content stringlengths 23 1.05M |
|---|
using System;
using System.Text;
namespace CsrBleLibrary.BleV1
{
public class BleDevice
{
//private static int index;
public string Address;
public string Name;
//public string Service;
//public string Manu;
internal uint ConnHandle;
... |
using Google.Apis.Auth.OAuth2;
using Google.Apis.Gmail.v1;
using Google.Apis.Gmail.v1.Data;
using Google.Apis.Services;
using Google.Apis.Util.Store;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace G... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright company="Chocolatey" file="PersistenceService.cs">
// Copyright 2017 - Present Chocolatey Software, LLC
// Copyright 2014 - 2017 Rob Reynolds, the maintainers of Chocolatey, and ... |
using Microsoft.AspNetCore.Identity;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Todo.Data.Seeds
{
public static class UserSeed
{
public static void Seed(UserManager<IdentityUser> userManager)
{
if (u... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DynamicObjectPool<T_PoolOf> where T_PoolOf : MonoBehaviour
{
private GameObject _prefab;
private RectTransform _container;
private List<T_PoolOf> _objectPool;
private int _itemCount = 0;
pub... |
using System;
using System.Collections.Generic;
using System.Text;
namespace eventizr.Controls
{
public class AdControlView : Xamarin.Forms.View
{
}
}
|
using System;
namespace BenchmarkDotNet.Toolchains.CoreRt
{
[Obsolete("Please use NativeAotToolchainBuilder instead.", true)]
public class CoreRtToolchainBuilder
{
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
using System.Net;
using System.Text;
using System.Net.Sockets;
using System.Threading;
public class ClientManager : MonoBehaviour
{
private static ClientManager instance;
public static Cl... |
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace Toggl.Shared
{
public struct Option<T> : IEquatable<Option<T>>
{
private readonly T value;
private readonly bool hasValue;
private Option(T value)
{
hasValue = true;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Item : MonoBehaviour
{
public int index;
public int label;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
... |
/*
* Copyright © 2008, Textfyre, Inc. - All Rights Reserved
* Please read the accompanying COPYRIGHT file for licensing resstrictions.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace FyreVM
{
/// <summary>
/// Represents the R... |
using Assignment4.Core;
using System.Collections.Generic;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Query;
using System.Data;
using System;
using System.Linq;
namespace Assignment4.Entities
{
public class TaskRepository : ITaskRepository
{
private readonly IKanbanContext ... |
using Hangfire;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Workers
{
public partial class Worker
{
#region Instance Methods
// The following job won't be retried if it fails
// It will be lo... |
using UnityEngine;
[CreateAssetMenu]
public class ScoreRewards : ScriptableObject
{
//Score gained for destroying an Asteroid
[SerializeField]
int scoreDestroyedAsteroid = 10;
public int ScoreDestroyedAsteroid => scoreDestroyedAsteroid;
//Score gained for near misses.
[SerializeField]
int... |
using System.Text;
using KDLib;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace KDCryptoUtils.Encrypter
{
public class JsonEncrypter : BaseEncrypter<object>
{
public JsonEncrypter(string key, int iterations = 10000, byte[] salt = null) : base(key, iterations, salt) { }
public JsonEncrypter(byt... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Behavior_Control_Advanced_Twitter {
internal class ControlCommands {
public readonly static string GET_LATEST_MENTION = "GetLatestMention";
public readonly static string GET_LATES... |
// Decompiled with JetBrains decompiler
// Type: SimpleCamera.CameraOrigin
// Assembly: SimpleCamera, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
namespace SimpleCamera
{
internal enum CameraOrigin
{
Target,
Eye,
}
}
|
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
public class HUD_Manager : MonoBehaviour
{
public static HUD_Manager instance;
private LevelManager _lm;
private int langIndex;
[Header("HUD Elements")]
[SerializeField] private GameObject HUD_Canvas = null;
[SerializeField] pr... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RTLib.Util;
namespace RTLib.Material.Texture
{
public class RawTexture : ITexture
{
public int Width { get; set; }
public int Height { get; set; }
... |
using FS.DBAccess;
using FS.I18N;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace FS.DbModelTool
{
public partial class F... |
using Battles.Cdn.FileServices;
using Microsoft.AspNetCore.Mvc;
namespace Battles.Cdn.Controllers
{
public class ContentController : Controller
{
private readonly FileStreams _fileStreams;
public ContentController(FileStreams fileStreams)
{
_fileStreams = fileStreams;
... |
using System.Data;
using Xunit;
namespace Microsoft.Data.SqlClient.ManualTesting.Tests
{
public static class SqlCommandCompletedTest
{
private static readonly string s_connStr = (new SqlConnectionStringBuilder(DataTestUtility.TCPConnectionString) { PacketSize = 512 }).ConnectionString;
private... |
using System.Collections.Generic;
using Microsoft.CodeAnalysis;
using Tbc.Host.Services.Patch.Models;
namespace Tbc.Host.Services.Patch
{
public class DisambiguationRewriterConfig
{
public SemanticModel Model { get; set; }
public List<CSharpReloadableInput> Inputs { get; set; }
public L... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using ReflectionMagic;
namespace Kledex.Domain
{
public abstract class AggregateRoot : IAggregateRoot
{
public Guid Id { get; protected set; }
public int Version { get; private set; }
... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
namespace Microsoft.Identity.Client.Kerberos
{
/// <summary>
/// The Kerberos key types used in this assembly.
/// </summary>
public enum KerberosKeyTypes
{
/// <summary>
/// None.
... |
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEditor;
using UnityEngine;
using System.IO;
namespace Fungus.EditorUtils
{
[CustomEditor(typeof(Localizatio... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hidening : MonoBehaviour {
[Range(0.0f, 1.0f)]
public float hiddenLevel; // from 0.0f to 1.0f
[SerializeField] private float defaultHiddenLevel = 0.0f;
public void SetHiddenLevel(float value)
{
hi... |
using System.Net;
using System.Web.Http;
using System.Web.Http.Results;
using Thinktecture.Relay.Server.Http.Filters;
using Thinktecture.Relay.Server.Repository;
namespace Thinktecture.Relay.Server.Controller.ManagementWeb
{
[AllowAnonymous]
[ManagementWebModuleBindingFilter]
[NoCache]
public class SetupController... |
using UnityEngine;
/// <summary>
/// Manages the UI for the jump energy
///
/// Author: Tanat Boozayaangool
/// </summary>
public class JumpEnergyUI : MonoBehaviour
{
#region Fields
private Transform healthBarPivot;
private Movement player;
#endregion
#region Init Logic
// Use this for initi... |
using UnityEngine;
namespace Replays
{
public struct TransformState
{
public Vector3 Position;
public Vector3 Rotation;
public Vector3 Scale;
}
} |
using System.Collections.Generic;
using NUnit.Framework;
using Shouldly;
using VeelenSoft.Validation.ValidationMessages;
using VeelenSoft.Validation.Validators;
namespace VeelenSoft.Validation.Tests.Validators
{
[TestFixture]
[TestOf(typeof(ValidationResult))]
public class ValidationResultTests
{
... |
using UnityEngine;
[CreateAssetMenu(fileName = "New State", menuName = "AbilityData/StandUp")]
public class StandUp : StateData
{
public override void OnEnter(CharacterState characterState, Animator animator, AnimatorStateInfo stateInfo)
{
animator.SetBool(TransitionParameter.Sit.ToString(), false);
... |
using System.Collections.Generic;
namespace ApiUtil.DataClasses
{
public class TestFileInfo
{
public TestFileInfo()
{
}
public string TestName { get; set; }
public string Descrip { get; set; }
public string TGID { get; set; }
public List<string> Meth... |
/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of... |
//---------------------------------------------------------------------
// <copyright file="IPayloadTransformFactory.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information.
// </copyright>
//----------------------------... |
using System;
using System.ComponentModel.DataAnnotations.Schema;
using LiteDB;
namespace Gouter.DataModels;
/// <summary>
/// アートワーク情報のデータモデル
/// </summary>
[Table("album_artworks")]
internal class AlbumArtworksDataModel
{
/// <summary>
/// アルバムID
/// </summary>
[BsonId(false)]
public int AlbumI... |
using System.Threading;
using System.Threading.Tasks;
using NHSD.BuyingCatalogue.Solutions.Application.Domain;
using NHSD.BuyingCatalogue.Solutions.Contracts.Persistence;
namespace NHSD.BuyingCatalogue.Solutions.Application.Persistence
{
internal sealed class SolutionIntegrationsUpdater
{
/// <summary... |
namespace SceneKitSessionWWDC2013 {
public class SlideExtendingOutline : Slide {
public override void SetupSlide (PresentationViewController presentationViewController)
{
TextManager.SetTitle ("Extending Scene Kit with OpenGL");
TextManager.AddBulletAtLevel ("Scene delegate rendering", 0);
TextManager.A... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using Azure.Core;
namespace Azure.AI.TextAnalytics.Models
{
#pragma warning disable SA1402 // File may only contain a single type
[CodeGenModel("CustomEntitiesResultDocumentsItem")]
internal partial class CustomE... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Linq;
namespace Nuget.PackageIndex.Models
{
/// <summary>
/// Type metadata expos... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
namespace BlockLoader.DataLayer
{
public class RespondentRepository : IRespondentRepository
{
private const string RespondentElementName = "respondent";
private const string ReachedBlocksE... |
using System;
namespace Xposed
{
public partial class XC_MethodHook
{
public static XC_MethodHook Create(Action<XC_MethodHook.MethodHookParam> beforeHookedMethodHandler = null,
Action<XC_MethodHook.MethodHookParam> afterHookedMethodHandler = null)
{
return new XC_MethodHook_Impl
{
BeforeHook... |
using System;
using System.Text.Json.Serialization;
namespace PatreonClient.Models.Attributes
{
public class Media
{
[JsonPropertyName("file_name")] public string FileName { get; set; }
[JsonPropertyName("size_bytes")] public int SizeBytes { get; set; }
[JsonPropertyName("mimetype")] p... |
using Microsoft.OpenApi.Models;
using Swashbuckle.AspNetCore.SwaggerGen;
namespace Milvasoft.SampleAPI.Utils.Swagger
{
/// <summary>
/// Replaces version parameter.
/// </summary>
public class ReplaceVersionWithExactValueInPathFilter : IDocumentFilter
{
/// <summary>
/// Applies co... |
using Elements;
using Elements.Conversion.Revit;
using Elements.Conversion.Revit.Extensions;
using Elements.Geometry;
using System;
using System.Collections.Generic;
using System.Linq;
using ADSK = Autodesk.Revit.DB;
namespace HyparRevitRoofConverter
{
public class RoofConverter : IRevitConverter
{
pu... |
#region Using Statements
using System;
using Cake.Core;
using Cake.Core.IO;
using Cake.Core.Annotations;
using Cake.Core.Diagnostics;
#endregion
namespace Cake.SqlTools
{
/// <summary>
/// Contains Cake aliases for executing sql queries
/// </summary>
[CakeAliasCategory("SqlTools")]
public stat... |
//
// Copyright 2015 Blu Age Corporation - Plano, Texas
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requ... |
// This file is part of Core WF which is licensed under the MIT license.
// See LICENSE file in the project root for full license information.
namespace System.Activities
{
using System.Activities.Internals;
using System.ComponentModel;
internal static class ArgumentDirectionHelper
{
internal ... |
using Microsoft.EntityFrameworkCore.Storage;
using Mix.Cms.Lib.Models.Cms;
using Mix.Domain.Core.ViewModels;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace Mix.Cms.Lib.ViewModels.MixRelatedAttributeDatas
{
public class Helper
{
public static async Task<RepositoryResponse<Lis... |
using System;
class DayOfTheWeek
{
static void Main()
{
Console.WriteLine(DateTime.Now.DayOfWeek);
}
}
|
using UnityEngine;
using Project.Combat;
namespace Project.Tests
{
public class DamageableBuilder
{
private static DamageableSO _defaultData = null;
public static DamageableSO DefaultData
{
get
{
if (_defaultData == null)
{
... |
using Models;
using System.Collections.Generic;
namespace Elastic.Communication
{
public interface IEntityHandler<TModel, TType> : IElasticHandler<TModel>
where TModel : Entity<TType>
{
TModel GetEntity(TType id, string indexName);
IEnumerable<TModel> GetEntities(TType[] ids, string indexNa... |
@using Extenso.AspNetCore.Mvc.Rendering
@model IEnumerable<PersonModel>
@{
ViewData["Title"] = "Home Page";
}
@Html.Table(Model, new { @class = "table" })
<hr />
<form>
<div class="form-group">
<label>Cultures</label>
@Html.CulturesDropDownList("Cultures", htmlAttributes: new { @class = "fo... |
using Core.Common.Media;
using Core.Common.Models.Configurations;
using FileProcessor.Actions;
using FileProcessor.Actions.Crop;
using FileProcessor.Actions.Preview;
using FileProcessor.Actions.Resize;
using FileProcessor.Actions.Trim;
using FileProcessor.Actions.Unknown;
using FileProcessor.Engines.FFMPEG;
using File... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
public class MuestraEventos : MonoBehaviour
{
public UnityEvent MiEventoUnity;
public event EventHandler EnCasoDeEspacioPresionado;
// Start is called before the first frame update
voi... |
namespace Outracks.Fuse.Inspector.Sections
{
using Fusion;
class EachSection
{
public static IControl Create(IElement element, IEditorFactory editors)
{
var items = element.GetString("Items", "");
var count = element.GetDouble("Count", 0);
return Layout.StackFromTop(
Spacer.Medium,
L... |
namespace Onos.Net.Utils.Misc.OnLab.Graph
{
/// <summary>
/// Enables implementing classes to represent a graph path search algorithm.
/// </summary>
/// <typeparam name="V">The vertex type.</typeparam>
/// <typeparam name="E">The edge type.</typeparam>
public interface IGraphPathSearch<V, E> w... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Mobet.Caching
{
public interface ICacheManager
{
/// <summary>
/// 获取缓存
/// </summary>
/// <param name="key">缓存键</param>
object Get(string key);... |
using UnityEngine;
using System.Collections;
using UnityEngine.AI;
using UnityEngine.Networking;
public class BotNavWandering : NetworkBehaviour
{
private ArrayList _patrolPoints;
private Transform _currentTargetPatrol;
public bool ByPassServerCheck = false;
private BotMaster _botMaster;
private ... |
namespace Abstractions
{
public interface IRepository {
string GetContent();
}
} |
using System.Threading;
using System.Threading.Tasks;
namespace Manatee.Trello
{
/// <summary>
/// A collection of comment reactions.
/// </summary>
public interface ICommentReactionCollection : IReadOnlyCollection<ICommentReaction>
{
/// <summary>
/// Creates a new comment reaction.
/// </summary>
/// <... |
@{
ViewBag.Title = "创建新帐户";
}
<script type="text/javascript">
$(function () {
$("#btnReturn").button();
});
</script>
<h2 class="ui-widget-header h2-center"">创建新帐户</h2>
<p class="ui-state-highlight">创建新帐户成功</p>
@Html.ActionLink("返回", "Register", "Account", new { onclick = "addToDiv(this);return fal... |
//----------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//----------------------------------------------------------------
using System.ServiceModel;
using System.Xml.Serialization;
namespace Microsoft.Samples.WorkflowServicesSamples.EchoWorkfl... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class arrowButton : MonoBehaviour {
public bool cw;
public GameObject ring;
public int w;
Transform rt;
bool prsd;
void Start () {
rt = ring.transform;
prsd = false;
}
void Up... |
// MIT License
// Copyright (c) 2009 Javier Cañon https://www.javiercanon.com
// https://github.com/JavierCanon/Shark.NET-Error-Reporter
//
using System.Collections.Generic;
using System.Linq;
#pragma warning disable 1591
namespace SharkErrorReporter.SystemInfo
{
/// <summary>
/// SysInfoResult holds results from ... |
using UnityEngine;
using System.Collections;
public class HealthBehaviour : MonoBehaviour {
public float health = 0;
public float regenerationRate = 0;
//OPTIMISE: delay between damage, probably depending on animation
public float postDamageDelay = 0;
public bool canTakeDamage = true;
void Upd... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Checkpoint : MonoBehaviour
{
private Mario mario;
private int CurrentCheckpointIndex;
// Use this for initialization
void Start()
{
mario = FindObjectOfType<Mario>();
ResetCheckpoints();
... |
using OpenMod.API;
namespace OpenMod.Extensions.Games.Abstractions
{
/// <summary>
/// Represents common game capabilities.
/// Can be used to check if the current game supports specific features.
/// See <see cref="IOpenModHost.HasCapability"/>.
/// </summary>
public static class KnownGameCap... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
namespace Microsoft.R.Components.Settings {
public interface IRSettings {
bool AlwaysSaveHistory { get; set; }
bool ClearFilterOnAddHistory { get... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GoalController : MonoBehaviour {
[SerializeField]
int PlayerId;
void OnTriggerEnter(Collider collider)
{
if (collider.tag == "Ball")
{
gameObject.SendMessageUpwards("PlayerScored", Pl... |
using System.IO;
namespace HmxLabs.Acct.Core.Test.Data.Config
{
public class ConfigFileLocations
{
public static readonly string ConfigDirectoryRelativePath = Path.Combine(".", "Data", "Config");
public static readonly string ConfigDirectoryAbsolutePath = Path.GetFullPath(ConfigDirectoryRelati... |
using System;
using System.Collections.Generic;
using System.Linq;
using Baseline;
using Marten.Events.Aggregation;
namespace Marten.Events.Projections
{
/// <summary>
/// Assigns an event to only one stream
/// </summary>
/// <typeparam name="TId"></typeparam>
/// <typeparam name="TEvent"></typepa... |
using System;
using Cake.Svn.Internal.Extensions;
using SharpSvn;
namespace Cake.Svn.Checkout
{
internal static class SvnCheckoutSettingsExtensions
{
internal static SvnCheckOutArgs ToSharpSvn(this SvnCheckoutSettings settings)
{
settings.NotNull(nameof(settings));
SvnR... |
using UnityEngine;
using System.Collections;
public class HUD : MonoBehaviour {
public Texture2D[] items;
public int currItem = 0;
// Use this for initialization
void Start ()
{
}
// Update is called once per frame
void OnGUI () {
currItem = Player.Instance.currentitem;
Rect r = new Rect (Scr... |
namespace Alpha.Travel.WebApi.UnitTests
{
using System;
using System.Net.Http;
using System.Reflection;
using System.Collections.Generic;
using Microsoft.AspNetCore;
using Microsoft.AspNetCore.TestHost;
using Microsoft.AspNetCore.Hosting;
using NUnit.Framework;
using Host;
usi... |
using Evo.WebApi.Models;
using Evo.WebApi.Models.DataModel;
using Evo.WebApi.Models.Requests;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace Evo.WebApi.Repositories.Interfaces
{
public interface IMovieRepository
{
IEnumerable<MovieDataModel> UpsertMovie(MovieRequest vi... |
/*!
* https://github.com/SamsungDForum/JuvoPlayer
* Copyright 2019, Samsung Electronics Co., Ltd
* Licensed under the MIT license
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIE... |
using Newtonsoft.Json;
using System.Collections.Generic;
namespace RiotApi.NET.Objects.MatchApi
{
public class MatchTimeline
{
[JsonProperty("frames")]
public IEnumerable<MatchFrame> Frames { get; set; }
[JsonProperty("frameInterval")]
public long FrameInterval { get; set; }
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using UniShop.Model.Models;
namespace UniShop.Web.Models
{
public class OrderViewModel
{
public int ID { get; set; }
[Required]
[MaxLength(256)]
public string CustomerName { get; set; ... |
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
namespace UI.ContextMenu
{
public class MenuAction : MonoBehaviour, IPointerDownHandler, IPointerEnterHandler, IPointerExitHandler
{
public TextMeshProUGUI actionName = null;
private ContextMenuManager contextMenuManager;
... |
using AutoMapper;
using OrderingService.API.Models;
using OrderingService.Core.OrderAggregateRoot;
namespace OrderingService.API.Profiles
{
public class OrderProfile : Profile
{
public OrderProfile()
{
CreateMap<Order, OrderDto>()
.ForMember(dest =>dest.T... |
using System.Collections.Generic;
using System.Collections.Specialized;
using HttpMultipartParser;
using Memorandum.Core;
using Memorandum.Core.Domain;
using Memorandum.Web.Middleware;
namespace Memorandum.Web.Framework
{
internal interface IRequest
{
string Method { get; }
string Path { get; }... |
using UnityEngine;
namespace AGGE.BestPractices.DesignPatterns {
class RigidbodyMover : IMover {
public Rigidbody rigidbody;
public void Move(Vector3 direction, float speed) {
rigidbody.velocity = direction * speed;
}
}
} |
using System.Collections.Generic;
namespace Solid.Isp.Certo.Interfaces
{
public interface IPessoa
{
string Nome { get; set; }
IEnumerable<string> Telefones { get; set; }
bool IsValid();
}
} |
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using OpenRasta.Configuration;
using OpenRasta.Hosting.InMemory;
using Shouldly;
using Xunit;
namespace Tests.Scenarios.HandlerSelection.Scenarios.Codecs
{
public class codec_used_with_optional_parameters
{
InMemoryHost _server;
public co... |
using System;
using System.Collections.Generic;
using System.Text;
namespace VehiclesExtension
{
public class Truck : Vehicle
{
private const double consumptionIcreasedAC = 1.6;
private const double percentageLostFuel = 5;
public Truck(double fuelQuantity, double fuelConsumption, doub... |
using Newtonsoft.Json;
namespace Synology.FileStation.Common.Results
{
public abstract class TaskStartResult
{
[JsonProperty("taskid")]
public string TaskId { get; set; }
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Rigidbody))]
public class PlayerProjectile : MonoBehaviour
{
private Rigidbody _rb;
private float _speed;
private float _charge; // How charged the projectile was (0..1)
[SerializeField] float _maxDa... |
namespace telerikerpService.Migrations
{
using System;
using System.Collections.Generic;
using System.Data.Entity.Infrastructure.Annotations;
using System.Data.Entity.Migrations;
public partial class InitialCreate : DbMigration
{
public override void Up()
{
Creat... |
using PrintingManager.Data.Infrastructure;
using PrintingManager.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PrintingManager.Data.Repositories
{
public class FormularRepository : RepositoryBase<T_Formular>, IFormularRepositor... |
using System;
using ProtoBuf;
using UnityEngine;
namespace ET
{
[ProtoContract]
[SceneEntityInfo]
public class TriggerBoxInfo:ISceneEntityInfo
{
[ProtoMember(1)]
public float X;
[ProtoMember(2)]
public float Y;
[ProtoMember(3)]
public float Z;
... |
using UnityEngine;
using System.Collections;
using Chess.Message;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using System.Collections.Generic;
using DG.Tweening;
using System.Linq;
using Chess.Message.Enum;
public class CardCtr : MonoBehaviour
{
public Vector3 Size = new Vector3(0.05207656f, 0.0672... |
using System;
using System.Runtime.InteropServices;
namespace libtcod
{
public enum RandomTypes
{
MersenneTwister = 0,
ComplementaryMultiplyWithCarry = 1
}
public enum RandomDistribution
{
Linear,
Gaussian,
GaussianRange,
GaussianInverse,
GaussianRangeInverse
}
public class Random : IDisposable... |
// File generated from our OpenAPI spec
namespace Stripe
{
using Newtonsoft.Json;
public class TokenBankAccountOptions : INestedOptions
{
/// <summary>
/// The name of the person or business that owns the bank account.This field is required
/// when attaching the bank account to a <... |
using System;
using System.Collections.Generic;
using System.Text;
namespace SharpLink
{
internal class Util
{
internal static ushort SwapEndianess(ushort value)
{
byte[] bytes = BitConverter.GetBytes(value);
Array.Reverse(bytes);
return BitConverter.ToUInt1... |
using System.Collections.Generic;
/*
* Lesley Reller
* ITSE 1430
* 03/26/2020
*/
namespace CharacterCreator.Business
{
public interface ICharacterDatabase
{
Character Add ( Character character );
void Delete ( int id );
Character Get ( int id );
IEnumerable <Character> GetAll ... |
using System.Net;
using Microsoft.AspNetCore.Mvc;
using Swashbuckle.AspNetCore.SwaggerGen;
using Lykke.Service.BlockchainApi.Contract.Common;
using Lykke.Service.Stellar.Api.Models;
namespace Lykke.Service.Stellar.Api.Controllers
{
[Route("api/capabilities")]
public class CapabilitiesController : Controller
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System.IO;
using System.Text;
/// <summary>
/// 导出图集配置工具
/// </summary>
public class ExportAtlasCfg
{
//图集所在目录
private const string atlasPath = "Assets/Res/Arts/Atlas";
//导出路径
private const string a... |
using System;
namespace codessentials.CGM
{
internal static class NumberExtensions
{
/// <summary>
/// Gets the decimals before the separator
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
public static int GetWholePart(this double value... |
namespace Infrastructure.Processes
{
using System;
using System.Linq.Expressions;
public interface IProcessManagerDataContext<T> : IDisposable
where T : IProcessManager
{
T Find(T processManager);
void Save(T processManager);
T Find(Expression<Func<T, bool>> predicate... |
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