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using System.ComponentModel; using Inedo.Documentation; using Inedo.Extensibility; using Inedo.Extensibility.VariableFunctions; namespace Inedo.Extensions.VariableFunctions { [ScriptAlias("Increment")] [Description("Returns a string that contains the result of incrementing a value.")] [SeeAlso(ty...
using System; using System.Collections.Generic; using System.Linq; namespace Celarix.Cix.Compiler.Lowering.Models { public sealed class HardwareCallDataType { public string TypeName { get; } public int PointerLevel { get; } public HardwareCallDataType(string typeName, int pointerLevel...
#if UNITY_EDITOR using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; public class EnemyMenu : EditorWindow { static List<Enemy> enemies; static Enemy enemy = new Enemy(); static string[] selStrings; //static bool SaveError = false; //static bool Sa...
using CourseHerancaMultipla.Devices; using System; namespace CourseHerancaMultipla { class Program { static void Main(string[] args) { Printer p = new Printer() { SerialNumber = 1080 }; p.ProcessDoc("My letter"); p.Print("My letter"); Scanner s ...
using System.Reflection; namespace Dasync.Proxy { public interface IMethodInvokerFactory { IMethodInvoker Create(MethodInfo methodInfo, MethodInfo interfaceMethodInfo = null); } }
using System; using UnityEngine; namespace Ninito.UsualSuspects.WeightedPool { /// <summary> /// A class that contains a specific weighed pool entry /// </summary> [Serializable] public struct WeightedPoolEntry<T> : IChancePoolEntry<T> { #region Private Fields [SerializeFi...
using System.Collections.Generic; using System.Collections.ObjectModel; using System.Reflection; namespace ALD.LibFiscalCode.Persistence.Importer { public static class PropertyListFactory { public static ObservableCollection<PlaceCsvMapper> Generate(IEnumerable<PropertyInfo> properties) { ...
using Ancestry.Daisy.Program; namespace Ancestry.Daisy.Statements { using System; using System.Text.RegularExpressions; public class InvokationContext { public object Scope { get; set; } public Func<object,bool> Proceed { get; set; } public ContextBundle Context { get; set; } ...
namespace ChoETL { #region NameSpaces using System; using System.Collections; using System.Collections.Generic; #endregion NameSpaces public static class ChoArray { #region Shared Members (Public) public static object GetFirstNotNullableObject(ICollection srcArray) ...
namespace PugnaFighting.Data.Models { using System.ComponentModel.DataAnnotations; using PugnaFighting.Data.Common.Models; public class Fighter : BaseDeletableModel<int> { [Required] public int FansCount { get; set; } [Required] public int MoneyPerFight { get; set; } ...
using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; namespace Bingo { /// <summary> /// ビンゴ /// </summary> public class Bingo : GameBase<GameState, CellArray2D, Cell, CellState, CellSettings> { /// <summary> /// 1列目...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using McMorph.Files; namespace McMorph.Morphs { public class Morphs : IReadOnlyList<Morph>, IReadOnlyDictionary<string, Morph> { private readonly Pogo pogo; private readon...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace HiTech { public partial class Inventory_Controller : Form { public Inventory_C...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Runtime.InteropServices; using System.Diagnostics; namespace Deviate_Delight { public p...
namespace ShaderTools.CodeAnalysis.Hlsl.Syntax { public enum PredefinedObjectType { Texture, Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCube, TextureCubeArray, Texture2DMS, Texture2DMSArr...
using System; namespace Shop.Mvc.Application.Exceptions { public class CategoryNotFoundValidationException : ValidationException { public CategoryNotFoundValidationException(Guid id) : base($"category {id} not found") { } } }
namespace System.Windows.Forms { public enum TabControlAction { Selecting, Selected, Deselecting, Deselected } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Helpers { public static class StringExtensions { public static string Pluralise(this string noun, int quantity, string suffix = "s") { return $"{noun}{(quantity == 1 ? "" : suffix)}"; ...
using ChatHubApp2.GlobalConstants; using Microsoft.Data.SqlClient; using Microsoft.Extensions.Configuration; using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Threading.Tasks; namespace ChatHubApp2.SQL { public static class SQLNonQueryExecutor { public...
using System; using System.Collections.Generic; using System.Text; using System.Windows.Forms; namespace f { public class FmRichTextBox : RichTextBox { public event EventHandler ManualTextChanged; public FmRichTextBox() { TextChanged += new EventHandler(FmRichTextBox_TextC...
namespace MagicMedia { public enum MediaFileType { Original, WebPreview, VideoGif, Video720 } }
using System; using NUnit.Framework; using Eto.Forms; namespace Eto.Test.UnitTests.Forms.Controls { [TestFixture] public class SliderTests : TestBase { [Test] public void TickFrequencyShouldAllowZero() { Invoke(() => { var slider = new Slider(); slider.TickFrequency = 0; Assert.AreEqual(0, ...
namespace Proffer.Storage.Azure.Blobs.Tests.Abstract { using Xunit; public abstract class ConfiguredStoresTestsBase { public static TheoryData<string> ConfiguredStoreNames => new() { { "CustomConnectionStringProvider" }, { "CustomConnectionStr...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using DL.Domain.Models.AdoModels; using DL.Domain.PublicModels; using DL.IService.AdoIService; using DL.Utils.Extensions; using DL.Utils.Log.Nlog; using DL.Utils.Helper; using SqlSugar; using DL.Domain.Dto.AdminDto.AdoMod...
//---------------------------------------------------------------------------- // Copyright (C) 2004-2016 by EMGU Corporation. All rights reserved. //---------------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Runtime.InteropService...
using System.Collections.Generic; using Qsi.Tree; namespace Qsi.Oracle.Tree { public sealed class OracleLateralTableNode : QsiTableNode { public QsiTreeNodeProperty<QsiTableNode> Source { get; } public override IEnumerable<IQsiTreeNode> Children { get { ...
// Copyright (c) 2020 ayuma_x. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Text.Json; namespace ObjectDeliverer { public class DeliveryBoxObjectJson<T> : IDeliveryBox<T> { public DeliveryBoxObject...
namespace Sitecore.FakeDb.Configuration { using System; using System.Configuration; using System.IO; using System.Reflection; using System.Xml; using Sitecore.Data; using Sitecore.Data.Events; using Sitecore.Diagnostics; using Sitecore.FakeDb.Data.Engines.DataCommands.Prototypes; ...
using System; using System.Net.Http; using System.Threading.Tasks; using System.Web.Http; using Microsoft.Owin; using NLog; using SimpleInjector; using SimpleInjector.Integration.WebApi; using SimpleInjector.Lifestyles; namespace DistributedLoggingTracing.WebApi { public sealed class SimpleInjectorMiddleware : ID...
namespace JGarfield.LocastPlexTuner.Library.Clients.DTOs.Locast.Dma { /// <summary> /// /// </summary> public class LocastDmaAnnouncement { /// <summary> /// The message text of the announcement. /// </summary> public string messageText { get; set; } /// <s...
#if !CORE using System.Diagnostics; using BenchmarkDotNet.Attributes; namespace BenchmarkDotNet.Samples.Framework { public class Framework_StackFrameVsStackTrace { [Benchmark] public StackFrame StackFrame() { return new StackFrame(1, false); } [Benchmark] ...
using System.Net; using CleanArchitecture.DDD.Application.DTO; namespace CleanArchitecture.DDD.API.Controllers.Fake; /// <summary> /// Fake Controller /// In a real application this will be another service /// like CRM /// </summary> [ApiExplorerSettings(IgnoreApi = true)] public class FakeController : BaseAPIContro...
using System.ComponentModel; using System.Windows; using System.Windows.Media.Imaging; using TorchDesktop.FeatureManagers; using TorchDesktop.Networking; using TorchDesktop.Pages; namespace TorchDesktop { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainW...
using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; public class ScoreUi : MonoBehaviour { public RowUi rowUi; public ScoreManager scoreManager; private int newScore; private string newName; private void Start() { var scores = scoreManager...
using Pillar.Tests.Mocks; using Xunit; namespace Pillar.Tests.ViewModels { public class PillarViewModelBaseFixture { [Fact] public void TestHandlesPropertyChanged() { bool propertyChanged = false; var viewModel = new MockViewModel(); viewModel.Prope...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; [RequireComponent(typeof(PlayerManager))] [RequireComponent(typeof(InventoryManager))] [RequireComponent(typeof(MissionManager))] [RequireComponent(typeof(DataManager))] public class Manager : MonoBehaviour { public stati...
#region License //------------------------------------------------------------------------------------------------ // <License> // <Copyright> 2018 © Top Nguyen → AspNetCore → Monkey </Copyright> // <Url> http://topnguyen.net/ </Url> // <Author> Top </Author> // <Project> Monkey </Project> // <File...
using System; namespace ReduxSimple { /// <summary> /// A class that represents a previous dispatched action, with details like the related state updated at that time. /// </summary> /// <typeparam name="TState">Type of the state.</typeparam> public class ReduxMemento<TState> where TState : class,...
using System.Collections; using System.Collections.Generic; using UnityEngine; /// <Summary> /// クイックソートを行うスクリプトです。 /// </Summary> public class QuickSortCheck : PerformanceBase { protected override void ExecuteSort(int index){ // ソートしたい配列を定義します。 int[] targetArray = GetTargetArray(index);...
using Microsoft.VisualStudio.TestTools.UnitTesting; namespace DNTPersianUtils.Core.Tests { [TestClass] public class IranShebaUtilsTests { [DataTestMethod] [DataRow("IR820540102680020817909002")] [DataRow("IR062960000000100324200001")] public void ValidIranShebaCodesTest(str...
using System; using CosmosObjectVisitorUT.Helpers; using CosmosObjectVisitorUT.Model; using CosmosStack.Reflection.ObjectVisitors; using CosmosStack.Validation; using Xunit; namespace CosmosObjectVisitorUT { [Trait("Validation.Strategy/Rule Overwrite", "Validation")] public class ValidationOverwriteTests : Pr...
using System.Diagnostics.CodeAnalysis; namespace Blogifier.Shared.Models { public class SignedUrlRequest { [NotNull] public string Filename { get; set; } public bool ShouldGenerateThumbnailUrl { get; set; } } }
namespace Studies.models { public class HourlyEmployee : Employee { public decimal? Wage { get; set; } } }
namespace AssetStudio { partial class ExportOptions { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ///...
namespace Pizza.Contracts.Security.ViewModels { public class PizzaUserViewModel : IViewModelBase { public int Id { get; set; } public string UserName { get; set; } } }
using System.Collections.Generic; using System.Threading.Tasks; using GR.Core.Helpers; using GR.Crm.Abstractions.Models; namespace GR.Crm.Abstractions { public interface ICrmService { /// <summary> /// Get all currencies /// </summary> /// <returns></returns> Task<Resul...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Lucene.Net.Analysis; using Lucene.Net.Analysis.Standard; using Lucene.Net.Documents; using Lucene.Net.Index; using Lucene.Net.Store; using Lucene.Net.Util; using FieldInfo = System.Reflection.Field...
using System; namespace REPLEx1 { public class Repl{ //Properties private readonly ICommand[] commands; public InputOutput io; public State state; //C'tor public Repl (){ //init thr data members io = new InputOutput (); state = new State (); //init the commands commands = new ICommand[...
namespace Csla.Analyzers.Tests.Targets.EvaluateManagedBackingFieldsAnalayzerTests { public class AnalyzeWhenCommandHasManagedBackingFieldUsedPropertyAndIsNotReadonly : CommandBase<AnalyzeWhenCommandHasManagedBackingFieldUsedPropertyAndIsNotReadonly> { public static PropertyInfo<string> DataProperty = ...
using System; namespace CDR.Register.Discovery.API.Business.Models { public class RegisterDataRecipientModel { public string LegalEntityId { get; set; } public string LegalEntityName { get; set; } public string Industry { get; set; } public string LogoUri { get; set; } ...
namespace TatmanGames.Missions.Interfaces { /// <summary> /// This represents the read side of reading player data on scene load. /// </summary> public interface IMissionPlayerData { int ActiveMissionId { get; } int ActiveMissionStepId { get; } void Initialize(); } }
using System; using System.IO; using System.Linq; using System.Diagnostics; namespace TextSaber { class Program { const string FinalAudioName = "song.ogg"; static void Main(string[] args) { Console.WriteLine("TextSaber converter, yay!"); var inFile = args[0]; var outDir = args[1]; Directory.Crea...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Azure.Documents; using Microsoft.Azure.Documents.Client; namespace CosmosDbExplorer.Infrastructure.Models { public class StatusBarInfo : IStatus...
using SubC.AllegroDotNet; using SubC.AllegroDotNet.Dependencies; using SubC.AllegroDotNet.Enums; using SubC.AllegroDotNet.Models; namespace AllegroDotNet.Example.Cpu { internal static class Program { private const double Interval = 0.1; public static void Main(string[] args) { ...
namespace SmartCarRentals.Web.ViewModels.Main.DriversRatings { using System; using System.ComponentModel.DataAnnotations; using SmartCarRentals.Common; using SmartCarRentals.Data.Models; using SmartCarRentals.Services.Mapping; using SmartCarRentals.Services.Models.Main.DraversRatings; pub...
using UnityEditor; using UnityEngine; namespace MxMEditor { [CustomEditor(typeof(MxMAnimationIdleSet))] public class MxMIdleSetInspector : Editor { public override void OnInspectorGUI() { EditorGUILayout.LabelField(""); Rect lastRect = GUILayoutUtility.GetLastRect(...
using System; using System.Collections.Generic; using Vektonn.Index; using Vektonn.SharedImpl.Contracts; namespace Vektonn.IndexShard { internal interface IIndexShard<TVector> : IDisposable where TVector : IVector { long DataPointsCount { get; } void UpdateIndex(IReadOnlyList<DataPoint...
using System; namespace _2k21Extractor { [Serializable] public class GameEvent { public string GameStatus; public string Team; public string Player; public string StatChange; public GameEvent(string gameStatus, string team, string player, string statChange) ...
using System.Collections; using UnityEngine; // 長いので別名をつける using UText = UnityEngine.UI.Text; using UImage = UnityEngine.UI.Image; using URawImage = UnityEngine.UI.RawImage; using static TweetWithScreenShot.TweetManager; namespace SukoyakaMeteor.LightNovelMaker { /// <summary> /// リザルト画面を制御するやつ /// </s...
using System; using System.Collections.Generic; namespace Eshava.Core.Communication.Models { public class UrlBuilderSettings { public UrlBuilderSettings() { SegmentParameter = new Dictionary<string, object>(); QueryParameter = new List<(string Name, object Value)>(); } public Uri BaseUrl { get; set; ...
namespace Demo.Clean.Arch.Web.Endpoints.ProjectEndpoints; public record ProjectRecord(int Id, string Name);
using AutofacContrib.NSubstitute; using FluentAssertions; using Microsoft.Reactive.Testing; using Microsoft.VisualStudio; using Microsoft.VisualStudio.Shell.Interop; using NSpec.VsAdapter.ProjectObservation; using NSpec.VsAdapter.ProjectObservation.Solution; using NSubstitute; using NUnit.Framework; using System; usin...
namespace Cars { public class Tesla : ICar, IElectricCar { private string model; private string color; public Tesla(string model,string color,int battery) { this.Model = model; this.Color = color; this.Batteryy = battery; } pu...
using Microsoft.AspNetCore.Mvc; using System.Collections.Generic; using System.Linq; namespace NetCore_GigHub.Controllers { public class BaseController : Controller { protected IEnumerable<string> _GetModelStateErrors() { var errors = new List<string>(); ModelState.Val...
using Microsoft.VisualStudio.TestTools.UnitTesting; using TranslatorApk.Logic.Utils; namespace TranslatorApkTests.Logic.Utils { [TestClass] public class TranslationUtilsTests { [TestMethod] public void FixOnlineTranslationTest() { (string source, string expected)[] test...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace BackwardsCap { public class SeekingQueueSlot : MonoBehaviour { public Image Display; public Item Seeking; public QualityBar qualityBar; private Sprite blankSlotSprit...
using System.Collections.Generic; using Newtonsoft.Json; namespace Printful.API.Model.Entities { public class GenerationTaskMockups { [JsonProperty("placement")] public string placement { get; set; } [JsonProperty("variant_ids")] public List<int> variant_ids { get; set; } ...
 using System.Threading.Tasks; using Microsoft.CodeAnalysis.CSharp.Syntax; namespace ICSharpCode.CodeConverter.CSharp { public interface IOperatorConverter { Task<Microsoft.CodeAnalysis.CSharp.Syntax.ExpressionSyntax> ConvertReferenceOrNothingComparisonOrNullAsync(Microsoft.CodeAnalysis.Visual...
using System; using System.Collections.Generic; namespace SoftwareSolutions.Core.Domain { public partial class MetodoPago { public int IdMetodoPago { get; set; } public string MetodoPago1 { get; set; } public int IdVenta { get; set; } public int IdUsuario { get; set; } ...
namespace Task02_Todos.Data { using System; using System.Data.Entity; using System.Linq; public class TodosDbContext : DbContext { public TodosDbContext() : base("name=ModelTodos") { } public virtual DbSet<Todo> Todo { get; set; } public virtual...
using System; using System.IO; using System.Text; using IonDotnet.Systems; using IonDotnet.Tests.Common; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace IonDotnet.Tests.Integration { public abstract class IntegrationTestBase { public enum InputStyle { MemoryStream, ...
// Copyright (c) Microsoft. All rights reserved. using Microsoft.Azure.IoTSolutions.DeviceSimulation.Services.Models; using Newtonsoft.Json; namespace Microsoft.Azure.IoTSolutions.DeviceSimulation.WebService.v1.Models.DeviceModelApiModel { public class DeviceModelSimulationScript { [JsonProperty(Prop...
using System; namespace DotNext.Net.Cluster.Consensus.Raft.Http { /// <summary> /// Represents supported HTTP version by Raft-over-HTTP implementation. /// </summary> [Serializable] public enum HttpVersion { /// <summary> /// Automatically selects HTTP version. /// </su...
using System; using System.IO; using System.Net.Http; using System.Net.Http.Headers; using System.Text.Json; using System.Threading.Tasks; var start = await GetStartIdFromDatastore(); var end = 100; var client = new HttpClient(); client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application...
using Cake.Common.Tools.MSTest; using Cake.Core.IO; using Cake.Testing.Fixtures; namespace Cake.Common.Tests.Fixtures.Tools { internal sealed class MSTestRunnerFixture : ToolFixture<MSTestSettings> { public FilePath AssemblyPath { get; set; } public MSTestRunnerFixture() : base("m...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Glow : MonoBehaviour { private Renderer ren; private GameObject tile; void Start(){ ren = GetComponent<Renderer> (); tile = GetComponent<GameObject> (); } // Update is called once per frame void OnTriggerEnter...
using System; using System.Collections.Generic; using System.Dynamic; using System.Linq; using Bow.Slap.Interfaces; namespace Bow.Slap { class Parser { private Configuration _config; public Parser(Configuration config) { _config = config; } public dynamic Parse(string[] args, IEnumerable<IArgument> a...
using FlightNode.Common.Exceptions; using FlightNode.Identity.Services.Models; using Moq; using System; using System.Net; using System.Net.Http; using Xunit; namespace FlightNode.Identity.UnitTests.Controllers.UserControllerTests { public class Get : Fixture { private const int USER_ID = 34323; ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace HappyCoding.AvaloniaMarkdownHelpBrowser.DocFramework { public interface IHelpBrowserDocumentPath { Assembly HostAssembly { get; } ...
// This is an open source non-commercial project. Dear PVS-Studio, please check it. // PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com using System; using ITCC.HTTP.API.Interfaces; namespace ITCC.HTTP.API.Attributes { /// <summary> /// Describes api request body format /// ...
using System; namespace GoLava.ApplePie.Contracts.Attributes { public class JsonDataClassPropertyAttribute : Attribute { } }
using HelpMyStreet.Utils.Enums; using System; using System.Collections.Generic; using System.Text; namespace HelpMyStreet.Contracts.CommunicationService.Request { public class MessageParticipant { public int? UserId { get; set; } public EmailDetails EmailDetails { get; set; } public Gr...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.AspNetCore.Connections.Features; namespace Microsoft.AspNetCore.Server.Kestrel.Core.Internal.Http3 { internal class DefaultStreamDi...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Channels; using System.Threading.Tasks; using Lime.Protocol.Network; using Lime.Protocol.Util; namespace Lime.Protocol.Server { /// <summary> /// Implements a <see cref="ITransportListener"/> aggre...
using System; using System.Collections.Generic; using System.Text; using BookingApi.Core.Models.ShipmentBooking; namespace BookingApi.UnitTests.Fixtures { public class FakeBookShipmentResponse { public string Barcode { get; set; } public byte[] Label { get; set; } public string NorskBar...
#region Using Directives using System; using System.Windows; using System.Windows.Navigation; #endregion namespace SLaB.Navigation.ContentLoaders.Utilities { /// <summary> /// A Utility class that simplifies creation of an INavigationContentLoader. /// </summary> public abstract class ContentLoade...
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Hair Salon</title> </head> <body> <h4>Add a new stylist:</h4> <form action="/stylist/new" method="post" > Stylist name: <input type="text" name="stylist-name"> <button type="submit">Add</button> </form> <h4>Current Stylists</h4> @{...
using AssistantTraining.DAL; using AssistantTraining.Models; using System.Collections.Generic; using System.Linq; namespace AssistantTraining.Repositories { public class WorkerRepository { private AssistantTrainingContext db = new AssistantTrainingContext(); public WorkerRepository() ...
using System.Collections.Generic; using Newtonsoft.Json; namespace BTCTrader.APIClient.Models { /// <summary> /// Model for existing withdrawal requests and info model for withdrawal requests /// </summary> public class WithdrawalRequestInfo { [JsonProperty("iban")] public string I...
using System.Windows.Controls; namespace Toolkit.Widget.Controls { public class FormSeparator : Separator { public FormSeparator() { DefaultStyleKey = typeof(FormSeparator); Form.SetIsItemItsOwnContainer(this, true); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using ECS.MemberManager.Core.DataAccess.Dal; using ECS.MemberManager.Core.EF.Domain; namespace ECS.MemberManager.Core.DataAccess.Mock { public class PaymentDal : IDal<Payment> { public void Dispose() ...
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Configuration; using MvcMusicStore.Helpers; using MvcMusicStore.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace MvcMusicStore.ViewComponents { public class...
using JoySoftware.HomeAssistant.Model; using System; using System.Text.Json; using System.Text.Json.Serialization; namespace JoySoftware.HomeAssistant.Helpers.Json { public class HassEventConverter : JsonConverter<HassEvent> { public override HassEvent? Read( ref Utf8JsonReader r...
namespace ByteDev.ValueTypes { /// <summary> /// Extension methods for <see cref="T:System.Int64" />. /// </summary> public static class LongExtensions { /// <summary> /// Returns the number of digits in a long. /// </summary> /// <param name="source">Long to perform...
/* Copyright ©2020-2021 WellEngineered.us, all rights reserved. Distributed under the MIT license: http://www.opensource.org/licenses/mit-license.php */ using System; using System.Collections.Generic; using System.Linq; using System.Xml.Serialization; namespace WellEngineered.TextMetal.Model.Database { ...
using NightlyCode.Scripting; using NightlyCode.Scripting.Data; using NightlyCode.Scripting.Parser; using NUnit.Framework; using Scripting.Tests.Data; namespace Scripting.Tests { [TestFixture, Parallelizable] public class UnaryOperationTests { [Test, Description("Logical negation of expressions")] ...
// Copyright (C) 2020 by Postprintum Pty Ltd (https://www.postprintum.com), // which licenses this file to you under Apache License 2.0, // see the LICENSE file in the project root for more information. // Author: Andrew Nosenko (@noseratio) #nullable enable using System; using System.Runtime.CompilerServices; nam...
public class Startup { public void Configuration(IAppBuilder app) { // Any connection or hub wire up and configuration should go here GlobalHost.DependencyResolver.UseRedis("server", port, "password", "AppName"); app.MapSignalR(); } }
// This file was generated by a tool; you should avoid making direct changes. // Consider using 'partial classes' to extend these types // Input: denseline_postprocessor.proto #pragma warning disable 0612, 1591, 3021 namespace apollo.perception.camera.lane { [global::ProtoBuf.ProtoContract()] public partial c...
using System; using System.Collections.Generic; using System.Threading.Tasks; using RevitToIfcScheduler.Context; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Serilog; using RevitToIfcScheduler.Utilities; using System.Linq; namespace RevitToIfcScheduler.Controllers { public class Timezone...