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using SpeckleGSAInterfaces; using SpeckleGSAProxy; using SpeckleUtil; namespace SpeckleGSA { public class GsaAppResources : IGSAAppResources, IGSALocalAppResources { //For the kit(s) use only public IGSACacheForKit Cache { get => gsaCache; } public IGSAProxy Proxy { get => LocalProxy; } public IGS...
using System; using Windows.System; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Input; namespace IzmirEshot.Views { public sealed partial class MoreView : Page { public MoreView() { this.InitializeComponent(); } private async void button_Tapped(object s...
namespace EncompassApi.Company { /// <summary> /// Global Custom Data Objects Apis /// </summary> public interface IGlobalCustomDataObjects : CustomDataObjects.ICustomDataObjects { } /// <summary> /// Global Custom Data Objects Apis /// </summary> public sealed class GlobalCust...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ShatterSound : MonoBehaviour { AudioSource audioSource; [SerializeField] AudioClip[] shatterClips; void Start () { audioSource = GetComponent<AudioSource>(); audioSource.pitch = Random.Range(0.8f...
using DotNetty.Common.Utilities; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NetCore { public abstract class FABChannelInboundHandler<I> : FABChannelAdapter { private readonly bool autoRelease; protected FABChann...
using System.Collections; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; using Photon.Pun; using System; public class GameManager : MonoBehaviour { #region Variables static public bool canMove = false; static public bool _canMove; static public float gameSpeed = 10; static public ...
using System.Collections; using System.Collections.Generic; /// <summary> /// Contains all scene names required /// By: Neil DG /// </summary> public class SceneNames { public const string MAIN_SCENE = "MainScene"; public const string UI_DEMO_SCENE = "UIDemoScene"; public const string OBJECT_POOL_SCENE = "ObjectPo...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ProfilePanel : MonoBehaviour { private static ProfilePanel instance; public static ProfilePanel Instance { get { return instance; } } private void Awake() { if (instance != null &&...
// CivOne // // To the extent possible under law, the person who associated CC0 with // CivOne has waived all copyright and related or neighboring rights // to CivOne. // // You should have received a copy of the CC0 legalcode along with this // work. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>. us...
using Unity.Entities; // ReSharper disable once InconsistentNaming public struct Spawner_FromEntity : IComponentData { public int CountX; public int CountY; public Entity Prefab; }
namespace MilanWebStore.Services.Data.Contracts { using System.Collections.Generic; using System.Threading.Tasks; public interface ICommentsService { Task CreateAsync(int productId, string userId, string content); Task RemoveAsync(int id); IEnumerable<T> GetAll<T>(int product...
//----------------------------------------------------------------------- // <copyright file="SearchView.xaml.cs" company="James Chaldecott"> // Copyright (c) 2012-2013 James Chaldecott. All rights reserved. // </copyright> //----------------------------------------------------------------------- using System; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the License.txt file in the project root for more information. using Microsoft.HttpRepl.Telemetry.Events; namespace Microsoft.HttpRepl.Telemetry { internal static class T...
using System.IO; using System.Linq; namespace ProjectLauncher.Launcher { static class ProjectUtilities { public static bool IsValidRootPath(string location) { return Directory.GetDirectories(location).Any(ProjectUtilities.IsValidProjectPath); } public static bool ...
namespace ElevatorDemo { partial class FormMain { /// <summary> /// Variable nécessaire au concepteur. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Nettoyage des ressources utilisées. /// </summary> /// <param name="disposing">true si...
namespace Aviant.DDD.Core.DomainEvents { using EventBus; using MediatR; using Services; internal interface IDomainEventHandler<TDomainEvent> : INotificationHandler<EventReceived<TDomainEvent>>, IRetry { } }
using EnvCrypt.Core.EncrypedData.XmlPoco; using EnvCrypt.Core.Utils; using FluentAssertions; using NUnit.Framework; namespace EnvCrypt.Core.UnitTest.EncryptedData.XmlPoco { [TestFixture] public class EcDatXmlTest { [Test] public void Given_ValidDatXML_When_Parsed_Then_CountsCorrect() ...
#region License // Copyright (c) 2018, Fluent Migrator Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by ap...
using System; namespace Webhooks.Common.Extensions { public static class MassTransitExtensions { public static Uri GetQueueAddress(this Type type) { return new Uri($"queue:{type.FullName}"); } public static Uri GetExchangeAddress(this Type type) { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TeachMeSkills.Shchypakin.Homework_5.Data { public abstract class AnimalBase { private static List<AnimalBase> allAnimals = new List<AnimalBase>(); /// <summary> ...
using MiddlewareLogic.Enums; using System; using System.Diagnostics.Contracts; namespace MiddlewareLogic.MessageTypeWrappers { public static class MessengerTypeCreator { public static Type CreateMessengerType(MessengerType messenger, Type[] types) { if ((types?.Length ?? 0) != (Int...
using System; using System.Net; using TNT; namespace EX_2.Stage1_EasyStart { public class Stage1_EasyStartExample { public void Run() { Console.WriteLine("TNT easy start example."); Console.WriteLine("In this example, client sending messages to the server in stateless m...
using System.Net; using AddonCraft.Application.Common.Abstractions; namespace AddonCraft.Infrastructure.Abstractions { /// <inheritdoc cref="WebClient"/> /// <summary> /// An abstraction from <see cref="WebClient"/>. /// </summary> public class SystemWebClient : WebClient, IWebClient { } }
using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Presenters; using Avalonia.Input; using Avalonia.Markup.Xaml; using Avalonia.Media.Imaging; using Avalonia.VisualTree; using sbid._M; using sbid._VM; using SharpDX.WIC; using System.Collections.Generic; using System.Collections.ObjectModel; using System....
@using JabbR; @{ Layout = "_layout.cshtml"; } <div class="user-reset-password"> @Html.Raw(String.Format(LanguageResources.Account_ResetSuccessMessage, Url.Content("~/account/login"))) </div>
using ConsultaCep.Models; using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace ConsultaCep.DAL { public class ConsultaDAO { private readonly Context _context; public ConsultaDAO(Context context) ...
using System; class Pelicula{ private string titulo; private Int16 año; private string pais; private string director; public Pelicula(){ } public Pelicula(string titulo,Int16 año){ this.titulo=titulo; this.año=año; }...
@model UniversitySystem.Models.Lecturer @{ ViewBag.Title = "Profile"; } <h2>Profile</h2> <ul class="list-group"> <li class="list-group-item"> <span class="badge">@Model.FirstName</span> First name </li> <li class="list-group-item"> <span class="badge">@Model.LastName</span> ...
 namespace ComicBookGalleryModel.Models { /// <summary> /// Represents a comic book artist. /// </summary> public class ComicBookArtist { public int Id { get; set; } public int ComicBookId { get; set; } public int ArtistId { get; set; } public int RoleId { get; set; ...
using Indieteur.VDFAPI; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SteamAppsTagger { public static class Extensions { public static void AddRange<T>(this ObservableCollection<T> col...
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using StructureMap; using System; using System.Threading.Tasks; namespace AspNetStructureMapSample { public class ...
//------------------------------------------------------------------------------ // <copyright company="Microsoft Corporation"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ using Microsoft.AspNetCore.H...
using System; using System.Collections.Immutable; using System.Linq; using System.Reflection; namespace Valuable { public static class SymbolServices { private static readonly Type SymbolType = typeof(Symbol); public static IImmutableList<Symbol> GetSymbols(Type type) { return AddSymb...
// Copyright © 2014 Rick Beerendonk. All Rights Reserved. // // This code is a C# port of the Java version created and maintained by Cognitect, therefore // // Copyright © 2014 Cognitect. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in c...
using System.Threading.Tasks; using Prism.Commands; using Prism.Mvvm; using Prism.Navigation; using PS.Web.Api.Client; using PS.Web.Api.Model.Input; namespace ParkingSpace.ViewModels { public class ParkingGroupViewModel : BindableBase, IInitializeAsync { public ParkingGroupViewModel( IParkingSpaceWebApiC...
using App.Models.ViewModels.Lezioni; using App.Models.InputModels.Lezioni; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace App.Models.ViewModels.Lezioni { public class LezioneListViewModel { public ListViewModel<LezioneViewModel> Lezione { get...
using Rocket.Interfaces; using System.Collections.Generic; using System.Threading.Tasks; namespace Rocket.Tests.Stubs { public class PlayerManagerStub : IPlayerManager { public List<Player> UpdatedPlayers { get; private set; } public PlayerManagerStub() { UpdatedPlayers = ...
using Core.Elements.Searchers; using OpenQA.Selenium; namespace Core.Elements { public class Component : Element, IComponent { private readonly ElementSearcher elementSearcher; public Component(IWebElement element, IWebDriver webDriver) : base(element, webDriver) { element...
using System.Collections.Generic; using System.IO; using System.Text; using Xunit; public class SpyRunnerLogger : IRunnerLogger { static readonly string currentDirectory = Directory.GetCurrentDirectory(); public List<string> Messages = new List<string>(); public SpyRunnerLogger() { LockObjec...
using System.Collections.Generic; namespace Perpetuum.Zones.NpcSystem.Presences { public interface IPresenceConfigurationReader { [CanBeNull] IPresenceConfiguration Get(int presenceID); IEnumerable<IPresenceConfiguration> GetAll(int zoneID); } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace ProductManagement.UI { public class AppSettings { public DataStorageOption CurrentDataStorage { get; set; } } public enum DataStorageOption { Sql = 0, InMemory = 1 ...
using System; using System.Xml.Serialization; namespace NPOI.OpenXmlFormats.Dml { [Serializable] [XmlType(Namespace = "http://schemas.openxmlformats.org/drawingml/2006/main")] public enum ST_TextAutonumberScheme { alphaLcParenBoth, alphaUcParenBoth, alphaLcParenR, alphaUcParenR, alphaLcPeriod, alphaUcP...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; namespace Evento.Core.Domain { public class Event : Entity { private ISet<Ticket> _tickets = new HashSet<Ticket>(); [Required] [C...
// // Copyright 2020 Google LLC // // Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Ver...
using DarkTonic.MasterAudio; using UnityEngine; using HutongGames.PlayMaker; using TooltipAttribute = HutongGames.PlayMaker.TooltipAttribute; [ActionCategory(ActionCategory.Audio)] [Tooltip("Set a single bus volume level in Master Audio")] public class MasterAudioBusSetVolume : FsmStateAction { [Tooltip("Check this t...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using IFSBuilder.Models; namespace IFSBuilder.IO { class SVMModelReader { private String _path; public SVMModelReader(String path) { _path = path; } public void ReadTo(FIModel model) { String c...
namespace ICSharpCode.SharpZipLib.Zip { using System; using System.IO; public interface IDynamicDataSource { Stream GetSource(ZipEntry entry, string name); } }
using System.Collections.Generic; using Content.Server.GameTicking.Rules; using Robust.Server.Player; using Robust.Shared.GameObjects; using Robust.Shared.IoC; namespace Content.Server.GameTicking.Presets { [GamePreset("deathmatch")] public sealed class PresetDeathMatch : GamePreset { public overr...
using Microsoft.AspNet.Identity; using StudentRegistration.Models; using StudentRegistration.Services; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Http; namespace StudentRegistration.WebAPI.Controllers { public class ClassController:ApiController { ...
using System; using UnityEngine; namespace Splatter.TerrainTools.AutoPainter { [Serializable] public abstract class LayerBase { public Texture2D Texture; public Texture2D Normal; public Texture2D Mask; public Vector2 TileSize = Vector2.one; public abstract string Name {...
using System.Collections.Generic; using System.Net.Http; using System.Threading.Tasks; using UWaterlooAPIDotNet.Models; using UWaterlooAPIDotNet.Models.Transit; namespace UWaterlooAPIDotNet.Modules { public class Transit : GenericModule { public Transit(string apikey, HttpClient client) : base(apikey,...
#nullable enable using Microsoft.Maui.Hosting; namespace Microsoft.Maui.HotReload { public interface IHotReloadableHandlersServiceProvider : IMauiHandlersServiceProvider { IMauiHandlersCollection GetCollection(); } }
using FlowScriptEngine; using PPDEditorCommon; namespace FlowScriptEnginePPDEditor.FlowSourceObjects.Layer { [ToolTipText("Layer_All_Summary")] public partial class AllFlowSourceObject : FlowSourceObjectBase { private ILayer[] all; public override string Name { get { r...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Convenience.Tests { [TestClass] public class CachingFactoryTests { [TestMethod] public void result_is_created_on...
using System.Collections.Generic; using DnaFragment.Services.LrProducts.Models; namespace DnaFragment { public class WebConstants { public const string RedirectToRegister = "/Identity/Account/Register"; public const string RedirectToLogin = "/Identity/Account/Login"; } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WPFTabTipMixedHardware.Models { public enum HardwareKeyboardIgnoreOptions { /// <summary> /// Do not ignore any keyboard. /// </summary> DoNotIgnore, ...
// <copyright file="FirefoxBasicTest.cs" company="TestProject"> // Copyright 2020 TestProject (https://testproject.io) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://ww...
// Copyright 2015 Esri // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writin...
namespace System.Windows.Forms { public delegate void DataGridViewCellMouseEventHandler(object sender, DataGridViewCellMouseEventArgs e); }
using U_MonoBehaviour = UnityEngine.MonoBehaviour; using U_SerializeField = UnityEngine.SerializeField; using U_Vector3 = UnityEngine.Vector3; using U_Quaternion = UnityEngine.Quaternion; using U_Gizmos = UnityEngine.Gizmos; using U_Debug = UnityEngine.Debug; using U_GameObject = UnityEngine.GameObject; using U_Transf...
using System; using System.IO; using System.Linq; using Pulse.Core; namespace Pulse.FS { public sealed class YkdBlock : IStreamingContent { public const int TransformationMatrixSize = 0x50; public bool IsFirstBlock; public uint Type, Index, AssociatedIndex, Unknown; public rea...
using System.Windows.Forms; namespace ProSuite.Commons.UI.Persistence.WinForms { /// <summary> /// Stores form state for xml serialization /// </summary> public class FormState : IFormState { private int _width = _undefined; private int _height = _undefined; private int _left = _undefined; private int _to...
using System.Xml.Linq; using SwfLib.Shapes.FillStyles; using SwfLib.SwfMill.Data; using SwfLib.SwfMill.Utils; namespace SwfLib.SwfMill.Shapes { public static class XSolidFillStyle { public const string SOLID = "Solid"; public static XElement ToXml(SolidFillStyleRGB fillStyle) { ...
// <copyright file="Constructor_Should.cs" company="YAGNI"> // All rights reserved. // </copyright> // <summary>Holds unit tests of JsonWriter object constructor.</summary> using System; using LibrarySystem.FileExporters.Utils.Contracts; using Moq; using NUnit.Framework; namespace LibrarySystem.FileExporters.UnitTes...
using System; using System.Threading.Tasks; using Apollo.CommandSystem; using Moq; using Xunit; namespace Apollo.Tests.CommandSystem { public class CommandProcessorTests : BaseUnitTest<CommandProcessor> { private ICommand command; private object parameters; public CommandProcessorTest...
// This code was generated by a tool: InfrastructureTemplates\EntityViewNamesTemplate.tt namespace Admin.ExchangeModule.Views { public static class ExchangeViewNames { public static string ExchangeAddView = "ExchangeAddView"; public static string ExchangeEditView = "ExchangeEditView"; ...
// Copyright 2020 The Tilt Brush Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or a...
using System; using System.Net; using System.Net.Sockets; using System.Threading; using System.Threading.Tasks; using Carbonate.Standard; using static Carbonate.Standard.ScreenIO; namespace Carbonate.Server { public partial class Server { void ProcessPingRequest(TcpClient client, Packet request, byte[...
using VstsNotifications.Models.Payloads.PullRequest; using VstsNotifications.Services.Models; using VstsNotifications.Webhooks.Properties; namespace VstsNotifications.Webhooks.Interfaces { public interface IMessageMapper { Message MapMessage(PullRequestPayload pullRequestPayload, Settings setti...
//--------------------------------------------------------------------- // <copyright file="RemoveAtomMetadataFromPayloadElementVisitor.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. // </copyright> //---------...
namespace Google_Exercise { public class Company { public string companyName; public string department; public decimal salary; public Company() { this.companyName = companyName; this.department = department; this.salary = salary; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Torch; namespace ALE_Rotorgun_Detection { public class RotorgunDetectorConfig : ViewModel { private int _detachCooldown = 60 * 5; //5 Minutes private int _loggingCooldown = 10...
using System; using UnityEngine; using Lench.AdvancedControls.Blocks; using Lench.AdvancedControls.Resources; // ReSharper disable VirtualMemberCallInConstructor namespace Lench.AdvancedControls.Controls { /// <summary> /// Angle control that applies angle value to steering blocks and steering hinges. //...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using PGManager.Models.ViewModels; using PGManager.Utilities; namespace PGManager.Controll...
using System; using System.Collections.Generic; using System.Text; namespace HotelBookingApp.Model { public class BED_SETTING_Model : Abstract_Model { public Guid SETTING_FK; public Guid BED_FK; public string DESCRIPTION; public int NUM; public string SETTING_GUID { ge...
namespace CrystalQuartz.Core.Services.JobResultAnalysing { using System; public class JobResult { public static readonly JobResult Success = new JobResult(false, null); public JobResult(bool faulted, Exception error) { Faulted = faulted; Error = error; ...
using System; using System.Collections; using System.Runtime.InteropServices; namespace DCSoftDotfuscate { [ComVisible(false)] public class GClass366 : IEnumerator { private IEnumerator ienumerator_0; public object Current => ienumerator_0.Current; public GClass366(IEnumerator ienumerator_1) { int num ...
using System.Collections.Generic; using Microsoft.Xna.Framework; using StardewValley; namespace Pathoschild.Stardew.DataLayers.Framework { /// <summary>Provides metadata to display in the overlay.</summary> internal interface ILayer { /********* ** Accessors *********/ /// <...
using AutoMapper; using TreniniDotNet.Application.Collecting.Shops.GetShopBySlug; using TreniniDotNet.Web.Infrastructure.UseCases; namespace TreniniDotNet.Web.Collecting.V1.Shops.GetShopBySlug { public class GetShopBySlugHandler : UseCaseHandler<GetShopBySlugUseCase, GetShopBySlugRequest, GetShopBySlugInput> {...
namespace Example { using OpenTK.Graphics.OpenGL; using System.Collections.Generic; using Zenseless.Geometry; using Zenseless.HLGL; internal class View { public View(IRenderState renderState) { renderState.Set(BlendStates.Additive); } internal void Render(IEnumerable<Collider> colliders) { GL.C...
using System.Collections.Generic; using System.Linq; using System.Reflection; using AdamsLair.WinForms.PropertyEditing; using AdamsLair.WinForms.PropertyEditing.Editors; using Duality; using Duality.Resources; using Duality.Editor.Controls.PropertyEditors; namespace Duality.Editor.Plugins.Base.PropertyEd...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class FogScript : MonoBehaviour { // Start is called before the first frame update public GameObject fog; public int fogDelay; public int fogFrequency; private Color newColor; void Start() { newColor...
using Designer.Circuit.Logic.Gates; using Microsoft.VisualStudio.TestTools.UnitTesting; // ReSharper disable InconsistentNaming namespace Designer.Circuit.Logic.Tests { [TestClass] public class AndGateTest { [TestMethod] public void AndGateFF() { bool?[] input = {false, false}; Gate.Types typeType = G...
namespace Dsp.Web.Models { public class PagerModel { public Pager Previous { get; set; } public Pager Incrementer { get; set; } public Pager Next { get; set; } public int TotalPages { get; set; } public int PageSize { get; set; } public int ResultCount { get; se...
using System.Linq; using WeatherApp.Core.Models.OpenWeatherMap; namespace WeatherApp.Core.Models { public class Weather { public string CityName { get; } public string ConditionIcon { get; } public string ConditionIconUrl => $"https://openweathermap.org/img/w/{ConditionIcon}.png"; ...
using System; using System.Net; using GNB.Infrastructure.Capabilities; namespace GNB.Api.Helpers { public static class ExceptionToHttpStatusCodeMap { public static HttpStatusCode Map(Type exType) { if (exType != typeof(GNBException)) throw new InvalidOperationExcept...
using System; using System.Collections.Generic; using Newtonsoft.Json; using Comformation.IntrinsicFunctions; namespace Comformation.Batch.JobDefinition { /// <summary> /// AWS::Batch::JobDefinition Ulimit /// https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-batch-jobdefinition...
using System; using System.Collections.Generic; namespace NrsCl.Consoles { public static class CLIConsole { public static void WriteSeparator() { Console.WriteLine("--------------------------------------------------"); } public static void WriteLine() ...
using System; using NHSD.BuyingCatalogue.Testing.Data.Entities; namespace NHSD.BuyingCatalogue.Testing.Data.EntityBuilders { public sealed class CataloguePriceEntityBuilder { private readonly CataloguePriceEntity cataloguePriceEntity; private CataloguePriceEntityBuilder() { ...
using System.Linq; using System.Collections.Generic; using System; namespace ValheimStands { public static class Utility { public static IEnumerable<Tuple<T, int>> enumerate<T>(IEnumerable<T> source) { return source.Select((item, index) => Tuple.Create(item, index)); } } }
using Android.App; using Android.Runtime; using System; namespace AndroidClientChromeCustomTabs { [Application] public class AndroidClientChromeCustomTabsApplication : Application { public static ActivityMediator Mediator { get; } = new ActivityMediator(); public AndroidClientChromeCustomTa...
using System; using System.Collections; using System.Reflection; using System.Runtime.Serialization; using ILRuntime.CLR.Method; using ILRuntime.Runtime.Enviorment; using ILRuntime.Runtime.Intepreter; using AppDomain = ILRuntime.Runtime.Enviorment.AppDomain; public class ExceptionAdapter : CrossBindingAdaptor { p...
using FluentValidation; using Core.Domain.Commands; namespace Core.Domain.Validators { public abstract class CommandValidator<T> : AbstractValidator<T> where T : Command { protected CommandValidator() { } } }
// Jeebs Rapid Application Development // Copyright (c) bfren.uk - licensed under https://mit.bfren.uk/2013 using System; namespace F.MvcF { /// <summary> /// Calendar functions /// </summary> public static class CalendarF { internal static int EventCounter { get; set; } /// <summary> /// Generate Event ...
using Lidgren.Network; namespace CatsAreOnline.Shared; public static class DeliveryMethods { public const NetDeliveryMethod Global = NetDeliveryMethod.UnreliableSequenced; public const NetDeliveryMethod LessReliable = NetDeliveryMethod.ReliableSequenced; public const NetDeliveryMethod Reliable = NetDeliv...
namespace Tetris { // QUIZ: What does the type `int` mean in the next line of code? Is it necessary? // LEARN MORE at https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/enumeration-types public enum Direction : int { Down = 0, Left = -1, Right = 1 } }
using System.Configuration; namespace Hinata.Search { public class SearchServiceConfiguration { public string ElasticsearchNode { get; set; } public string ElasticsearchIndex { get; set; } static SearchServiceConfiguration() { Default = new SearchServiceConfigurati...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace BetterTasks { public class LearnCancellationTokens { private CancellationTokenSource _cancellationSource = new CancellationTokenSource(); public...
using System; using System.Collections.Specialized; using System.Linq; using System.Windows.Controls; using System.Windows.Documents; using Fork.Logic; using Fork.Logic.Model.ServerConsole; using Fork.ViewModel; namespace Fork.View.Xaml2.Pages.Network { public partial class ConsolePage : Page { privat...
using UnityEngine; using System.Collections; /// /// !!! Machine generated code !!! /// !!! DO NOT CHANGE Tabs to Spaces !!! /// [System.Serializable] public class WavesData { [SerializeField] int _Wave; public int Wave { get {return _Wave; } set { _Wave = value;} } [SerializeField] string[] _GroupIDs = new str...