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using System; using System.Reflection; using BenchmarkDotNet.Attributes; using FastMember; namespace MakingDotNETApplicationsFaster.Runners { [Config(typeof(CoreConfig))] public class FastMemberPerformanceRunner { public string Value { get; set; } private FastMemberPerformanceRunner _obj;...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using MinerWarsMath; namespace MinerWars.AppCode.Game.Utils { class MyMeshHelper { private static readonly int C_BUFFER_CAPACITY = 5000; private static List<Vector3> m_tmpVectorBuffer = new List<Vector3>(C_BU...
#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; name...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using OpenCvSharp.Native; using System.Threading; using System.Diagnostics; namespace OpenCvSharp.Windows { public class WindowsCapture : Capture { static Stopwatch stopwatch; st...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; namespace Microsoft.Toolkit.Uwp.UI.Lottie.WinCompData { [MetaDa...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; using System.Diagnostics.CodeAnalysis; using System.Threading.Tasks; using FluentAssertions; using Microsoft.Common.Core.Services; using Microsoft.Comm...
using System; namespace UnitTests.Iniect.io.TestDomain { public class ClassA : IInterfaceA, IDisposable { public string TestA { get; set; } public void Dispose() { } public IInterfaceB DependencyB { get; set; } public IInterfaceB ReadOnlyDependencyB { get; } ...
using GameServer.Communication; using Elysium.Logs; namespace GameServer.Server.Character { public class CharacterStart : CharacterValidationResultMessage { public void Use(int characterIndex) { var validation = new CharacterValidation() { Player = Player }; ...
using guesswho.animation; using guesswho.weapons; using guesswho.skills; using guesswho.ui; using guesswho.teams; using guesswho.player; using Sandbox; using System; using System.Collections.Generic; namespace guesswho { public partial class Player : Sandbox.Player, IHumanoid { public Outfit Outfit { get; set;} ...
using log4net; using log4net.Core; using System; namespace ERHMS.Common.Logging { public static class ILogExtensions { public static void Log(this ILog @this, Level level, object message, Exception exception = null) { if (@this.Logger.IsEnabledFor(level)) { ...
using System; using System.Collections.Generic; using System.Text; using Volley.Players; using Volley.Pointing; using Volley.Team; namespace Volley.Statistics { /// <summary> /// Represents a statistics of a player. /// </summary> public readonly struct PlayerStatistics { /// <summary> ...
using uTinyRipper.Layout; namespace uTinyRipper.Classes { public abstract class Motion : NamedObject { protected Motion(AssetLayout layout) : base(layout) { } protected Motion(AssetInfo assetInfo): base(assetInfo) { } } }
using System; using R5T.T0063; using R5T.D0096.D001; namespace R5T.D0096.A001 { public interface IServiceActionAggregationIncrement { IServiceAction<IHumanOutputSinkProvider> ConsoleHumanOutputSinkProviderAction { get; set; } IServiceAction<IHumanOutputSinkProvider> FileHumanOutputSinkProvid...
using UnityEngine; namespace ZMD { public class DetectChangeRaycastHit : MonoBehaviour { #pragma warning disable 0649 [SerializeField] ScreenRaycast raycast; [SerializeField] ColliderEvent Enter; [SerializeField] ColliderEvent Exit; #pragma warning restore 0649 ...
using CoffeeShopHRM.Api.Models; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace CoffeeShopHRM.Api.Controllers { [Route("api/[controller]")] [ApiController] public class CountryController : Controller { p...
namespace NewEggAccess.Models.Items { public static class ItemInventoryRequest { public const int MaxSellerPartNumberLength = 40; } }
using Inventory.Entity; using Microsoft.EntityFrameworkCore; namespace Inventory.EntityFrameworkCore { public static class Schema { public static void SetSchema(this ModelBuilder modelBuilder) { modelBuilder.Entity<Area>(entity => entity.HasIndex(i => new {i.Name, i.UniqueIdentifie...
using System.Collections.Generic; using System.Text.Json.Serialization; namespace Horizon.Payment.Alipay.Domain { /// <summary> /// AlipayTradeRefundModel Data Structure. /// </summary> public class AlipayTradeRefundModel : AlipayObject { /// <summary> /// 退款包含的商品列表信息,Json格式。 其它说明...
using UnityEngine; public class HeartController : MonoBehaviour { public void Collect(HitPoints hitPoints) { hitPoints.Heal(1); gameObject.SetActive(false); } }
//My prefered place to describe relations is in Parent table //On one end Describing Many to One relation -- In Parent Table Location //Many to One relation with Fluent API is described as //builder.HasMany(x => x.ICollection) -- Describe many end as navigation property // .WithOne(x => x.Entity) -- Describe one end...
namespace ArangoDBNetStandard.CollectionApi.Models { /// <summary> /// ArangoDB collection type. /// </summary> public enum CollectionType { /// <summary> /// Document collection type. /// </summary> Document = 2, /// <summary> /// Edge collection typ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using SteamSDK; namespace Torch.Server.ViewModels { public class SteamUserViewModel : ViewModel { public string Name { get; } public ulong SteamId { get; } public SteamU...
namespace ASCOM.Common.DeviceInterfaces { /// <summary> /// The direction in which the guide-rate motion is to be made. /// </summary> public enum GuideDirection { /// <summary> /// North (+ declination/altitude). /// </summary> North = 0, /// <summary> ...
using System; using System.ComponentModel; using Xamarin.AttributeValidation.Example.ViewModels; using Xamarin.Forms; namespace Xamarin.AttributeValidation.Example.Views { // Learn more about making custom code visible in the Xamarin.Forms previewer // by visiting https://aka.ms/xamarinforms-previewer [De...
using Microsoft.VisualStudio.TestTools.UnitTesting; using VidottiStore.Domain.StoreContext.Commands.CustomerCommands.Inputs; namespace VidottiStore.Tests.Commands { [TestClass] public class CreateCustomerCommandTests { [TestMethod] public void ShouldValidateWhenCommandIsValid() { ...
namespace CHE.Services.Data.Tests { public class CheUsersServiceTests { } }
// SampSharp // Copyright 2017 Tim Potze // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law o...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Net; using System.Text; using System.Threading; using System.Threading.Tasks; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using WebSocket4Net; using ErrorEventArgs = SuperSocket.ClientEngine.ErrorE...
using System.Collections.Generic; namespace Domain.MealEntities { public class MealType { public int Id { get; set; } public string Title { get; set; } public ICollection<UserMeals> Meals { get; set; } } }
using System; namespace SRTPluginBase { public interface IPluginInfo { /// <summary> /// The name of the plugin. /// </summary> string Name { get; } /// <summary> /// The description of what this plugin does. /// </summary> string Description { ...
using IdentityServer4.Models; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace MagusAppGateway.UI.ViewModel { public class ClientQueryDto: QueryModelBase { [Display(Name ="是否启用")] public bool? Enabled { get; set; } = true; [Displa...
namespace ToyStore.DatabaseSeeder { using System; using System.Collections.Generic; using System.Linq; using ToyStore.Data.Contracts; using ToyStore.DataGenerators; using ToyStore.DataGenerators.Contracts; using ToyStore.DatabaseSeeder.Contracts; public class DatabaseSeederWithRandomVa...
using System; using Scrabble; namespace ScrabbleMain { class Program { static void Main() { Console.WriteLine("Enter a word to see the Scrabble points it is worth"); string userInput = Console.ReadLine(); ScorePoints ScorePoints = new ScorePoints(...
using System; using System.Collections.Generic; namespace HR2.Model.ViewModels { public class InvoiceDTO { public int SalesOrderID { get; set; } public string SalesOrderNumber { get; set; } public string PurchaseOrderNumber { get; set; } public System.DateTime OrderDate { get; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using WaveEngine.Common.Math; using WaveEngine.Common.Media; using WaveEngine.Framework; using WaveEngine.Framework.Diagnostic; using WaveEngine.Framework.Graphics; namespace WaveOculusDemoProject.Audio...
using AspNetCoreDemo.Mvc.Basic.Contracts; using AspNetCoreDemo.Mvc.Basic.Filter; using AspNetCoreDemo.Mvc.Basic.Implementations; using AspNetCoreDemo.Utils; using AspNetCoreDemo.Utils.Extensions; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http; using Microsoft.As...
using System; namespace Castle.Facilities.WcfIntegration.Tests { #if DOTNET40 using System.ServiceModel.Discovery; using System.Xml; using NUnit.Framework; [TestFixture] public class ScopeLoadBalancePolicyFactoryTestCase { [Test] public void CanCreatePolicyFactory() { var roundRobinFact...
using BinaryKits.Zpl.Label.Helpers; using BinaryKits.Zpl.Label.ImageConverters; using SixLabors.ImageSharp; using SixLabors.ImageSharp.Formats.Png; using SixLabors.ImageSharp.Processing; using System; using System.Collections.Generic; using System.IO; namespace BinaryKits.Zpl.Label.Elements { /// <summary> //...
/* * Copyright 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law o...
// Copyright Finbuckle LLC, Andrew White, and Contributors. // Refer to the solution LICENSE file for more inforation. using System; using System.Collections.Generic; using System.Threading.Tasks; using Microsoft.Extensions.Caching.Distributed; using Newtonsoft.Json; namespace Finbuckle.MultiTenant.Stores { publi...
using System; using System.Linq; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using Microsoft.VisualStudio.TestTools.UnitTesting; using Smart.Helpers.Contracts; using Smart.Helpers.DB; namespace Smart.Tests.Tests { [TestClass] public class DatabaseTests : TestBase { ...
namespace BinBridge.Ssh.Messages.Connection { /// <summary> /// Specifies supported request names. /// </summary> public enum GlobalRequestName { /// <summary> /// tcpip-forward /// </summary> TcpIpForward, /// <summary> /// cancel-tcpip-forward ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml; namespace EasyETL.Xml.Configuration { public class EasyETLJobAfterLoadTransformation : EasyETLConfiguration { public string SaveFileName; public str...
using System; using Tail.Messages; using Xunit; using Xunit.Extensions; namespace Tail.Tests.Unit.Messages { public class StoppedListeningEventTests { [Theory] [InlineData(-1)] [InlineData(0)] public void Should_Throw_If_Thread_ID_Is_Invalid(int threadId) { // Given, When var result = Record.Excepti...
using Microsoft.Xna.Framework; using System.IO; namespace TwinStickShooter { static class PlayerStatus { private const float multiplierExpiryTime = 1f; private const int maxMultiplier = 20; private const string highScoreFileName = "highscore.txt"; public static int Lives { get; private set; } public stat...
/*************************************************************************** * BaseVendor.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * ...
using PortfolioBlazor.Models; using System.Collections.Generic; using System.Threading.Tasks; namespace PortfolioBlazor.Repos { public interface IUserRepository { Task<bool> DeleteUser(int id); Task<User> GetUser(int id); Task<IEnumerable<User>> GetUsers(); Task<User> InsertUse...
using System; using System.Collections.Generic; using System.IO; using System.Text; namespace NaverWebtoonDownloader.CoreLib { public static class GlobalStatic { public static string AppDataFolderPath { get; } public static string WebtoonDatabaseFilePath { get; } public static string...
using System.Collections.Generic; namespace DataService.Abstractions { /// <summary> /// Provides a common definition for processing data /// </summary> public interface IDataProcessor<T> { /// <summary> /// Provides a definition for processing RequestData /// </summary> ...
// Copyright 2021 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
// Copyright Bishop(LEE YONG IL). All rights reserved. // Licensed under the Apache license. // See LICENSE file in the project root for full license information. using System; namespace Bishop.DesignPattern { public class Singleton<T> where T : class { private static volatile T myInstance; p...
/* part of Pyrolite, by Irmen de Jong (irmen@razorvine.net) */ using System; using System.Text.RegularExpressions; // ReSharper disable InconsistentNaming // ReSharper disable UnusedMember.Global namespace Razorvine.Pyro { /// <summary> /// The Pyro URI object. /// </summary> [Serializable] public class PyroURI { ...
using System; using Nuuvify.CommonPack.Extensions.Implementation; using Nuuvify.CommonPack.Extensions.Notificator; namespace Nuuvify.CommonPack.Domain.ValueObjects { public class Cnpj : NotifiableR { protected Cnpj() { } public Cnpj(string numero) { Validar(numero); ...
using System; namespace BlazorFly.Grpc { public interface IGrpcViewTypeProvider { Type GetGrpcViewType(); } }
// ----------------------------------------------------------------------- // <copyright file="VisualTreeHelper.cs" company="Steven Kirk"> // Copyright 2013 MIT Licence. See licence.md for more information. // </copyright> // ----------------------------------------------------------------------- namespace Avalonia.Me...
/** * This File is part of the NDI Library * Copyright 2009-2016 Bogdan COSTEA <bogdan@costea.us> * * This library is free software, published under the terms of the LGPL version 2.1 or newer. * More info in the LICENSE.TXT file in the root of the project. * */ using System; namespace Ndi.Attrib...
/* This file is part of the iText (R) project. Copyright (c) 1998-2021 iText Group NV Authors: iText Software. This program is offered under a commercial and under the AGPL license. For commercial licensing, contact us at https://itextpdf.com/sales. For AGPL licensing, see below. AGPL licensing: This program is free...
using System; using System.Xml; using System.Linq; using FluentXml; using Clide.Extensions; namespace Clide { /// <summary>Represents Content include/exclude element of a project</summary> public class Content : IXmlNode { /// <summary>Content constructor. A Content requires an XmlNode and the ProjectContent ob...
namespace Aviant.Core.EventSourcing.EventBus; using Aggregates; public interface IEventConsumerFactory { public IEventConsumer Build<TAggregate, TAggregateId, TDeserializer>() where TAggregate : IAggregate<TAggregateId> where TAggregateId : IAggregateId; }
using Moq; using NUnit.Framework; using ProjectManager.Commands; using ProjectManager.Common.Exceptions; using ProjectManager.Core.Factories; using ProjectManager.Data; using ProjectManager.Models; using ProjectManager.Models.Contracts; using System.Collections.Generic; namespace ProjectManager.UnitTests.Commands.Cre...
using System; using System.Collections.Generic; using System.Text; namespace VSTSToolbox.API.VSTS { public class VSTSServiceConfig : IVSTSServiceConfig { public string BaseUrl { get; set; } = ""; public string PersonalAccessToken { get; set; } = ""; public string PullRequestsPath { get...
using GodelTech.StoryLine.Exceptions; using GodelTech.StoryLine.Expectations; using GodelTech.StoryLine.Tests.Helpers; using System; using Xunit; namespace GodelTech.StoryLine.Tests.Expectations { public class LazyExpectationTwoParametersTests { private readonly LazyExpectation<ExpectationBuilder, Tes...
// ---------------------------------------------------------------------- // <copyright file="GetNetwork.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // ---------------------------------------------------------------------- namespace Microsoft.ServiceFab...
namespace Tvl.Graphing.Interop { // this type is not used or allocated directly public unsafe struct Agnodeinfo_t { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using NFluent; using PygmentSharp.Core; using PygmentSharp.Core.Formatting; using PygmentSharp.Core.Lexing; using PygmentSharp.Core.Tokens; using Xunit; namespace PygmentSharp.UnitTest...
using UnityEngine; using System.Collections; using UnityEngine.UI; public class MermaidController : MonoBehaviour { public float forwardSpeed = 5f; public float downCompensationRatio = 2f; public float expectedForce = 30f; private Rigidbody2D rb2D; private Vector2 newPos = new Vector2(0f, 0f); private int sco...
using Recipes.RepoDB.Models; using RepoDb.Attributes; namespace Recipes.RepoDb.Models { [Map("[HR].[Employee]")] public partial class EmployeeComplex : IEmployeeComplex { public string? CellPhone { get; set; } public EmployeeClassification? EmployeeClassification { get; set; } pu...
using System; using System.Collections.Generic; namespace MajorityElement { internal class Program { public static void Main(string[] args) { Console.WriteLine(3 == new Solution().MajorityElement(new int[] { 3, 2, 3, })); Console.WriteLine(2 == new Solution()....
namespace Lykke.Service.ConfirmationCodes.Client.Models.Response { /// <summary> /// /// </summary> public class VerificationResult { /// <summary> /// /// </summary> public bool IsValid { get; set; } } }
using AutoMapper; using FluentAssertions; using PetFinder.Data; using PetFinder.Data.Models; using PetFinder.Infrastructure; using PetFinder.Services.Owners; using PetFinder.Services.Owners.Models; using PetFinder.Tests.Mocks; using System; using System.Collections.Generic; using System.Linq; using System.Text; using ...
// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ namespace HealthMetric...
using System; using System.Xml.Serialization; namespace Aop.Api.Response { /// <summary> /// AlipayEbppInstserviceDeductresultQueryResponse. /// </summary> public class AlipayEbppInstserviceDeductresultQueryResponse : AopResponse { /// <summary> /// 单位:元 /// </su...
using System; using System.Collections.Generic; using System.Text; namespace Solutions.AddTwoNumbers { public class ListNode { public int val; public ListNode next; public ListNode(int x) { val = x; } public ListNode(params int[] args) { var walker = this; ...
using DAL.ModeloDeDados; using DAL.RepositoryImplementation; using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Text; using System.Threading.Tasks; namespace Orientacao.Application.ApplicationImplementation { public class VendaApplication { pr...
using System; namespace YattWpf.Models { public class TimecardModel { public String Id { get; set; } public DateTime Start { get; set; } public DateTime Stop { get; set; } public TimeSpan Total { get; set; } public TimeSpan Away { get; set; } public TimeSpan Idle...
namespace Snittlistan.Web.Areas.V2.Controllers { using System.Diagnostics; using System.Web.Mvc; using Domain; using Web.Controllers; [Authorize] public class RosterAcceptController : AbstractController { [HttpPost] public ActionResult Accept(string rosterId, string playerI...
using Abioka.Queue.Common.Entities; using Abioka.Queue.Receiver.Abstractions; using System.Threading.Tasks; namespace Abioka.Queue.Receiver.Implementations { internal class StatusConsumerDuplicateChecker : IConsumer { private readonly IConsumer consumer; private readonly IDuplicateSender dupli...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FinalizeDemo { class Program { static void Main(string[] args) { TestOne(); Log.Write("In Main.."); } static void TestOne() ...
namespace Gemini { partial class InsertForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should b...
namespace AstroAdapters.Services { public enum SolutionStage { Begin, SetTarget, SetSensor, SetConnectors, Ready, Running, Solved } }
using System.Collections.Generic; using AniDroid.AniList.DataTypes; namespace AniDroid.AniList.Interfaces { public interface IPagedData<T> { PageInfo PageInfo { get; set; } ICollection<T> Data { get; set; } } }
using Microsoft.EntityFrameworkCore; using PortfolioVehicles.API.Core.Models; namespace PortfolioVehicles.API.Persistence { public class PortfolioVehiclesDbContext : DbContext { public PortfolioVehiclesDbContext(DbContextOptions<PortfolioVehiclesDbContext> options) : base(options) {} ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlatformSetup : MonoBehaviour { [SerializeField] private GameObject _player = default; // Start is called before the first frame update void Start() { if(Application.platform == RuntimePlatform.And...
using Microsoft.CodeAnalysis.CSharp.Syntax; using NUnit.Framework; using System.Linq; namespace MixinRefactoring.Test { [TestFixture] public class ConstructorInjectionTest { private ConstructorDeclarationSyntax InjectMixin<T>() { // arrange var sourceCode = new Sour...
namespace BuyHouse.Areas.Admin.Services.Users { using System.Collections.Generic; public class UserServiceQueryModel { public int CurentPage { get; set; } public int TotalUsers { get; set; } public int UsersPerPage { get; set; } public IEnumerable<UserServiceListModel> U...
using System; using System.Diagnostics; using System.Runtime.InteropServices; using Avalonia; using Bufdio; namespace BufdioAvalonia; public static class Program { public static void Main(string[] args) { try { Debug.WriteLine("Attempting to initialize PortAudio using system-wide ...
using GameInterface; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GrainInterfaces1 { [Serializable] public class PlayerBaseInfo : IPlayerBaseInfo { public string PlayerName { get; set; } public string LastMapI...
namespace Fluxera.Extensions.Hosting.Modules.AspNetCore.Authentication { using JetBrains.Annotations; using Microsoft.AspNetCore.Authentication; /// <summary> /// A contract for a contributor that configures authentication schemes. /// </summary> [PublicAPI] public interface IAuthenticationContributor { ...
namespace MedicalCenter.Services.Data.Models { using System.Collections.Generic; public class UserServiceModel { public string Id { get; init; } public string Name { get; set; } public int DepartmentId { get; set; } public string DepartmentName { get; set; } pub...
using OpenBots.Core.Properties; using System; using System.Drawing; using System.Windows.Forms; namespace OpenBots.Core.UI.Controls { public partial class UIPictureButton : PictureBox { private bool _isMouseOver; public bool IsMouseOver { get { r...
using UnityEngine.Scripting; namespace LiveKit { public class JSUint8Array : JSObject { [Preserve] internal JSUint8Array(JSHandle handle) : base(handle) { } public int Length { get { JSNative.PushString("byteL...
#Thu Sep 06 03:39:39 BST 2018 lib/features/com.ibm.websphere.appserver.managedBeansWar-1.0.mf=06b5ca8118fd3298c9260022c02fa6f9 lib/com.ibm.ws.ejbcontainer.war_1.0.22.jar=bd26a360d4889dfe0d50d9243e0b8dbe
using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Text; using System.Threading.Tasks; using EnvDTE; using MadsKristensen.EditorExtensions.CoffeeScript; using MadsKristensen.EditorExtensions.Commands; using MadsK...
namespace HolidayProperties.Services { using HolidayProperties.Services.Models; using System.Collections.Generic; using System.Threading.Tasks; public interface IPropertiesService { Task CreateAsync(PropertyCreateServiceModel input); Task EditAsync(PropertyEditServiceModel input);...
using System; using System.Net; using System.Security.Cryptography; using NewLife.Data; using NewLife.Net; using NewLife.Security; namespace NewLife.Http { /// <summary>WebSocket消息处理</summary> /// <param name="socket"></param> /// <param name="message"></param> public delegate void WebSocketDelegate(W...
using System.Collections.Generic; namespace AgnosticSearch { public interface IGraph<CoordinateType> { ICollection<CoordinateType>[] GetSurroundingNodes(CoordinateType centre, int steps); } }
using Xunit; namespace Enable.Extensions.FileSystem.Physical.Internal.Tests { public class PathHelperTests { [Theory] [InlineData("X:", "X:\\")] [InlineData("X:/foo", @"X:/foo\")] [InlineData(@"X:\foo", @"X:\foo\")] [InlineData(@"\\foo", @"\\foo\")] [InlineData(...
namespace Canedo.Core.Identity.Application.Model { public class ApplicationUser { public string UserID { get; set; } public string Password { get; set; } } }
using System.Collections.Generic; using System.Linq; using FubuMVC.Core.Registration; using FubuMVC.Core.Registration.Nodes; namespace FubuMVC.Marten { public class TransactionalBehaviorPolicy : IConfigurationAction { public void Configure(BehaviorGraph graph) { graph.Routes.Command...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; /*---------------------------------------------------------------------\ | Copyright © 2008-2016 Allen C. [Alexander Morou] Copeland Jr. | |--------------------------------------------------...