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using UnityEngine; using UnityEngine.Networking; // by @Bullrich namespace game { public class HostGame : MonoBehaviour { [SerializeField] private uint roomSize = 6; private string roomName; private NetworkManager networkManager; private void Start() { n...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace AV_1 { public partial class Form2 : Form { double sl,spf,nf,sf,sb,INSS,txINSS,...
using System; using System.Collections.Generic; using System.Text; namespace EasyAbp.EzGet.NuGet.Packages { public class NuGetPackageSearchPackageListResult { public long Count { get; } public IReadOnlyList<NuGetPackageSearchResult> Packages { get; } public NuGetPackageSearchPackageLi...
using System; using System.Collections.Generic; using System.Linq; using System.Web; /// <summary> /// Summary description for DataStudents /// </summary> public class DataStudents { public string label { get; set; } public int value { get; set; } }
using System; using System.Collections.Generic; using System.Linq; using TiltBrush; using UnityEngine; public sealed class GlTF_Accessor : GlTF_ReferencedObject { public enum Type { SCALAR, VEC2, VEC3, VEC4 } public enum ComponentType { BYTE = 5120, UNSIGNED_BYTE = 5121, SHORT = 5122...
using UnityEngine; namespace spaar.ModLoader.UI { // This class was taken from Vapid's ModLoader with permissions. // All credit goes to VapidLinus. public class Settings { public RectOffset DefaultMargin { get; set; } public RectOffset DefaultPadding { get; set; } public RectOffset LowMargin { ge...
using System; using System.Text; using SharpMessaging.Connection; namespace SharpMessaging.Frames { internal class ErrorFrame : IFrame { private readonly byte[] _readBuffer = new byte[2000]; private FrameFlags _flags; private int _messageLength; private int _readOffse...
using UnityEngine; using System.Collections.Generic; // By @JavierBullrich namespace SimpleMainMenu { public class SimpleMenuManager : MonoBehaviour { [Header("Title Text")] public string GameName; public string CopyrightText; public Color textColor = Color.white; public...
using System; using System.Web.Mvc; // ReSharper disable CheckNamespace namespace AMV.CQRS { /// <summary> /// Date-Time model binder that checks if dates are out of range of SQL Server /// </summary> public class SqlDateTimeModelBinder : DefaultModelBinder { public override o...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Core.Finance { public interface ITraderBalance { string TraderId { get; } string Currency { get; } double Amount { get; } } public interface IBalanc...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using TwentyThreeNet; namespace DemoApplication { class Program { static void Main(string[] args) { string token = String.Empt...
using HttpReports.Core.Interface; using System.Threading.Tasks; namespace HttpReports { public interface IReportsTransport { Task Write(IRequestInfo requestInfo, IRequestDetail requestDetail); Task WritePerformanceAsync(IPerformance performance); } }
using System.Collections.Generic; namespace AutoBuyer.Logic { public class BuyerPortfolio : IBuyerPortfolio { private readonly List<IPortfolioListener> _listeners = new List<IPortfolioListener>(); private readonly List<Buyer> _buyers = new List<Buyer>(); public void AddBuyer(Buyer buye...
using System.Collections.Generic; using System.ComponentModel; using System.Runtime.CompilerServices; using Steropes.UI.Annotations; namespace Steropes.UI.Bindings { internal abstract class DerivedBinding<T> : IReadOnlyObservableValue<T> { T value; protected bool AlreadyHandlingEvent { get; set; } pr...
using VaultLib.Core.Types; namespace VaultLib.Support.World.VLT.GameCore { [VLTTypeInfo("GameCore::RewardMode")] public enum RewardMode { kRewardMode_Singleplayer = 1, kRewardMode_Multiplayer = 2, kRewardMode_PrivateMatch = 3, } }
using System; namespace Paydock_dotnet_sdk.Models { public class ResponseException : Exception { public ErrorResponse ErrorResponse { get; private set; } public ResponseException(ErrorResponse errorResponse, string error, Exception innerException = null) : base(error, innerExcepti...
//------------------------------------------------------------------------------ // <copyright file="ScriptReference.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace Syst...
using App.Security.AspNet.Auth0; using App.Security.AspNet.Authentication; using App.Security.AspNet.Authorization; using App.Security.AspNet.Authorization.Extensions; using Autofac; using Microsoft.AspNetCore.Builder; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Secu...
using System.Reflection; namespace Patchwork.Engine.Utility { /// <summary> /// Commonly used combinations of the BindingFlags enum. /// </summary> public static class CommonBindingFlags { /// <summary> /// Instance, Static, Public, NonPublic /// </summary> public static BindingFlags Everything = B...
using System.Collections; using System.Collections.Generic; using UnityEngine; public enum Categorie {Physique, Special, Statut}; public class Attaque : MonoBehaviour { public PhysicType type; public Categorie categorie; public int PP; public int puissance; public int precision; [HideInInspector]public bool i...
namespace CoreAll.Msmq.ErrorQueue { using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Messaging; using System.Text; using System.Transactions; using System.Xml.Serialization; public static class ErrorQueue { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Rainnier.DesignPattern.Builder.Structural { public class Director { public Product Construct(Builder builder) { builder.BuildPartA(); builder.Bu...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Threading; using System.Threading.Tasks; using System.Windows.Media; using System.Windows.Media.Imaging; using Cardbooru.Application; using Cardbooru.Application.Entities; using Cardbooru.Application.Exceptions; using C...
// <copyright file="RecordTidal.cs" company="Traced-Ideas, Czech republic"> // Copyright (c) 1990-2021 All Right Reserved // </copyright> // <author></author> // <email></email> // <date>2021-09-01</date> // <summary>Part of Astro Observatory</summary> namespace AstroSharedEvents.Records { using AstroSharedClasse...
using OnLineShop.Data.Models; using System.Linq; namespace OnLineShop.MVP.Products.Client { public class ProductsViewModel { public IQueryable<Product> Products { get; set; } } }
namespace MotiNet.Entities { public interface ITaggedEntityManager<TEntity> : IManager<TEntity> where TEntity : class { ITagProcessor TagProcessor { get; } ITaggedEntityAccessor<TEntity> TaggedEntityAccessor { get; } } }
using System; using System.Diagnostics.CodeAnalysis; using System.Threading.Tasks; using Discord.Commands; namespace QuizBowlDiscordScoreTracker.Commands { [AttributeUsage(AttributeTargets.Method)] public class HumanOnlyAttribute : PreconditionAttribute { [SuppressMessage( "Design", ...
using System.Windows; namespace SlrrLib.View { public partial class FlagEditor : Window { public bool ClosedWithOK { get; private set; } = false; public FlagEditor() { InitializeComponent(); } public void SetFlagInt(...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Windows.Storage; using Windows.Storage.Search; namespace SuperMap.WinRT.Utilities { internal static class StorageHelper { public async static Task<bool> FolderExist(this StorageFol...
// // Copyright (c) Nick Guletskii and Arseniy Aseev. All rights reserved. // Licensed under the MIT License. See LICENSE file in the solution root for full license information. // namespace WixWPFWizardBA { using System; using System.Diagnostics; using System.Globalization; using System.Threadin...
using ExtendedXmlSerializer.ContentModel.Format; using ExtendedXmlSerializer.Core.Sources; namespace ExtendedXmlSerializer.ContentModel.Content { interface IInnerContentActivator : IParameterizedSource<IFormatReader, IInnerContent> {} }
using System; using System.ComponentModel; namespace AInBox.Astove.Core.Options.EnumDomainValues { public enum BooleanEnum { [Description("Não")] Nao = 0, Sim = 1 } public enum ActionEnum { Details=0, Edit=1, Insert=2, List=3 } }
using System; namespace NuSightConsole.Commands.Options { public class CloneCommandOption { public string SourcePath { get; set; } public bool DisplayOnly { get; set; } public string TargetPath { get; set; } public bool UseLatestVersion { get; set; } } }
using FluentAssertions; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Xbehave; using Xunit; using Xunit.Abstractions; namespace RelationalLock.Tests { public class RelationalLockBuilderTests : TestBase { private RelationalLockBuilder builder; ...
// <auto-generated /> // Built from: hl7.fhir.r4b.core version: 4.1.0 // Option: "NAMESPACE" = "fhirCsR4" using fhirCsR4.Models; namespace fhirCsR4.ValueSets { /// <summary> /// MedicationKnowledge Package Type Codes /// </summary> public static class MedicationknowledgePackageTypeCodes { /// <summary...
using System.Collections; using System.Collections.Generic; using System.IO; using UnityEngine; public class SavePicker : MonoBehaviour { GameObject[] pointButtons = new GameObject[6 * 2]; // Use this for initialization void Start () { for (int i = 0; i < gameObject.transform.childCount; i++) { GameObject...
using System; using System.Collections.Generic; using System.Text; namespace wfQuery { public partial class wfQueryContext { } }
using ShineEngine; /// <summary> /// (generated by shine) /// </summary> public class HMainUI:GameUIBase { /// <summary> /// 玩家对象 /// </summary> public HPlayer hme=HGameC.player; /** UI模型 */ private UIModel_mainUI _model; protected override UIModel createModel() { return _model=new UIMode...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NinjectExample.ex1 { public class TaskFinder { private readonly ExchangeService service = new ExchangeService(new Uri("http://www.someserver.com")); public IEnumerable...
using UnityEngine; using UnityEngine.UI; using System.Collections; public class CreatePanel : MonoBehaviour { public void createButton () { string nick = GameObject.Find ("Canvas/CreatePanel/NickInput/Text").GetComponent<Text> ().text; if (nick.Length < 3 || Service.db.SelectCount ("FROM characters WHERE name ...
using System.Collections.Generic; using Chartreuse.Today.Core.Shared.Model; using Chartreuse.Today.Core.Shared.Tools.Navigation; namespace Chartreuse.Today.App.Shared.ViewModel.Settings { public class TaskOrderSettingsPageViewModel : PageViewModelBase { private string sortOption1; private bool...
using GeometryDashAPI.Exceptions; using GeometryDashAPI.Levels.GameObjects; using System; using System.Collections.Generic; using System.Reflection; namespace GeometryDashAPI.Levels { public class BindingBlockID : Dictionary<int, ConstructorInfo> { public void Bind(int id, Type type) { ...
using System; using System.Collections.Generic; using System.Linq; using MoreLinq; using UCLouvain.KAOSTools.Core; using UCLouvain.KAOSTools.Core.SatisfactionRates; namespace UCLouvain.KAOSTools.Propagators.BDD { public class BDDBasedPropagator : IPropagator { protected KAOSModel _model; ...
using System; using System.Diagnostics; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Hosting; using Serilog; using Serilog.Debugging; using Serilog.Events; using Serilog.Sinks.SystemConsole.Themes; namespace lookaroond { public class Program ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace ChompShop.Controls { public partial class TextInputForm : Form { public TextInputForm() { ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Diagnostics; namespace Azure.Core.Tests { public class TestDiagnosticListener : IObserver<DiagnosticListener>, IDisposable { private readonly Fu...
// Aliases Func<AppQuery, AppQuery> with Query using Query = System.Func<Xamarin.UITest.Queries.AppQuery, Xamarin.UITest.Queries.AppQuery>; namespace TailwindTraders.UITests { public class ApplianceDetailPage : BasePage { private readonly Query addCartButton; protected override PlatformQuery ...
public List<string> listaArquivos(string dir) { List<string> lstDirs = Directory.GetDirectories(dir).ToList(); List<string> lstFiles = Directory.GetFiles(dir, "*.frm", SearchOption.AllDirectories).ToList(); List<string> lstFilesAux = new List<string>(); foreach(string ldir in lstDirs) lstFilesAu...
using MongoDB.Bson; using MongoDB.Bson.Serialization.Attributes; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace JobSite.Models { public class PostJobDetail { public string CompanyId { get; set; } public string JobTitle { get; ...
// // doc-bootstrap.cs: Stub support for XML documentation. // // Author: // Raja R Harinath <rharinath@novell.com> // // Dual licensed under the terms of the MIT X11 or GNU GPL // // Copyright 2004 Novell, Inc. // // #if BOOTSTRAP_WITH_OLDLIB || NET_2_1 using XmlElement = System.Object; namespace Mono.CSharp { pub...
using System; using System.Text; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.Azure.ServiceBus; using Microsoft.Azure.WebJobs; using Microsoft.Azure.WebJobs.Extensions.Http; using Microsoft.Extensions.Logging; using Newtonsoft.Json; namespace Contoso { public static class AsyncProc...
#region Copyright 2010-2012 by Roger Knapp, Licensed under the Apache License, Version 2.0 /* Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2....
using System.Collections.Generic; namespace HomeAutomation.Areas.MyRecipes.Models { public class RecipeResponse { public int Id { get; set; } public string Name { get; set; } public string VideoId { get; set; } public string Amount { get; set; } public string Description { get; set; } publ...
using System.Diagnostics; namespace WestWorld1 { using System; using WestWorld1.MinerStates; public class Miner : BaseGameEntity { public const int ComfortLevel = 5; private const int MaxNuggets = 3; private const int ThirstLevel = 5; private const int TirednessThreshold =...
using System.Collections.Generic; using Microsoft.LiveLabs.JavaScript; namespace Ribbon { internal class TemplateManager { Dictionary<string, Template> _templates; static TemplateManager _instance; public static TemplateManager Instance { get { ...
// Author: Prasanna V. Loganathar // Project: Liara.Hosting.Owin // Copyright (c) Launchark Technologies. All rights reserved. // See License.txt in the project root for license information. // // Created: 8:31 AM 15-02-2014 using System.Collections.Generic; namespace Liara.Extensions { public static class OwinD...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using UnityEngine.Events; namespace UIF { public enum SelectionInputAction { TouchOrEnter = 0, Click = 1 } public class Selectable : UIPageElementFeature, IPointerClickHandler, I...
namespace Oliviann.Collections.Concurrent { /// <summary> /// Notifies listeners of dynamic changes, such as when items get enqueued /// and dequeued or the whole collection is refreshed. /// </summary> /// <typeparam name="T">The type of the item contained in the queue. /// </typeparam> pu...
using System; namespace WireMock.Matchers.Request { public class MatchDetail { public Type MatcherType { get; set; } public double Score { get; set; } } }
using System; using System.Diagnostics; using System.Threading.Tasks; using NUnit.Framework; namespace DoubleTapTest.Tests { [TestFixture] public class QueuedLockCommandTests { QueuedLock _queuedLock; [SetUp] public void Setup() { _queuedLock = new QueuedLock()...
using MathEx; using System.Linq; using SystemEx; using UnityEditor; using UnityEngine; using UnityEngine.UI; using UnityEngineEx; namespace UnityEditorEx.Components { [CustomEditor(typeof(PrefabPanel))] class Inspector_PrefabPanel : Editor<PrefabPanel> { public override void OnInspectorGUI() { base.OnInspe...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; public class CommandInterpreter : ICommandInterpreter { public CommandInterpreter(IHarvesterController harvesterController, IProviderController providerController) { ...
namespace MrRobot.Core.Boundaries.Clean { public sealed class Command { public int StepsCount { get; } public Direction Direction { get; } public Command(int stepsCount, Direction direction) { StepsCount = stepsCount; Direction = direction; } ...
namespace SkyCommerce.Site.Models { public class AtualizarQuantidadeCarrinhoViewModel { public string NomeUnico { get; set; } public int Quantidade { get; set; } } }
using System; namespace Conreign.LoadTest.Core { public class BotFarmOptions { public BotFarmOptions() { BotStartInterval = TimeSpan.FromSeconds(2); GracefulStopPeriod = TimeSpan.FromSeconds(10); } public TimeSpan BotStartInterval { get; set; } ...
using System.Windows.Media.Imaging; namespace TotoBook.ViewModel { public interface IFileListItemViewModel { bool IsDisplayed { get; set; } BitmapSource Icon { get; set; } } }
using System; using Autofac.Features.AttributeFilters; using Microsoft.Azure.WebJobs.Extensions.Timers; using ModernSlavery.BusinessDomain.Admin; using ModernSlavery.BusinessDomain.Shared; using ModernSlavery.BusinessDomain.Shared.Interfaces; using ModernSlavery.BusinessDomain.Viewing; using ModernSlavery.Core; using ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MozJpegSharp { public static class MozJpeg { public static byte[] Recompress( ReadOnlySpan<byte> jpegBytes, int quality = 70, TJSubsamplingOp...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Security; using System.Security.Permissions; using MS.Internal; using MS.Internal.Present...
using Microsoft.VisualStudio.TestTools.UnitTesting; namespace UserService.Core.PolindromHasher.Tests { [TestClass] public class PolinomialHasher_Tests { private const string UserName = "testerUser"; private const string Password = "testPassword"; private readonly PolinomialHasher ...
namespace Platform.Validation { public enum SizeFlexibility { Variable, Fixed, LargeVariable } }
using Multiplatformer.Helpers; using Multiplatformer.Model; using Multiplatformer.ViewModel; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Navigation; namespace Multiplatformer.UWP.Views { public sealed partial class AddItems : Page { ItemsViewModel BrowseView...
// This is an open source non-commercial project. Dear PVS-Studio, please check it. // PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com // ReSharper disable CheckNamespace // ReSharper disable ClassNeverInstantiated.Global // ReSharper disable CommentTypo // ReSharper disable IdentifierTypo //...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Data.Linq.Mapping; using System.Data.SqlTypes; [Table(Name = "Players")] public class Players { [Column(IsPrimaryKey = true)] public int PlayerID; [Column] public string Name; [Column] public stri...
namespace Multilang; using Raven.Client.Documents.Indexes; public class Search : AbstractIndexCreationTask<Article> { public class Entry { public string Text_en { get; set; } public string Text_fr { get; set; } public Dictionary<string, object> Text { get; set; } } public S...
// Copyright 2015 The Minibench Authors. All rights reserved. // Use of this source code is governed by the Apache License 2.0, // as found in the LICENSE.txt file. using System; namespace Minibench.Framework { /// <summary> /// Attribute applied to any benchmark method or class to specify that it belongs ...
namespace School.Web.Areas.Administration.Models { using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web.Mvc; using School.Services.Interfaces; public class SchoolClassEditViewModel : IValidatableObject ...
namespace Prototype { public enum State { Run, Freeze, Catch }; }
using System.Collections.Generic; namespace CoreBoy.Avalonia { public class MainWindowViewModel { public IReadOnlyList<MenuItemViewModel> MenuItems { get; set; } } }
using System; using System.IO; namespace LiteDB.Issues.Tests.Common { public sealed class LiteRepositoryFixture : IDisposable { private readonly MemoryStream _stream; public LiteDB.LiteRepository Instance { get; } public LiteRepositoryFixture() { _stream = new Memor...
using System.Globalization; namespace YuriyGuts.RegexBuilder { public class RegexNodeGroupReference : RegexNode { public int? GroupIndex { get; set; } public string GroupName { get; set; } protected override bool AllowQuantifier { get { return true; } } ...
using GW2_Win10.Services; using Template10.Mvvm; namespace GW2_Win10.ViewModels { public class CharactersPageViewModel : ViewModelBase { public AccountPartViewModel AccountPart { get; } = new AccountPartViewModel(); public bool CanViewCharacters => AccountPart?.Session?.HasPermission("charact...
namespace Interpreter; public class Comma : Expression { public Comma(string value) : base(",") { } public override int Precedence => 1; public override Value Evaluate(Context context) => Value.Empty; }
using Fap.Core.DataAccess; using Fap.Workflow.Engine.Common; using Fap.Workflow.Engine.Core; using Fap.Workflow.Engine.Enums; using Fap.Workflow.Engine.Event; using Fap.Workflow.Engine.Exceptions; using Fap.Workflow.Engine.Manager; using Fap.Workflow.Engine.Xpdl; using Fap.Workflow.Engine.Xpdl.Entity; using Fap.Workfl...
using System; namespace Dyes { [AttributeUsage(AttributeTargets.Class)] public class UsageAttribute : Attribute { public string CmdWithArgs; public string Description; public string Example; public UsageAttribute(string cmdWithArgs, string description, string example = "") ...
namespace Sancho.Web { /// <summary> /// Represents a message exchanged between server/client parts of a plugin. /// </summary> public class Message { public string command { get; set; } public object data { get; set; } public MessageMetadata metadata { get; set; } } }
using Microsoft.VisualStudio.TestTools.UnitTesting; using EF2OR.Controllers; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Web.Mvc; namespace EF2OR.Controllers.Tests { [TestClass()] public class TemplatesControllerTests { ...
using DataDynamics.PageFX.Common.NUnit; namespace DataDynamics.PageFX.Common.TypeSystem { public static class TypeMemberExtensions { public static string BuildFullName(this ITypeMember member) { var declType = member.DeclaringType; return declType != null ? declType.FullName + "." + member.Name :...
using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using DumpStackToCSharpCode.ObjectInitializationGeneration.CodeGeneration; using DumpStackToCSharpCode.ObjectInitializationGeneration.Type; namespace DumpStackToCSharpCode.ObjectInitializationGeneration.Init...
#nullable disable namespace PasPasPas.Globals.Types { /// <summary> /// short string type definition /// </summary> public interface IShortStringType : IStringType { /// <summary> /// string size /// </summary> byte Size { get; } } }
using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.Text; using Telerik.DataSource; namespace CustomSerializer.Server.JsonConverters { /// <summary> /// Handles serialization and deserialization of the Telerik DataSourceRequest filter descriptors fo...
using System; using System.Drawing; using MonoTouch.Foundation; using MonoTouch.UIKit; using NuGetSearch.Common; namespace NuGetSearch.IOS { /// <summary> /// Version history table view cell. /// </summary> public class VersionHistoryTableViewCell : UITableViewCell { public const float R...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using System.Threading; public class TaskDropdown : MonoBehaviour { public Dropdown task_dropdown; //操作するオブジェクトの設定 public Dropdown user_dropdown; private Connect2MySQL sql; private bool isSelecting ...
using System; using System.Collections; using System.Collections.Generic; using NUnit.Framework; namespace FileHelpers.Tests.CommonTests { [TestFixture] public class ReflectionOrder { [Test] public void ReadFile() { typeof (SampleType).GetField("Field2"); ...
using System.Threading.Tasks; using QuizApp.Core.DTOs; using Refit; namespace QuizApp.Core.Services { public interface ITriviaServiceClient { [Get("/api.php?type=multiple&amount={amount}&category={category}&difficulty={difficulty}&token={token}")] Task<TriviaRootDTO> GetTriviaQuestionsAsync(int amount, int cate...
//********************************************************* // // Copyright (c) Microsoft. All rights reserved. // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR // PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT. ...
using CursoCore.Domain.Entities; using System; using System.Collections.Generic; using System.Linq.Expressions; using System.Text; namespace CursoCore.Domain.Interfaces.Services { /// <summary> /// Junção do repositorio e especializada /// </summary> public interface IServiceProduto : IDisposable ...
using System.Threading.Tasks; using Microsoft.Extensions.Logging; using TrackApartments.Contracts.Models; using TrackApartments.User.Domain.Queue.Contracts; using TrackApartments.User.Domain.Sinks.Abstract; using TrackApartments.User.Domain.Sinks.Conditions.Interfaces; namespace TrackApartments.User.Domain.Sinks { ...
using System.Collections.Generic; using System.Threading.Tasks; using EventSourcing.Poc.Messages; namespace EventSourcing.Poc.EventSourcing.Command { public interface ICommandHandler<in TCommand> where TCommand : ICommand { Task<IReadOnlyCollection<IEvent>> Handle(TCommand command); } }
/* Generated by QSI Date: 2020-08-12 Span: 56:1 - 61:14 File: src/postgres/include/nodes/parsenodes.h */ namespace Qsi.PostgreSql.Internal.PG10.Types { internal enum SortByNulls { SORTBY_NULLS_DEFAULT = 0, SORTBY_NULLS_FIRST = 1, SORTBY_NULLS_LAST = 2 } }