content stringlengths 23 1.05M |
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using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
using TMPro;
using Nethereum.Web3;
using ServerSettings;
using BCI;
using System.Threading.Tasks;
using Nethereum.Web3.Accounts.Managed;
public class BlobStorageInteraction : MonoBehaviour
{
[SerializeField]
private Button retrieveFromBlo... |
using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Gal.Shader;
using System;
using System.IO;
namespace Ryujinx.ShaderTools
{
class Program
{
private static readonly int MaxUboSize = 65536;
static void Main(string[] args)
{
if (args.Length == 2)
{
... |
// Copyright (c) CodeSmith Tools, LLC. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Linq;
namespace CodeSmith.SchemaHelper {
/// <summary>
/// Holds the Key mem... |
namespace SerializerHelpers.Types.Primitives;
/// <inheritdoc/>
public class DecimalSerializer : ISerializer<decimal>
{
/// <inheritdoc/>
public string? Serialize(decimal value, string? defaultValue = default)
{
return value.ToString();
}
/// <inheritdoc/>
public decimal Deserialize(s... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NUnit.Framework;
using OpenQA.Selenium;
using OpenQA.Selenium.Firefox;
using OpenQA.Selenium.Support.UI;
using System.Threading;
namespace mantis_web_tests
{
public class ApplicationManager
... |
using Tizen.NET.MaterialComponents;
using Microsoft.Maui.Controls;
using Microsoft.Maui.Controls.Compatibility.Material.Tizen;
using Microsoft.Maui.Controls.Platform.Tizen;
[assembly: ExportRenderer(typeof(ProgressBar), typeof(MaterialProgressBarRenderer), new[] { typeof(VisualMarker.MaterialVisual) }, Priority = shor... |
using System.Collections.Generic;
using CodingHelmet.SampleApp.Domain.Models;
namespace CodingHelmet.SampleApp.Infrastructure
{
class AccountRepository
{
private Dictionary<string, TransactionalAccount> UserNameToAccount { get; } = new Dictionary<string, TransactionalAccount>();
public void A... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Elasticsearch.Net;
using FluentAssertions;
using Nest.Resolvers;
using Nest.Tests.MockData.Domain;
using NUnit.Framework;
namespace Nest.Tests.Unit.ObjectInitializer.Count
{
[TestFixture]
public class CountRequestTests... |
namespace Accounting.DesktopClient.Controls
{
using Accounting.Core;
using Accounting.Core.External_Services;
using Accounting.Core.Models;
using Accounting.DesktopClient.Common;
using Accounting.DesktopClient.Internal_Services;
using System;
using System.Collections.Generic;
using Syst... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using DeOps.Implementation;
using DeOps.Interface;
namespace DeOps.Services.Chat
{
public partial class InviteForm : CustomIconF... |
namespace FontEnumGenerator
{
internal class FontEnumItem
{
public string Class { get; set; }
public string Code { get; set; }
}
} |
namespace Grimoire.Botting.Commands
{
public enum ItemType
{
Items,
TempItems
}
} |
namespace ADS1015.Enums
{
/// <summary>
/// Comparator mode settings for ADS1015
/// </summary>
public enum ComparatorMode
{
/// <summary>
/// Comparator mode: Window comparator
/// </summary>
ADS_CONFIG_COMP_MODE_WINDOW = 0x0010,
/// <summary>
/// C... |
// <copyright file="IAssemblyWeavingStatisticsBuilder.cs" company="Cui Ziqiang">
// Copyright (c) 2017 Cui Ziqiang
// </copyright>
namespace CrossCutterN.Weaver.Statistics
{
using System;
using CrossCutterN.Base.Common;
/// <summary>
/// Assembly weaving statistics builder.
/// </summary>
int... |
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBaduk
{
public static class BadukServiceHelper
{
public static void AddBadukSer... |
using System;
namespace LETS.Models
{
public class DailyStatsRecord
{
public virtual int Id { get; set; }
public virtual DateTime DateCollected { get; set; }
public virtual int TotalTurnover { get; set; }
public virtual int MemberCount { get; set; }
}
} |
using System;
using UnityEngine;
using UnityEngine.UI;
namespace SkillEditor
{
[RequireComponent(typeof(Slider))]
public class SequencePreviewer : MonoBehaviour
{
[SerializeField]
private USSequencer sequenceToPreview;
private void Start()
{
Slider component = base.GetComponent<Slider>();
if (!compon... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Text;
namespace Idoit.API.Client.CMDB.Category.Response.Attribute
{
public class AssignedPort : Attribute
{
[JsonProperty("reference")]
public string reference { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using Unity.UIWidgets.editor;
using Unity.UIWidgets.foundation;
using UnityEngine;
namespace Unity.UIWidgets.ui {
public class EmojiResourceConfiguration {
public readonly string spriteSheetAssetName;
public readonly Dictionary<int, int> emojiLookupT... |
using UnityEngine;
using ZO.Document;
namespace ZO.Physics {
/// <summary>
/// Defines a standard interface to access joints.
/// </summary>
public interface ZOJointInterface {
/// <summary>
/// Each joint is uniquely identified by its name.
/// </summary>
/// <value>... |
using System;
using System.Collections.Generic;
using System.Management;
using System.Net.NetworkInformation;
namespace Network_test
{
public class NetworkHelper
{
public Dictionary<string, bool> OriginalSettings { get; set; }
public NetworkHelper()
{
this.OriginalSettings... |
using System;
using System.Collections.Generic;
using System.Text;
namespace CLog.Internal
{
internal static class ArrayHelper
{
private static class EmptyArray<T>
{
internal static readonly T[] Instance = new T[0];
}
internal static T[] Empty<T>()
{
... |
using System.Collections.Generic;
using System;
class C<X,Y>
{
class Q<A,B>
{
public Type[] apply (C<X,Y> t)
{
return t.bar<A,B>();
}
}
public Type[] foo<A,B> ()
{
Q<A,B> q = new Q<A,B>();
return q.apply(this);
}
public Type[] bar<A,B> ()
{
return new Type[] { typeof(X), typeof(Y), typeof(A)... |
using System;
using System.Linq.Expressions;
namespace Jerrycurl.Cqs.Metadata
{
public interface IBindingValueInfo
{
bool CanBeNull { get; }
bool CanBeDbNull { get; }
IBindingMetadata Metadata { get; }
Expression Value { get; }
Expression Helper { get; }
Type So... |
using System;
using AccountOperator.BusinessServices.Entities;
using Xunit;
namespace AccountOperatorTests;
public class AccountUseCases
{
[Fact]
public void Account_deposit_should_discount_fee()
{
var account = new Account(0, "tester");
account.Deposit(100, "Initial deposit");
Ass... |
using System;
using System.Collections.Specialized;
using System.Windows.Forms;
namespace Common
{
public partial class NameValueDialog : Form
{
NameValueCollection collection;
public NameValueCollection NameValues
{
get
{
return c... |
using BlazorMud.BusinessLogic.Security;
using Xunit;
namespace BlazorMud.BusinessLogic.Test
{
public sealed class PasswordHasherTest
{
[Fact]
public void CreateHashedPassword_IsSamePassword()
{
var hasher = new PasswordHasher();
var password = "TWz6_Zj3C#$+AxK[";... |
global using Xunit;
global using System;
global using System.Threading.Tasks;
global using System.Collections.Generic;
global using AS91892.Data.Context;
global using AS91892.Data.Entities;
global using AS91892.Data.Repositories;
global using AS91892.Data.Repositories.Abstractions;
|
using System;
using System.Collections.Generic;
using System.Text;
namespace GroupService.Repo.EntityFramework.Entities
{
public class UserCredential
{
public int GroupId { get; set; }
public int UserId { get; set; }
public int CredentialId { get; set; }
public DateTime DateAdd... |
using BookViewerApp.Views;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
namespace BookViewerApp.Helper
{
public class OpenWebCommand : ICommand
{
private TabPage TabPage;
public OpenWebCommand(T... |
//===============================================================================================================
// System : Visual Studio Spell Checker Package
// File : AssemblyInfo.cs
// Author : Eric Woodruff (Eric@EWoodruff.us)
// Updated : 02/16/2015
// Note : Copyright 2013-2015, Eric Woodruff, All ri... |
using UnityEngine;
using UnityEditor;
namespace Assets.Ryooka.Scripts.EditorExtension.Editor {
[CustomPropertyDrawer(typeof(UnfoldInInspector))]
class UnfoldInInspectorEditor: PropertyDrawer {
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) {
EditorGUI.indentLevel -= 1;... |
using Xunit;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Should;
namespace HidLibrary.Tests
{
public class HidEnumeratorTests
{
private HidEnumerator enumerator;
private string devicePath;
private void BeforeEach()
{
... |
using QuickGraph.Serialization;
using System.Xml;
namespace GraphSharp.Sample
{
public static class PocSerializeHelper
{
public static PocGraph LoadGraph( string filename )
{
//open the file of the graph
var reader = XmlReader.Create( filename );
//create the serializer
var serializer = new GraphML... |
namespace Aeon.Emulator.Instructions.FPU
{
internal static class ConditionCodes
{
public const FPUStatus GreaterThan = FPUStatus.Clear;
public const FPUStatus LessThan = FPUStatus.C0;
public const FPUStatus Zero = FPUStatus.C3;
public const FPUStatus Unordered = FPUStatus.C0 | F... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
namespace AjaxControlToolkit.Design {
// This provider allows us to rename the extender provided property
internal class ExtenderPropertyRenameDescProv<T> : FilterTypeDescriptionProvider<IComponent> where T : Exte... |
#region Using Directives
using System;
using System.Windows;
using System.Diagnostics;
using System.Net.Security;
using System.ServiceModel;
using System.Threading;
using Nav.Language.Service;
using Pharmatechnik.Nav.Utilities.Logging;
#endregion
namespace Nav.Language.ServiceHost {
public p... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Bullet : MonoBehaviour
{
public LayerMask collisionMask;
public float lifeTime = 3;
float speed = 10.0f;
//float damage = 1;
void Start()
{
StartCoroutine(DestroyBullet());
}
public v... |
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using Microsoft.VisualStudio.Text;
namespace Balakin.VSOutputEnhancer.Logic.Classifiers.DebugException
{
[Export(typeof(ISpanClassifier))]
public class DebugExceptionClassifier : ParserBasedSpanClassifier<DebugExceptionDat... |
//<snippetLinq2SqlProvider>
using System;
using System.ComponentModel;
using System.Collections;
using System.Linq;
using System.Reflection;
using System.Data.Linq;
using System.Data.Linq.Mapping;
using System.Data.Services;
using System.Data.Services.Common;
namespace NorthwindService
{
//<snippetIQueryableRequir... |
namespace MassTransit.GrpcTransport.Integration
{
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Channels;
using System.Threading.Tasks;
using Context;
using Contexts;
using Contracts;
using Fabric;
using GreenPipes.Agents;
usin... |
namespace FPCSharpUnity.unity.Extensions {
public static class ByteExts {
public static byte subtractClamped(this byte b1, byte b2) => b2 > b1 ? (byte) 0 : (byte) (b1 - b2);
}
} |
using System;
using System.Threading;
using GeneticAlgorithm.Exceptions;
namespace GeneticAlgorithm.UnitTests.RaceConditionTests
{
/// <summary>
/// This class tries to run some command that can't be run if the engine is running.
/// The class records how many times the command succeeded.
/// </summar... |
// pluskal
using System;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using CassandraCSharpDriver_Sample.DAL.Interfaces;
namespace CassandraCSharpDriver_Sample.DAL.Contracts
{
[ContractClassFor(typeof(IRepositoryReader<>))]
internal sealed class RepositoryReaderContract<T> : IReposit... |
using EventHorizonRider.Core.Components.ForegroundComponents;
using Microsoft.Xna.Framework;
using System;
namespace EventHorizonRider.Core.Engine.States
{
internal class RunningState : GameStateBase
{
public static readonly TimeSpan WaitBetweenLevels = TimeSpan.FromSeconds(0.1);
public TimeS... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
// Modifications copyright (c) 2021 Sharafeev Ravil
using System;
using Telegram.Bot.Host.ApplicationBuilder;
namespace Telegram.Bot.Host.Startup
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ZaraEngine
{
public class FloatMargin
{
public FloatMargin(float minValue, float maxValue)
{
Minimum = minValue;
Maximum = maxValue;
}
public float Minimum {... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Decorator
{
public class DieselEngine : CarPartDecorator
{
private const decimal COST = 13500;
protected Car _innerCar;
public DieselEngine(Car baseCar)
{
_innerCar = baseCar;
}
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class DialougManager : MonoBehaviour {
public Text textName;
public Text textKingOrder;
public GameObject startButton;
public GameLogic gameLogic;
private Queue<string> attachedWords;
//... |
namespace SetteEMezzo
{
public class Card
{
public char Seed { get; set; }
public byte Numeration { get; set; }
}
}
|
using System;
namespace QFramework.GraphDesigner
{
public class TutorialStep : ITutorialStep
{
public TutorialStep( string name, Func<string> isDone)
: this( name, isDone, null)
{
}
public TutorialStep( string name, Func<string> isDone, Action doIt)
{
... |
using System;
using Microsoft.Maui.Controls.CustomAttributes;
using Microsoft.Maui.Controls.Internals;
#if UITEST
using NUnit.Framework;
using Xamarin.UITest;
using Xamarin.UITest.Android;
using Microsoft.Maui.Controls.UITests;
#endif
namespace Microsoft.Maui.Controls.ControlGallery.Issues
{
#if UITEST
[Category(UI... |
/**
* Part of the tcp-moe project.
* Property of aequabit.
* Distributed under the Apache 2.0 License.
*/
using System;
namespace tcp_moe_client.Classes
{
public class Events
{
public static void Client_WritePacket(UserClient sender, int size)
{
Debug.Log("[client] sent {0} byt... |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using TypeMock.ArrangeActAssert;
namespace Nucleo.DataMapper
{
[TestClass]
public class MappingsTest
{
#region " Test Classes "
protected class TestClass
{
public string Name { get; set; }
}
#endregion
#region " Tests "
[Test... |
// Copyright 2018 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applica... |
using UnityEngine;
using System.Collections;
#nullable enable
namespace TSKT
{
[CreateAssetMenu(fileName = "MusicSymbol", menuName = "TSKT/Music Symbol", order = 1023)]
public class MusicSymbol : ScriptableObject
{
}
}
|
using System.Linq;
using Bogus;
using FluentAssertions;
using NUnit.Framework;
using SocialCareCaseViewerApi.Tests.V1.Helpers;
using SocialCareCaseViewerApi.V1.Boundary.Requests;
namespace SocialCareCaseViewerApi.Tests.V1.Boundary.Request
{
[TestFixture]
public class GetPersonRequestTests
{
private... |
//------------------------------------------------------------------------------
// <自動產生的>
// 這段程式碼是由工具產生的。
//
// 變更這個檔案可能會導致不正確的行為,而且如果已重新產生
// 程式碼,則會遺失變更。
// </自動產生的>
//------------------------------------------------------------------------------
namespace Sakei.Admin
{
public partial class Edit... |
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.Infrastructure.Annotations;
using System.Data.Entity.ModelConfiguration;
using ServiciosProfesionales.Entities;
namespace ServiciosProfesionales.DataContext.Configurations
{
public class ServicioEntityConfiguration : EntityTypeConfigurat... |
using FluentValidation;
namespace Cynosura.Studio.Core.Requests.Solutions
{
public class UpdateSolutionValidator : AbstractValidator<UpdateSolution>
{
public UpdateSolutionValidator()
{
RuleFor(x => x.Name).MaximumLength(50).NotEmpty();
RuleFor(x => x.Path).MaximumLength... |
using System;
namespace OpenHtmlToPdf
{
public sealed class PdfDocumentCreationFailedException : Exception
{
public PdfDocumentCreationFailedException(string error)
: base(error)
{
}
}
} |
using com.tinylabproductions.TLPLib.Data;
using com.tinylabproductions.TLPLib.Functional;
using UnityEngine;
namespace com.tinylabproductions.TLPLib.Utilities {
public static class MathUtils {
public static Option<Vector2> LineIntersectionPoint(
Vector2 ps1, Vector2 pe1, Vector2 ps2, Vector2 pe2
) {
... |
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using Tools.Diagrams;
... |
using System;
using System.Collections.Generic;
using System.Data.SQLite;
using System.IO;
using Xunit;
using Xunit.Abstractions;
using static Evolve.Tests.TestContext;
namespace Evolve.Tests.Integration.Sqlite
{
public class MigrationTest
{
private readonly ITestOutputHelper _output;
public ... |
using Services.Serialization;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using DataAccess.Interfaces;
using Services;
namespace AcademicPerformanceUI.ViewModels
{
public abstract class BaseViewModel<Enti... |
namespace EasyNow.xUnit.Autofac
{
public struct AutofacTestScopes
{
public const string TestCollection = "TestCollectionLifetime";
public const string TestClass = "TestClassLifetime";
public const string Test = "TestLifetime";
}
}
|
using Adamant.Tools.Compiler.Bootstrap.AST;
using Adamant.Tools.Compiler.Bootstrap.Types;
namespace Adamant.Tools.Compiler.Bootstrap.Semantics.Reachability.Graph
{
public class TempValue : StackPlace
{
private readonly IExpression expression;
public ReferenceType ReferenceType { get; }
... |
using EPiServer.Core;
using EPiServer.DataAbstraction;
using EPiServer.Shell.ObjectEditing;
using EPiServer.Shell.ObjectEditing.EditorDescriptors;
using System;
using System.Collections.Generic;
namespace Foundation.Features.Shared
{
[EditorDescriptorRegistration(TargetType = typeof(ContentData))]
public clas... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using Moq;
using SDM.Compulsory.Core;
using SDM.Compulsory.Domain;
using Xunit;
namespace SDM.Compulsory.Test.xUnit
{
public class ReviewServiceTest
{
private Dictionary<int, Review> _reviews;
... |
using UnityEngine.InputNew;
using System.Collections;
using Assets.Utilities;
namespace UnityEngine.InputNew
{
public class Xbox360MacProfile : JoystickProfile
{
public Xbox360MacProfile()
{
var gamepad = new Gamepad();
AddDeviceName("Gamepad");
AddSupportedPlatform("OS X");
SetMappingsCount(gam... |
using Slipstream.Shared.Lua;
namespace Slipstream.Components.JustGiving.Lua
{
public interface IJustGivingInstanceThread : ILuaInstanceThread
{
}
} |
using System;
using UnityEditor;
using UnityEngine;
namespace MagiCloud.KGUI
{
/// <summary>
/// 按钮的自定义触发
/// </summary>
[CustomEditor(typeof(KGUI_ButtonCustom))]
[CanEditMultipleObjects]
public class KGUI_ButtonCustomEditor : Editor
{
private GUIStyle style;
//public Seri... |
using System;
using System.IO;
using System.Linq;
using FluiTec.DatevSharp.Rows.AddressRow;
using FluiTec.DatevSharp.Rows.BookingRow;
using FluiTec.DatevSharp.Rows.TermsOfPaymentRow;
using Newtonsoft.Json;
namespace FluiTec.DatevSharp
{
/// <summary> A data categories. </summary>
public sealed class DataCate... |
// Code From: Brackeys Youtube: https://www.youtube.com/channel/UCYbK_tjZ2OrIZFBvU6CCMiA
using UnityEngine;
public class PlayerCollision : MonoBehaviour
{
public Playermovement movement;
void OnCollisionEnter(Collision collisionInfo)
{
if (collisionInfo.collider.tag == "opstacle")
... |
using System;
using System.Collections.Generic;
namespace JasonsMedRef.SqlServerDrugDb
{
public partial class PharmaClass
{
public PharmaClass()
{
DrugPharmaClassXref = new HashSet<DrugPharmaClassXref>();
}
public int Id { get; set; }
public string Name { g... |
using System;
using System.Drawing;
using System.IO;
using System.Security.Policy;
using System.Threading.Tasks;
using Amazon.S3;
using Amazon.S3.Transfer;
namespace GotTalent_API.Utils
{
public class S3Util
{
public static void UploadToS3(IAmazonS3 s3Client, string bucketName, string key, Stream strea... |
using Dahomey.Json.Attributes;
using System;
using System.Numerics;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace ch1seL.TonNet.Client.Models
{
/// <summary>
/// Not described yet..
/// </summary>
public class ParamsOfIteratorNext
{
/// <summary>
/// Iterat... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class pauseMenuPanelScript : MonoBehaviour {
public Image panel;
public Text text;
public bool isPause;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Upda... |
namespace Yuu.Ini
{
/// <summary>
/// Represents a INI comment node.
/// </summary>
public interface IIniComment : IIniNode
{
/// <summary>
/// Gets the Comment string.
/// </summary>
string Value { get; set; }
}
}
|
using PizzaBox.Domain.Models.Pizzas;
using Xunit;
namespace PizzaBox.Testing.Tests
{
public class PizzaTest
{
[Fact]
public void Test_Pizza_Price()
{
//subject under test
var sut = new MeatPizza();
//actual
var act = sut.PizzaPrice();
//assert
Assert.Equal(act, 12.5m... |
using System;
using System.Text;
using Microsoft.Extensions.Configuration;
using Microsoft.IdentityModel.Tokens;
namespace SheepIt.Api.Infrastructure.Authorization
{
public class SingleUserAuthenticationSettings
{
public static SingleUserAuthenticationSettings FromConfiguration(IConfiguration configura... |
using System;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
using UnityDebug = UnityEngine.Debug;
using UnityObject = UnityEngine.Object;
namespace UniRate.Debug {
public static class RateDebug {
#region <<---------- Initializers ---------->>
static RateDebug() {
... |
using System.Linq;
using System.Security.Claims;
using System.Threading.Tasks;
using Abp.Extensions;
using Microsoft.Owin.Security;
namespace Abp.Owin.Authentication
{
public class SsoAuthenticationOptions : AuthenticationOptions
{
public const string DefaultCookieName = "sso.cookie";
public ... |
using UnityEngine;
public class WaypointMovement : MonoBehaviour
{
[SerializeField] private Transform _path;
[SerializeField] private float _speed = 2;
private Transform[] _points;
private int _currentIndex;
private void Start()
{
_points = new Transform[_path.childCount];
f... |
using CodingTrainer.CSharpRunner.CodeHost;
using NUnit.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CodingTrainer.CSharpRunner.TestingCommon
{
public abstract class CodeHostTestBase
{
#region Helpers
pr... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace GRA.Data.Model
{
public class Drawing : Abstract.BaseDbEntity
{
[Required]
public int DrawingCriterionId { get; set; }
public DrawingCriterion DrawingCriterion { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using ServerBrowser.Core;
using ServerBrowser.Game;
using ServerBrowser.Game.Models;
using ServerBrowser.UI;
namespace ServerBrowser.Presence
{
/// <summary>
/// Manages Rich Presence integr... |
using System.Diagnostics;
using System.Linq;
namespace Adeotek.DevToolbox.Common
{
public static class Helpers
{
/// <summary>
/// Check if process has another instance running
/// </summary>
/// <param name="processName">Name of the process to be checked</param>
/// <r... |
/* JetBrains2.cs --
* Ars Magna project, http://arsmagna.ru
* -------------------------------------------------------
* Status: poor
*/
#if WINMOBILE || PocketPC
using System;
#pragma warning disable 1591
// ReSharper disable UnusedMember.Global
// ReSharper disable UnusedParameter.Local
// ReSharper disable Me... |
// Copyright (c) 2020 Yann Crumeyrolle. All rights reserved.
// Licensed under the MIT license. See LICENSE in the project root for license information.
using System;
namespace JsonWebToken.Internal
{
/// <summary>
/// Constants for JsonWebKeyUse (sec 4.2)
/// http://tools.ietf.org/html/rfc7517#section-4
... |
using System;
namespace webapif.Models.entidades
{
/// <summary>
/// Clase que contiene los resultados de la exploracio genera que se realiza sobre el cuerpo humano
/// </summary>
public class ExploracionGeneral
{
public virtual int idExploracionGeneral { get; set; } // clave primaria
... |
using FCP.Util;
namespace FCP.Core
{
/// <summary>
/// FCP结果基类
/// </summary>
/// <typeparam name="TResultType"></typeparam>
public abstract class FCPResult<TResultType> : FCPResult<TResultType, object>
{
#region 构造函数
protected FCPResult()
{
}
... |
using NodeCanvas.Framework;
using Sirenix.OdinInspector;
using Sirenix.Serialization;
namespace NodeCanvas.Editor
{
public class TaskSO : SerializedScriptableObject
{
[OdinSerialize]
public Task m_节点数据;
}
} |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using CsQuery.Utility;
using CsQuery.ExtensionMethods;
using CsQuery.ExtensionMethods.Internal;
using CsQuery.Engine;
using CsQuery.Implementation;
namespace CsQuery
{
public partial class CQ
{
... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
using System;
using System.Collections;
using OpenLiveWriter.CoreServices;
using OpenLiveWriter.HtmlEditor ;
using mshtml ;
namespace OpenLiveWriter.PostEditor.Tables
{
intern... |
using TaskoMask.Application.Share.Helpers;
using System.Threading.Tasks;
using TaskoMask.Application.Share.ViewModels;
using TaskoMask.Application.Share.Dtos.Workspace.Boards;
using System.Collections.Generic;
using TaskoMask.Application.Core.Commands;
using TaskoMask.Application.Common.Base.Services;
namespace Tasko... |
namespace AngleSharp.Css.Parser
{
using AngleSharp.Css.Dom;
using AngleSharp.Css.Values;
using AngleSharp.Text;
using System;
using System.Collections.Generic;
static class GridParser
{
public static ICssValue ParseGridTemplate(this StringSource source)
{
var pos... |
using Base.Platforms;
using PP_Parser.Parser;
namespace PhoenixPoint.Common.Levels.Params
{
public class GeoscapeGameParams : PhonixBaseObjectBaseValue
{
public TacticalGameResult LastTacticalGameResult { get; set; }
public PhoenixObjectID Difficulty { get; set; }
public bool TutorialE... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
namespace Sys... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Mailjet.Client
{
public class ResourceId
{
public enum ResourceIdType
{
Alphanumeric,
Numeric,
}
public ResourceIdType Type { g... |
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