content stringlengths 23 1.05M |
|---|
using System.Globalization;
using System.Security.Cryptography;
using System.Text;
namespace RabbitMQ.Migrations.Helpers
{
internal static class HashHelper
{
public static string ComputeSha256Hash(object data)
{
var rawData = JsonConvertHelper.SerializeObjectToByteArray(data);
... |
using System;
using System.Runtime.InteropServices;
namespace UnityEngine.XR.iOS
{
public struct ARLightEstimate
{
public float ambientIntensity;
}
[Serializable]
public struct UnityARLightEstimate
{
public float ambientIntensity;
public float ambientColorTemperature;
public UnityARLightEstimate(float... |
using System.Collections.Generic;
using Avalonia.Controls;
namespace Avalonia.Markup.Xaml.PortableXaml
{
internal class AvaloniaNameScope : Portable.Xaml.Markup.INameScope
{
public object Instance { get; set; }
private Dictionary<string, object> _names = new Dictionary<string, object>();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ICSharpCode.ILSpy;
using ICSharpCode.ILSpy.TreeNodes;
namespace PgoPlugin.ReloadAssembly
{
[ExportContextMenuEntry(Header = "_Reload", Icon = "refresh.png")]
public class ReloadAssemblyCommand : IContextMenuEntry
{... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Lib.Data;
using Lib.Indexing.Collectors;
using Lib.Indexing.Prototypes;
namespace Lib.Indexing
{
/// <summary>
/// The IndexCollector wrappert
/// </summary>
/// <typeparam name="TEntity"></typeparam>
... |
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Hosting;
namespace Miru;
public abstract class MiruStartup
{
public IConfiguration Configuration { get; }
public IHostEnvironment Environment { get; }
public MiruStartup(IHostEnvironment env, IConfiguration configuration)
{
... |
using System;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using UnityEngine;
namespace Symnity.Http.Model
{
[Serializable]
public class ApiMultisig : MonoBehaviour
{
public static async UniTask<MultisigRoot> GetMultisigAccountInfomation(string node, string address)
{
... |
namespace Vue2API.ViewModels.Validations
{
using FluentValidation;
public class LoginWithRecoveryCodeViewModelValidator : AbstractValidator<LoginWithRecoveryCodeViewModel>
{
public LoginWithRecoveryCodeViewModelValidator()
{
RuleFor(vm => vm.RecoveryCode).NotEmpty().Wit... |
using System.Collections.Generic;
using System.Linq;
using UnbeatableTicTacToe.Common.Utils;
namespace UnbeatableTicTacToe.GameCore.Participants.Computer.Strategies
{
public class RandomStrategy : IGameStrategy
{
private readonly IRandomNumbersProvider _randomNumbersProvider;
public GameStrat... |
using QuikSharp.Messages;
using QuikSharp.Quik.Events;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace QuikSharp.Quik.Client
{
public interface IQuikClient
{
#region Events
/// <summary>
/// Событие вызывается когда библиотека... |
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using CUE4Parse.Utils;
namespace CUE4Parse.UE4.Objects.Core.Math
{
[StructLayout(LayoutKind.Sequential)]
public struct FRotator : IUStruct
{
private const float KindaSmallNumber = 1e-4f;
public static rea... |
namespace HoustonTranStar.Entities.Elements
{
public class DestinationId
{
}
} |
using System.Threading.Tasks;
using Dapper.CustomTypeHandlers.Tests.Models;
namespace Dapper.CustomTypeHandlers.Tests.Repositories
{
internal interface ITestObjectRepository
{
Task<TestXmlObject> GetTestXmlObject(long id);
Task SaveTestXmlObject(TestXmlObject testObject);
Task<TestJsonO... |
using System.Windows.Forms;
namespace Lamedal_UIWinForms.UControl.UControlTest
{
public partial class Form_TestWindowsUControls : Form
{
public Form_TestWindowsUControls()
{
InitializeComponent();
}
}
}
|
namespace DFrame.Kubernetes.Models
{
public class V1Probe
{
public V1ExecAction Exec { get; set; }
public int? FailureThreshold { get; set; }
public V1HTTPGetAction HttpGet { get; set; }
public int? InitialDelaySeconds { get; set; }
public int? PeriodSeconds { get; set; ... |
using System;
using UnityEngine;
[Serializable]
public struct VInt3
{
public const int Precision = 1000;
public const float FloatPrecision = 1000f;
public const float PrecisionFactor = 0.001f;
public int x;
public int y;
public int z;
public static readonly VInt3 zero = new VInt3(0, ... |
/*
* Copyright (c) 2017 Samsung Electronics Co., Ltd All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unles... |
using System;
using System.Linq;
using GeekDinner.Core;
using Xunit;
namespace GeekDinner.Tests
{
public class DinnerAddRsvp
{
private readonly DateTime _testEventDate;
private readonly TimeSpan _rsvpHours;
public DinnerAddRsvp()
{
// 1 Jun 2016 18:00
_t... |
// Copyright (c) Pixel Crushers. All rights reserved.
namespace PixelCrushers.DialogueSystem
{
/// <summary>
/// Quest state is a bit-flag enum that indicates the state of a quest.
/// This enum is used by the QuestLog class.
/// </summary>
[System.Flags]
public enum QuestState
... |
using UnityEngine;
using System.Collections;
public class LevelManager : MonoBehaviour {
private static string levelSceneName;
// Use this for initialization
void Start () {
}
public static void setLevelSceneName(string name) {
levelSceneName = name;
}
public static string getLevelSceneName() {
retu... |
using MongoDB.Bson;
using MongoDB.Bson.Serialization.Attributes;
using MongoDB.Driver.GeoJsonObjectModel;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using Xunit;
namespace MongoDB.Driver.Tests
{
public class GeoJsonCoordinatesTest
{
[Fact]
... |
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
using DataBaseTree.Model.DataBaseConnection;
using DataBaseTree.Model.Providers;
using DataBaseTree.Model.Tree;
namespace DataBaseTree.M... |
/**
* Authored by Tomasz Piowczyk
* License: https://github.com/Prastiwar/TPFramework/blob/master/LICENSE
* Repository: https://github.com/Prastiwar/TPFramework
*/
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace TP.Framework
{
public static partial class Ra... |
////////////////////////////////////////////////////////////////////////////////////////
// The MIT License (MIT)
//
// Copyright (c) 2014 Paul Louth
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// i... |
using System.Collections.Generic;
using System.Linq;
using Microsoft.ProgramSynthesis;
using Microsoft.ProgramSynthesis.Rules;
using Microsoft.ProgramSynthesis.Specifications;
using Microsoft.ProgramSynthesis.Learning;
namespace ProseTutorial {
public class WitnessFunctions : DomainLearningLogic {
public ... |
using System;
using System.Collections;
using System.Reflection;
using System.Web;
namespace PeanutButter.TestUtils.MVC
{
// refactored from: http://bigjimindc.blogspot.co.za/2007/07/ms-kb928365-aspnet-requestheadersadd.html
public static class HttpRequestExtensions
{
private static readonly Bindi... |
using System;
using Xamarin.Forms;
namespace OfficeLocator
{
public class ImageButton : Button
{
public ImageButton ()
{
}
public Color Tint{ get; set;}
}
}
|
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace TowerDefense.MeshCreator.Editor
{
[CustomEditor(typeof(AreaMeshCreator))]
public class AreaMeshCreatorEditor : UnityEditor.Editor
{
protected AreaMeshCreator m_AreaMeshCreator;
protected MeshObject m_CurrentMes... |
using System.Collections.Generic;
using System.Data.Entity;
namespace CodeFirst
{
public class Course
{
public int Id { get; set; }
public string Title { get; set; }
public string Description { get; set; }
public CourseLevel Level { get; set; }
public float FullPrice {... |
/*
* *******************************************************
*
* 作者:hzy
*
* 开源地址:https://gitee.com/hzy6
*
* *******************************************************
*/
//错误的请求结果 BadRequestResult 400
//冲突结果 ConflictResult 409
//没有内容结果 NoContentResult 204
//没有找到结果 NotFoundResult 404
//好的结果 OkResult 200
//未经授权的结果... |
public static class Game
{
public static readonly string Version = "v0.1.0";
} |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
using System.Windows;
using Microsoft.Common.Core.Imaging;
using Microsoft.Common.Core.Services;
using Microsoft.R.Components.ConnectionManager.ViewModel;
namespace... |
using System;
using System.Collections.Generic;
using System.Text;
namespace JX.Core.Entity
{
/// <summary>
/// SiteMap实体类
/// </summary>
public class SiteMapEntity
{
/// <summary>
/// 名称
/// </summary>
public string Title { get; set; }
/// <summary>
/// URL
/// </summary>
public string Url... |
using System;
using Observer.Entities;
namespace Observer.Impl
{
internal class MoneyWallet : IDisposable
{
private const decimal ExchangeRate = 2700;
private BitcoinExchange _bitcoinExchange;
private decimal _currentBalance;
public MoneyWallet(BitcoinExchange bitcoinExchange)
{
_bitcoinExchange = b... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using DTO;
using Microsoft.Win32;
namespace Bll.Abstract
{
public interface IShellTools
{
Boolean OpenFile();
List<BridgeWeibull> Plots { get; }
}
} |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Yolol.Grammar;
using Yolol.Grammar.AST.Expressions.Unary;
namespace YololEmulator.Tests.Expressions
{
[TestClass]
public class ModifyTests
{
[TestMethod]
public void IsNotConstant()
{
var app = new PreIncrement(n... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Harlow
{
public class VectorPoint : VectorFeature
{
/// <summary>
///
/// </summary>
/// <param name="numOfPoints"></param>
public VectorPoint(int numOfP... |
using System.Runtime.Serialization;
namespace set_bing_wallpaper.Dto
{
[DataContract]
public class Results
{
[DataMember(Name = "images")]
public ResultImage[] Images { get; set; }
}
[DataContract]
public class ResultImage
{
[DataMember(Name = "enddate")]
... |
using System;
using System.Collections.Generic;
using AvsCommon.Enums;
namespace AvsCommon
{
public enum TestKind
{
Correctness,
Performance
}
[Serializable]
public class TestCase
{
public string ImageName { get; set; }
public string TestName { get; set; }
... |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
#nullable enable
namespace LoRaWan.Tests.Unit.Logger
{
using System;
using System.Threading;
using System.Threading.Tasks;
using global::Logger;
us... |
using System;
namespace TestableCodeDemos.Project2.After
{
public interface IPrinter
{
void WriteLine(string arg);
}
public class Printer : IPrinter
{
public void WriteLine(string arg)
{
Console.WriteLine(arg);
}
}
}
|
using System;
using Itinero.Transit.Data;
using Itinero.Transit.Data.Synchronization;
using Itinero.Transit.IO.LC;
using Itinero.Transit.Tests.Functional.Utils;
using Itinero.Transit.Utils;
namespace Itinero.Transit.Tests.Functional.Data
{
public class NoDuplicationTest : FunctionalTest
{ public override stri... |
// NameNode.cs
// Script#/Core/ScriptSharp
// This source code is subject to terms and conditions of the Apache License, Version 2.0.
//
using System;
using System.Collections;
using System.Diagnostics;
using System.Text;
namespace ScriptSharp.CodeModel {
internal abstract class NameNode : ParseNode {
p... |
using System;
public class Program
{
public static void Main (string[] args)
{
DoWork();
}
private static void DoWork()
{
DateTime now = DateTime.UtcNow;
Console.WriteLine(now.ToString());
DoWork();
}
} |
// Decompiled with JetBrains decompiler
// Type: ZoningToggles.DeactivatableButtonWrapper
// Assembly: ZoningToggles, Version=1.0.6719.2836, Culture=neutral, PublicKeyToken=null
// MVID: FFB208AB-A9FB-49A7-85DD-5B4D116898E3
// Assembly location: C:\Users\sid44\Desktop\ZonningToggles\ZoningToggles.dll
using ColossalFr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigati... |
@model Threax.IdServer.Models.AccountViewModels.LoggedOutViewModel
@{
ViewData["Title"] = "Logged out";
}
<div class="page-header">
<h1>
Logout
<small>You are now logged out</small>
</h1>
<p>Close your browser window to ensure you are completely logged out.</p>
@if (Model.SignOu... |
// (C) Copyright 2011 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software
// in object code form for any purpose and without fee is hereby
// granted, provided that the above copyright notice appears in
// all copies and that both that copyright notice and the limited
// warran... |
using System.Diagnostics;
using SharpDX;
using T3.Core.Logging;
using T3.Core.Operator;
using T3.Core.Operator.Attributes;
using T3.Core.Operator.Slots;
namespace T3.Operators.Types.Id_eb818dd0_0c9c_40ee_b76e_2148f958b987
{
public class ScaleResolution : Instance<ScaleResolution>
{
[Output(Guid = "83b4... |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.IO;
namespace AndBurn.HDT.Plugins.CardCollection
{
[TestClass]
public class CardCollectionTest
{
[TestMethod]
public void TestGetCardListFromDB()
{
int count = CollectionExporter.GetCardList(... |
using FCSAlterraIndustrialSolutions.Configuration;
using FCSAlterraIndustrialSolutions.Logging;
using FCSAlterraIndustrialSolutions.Models.Controllers;
using FCSCommon.Utilities;
using System;
using System.Collections;
using UnityEngine;
namespace FCSAlterraIndustrialSolutions.Utilities
{
public static class Mod
... |
namespace Sitecore.FakeDb.AutoFixture.Tests
{
using System;
using FluentAssertions;
using global::AutoFixture;
using global::AutoFixture.Xunit2;
using Sitecore.Data.Items;
using Xunit;
public class AutoContentCustomizationTest
{
[Theory, AutoData]
public void SutThrowsI... |
using SocketIO;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
[RequireComponent (typeof(SocketIOComponent))]
public class SocketIODriveClient : MonoBehaviour {
public GameObject carObj;
... |
namespace GW2Api.NET.V2.Wvw.Dto
{
public record WvwRank(
int Id,
string Title,
int MinRank
);
}
|
using System;
using System.Collections.Generic;
using Common.Geometry.Shapes;
using Common.Mathematics.LinearAlgebra;
using PositionBasedDynamics.Collisions;
using PositionBasedDynamics.Sources;
namespace PositionBasedDynamics.Bodies.Fluids
{
public class FluidBoundary3d
{
public Vector3d[] Positio... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ShoppingPeeker.Utilities;
using ShoppingPeeker.Utilities.Http;
namespace ShoppingPeeker.Web.Mvc
{
public class BaseResult<T>
{
public BaseResult()
{
}
//... |
using System;
using System.Windows;
using System.Windows.Controls;
using System.Collections.Generic;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Sha... |
// ReSharper disable UnusedMember.Global
namespace NWayland.CodeGen
{
[System.SerializableAttribute]
[System.ComponentModel.DesignerCategoryAttribute("code")]
[System.Xml.Serialization.XmlTypeAttribute(AnonymousType = true)]
[System.Xml.Serialization.XmlRootAttribute(Namespace = "", IsNullable = false, ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace lm.ErrorsNotification.DataContract.Domain
{
[Serializable]
public class MailNotificationSettings
{
public long Id { get; set; }
public String ComolUniqueID { get; set; }
public DateTime?... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Hocon.Immutable.Extensions;
namespace Hocon.Immutable.Builder
{
public sealed class HoconImmutableArrayBuilder : List<HoconImmutableElement>
{
public HoconImmutableArrayBuilder Add... |
using System.Collections.Generic;
namespace Lsquared.Foundation.Net.Hal
{
/// <summary>
/// Provides contract to build an <see cref="HalLink">HAL link</see> in fluent manner.
/// </summary>
public interface IHalLinkBuilder : IFluent
{
/// <summary>
/// Builds an HAL link.
//... |
/*
Copyright (c) 2009-2011 250bpm s.r.o.
Copyright (c) 2007-2009 iMatix Corporation
Copyright (c) 2011 VMware, Inc.
Copyright (c) 2007-2015 Other contributors as noted in the AUTHORS file
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the ter... |
using UnityEngine;
public abstract class Liquid : Item
{
protected string liquidName;
protected Vector2[] UVs;
protected Vector2[] flowUVs;
public override string GetName()
{
return liquidName;
}
public Vector2 GetUV(byte side)
{
// For blocks with all sides same tex... |
using System;
// ReSharper disable once CheckNamespace
namespace System.Runtime.CompilerServices
{
// Add extension methods support to .NET 2.0 runtime
[AttributeUsageAttribute(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Method)]
public class ExtensionAttribute : Attribute
{
... |
using System;
using System.Collections.Generic;
using AntJob.Data;
using NewLife;
namespace AntJob.Providers
{
/// <summary>作业提供者接口</summary>
public interface IJobProvider
{
/// <summary>调度器</summary>
Scheduler Schedule { get; set; }
/// <summary>开始工作</summary>
void Start(... |
namespace Serenity.Test.Data
{
using System;
using Serenity.Data;
public partial class RowMappingTests
{
public class BasicRow : Row
{
public string AString
{
get { return Fields.AString[this]; }
set { Fields.AString[this] = valu... |
namespace CPUMonitor
{
partial class frmCPU
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param ... |
using System;
using System.Drawing;
using System.Windows.Forms;
namespace Application4 {
public partial class Form1 : Form {
public Form1() {
InitializeComponent();
}
private void Form1_Click(object sender, EventArgs e) {
int a = ( this.Width - 16 ) / 2;... |
// Decompiled with JetBrains decompiler
// Type: RoadFlow.Platform.Email
// Assembly: RoadFlow.Platform, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: 07F26AFD-DE3B-4003-89AF-01A62494BA58
// Assembly location: C:\inetpub\wwwroot\RoadFlowMvc\bin\RoadFlow.Platform.dll
using System;
namespace RoadFlow.... |
using System.Threading.Tasks;
using Application.CasosDeUso.CadastrarFornecedor;
using Microsoft.AspNetCore.Mvc;
namespace WebApi.CasosDeUso.CadastrarFornecedor
{
[ApiController]
[Route("api/[controller]")]
public class Fornecedores : ControllerBase
{
[HttpPost]
public async Task<IActio... |
namespace TinyBitTurtle
{
public partial class ScoreCtrl
{
private int numArrows;
public UILabel scoreUI;
public UILabel hiScoreUI;
public UILabel numArrowsUI;
public void addScore(int _Score)
{
UpdateScore(_Score);
// display user scor... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Bluehands.Hypermedia.Client.Reader;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace Bluehands.Hypermedia.Client.Extensions.NewtonsoftJson
{
public class Ne... |
namespace Graphing.Review.Core
{
using System;
using System.Collections.Generic;
using System.Linq;
public class PriorityQueue<TItem>
{
private readonly IDictionary<TItem, int> queue;
public PriorityQueue()
{
this.queue = new Dictionary<TItem, int>();
... |
using GodotTools.Core;
using System.Collections.Generic;
using System.IO;
using DotNet.Globbing;
using Microsoft.Build.Construction;
namespace GodotTools.ProjectEditor
{
public static class ProjectUtils
{
public static void AddItemToProjectChecked(string projectPath, string itemType, string include)
... |
using Plugin.CloudFirestore;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Changa.Models;
namespace Changa.Services
{
public class NoticeService : INoticeService
{
private readonly IFirestore _firestore;
public NoticeService()
{
_firest... |
using System;
using System.Globalization;
using Socket.Newtonsoft.Json.Utilities;
namespace Socket.Newtonsoft.Json.Converters {
public class StringEnumConverter : JsonConverter {
public bool CamelCaseText { get; set; }
public bool AllowIntegerValues { get; set; }
public StringEnumConverter() {
th... |
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System;
using SwiftRuntimeLibrary.SwiftMarshal;
namespace SwiftRuntimeLibrary {
[SwiftTypeName ("Swift.UnsafeRawPointer")]
public struct UnsafeRawPointer {
public UnsafeRawPointer (IntPtr p)
{
Pointer = p;
}
public UnsafeRaw... |
using Yolol.Execution;
using Yolol.Grammar;
namespace Yolol.Analysis.Types
{
public interface ITypeAssignments
{
Type? TypeOf(VariableName varName);
}
public class NullTypeAssignments
: ITypeAssignments
{
public Type? TypeOf(VariableName varName)
{
retu... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using Google.Protobuf.WellKnownTypes;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using Vidly.Data;
using Vidly.Models;
using Vidly.ViewModels;
namespace Vidly.Controllers
{
publ... |
using DotnetKubernetesClient.Entities;
using k8s;
using k8s.Models;
using Prometheus;
namespace KubeOps.Operator.DevOps
{
internal class ResourceControllerMetrics<TEntity>
where TEntity : IKubernetesObject<V1ObjectMeta>
{
private static readonly string[] Labels =
{
"operato... |
using UnityEngine;
using AI_Midterm_RTS.UnityCore.Extensions;
namespace AI_Midterm_RTS.Indicators.Unity
{
/// <summary>
/// An overhead meter, implemented in Unity.
/// </summary>
public sealed class UnityMeter : MonoBehaviour, IMeter
{
#region State Fields
private float targetSca... |
using System;
using Elektronik.PluginsSystem.UnitySide;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
namespace Elektronik.UI
{
[RequireComponent(typeof(Button))]
public class Return2Menu : MonoBehaviour
{
public PluginsPlayer Player;
public void OnBackToSett... |
using System;
namespace FullSerializer
{
public static class fsGlobalConfig
{
public static bool IsCaseSensitive = true;
public static bool AllowInternalExceptions = true;
public static string InternalFieldPrefix = "$";
}
}
|
namespace Core7.UpgradeGuides._6to7.ConnectionStrings
{
using System.Configuration;
using NServiceBus;
public class ConfigurationChanges
{
void ProvideConfiguration(TransportExtensions<LearningTransport> transport)
{
#region 6to7ConnectionStrings
va... |
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Command;
using LearningApp.Views;
using LearningApp.Views.AbsoluteLayoutPanel;
using LearningApp.Views.IntractiveInterface;
using LearningApp.Views.RestService;
using LearningApp.Views.TriggersDemo;
using LearningApp.Views.XamlHarmonyViews;
using System;
using System.... |
using System;
namespace AwesomeCharts {
public interface IValueFormatter {
string FormatAxisValue(float value, float min, float max);
}
}
|
// TaskIterrator.cs
//
using System;
using System.Collections.Generic;
namespace Xrm
{
public delegate void TaskIteratorTask(Action successCallBack,Action errorCallBack);
/// <summary>
/// Provides an easy way of running n number of tasks with async callbacks
/// </summary>
public class TaskIterra... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using Microsoft.EntityFrameworkCore.Internal;
using Microsoft.Extensions.Ca... |
using UnityEngine;
[CreateAssetMenu(fileName = "New Spell", menuName = "Character/Spells")]
public class Spell : ScriptableObject
{
[SerializeField] new string name = "New Spell";
[TextArea]
[SerializeField] string description = "Default Description";
[SerializeField] Sprite icon = null;
//[Seri... |
// Copyright (c) SDV Code Project. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace SdvCode.Areas.Identity.Pages.Account.Manage
{
using System;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using Syst... |
using System.Threading.Tasks;
using DomainResults.Common;
using Raven.Yabt.Domain.BacklogItemServices.ByIdQuery.DTOs;
namespace Raven.Yabt.Domain.BacklogItemServices.ByIdQuery
{
public interface IBacklogItemByIdQueryService
{
/// <summary>
/// Get a Backlog Item by its ID
/// </summary>
/// <param name="... |
using System;
using System.Diagnostics;
namespace OpenVPNADAuth.BL
{
internal class Credentials
{
internal string UserName { get; private set; }
internal string Pass { get; private set; }
internal bool HasData { get { return (UserName.Length > 0 && Pass.Length > 0); } }
inte... |
using Forge.Factory;
using Forge.Networking.Messaging;
using Forge.Serialization;
using Forge.ServerRegistry.Messaging.Interpreters;
namespace Forge.ServerRegistry.Messaging.Messages
{
[ServerListingMessageContract(1, typeof(ForgeGetServerRegistryMessage))]
public class ForgeGetServerRegistryMessage : ForgeMessage
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UnityProj
{
public class ScoreCounter : MonoBehaviour
{
public int Count(int score, int add){
return score + add;
}
}
} |
using System;
using Enigma.Testing.Fakes.Entities.Cars;
namespace Enigma.Test.TestDb
{
public static class Scenario
{
public static TestDbContext SomeCars()
{
var context = new TestDbContext();
context.Cars.Add(RandomCars.AK9777);
context.Cars.Add(RandomCa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using EquipmentManagement.Models;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Mvc;
namespace EquipmentManagement.Controllers
{
public class BSLDNAExtC... |
using System.Collections.Generic;
using Robust.Server.GameObjects;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Random;
using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components
... |
using MongoDB.Bson.Serialization.Attributes;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MongoDB.Models
{
public class Coin : TransactionOutput
{
[BsonId]
public string Id
{
... |
using System.Collections;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GamemanagerScript : MonoBehaviour
{
private CannonScript[] _cannons;
private GridBehaviour _gridBeh;
private int _winCounter;
public float BeamTime = 4;
[SerializeField]
private RectTransform _transmi... |
using MongoDB.Bson;
using MongoDB.Bson.Serialization.Attributes;
using Newtonsoft.Json;
namespace DashboardAPI.Models
{
public class User
{
[BsonId] // Announce primary key
[BsonRepresentation(BsonType.ObjectId)] // Converts string into ObjectId
public string Id { get; set; } // Require... |
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