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using System; using System.Collections.Generic; using System.Text; namespace Kata.CustomTypes.MenuFactoryListDone { public class FoodMenuItem : MenuItemBase { public FoodMenuItem(string name, decimal price) : base(name, price) { } protected override void CreateVariants() ...
using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Web; namespace TeamProject { public class AppContext : DbContext { public AppContext() : base("name=AppContext") { } public DbSet<User> Users { get; set; } //Flu...
// Copyright (c) Stickymaddness All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Sextant.Domain.Entities; using Sextant.Domain.Events; using Sextant.Domain.Phrases; namespace Sextant.Domain.Commands { public class GetNextSy...
using System; using Google.Protobuf; using Motor.Extensions.Conversion.Abstractions; namespace Motor.Extensions.Conversion.Protobuf { public class ProtobufDeserializer<T> : IMessageDeserializer<T> where T : IMessage<T>, new() { private readonly MessageParser<T> _messageParser = new(() => new T()); ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Player : MonoBehaviour { private Rigidbody2D rb; private bool collidingLeft; private bool collidingRight; private bool collidingTop; private bool collidingBottom; private bool isPlaying; // Start is called before the f...
using UnityEngine; using UnityEngine.Events; public class FloatChangedWatcher : MonoBehaviour { public FloatChangedEvent floatChangedEvent; public FloatAction action; public void OnFloatChanged(float value) { action.Invoke(value); } private void OnEnable() { floatChangedE...
using System.Threading.Tasks; using GeoChallenger.Services.Providers.DTO; namespace GeoChallenger.Services.Providers.Interfaces { /// <summary> /// Social network provider /// </summary> public interface ISocialNetworksProvider { /// <summary> /// Validate social network cr...
using System.Collections.Concurrent; using NLog; using NLog.Targets; namespace Microsoft.Azure.Commands.DataLakeStore.Models { /// <summary> /// NLog is used by the ADLS dataplane sdk to log debug messages. We can create a custom target /// which basically queues the debug data to the ConcurrentQu...
using Loki.BulkDataProcessor.DependancyInjection; using LokiBulkDataProcessor.IntegrationTests.Constants; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using System.Reflection; namespace LokiBulkDataProcessor.IntegrationTests { public class Startup { IConfig...
//------------------------------------------------------------------------------ // <generato automaticamente> // Codice generato da uno strumento. // // Le modifiche a questo file possono causare un comportamento non corretto e verranno perse se // il codice viene rigenerato. // </generato automaticament...
using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace cardinal_webservices.DataModels { [Table("meetings")] public class Meeting { [Key, Column("meeting_id")] public string Id { get; set; } [Column("creator_id"), F...
using System; namespace Xpressive.Home.Plugins.Lifx { internal static class LifxMessageFactory { public static LifxMessage Deserialize(byte[] message) { var frameData = new byte[8]; var addressData = new byte[16]; var headerData = new byte[12]; ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Xunit; using Xunit.Abstractions; namespace StackExchange.Redis.Tests.Issues { public class Issue1101 : TestBase { public Issue1101(ITestOutputHelper output) : base(output) { }...
namespace Shapes { using System; public class Square : Shape { public Square(double side) : base(side) { } public override void CalculateSurface() { double result = 0; result = this.height * this.width; Console.Write("Square sur...
using System; using System.Collections.Generic; namespace Microsoft.Maui.Automation { internal static class MauiExtensions { internal static IElement[] GetChildren(this Maui.IWindow window, IApplication application, string? parentId = null) { if (window.Content == null) return Array.Empty<IElement>...
using System.Collections.Generic; using Syn.Speech.Common.FrontEnd; namespace Syn.Speech.Decoder.Scorer { public interface IScoreable:IData,IComparer<IScoreable> { /// <summary> /// Calculates a score against the given data. The score can be retrieved with get score /// </summary> ...
using CodeWars; using NUnit.Framework; namespace CodeWarsTests { [TestFixture] public class KataRemoveDuplicateWordsTests { [Test, Description("Should handle sample case")] public void ExampleTest() { Assert.That( KataRemoveDuplicateWords.RemoveDuplicate...
using System; using System.Windows; using System.Windows.Input; using System.Windows.Media; using Eleve; using TweetWPF.ViewModels; namespace TweetWPF.Actions.Tweetline { public abstract class TweetlineActionBase : ActionBase<TweetlineViewModel> { } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Website.Components.DataTable { public enum ESearchType { Exact, Contains } }
using System; using System.Collections.Generic; using System.Threading.Tasks; #nullable enable namespace DebuggerTests { public class NullableTests { public static void TestNullableLocal() { int? n_int = 5; int? n_int_null = null; DateTime? n_dt = new DateT...
using Bellight.Core.DependencyCache; namespace Bellight.Core { public interface IAssemblyScanner { DependencyCacheModel Scan(); } }
using Languages; namespace Guide { public class MuchTypeQuestion<T> : Question<T> where T : IProvideLanguage, new() { public MuchTypeQuestion(string input, Knowledge<T> knowledge ) : base(input, knowledge) { } protected override int ItemIndex(int count) { ...
using System; namespace ServiceLayer { public interface IResult<out TResultType> : IResult where TResultType : struct, Enum { new TResultType ResultType { get; } } }
using Microsoft.VisualStudio.TestTools.UnitTesting; using OpenTK; namespace SFGraphics.Utils.Test.VectorUtilsTests { [TestClass] public class Orthogonalize { private readonly double delta = 0.0001; [TestMethod] public void OrthogonalizeVector() { // Not orthogo...
using Newtonsoft.Json; namespace CyberBiology.Core.Serialization { public class WorldInfo { public WorldInfo() { } public WorldInfo(World world) { Height = world.Height; Width = world.Width; Iteration = world.Iteration; } ...
@using EntityLayer.Concrete @model List<Category> @{ Layout = null; } <link href="~/lib/bootstrap/dist/css/bootstrap.css" rel="stylesheet" /> <table class="table table-bordered"> <tr> <th>ID</th> <th>Kategori Adı</th> <th>Durumu</th> <th>Detaylar</th> <th>Sil</th> <...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ShowMenu : MonoBehaviour { bool pressed, menuActive; GameObject menuPanel; GameObject imagePanel; Animator anim; float timeTrigger; // Use this for initialization void Start () { menuActi...
namespace Futuclass.EventBus { /// <summary> /// The base class for all events /// </summary> public abstract class EventBase { } }
using System; using System.Diagnostics; using ChaosIV.WS.Messages; using GTA; using Newtonsoft.Json; namespace ChaosIV { class PollProxy { private PipeServer _pipeServer; private Process _proxyProcess; private readonly string _ffzPassphrase; private bool _isAuthenticated = false; pri...
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; namespace Aoc2020 { public class Day05 : IDay { public override string Day { get; } = nameof(Day05)[3..]; public override string Result1() => InputLines .Select(Seat...
using System; using System.Collections.Generic; namespace LINGYUN.ApiGateway.Ocelot { [Serializable] public class AuthenticationOptionsDto { public string AuthenticationProviderKey { get; set; } public List<string> AllowedScopes { get; set; } public AuthenticationOptionsDto() ...
using System.Collections; using System.Collections.Generic; namespace VagabondLib.Collections { /// <summary> /// Class used to route from a non-generic IComparer object to IComparer&lt;object&gt; /// </summary> public class RoutedComparer : IComparer<object> { private IComparer m_True; ...
using System; using Xamarin.Forms; namespace CampgaignPOC { public class LineEntry:Entry { public LineEntry() { } } }
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Windows.Controls; using System.Windows.Media; using Microsoft.Test.Stability.Core; using...
using UnityEngine; public class HeroControl : MOBAUnit { //FIELDS public delegate void HeroDiedEventHandler(HeroControl dyingHero); public event HeroDiedEventHandler HeroDied; //references to abilities [SerializeField] private HearthStoneAbility _hearthStone; [SerializeField] privat...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using Bicep.Core.Parsing; using Bicep.Core.Syntax; namespace Bicep.Core.Navigation { /// <summary> /// Represents a syntax declaration. /// </summary> /// <remarks>This is used to identify a program syntax declaration.</remarks...
using DogScepterLib.Project.GML.Decompiler; using System; using System.Collections.Generic; using System.IO; using System.Text.Json; namespace DogScepterLib.Project.GML.Analysis; public class NodeSearcher { public class ConditionalSearch { public string Name { get; set; } // Display name publ...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="MoqExtensions.cs" company="The original author or authors."> // Copyright 2002-2012 the original author or authors. // // Licensed under the Apache License, Version 2.0 (th...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="Contact.cs" company="Brandon Seydel"> // N/A // </copyright> // -----------------------------------------------------------------------------------------------------------------...
using EPiServer.Core; namespace Geta.EPi.Extensions.Helpers { /// <summary> /// Helper methods for working with EPiServer PageData objects /// </summary> public static class PageHelper { /// <summary> /// Gets the start page for current site. /// </summary> ...
using MediatR; using MMLib.MediatR.Generators.Controllers; namespace MMLib.MediatR.Generators.Demo.Applications.Commands { [HttpPost(Controller = "Products")] public class CreateProductCommand: IRequest<int> { public int Id { get; set; } public string Name { get; set; } public st...
using System; using System.Web.Http; using System.Web.Http.Description; namespace SocialFake { public class HomeController : ApiController { [HttpGet] [Route] [ApiExplorerSettings(IgnoreApi = true)] public IHttpActionResult Index() { return Redirect(new Uri(...
using Arinna.Data; using Arinna.Northwind.ProductService.Data.Entity; using System; using System.Collections.Generic; using System.Text; namespace Arinna.Northwind.ProductService.Data.Repository.Interface { public interface ISupplierRepository : IRepository<Supplier> { } }
namespace JR.DevFw.Framework.TaskBox.Toolkit { public class TaskLogProvider : ITaskLogProvider { public TaskLogProvider(ITaskBoxStorage storage) { this.Storage = storage; } public void LogTaskState(ITaskExecuteClient client, ITask task, TaskMessage message) {...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Axiverse.Interface.Graphics.Effects { class Effect { // common parts of an effect including rootsignature and pipeline state // shader // bindings ...
using System; namespace TLS.Nautilus.Api.Shared.DataStructures { public class SiteDefinition { public Guid Id { get; set; } public string Name { get; set; } public string Reference { get; set; } } }
using System.ComponentModel; namespace ProSuite.Commons.UI.Finder { public class ContextSpecificSettings { [DefaultValue(null)] public string FindText { get; set; } [DefaultValue(null)] public string FinderQueryId { get; set; } } }
using System.Diagnostics; /// <summary> /// 进程信息 /// </summary> internal class ProcessInfo : IProcessInfo { private readonly Process _process; internal ProcessInfo(Process process) { _process = process; } public int ExitCode => _process.ExitCode; public int Id => _proc...
// Instance generated by TankLibHelper.InstanceBuilder // ReSharper disable All namespace TankLib.STU.Types { [STUAttribute(0x6294EAF5)] public class STU_6294EAF5 : STUStatescriptState { [STUFieldAttribute(0x7D5F216E, ReaderType = typeof(EmbeddedInstanceFieldReader))] public STUConfigVarBoolBas...
using System; using System.Runtime.CompilerServices; using System.Runtime.ConstrainedExecution; using System.Runtime.InteropServices; namespace CryptKeeper { /// <summary> /// Sponsor class for extensions used to clear sensitive data from memory. /// </summary> public static class SecretKiller { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class VectorManager : MonoBehaviour { [SerializeField] Transform point; [SerializeField] Transform arrowCylinder; [SerializeField] Transform arrowCone; void Update() { float distance = Vector3.Distance(Ve...
using System; using System.Linq; namespace Aardvark.Base { // AUTO GENERATED CODE - DO NOT CHANGE! public static class IImmutablePolygonExtensions { /// <summary> /// Maps index into range [0, count). /// </summary> internal static int RepairIndex(int count, int index) ...
using Horostory.API.Models; using Horostory.API.Services; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Horostory.API { public static class RegisterMapRoutes { public static IEndpointRouteBuilder RegisterRoutes(this IEndpointRouteBuilder bui...
using System; using System.IO; using System.Text; namespace ItaLog.Data.Extensions { public static class StringExtensions { public static MemoryStream ToMemoryStream(this string data) { return new MemoryStream(Encoding.UTF8.GetBytes(data)); } } }
using System; using System.Collections.Generic; using Plant_A_Plant.Data.Common.Models; using Plant_A_Plant.Data.Models.Enums; namespace Plant_A_Plant.Data.Models { public class Pest : BaseModel<Guid> { public string Name { get; set; } public string SuperFamily { get; set; } public s...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Diagnostics.CodeAnalysis; using System.Text.Json.Serialization; using Brighid.Identity.Applications; using Brighid.Identity.Users; using Microsoft.AspNetCore.Identity; namespace Brighid.Identity.Roles { [Dyn...
using System; using System.Threading.Tasks; using EventStore.ClientAPI.Exceptions; using EventStore.ClientAPI.SystemData; using EventStore.ClientAPI.Transport.Http; using NUnit.Framework; namespace EventStore.Core.Tests.ClientAPI.UserManagement { [Category("ClientAPI"), Category("LongRunning")] [TestFixture(typeof(...
using UnityEngine; using UnityEngine.SceneManagement; public enum EEndGameType { COLLISSION, FALL_OFF_EDGE, } public class GameManager : MonoBehaviour { public float restartDelay = 1f; public GameObject completeLevelUi; private bool levelHasEnded = false; /// <summary> /// Complete cur...
using System; using System.Drawing; using System.IO; using System.Linq; using System.Runtime.CompilerServices; using System.Threading.Tasks; using System.Windows.Forms; using AcManager.Tools.Helpers; using AcManager.Tools.Objects; using AcTools; using AcTools.Render.Kn5SpecificSpecial; using AcTools.Render.Wrapper; usi...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Door : MonoBehaviour { public int KeysRequired = 2; private bool isOpen = false; // Start is called before the first frame update void Start() { } // Update is call...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT license. using System; namespace Microsoft.Omex.Gating { /// <summary> /// Gated code snippet /// </summary> public class GatedAction : GatedCode { /// <summary> /// Initializes a new instance of the <see cref="GatedActio...
using System; using System.Text.Json.Serialization; namespace CallBackBot.Controllers.Dto { [Serializable] public class Message { [JsonPropertyName("date")] public long Date { get; set; } [JsonPropertyName("from_id")] public long FromId { get; set; } ...
using System; using CodeModel.Graphs; namespace CodeModel.Primitives { public class TypeNode : Node { public Type Type { get; private set; } public override string DisplayLabel { get { return this.Type.FullName; } } public TypeNode(Type type) :...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HaiFeng { class UpMins : Strategy { public override void Initialize() { var up = UpperPeriod(5, EnumIntervalType.Min); Date5 = up.Date; Time5 = up.Time; Open5 = up.Open; H...
//----------------------------------------------------------------------- // <copyright file="BrowseController.cs" company="(none)"> // Copyright © 2013 John Gietzen and the WebGit .NET Authors. All rights reserved. // </copyright> // <author>John Gietzen</author> //---------------------------------------------------...
namespace MeshNetwork { /// <summary> /// Represents the different levels of logging. /// </summary> public enum LogLevels { /// <summary> /// Any log message rated error will be logged. /// </summary> Error = 0, /// <summary> /// Any log message rat...
using Microsoft.AspNetCore.Mvc.RazorPages; using SAMLTEST.SAMLObjects; using System; namespace SAMLTEST.Pages { /// <summary> /// This is the Metadata Page Model /// </summary> public class MetadataModel : PageModel { public string ServerName { get; private set; } public Boolean Sh...
using System; using System.ComponentModel.DataAnnotations; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; namespace WebApp.Domain.Transactional { public class TransactionKind { public TransactionKind(TransactionKindId id, string name) { I...
using Esfa.Recruit.Vacancies.Client.Domain.Entities; namespace Esfa.Recruit.Shared.Web.ViewModels.ApplicationReview { public interface IApplicationReviewEditModel { ApplicationReviewStatus? Outcome { get; set; } string CandidateFeedback { get; set; } } }
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using Microsoft.Dnx.Runtime; using Microsoft.Extensions.CompilationAbstractions; usin...
using System.Collections.Generic; using System.Linq; using UnityEditor; using UnityEngine; namespace SuperTiled2Unity.Editor { internal class SuperPackageExport : EditorWindow { internal static class Styles { public static GUIStyle Title = "LargeBoldLabel"; public stati...
using System; using System.ComponentModel.Composition; using LanguageService; using Microsoft.VisualStudio.Editor; using Microsoft.VisualStudio.Shell; namespace Microsoft.VisualStudio.LuaLanguageService.Shared { [Export(typeof(ICore))] internal class Core : ICore { [Import] private GlobalE...
namespace Utilities { public static class Tuples { public static Pair<T1, T2> Create<T1, T2>(T1 value1, T2 value2) { return new Pair<T1, T2>(value1, value2); } public static Tuple<T1, T2, T3> Create<T1, T2, T3>(T1 value1, T2 value2, T3 value3) { return new Tuple<T1,T2,T3>(value1, value2, value3); ...
using System; using SharpNeatLib.NeatGenome; namespace SharpNeatLib.Evolution { /// <summary> /// When mutation creates a new ConnectionGene we wish to store the new gene in a list so that we /// can amalgamate innovations for a generation. /// </summary> public struct NewConnectionGeneStruct { public NeatGen...
using System; using System.Collections.Generic; using System.Security.Principal; using System.Windows.Forms; namespace ReportingServerManager.Forms { public partial class FormSetPolicy : Form, IFormSetPolicy { private readonly List<string> selectedRoles = new List<string>(); public Dictionary<...
using Microsoft.Azure.WebJobs.Host; using Moq; using System; namespace Test.CalculateAbsoluteValue { public abstract class BaseGaugeFixture { protected readonly TraceWriter _TraceWriter; protected readonly string TextDetected = "150"; protected readonly DateTime PictureDate = new DateTime(2018, 12, 28, 19, 2...
// JAMBOX // Copyright (c) 2019 Oreganik LLC // Author: Ted Brown using TMPro; using UnityEngine; using UnityEngine.UI; namespace Jambox { public class FloatingMenuButton : MonoBehaviour { private FloatingMenu _parentMenu; private int _id; public void HandleClick () { _parentMenu.HandleButtonClick(_id...
using System; namespace EmpowerBusiness.Models.Dashboard { public class OpenFeatureResult { public string ClaimNo { get; set; } public int ClaimSysID { get; set; } public int ClaimantSysID { get; set; } public int? FeatureSysID { get; set; } public string FeatureType { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace SHMUP.Util { public static class ColorExt { public static Color SetRGB(this Color color, float r, float g, float b) { color.r = r; color.g = g; color.b = b; return color; } public static Color SetRGB(this Co...
public class Box : IBox { private double lendth; private double width; private double hight; public Box(params double[] parameters) { Lendth = parameters[0]; Width = parameters[1]; Hight = parameters[2]; } private double Lendth { get => lendth; ...
namespace SFA.DAS.ApprenticePortal.SharedUi.Home { public enum HomeNotification { ApprenticeshipMatched, ApprenticeshipDidNotMatch, } }
@model System.Web.Mvc.HandleErrorInfo @{ ViewBag.Title = "Error"; } <h2> Sorry, an error occurred while processing your request. </h2> @if ((this.Model != null) && (this.Model.Exception != null)) { this.Model.Exception.ToString(); } else { <p> Please review the troubleshooting section of the Wi...
// Copyright © .NET Foundation and Contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Runtime.InteropServices; using System.Text; using System.Threading; using PInvoke; using Xunit; using ...
// ----------------------------------------------------------------------- // <copyright file="Constants.cs" company="OSharp开源团队"> // Copyright (c) 2014-2015 OSharp. All rights reserved. // </copyright> // <last-editor>郭明锋</last-editor> // <last-date>2015-07-15 18:50</last-date> // ---------------------------...
using Pds.Data.Repositories.Interfaces; namespace Pds.Data; public interface IUnitOfWork : IDisposable { IPersonRepository Persons { get; } IResourceRepository Resources { get; } IContentRepository Content { get; } IBrandRepository Brands { get; } IClientRepository Clients { get; } IBillRepos...
namespace EnvDTE { public delegate void _dispWindowEvents_WindowCreatedEventHandler(Window Window); }
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Text; namespace ClassLibrarySeminarski.Model { public class KorisnikNalog { [Key] public int KorisnikNalogID { get; set; } publi...
namespace Guardian.Ui { abstract class Gui { public abstract void Draw(); public virtual void OnOpen() { } public virtual void OnClose() { } } }
using System; using System.Collections.Generic; using System.Text; using System.Data; using AvaExt.Common; namespace AvaExt.TableOperation.CellAutomation.TableEvents { public interface ITableColumnChange { void columnChange(DataColumnChangeEventArgs e); void initForColumnChanged(Dat...
namespace Jal.Persistence.Fluent.Interface { public interface IParameterNameDescriptor { IParameterTypeDescriptor Name(string name); } }
using System.Threading.Tasks; namespace Nethermind.Packager.Core.Services.Storage { public interface IStorageUploader { Task UploadAsync(byte[] bytes, string name); } }
using PasPasPas.Globals.Runtime; using PasPasPas.Globals.Types; using PasPasPas.Typings.Structured; namespace PasPasPas.Typings.Serialization { /// <summary> /// tag for a parameter group /// </summary> internal class ParameterGroupTag : Tag { /// <summary> /// tag kind: para...
namespace Mundane; /// <summary>Converts and returns the value as an out parameter.</summary> /// <param name="value">The value to convert.</param> /// <param name="convertedValue">The converted value.</param> /// <typeparam name="T">The type to which the value is converted.</typeparam> public delegate bool ValidateCo...
namespace Juniper.Units { /// <summary> /// Conversions from yobibytes, 2^80 bytes /// </summary> public static class Yobibytes { /// <summary> /// The number of yobibytes per bit /// </summary> public const float PER_BIT = 1 / Units.Bits.PER_YOBIBYTE; /// <s...
// Copyright 2021, Nitric Technologies Pty Ltd. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable l...
//----------------------------------------------------------------------------- // Copyright : (c) Chris Moore, 2020 // License : MIT //----------------------------------------------------------------------------- namespace Z0 { using System; using System.Runtime.CompilerServices; using static Root...
namespace AareonTechnicalTest.Models { /// <summary>Ticket POC configuration.</summary> public static class TicketConfig { /// <summary>Configure Ticket POCO.</summary> /// <param name="modelBuilder">Model builder.</param> public static void Configure(ModelBuilder modelBuilder) { modelBuilder.Entity<Tick...
using UnityEngine; using System.Collections; namespace Schiettent { public class NextRound : MonoBehaviour { public HandleGame Game; public void GoToNextRound() { Game.NextRound(); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using Temp.Core.Applications.Service; using Temp.Database; namespace Temp.Core.Applications { public class GetTeamApplications : ApplicationService { private readonly A...
using System.Collections.Generic; using System.Collections.ObjectModel; namespace FontTool { [System.Reflection.ObfuscationAttribute(Feature = "renaming", ApplyToMembers = true)] public class SizeCollection : KeyedCollection<float?, FontInSize> { new public FontInSize this[int i] { get { return ((Col...