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using System; using System.Collections.Generic; using System.Text; namespace MinuteManager { public interface IDataSource { event InternalErrorEventHandler OnInternalError; List<int> YearsAvailable { get; } Year CreateNewYear(int year); int GetCurrentLsaYear(); List<int...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RestaurantReviews { public static class Converter { public static BLRestaurant convertRestaurantFromDB(Restaurant dbRestaurant) { BLRestaurant r...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Conductor : MonoBehaviour { Song song; //Song beats per minute //This is determined by the song you're trying to sync up to public float songBpm; //The number of seconds for each song beat public floa...
using System.Collections.Concurrent; using System.IO; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using QIES.Common.Records; using QIES.Core; using QIES.Core.Config; namespace QIES.Infra { public class ValidServicesList : IServicesList { private readonly ILogger<ValidService...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using TODOFilePickerSample.Models; namespace TODOFilePickerSample.Repositories { public class TodoItemRepository { public Models.TodoItem Factory(string key = null, bool? complete = null, string title = nu...
using UnityEngine; namespace JVLBuiltInAsset.Editor { public abstract class TabBase { public abstract void Draw(); public abstract void ProccessEvent(Event e); protected abstract void Init(); } }
using System.Runtime.InteropServices; namespace Bindding.ExcuteClasses { internal delegate int InitCallBack(int _result); internal static class IPDevices { /// <summary> /// 初始化 /// </summary> /// <param name="_name">用户名</param> /// <param name="_pwd">密码</param> ...
using Kingmaker.Blueprints.JsonSystem; using Kingmaker.PubSubSystem; using Kingmaker.RuleSystem; using Kingmaker.RuleSystem.Rules.Damage; using Kingmaker.UnitLogic; using TabletopTweaks.NewUnitParts; namespace TabletopTweaks.NewComponents { [TypeId("03f55b5c7cb0445ab32ce2c8d44704ec")] class AddOutgoingWeaponD...
namespace AdaptiveRoads.Patches.AssetPatches { using HarmonyLib; using PrefabMetadata.API; using PrefabMetadata.Helpers; using KianCommons; using AdaptiveRoads.Manager; using System; using System.Linq; using AdaptiveRoads.Patches.metadata; using ColossalFramework; /// <summary> ...
using System.Collections.Generic; namespace Mirabeau.DatabaseReleaseTool.Arguments { public class ArgumentValidationResult { public ArgumentValidationResult() { ValidationMessages = new List<string>(); } public ArgumentValidationStatus Status { get; set; } ...
using System; using System.Collections.Concurrent; using System.Linq; using System.Net.Http; using System.Threading; using System.Threading.Tasks; using System.Timers; namespace ThrottledApiCaller { public class ApiCaller { private int limit; private int interval; private ConcurrentQueue<HttpRequestMessage> q...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Game : MonoBehaviour { // C# public GameObject boatPrefab; public float spawnTime = 3f; void Start() { Cursor.visible = false; Debug.Log("STARTING SPAWNER"); InvokeRepe...
using EddiSpeechResponder.Service; using EddiSpeechService; using ICSharpCode.AvalonEdit.Search; using System; using System.Collections.Generic; using System.Windows; namespace EddiSpeechResponder { /// <summary> /// Interaction logic for EditScriptWindow.xaml /// </summary> public partial class EditS...
using System; using Cake.Core.IO; using Cake.SevenZip.Tests.Fixtures; using Cake.SevenZip.Builder; using Shouldly; using Xunit; using Cake.SevenZip.Switches; namespace Cake.SevenZip.Tests.FluentBuilder; public class ListCommandBuilderTests { [Fact] public void List_throws_on_missing_archive() { ...
using Machine.Specifications; using Machine.Specifications.Runner; using NAntExtensions.TeamCity.Common.Helper; using NAntExtensions.TeamCity.Common.Messaging; namespace NAntExtensions.Machine.Specifications.RunListeners { internal class TeamCityRunListener : RunListener, ISpecificationRunListener { rea...
// Copyright (c) Microsoft. All rights reserved. namespace Microsoft.Azure.Devices.Edge.Hub.Mqtt { using System.Collections.Generic; using Microsoft.Azure.Devices.Edge.Hub.Core; class MqttFeedbackMessage : IFeedbackMessage { readonly IMessage message; public MqttFeedbackMessage(IMessa...
using Microsoft.AspNetCore.Mvc; using System.Diagnostics; using System.IO; using System.Text; using System.Threading.Tasks; using System.Xml; using VulnerableDeserialization.Helpers; using VulnerableDeserialization.Models; namespace VulnerableDeserialization.Controllers { [ApiController] [Route("[controller]/...
using Amazon.S3; using Amazon.S3.Model; using Nssol.Platypus.Infrastructure; using Nssol.Platypus.ServiceModels; using System; using System.Collections.Generic; using System.Threading.Tasks; namespace Nssol.Platypus.Services.Interfaces { /// <summary> /// オブジェクトストレージを使ってデータをCRUDするサービスクラスのインターフェース。 /// </s...
namespace GroupService.Repo.EntityFramework.Entities { public class GroupNewRequestNotificationStrategy { public int GroupId { get; set; } public byte NewRequestNotificationStrategyId { get; set; } public int MaxVolunteer { get; set; } public virtual Group Group { get; set; } ...
using System.Linq; using Abp.Collections.Extensions; using Abp.Webhooks; namespace Abp.WebHooks.Extensions { public static class WebhookSubscriptionExtensions { /// <summary> /// checks if subscribed to given webhook /// </summary> /// <returns></returns> public static ...
using System; using Barista.Contracts.Commands.PointOfSaleIntegration; namespace Barista.Api.Commands.PointOfSaleIntegration { public class StartCleaning : IStartCleaning { public StartCleaning(Guid pointOfSaleId) { PointOfSaleId = pointOfSaleId; } public Guid Poin...
using System; // ReSharper disable once CheckNamespace namespace dotnetCampus.Threading { /// <summary> /// 为次数限制的异步等待操作提供操作。 /// </summary> public class CountLimitOperationToken { private readonly long _countLimit; private long _passed; /// <summary> /// 创建一个具有指定执...
using System; using Xamarin.Forms; using System.Collections; using System.Linq; using System.Collections.ObjectModel; using TekConf.Core.Data.Dtos; namespace TekConf.Forms.Converters { public class EmptyCollectionVisibleLabelConverter : IValueConverter { public object Convert(object value, Type targetType, object ...
namespace PossumLabs.DSL.Core.Logging { public interface IImageLogging { byte[] AddTextToImage(byte[] image, string text); } }
namespace VeldridGen.Interfaces { public interface IUniformFormat { } }
using System.Text.Json; using System.Text.Json.Serialization; namespace AzureMapsToolkit.Render { public class Region { /// <summary> /// Copyrights array /// </summary> [JsonPropertyName("copyrights")] public string[] Copyrights { get; set; } /// <summary> ...
using System; namespace ATZ.MVVM.ViewModels.Utility { /// <summary> /// Provides validity verification. /// </summary> public interface IVerifiable { /// <summary> /// Is the object valid? /// </summary> bool IsValid { get; set; } /// <summary...
using Microsoft.VisualStudio.TestTools.UnitTesting; using VirtualPet.Objects; namespace VirtualPetTests { [TestClass] public class UnitTest { [TestMethod] public void getHungerStateFull() { Assert.AreEqual(PetHungerStates.GetPetHungerState("full"), PetHungerState.full); ...
using Alabo.Test.Base.Core; using Alabo.Test.Base.Core.Model; using Xunit; namespace Alabo.Test.Core.Themes.Domain.Services { public class IThemeOpenServiceTests : CoreTest { [Theory] [InlineData(1)] [InlineData(2)] [InlineData(3)] [InlineData(-1)] [TestMethod("G...
using System.Collections.Generic; using System.Linq; using CodeMetrics.Parsing.Contracts.NRefactory; using ICSharpCode.NRefactory.CSharp; namespace CodeMetrics.Parsing.NRefactory { public class AstConditionsVisitor : DepthFirstAstVisitor, IAstConditionsVisitor { private readonly IDictionary<string, Exp...
#if UNITY_EDITOR using UnityEditor; using ParadoxNotion.Serialization; namespace NodeCanvas.Editor{ ///NC framework preferences public static class NCPrefs { [System.Serializable] class SerializedData{ public bool showNodeInfo = true; public bool isLocked = ...
using Common; using DataAccess; using DataAccess.Entities; using Microsoft.EntityFrameworkCore; using System.Threading.Tasks; namespace BusinessLogic.Loggers { public interface ILogger { Task AddLog(string message, EbsLoggerLevel level); Task AddLog(string message, EbsLoggerLevel level, string...
using System; using System.IO; namespace Com.Eyu.UnitySocketLibrary { public enum ChannelType { Connect, Accept, } public abstract class BaseChannel : IncreasedId { protected ChannelType ChannelType { get; } protected BaseService Service { get; } public a...
using System; using System.Collections.Generic; using System.Threading.Tasks; namespace GoSharp.Impl { public abstract class SchedulingBase { protected readonly object _lock; protected readonly TimeSpan _timeout; protected readonly Channel<DateTime> _channel; protected System.T...
using Newtonsoft.Json; namespace UnifiedAnime.AniList.Model { public class StatusDistributions { [JsonProperty("anime")] public AnimeStatusDistribution Anime { get; set; } [JsonProperty("manga")] public MangaStatusDistribution Manga { get; set; } } }
using System; namespace XamarinAzure.Mobile.Controls { public class NavigationItemSelectedEventArgs : EventArgs { public NavigationItens SelectedItem { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; using Windows.Win32; using Windows.Win32.Foundation; namespace TheLeftExit.Memory { public static unsafe class RTTI { private const int BUFFER_SIZE = ...
using System; using System.Net; using System.Net.Http; using System.Web.Http; namespace Kudu.Services { public class Error404Controller : ApiController { [HttpGet, HttpPatch, HttpPost, HttpPut, HttpDelete] public HttpResponseMessage Handle() { // Mock few paths. For develop...
// Copyright 2020 EPAM Systems, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by appl...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Input.Events; using osu.Framework.Utils; using osu.Game.Graphics.Containers; namespace osu.Game.Beatmaps.Drawables.Cards { ...
namespace RomMaster.Client.Database.Mappings { using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; using RomMaster.Client.Database.Models; internal class GameMapping : IEntityTypeConfiguration<Game> { public void Configure(EntityTypeBuilder<Game> bui...
using System.Web.Mvc; namespace Msg.Web.App_Start { /// <summary> /// 一般登陆拦截器 /// </summary> public class AuthFilters : FilterAttribute, IActionFilter { public void OnActionExecuted(ActionExecutedContext ctx) { } public void OnActionExecuting(ActionExecutingContext ...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Reactive.Linq; using System.Text; namespace GoComics.Shared.Extensions.Reactive { public static class WebResponseExtensions { public static IObservable<byte[]> GetBytesAsObservable(this WebResponse respon...
//---------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. // All rights reserved. // // This code is licensed under the MIT License. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentat...
using System; using System.Collections.ObjectModel; using System.Linq; using System.Windows; using Linq2TwitterDemos_WindowsPhone.ViewModels; using LinqToTwitter; using Microsoft.Phone.Controls; namespace Linq2TwitterDemos_WindowsPhone.StreamingDemos { public partial class SampleStreamDemo : PhoneApplicationPage ...
using Microsoft.Xna.Framework.Graphics; using Starbound.UI.Resources; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Starbound.UI.XNA.Resources { public class XNAFontResource : IFontResource { public readonly SpriteFont Font; public XNAFontReso...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Polly; using Polly.Timeout; namespace ConsoleTest { public class TimeOutDemo { public void Handle() { var _timeOut = Policy.Timeout(TimeSpan.FromMilliseconds(1000*1),Ti...
using System; using System.Collections.Generic; using System.Linq; namespace Scallion.DomainModels.Components { /// <summary> /// Represents a morph of a model used in MMD. /// </summary> public class Morph { /// <summary> /// Gets or sets the name of this morph. /// </summ...
using System.Collections.Generic; using System.Linq; using BAGA; using BAGA.Repository.Interfaces; using BAGA.Repository.Repositories; using Microsoft.VisualStudio.TestTools.UnitTesting; using System; namespace POCOEFTests { /// <summary> ///This is a test class for BAEntitiesTest and is intended ///to contai...
using System.Collections; using System.Collections.Generic; using UnityEngine; [RequireComponent(typeof(Camera))] [ExecuteInEditMode] // ****************** Raymarching script that connects to the Shader ****************** public class RaymarchCam : SceneViewFilter { [SerializeField] [Header("Global Settin...
using System; namespace listaenlazada { class linkedList { private static string z = null; static void Main(string[] args) { String z; Console.WriteLine("Hello World!"); z = Console.ReadLine(); Console.WriteLine(z); Console.R...
// This file is auto-generated, don't edit it. Thanks. using System; using System.Collections.Generic; using System.IO; using Tea; namespace AlibabaCloud.SDK.Ecs20140526.Models { public class ListTagResourcesResponse : TeaModel { [NameInMap("RequestId")] [Validation(Required=true)] public...
// Copyright © .NET Foundation and Contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace PInvoke { using System; /// <content> /// Contains the <see cref="PROCESS_MEMORY_EXHAUSTION_INFO"/> nested type. /// </...
using System; using System.Collections.Generic; using LaXiS.VantagePointTree; namespace LaXiS.VantagePointTree.Examples { class Program { static void Main(string[] args) { var random = new Random(); // Create 1million random points (with values from 0 to 10million) ...
using System; using System.Collections.Generic; using Klarna.Rest.Core.Common; using Klarna.Rest.Core.Commuication; using Klarna.Rest.Core.Model.Enum; using Klarna.Rest.Core.Model; namespace Klarna.Rest.Core.Examples { public class CustomerTokenApi { /// <summary> /// Gets the customer token d...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using FOS.Model.Dto; namespace FOS.Model.Mapping { public interface IOrderDtoMapper { Model.Order ToModel(Dto.Order order); Dto.Order ToDto(Model.Order order); } public ...
using System.Collections.Generic; using Semanticer.Common.Enums; namespace Semanticer.TextAnalyzer { public interface ISematicEvaluator { IDictionary<MarkType, double> Evaluate (string msg); } }
using System; namespace Lexfy.Domain.Identity { public class User { public Guid UserId { get; set; } public string UserName { get; set; } public string PasswordHash { get; set; } public Guid AccountId { get; set; } public virtual Account Account { get; set; } ...
#region Copyright 2018 Atif Aziz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
using System.Collections.Generic; namespace CRUDreborn.Produto.Dtos { public class GetAllProdutosOutput { public List<GetAllProdutosItem> Produtos { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Neptuo { /// <summary> /// Provides ability to clone object or clone to instance of another type. /// </summary> /// <typeparam name="T">Target object type.</typeparam> pub...
// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
namespace SharedTrip.App.Controllers { using SharedTrip.Services.Interfaces; using SharedTrip.ViewModels.Trips; using SIS.HTTP; using SIS.MvcFramework; public class HomeController : Controller { private readonly ITripsService tripsService; public HomeController(ITripsService t...
// ShowImagePopupAction using ClubPenguin.UI; using Disney.Kelowna.Common; using Disney.LaunchPadFramework; using Disney.MobileNetwork; using HutongGames.PlayMaker; using UnityEngine; [ActionCategory("Quest")] public class ShowImagePopupAction : FsmStateAction { [RequiredField] public string PopupPrefabKey = "Prefab...
using System.Diagnostics.CodeAnalysis; using JetBrains.Annotations; namespace CreativeCoders.Core { [PublicAPI] [ExcludeFromCodeCoverage] public class NullObject { public static object Instance { get; } = new(); } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace FitnessTracker.Models { public enum ServingUnit { ea, ml, g } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Jpp.DesignCalculations.Calculations.Analysis.Bars; using Jpp.DesignCalculations.Calculations.DataTypes; using MathNet.Numerics.LinearAlgebra; namespace Jpp.DesignCalculations.Calculations.Analysis.Solvers { public abstract...
using System.ComponentModel; using System.Linq; using Spectre.Console.Cli; namespace Spectre.Console.Tests.Data { [Description("The dog command.")] public class DogCommand : AnimalCommand<DogSettings> { public override ValidationResult Validate(CommandContext context, DogSettings settings) ...
using MyEngine2.Common.Logger; namespace MyEngine2.Common.Service { /// <summary> /// 全局日志管理器 /// </summary> public class LoggerManager { /// <summary> /// 日志输出器 - 单例 /// </summary> public static Logger.Logger Logger { get { ...
using NUnit.Framework; using WSCT.Helpers; using WSCT.Helpers.BasicEncodingRules; namespace WSCT.EMV.Objects { [TestFixture] public class DataObjectListUnitTest { [Test] public void BuildData() { var tlvs = new[] { new TlvData("88 01 03".FromHexa()), new TlvData("5F 2D ...
namespace Questify.Builder.UI.Wpf.Presentation.Services { internal static class MediatorMessages { internal static class ItemEditor { public const string IsActive = "D71C931F-F8E8-408A-B0F2-E2FDD873AC35"; public const string Bank = "E868A1C5-82D2-4E5D-86B7-B6A21BF98902...
namespace SharpData.Fluent { public class RemovePrimaryKey : RemoveItemFromTable { public RemovePrimaryKey(IDataClient dataClient, string primaryKeyName) : base(dataClient) { ItemName = primaryKeyName; } protected override void ExecuteInternal() { DataClient.RemoveP...
namespace Locations.Data { using Migrations; using Models; using System.Data.Entity; public class LocationsContext : DbContext { public LocationsContext() : base("name=LocationsContext") { Database.SetInitializer (new MigrateDatabaseToLatestVe...
using Godot; using System; using System.Collections.Generic; public class Player : Character<Player> { public override void _Ready() { base._Ready(); this.ChangeCurrentState(States["Idle"]); } public override void FetchStates() { States = new Dictionary<string, IState<Play...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; using System.Security.Claims; using System.Threading.Tasks; using EntityGraphQL.Authorization; using EntityGraphQL.Compiler; using EntityGraphQL.Compiler.Util...
using System; namespace Xsolla.Store { [Serializable] public class CartItems { public string cart_id; public bool is_free; public Price price; public CartItem[] items; } }
// SmartfoxCommandsAttribute using System; internal class SmartfoxCommandsAttribute : Attribute { public string Command { get; private set; } internal SmartfoxCommandsAttribute(string command) { Command = command; } }
using Playground.ViewModels; using System.Windows.Input; using Xamarin.Forms; namespace Playground.Features.Animation { public class AnimationItem : ObservableObject { public ICommand PlayCommand { get; } public string Title { get; } private bool _isRunning; public bool IsRun...
using FanOutClassLibrary; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.Net.Http; using System.Text; using System.Threading.Tasks; namespace FanOutDeviceClientClassLibrary.ViewModels { public class ConnectToMothershipsViewModel { public...
//----------------------------------------------------------------------- // <copyright file="ModalViewHost.cs" company="Development In Progress Ltd"> // Copyright © 2012. All rights reserved. // </copyright> // <author>Grant Colley</author> //-----------------------------------------------------------------------...
namespace SerpoServer.Database.Models { public class spo_settings { public bool cache; public bool compress; public string connstring; public string dbtype; public string emailport; public string emailpsw; public string emailserver; public string ...
using System; using System.Collections.Generic; using System.Text; using System.Linq; namespace USI_MultipleMatch { class Kyokumen { enum Koma { s_Fu, s_Kyou, s_Kei, s_Gin, s_Kaku, s_Hi, s_Kin, s_Ou, s_nFu, s_nKyou, s_nKei, s_nGin, s_nKaku, s_nHi, g_Fu, g_Kyou, g_Kei, g_Gin, g_Kaku, g_Hi, ...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using Microsoft.Extensions.DependencyInjection; namespace LiveShot.UI { public static class Container { public static IServiceCollection ConfigureUI(this IServiceCollection services) { IEnum...
using System; using System.Collections.Generic; using System.Text; using PlatformAPI.Imaging; namespace WinCity.Control { public interface IRCommand { bool Enabled { get;set;} AlphaImage NormalImage { get;set;} AlphaImage DisableImage { get;set;} string Text { get;set;} ...
using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; namespace AbakHelper.Integration { public class Settings { public Dictionary<string, object> ComponentSettings { get; private set; } public string AbakUrl { get; set; } ...
using Fusee.Math.Core; using ProtoBuf; namespace Fusee.Serialization { /// <summary> /// Building block to set up User Interface hierarchies. /// Use this as your first element in the Interface hierarchy. /// </summary> [ProtoContract] public class CanvasTransformComponent : SceneComponentCont...
#region License /* MIT License Copyright (c) 2018 Mattias Edlund Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify...
// This is an open source non-commercial project. Dear PVS-Studio, please check it. // PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com // ReSharper disable AutoPropertyCanBeMadeGetOnly.Global // ReSharper disable CheckNamespace // ReSharper disable CommentTypo // ReSharper disable DelegateSub...
// Copyright (c) Microsoft. All rights reserved. namespace TestResultCoordinator { using System.Threading.Tasks; /// <summary> /// This defines methods for a test result report generator. /// </summary> interface ITestResultReportGenerator { Task<ITestResultReport> CreateReportAsync(); ...
namespace YiHan.Cms.Security { public class PasswordComplexitySetting { /// <summary> /// Minimum lenght of password /// </summary> public int MinLength { get; set; } /// <summary> /// Maximum lenght of password /// </summary> public int MaxLengt...
using System; using MediatR; using AdventureWorks.Application.DataEngine.HumanResources.Department.Queries.QueryManager; using AdventureWorks.Application.DataEngine.HumanResources.Department.Queries.GetDepartments; using AdventureWorks.BaseDomain.Enums; using AdventureWorks.BaseDomain.Interfaces; using AdventureWorks.B...
using System; using System.Text.Json; namespace WebApiClientCore.Defaults { /// <summary> /// 默认的json序列化工具 /// </summary> public class JsonFormatter : IJsonFormatter { /// <summary> /// 将对象列化为json /// </summary> /// <param name="obj">对象</param> /// <param na...
using System; using System.Collections; using System.Linq; using Cadru.UnitTest.Framework.Resources; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Cadru.UnitTest.Framework { /// <summary> /// A collection of helpers to test various conditions within unit tests. /// If the condition being ...
using System; using System.Net; using System.Security.Cryptography.X509Certificates; using WebMoney.Services.Contracts; using WebMoney.Services.Contracts.BasicTypes; using WebMoney.XmlInterfaces; using WebMoney.XmlInterfaces.BasicObjects; namespace WebMoney.Services.BusinessObjects { internal sealed class Extende...
using System; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using CaixaEletronico.Data; using CaixaEletronico.Models; namespace CaixaEletronico.Controllers { [ApiController] [Route("api/[controller]")] public class ContaController : ControllerBase { private readonly IRepository...
namespace ServerDemo { partial class ServerForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <pa...
using Bam.Net.Schema.Org.DataTypes; namespace Bam.Net.Schema.Org.Things { ///<summary>A Category Code.</summary> public class CategoryCode: DefinedTerm { ///<summary>A short textual code that uniquely identifies the value.</summary> public Text CodeValue {get; set;} ///<summary>A CategoryCodeSet that contains...
using NUnit.Framework; using SimplePrefix.PrefixTypes; namespace SimplePrefixTests.PrefixTypesTests { public class DecimalPrefixTests { [Test] public void InitializesToCorrectValueWithPositiveExponent() { var prefix = new DecimalPrefix(3); Assert.AreEqual(1000m, ...
namespace Dotnet.Expect.Actions { using System; using Core.Abstractions; using Action = Core.Abstractions.Action; public class ExpectAction : Action { public ExpectAction(ActionContext context) : base(context) { } public string Pattern { get; set; } ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using WiimoteLib.DataTypes; using WiimoteLib.Events; using WiimoteLib.Util; namespace WiimoteLib { public partial class Wiimote : IDisposable { /// <summary>Initialize the M...