThriftSpan = Jaeger.Thrift.Span;
namespace Jaeger.Senders.Thrift
{
//... |
internal interface IStyleValue<T> // TypeDefIndex: 4239
{
// Properties
public abstract T value { get; }
public abstract StyleKeyword keyword { get; }
// Methods
// RVA: -1 Offset: -1 Slot: 0
public abstract T get_value() { }
/* GenericInstMethod :
|
|-RVA: -1 Offset: -1
|-IStyleValue<object>.get_value
*/
... |
using System;
using System.Collections.Generic;
namespace Sepes.Common.Dto
{
public class LookupDto
{
public LookupDto()
{
}
public LookupDto(string key, string displayValue)
{
Key = key;
DisplayValue = displayValue;
}
pu... |
namespace VocabularyPracticeApplication.Lessons
{
public class Vocabulary
{
public Word Native { get; set; }
public Word Learned { get; set; }
}
}
|
using System.Collections.Generic;
using System.IO;
using System.Linq;
using DesperateDevs.Serialization;
using Entitas.CodeGeneration.Plugins;
using UnityEditor;
using UnityEngine;
namespace CustomTool
{
/// <summary>
/// 工具数据类
/// </summary>
public class ToolData
{
/// <summary>
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyPathing : MonoBehaviour
{
WaveConfig waveConfig;
List<Transform> pathWaypoints;
int wayPointIndex = 0;
float moveSpeed;
// Use this for initialization
void Start()
{
pathWaypoints = waveConf... |
using System;
using Newtonsoft.Json;
namespace FortniteDotNet.Models.FortniteService.Calendar.States
{
public class CommunityVotesState
{
[JsonProperty("electionId")]
public string ElectionId { get; set; }
[JsonProperty("candidates")]
public object[] Candidates { get; set; }
... |
using Lucene.Net.Support;
using NUnit.Framework;
using NUnit.Framework.Interfaces;
using NUnit.Framework.Internal;
using System;
using System.Collections.Generic;
using System.Reflection;
namespace Lucene.Net.Util
{
#region Copyright (c) Charlie Poole, Rob Prouse and Contributors. MIT License.
// Copyright (... |
using System;
using System.Collections.Generic;
using Csla;
namespace Polymorphism.Business
{
[Serializable]
public class ChildBusinessList :
BusinessListBase<ChildBusinessList, IChild>
{
public static ChildBusinessList GetEditableRootList(int id)
{
return DataPortal.Fetch<ChildBusinessList>(id... |
using Apocalypse.Any.Infrastructure.Server.Services.Data;
using Apocalypse.Any.Infrastructure.Server.Services.Data.Interfaces;
using Apocalypse.Any.Infrastructure.Server.Services.Factories;
using States.Core.Infrastructure.Services;
namespace Apocalypse.Any.GameServer.States.Sector.Mechanics
{
public class BuildI... |
using System.Management.Automation;
using System.Threading;
using ScraperionFramework;
namespace Scraperion
{
/// <summary>
/// <para type="synopsis">Wait for web scrapper expression to be true.</para>
/// <para type="description">Wait for web scrapper expression to be true.</para>
/// </summary>
... |
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
// Source: Maht.NET
namespace TrulyRandom.Nist
{
static class FFT
{
/// <summary>
/// Applies Bluestein's FFT algorithm to the array
/// </summary>
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ChatView : ViewBase {
// Use this for initialization
void Start () {
transform.Find("ShowMessage").gameObject.AddComponent<ShowMessageView>();
transform.Find("SendMessage").gameObject.AddComponent<SendMessageVie... |
namespace MappingSPO.Project.DL.Entities
{
public partial class WProjectExplorerDxEntity
{
public WProjectExplorerDxEntity()
{
WProjectRelationsDxes = new System.Collections.Generic.List<WProjectRelationsDxEntity>();
InitializePartial();
}
public long ProjectId { ge... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace MyBank
{
class Client
{
public readonly string id;
private string _fullName;
public readonly List<Accaunt> accaunts = new List<Accaunt>();
public Client(string fullName, decimal money)
{
... |
using System;
namespace Basket.OrientedObject.Infrastructure
{
public class ArticleDatabaseMock : IArticleDatabase
{
public ArticleDatabase GetArticle(string id)
{
switch (id)
{
case "1":
return new ArticleDatabase { Id = "1", Price =... |
using System;
using System.IO;
using System.Text;
using System.Threading.Tasks;
using MineLib.Core;
using MineLib.Core.Data;
using MineLib.Core.IO;
using Org.BouncyCastle.Math;
namespace ProtocolClassic.IO
{
// -- Credits to umby24 for encryption support, as taken from CWrapped.
// -- Credits to SirCmpwn for ... |
namespace crudCArros
{
partial class queryInnerJoinDataSet
{
partial class CarrosDataTable
{
}
}
}
|
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
/**
* This file contains the business logic to change the color of the retry button
* when it is clicked and then hide it when it is not active.
* When button is active and selected: Green
* When button i... |
using System.Linq;
using System.Threading.Tasks;
using Argolis.Models;
using Argolis.Nancy;
using FakeItEasy;
using FluentAssertions;
using Xunit;
namespace Argolis.Tests.UriTemplates
{
public class ArgolisModuleTests
{
private const string TestTemplate = "/i/can/haz/template";
private readonl... |
using System;
using Avalonia.Platform;
namespace Avalonia.Veldrid
{
public class VeldridEmbeddableWindowImpl : VeldridTopLevelImpl, IEmbeddableWindowImpl
{
public VeldridEmbeddableWindowImpl(AvaloniaVeldridContext veldridContext) : base(veldridContext)
{
}
public event Action ... |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Threading.Tasks;
using CommentTranslator.Option;
using Framework;
using CommentTranslator.Util;
using Microsoft.VisualStudio.Shell;
using Microsoft.VisualStudio.Shell.Interop;
namespace CommentTranlsator.Client... |
using Core.BaseTypes;
using Core.Cells;
using NUnit.Framework;
using Tests.Cells.BaseCell;
using Tests.DSL;
namespace Tests.Cells.BaloonCellTst {
[TestFixture]
public class WhenPirateComes {
private BaloonCell baloonCell;
private Pirate black;
[SetUp]
public void Init() {
... |
using UnityEngine;
namespace Lean.Pool
{
// This component allows you to reset a Rigidbody's velocity via Messages or via Poolable
[RequireComponent(typeof(Rigidbody))]
public class LeanPooledRigidbody : MonoBehaviour
{
public void ResetVelocity()
{
var rigidbody = GetComponent<Rigidbody>();
rigidbody.... |
using System;
namespace GeminiLab.Core2.Logger {
public sealed class Logger {
private readonly LoggerCategory _category;
internal Logger(LoggerCategory category) {
_category = category;
}
public void Fatal(string message) => Log(InternalLevelFatal, message);
pu... |
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