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using Flurl.Http.Configuration; using System.Net; using System.Net.Http; namespace CommonLib.Services { public class ProxyHttpClientFactory : DefaultHttpClientFactory { private string _address; public ProxyHttpClientFactory(string address) { _address = address; } ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using Definux.Emeraude.Admin.ClientBuilder.Modules.Vue.Abstractions; using Definux.Emeraude.Admin.ClientBuilder.Modules.Vue.Implementations.Constants.Templates; using Definux.Emeraude.Admin.ClientBuilder.Scaffo...
namespace Inventor.Semantics.Set.Attributes { public class IsSignAttribute : IAttribute { private IsSignAttribute() { } public static readonly IsSignAttribute Value = new IsSignAttribute(); } }
using System.Diagnostics.CodeAnalysis; namespace CurlThin.Enums { /// <summary> /// Reference: https://github.com/curl/curl/blob/master/include/curl/curl.h /// </summary> [SuppressMessage("ReSharper", "InconsistentNaming")] internal static class CURLINFOTYPE { public const uint STR...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using UnityEngine.SceneManagement; public class CharSelectionMenu : MonoBehaviour{ public CharSelectionMenuInput input; public int chosen = -1; public GameObject panelMain...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace SoDim { public partial class SettingsWindow : Form { ...
#pragma warning disable 1591 //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by the ClassGenerator.ttinclude code generation file. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regene...
using Microsoft.AspNetCore.Mvc; using System.Collections.Generic; using MySql.Data.MySqlClient; using System; using Dungeon.Models; namespace Dungeon.Controllers { public class RoomController : Controller { [HttpGet("/rooms")] public ActionResult Index() { List<Room> allRooms = Room.GetAl...
using System; namespace Starcounter.Database.Extensions { public class OnCommitTransactorContext<TUserContextType> { public TUserContextType UserContext { get; set; } } }
using NUnit.Framework; using System; using System.Runtime.InteropServices; using System.Text; using Vanara.InteropServices; using Vanara.PInvoke; using Vanara.PInvoke.Tests; using static Vanara.PInvoke.Shell32; namespace Vanara.Windows.Shell.Tests { [TestFixture] public class ShellSearchTests { [Test] public v...
using core.BusinessEntityCollection; using System.Net.Sockets; using System.Text; using System.Threading; namespace core.Base { public abstract class Client { public string Id { get; set; } public string Name { get; set; } public StringBuilder Data { get; set; } public bool ...
using System.Security.Claims; using ArtPortfolio.Controllers; using ArtPortfolio.Data.Models; using ArtPortfolio.Models.Artists; using ArtPortfolio.Services.Artists; using ArtPortfolio.Tests.Mocks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Xunit; namespace ArtPortfolio.Tests.Controllers {...
using Librame.Extensions; using System; using System.Collections.Generic; using System.IO; namespace LibramePlayer { public class PlaylistOptions { public string Title { get; set; } public string Descr { get; set; } public string Author { get; set; } public string SinglePlay...
using System.Collections.Generic; using System.Threading.Tasks; using DotNetRuServer.Meetups.BL.Entities; namespace DotNetRuServer.Meetups.BL.Interfaces { public interface ICommunityProvider { Task<List<Community>> GetAllCommunitiesAsync(); Task<Community> GetCommunityOrDefaultAsync(string com...
//------------------------------------------------------------------------------ // <auto-generated> // Этот код создан по шаблону. // // Изменения, вносимые в этот файл вручную, могут привести к непредвиденной работе приложения. // Изменения, вносимые в этот файл вручную, будут перезаписаны при повторном с...
using System; using System.Globalization; using System.Linq; namespace ITGlobal.Fountain.Builder { public static class Utils { public static string Ident(string str, int ident) { var identstr = string.Concat(Enumerable.Repeat(" ", ident)); var normalized = str.Replace("\n\r", "\...
using System; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Logging; using PublicApi.Data.Interfaces; namespace PublicApi.Data.Base { public abstract class BaseDatabaseProvider<TDbContext> { private readonly TDbContext databaseContext; private readonly ILogger<BaseDatabaseProvider<TDbContext>> ...
using System.Runtime.InteropServices; namespace Netify.Core { [TypeIdentifier("dcb00d01-570f-4a9b-8d69-199fdba5723b", "NETWORKLIST.NLM_CONNECTIVITY")] public enum NLM_CONNECTIVITY { NLM_CONNECTIVITY_DISCONNECTED = 0, NLM_CONNECTIVITY_IPV4_NOTRAFFIC = 1, NLM_CONNECTIVITY_IPV6_NOTRAF...
namespace Uno.Compiler.API.Domain.IL { public enum NamescopeType { Other, Namespace, DataType, BlockBase } }
@{ ViewData["Title"] = "Demo"; } <link rel="stylesheet" type="text/css" href="~/css/paintCanvas.css"> <h1>Demo of Painting</h1> <h5>Instructions:</h5> <p>To paint each frame, first click on the desired color and then click on the area you want to color.</p> <div class="hor-center"> @await Html.PartialAsy...
// Accord Statistics Library // The Accord.NET Framework // http://accord-framework.net // // Copyright © César Souza, 2009-2015 // cesarsouza at gmail.com // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published ...
#if GAMEBASE_ADD_NODECANVAS using System; using JetBrains.Annotations; using NodeCanvas.Framework; using ParadoxNotion.Design; using UniRx; namespace Gamebase.Scene.NodeCanvas.Actions { [PublicAPI] [Name("Change Scene")] [Category("✫ Gamebase/SceneManagement")] public sealed class ChangeScene : ActionT...
// Copyright © SoftAlgoTrade, 2014 - 2017. // // Web: https://softalgotrade.com // Support: https://support.softalgotrade.com // // Licensed under the http://www.apache.org/licenses/LICENSE-2.0 // // Examples are distributed in the hope that they will be useful, but without any warranty. // It is provided "AS IS" with...
using System; namespace TFrengler.Selenium { public class UnsupportedOSException : Exception { public UnsupportedOSException() { } public UnsupportedOSException(string message) : base(message) { } public UnsupportedOSException(string message...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace blqw { /// <summary> 使用事件方式触发的任务实体 /// </summary> public sealed class EventWork : Work { /// <summary> 准备中 /// </summary> /// <...
using System; using NUnit.Framework; using Seterlund.CodeGuard.Validators; namespace Seterlund.CodeGuard.UnitTests.Validators { [TestFixture] public class IntegerValidatorTests : BaseTests { #region ----- Fixture setup ----- /// <summary> /// Called once before first test is execut...
using Microsoft.Azure.Cosmos.Table; using VolleyM.Domain.Contracts; using VolleyM.Domain.Players.PlayerAggregate; namespace VolleyM.Infrastructure.Players.AzureStorage { public class PlayerEntity : TableEntity { public PlayerEntity() { } public PlayerEntity(TenantId tenant, PlayerId id) { Partiti...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Newtonsoft.Json; namespace Jojatekok.PoloniexAPI.TradingTools { /// <summary> /// Describes a margin position /// </summary> /// <remarks>{"amount":"40.94717831","total":"-0.096713...
@model DomainProduct.Filters <div class="column" id="filter"> <div class="ui labels"> </div> <div class="four wide column filtros" id="filtros"> <div class="ui grid one column"> <div class="row"> <div class="row filterbar"> <div class="eight wide col...
/* Copyright (C) 2008-2018 Peter Palotas, Jeffrey Jangli, Alexandr Normuradov * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation t...
using Xunit; namespace WebApiClientCore.Test.BuildinExtensions { public class StringExtensionsTest { [Fact] public void RepaceIgnoreCaseTest() { var str = "WebApiClientCore.Benchmarks.StringReplaces.WebApiClientCore"; var newStr = str.RepaceIgnoreCase("core", "C...
namespace Syrinj { public class InjectableObject { protected InjectableObject() { Construct(); } private void Construct() { if (SceneInjector.IsSceneInjected) { Inject(); } SceneInjector...
using System; using Xunit; namespace PingDong.CleanArchitect.Core.UnitTests { public class TestEntity : Entity<int> { public string Name { get; } public TestEntity(string name) { Name = name; } public void Save(int id) { Id = id; ...
 namespace WeekendRayTracer.Models.Textures { public readonly struct ColorTexture : ITexture { public Vec3 Value { get; } public ColorTexture(Vec3 color) { Value = color; } public ColorTexture(float red, float blue, float green) { Value ...
using System.ComponentModel.DataAnnotations; using System.Xml.Serialization; namespace UltraPlayApi.Data.Models { public class Odd { [Key] public int Id { get; set; } [XmlAttribute(AttributeName = "Name")] public string Name { get; set; } [XmlAttribute(AttributeName =...
using System; using System.Collections.Generic; using System.IO; using System.Text.Json; using System.Text.Json.Serialization; using System.Threading.Tasks; namespace Adribot.config { public class Config { [JsonIgnore] private const string ConfigPath = "config.json"; [JsonPropertyName...
using System; using System.Collections.Generic; using System.Threading.Tasks; namespace Cqrs.Connections { public interface IConnectionFactory { IConnection CreateConnection(); } public interface IConnection : IDisposable { void Open(); int Execute(string sql, object param...
using System; using System.Threading.Tasks; using Newtonsoft.Json.Linq; using Serilog; using Nami.Services; namespace Nami.Modules.Search.Services { public class PetImagesService : NamiHttpService { private const string CatUrl = "http://aws.random.cat/meow"; private const string DogUrl = "http...
using System; using System.Collections.Generic; using NQuery.Runtime; namespace NQuery.Compilation { internal sealed class TableDeclarationFinder : StandardVisitor { private List<TableRefBinding> _tableRefBindingList = new List<TableRefBinding>(); public void Clear() { _tableRefBindingList....
@{ ViewData["Title"] = "Marketing"; Layout = "~/Views/Shared/_Layout.cshtml"; } <p>This is our marketing page where we talk about all the fishy goings-on.</p> <p>What would you like to do?</p> <p>Register as a user</p> <p>@Html.ActionLink("Register", "Register", "Account")</p> <p>Sign up for our Newsletter<...
using System.Threading.Tasks; namespace Mallet.Common.Shell.Hooks { /// <summary> /// A hook that runs just after startup /// </summary> public interface IInitialiseHook { /// <summary> /// Runs when initialised, after startup /// </summary> /// <returns></returns> ...
namespace Exemplum.Infrastructure.Identity; using Application.Common.Identity; using System.Security.Claims; public class UserIdentityService : IUserIdentityService { private readonly ICurrentUser _currentUser; public UserIdentityService(ICurrentUser currentUser) { _currentUser = currentUser; ...
using System; using System.Collections.Generic; // using System.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; using ServerSource; namespace ServerTests { /// <summary> /// Тесты, проверяющие корректность создания сервера /// </summary> [TestClass] public class ServerCreatin...
@page "{makeId?}/{makeName?}" @model AutoLot.Web.Pages.Cars.IndexModel @{ ViewData["Title"] = "Index"; } @{ if (Model.MakeId.HasValue) { <h1>Vehicle Inventory for @Model.MakeName</h1> var mode = new ViewDataDictionary(ViewData) { { "ByMake", true } }; <partial name="Partials/_Car...
using System; using System.Collections.Generic; using System.Text; namespace ACM { class OrderItem { private Product product { get; set; } private int Quantity { get; set; } private decimal PurchasePrice { get; set; } public void Validate() { } public...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ZimmerBot.Core.Knowledge; namespace ZimmerBot.Core.WordRegex { public class GroupWRegex : WRegexBase { public WRegexBase Sub { get; protected set; } public GroupWRegex(...
namespace Terrasoft.Analyzers { internal static class ModifierNames { internal const string Private = "Private"; internal const string Protected = "Protected"; internal const string Internal = "Internal"; internal const string ProtectedInternal = "ProtectedInternal"; internal const string Public = "Public"...
namespace Disqord.WebSocket.Default { public class DefaultWebSocketClientFactory : IWebSocketClientFactory { public IWebSocketClient CreateClient() => new DefaultWebSocketClient(); } }
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.IO; using System.Reflection; namespace System.CommandLine { public class RootCommand : Command { public RootComman...
using Colorspace; using Q42.HueApi.ColorConverters; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Text; using System.Threading.Tasks; namespace Litch.Lib.LightSystems { public interface ILightSystem { string AccessToken { get; set; } IPEndPoi...
using System.Text.RegularExpressions; using NServiceBus; using NServiceBus.Transport.AzureServiceBus; #region Sha1SanitiazationStrategy class Sha1Sanitization : ISanitizationStrategy { public string Sanitize(string entityPathOrName, EntityType entityType) { // remove invalid characters ...
// // File generated by HDevelop for HALCON/.NET (C#) Version 18.11.1.1 // Non-ASCII strings in this file are encoded in UTF-8. // // Please note that non-ASCII characters in string constants are exported // as octal codes in order to guarantee that the strings are correctly // created on all systems, independent on a...
namespace Machete.Values { using System; /// <summary> /// A not-present value, one that is not present in the source and does /// not have a value. /// </summary> /// <typeparam name="TValue">The value type</typeparam> public class MissingValue<TValue> : Value<TValue> { ...
using System.Windows.Forms; using SubCSS; namespace Demo.WinForms { public partial class Form1 : Form { public Form1() { InitializeComponent(); var stylesheets = new StyleSheets(); stylesheets.LoadCss(@" * { fore-color: red; font-family: Tahoma; } ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Traps : MonoBehaviour { public static float maxPots; public float currentPots; public static float maxIce; public float currentIce; public Text potText; public Text iceText; ...
using System.Collections.Generic; using System.Threading.Tasks; using Car.Data.Entities; using Car.Domain.Services.Interfaces; using Car.UnitTests.Base; using Car.WebApi.Controllers; using FluentAssertions; using FluentAssertions.Execution; using Microsoft.AspNetCore.Mvc; using Moq; using Xunit; namespace Car.UnitTes...
// SPDX-License-Identifier: MIT // Copyright 2021 Lukas <lumip> Prediger using System; namespace AsyncCopyTo.Buffers { public class NoFreeBufferException : Exception { public NoFreeBufferException() : base("No free buffer was available!") { } } }
namespace DataFlow.EdFi.Models.EnrollmentComposite { public class Section_studentSectionAssociation { /// <summary> /// /// </summary> public string studentSectionAssociation_id { get; set; } /// <summary> /// /// </summary> public string id {...
namespace KelpNet.Common.Functions { public interface IParallelizable { void CreateKernel(); bool SetGpuEnable(bool enable); } }
using StartupManager.Models; namespace StartupManager.Interfaces { internal interface IStartupItem { object Icon { get; } string Name { get; } string Path { get; } string CmdArguments { get; } StartupType StartupType { get; } bool IsSignatureExists { get; } ...
using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; namespace SWP391.Models { [Table("Topics")] public class Topic { public string TopicId { get; set; } public int TopicOrder { get; set; } public string TopicName { get; set; } public virtua...
 namespace TaskoMask.Application.Core.Extensions { /// <summary> /// /// </summary> public static class UtilityExtensions { /// <summary> /// /// </summary> public static string ToLowerFirst(this string str) { return str.Substring(0, 1).ToLower...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class CreditsManager : MonoBehaviour { PlayerInputs inputs; [SerializeField] float time = 21; private void OnEnable() { inputs.LogoControls.Enable(); } private void ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AssasApi.Model.Payments { public class CreditCreditCardModel { public string HolderName { get; set; } public string Number { get; set; } public string ExpiryM...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class Mu { public string name; } public class TetsMessage : MonoBehaviour { // Start is called before the first frame update public event Callback x; public event Callback <Mu>x1; void Awake() {...
namespace DynamicTranslator.Core.Configuration.UniqueIdentifier { using System.Management; using Extensions; #pragma warning disable CA1416 // Validate platform compatibility public class CpuBasedIdentifierProvider : IUniqueIdentifierProvider { public string Get() { var cpu...
using Npgsql.EntityFrameworkCore.PostgreSQL.TestUtilities; namespace Npgsql.EntityFrameworkCore.PostgreSQL; public class NpgsqlFixture : ServiceProviderFixtureBase { public TestSqlLoggerFactory TestSqlLoggerFactory => (TestSqlLoggerFactory)ServiceProvider.GetRequiredService<ILoggerFactory>(); protected overr...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Globalization; using System.IO; using Microsoft.AspNet.FileProviders; using Microsoft.Framework.Internal; ...
using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; namespace CleverCrow.Fluid.FSMs { [Serializable] public class Fsm : IFsm { private readonly Dictionary<Enum, IState> _stateDic = new Dictionary<Enum, IState>(); public object Owner { get; } ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; namespace JiraDashboard.Models.DTO { public class Login { [Required(ErrorMessage = "Username cannot be empty.")] public string username { get; set; } [Requ...
using System; using System.Data; using Microsoft.Data.SqlClient; using Microsoft.Extensions.Configuration; using Microsoft.Extensions; namespace Repositorios { public class Conexion { //private string cadenaConexion = @"SERVER=(localdb)\mssqllocaldb; // DATABASE=viveroP3;...
using Syncfusion.XForms.Buttons; using Xamarin.Forms; using Xamarin.Forms.Internals; namespace HeatApp.Models.Catalog { /// <summary> /// Model for Event list page /// </summary> [Preserve(AllMembers = true)] public class EventList { #region Public Properties /// <summary> ...
namespace DeepSleep.Tests { using FluentAssertions; using Xunit; public class ApiResponseInfoTests { [Fact] public void apiresponseinfo___has_success_status_returns_false_for_null_response() { var responseInfo = null as ApiResponseInfo; var result = res...
namespace StandWorld.Definitions { [System.Serializable] public enum SelectorType : ushort { Tile, Area, AreaTile, Line, } }
//////////////////////////////////////////////////////////////////////////////// //EF Core Provider for LCPI OLE DB. // IBProvider and Contributors. 05.10.2018. using System; using System.Diagnostics; using System.Linq.Expressions; using System.Reflection; using System.Collections....
using System.Threading.Tasks; namespace AnalisadorDeBytes.IoC { public interface IBuscadorDeTextoWebFallback { Task<string> BuscarTextoAleatorio(); } }
using BulkCrapUninstaller.Controls; namespace BulkCrapUninstaller.Forms { partial class BeginUninstallTaskWizard { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> ...
using System.Collections.Generic; using System.Threading.Tasks; using System.Xml.Linq; using Microsoft.AspNetCore.Http; using PlatformRacing3.Common.User; using PlatformRacing3.Web.Controllers.DataAccess2.Procedures.Exceptions; using PlatformRacing3.Web.Responses; using PlatformRacing3.Web.Responses.Procedures; names...
using System.Collections.Generic; namespace RandomFriendlyNameGenerator.Data { /// <summary> /// Class Animals. /// </summary> public static class Animals { /// <summary> /// The values /// </summary> public static readonly List<string> Values = new List<string>() ...
using StudyCards.Data; using StudyCards.Local.Repositories; using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; namespace StudyCards.Local.Services { public class GroupService : IGroupService { private readonly IGroupRepository groupRepository; publ...
 using System; using System.IO; using System.Drawing; using System.Windows.Forms; using Zbx1425.PWPackMan; namespace Zbx1425.OpenBveRegistry { /// <summary> /// Description of ConfigDialog. /// </summary> public partial class ConfigDialog : Form { private OpenBveLocalRegistry registry; privat...
using BrickPi3.Utils; using System; using Xunit; namespace BrickPi3.Tests { public class GeatUtilsTests { [Theory] [InlineData(8, 16, 24, 40, 0.3)] [InlineData(40, 8, 24, 8, 15)] public void GearFactorResultTests(int gearOne, int gearTwo, int gearThree, int gearFour, double fact...
using System; using System.IO; namespace Cottle.Documents.Simple.Nodes.AssignNodes { class ValueAssignNode : AssignNode { #region Attributes private readonly IEvaluator expression; #endregion #region Constructors public ValueAssignNode (string name, IEvaluator expression, StoreMode mode...
using System; using NRules.RuleModel; namespace NRules.Fluent.Dsl { public static class ContextExtensions { /// <summary> /// Updates existing fact in the rules engine's memory. /// First the update action is applied to the fact, then the fact is updated in the engine's memory. ...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class PushableObject : RoomObject, IPhysicObjectContactReceiver, IFloorButtonActivator { protected static Color s_GizmoCubeColor = new Color(0, 1, 0, 0.7f); protected readonly float PUSH_TIME = 0.5f; prote...
using System; using System.Collections.Generic; using Il2CppDummyDll; using UnityEngine; // Token: 0x020002B5 RID: 693 [Token(Token = "0x20002B5")] public class ChatLanguageMenu : MonoBehaviour { // Token: 0x06000F65 RID: 3941 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000F65")] [Address...
// Copyright (c) DotSpatial Team. All rights reserved. // Licensed under the MIT license. See License.txt file in the project root for full license information. using System; using DotSpatial.Data; namespace DotSpatial.Plugins.Taudem { /// <summary> /// Used to support legacy style code. These are i...
using System; using System.Diagnostics.CodeAnalysis; using NUnit.Framework; namespace CQSplit.Tests { [TestFixture] public class EventApplierTests { [Test] public void Calls_apply_with_supplied_event() { var eventApplier = new EventApplier(new TypeInspector()); ...
using Glimpse.Core.Message; using LightNode.Core; using LightNode.Server; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Glimpse.LightNode { internal enum OperationPhase { Before, After, Operation, Exception, ReturnStatusCo...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TropheesStat : MonoBehaviour { public static TropheesStat tropheeStatInstance; public TropheeItem[] tropheeList; public PopTropheeHelper tPop; private Dictionary<string,TropheeItem> trophees = new Dictionary<s...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using SoulsFormats; namespace StudioCore.MsbEditor { /// <summary> /// Because fromsoft divided enemy placement into two params in DS2, this class exists /// to combine them into a "superparam" that maintains the two par...
using System; namespace Rental { public class ClosedRangeValidator<T> : IRangeValidator<T> where T : IComparable, IComparable<T> { private T lowerBound; private T upperBound; public ClosedRangeValidator(T lowerBound, T upperBound) { if (lowerBound.CompareTo(upperBo...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BulletScript : MonoBehaviour { float speed = 50f; // bullet speed; float lifeTime = 2f; // bullet lifetime; Rigidbody2D rb; //bullet rigidbody //Animator anim; //bullet animato...
using System.Runtime.InteropServices; namespace FSX_EMPIRE { [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi, Pack = 1)] public struct SCoPilot { public double AIRSPEED_INDICATED; public double INDICATED_ALTITUDE; public double ENG_MANIFOLD_PRESSURE_1; public do...
using Com.TheFallenGames.OSA.Core.Data.Animations; using System; namespace Com.TheFallenGames.OSA.Core { public class OSAMath { public static double Lerp_SinSlowOut(double t01) { // Normal in, sin slow out return Math.Sin(t01 * Math.PI / 2); } public static double Lerp_SqrtFastInSlowOut(double t01) ...
namespace Mos6510.Instructions { public class AccumulatorArgument : Argument { public AccumulatorArgument() : base(0,0) { } } }
using System; using System.Collections.Generic; using Mine.Commerce.Domain.Common; namespace Mine.Commerce.Domain.Features.Carts { public class CartDto { public Guid CustomerId { get; set; } public IEnumerable<CartItem> CartItems { get; set; } public string PromotionCode { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using VeryCustomUI.Common; using Xamarin.Forms; using Xamarin.Forms.Xaml; namespace VeryCustomUI { [XamlCompilation(XamlCompilationOptions.Compile)] public partial class SecondaryPage : ContentPage {...
namespace StringBuilderSubstring { using System.Text; public static class StringBuilderExtensions { public static StringBuilder Substring(this StringBuilder input, int index, int count) { var result = new StringBuilder(); result.Append(input.ToString().Substring(ind...
using System; using System.Collections.Generic; namespace _04._Students { class Student { public Student(string firstName, string lastName, int age, string homeTown) { this.FirstName = firstName; this.LastName = lastName; this.Age = age; this.Hom...