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using static System.Console; using System.IO; using System.Reflection; public class Program { public static void Main() { WriteLine(Path.Combine(Directory.GetCurrentDirectory(), @"EmailTemplate/email.html")); WriteLine(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), @"EmailTemplate/e...
using System; using System.Threading.Tasks; using N8T.Infrastructure.App.Dtos; using ShoppingCartService.Domain.Exception; using ShoppingCartService.Domain.Gateway; namespace ShoppingCartService.Infrastructure.Extensions { public static class CartDtoExtensions { public static async Task<CartDto> Insert...
using System; using System.Collections.Generic; using UnityEngine; namespace ET { public class TowerAIAwakeSystem : AwakeSystem<TowerAI> { public override void Awake(TowerAI self) { self.Awake(); } } public class TowerAIUpdateSystem : UpdateSystem<TowerAI> { ...
using MSHC.Lang.Attributes; namespace AlephNote.Common.Settings.Types { public enum URLMatchingMode { [EnumDescriptor("Standard-conform")] StandardConform, [EnumDescriptor("Extended character set")] ExtendedMatching, [EnumDescriptor("Tolerant")] Tolerant, } }
using OrchardCore.Workflows.ViewModels; using Rework.ContentApproval.Workflows.Activities; namespace Rework.ContentApproval.Workflows.ViewModels { public class ApprovalRequestEventViewModel : ActivityViewModel<ApprovalRequestEvent> { public ApprovalRequestEventViewModel() { } ...
@model Core1.Web.Features.Accounts.ConfirmEmail.CommandResult @{ ViewData["Title"] = "Confirm Email"; ViewData["ShowHeader"] = true; ViewData["ShowCookieConsent"] = false; } <div class="container"> <div class="columns"> <div class="column"> @if (Model.Succeeded) { ...
namespace OnlyM.Core.Utils { using System.Collections.ObjectModel; using System.Collections.Specialized; public class ObservableCollectionEx<T> : ObservableCollection<T> { private bool _notificationSupressed; private bool _supressNotification; public bool SupressNotification ...
using System; using RabbitMQ.Client; namespace EasyNetQ.Producer { public interface IPublishConfirmationListener : IDisposable { IPublishConfirmationWaiter GetWaiter(IModel model); } }
using System.Collections.ObjectModel; using System.Windows.Input; using What_Should_I_Do.Models; using Xamarin.Forms; namespace What_Should_I_Do.ViewModels { public sealed class MainViewModel { public ObservableCollection<Reminder> Reminders => App.Reminders; public ICommand AddCommand { get;...
using System; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Util; using Android.Views; using Android.Widget; using Android.Graphics; using Android.Animation; using Android.Graphics.Drawables; using Android.Views.Animations; using SVGParser = Org.Anddev.Andengine.Exte...
using Flutterwave.Net.Utilities; using System.ComponentModel; namespace Flutterwave.Net { public enum Currency { /// <summary> /// "EUR" /// </summary> [Description(AppConstants.EURO_CODE)] Euro, /// <summary> /// "GHS" /// </summary> [D...
namespace _InputTest.Entity.Scripts.Combat { public class Attack { public int Damage { get; } public bool Critical { get; } public Attack(int damage, bool critical) => (Damage, Critical) = (damage, critical); } }
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Collections.Immutable; using System.Threading; using System.Threadin...
using MediatR; using System.Diagnostics.CodeAnalysis; namespace Liquid.WebApi.Http.UnitTests.Mocks { [ExcludeFromCodeCoverage] public class TestCaseRequest : IRequest<TestCaseResponse> { } }
using System.Linq; using FluentAssertions; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Options; using Xunit; namespace MR.Augmenter { public class AugmenterServiceCollectionExtensionsTest : TestHost { [Fact] public void Works() { var services = new ServiceCollection(); ser...
using System; using calc1.twoOper; using NUnit.Framework; namespace calc1.Tests.twoOper { public class CalculaterfactoryTests { [TestCase("plus", typeof(Add))] [TestCase("minus", typeof(Subtraction))] [TestCase("mul", typeof(Multiplication))] [TestCase("div", typeof(Division))]...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using FeatureBits.Data.EF; using FluentAssertions; using Xunit; namespace FeatureBits.Data.Test { public class FeatureBitsEfDbContextTests : I...
using System; using Foundation; using InputMask.Classes.Model; using UIKit; namespace InputMask.Classes.View { public class MaskedTextFieldDelegate : UITextFieldDelegate, IUITextFieldDelegate { private string _maskFormat; private bool _autocomplete; private bool _autocompleteOnFocus; ...
using System.Threading.Tasks; namespace ESO_LangEditor.GUI.Services { public interface IStartupCheck { void UpdateEditor(); Task UpdateUpdater(); //bool CompareDatabaseRevNumber(); Task DownloadFullDatabase(); Task SyncRevDatabase(); Task StartupTaskList(); ...
using Digitteck.Gateway.DMapper; using Digitteck.Gateway.Service.Common.Guards; using Digitteck.Gateway.Service.Exceptions; using Digitteck.Gateway.SourceModels; using System; using System.Linq; namespace Digitteck.Gateway.Service.JsonModelProvider { public sealed class JSDownstreamMap : DataMap<JSDownstream, Dow...
using System; using CSF.Validation; namespace Agiil.Domain.Tickets { public class EditTicketResponse { readonly IValidationResultInterpreter resultInterpreter; public readonly IValidationResult ValidationResult; public Ticket Ticket { get; private set; } public bool Identity...
// ThreadDataTransferII.cs // // Showing how to pass data to a thread // // (C) Datasim Education BV 2009 // using System; using System.Threading; public class ThreadData_II { public static void Main() { // Create a thread running the "Print" method. Thread ts = new Thread(d...
using UnityEngine; using System.Runtime.InteropServices; using System; // TODO: // - Figure out a way to pass the Y texture directly to the native plugin to prevent marshalling. public class OpencvProcessingInterface { int[] m_outArray = new int[4]; IntPtr m_marshalledBuffer; int m_marshalledSize; byt...
using Microsoft.CodeAnalysis; using ProxyInterfaceSourceGenerator.Enums; namespace ProxyInterfaceSourceGenerator.Extensions { internal static class TypeSymbolExtensions { public static TypeEnum GetTypeEnum(this ITypeSymbol ts) { if (ts.IsValueType || ts.IsString()) ...
namespace RealTimeThemingEngine.ThemeManagement.Data.Entities { public class ThemeVariableValue { public int ThemeVariableValueId { get; set; } public int ThemeId { get; set; } public int VariableId { get; set; } public string Value { get; set; } public virtual Theme Th...
using Godot; using System; public class Singleton : Node { public static byte IconMode = 0; public static byte TrackMode = 0; }
using BepInEx; using BepInEx.Configuration; using System.Collections.Generic; using System.IO; using System.Linq; using Valheim.SpawnThat.Configuration; using Valheim.SpawnThat.Configuration.ConfigTypes; using Valheim.SpawnThat.Core; using Valheim.SpawnThat.Core.Configuration; namespace Valheim.SpawnThat.PreConfigure...
using System; using System.Globalization; using System.Runtime.InteropServices; namespace Drexel.Terminal { /// <summary> /// Represents a coordinate (a pair of a horizontal position and a vertical position). /// </summary> [StructLayout(LayoutKind.Sequential)] public readonly struct Coord : IEqua...
using System; using System.Xml.Serialization; namespace BroadWorksConnector.Ocip.Models { /// <summary> /// User alias usage mode for AS translations on incoming calls. /// </summary> [Serializable] [XmlRoot(Namespace = "")] public enum IncomingCallToUserAliasMode { [XmlEnum(Name = ...
using Micromed.EventCalculation.Common; using Micromed.ExternalCalculation.Common.Dto; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Micromed.ExternalCalculation.MockExternalCalculation { public class MockPlu...
using System; namespace RxLibrary { public interface ITemperatureSensor { IObservable<double> Readings { get; } } }
// Copyright(c) 2016 Guus Waals (guus_waals@live.nl) // Licensed under the MIT License(MIT) // See "LICENSE.txt" for more information using osu.Framework.GameModes.Testing; using osu.Framework.Graphics3D; namespace FX2.Game.Tests { public class TestTrack3D : TestCase { private Render3DContainer rende...
using System.Collections.Generic; using Htc.Vita.Core.Log; namespace Htc.Vita.Core.Config { /// <summary> /// Class DummyConfigV2. /// Implements the <see cref="ConfigV2" /> /// </summary> /// <seealso cref="ConfigV2" /> public class DummyConfigV2 : ConfigV2 { /// <summary> ...
using System; using System.Threading.Tasks; using R5T.D0078; using R5T.T0106; using R5T.T0113; using R5T.T0114; using Instances = R5T.T0113.X0001.Instances; namespace System { public static class ISolutionGeneratorExtensions { public static async Task CreateSolution(this ISolutionGenerator _, ...
using UdonSharp; using VRC.SDKBase; namespace InariUdon.Player { [UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)] public class PlayerEventLogger : UdonSharpBehaviour { #region Public Variables public UI.UdonLogger logger; public string level = "NOTICE"; public stri...
using Newtonsoft.Json; using Newtonsoft.Json.Serialization; using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Text; namespace ArangoDBNetStandard.Serialization { /// <summary> /// Implements a <see cref="IApiClientSerialization"/> that uses Json.NET. //...
//----------------------------------------------------------------------- // <copyright> // Copyright (c) 2018 wanderer. All rights reserved. // </copyright> // <describe> #游戏模块的基类# </describe> // <email> dutifulwanderer@gmail.com </email> // <time> #2018年6月22日 14点59分# </time> //-----------------------------...
//------------------------------------------------------------------------------ // <auto-generated> // Ten kod został wygenerowany przez narzędzie. // Wersja wykonawcza:4.0.30319.42000 // // Zmiany w tym pliku mogą spowodować nieprawidłowe zachowanie i zostaną utracone, jeśli // kod zostanie ponownie ...
using System.Linq; using System.Threading.Tasks; using AElf.CSharp.Core.Extension; using AElf.Kernel; using AElf.Kernel.Blockchain.Application; using AElf.OS.BlockSync.Dto; using AElf.OS.BlockSync.Infrastructure; using AElf.OS.Network.Application; using AElf.Sdk.CSharp; using AElf.Types; using Shouldly; usin...
using System.Data.Entity.ModelConfiguration; using Advertise.DomainClasses.Entities.Products; namespace Advertise.DomainClasses.Configurations.Products { /// <summary> /// </summary> public class ProductSpecificationConfig : EntityTypeConfiguration<ProductSpecification> { /// <summary> ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using BoxLaunch.Actions; using NDesk.Options; namespace BoxLaunch.Commands { public class CleanDirectoryCommand : BaseCommand { public string TargetPath { get; set; } public override void Run(IEnumerable<str...
using System; using System.Collections.Generic; using System.Linq; using SFA.DAS.Commitments.Domain.Entities; using SFA.DAS.Commitments.Domain.Entities.DataLock; using SFA.DAS.Provider.Events.Api.Types; using EventStatus = SFA.DAS.Commitments.Domain.Entities.EventStatus; namespace SFA.DAS.Commitments.Infrastructure...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.CommandLine.Parsing; using System.Linq; using BenchmarkDotNet.Attributes; namespace System.CommandLine.Benchmarks.CommandLine { ...
using System; using System.Text.Json.Serialization; // TODO: IsInBounds(Rectangle) namespace Engine.Core { /// <summary> /// Represents an integral position in the two-dimensional plane. /// </summary> public struct Position : IEquatable<Position> { /// <summary> /// The x-coordinat...
using Engine.Interfaces.Config; using Engine.Models.Boards; using Engine.Models.Enums; using Engine.Models.Helpers; namespace Engine.Models.Config { public class StaticValueProvider: IStaticValueProvider { private readonly StaticTableCollection _collection; public StaticValueProvider(StaticTa...
namespace O10.Client.DataLayer.Enums { public enum ServiceProviderType : short { DocumentsManager = 1, Bank } }
using Synapse.Config; using System.ComponentModel; namespace AutoNuke { public class Config : AbstractConfigSection { [Description("How long until nuke goes off? (-1 = not), (in seconds)")] public float AutoNukeTime { get; set; } = 600; [Description("What is the broadcast message?")] ...
using Boxed.Mapping; using LanguageExt; using SJP.Schematic.Core; namespace SJP.Schematic.Serialization.Mapping; public class NumericPrecisionMapper : IImmutableMapper<Dto.NumericPrecision?, Option<INumericPrecision>> , IImmutableMapper<Option<INumericPrecision>, Dto.NumericPrecision?> { public...
namespace FubuMVC.HelloWorld.Controllers.Earth { public class EarthController { public EarthViewModel Rock(EarthViewModel whereAreWe) { return whereAreWe; } } public class EarthViewModel { public string RawUrl { get; set; } } }
namespace WTabs { public class W_2 : BaseTab { } }
using System.Collections.Generic; using Sharpduino.Base; using Sharpduino.Constants; using Sharpduino.Exceptions; using Sharpduino.Messages; using Sharpduino.Messages.Send; namespace Sharpduino.Creators { public class SamplingIntervalMessageCreator : BaseMessageCreator<SamplingIntervalMessage> { publi...
// Copyright (c) 2007 James Newton-King. All rights reserved. // Use of this source code is governed by The MIT License, // as found in the license.md file. using System.Collections.Immutable; public class Issue1984 { [Fact] public void Test_NullValue() { var actual = JsonConvert.DeserializeObjec...
using UnityEngine; public class DragAndDrop : MonoBehaviour { private PeopleGroup group; private void Start() { group = transform.parent.GetComponent<PeopleGroup>(); } private void OnMouseDown() { group.BeginDrag(); } private void OnMouseUp() { group.Stop...
using System; using System.Collections.Generic; using System.Text; using FlatRedBall; using FlatRedBall.Input; using FlatRedBall.AI.Pathfinding; using FlatRedBall.Graphics.Animation; using FlatRedBall.Graphics.Particle; using FlatRedBall.Math.Geometry; using FlatRedBall.Math.Splines; using BitmapFont = FlatRedBall.Gra...
using System.IO; using System.Runtime.InteropServices; namespace KHAOSS; public class TransactionRecord { public string Key; public int Version; public byte[] Body; public DocumentChangeType ChangeType; public int SizeInStore; private const int FIXED_HEADER_SIZE = 4 + // Keylength ...
using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.NetworkInformation; using System.Net.Sockets; namespace DotXxlJob.Core { /// <summary> /// ip utility /// </summary> internal static class IPUtility { #region Private Members /// <summary> ...
using System; using System.Collections; using System.Collections.ObjectModel; using System.ComponentModel; using System.Runtime.CompilerServices; using System.Timers; using System.Windows; using System.Windows.Threading; namespace SyncFusionLiveTest { public class MainWindowViewModel : INotifyPropertyChanged { p...
// Copyright (c) 2015-17 Liam McSherry // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, pub...
using System; using System.IO; namespace Ropufu.UpdaterApp { public interface IInstruction { /// <summary> /// Reads the instruction from a stream. /// </summary> Boolean ReadFrom(StreamReader reader); /// <summary> /// Writes the instruction to a stream. ...
using System; using System.Collections.Generic; using System.Text; namespace System.IO.Ports { /// <summary> /// Stop bits /// note that only One and Two are implemented /// </summary> public enum StopBits { None = 0, One = 1, Two = 2, OnePointFive = 3 }; }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Ardalis.GuardClauses; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace Szlem.Domain.Exceptions { public class ValidationFailure { public ValidationFailure(string error) : this(string.Empty, error) {...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class CharacterPreview : MonoBehaviour { public Sprite[] Previews = new Sprite[4]; public void ChangePreview(int index) { GetComponent<Image>().sprite = Previews[index]; } }
using UnityEngine; using UnityEditor; namespace UnityToolkit.Editor.Controls { public class Control : IDrawable { public virtual void Draw() { } public virtual void DrawAbsolute(Rect position) { } } }
using Microsoft.AspNetCore.Mvc; namespace CutieShop.Models.Utils { public static class CookiesUtils { public static string SessionId(this Controller controller) { return controller.Request.Cookies["sessionId"]; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Autodesk.DesignScript.Runtime; using Autodesk.DesignScript.Interfaces; using Autodesk.DesignScript.Geometry; using Machina; using MAction = Machina.Action; using MPoint = Machina.Point; using MVe...
/**** * CAP - "Configuration and Property" * Copyright (C) 2020-2021 Yigty.ORG; all rights reserved. * Copyright (C) 2020-2021 Takym. * * distributed under the MIT License. ****/ using System.Threading.Tasks; using Microsoft.VisualStudio.TestTools.UnitTesting; using TakymLib.Tests; namespace CAP.Tes...
using FazendaFeliz.ApplicationCore.Business; using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; namespace FazendaFeliz.ApplicationCore.Interfaces.Repository { public interface IAnuncioRepository : IRepository<Anuncio> { Task<List<AnuncioCompleto>> ObterTod...
using System; using FluentAssertions.NodaTime; using NodaTime; namespace FluentAssertions { public static class InstantAssertionsExtensions { public static InstantAssertions Should(this Instant? value) { if (value == null) throw new ArgumentNullException(nameof(value)); ...
using System; using System.Collections.Generic; using Orchard.ContentManagement; using Orchard.Security; using Orchard.Security.Providers; using Orchard.Settings; using Orchard.Users.Models; namespace Orchard.Users.Services { public class PasswordChangedDateUserDataProvider : BaseUserDataProvider { priv...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Threading; using System.Threading.Tasks; using UniRx; using UnityEngine; using UnityEngine.Networking; using Debug = UnityEngine.Debug; namespace UnityAsyncAwaitUtil { public class UniRxTests : MonoBeha...
/* * Copyright (c) 2016 Samsung Electronics Co., Ltd All Rights Reserved * * Licensed under the Apache License, Version 2.0 (the License); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Xna.Framework; namespace Revitalize.Framework.Utilities { public class RotationUtilities { public static float get90Degrees() { float angle = (float)Ma...
using System; using System.Collections.Generic; using System.Text; using VehicleLoan.BusinessModels; namespace VehicleLoan.DataAccessLayer.Repository.Abstraction { public interface IUserRegistrationDao { int AddRecord(UserRegistrationModel userModel); int UpdateRecord(UserRegistrat...
@{ ViewBag.Title = "Search"; ViewBag.Word = '"' + ViewBag.Word + '"'; } <h2 style="text-align: center;">Results for word @ViewBag.Word</h2> <div> <h2>Subject results</h2> @foreach (Forum.Models.Subject subject in ViewBag.Subjects) { ViewData["subjectClickable"] = true; <div class...
using Serilog; using System.Configuration; namespace Service.Extensions { public class LogConfigWeb { public static ILogger GetLogger() { Log.Logger = new LoggerConfiguration() .MinimumLevel.Verbose() .WriteTo.File(ConfigurationManager.AppSettings["l...
using EmsDepRelation; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MyNewClass.Common { public class ErrorLogHelper { public ErrorLogHelper(string content) { string EmailTitle = string.Empty; ...
// Copyright(c) 2017 Vertical Software - All rights reserved // // This code file has been made available under the terms of the // MIT license. Please refer to LICENSE.txt in the root directory // or refer to https://opensource.org/licenses/MIT using Vertical.CommandLine.Configuration; using Vertical.CommandLine.Conv...
using TfsDeployer.Data; namespace TfsDeployer.Web.Services { public interface IConfigurationService { string[] GetDeployerInstanceAddress(); IDeployerService CreateDeployerService(int instanceIndex); void SetDeployerInstanceAddress(string deployerServiceUrl); } }
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Windows; using Archimedes.Patterns.WPF.DragNDrop.Utilities; using System.Windows.Controls; using System.ComponentModel; namespace Archimedes.Patterns.WPF.DragNDrop { class DefaultDrop...
namespace ConDep.Dsl { public interface IOfferAwsBootstrapUserDataOptions { IOfferAwsBootstrapOptions PowerShell(string script); IOfferAwsBootstrapOptions RunCmd(string script); } }
using EasyDesk.Tools.Collections; using EasyDesk.Tools.Options; using Microsoft.AspNetCore.Mvc.ModelBinding; using System; using System.Collections.Generic; namespace EasyDesk.CleanArchitecture.Web.ModelBinders; public class TypedModelBinderProvider : IModelBinderProvider { private readonly IDictionary...
namespace KnowYourCustomer.Kyc.Data.Contracts.Enumerations { public enum Operation { ProcessPassportMrz = 0, IdentityVerification = 1 } }
using Podler.Models; using Podler.Models.Interfaces; namespace Podler.Responses { public class SelectAddResponse : IResponse { public bool IsSuccess { get; } public string Message { get; } public ISelectableItem Model { get; } public SelectAddResponse(bool isSuccess, string me...
using Microsoft.Azure.KeyVault; using Microsoft.Azure.Services.AppAuthentication; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Configuration.AzureKeyVault; using Microsoft.Extensions.Hosting; namespace Api.Configuration { public static class AzureKeyVaultConfigHostBuilderExtension { ...
using Shared.RequestResponse; using System; namespace Uniwiki.Shared.RequestResponse { public class EditHomeFacultyRequestDto : RequestBase<EditHomeFacultyResponseDto> { public EditHomeFacultyRequestDto(Guid? facultyId) { FacultyId = facultyId; } public Guid? Facul...
//----------------------------------------------------------------------------- // <copyright file="UriParserExtenstionEdmModel.cs" company=".NET Foundation"> // Copyright (c) .NET Foundation and Contributors. All rights reserved. // See License.txt in the project root for license information. // </copyright>...
using System; using System.Collections.Generic; namespace _03_Queues { class Program { static void Main(string[] args) { /* * Очередь Queue<T> - коллекция объектов, основанная на принципе "первый поступил -- первым обслужен" * используется, когда необходим...
using System; using System.Reflection; using System.Reflection.Emit; delegate int Getter(); class Host { static int Field = 42; Getter g; public Host(Getter g) { this.g = g; } ~Host() { int d = g(); Console.WriteLine(d); } } class Program { static Host h...
 #region Copyright (C) 2017 Kevin (OSS开源作坊) 公众号:osscore /*************************************************************************** *   文件功能描述:公号的功能接口 —— 消息统计接口实体 * *   创建人: Kevin * 创建人Email:1985088337@qq.com * 创建日期:2017-1-19 * ***********************************************************************...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System { public class HttpStyleUriParser: UriParser { public HttpStyleUriParser():base(Ur...
using System; using System.Collections; using System.ComponentModel; using System.Drawing; using System.Data; using System.Windows.Forms; using System.Diagnostics; using System.Xml.XPath; using System.Xml; using System.IO; using DigitalPlatform; //using DigitalPlatform.XmlEditor; using DigitalPlatform.GUI; using Digi...
#region Header // Revit MEP API sample application // // Copyright (C) 2007-2021 by Jeremy Tammik, Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software // for any purpose and without fee is hereby granted, provided // that the above copyright notice appears in all copies and // tha...
#region License /* * Copyright 2002-2008 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unl...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Yibai.Api.Domain { /* * 用户信息的参数列表 */ public class UserInfo { public string username { set; get; } public string mobile { set; get; } public int...
using PureDI; using IOCCTest.TestCode; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace IOCCTest { [TestClass] public class StructTest { [TestMethod] public void ShouldInstantiateStruct() { StructRoot root = new DependencyInjector().CreateAndInjectDependenc...
using System.Collections; using System.Collections.Generic; using Group3d.Localization; using NUnit.Framework; using UnityEngine; using UnityEngine.TestTools; namespace Tests.Runtime { public class LocalizationTests { private GameObject localizationGameObject; private Localization localization...
// https://www.tutorialspoint.com/csharp/csharp_constants.htm using System; namespace Constant { class Program { static void Main(string[] args) { // integer literals Object constant = 212; Console.WriteLine(constant); constant = 215U; Console.Wr...
using System; namespace RabbitMQWeb.Models { [Serializable] public class LongEaredRabbitMessage : RabbitMessage { public LongEaredRabbitMessage(string message) : base(message) { } public override string ToString() { return $"long eared rabbi...
using Microsoft.Extensions.Logging; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Telegram.Bot; using Telegram.Bot.Types; namespace CodyMazeBot.Game { [StateHandler(BotState.WaitingForDirection)] public class WaitingForDirectionProcessor : Bas...
<html> <head> <title>Pollr</title> <link href="~/css/site.min.css" rel="stylesheet"> <link href="~/lib/tether/dist/css/tether.min.css" rel="stylesheet"> <link href="~/lib/bootstrap/dist/css/bootstrap.min.css" rel="stylesheet"> <link href="~/favicon.ico" rel="icon" type="/image/vnd.microsoft.icon"> <...