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namespace Template10.Services { public enum ResourceTypes { Ok, Yes, No, Cancel } }
namespace Project0.StoreApplication.Domain.Models { /// <summary> /// /// </summary> public class Order { public string CustomerName { get; set; } public string ProductName { get; set; } public string Total { get; set; } public int OrderId { get; set; } // public DateTime OrderDate { get...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Web; using System.Web.Hosting; using System.Data.Entity; namespace WebApp.Models { public class Aluno { public int id { get; set; } public string nome { get; set; } p...
using UnityEngine; public static class srPhotonUtility { public static void SetEnable ( MonoBehaviour _mono , bool _enable ) { if ( _mono == null ) { LogError( "Mono" ); return; } _mono.enabled = _enable; } public static void SetActive ( GameObj...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; namespace SchoolSafeID { public static class ValidatorExtensions { public static bool IsValidEmailAddress(this string s) { Regex...
using System; using StackExchange.Redis; namespace GlutenFree.Akka.Metrics.MetricMailbox.RedisPubSubListener { public interface IObservableMailboxMetricProvider { IObservable<MailboxMetric> ObservableSet { get; } } public class ObservableMetricSubscriber : MetricSubscriberAbstraction, IObserva...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using Indexer; namespace CrawlerWebSite.Services { public class TfIdfCalc { private readonly Dictionary<string, List<UrlWordCount>> _dictionary; public TfIdfCalc(Dictionary<string, List<UrlWordCount>...
#region Namespaces using System; using System.Collections.Generic; using System.Linq; using Autodesk.Revit.ApplicationServices; using Autodesk.Revit.Attributes; using Autodesk.Revit.DB; using Autodesk.Revit.UI; using Autodesk.Revit.UI.Events; using Point = System.Drawing.Point; using Size = System.Drawing.Siz...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Data.Entity; namespace Tyvj.DataModels { public class DB : DbContext { public DbSet<User> Users { get; set; } public DbSet<Contest> Contests { get; set; } public DbSet<Problem>...
namespace Dependencies.Graph.Api.Options { public class SecurityOption { public bool Enabled { get; init; } public SecurityOidc Oidc { get; init; } public SecuritySwagger Swagger { get; init; } public string RoleMappings { get; init; } } }
// (c) gfoidl, all rights reserved using System.Xml.Linq; using gfoidl.Trx2Junit.Core.Internal; using gfoidl.Trx2Junit.Core.Models.Trx; using NUnit.Framework; namespace gfoidl.Trx2Junit.Core.Tests.Internal.TrxTestResultXmlParserTests; [TestFixture] public class Parse { [Test] [TestCase("./data/trx/mstest.trx...
@{ Layout = "_Layout"; } @model Factory.Models.Engineer <div class="container"> <div class="jumbotron"> <h2>Are you sure you want unassign this engineer?</h2> </div> <div> <div class="card"> <div class="card-body"> @Html.DisplayNameFor(model => model.Name): @Html.DisplayFor(model => model.Name) ...
using DarkUI.Config; using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Linq; using System.Text; using System.Windows.Forms; namespace DarkUI.Controls { public partial class DarkDataGridView : DataGridView { public DarkDataGridView() ...
using LinFx.Collections; using System.Collections.Generic; namespace LinFx.Extensions.PermissionManagement { public class PermissionManagementOptions { //TODO: rename to Providers public ITypeList<IPermissionManagementProvider> ManagementProviders { get; } public Dictionary<string, st...
namespace Xamanimation { using System; using System.Threading.Tasks; using Xamarin.Forms; public class TurnstileInAnimation : AnimationBase { protected override Task BeginAnimation() { if (Target == null) { throw new NullReferenceException("N...
namespace PtVzzlexMasCake { internal enum Operation { Div, Add, Sub } internal static class OperationExtensions { public static string OperationToString(this Operation operation) { switch (operation) { case Operation.A...
#nullable enable namespace Examples.Dynamic; using System.Dynamic; using Examples.Common; using Examples.Reflection; using Microsoft.CSharp.RuntimeBinder; public class DynamicWrapper<T> : DynamicObject { #region Constants and Fields #pragma warning disable 414 [SuppressMessage("Microsoft.Performance", "CA1...
using NeoCA.Identity.Models; using Microsoft.AspNetCore.Identity; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Moq; using System; namespace NeoCA.Identity.UnitTests.Fakes { public class FakeUserManager : UserManager<ApplicationUser> { public FakeUserManager() ...
using Lime; namespace Tangerine.UI.Widgets.ConflictingAnimators { public class SectionWidget : Widget { public readonly ThemedExpandButton ExpandButton; public readonly DescriptionWidget Description; private readonly Widget content; private Spacer Margin => Spacer.HSpacer( DescriptionWidget.IconSize + ...
using DGCLib_Base; using DGCLib_Base.DomainTypes; using DGCLib_Base.DomainTypes.LinearAlgebra; using System.Collections.Generic; using System.Linq; namespace DGCLib_Misc { public class Convex_Triangulation : IAlgorithm<Triangle> { [BindInGUI] public IEnumerable<Point> Points { get; set; } ...
using System.Collections.Generic; using Project0.StoreApplication.Domain.Models; using Project0.StoreApplication.Storage.Repositories; namespace Project0.StoreApplication.Client.Singletons { /// <summary> /// /// </summary> public class OrderSingleton { private static OrderSingleton _OrderSingleton; ...
using UI; using UnityEngine; namespace Systems { public class AudioManager : MonoBehaviour { public static AudioManager instance; // 인스펙터 노출 변수 // 일반 [SerializeField] private AudioSource audioSource; // 해당 오디오 소스 [SerializeField] private AudioClip[] audioClip; // 오디오 클립의 모음 ...
using System; namespace AntData.ORM.Mapping { public class InheritanceMapping { public object Code; public bool IsDefault; public Type Type; public ColumnDescriptor Discriminator; public string DiscriminatorName { get { return Discriminator.MemberName; } } } }
using System.Collections.Generic; using torrentdl.Model; namespace torrentdl.Parsers { public interface ITorrentParser { string BaseUrl { get; } string ShowList { get; } Source Source { get; } Dictionary<string, IEnumerable<Episode>> Find(IEnumerable<Show> shows); } }
using System; using System.Collections.Generic; namespace APIServer.Models { public class Answer { public DateTime Time; public string Author; public string Content; public int Approvals; public List<Reply> Replies; } }
// Copyright (c) .NET Core Community. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Text.RegularExpressions; using DotNetCore.CAP.Persistence; using Microsoft.AspNetCore.Http; namespace DotNetCore.CAP.Dashboard { pu...
using System; namespace PetLib { /// <summary> /// This component of the class contains behaviors/methods /// </summary> public abstract partial class Pet { /// <summary> /// This method returns the formatted string with all details of a pet, name, id, gender, dob /// </summa...
using System; using Paillave.Etl.Core; namespace Paillave.Etl.EntityFrameworkCore { public static class EntityFrameworkCoreDeleteEx { // [Obsolete] // public static IStream<TIn> EfCoreDelete<TIn, TEntity>(this IStream<TIn> inputStream, string name, Expression<Func<TIn, TEntity, bool>> match) ...
using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Web; using System.Web.Compilation; using System.Web.UI; using System.Web.UI.WebControls; public partial class _Default : System.Web.UI.Page { protected void Page_Load (object sender, EventArgs e) { List<string> messag...
using GMac.Engine.AST.Expressions; namespace GMac.Engine.AST { public interface IAstObjectWithExpression : IAstObjectWithType { /// <summary> /// The AST expression of this object /// </summary> AstExpression Expression { get; } } }
using PasswordManager.Bot.Commands.Enums; using PasswordManager.Core.Entities; namespace PasswordManager.Bot.Commands.Abstractions; public interface ICommandFactory { ///<summary></summary> /// <returns>null in no command found.</returns> IMessageCommand GetMessageCommand(string messageCommand); ///<summary></s...
using System; using System.Threading; using System.Threading.Tasks; namespace IronFrame.Messaging { /// <summary> /// /// </summary> /// <remarks> /// Based on Stephen Toub's article(s) of Async Coordination primitives. /// See http://blogs.msdn.com/b/pfxteam/archive/2012/02/12/10266988.aspx ...
 namespace OpenDDD.Common { public abstract class GenericValueObject<T> : IValueObject { protected T Value { get; set; } protected GenericValueObject(T value) { Value = value; } public override int GetHashCode() { return Va...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RaiLTools { /// <summary> /// Represents an entry in a XFL archive. /// </summary> public class XflArchiveEntry { ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading; using System.Windows.Forms; namespace Snake { public partial class Canvas : Form { private readonly Func<int,i...
using FluiTec.AppFx.Data.TestLibrary; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace FluiTec.AppFx.Data.Dapper.Mssql.IntegrationTests { /// <summary> /// (Unit Test Class) a mssql entity data test. /// </summary> [TestClass] [TestCategory("Integration")] public class MssqlDummyD...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using NUnit.Framework; using Eneter.Messaging.DataProcessing.MessageQueueing; using System.Threading; using Eneter.Messaging.Diagnostic; using System.Diagnostics; namespace Eneter.MessagingUnitTests.DataProcessing.MessageQ...
using UnityEngine; using System.Collections; using System.Collections.Generic; //Access to lists public class ObjectPoolerScript : MonoBehaviour { //generic pooling script. refer to ShootBulletScript class for details public static ObjectPoolerScript current; public GameObject pooledObject; // Create 20 bulle...
namespace FireSim { using System.Collections.Generic; using FireSim.Neighbour; /// <summary> /// Provides an interface for selecting <see cref="NeighbourState"/> of a given cell /// </summary> public interface INeighbourStrategy { /// <summary> /// Creates the <see cref="Ne...
using System.Net.Http; using System.Net.Http.Json; using System.Threading.Tasks; using Backend.Mocks.SSB; using Backend.Models.SSBPopulationStatistics.POCO; namespace Backend.API.Services { public interface IPopulationInNorwayService { public Task<PopulationPerMunicipalityNorway> GetPopulationsInNorway...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Threading.Tasks; namespace NeoNftProject.Data { public class Address { public Address() { this.OutgoingTransactions = new List<Transaction>(); this.IncomingTransactions = ne...
using System.Collections.Generic; namespace NoData.Tests.SharedExampleClasses.Database.Entity { public class Person { public int Id { get; set; } public string Name { get; set; } public string Region_code { get; set; } public int? PartnerId { get; set; } public int? Favo...
using Microsoft.CodeAnalysis; namespace NTypewriter.CodeModel.Roslyn { internal sealed class Field : SymbolBase, IField { private readonly IFieldSymbol symbol; public IType Type => NTypewriter.CodeModel.Roslyn.Type.Create(symbol.Type, this); public bool IsConst => symbol.IsConst...
using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; namespace AerialForWindows.Updates { public class TestReleaseProvider : IReleaseProvider { public Task<IReadOnlyCollection<ReleaseInfo>> GetReleaseInfosAsync() { var releaseInfos = (IReadOnlyC...
using System; using System.Collections.Generic; namespace Fabric.Authorization.API.Models { public class PermissionRequestContext { public string RequestedGrain { get; set; } public string RequestedSecurableItem { get; set; } } public class PermissionRequestContextComparer : IEquality...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class UIManager : MonoBehaviour { public Text TargetText; public Text ScoreText; public Text LivesText; public int Score { get; set; } private void Start() { Brick.O...
using DbDeltaWatcher.Interfaces.Entities; namespace DbDeltaWatcher.Classes.Entities { public class TableDescription : ITableDescription { public string TableName { get; } public TableDescription(string tableName) { TableName = tableName; } } }
using System; using System.Collections.Generic; using System.Text; using ICSharpCode.Decompiler.Util; namespace ICSharpCode.Decompiler.IL { internal static class ILInstructionExtensions { public static T WithILRange<T>(this T target, ILInstruction sourceInstruction) where T : ILInstruction { target.AddILRang...
using System.Collections.Generic; using Newtonsoft.Json; namespace Sceelix.Extensions { public static class JsonReaderExtension { public static bool IsProperty(this JsonReader reader, string propertyName) { return reader.TokenType == JsonToken.PropertyName && (string) reader.Value ...
using Apocalypse.Any.Core.Collision; using System.Collections.Generic; namespace Apocalypse.Any.Infrastructure.Server.Services.Mechanics.Interfaces { public interface IRectangleCollisionMechanic { void HandleCollisions(ICollidable collidable, IEnumerable<ICollidable> collidableObjects); IEnume...
namespace SkbKontur.Cassandra.DistributedTaskQueue.Tracing { public class PublishTaskTraceContext : PrimitiveTaskTraceContext { public PublishTaskTraceContext() : base("Publish") { } } }
using System.Web.Mvc; public class AccessBetaAttribute : ActionFilterAttribute { public override void OnActionExecuting(ActionExecutingContext filterContext) { var actionName = filterContext.ActionDescriptor.ActionName; var controllerName = filterContext.Controller.GetType().Name; ...
// MADE Apps licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace MADE.Networking.Http.Requests { using System; using MADE.Runtime; /// <summary> /// Defines a model for a network request callback. /// </summary> public s...
using InterflowFramework.Core.Message.Model.Base; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using InterflowFramework.Core.Message.Interface; using System.Xml.XPath; namespace InterflowFramework.Core.Message.Model.Xml.Executor { [XmlExecutor("x...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Security.Cryptography; using System.Text; namespace TriggersTools.DiscordBots.Database { /// <summary> /// An encrypter interface that symmetrically converts binary data. /// </summary> public interface IByteEncrypter...
namespace GameBoyEmulator.Desktop.GBC { public static class Flags { #region Interrupts public static readonly byte INT_VBLANK = 0x01; public static readonly byte INT_LCDSTAT = 0x02; public static readonly byte INT_TIMER = 0x04; public static readonly byte INT_SERIAL = 0x08; ...
using System; using Moq; using NUnit.Framework; using RememBeer.Data.DbContexts.Contracts; using RememBeer.Data.Repositories; using RememBeer.Services; namespace RememBeer.Tests.Services.FollowerServiceTests { [TestFixture] public class Ctor_Should { [Test] public void ThrowArgumentNull...
namespace jwt_implement.Models.Api; public class ApiResponse<Result> { public ApiResponse(Result data) { Data = data; } public ApiResponse(IEnumerable<string> messages) { Messages = messages; } public IEnumerable<string> Messages { get; set; } = new List<string>(); pu...
 using System; using System.Diagnostics; using Foundation; using ObjCRuntime; using OpenTK; using MatrixFloat2x2 = global::OpenTK.NMatrix2; using NUnit.Framework; namespace MonoTouchFixtures.Simd { [TestFixture] [Preserve (AllMembers = true)] public class MatrixFloat2x2Test { [Test] public void Identity ()...
using System; using System.Reactive.Subjects; using System.Threading; using BenchmarkDotNet.Attributes; using Fibrous.Extras; namespace Fibrous.Benchmark { [MemoryDiagnoser] public class ObserverBenchmarks { private const int OperationsPerInvoke = 100000; [Benchmark(OperationsPerInvoke =...
using GocdTray.App.Abstractions; using GocdTray.Rest; namespace GocdTray.Test.App { public class GocdServiceFactoryFake : IGocdServiceFactory { public GocdServiceFake GocdService { get; set; } = new GocdServiceFake(); public IGocdService Create(ConnectionInfo connectionInfo) { ...
using System; using TCP.Enums; namespace TCP.EventArguments { /// <summary> /// Arguments for connection events. /// </summary> public class ConnectionEventArgs : EventArgs { /// <summary> /// The IP address and port number of the connected peer socket. /// </summary> ...
using System; namespace SchoolManager { public class Teacher : SchoolMember, IPayroll { public string Subject; private int income; private int balance; public Teacher(string name, string address, int phoneNum, string subject = "", int income = 25000) { Name...
using SPICA.Math3D; using System.Collections.Generic; namespace SPICA.Formats.CtrGfx.Animation { public class GfxAnimMtxTransform { public float StartFrame; public float EndFrame; public GfxLoopType PreRepeat; public GfxLoopType PostRepeat; private ushort Padding; ...
using Lidgren.Network; namespace LmpCommon.Message.Interface { public interface IMessageData { /// <summary> /// Name of the class /// </summary> string ClassName { get; } /// <summary> /// Retrieves the major version of the multiplayer /// </summary> ...
namespace Memoria.Data { public enum BattleStatusIndex : byte { None = 0, Regene = 1, Disable = 2, Poison2Poison = 3, StoneStoning = 4, SilenceDarkConfuPoisonSleepHeatFreezeMiniStoning = 5, Shell = 6, Protes = 7, Haste = 8, Silence...
using UnityEngine; using System.Collections; public class Map : MonoBehaviour { public Player map; void OnMouseDown() { CameraMovement.setstate = true; CameraMovement.movement = false; if (DataLoader.enableclick) transform.GetChild(0).transform.localSca...
using System; class HexadecimalToDecimal { static long HexadecimalToDecimalConvert(string hexadecimalNumber) { long result = 0; int power = hexadecimalNumber.Length - 1; for (int i = 0; i < hexadecimalNumber.Length; i++) { int currentDigit = 0; if (hexad...
using UnityEngine; using UnityEngine.AI; namespace Enemies.Scripts { public class ChaseBehavior : StateMachineBehaviour { private Transform _playerTransform; private NavMeshAgent _agent; public float attackRange; private static readonly int Chance = Animator.StringToHash("Chance...
using UnityEngine; using UnityEngine.Playables; using UnityEngine.Timeline; [TrackBindingType(typeof(CutsceneManager))] [TrackClipType(typeof(DialogueClip))] public class DialogueTrack : PlayableTrack { public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount) { CutsceneManager...
using Dev.Core.IoC; using Dev.Framework.Security.Model; namespace Dev.Framework.Security.Token { public interface IAccessTokenHandler : IService { /// <summary> /// Token Almak İçin /// </summary> /// <param name="user"></param> /// <returns></returns> AccessTok...
using System; using System.CommandLine; using System.CommandLine.Invocation; namespace Shirhatti.Pm3 { internal class ManifestCommand { internal static Command Create() { var command = new Command( name: "manifest", description: "The manifest subcomm...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Threading; using FGDeliveryWPF.SalesServices; namespace FGDeliveryWPF { /// <summary> /// Interaction logic for...
using System.Diagnostics; using System.Text; using Miningcore.Blockchain.Ethereum; using Miningcore.Contracts; using Miningcore.Extensions; using Miningcore.Messaging; using Miningcore.Native; using Miningcore.Notifications.Messages; using NLog; namespace Miningcore.Crypto.Hashing.Ethash; public class Dag : IDisposab...
namespace Miruken.Http.Tests { using System.Threading.Tasks; using Microsoft.VisualStudio.TestTools.UnitTesting; using Patch; [TestClass] public class PatchHandlerTests : HttpTestScenario { [TestMethod] public async Task Should_Perform_Http_Patch() { var pla...
namespace ImagePixelReadTournament.Common { interface IPixelReader { string Name { get; } double GetAverageY(); } }
namespace GoogleAnalyticsClientDotNet.ServiceModel { public class EventParameter : BaseMeasurementParameter { /// <summary> /// Event Category. /// <para>Required for event hit type.</para> /// </summary> [HttpProperty("ec", HttpPropertyFor.POST)] public string C...
namespace HotChocolate.Stitching.SchemaDefinitions; internal static class SchemaDefinitionFieldNames { public const string SchemaDefinitionField = "_schemaDefinition"; public const string ConfigurationArgument = "configuration"; }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MeowDSIO.DataTypes.TAE.Events { public class Tae000 : TimeActEventBase { public Tae000(float StartTime, float EndTime) { this.StartTime = StartTime; ...
// Copyright (c) 2021 .NET Foundation and Contributors. All rights reserved. // Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for full license information. using System; namespace Akava...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; using System.Xml.Serialization; namespace TinyHttp { public abstract class OAuthTokenBase : IOAuthToken { public...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Harmony; using TinyRoadsMod.Zoning; namespace TinyRoadsMod.Patches { [HarmonyPatch(typeof(RoadAI), nameof(RoadAI.CreateZoneBlocks))] internal static class RoadAI_CreateZoneBlocks { internal static bool Pref...
using System; using System.Collections.Generic; using System.Text; namespace ConsoleApp1 { public static class ExtensionMethods { public static byte GetHigh(this int i) { return (byte)((i >> 8) & 0xFF); } public static byte GetLow(this int i) { ...
using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading.Tasks; using LinkedMink.Data.Base.Entities; using LinkedMink.Data.Base.Entities.Identity; namespace LinkedMink.Data.Base.Repositories.Concrete { public class Repo...
using System.ComponentModel; using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using BabelFish.Requests; namespace BabelFish { public abstract class APIClient { [JsonConverter( typeof( StringEnumConverter ) )] public enum APIStage { [Descript...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace JarhfStomp4Net.Stomp { /// <summary> /// /// </summary> /// @author JHF /// @since 4.6 public class Subscription { public string Id { get; set; } ...
using System.Text.Json.Serialization; namespace YandexLinguistics.NET { public class YandexError { [JsonPropertyName("code")] public int Code { get; set; } [JsonPropertyName("message")] public string Message { get; set; } public override string ToString() => $"Code: {Code}; Message: {Message}"; } }
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using NUnit.Framework.Constraints; namespace Nucleo.Assertions { [TestClass] public class BaseDateTimeConstraintTest : BaseDateTimeConstraint { #region " Methods " public override bool Matches(object actual) { throw new Exception("The meth...
using System; using System.Collections.Generic; using System.Text; namespace HospitalModel { public class Treatment { internal string medicineName { get; set; } internal int doses { get; set; } public void SetMedicineName (string medName) { this.medicineName = medN...
namespace SUGCON.Event.Bot.Models { public class HeroCardButton { public string ButtonUrl { get; set; } public string ButtonText { get; set; } } }
using System.Collections.Generic; using Microsoft.Xna.Framework; namespace MononokeEngine.Utils.Pathfinding { public interface IPathfinder { List<Vector2> FindPath(float xStart, float yStart, float xTarget, float yTarget); List<Vector2> FindPath(Vector2 start, Vector2 target); } }
using System.Linq; using NUnit.Framework; using PeanutButter.ServiceShell; using static PeanutButter.RandomGenerators.RandomValueGen; namespace EmailSpooler.Win32Service.Tests { [TestFixture] public class TestProgram { [Test] public void Main_ShouldInvoke_Shell_RunMain_WithEmailSpoolerServi...
using System.Collections.Generic; using Fop.Filter; namespace Fop.Utils { public class Operator { public static Dictionary<string, FilterOperators> Dictionary => new Dictionary<string, FilterOperators> { {"==", FilterOperators.Equal}, {"!=", FilterOperators.NotEqual}, ...
using System; namespace SleepHunter.Win32 { [Flags] internal enum ProcessAccessFlags { None = 0x0, Terminate = 0x01, CreateThread = 0x2, VmOperation = 0x8, VmRead = 0x10, VmWrite = 0x20, QueryInformation = 0x400 } }
using System; using System.Collections.Generic; using System.Text; using Newtonsoft.Json; namespace LanguageServer.VsCode.Contracts { /// <summary> /// A document highlight is a range inside a text document which deserves /// special attention. Usually a document highlight is visualized by changing //...
namespace CodeMetrics.Parsing.Contracts.NRefactory { public interface IAstMethodsVisitorFactory { IAstMethodsVisitor Create(); } }
namespace Abp.Zero.AspNetCore { public enum SignInStatus { RequiresVerification, Success, Failure, LockedOut } }
using Surveys.Web.DAL.SqlServer; using Surveys.Entities; using System.Collections.Generic; using System.Threading.Tasks; using System.Web.Http; namespace Surveys.Web.Controllers { public class SurveysController : ApiController { private readonly SurveysProvider surveysProvider = new SurveysProvider();...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; using System.Threading; using System.Threading.Tasks; namespace NeuroSpeech.Tasks { public delegate void TaskOutputHandler(object sender, DataReceivedEventArgs args); public class ProcessTask : IDisp...
using System; namespace FrontEnd.Models { public class Entry { public Uri LongUri { get; set; } public Uri ShortUri { get; set; } } }