content stringlengths 23 1.05M |
|---|
using Disqord.Serialization.Json;
namespace Disqord.Gateway.Api.Models
{
public class UpdateVoiceStateJsonModel : JsonModel
{
[JsonProperty("guild_id")]
public Snowflake GuildId;
[JsonProperty("channel_id")]
public Snowflake ChannelId;
[JsonProperty("self_... |
using uTinyRipper.Converters;
using uTinyRipper.YAML;
namespace uTinyRipper.Classes
{
public sealed class AudioReverbZone : Behaviour
{
public AudioReverbZone(AssetInfo assetInfo) : base(assetInfo)
{
}
/// <summary>
/// Less than 5.6.0
/// </summary>
public static bool HasRoomRolloffFactor(Version ver... |
using System.Collections.Generic;
namespace TicketBOT.JIRA.Models
{
public class ServiceDesk
{
public string id { get; set; }
public string projectId { get; set; }
public string projectName { get; set; }
public string projectKey { get; set; }
public string ema... |
using System.Data;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using Microsoft.Extensions.Configuration;
using Serilog;
using Serilog.Events;
using Serilog.Filters;
using Serilog.Sinks.MSSqlServer;
namespace GRA.Web
{
public class LogConfig
{
private const string ErrorControlle... |
using Logic.JudgementForms.BehaviourContratcs;
using Logic.JudgementForms.PredicateForm.BehaviourContracts;
namespace Logic.JudgementForms.PredicateForm
{
class PredicateForm
{
private readonly IPredicateForm _form;
public PredicateForm()
{
_form = new EmptyForm();
... |
namespace MassTransit.Monitoring.Performance
{
using System;
public interface IMessagePerformanceCounter
{
/// <summary>
/// A message was consumed, including the consume duration
/// </summary>
/// <param name="duration"></param>
void Consumed(TimeSpan duration);
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Objectiks.Engine.Query
{
public class QueryParameters : List<QueryParameter>
{
}
public class QueryParameter
{
public string Field { get; set; }
public object Value { get; set; }
public Operation... |
using System.Collections.Generic;
namespace SizeOnDisk.Shell
{
public class ShellCommandRoot
{
public string ContentType { get; set; }
public string PerceivedType { get; set; }
public ShellCommandSoftware Default { get; set; }
public IList<ShellCommandSoftware> Softwares { get;... |
using UnityEngine;
using System.Collections;
public class WrapProjectilesAroundWorld : MonoBehaviour
{
public GameObject LeftEdge;
public GameObject RightEdge;
public float Border;
void Start ()
{
}
void Update ()
{
var left = Camera.main.ViewportToWorldPoint (new Vector3 (0.0f, 0.5f));
this.LeftEdge.tr... |
using NPoco;
using Umbraco.Core.Migrations.Expressions.Alter.Expressions;
using Umbraco.Core.Migrations.Expressions.Alter.Table;
namespace Umbraco.Core.Migrations.Expressions.Alter
{
/// <summary>
/// Implements <see cref="IAlterBuilder"/>.
/// </summary>
public class AlterBuilder : IAlterBuilder
... |
namespace Client.Features.Edge
{
using BlazorState;
using System.Collections.Generic;
using System.Linq;
public partial class EdgeCurrencyWalletsState : State<EdgeCurrencyWalletsState>
{
public EdgeCurrencyWalletsState()
{
EdgeCurrencyWallets = new Dictionary<string, EdgeCurrencyWallet>();
... |
namespace Xamarin.CommunityToolkit.PlatformConfiguration.AndroidSpecific
{
public enum NavigationBarStyle
{
Default = 0,
LightContent = 1,
DarkContent = 2
}
} |
using DataHelper;
using Il2CppSystem.Collections.Generic;
namespace GunfireLib.Data
{
public static class MobileBulletData
{
public static Dictionary<int, itemdataclass> attributeList;
public static System.Collections.Generic.Dictionary<int, Classes.ItemDataClass> parsedAttributeList =
... |
using System;
namespace transfluent
{
public class RestUrl
{
//public enum TransfluentMethodType { Hello, Authenticate, Register, Languages, Text, Texts, TextStatus,
//TextsTranslate, TextWordCount, CombinedTexts_Send, CombinedTexts_Translate };
private static string baseServiceUrl = "https://transflu... |
using DotLiquid;
using System.Text.RegularExpressions;
namespace GitWebLinks;
public static class RemoteServerTests {
public class SingleStaticServer {
private readonly RemoteServer _server = new(
new StaticServer(
"http://example.com:8000",
"ssh://git@example... |
@{
ViewData["Title"] = "Sign up Success";
}
<h2>@ViewData["Title"]</h2>
<h3>You have successfully signed up. Please follow the <a href="https://github.com/mspnp/multitenant-saas-guidance/blob/master/docs/running-the-app.md#assign-application-roles">documentation to assign application roles</a>.</h3>
|
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using SDNUOJ.Controllers.Exception;
using SDNUOJ.Configuration;
using SDNUOJ.Entity;
namespace SDNUOJ.Controllers.Core
{
/// <summary>
/// 配置文件管理类
/// </summary>
internal static class ConfigurationFileM... |
using System;
namespace SilentOrbit.Parsing
{
/// <summary>
/// Helps to send only a subtree of the document to an ITagOutput
/// Not used at the moment
/// </summary>
public abstract class NestedTagOutput : ITagOutput
{
/// <summary>
/// Current root being sent
/// </summary>
Tag subTag;
/// <summary>... |
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
namespace Gadgetry.Tasks;
/// <summary>
/// A feature used to interact with the <b>"tasks"</b> functionality of a <see cref="Gadget"/>.
/// </summary>
public class GadgetTasksFeature : IGadgetRunFeature
... |
using AlwaysEncryptedSample.Models;
namespace AlwaysEncryptedSample.Migrations
{
using System.Data.Entity.Migrations;
internal sealed class AuthConfiguration : DbMigrationsConfiguration<AuthDbContext>
{
public AuthConfiguration()
{
AutomaticMigrationsEnabled = true;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Ffsti.Library;
using FluentAssertions;
using Xunit;
namespace Ffsti.Library.Tests.ExtensionMethods
{
public class StringExtensionMethodsTests
{
[Theory]
[InlineData("687... |
using System.Collections.Generic;
using System.Runtime.Serialization;
using ReactiveUI;
using SimpleDraw.ViewModels.Primitives;
namespace SimpleDraw.ViewModels.Media
{
[DataContract(IsReference = true)]
public class RelativePointViewModel : ViewModelBase
{
private PointViewModel _point;
pr... |
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
namespace SimpleAI.Behaviours
{
/// <summary>
/// This behaviour allows to define a list of point which should be visited in
/// a sequential fashion. When last point is reached, the whole behaviour s... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DSharpPlus.Entities;
namespace DSharpPlus.SlashCommands.Entities.Builders
{
public class InteractionApplicationCommandCallbackDataBuilder : IBuilder<InteractionApplicationCommandCallbackData>... |
// ----------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
// ----------------------------------------------------------
using System;
using System.ComponentModel;
using System.Windows.Media.Imaging;
using ODataWinPhoneQuickstart;
namespace ODataWinPho... |
using System;
namespace LibCommon.Enums
{
/// <summary>
/// 设备网络类型
/// </summary>
[Serializable]
public enum DeviceNetworkType
{
Mobile, //移动网络
Fixed //固定网络
}
} |
// ----------------------------------------------------------
// <project>QCV</project>
// <author>Christoph Heindl</author>
// <copyright>Copyright (c) Christoph Heindl 2010</copyright>
// <license>New BSD</license>
// ----------------------------------------------------------
using System;
using System.Coll... |
using System;
using System.Collections.Generic;
using System.Linq;
using Common.SemanticAnalysis;
using Common;
namespace DaedalusCompiler.Compilation
{
enum IfLabelType
{
ElseIfBlockStart = 0,
ElseBlockStart = 1,
EndOfIfStatement = 2,
}
enum WhileLabelType
{
Start... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using Microsoft.CodeAnalysis.CSharp.Symbols;
using Microsoft.CodeAn... |
using System;
namespace Raven.Database.FileSystem.Synchronization
{
public class DataInfo
{
public string Name { get; set; }
public DateTime LastModified { get; set; }
public long Length { get; set; }
}
}
|
using Realmar.DataBindings.Editor.TestFramework.Sandbox.UUT;
namespace Realmar.DataBindings.Editor.TestFramework.Sandbox
{
internal interface IPropertyBinding : IBinding<BindingAttribute>
{
IUUTBindingObject Target { get; }
IUUTBindingObject Source { get; }
}
}
|
using System.Collections.Generic;
namespace Synnduit.Configuration
{
/// <summary>
/// Exposes the configuration that controls the application's migration logging
/// behavior.
/// </summary>
internal interface IMigrationLoggingConfiguration
{
/// <summary>
/// Gets the collect... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using VIPBrowserLibrary.BBS.X2ch;
namespace VIPBrowser.ch2Browser
{
public partial class AllLoginDia... |
using EnvDTE;
using System;
using System.Collections.Generic;
namespace ApertureLabs.VisualStudio.SDK.Extensions.V2
{
public static class DTEExtensions
{
public static IEnumerable<string> GetSelectedItemPaths(
this EnvDTE80.DTE2 dte)
{
if (dte == null)
t... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Windows.Forms;
using Gimela.Common.ExceptionHandling;
using Gimela.Media.Video.DirectShow;
using Gimela.Rukbat.DVC.BusinessEntities;
namespace Gimela.Rukbat.DVC.BusinessLogic
{
public class Fil... |
using System;
using System.Drawing;
using System.Drawing.Imaging;
namespace RemoteDesktop
{
static class Program
{
public static StartWindow form;
public static ServerWindow sw;
public static ClientWindow cw;
static void Main()
{
StartWindow.Start();
}
}
}
|
/* SPDX-License-Identifier: Apache-2.0
*
* The OpenSearch Contributors require contributions made to
* this file be licensed under the Apache-2.0 license or a
* compatible open source license.
*
* Modifications Copyright OpenSearch Contributors. See
* GitHub history for details.
*
* Licensed to Elasticsearch B.V. unde... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using WeatherShare.Data;
using WeatherShare.Models;
namespace WeatherShare.Controllers
{
[Route("api/[controller]")... |
using PhasedBinding.Framework;
using PhasedBinding.Models;
using PhasedBinding.Services;
namespace PhasedBinding.ViewModels
{
public class LunchMenuViewModel : BindableBase
{
private LunchMenuService _service = new LunchMenuService();
public LunchMenuViewModel()
{
}
p... |
namespace WebShop.Services
{
public enum BestellStatus
{
Rechnung, Nachnahme, NichtLieferbar
}
}
|
namespace AdventureWorks.Services.Entities
{
public partial class CurrencyRate
{
public string RateString => $"$1 = {EndOfDayRate} {ToCurrencyCodeObject.CurrencyCode}";
}
} |
using Newtonsoft.Json;
using System;
using System.IO;
using System.Collections.Generic;
namespace DynamicPDF.Api
{
/// <summary>
/// Represents font.
/// </summary>
public class Font
{
private static Font timesRoman = null;
private static Font timesBold = null;
private stat... |
using System;
using System.Reflection;
[assembly: AssemblyDescription("ESerializer A serializer specific for EPiServers content types and objects")]
[assembly: AssemblyTitle("ESerializer")]
[assembly: AssemblyProduct("ESerializer")]
[assembly: AssemblyCopyright("Copyright 2019 Emil Olsson")]
[assembly: AssemblyTrademar... |
using System;
using System.Collections.Generic;
namespace ICanHasDotnetCore.Plumbing.Extensions
{
public static class StringExtensions
{
public static bool EqualsOrdinalIgnoreCase(this string str, string value)
=> str.Equals(value, StringComparison.OrdinalIgnoreCase);
public stati... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Text.Json.Serialization;
namespace CaptainHook.AzureDevOps.Payload
{
/// <summary>
/// Merge Commit Information
... |
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using CCIA.Models;
using CCIA.Services;
using Microsoft.Extensions.Hosting;
using System.Security.Claims;
using System.Threading.Tasks;
using System;
using M... |
//---------------------------------------------------------------------------------------------------
// <auto-generated>
// Changes to this file may cause incorrect behavior and will be lost if the code is regenerated.
// Generated by DynamicsCrm.DevKit - https://github.com/phuocle/Dynamics-Crm-DevKit
// </auto-gen... |
using System.Collections.Generic;
using System.Collections.ObjectModel;
using OpenQA.Selenium;
namespace Basin.Selenium
{
public sealed class Elements : ReadOnlyCollection<IWebElement>
{
public Elements(IList<IWebElement> list) : base(list)
{
}
public By FoundBy { get; set; }
... |
using HedefSagliksa.Business.Abstract;
using HedefSagliksa.DataAccess.Abstract;
using HedefSagliksa.Entities.Concrete;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
using System.Threading.Tasks;
namespace HedefSagliksa.Business.Concrete
... |
using System;
using Events;
using UnityEngine;
using UnityEngine.UI;
namespace Timer
{
public class TimerUI : MonoBehaviour
{
[SerializeField] private Text timerText;
private void Awake()
{
if (PlayerPrefs.GetInt("timerToggle", 0) == 0)
{
timerTex... |
using System;
using System.Collections.Generic;
namespace addressBook.Objects
{
public class contact
{
private string _name;
private string _phoneNumber;
private string _address;
private int _id;
private static List<contact> _listContact = new List<contact>();
public contact(string name, s... |
namespace MLSoftware.OTA
{
[System.CodeDom.Compiler.GeneratedCodeAttribute("Xsd2Code", "4.2.0.31")]
[System.SerializableAttribute()]
[System.Diagnostics.DebuggerStepThroughAttribute()]
[System.ComponentModel.DesignerCategoryAttribute("code")]
[System.Xml.Serialization.XmlTypeAttribute(AnonymousType=... |
using System.Collections.Concurrent;
using System.Diagnostics;
using AutoMapper;
using AutoMapperTest;
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Running;
namespace AutoMapperTest
{
public class BenchmarkTest
{
UserDO userDO = new()
{
UserAge = 1,
UserName ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum Unit {
m, dm, cm, mm,
m2, dm2, cm2, mm2,
m3, dm3, l, cm3, ml, mm3
};
public static class IntExtensions
{
/// <summary>
/// Return all non-zero items in integer array.
/// </summary>
public static ... |
using System;
using System.Numerics;
class SecretNumbers
{
static void Main(string[] args)
{
string n = Console.ReadLine();
BigInteger nAsBigBigInteger= BigInteger.Parse(n);
BigInteger oddNum = 0;
BigInteger evenNum = 0;
//Loop for the ODD numbers in the sequence
... |
using System;
using System.Collections.Generic;
using System.Text;
using PetaTest;
using ToolGood.Algorithm;
namespace ToolGood.Algorithm2.Test.Tests
{
[TestFixture]
public class IssuesTest
{
[Test]
public void issues_12()
{
AlgorithmEngine engine = new AlgorithmEngine(... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Threading.Tasks;
namespace Spiffy
{
/// <summary>
/// Represents the ability to obtain new unit instances to perform
/// database-bound tasks transactionally, as well as query
/// the database directly.
/// </summary>... |
namespace SPOEmulators.EmulatedTypes
{
using System;
using Microsoft.QualityTools.Testing.Fakes.Shims;
using Microsoft.SharePoint.Client;
using Microsoft.SharePoint.Client.Fakes;
internal class SimWebCollection : CollectionIsolator<Web, WebCollection, ShimWebCollection>
{
public SimWeb... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GUC.WorldObjects;
using GUC.Scripting;
using GUC.Models;
namespace GUC.Animations
{
/// <summary>
/// Handle for an active animation (for progress etc.).
/// </summary>
public partial class ActiveAni
{
... |
using FluentValidation;
using Next.Cqrs.Commands;
using Next.Validation.Fluent;
namespace Next.Application.Validation.Fluent
{
public class AggregateCommandValidator : FluentValidator<IAggregateCommand>
{
public AggregateCommandValidator()
{
RuleFor(o => o.Id)
.NotN... |
namespace VaporStore.Data.Models
{
using System;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using Enums;
public class Purchase
{
public Purchase()
{
}
public Purchase(Game game, PurchaseType type, Card card, string productKey, DateTime date)
{
... |
using DotNetDevOps.Extensions.EAVFramework;
using DotNetDevOps.Extensions.EAVFramework.Shared;
using Microsoft.EntityFrameworkCore;
using Newtonsoft.Json;
using System;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Reflection;
using System.Runtime.Serialization;
using System.Secur... |
using Godot;
using System;
public class chest : StaticBody2D
{
private bool nearChest = false;
private bool isOpen = false;
private bool isCrying = false;
private AnimationTree animationTree;
private AnimationNodeStateMachinePlayback animationState;
public override void _Ready()
{
animationTree = GetNode<An... |
using AntDesign;
using EntityG.Contracts.Requests.Identity;
using EntityG.Contracts.Responses.Identity;
using EntityG.Shared.Wrapper;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using ConfirmButtons = AntDesign.ConfirmButtons;
using ConfirmResult = AntDesign.ConfirmResult;
names... |
using PhotoShop.Core.Interfaces;
using MediatR;
using System;
namespace PhotoShop.Core.Common
{
public class AuthenticatedRequest<TResponse> : IAuthenticatedRequest, IRequest<TResponse>
{
public Guid CurrentUserId { get; set; }
}
}
|
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
public delegate void NextPageBtnClickHandler(ICutsceneController controller);
public interface ICutsceneController {
void ShowPagedDialog(bool show);
void AnimateTextInPagedDi... |
using System.Threading.Tasks;
using Abp.Auditing;
using Abp.Timing;
using tibs.stem.Auditing;
using tibs.stem.Auditing.Dto;
using tibs.stem.Authorization.Users;
using Shouldly;
using Xunit;
namespace tibs.stem.Tests.Auditing
{
public class AuditLogAppService_Tests : AppTestBase
{
private readonly IAud... |
// ----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
// ----------------------------------------------------------------------------
using Microsoft.WindowsAzure.MobileServices;
using System;
using System.Net.Http;
using System.Th... |
using System;
using System.Collections.Generic;
using System.Text;
namespace TypeSafe.Http.Net
{
public interface IDeserializationStrategyFactory
{
/// <summary>
/// Creates a serialization strategy for the provided <see cref="contentType"/>.
/// </summary>
/// <param name="contentType">Non-null non-empty c... |
using System;
using System.Collections.Generic;
using System.Net.Http;
using System.Text;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Hosting.Server;
using Microsoft.AspNetCore.TestHost;
namespace OSharp.UnitTest.Infrastructure
{
public abstract class AspNetCoreUnitTestBase<TStartup>
w... |
using SeemplestLight.PortableCore.Timing;
using SeemplestLight.PortableCore.Tracing;
using System.Threading;
namespace SeemplestLight.Net46.Core.Tracing
{
/// <summary>
/// This class defines a trace log item
/// </summary>
public class TraceEntry: TraceEntryBase
{
/// <summary>
//... |
using System.Collections.Generic;
namespace ScotlandsMountains.Domain
{
public class Root
{
public IList<Classification> Classifications { get; set; }
public IList<Section> Sections { get; set; }
public IList<County> Counties { get; set; }
public IList<Map> M... |
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
using SanAndreasUnity.Importing.Items;
using SanAndreasUnity.Importing.Items.Definitions;
using SanAndreasUnity.Behaviours;
using SanAndreasUnity.Behaviours.Vehicles;
namespace SanAndreasUnity.UI {
public class VehicleSpawnerWindow : PauseMenuW... |
//
// Copyright (c) Antmicro
// Copyright (c) Realtime Embedded
//
// This file is part of the Emul8 project.
// Full license details are defined in the 'LICENSE' file.
//
using System;
using Emul8.Peripherals.Input;
using System.Collections.Generic;
using Emul8.Logging;
using Emul8.Core;
namespace Emul8.Peripherals.U... |
using DX.Cqrs.Mongo.Facade;
using Xunit;
using Xunit.Abstractions;
namespace DX.Testing {
[Collection("BSON")]
public class MongoFeature : BsonSerializationFeature {
protected ITestOutputHelper Output { get; }
internal MongoTestEnvironment Env { get; set; }
internal MongoFacade DB { g... |
using System;
using DevExpress.ExpressApp.Editors;
using DevExpress.ExpressApp.Model;
using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Rendering;
using Xpand.Extensions.StringExtensions;
using EditorAliases = Xpand.Extensions.XAF.Attributes.EditorAliases;
namespace Xpand.XAF.Modules.Blazor... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Renci.SshNet.Tests.Common;
namespace Renci.SshNet.Tests.Classes
{
/// <summary>
/// Contains operation for working with SSH Shell.
/// </summary>
[TestClass]
public class ShellStreamTest : TestBase
{
}
} |
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
using JuloUtil;
using JuloAudio;
namespace JuloMenuSystem {
public class VolumeItem : Item {
public bool value = true;
public float volume = 1f;
public SoundSource soundSource;
public Sprite onIcon;
public Sprite offIcon;
Image ... |
using System;
using System.ComponentModel.DataAnnotations;
namespace Project.Models.Core.Entities.Base
{
/// <summary>
/// ENTITY BASE ABSTRACT CLASS
/// </summary>
public abstract class EntityBase : IEntityBase, IRowVersion
{
/// <summary>
/// CREATION DATE
/// </s... |
/****************************************************************************
* ____ _ _ *
* | _ \ (_) | | *
* | |_) | __ _ ___ _ _____ _| | ___ __ _ __ _ ___ _ __ *
* ... |
using UnityEngine.UI;
using UnityEngine;
public class DisplayHealth : MonoBehaviour
{
Image fg_healthBar;
CharacterHealth char_health;
void Awake()
{
char_health = transform.root.GetComponent<CharacterHealth>();
fg_healthBar = transform.GetChild(1).GetComponent<Image>();
... |
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using BAMCIS.PrestoClient.Serialization;
using System;
using System.Collections.Generic;
using System.Linq;
namespace BAMCIS.PrestoClient.Model.Sql.Planner.Plan
{
//[JsonConverter(typeof(PlanNodeConverter))]
public abstract class PlanNode
{
... |
using System.Drawing;
using System.IO;
using System.Reflection;
using System.Windows.Forms;
using Engine;
namespace SuperAdventure
{
public partial class WorldMap : Form
{
readonly Assembly _thisAssembly = Assembly.GetExecutingAssembly();
public WorldMap(Player player)
{
I... |
using helper.mvvm.commands;
using System.Collections.ObjectModel;
using System.ComponentModel;
namespace StreamCompanion.Contract
{
public interface IViewModel : INotifyPropertyChanged
{
ActionCommand AddSerieCmd { get; }
ActionCommand EditSerieCmd { get; }
ActionCommand ForceReloadS... |
using SoulsFormats;
using System.Collections.Generic;
using System.Numerics;
namespace HKX2
{
public partial class hclSimulationSetupMeshMapOptions : IHavokObject
{
public virtual uint Signature { get => 2828547247; }
public bool m_collapseVertices;
public float m_collapseThres... |
namespace MinimaxAI
{
internal interface INodeMinMax<T> : IDFSNode<T>, IMinMaxOperations<T>, IDebugNode
{
static T Max { get; set;}
static T Min { get; set; }
INodeMinMax<T> Parent { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MegaCasting.DBlib;
namespace MegaCasting.WPF.ViewModel
{
class ViewModelListContact : ViewModelBase
{
#region Attributes
/// <summary>... |
using SFA.DAS.Notifications.Messages.Commands;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
namespace SFA.DAS.ApprenticeCommitments.Jobs.UnitTests
{
internal class SendEmailCommandComparer : IEqualityComparer<SendEmailCommand>
{
public bool Equals([AllowNull] SendEmailComma... |
using System;
using System.Collections.Generic;
using System.Text;
namespace FashionNova.Model.Requests
{
public class NarudzbaStavkeInsertRequest
{
public int NarudzbaId { get; set; }
public int Kolicina { get; set; }
public decimal Cijena { get; set; }
public decimal? Popust ... |
namespace MappingSPO.Project.DL.Entities
{
public partial class UsersGroepEntity
{
public UsersGroepEntity()
{
InvoiceCreate = true;
InvoiceSearch = true;
UserUserGroups = new System.Collections.Generic.List<UserUserGroupEntity>();
InitializePartial();
... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AlgoSharp.Types;
public class CountableDictionary<KeyType, ValueType>
where KeyType : IComparable<KeyType>
where Val... |
//Implementaiton of Breadth first search algorithm
// C# program to print BFS traversal from a given source vertex.
// BFS(int s) traverses vertices reachable from s.
using System;
using System.Collections.Generic;
namespace BFS
{
// This class represents a directed graph using adjacency list representation
... |
using System;
namespace Domain0.Repository.Model
{
public class Account
{
public int Id { get; set; }
public string Email { get; set; }
public decimal? Phone { get; set; }
public string Login { get; set; }
public string Password { get; set; }
public string ... |
using System;
using SLua;
using System.Collections.Generic;
[UnityEngine.Scripting.Preserve]
public class Lua_LuaCameraMonoBehaviour : LuaObject {
[UnityEngine.Scripting.Preserve]
static public void reg(IntPtr l) {
getTypeTable(l,"LuaCameraMonoBehaviour");
createTypeMetatable(l,null, typeof(LuaCameraMonoBehaviou... |
using UnityEngine;
using System;
using LuaInterface;
using SLua;
using System.Collections.Generic;
public class Lua_UnityEngine_CanvasRenderer : LuaObject {
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static public int constructor(IntPtr l) {
try {
UnityEngine.CanvasRenderer o;
o=new UnityEngine.Ca... |
//-----------------------------------------------------------------------------
// Copyright : (c) Chris Moore, 2020
// License : MIT
//-----------------------------------------------------------------------------
namespace Z0
{
using System;
using Free = System.Security.SuppressUnmanagedCodeSecurityAt... |
// Copyright 2014 The Authors Marx-Yu. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.Serialization;
namespace WopiCobaltHost
{
... |
// Decompiled with JetBrains decompiler
// Type: CocoStudio.ControlLib.FileSuffix
// Assembly: CocoStudio.ControlLib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: 677D14F9-F98B-4FDA-9ECD-6C6F82FD30A1
// Assembly location: C:\Program Files (x86)\Cocos\Cocos Studio 2\CocoStudio.ControlLib.dll
namespac... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using MediatR;
using Strive.Core.Interfaces;
using Strive.Core.Services.Chat.Channels;
using Strive.Core.Services.Chat.Gateways;
using Strive.Core.Services.Chat.Notifications;
using Strive.Core.Servi... |
using GipfLib.Models;
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace GipfLib.AI
{
public class RandomAI : IGipfAI
{
private Random _rand = new Random();
private bool _playingWhite;
public bool playingWhite { get { return ... |
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