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#pragma warning disable 1591 //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerat...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _05_A_Miner_Task { class Program { static void Main(string[] args) { var input = File.ReadAllLines("input.txt") .ToArray();...
/****************************************************************************** * Copyright (C) Ultraleap, Inc. 2011-2020. * * Ultraleap proprietary and confidential. * * ...
using Otc.ComponentModel.DataAnnotations; using System; using System.Collections.Generic; using System.Text; namespace AnnotationsSampleApp { public class Model { [Required(ErrorKey = "2334.1111")] public string Name { get; set; } } }
using System.Linq; using System.Windows; using System.Windows.Controls; using HandyControl.Data; using HandyControl.Expression.Drawing; using HandyControl.Tools; namespace HandyControl.Controls { public class WaterfallPanel : Panel { public static readonly DependencyProperty GroupsProperty = Dependenc...
using System; namespace AEAssist.TriggerCond { [Trigger("EnemyInLOS")] public class TriggerCond_EnemyInLOS : ITriggerCond { public int delayTime; public string name; public void WriteFromJson(string[] values) { name = values[0]; if (string.IsNullOrE...
using SolidGoldApp.Interfaces; using System; using System.Collections.Generic; using System.Text; using System.Text.RegularExpressions; namespace SolidGoldApp.PasswordRules { public class CapitalRequiredPassword : IPasswordRule { public bool IsValid(string password, string reentered) { ...
namespace DMToolset.Character.CoreStats { public class CoreStatistic { private readonly int _score; protected CoreStatistic(int score) { this._score = score; } public int GetModifier() { return CalculateModifier(); } int...
using System; using System.Text; using System.Collections.Generic; using System.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Nucleo.Web.ValidationControls { [TestClass] public class ValidationResultsCollectionTest { [TestMethod] public void FindingByEmptyGroupWorksOK() { //Arrange ...
using Microsoft.EntityFrameworkCore; using Microting.DigitalOceanBase.Infrastructure.Constants; using Microting.DigitalOceanBase.Infrastructure.Data; using Microting.DigitalOceanBase.Infrastructure.Data.Entities; using Microting.eFormApi.BasePn.Infrastructure.Database.Entities; using NUnit.Framework; using System; usin...
using System.Xml.Linq; namespace Wordroller.Content.Properties.Tables.Margins { internal interface ICellMarginsContainer { internal XElement GetOrCreateCellMarginsXmlElement(); } }
using BenchmarkDotNet.Attributes; namespace AdventOfCode2019.Benchmarks { public class Day3Benchmarks { private readonly Day3 _day3 = new Day3(); [Benchmark] public void BenchmarkCalculate1() { _day3.Calculate1(); } [Benchmark] ...
using System.Threading.Tasks; namespace Sockets.Demo.Performance { public interface IClient { Task StartAsync(); } }
using System; using System.Collections.Generic; namespace dotnetghost.Models.V3 { public class UsersCollection : IFetchable { public IList<User> Users { get; set; } = new List<User>(); public Meta Meta { get; set; } } }
//----------------------------------------------------------------------------- // <copyright file="JTokenController.cs" company=".NET Foundation"> // Copyright (c) .NET Foundation and Contributors. All rights reserved. // See License.txt in the project root for license information. // </copyright> //-------...
@page "/" @inject AppState state <DisplayContainer IsLoading=@state.IsLoading AnyContent=@state.AnyContent> <div> <ShoutsPage Page=@state.CurrentShoutsPage /> </div> <PageControls IsLoading=@state.IsLoading HasPrevious=@state.HasPreviousPage ...
namespace FsNet.Common.DatetimeUtils { public enum PersianMounth { Farvardin = 1, Ordibehesht = 2, Khordad = 3, Tir = 4, Mordad = 5, Sharhrivar = 6, Mehr = 7, Aban = 8, Azar = 9, Dey = 10, Bahman = 11, Esfand = 12 ...
// // System.Runtime.Remoting.Channels.CORBA.CORBAClientFormatterSinkProvider.cs // // Author: Dietmar Maurer (dietmar@ximian.com) // // 2002 (C) Copyright, Ximian, Inc. // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using Stacks.Tcp; namespace Stacks { public class StacksSerializationHandler { private Dictionary<int, Action<MemoryStream>> serializerHandlerBy...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xrm.Client; using Moq; using NUnit.Framework; using Sample.Crm.Business.Agents; using Sample.Crm.Entities; using SEV.Crm.Business.Agents; namespace Sample.Crm.Business.Configurators.Tests { [TestFixture] public class PostUpdate...
using System; using System.Collections.Generic; using Newtonsoft.Json; namespace Connector.CodatTypes { internal class Account { public string Id { get; init; } public string NominalCode { get; init; } public string Name { get; init; } public string Description { get; init; } ...
using UnityEngine; using System; using System.Collections; using System.Collections.Generic; [Serializable] public struct Star { public float ra; public float de; public float ma; public string spectralType; public string name; public int id; public override string ToString() { return "star d...
using System; using System.Collections.Generic; using System.IdentityModel.Tokens.Jwt; using System.Linq; using System.Text; using System.Threading.Tasks; using AuthorizationService.Providers; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Configuration; using Microsoft.Ide...
using System; using System.Text; using System.Collections.Generic; using System.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Nucleo.Web.Styles { [TestClass] public class StylesheetTest { [TestMethod] public void GettingAndSettingPropertiesWorksOK() { //Arrange var styles = new St...
using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Media; using Windows.UI.Xaml.Media.Animation; using System; using System.Collections.Generic; using System.Drawing; using System.Text; namespace Windows.UI.Xaml.Shapes { public partial class Shape { } }
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; usi...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT license. namespace Microsoft.Telepathy.ServiceBroker.BrokerQueue { using System.Threading; public class ReemitToken { int state = 0; private ReemitToken() { } public static ReemitToken GetToken() { return new Reem...
// file: EditHistory.cs // brief: History managemer for UNDO. // author: Suguru YAMAMOTO //========================================================= using System; namespace Sgry.Azuki { /// <summary> /// Stack object to hold editing actions. /// </summary> class EditHistory { #region Fields const int GrowSiz...
using System.IO; using System.Linq; using MessageBird; using MessageBird.Resources.Voice; using MessageBird.Objects.Voice; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace MessageBirdUnitTests.Resources { [TestClass] public class RecordingTest { private string baseUrl = Vo...
using CAPNet.Models; using Xunit; namespace CAPNet { public class IdentifierRequiredValidatorTests { [Fact] public void AlertWithIdentifierNullIsInvalid() { var alert = new Alert(); alert.Identifier = null; var identifierRequiredValidator = new Iden...
using UnityEngine; using UnityEngine.SceneManagement; public class MainMenuLogic : MonoBehaviour { [SerializeField] private string _sceneName = "level1"; public void GoToLevel() { SceneManager.LoadScene(_sceneName); } public void Exit() { if (!Application.isEditor) ...
#region using System; using System.Drawing; using System.IO; using System.Linq; using System.Runtime.Serialization.Formatters.Binary; #endregion namespace IV_Play { public static class ExtensionMethods { public static bool Contains(this string source, string toCheck, StringComparison comp) {...
using ErsatzTV.Core.Search; namespace ErsatzTV.Application.MediaCards; public record MovieCardResultsViewModel(int Count, List<MovieCardViewModel> Cards, Option<SearchPageMap> PageMap);
using System; using System.Drawing; using System.Windows.Forms; using Cupscale.UI; using Cyotek.Windows.Forms; using System.Drawing.Drawing2D; using Cupscale.Forms; using Cupscale.Main; using System.Threading.Tasks; using System.IO; using Cupscale.IO; using Cupscale.Cupscale; using Cupscale.ImageUtils; using System.Dia...
namespace RazzleServer.Common.Constants { public enum MemoError : byte { ReceiverOnline, ReceiverInvalidName, ReceiverInboxFull } }
using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Filters; using Microsoft.Extensions.Logging; using SimpleNotes.Server.Application.Models.Requests; using SimpleNotes.Server.Application.Models.Responses; using System.Collections.Generic; using System.Linq; namespace SimpleNotes.Server.Application.Filters...
using System.Collections.Generic; using TP2.Model; namespace TP2.Mappers.interfaces { public interface IMapperUC_Prof : IMapper<UC_Prof, string, List<UC_Prof>> { } }
namespace NeoStatsPlugin.Core { public class MessageStat { /// <summary> /// Total bytes /// </summary> public long TotalBytes { get; set; } = 0; /// <summary> /// Message count /// </summary> public long MessageCount { get; set; } = 0; } }
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TWIConnect.Client.Utilities { public static class Logger { private static System.Lazy<NLog.Logger> _nLogger = new Lazy<NLog.Logger>(() => ...
using System.Collections; using System.Collections.Generic; using Xunit; namespace DesignPatterns.Behavioral { public class TemplateMethod : DesignPattern { public override void Execute() { OrderedCollection ascendingCollection = new AscendingCollection { ...
using System.Web.UI; namespace Sitecore.Foundation.Alchemy.ControlPanel.Controls { /// <summary> /// A control that can be placed on the Unicorn control panel page /// </summary> public interface IControlPanelControl { void Render(HtmlTextWriter writer); } }
using System; using System.Linq; using NUnit.Framework; // ReSharper disable ReturnValueOfPureMethodIsNotUsed namespace DiffLib.Tests.Issues { [TestFixture] public class Issue9 { [Test] public void Repro() { var s1 = "904".ToCharArray(); var s2 = "448".ToCh...
[RequiredByNativeCodeAttribute] // RVA: 0xC8290 Offset: 0xC8391 VA: 0xC8290 public struct PostLateUpdate.EndGraphicsJobsAfterScriptLateUpdate // TypeDefIndex: 3222 {}
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; namespace Thinktecture.IdentityModel.Mvc { public class AccessDeniedResult : HttpStatusCodeResult { public AccessDeniedResult() : base...
#region Copyright Syncfusion Inc. 2001-2021 // // Copyright Syncfusion Inc. 2001-2021. All rights reserved. // // Use of this code is subject to the terms of our license. // A copy of the current license can be obtained at any time by e-mailing // licensing@syncfusion.com. Any infringement will be prosecuted under ...
using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Linq; using System.IO; using System; [TestClass] public class DataEncoderTests { [TestMethod] public void Run() { // Initialize the target architecture Instructions.X64.Initialize(); Keywords.Definitions.Clear(); Operators.Initialize(); Oper...
namespace DriveWithStrangers.Services { public static class ServicesConstants { public const int PageSize = 5; } }
using System; using AutoFixture; using dngrep.tool.Core.Output.Presenters; using dngrep.tool.xunit.TestHelpers; using Lamar; using Moq; using Xunit; namespace dngrep.tool.xunit.Core.Output.Presenters { public class PresenterFactoryTests { private readonly IFixture fixture; private readonly Moc...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FastProxy { internal static class DisposeUtils { public static void DisposeSafely<T>(ref T disposable) where T : IDisposable { var ...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace UnoServer { public class CardDatabase { public static Stack<Card> cardList = new Stack<Card>(); //Se declaran todas las cartas del mazo public CardDatabase() { ...
// Copyright (c) 2015 Bartłomiej Wołk (bartlomiejwolk@gmail.com) // // This file is part of the AnimationPath Animator extension for Unity. // Licensed under the MIT license. See LICENSE file in the project root folder. using AnimationPathAnimator.AnimatorComponent; using AnimationPathAnimator.ReorderableList; usin...
using System; using Models; using MongoDB.Bson; using MongoDB.Driver; using System.Collections.Generic; using fcoupon; namespace Services { public class CouponService { MongoClient _client; IMongoDatabase _db; IMongoCollection<Coupon> _coupons; public CouponService(AppSettings appSettings) { ...
#region using System; using VMS.TPS.Common.Model.Types; #endregion namespace ESAPIX.Extensions { public static class VVectorExtensions { public static double DistanceTo(this VVector vv, VVector v2) { return Math.Sqrt((vv.x - v2.x) * (vv.x - v2.x) + (vv.y - v2.y) * (vv.y - v2.y) +...
#if UNITY_EDITOR using UnityEditor; using System.Collections.Generic; using System.Linq; namespace Salgu.Build { public static class Symbol { private static IEnumerable<string> _currentSymbols; private static readonly BuildTargetGroup[] buildTargetGroup = new[] { BuildTargetGroup.Standalone, }; publ...
using System; namespace Arebis.Pdf.Common { [Serializable] public class PdfBinaryStream : PdfStream { private string filter; public PdfBinaryStream(string filter, byte[] content) { this.filter = filter; this.Content = content; } ...
//=============================================================================================================== // System : Sandcastle Help File Builder Visual Studio Package // File : HelpFilePropertiesPageControl.cs // Author : Eric Woodruff // Updated : 04/20/2021 // Note : Copyright 2011-2021, Eric Woodr...
using System; using Vim; namespace VsVim { /// <summary> /// Represents a Command in Visual Studio /// </summary> internal sealed class EditCommand { private readonly KeyInput _keyInput; internal readonly EditCommandKind EditCommandKind; internal readonly Guid ...
using System.Runtime.ExceptionServices; using LegacyWrapper.Common.Wrapper; namespace LegacyWrapper32 { public class Program { /// <summary> /// Main method of the legacy dll wrapper. /// </summary> /// <param name="args"> /// The first parameter is expected to be a stri...
using System.Linq; using CatFactory.NetCore.CodeFactory; using CatFactory.NetCore.Tests.Models; using CatFactory.ObjectRelationalMapping; using Xunit; namespace CatFactory.NetCore.Tests { public class NamingConventionTests { [Theory] [InlineData("Class", "class",true)] [InlineData("Pro...
#if FIVEM using CitizenFX.Core; using CitizenFX.Core.Native; #elif SHVDN2 using GTA; using GTA.Native; #elif SHVDN3 using GTA; using GTA.Native; #elif RAGE using Rage.Native; #endif namespace LemonUI { /// <summary> /// Contains information for a Game Sound that is played at specific times. /// </summary> ...
using System.Collections; using System.Collections.Generic; using System.IO; using System.Drawing; using System.Drawing.Imaging; using UnityEngine; using UnityEngine.UI; public class TargetManager : MonoBehaviour { /* public GameObject faceObj; public GameObject loadingPanel; Texture2D texture; AndroidJavaClas...
using System; using System.Collections.Generic; using System.Text; using System.ComponentModel; namespace IRCProviders { /// <summary> /// Информация об аддоне /// </summary> public class AddonInfo { private string path = string.Empty; private string type = null; private st...
using AutoFixture; using AutoFixture.Xunit2; using EntityFrameworkCore.AutoFixture.Tests.Common.Customizations; namespace EntityFrameworkCore.AutoFixture.Tests.Common.Attributes { public class AutoDomainDataWithInMemoryContextAttribute : AutoDataAttribute { public AutoDomainDataWithInMemoryContextAttri...
using System; namespace Gimela.Data.Mapping.Mappers { public class ArrayMapper : EnumerableMapperBase<Array> { public override bool IsMatch(ResolutionContext context) { return (context.DestinationType.IsArray) && (context.SourceType.IsEnumerableType()); } protected override void ClearEnumerable(Array enu...
using AsyncNet.TestJobs; namespace AsyncNet.Selenium.Common { public class SeleniumAfterActionContext { private readonly IAfterActionContext afterActionContext; public SeleniumAfterActionContext(IAfterActionContext afterActionContext) { this.afterActionContext = afterActio...
using System; using System.Linq; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace UIHotel.Data.Table { [Table("room_category")] public class RoomCategory { [Key] [Column("id", Order = 0)] public long Id { get; set; } ...
using Heartbeat.Runtime.Proxies; namespace Heartbeat.Runtime.Analyzers { public abstract class ProxyInstanceAnalyzerBase<T> : AnalyzerBase where T : ProxyBase { protected T TargetObject { get; } protected ProxyInstanceAnalyzerBase(RuntimeContext context, T targetObject) : b...
using Saas.UserManage.Helper; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Net; using System.Threading; using System.Web; using System.Web.Mvc; namespace Saas.UserManage.Controllers { public class HomeController : Controller { public Actio...
// Copyright (c) Microsoft Corporation // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Threading.Tasks; using Microsoft.Xbox.Services; using Mic...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.IO; using System.Threading.Tasks; using Microsoft.Azure.WebJobs.Host.Bindings; using Microsoft.Azure.WebJob...
// CS0019: Operator `+' cannot be applied to operands of type `string' and `method group' // Line: 10 using System; public class Test { public static void Main () { Console.WriteLine ("+++" + Main); } }
namespace ScotlandsMountains.Import.TypeConverters; public class AliasesTypeConverter : DefaultTypeConverter { public override object ConvertFromString(string text, IReaderRow row, MemberMapData memberMapData) { return text.GetAliases(); } }
// Copyright (c) Jeremy Likness. All rights reserved. // Licensed under the MIT License. See LICENSE in the repository root for license information. using System; using System.Collections.Generic; namespace FileQueryDatabase.Query { /// <summary> /// Allows annotating, with tag, any entity. /// </summary...
using System; namespace Overload { class StartUp { public static double ComputeArea(double width) { double radius = width / 2; return ((radius * radius) * 3.141593); } public static double ComputeArea(double width,double height) { ...
namespace AjTalk.Language { using System; using System.Runtime.Serialization; [Serializable] public class BaseObject : IObject, ISerializable { private IBehavior behavior; private object[] variables; public BaseObject() { this.behavior = nul...
 using Cuture.Extensions.Modularity; namespace DependencyInjection.Modularity.Test { [DependsOn(typeof(ChaosDependsModule2), typeof(ChaosDependsModule3), typeof(ChaosDependsModule4))] public class ChaosDependsModule1 : CountableModuleBase { } } namespace DependencyInjection.Modularity.Test { [Dep...
using UnityEngine; using UnityEngine.Events; namespace AgToolkit.Core.Event { public class GameEventListener<T, GE, UE> : MonoBehaviour, IGameEventListener<T> where GE : IGameEvent<T> where UE : UnityEvent<T> { [SerializeField] private GE _Event = default; private UE _Callbacks; public IGameEvent...
using System; using System.Collections.Generic; using RimWorld; using Verse; namespace Challenges { public class Challenge_NColonists : ChallengeWorker { private int colonistCount = -1; public Challenge_NColonists(ChallengeDef def) : base(def) { } public override void OnPawnKilled(Pawn pawn, DamageInfo d...
using UnityEngine; using UnityEditor; [CustomPropertyDrawer(typeof(AnimationCurve))] public class AnimationCurvePropertyDrawer: PropertyDrawer { static AnimationCurve buffer; public override void OnGUI(Rect rect, SerializedProperty property, GUIContent label) { Event e = Event.current; if(e.type == EventType.M...
using System; using System.Collections.Generic; using System.Diagnostics.Contracts; using System.Drawing; using System.Globalization; using System.Linq; using System.Xml.Linq; using ReClassNET.Extensions; namespace ReClassNET.Util { public static class XElementSerializer { public static bool TryRead(XContainer el...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.AspNetCore.Razor.Language; namespace Microsoft.VisualStudio.Editor.Razor { public struct ClassifiedSpan { public Class...
using Medusa.Entities; using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; namespace Medusa.DataAccess.Interface { public interface IBlogDal:IGenericDal<BlogEntity> { Task<List<BlogEntity>> GetLastSizeAsync(int size); Task<List<BlogEntity>> GetAllBy...
using System.Collections.Generic; using QuickGraph; namespace SIL.Machine.Clusterers { public interface IRootedHierarchicalClusterer<T> { IBidirectionalGraph<Cluster<T>, ClusterEdge<T>> GenerateClusters(IEnumerable<T> dataObjects); } }
using GenericMvc.Models; using GenericMvc.Repositories; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Logging; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace GenericMvc.Api { public class GraphApi<T, TKey> :...
@model String <div> Today's Message is @Model </div>
using System; using PokerHandDomainModels; using PokerHandDomainModels.Enums; namespace PokerHandLogicHandlers.ModelExtensions { public static class CardModelExtension { /// <summary> /// I found it a challenge to determine the next high value card. /// So the CardModel have the responsibility and the ability...
namespace RoadCaptain.Ports { public interface IVersionChecker { Release GetLatestRelease(); } }
using Unity.Entities; using UnityEngine; using Sark.Terminals.Utility; namespace Sark.Terminals.Authoring { public class TerminalBorderOnCreateAuthoring : MonoBehaviour, IConvertGameObjectToEntity { public void Convert(Entity entity, EntityManager dstManager, GameObjectConversionSystem conversionSyste...
namespace Promig.Model.CbModel { class Customer { public int id { get; set; } public string name { get; set; } public Customer() { } public Customer(int id, string name) { this.id = id; this.name = name; } } }
using System; using System.Collections.Generic; using Timeify.Core.Interfaces.Gateways; namespace Timeify.Core.Entities { public class JobEntity : BaseEntity { private readonly List<JobTaskEntity> jobTasks = new List<JobTaskEntity>(); internal JobEntity() { /* Required by ...
using System; using System.Collections.Generic; using System.Text; namespace RoadFlow.Platform { public class UsersApp { private RoadFlow.Data.Interface.IUsersApp dataUsersApp; public UsersApp() { this.dataUsersApp = Data.Factory.Factory.GetUsersApp(); } /// ...
using System; using System.Collections.Generic; using System.Text; using System.Numerics; namespace Bom.Utils.Math { public static class NumericalSystemHelper { // from (supposedly pretty fast) // https://stackoverflow.com/questions/923771/quickest-way-to-convert-a-base-10-number-to-any-base-...
using System; using WebSocketCore.Net.WebSockets; namespace WebSocketCore.Server { /// <summary> /// Exposes the properties used to access the information in a session in a WebSocket service. /// </summary> public interface IWebSocketSession { #region Properties /// <summary> ...
using System; using ObjCRuntime; namespace Microsoft.AppCenter.Crashes.MacOS.Bindings { [Native] public enum MSACErrorLogSetting : ulong { Disabled = 0, AlwaysAsk = 1, AutoSend = 2 } [Native] public enum MSACUserConfirmation : ulong { DontSend = 0, S...
// Copyright 2004-2011 Castle Project - http://www.castleproject.org/ // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // //...
using System; using System.Collections.Generic; using NUnit.Framework; namespace FastGraph.Petri.Tests { /// <summary> /// Tests related to <see cref="IdentityExpression{TToken}"/>. /// </summary> internal sealed class IdentityExpressionTests { [Test] public void Evaluate() ...
// Copyright 2005, 2006 - Morten Nielsen (www.iter.dk) // // This file is part of SharpMap. // SharpMap is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Windows.Forms; namespace ShogiBoard { public partial class TimePickerControl : UserControl { public TimePickerControl() { Ini...
using Moq; using NUnit.Framework; using SportsBetting.Data.Common.Contracts; using SportsBetting.Data.Models; using SportsBetting.Services; using SportsBetting.Services.Contracts; using System; namespace SportsBetting.UnitTests.ServicesTests.EventServiceTests { [TestFixture] public class Constructor_Should ...
using System; using Newtonsoft.Json.Linq; using System.IO; using System.Collections.Generic; using System.Linq; using MusicPlayer.Models; using System.Security.Cryptography; using System.Threading.Tasks; using MusicPlayer.Data; using MusicPlayer.Managers; namespace MusicPlayer.Api { public class FileSystemProvider ...