content stringlengths 23 1.05M |
|---|
using Abp.Authorization;
using Abp.Localization;
namespace Satrabel.Starter.Web.Authorization
{
public class AuthorizationProvider : Abp.Authorization.AuthorizationProvider
{
public override void SetPermissions(IPermissionDefinitionContext context)
{
context.CreatePermission(Permis... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NUnit.Framework;
using Nylog.Utils;
using Ploeh.AutoFixture;
namespace Tests.Utils
{
[TestFixture]
public class ObjectToDictionaryTests
{
private IFixture fixture = new Fixture... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace X.Models
{
/// <summary>
/// 邮件发送设置
/// </summary>
public class EmailConfig
{
public EmailConfig()
{
Port = 25;
}
/// <summary>
... |
using System.Linq;
using UnityEngine;
public class GameState : MonoBehaviour
{
[SerializeField] private PieceSpawner pieceSpawner = default;
[SerializeField] private GameObject pieces = default;
public void MovePiece(Piece movedPiece, Vector3 newPosition)
{
// Check if there is already a piece... |
using System;
using System.Collections.Generic;
using Ccf.Ck.Models.NodeSet;
using Ccf.Ck.SysPlugins.Interfaces;
using Ccf.Ck.Utilities.Generic;
using Ccf.Ck.SysPlugins.Interfaces.ContextualBasket;
namespace Ccf.Ck.SysPlugins.Iterators.DataNodes
{
internal class DataIteratorContext
{
public... |
using System.Threading.Tasks;
namespace FaucetSite.Lib
{
public interface IWalletUtils
{
Task<Transaction> SendCoin(string address);
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml.Serialization;
namespace SoonLearning.Assessment.Data
{
[XmlInclude(typeof(MCQuestion))]
[XmlInclude(typeof(MRQuestion))]
[XmlInclude(typeof(MAQuestion))]
[XmlInclude(typeof(FIBQuestion))]
[XmlInclude(typeof(TFQues... |
namespace Chest.Models.v2.Audit
{
public enum AuditDataType
{
Locale,
LocalizedValue,
}
} |
// Copyright (c) The Perspex Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Perspex.Media
{
public ... |
using System;
using Microsoft.Extensions.Caching.Memory;
namespace Memoization.MemCache
{
public static class MemoryCacheMemoizer
{
/// <summary>
/// Memoizes provided function. Function should provide deterministic results.
/// For the same input it should return the same res... |
using System.Collections.Generic;
using TwilightImperiumMasterCompanion.Core.DataAccess.Interfaces;
using TwilightImperiumMasterCompanion.Core.Services.Interfaces;
namespace TwilightImperiumMasterCompanion.Core.Services
{
public class PlanetService : IPlanetService
{
readonly IPlanetDataAccess planetD... |
using NAudio.Wave;
using NAudio.Wave.SampleProviders;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace MusicalInstrument
{
public partial c... |
using Microsoft.AspNetCore.Mvc;
using OraEmp.Application.Services;
using OraEmp.Domain.Entities;
namespace Api.Controllers;
[ApiController]
[Route("[controller]")]
public class DepartmentController : ControllerBase
{
private readonly IDepartmentService _service;
public DepartmentController(IDepartmentService... |
/*
* Copyright (c) Adam Chapweske
*
* Licensed under MIT (https://github.com/achapweske/silvernote/blob/master/LICENSE)
*/
using DOM;
using DOM.CSS;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Media.TextFormatting;
namespace Si... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
namespace Maple.Core
{
/// <summary>
/// Object的扩展方法
/// </summary>
public static class PropertyInfoExtensions
{
public static bool HasAttribute<T>(this PropertyInfo info, bool inherit) ... |
namespace XF.ChartLibrary.Utils
{
public class ChartColor
{
#if __IOS__ || __TVOS__
public readonly UIKit.UIColor Value;
public ChartColor(UIKit.UIColor value)
{
Value = value;
}
public ChartColor(double r, double g, double b, double a)
{
... |
using System;
using System.Collections.Concurrent;
using Mono.Cecil;
using Mono.Cecil.Cil;
namespace OpenToolkit.Rewrite.Methods.Processors
{
/// <summary>
/// Provides functionality for additional (epilogue) processing that is dependent
/// on an earlier (prologue) rewriting step.
/// </summary>
... |
using Bonsai.RazorPages.Error.Services.LanguageDictionary;
using Bonsai.RazorPages.Error.Services.LanguageDictionary.Languages;
using Bonsai.Services.Interfaces;
using DasContract.Editor.AppLogic.Facades;
using DasContract.Editor.AppLogic.Facades.Interfaces;
using DasContract.Editor.DataPersistence.DbContexts;
using D... |
using System.Collections.Generic;
using TersoSolutions.Jetstream.Sdk.Objects.Events;
namespace TersoSolutions.Jetstream.ServiceBase
{
/// <summary>
/// Sort events by time
/// </summary>
public class EventComparer : IComparer<EventDto>
{
/// <summary>
/// Compare the times
... |
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using Plethora.Collections;
namespace Plethora.Test.Collections
{
[TestFixture]
public class ListIndexIterator_Test
{
private List<int> list;
[SetUp]
public void SetUp()
... |
using System;
using System.Collections.Generic;
using System.Text;
using TMDbApiDom.Dto.SidewayClasses.AbstractClasses;
namespace TMDbApiDom.Dto.Authentication
{
public class RequestToken : BaseToken
{
}
}
|
namespace BullsAndCows.Web.ViewModels
{
using BullsAndCows.Models;
using BullsAndCows.Web.ViewModels.Validation;
using System;
using System.ComponentModel.DataAnnotations;
using System.Linq.Expressions;
public class GuessViewModel
{
public static Expression<Func<Guess, GuessViewMod... |
using AutoMapper;
using AutoMapper.QueryableExtensions;
using Microsoft.EntityFrameworkCore;
using Pokebook.core.Data;
using Pokebook.core.Models;
using Pokebook.core.Models.DTO;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Pokebook.core... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Oranikle.Studio.Controls
{
public interface IMsysBusinessBase
{
bool HasDataConflict
{
get;
set;
}
bool CanAddObject();
bool CanDeleteObject();
... |
using Newtonsoft.Json;
namespace PayU.Models.Base.Subcomponents
{
/// <summary>
/// Describes the details of the Payer for the transaction.
/// </summary>
public class Payer
{
/// <summary>
/// The Payer's identifier of the buyer in the shop’s system.
/// </summary>
... |
// ==========================================================================
// Squidex Headless CMS
// ==========================================================================
// Copyright (c) Squidex UG (haftungsbeschränkt)
// All rights reserved. Licensed under the MIT license.
// ============================... |
using LagoaVista.DeviceSimulator.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace LagoaVista.DeviceSimulator.UWP.Services
{
public class SocketClient : ISocketClient
{
TcpClient _client;
... |
using System.Collections.Generic;
namespace Windar.PlayerPlugin
{
class PlaydarResults
{
int _pollInterval;
int _pollLimit;
bool _solved;
List<PlayItem> _playItems;
public int PollInterval
{
get { return _pollInterval; }
se... |
using Akka.Actor;
using Durian.IO;
using System.Net;
namespace Durian.Authentication
{
public class SessionService : ReceiveActor
{
IActorRef server;
public SessionService()
{
// TODO configure server settings
server = Context.ActorOf(Server.Props(null));
... |
// ReSharper disable once CheckNamespace
namespace OpenPoseDotNet
{
public enum PoseCar12Part
{
FrontRightWheel = 0,
FrontLeftWheel = 1,
BackRightWheel = 2,
BackLeftWheel = 3,
FrontRightLight = 4,
FrontLeftLight = 5,
BackRightLi... |
using Lidgren.Network;
using System;
using System.ComponentModel.DataAnnotations;
namespace Gem.Network
{
/// <summary>
/// How a message is sent
/// </summary>
public class PackageConfig
{
#region Required Fields
[Required]
public int SequenceChannel { get; set; }
... |
using System;
public class AutocompletionSettings {
public Func<int, string, string[]> Match;
public AutocompletionSettings (Func<string, string[]> match) {
Match = (Func<int, string, string[]>) delegate(int index, string key) {
if (index == 0) {
return match(key);
... |
namespace Leeax.Web
{
public enum Unit
{
Pixel,
Percent,
EM,
REM,
ViewportWidth,
ViewportHeight
}
} |
using System;
using System.Collections.Generic;
//using System.Linq;
using System.Text;
using Bio;
using Bio.IO;
using Bio.IO.FastA;
namespace AlphabetSoup
{
class Program
{
static void Main(string[] args)
{
string filename = @"c:\users\mark\desktop\data\Simple_GenBank_DNA.genbank"... |
/*===========================================================================*/
/*
* * FileName : DestroyOtherBackground.cs
*
* * Author : Hiroki_Kitahara.
*/
/*===========================================================================*/
using UnityEngine;
using System.Collections;
public class Destr... |
namespace Fumbbl.Ffb.Dto
{
public abstract class Report : ReflectedGenerator<string>
{
public Report(string key) : base(key) { }
}
}
|
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
/// <summary>
/// See https://github.com/pardeike/Harmony/wiki for a full reference on Harmony.
/// </summary>
namespace PentaSaber.HarmonyPatches
{
[HarmonyPatch(typeof(ColorManager), nameof... |
using System;
using System.Runtime.Serialization;
using ChineseDuck.Bot.Interfaces.Data;
using Newtonsoft.Json;
namespace ChineseDuck.Bot.Rest.Model {
/// <summary>
///
/// </summary>
[DataContract]
public class Score : BaseModel, IScore {
/// <summary>
/// Gets or Sets OriginalWo... |
using System;
using System.Collections;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.HtmlControls;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Xml.Linq;
using com.eforc... |
using System;
namespace Playground.Features.Userfy
{
public class PermissionAttribute : Attribute
{
public Permissions Permission { get; }
public PermissionAttribute(Permissions permission)
{
Permission = permission;
}
}
} |
using System.ComponentModel.DataAnnotations.Schema;
namespace api.Models
{
public class Topside
{
public Guid Id { get; set; }
public string Name { get; set; } = string.Empty!;
public Project Project { get; set; } = null!;
public Guid ProjectId { get; set; }
public Topsi... |
using System;
using System.ComponentModel;
namespace DeltaCompressionDotNet.PatchApi
{
public sealed class PatchApiCompression : IDeltaCompression
{
public void CreateDelta(string oldFilePath, string newFilePath, string deltaFilePath)
{
const int optionFlags = 0;
var op... |
using Gunnsoft.Cqs.Events;
using MongoDB.Bson;
namespace Stubbl.Api.Events.TeamUpdated.Version1
{
public class TeamUpdatedEvent : IEvent
{
public TeamUpdatedEvent(ObjectId teamId, string name)
{
TeamId = teamId;
Name = name;
}
public string Name { get; ... |
using System;
namespace Yggdrasil.Scheduling
{
/// <summary>
/// An exception that happened while executing a scheduled callback.
/// </summary>
public class CallbackException : Exception
{
/// <summary>
/// Creates new exception.
/// </summary>
/// <param name="innerException"></param>
public Callback... |
using System;
using System.Collections.Generic;
using WinDbgDebug.WinDbg.Data;
namespace WinDbgDebug.WinDbg.Results
{
public class StackTraceMessageResult : MessageResult
{
public StackTraceMessageResult(IEnumerable<StackTraceFrame> frames)
{
if (frames == null)
thr... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Shared.Models
{
public class ClassDetailsModel
{
public string Name { get; set; }
public string Accessifier { get; set; }
public Type Details { get; set; }
public List<MethodDetailsModel> Methods { get... |
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;
using MineCase.Algorithm;
using MineCase.Algorithm.Game.Entity.Ai.MobAi;
using MineCase.Algorithm.World.Biomes;
using MineCase.Engine;
using MineCase.Graphics;
using MineCase.Server.Components;
using... |
using Microsoft.AspNetCore.Html;
using Microsoft.AspNetCore.Razor.TagHelpers;
using System;
using System.IO;
using System.Text.Encodings.Web;
namespace Polygon.TagHelpers
{
public class IndentHtmlContentBuilderWrapper : IHtmlContentBuilder, IDisposable
{
private readonly TagHelperContent _content;
... |
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata;
namespace OPSMBackend.DataEntities
{
public partial class OPSMContext : DbContext
{
public OPSMContext()
{
}
public OPSMContext(DbContextOptions<OPSMContext> options)
:... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using week6.Model;
namespace week6.Service
{
public class CountryService : EntityService<Country>, ICountryService
{
new IContext _context;
public CountryService(IC... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RubiksCubeSolver
{
/// <summary>
/// identifies the position of an edge on a side
/// </summary>
public enum RelativeEdgePosition
{
Left, Top, Right, Bottom, NotExisting
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Valve.VR;
public class ThrowingActionCanvas : ActionCanvasBase
{
public ActionCanvasElementBoolean prime;
public ActionCanvasElementBoolean fire;
public ActionCanvasElementSingle gripSqueez... |
using System.Data.SqlClient;
namespace Hotel
{
class DBConnConfig
{
public static SqlConnection GetDBConnection()
{
return new SqlConnection();
}
}
}
|
using System;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEngine.Ucg.Matchmaking
{
[Serializable]
public class MatchmakingPlayer
{
[SerializeField]
string id;
[SerializeField]
string properties;
public string Id => id;
public string... |
/*
* Licensed under the Apache License, Version 2.0 (http://www.apache.org/licenses/LICENSE-2.0)
* See https://github.com/aspnet-contrib/AspNet.Security.OAuth.Providers
* for more information concerning the license and the contributors participating to this project.
*/
using Microsoft.AspNetCore.Authentication.Co... |
using System.Collections.Generic;
using System.Threading;
using Edelstein.WvsGame.Fields.Objects.Users;
namespace Edelstein.WvsGame.Fields
{
public class FieldObjPool
{
private int _runningObjectID = 1;
private readonly List<FieldObj> _objects;
public IEnumerable<FieldObj> Objects => _o... |
//
// StreamHeader.cs: Provides tagging and properties support for the DSD
// (Direct Stream Digital) DSF properties.
//
// Author:
// Helmut Wahrmann
//
// Copyright (C) 2014 Helmut Wahrmann
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General... |
using Microsoft.AspNetCore.Mvc;
using Proyecto_Fia.Models;
namespace Proyecto_Fia.Controllers
{
public class ProductosController : Controller
{
public IActionResult Lista()
{
return View();
}
public IActionResult Ver(int id)
{
return View();
... |
using System.Threading.Tasks;
namespace ComposableAsync
{
/// <summary>
/// Asynchronous version of IDisposable
/// For reference see discussion: https://github.com/dotnet/roslyn/issues/114
/// </summary>
public interface IAsyncDisposable
{
/// <summary>
/// Performs asynchro... |
using DataLibrary.Enums;
using DataLibrary.Models;
using SeriesMVC.Models;
namespace SeriesMVC.Factory
{
public interface IObjectFactory
{
ISeries CreateSeries();
ISeries CreateSeries(Gender gender, string title, string description, int year);
ISeries CreateSeries(int id, Gender gender,... |
using System;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;
namespace IfacesEnumsStructsClasses
{
#region IOleControl Interface
//MIDL_INTERFACE("B196B288-BAB4-101A-B69C-00AA00341D07")
//IOleControl : public IUnknown
//{
//public:
// virtual HRESULT STD... |
using System;
using System.IO;
using System.Reflection;
using OptionKit.Exceptions;
namespace OptionKit.Mapping {
public abstract class MappingBase {
protected internal object Object;
protected internal string Usage = null;
protected internal Options ExtractedOptions;
protected internal readonly I... |
using BuckarooSdk.Transaction;
namespace BuckarooSdk.Services.Giftcards.VVVGiftcard
{
/// <summary>
/// The Transaction class of payment method type: VVV giftcards.
/// </summary>
public class VVVGiftcardTransaction
{
private ConfiguredTransaction ConfiguredTransaction { get; }
internal VVVGiftcardTransacti... |
using System;
using System.Collections.Generic;
using System.Management.Automation;
using System.Xml.Serialization;
using TerritoryTools.Alba.Controllers.Kml;
using TerritoryTools.Alba.Controllers.Models;
namespace TerritoryTools.Alba.PowerShell
{
[Cmdlet(VerbsData.ConvertTo,"Kml")]
[OutputType(typeof(GoogleM... |
using System;
using UnityEditor;
using UnityEngine;
namespace WeChat {
class WXStandardLitParser : WXMaterialParser {
enum RenderMode {
Opaque = 0,
Cutout = 1,
Transparent = 2,
Custom = 3
}
public override void onParse (WXMaterial wxbb_materia... |
using Abp.Modules;
using System;
using System.Collections.Generic;
namespace Cinotam.FileManager
{
public class FileManagerModule : AbpModule
{
public static List<Type> FileManagerServiceProviders = new List<Type>();
protected FileManagerModule()
{
}
}
}
|
namespace MaxLib.Ini.Parser
{
public interface ITokenParser
{
IIniElement Parse(string source, ParsingOptions options);
}
public interface ITokenParser<T> : ITokenParser
where T : IIniElement
{
new T Parse(string source, ParsingOptions options);
}
} |
// <copyright file="Constants.cs" company="GeneGenie.com">
// Copyright (c) GeneGenie.com. All Rights Reserved.
// Licensed under the GNU Affero General Public License v3.0. See LICENSE in the project root for license information.
// </copyright>
// <author> Copyright (C) 2016 Ryan O'Neill r@genegenie.com </author>
n... |
using System.Linq;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.OData.Query;
using Microsoft.AspNetCore.OData.Routing.Controllers;
using Microsoft.EntityFrameworkCore;
using ODataExample.Entities;
using ODataExample.EntityFramework;
using ODataExample.Utilities;
namespace ODataExample.Controllers
{
p... |
using System;
using ProtoBuf;
namespace HarmonyIOLoader.NPC
{
[ProtoContract]
[Serializable]
public class SerializedNPCSpawner
{
[ProtoMember(1)]
public int npcType;
[ProtoMember(2)]
public int respawnMin;
[ProtoMember(3)]
public int respawnMax;
[ProtoMember(4)]
public VectorData position;
[... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using fxCoreLink;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using Common;
namespace fxCoreLink.Tests
{
[TestClass()]
public class AccumulatorMgrTests
{
Lo... |
namespace GrandPrix.Models.Drivers
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GrandPrix.Models.Cars;
public class AggressiveDriver : Driver
{
private const double A_D_FUEL_CONSUMPTION_PER_KM = 2.... |
using System;
using System.Collections.Generic;
namespace BackwardCompatibilityChecker.Infrastructure.Diagnostics
{
/// <summary>
/// Create a static instance of each class where you want to use tracing.
/// It does basically encapsulate the typename and enables fast trace filters.
/// </summary>
... |
namespace Shuttle.Abacus
{
public class SystemPermissions
{
public static class Manage
{
public const string Arguments = "abacus://arguments/manage";
public const string Formulas = "abacus://formulas/manage";
public const string Matrices = "abacus://matrices/... |
namespace TriangulatedPolygonAStar.UI
{
public interface ILocationMarker : IDrawable
{
/// <summary>
/// The position where this marker is currently put.
/// </summary>
IVector CurrentLocation { get; }
/// <summary>
/// Sets the position of thi... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Text.Json;
namespace TestDrivenDesign {
enum FieldType {
FloatingPoint,
Integer,
String,
TimeOfDay,
Boolean,
BitField,
Last = BitField,
}
interface AbstractField {
... |
namespace UserService.Core.Entity
{
public enum UserState
{
Active,
Unactive,
Lock,
}
}
|
/* Copyright (C) 2004 - 2011 Versant Inc. http://www.db4o.com */
using Db4objects.Db4o.Internal;
namespace Db4objects.Db4o.CS.Caching
{
public interface IClientSlotCache
{
void Add(Transaction transaction, int id, ByteArrayBuffer slot);
ByteArrayBuffer Get(Transaction transaction, int id);
}
}
|
using AForge;
using AForge.Imaging;
using AForge.Imaging.Filters;
using AForge.Math.Geometry;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
namespace e_Clinica.ManejoImagen
{
public class Filter
{
public bool _elipse = false;
... |
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Scripting;
namespace Dlrsoft.VBScript.Compiler
{
public class VBScriptSyntaxError
{
public VBScriptSyntaxError(string fileName, SourceSpan span, int errCode, string errorDesc)
{
this.FileName = fileN... |
using System.Reflection;
using Basics.Containers;
namespace FullStackTraining.CallMeBack.Repository
{
public static class ContainerSetup
{
public static void Register(IContainerBuilder builder)
{
builder.RegisterByConvention(new[] { Assembly.GetExecutingAssembly() },
... |
using System;
using System.Linq;
using UnityEditor.Experimental.GraphView;
using UnityEditor.Graphing;
using UnityEngine;
using UnityEngine.UIElements;
using ContextualMenuManipulator = UnityEngine.UIElements.ContextualMenuManipulator;
using ContextualMenuPopulateEvent = UnityEngine.UIElements.ContextualMenuPopu... |
namespace Tailviewer.Archiver.Plugins.Description
{
public interface IChange
{
/// <summary>
/// A required short one sentence summary of the change.
/// </summary>
string Summary { get; }
/// <summary>
/// An optional (possibly longer) description of the change.
/// </summary>
string Descri... |
using CampanhaBrinquedo.Domain.Entities.Child;
using CampanhaBrinquedo.Domain.Interfaces;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace CampanhaBrinquedo.Domain.Repositories
{
public interface IChildRepository : IRepository<Child>
{
Task<IEnumerable<Child>> GetCriancasPorCam... |
using System.Collections.Generic;
using System.Net;
using System.Threading.Tasks;
using AutoMapper;
using Lykke.Service.SellOutEngine.Client.Api;
using Lykke.Service.SellOutEngine.Client.Models.Balances;
using Lykke.Service.SellOutEngine.Domain;
using Lykke.Service.SellOutEngine.Domain.Services;
using Microsoft.AspNetC... |
namespace Kigg.EF.Repository
{
using System;
using Infrastructure;
public class UnitOfWork : DisposableResource, IUnitOfWork
{
private readonly IDatabase _database;
private bool _isDisposed;
public UnitOfWork(IDatabase database)
{
Check.Argume... |
using System;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace PKO.Models
{
public class Insurrance : BaseModel
{
public int Id { get; set; }
[ForeignKey("Clinic")]
public int ClinicId { get; set; }
... |
using System;
using System.Globalization;
using System.Windows.Data;
using Waves.Core.Base;
namespace Waves.UI.WPF.Converters.Base
{
/// <inheritdoc />
public class WavesColorToHexStringConverter : IValueConverter
{
/// <inheritdoc />
public object Convert(object value, Type targetType, ob... |
using System;
using HotChocolate.Types;
namespace HotChocolate.Internal
{
internal readonly struct TypeInfo
{
public TypeInfo(Type nativeNamedType,
Func<IType, IType> typeFactory)
{
NativeNamedType = nativeNamedType;
TypeFactory = typeFactory;
}
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using NilremUserManagement.CustomSteps;
namespace NilremUserManagement
{
partial class UserManagementForm : Form
{
private List<User> users;
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using static Oire.Notika.Helpers.Tr;
namespace Oire.Notika {
public partial class MainForm: Form {
pr... |
using System;
using System.Collections.Generic;
//using System.Linq;
using System.Text;
namespace MyAss.Framework.BuiltIn.Procedures
{
public static class RandomGenerators
{
private static Dictionary<int, Random> generators = new Dictionary<int, Random>();
public static Random GetR... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Collections.Generic;
using System.Linq;
namespace NHazm.Test
{
[TestClass]
public class LemmatizerTest
{
[TestMethod]
public void LemmatizeTest()
{
Lemmatizer lemmatizer = new Lemmatizer();
st... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Smp.Web.Models;
using Smp.Web.Repositories;
namespace Smp.Web.Services
{
public interface IPostsService
{
Task CreatePost(Post post);
Task<IList<Post>> GetPostsByReceiverId(Guid receiverId, int count);
}
... |
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace Eflatun.UI.TabView
{
/// <summary>
/// Manager for a tabbed UI view.
/// </summary>
public class TabView : MonoBehaviour
{
[Header("Highlighter")]
[SerializeField] private RectTransform _highlighter;
... |
using System.IO;
namespace Assets.Scripts.LfdReader
{
/// <summary>
/// Other record. Not really doing anything with this, so just read and move on.
/// </summary>
public class BmapRecord : LfdRecord
{
public byte[] Data { get; protected set; }
protected override void ReadRecordDa... |
// File: GAFAnimationAssetEditor.cs
// Version: 5.2
// Last changed: 2017/3/31 09:57
// Author: Nikitin Nikolay, Nikitin Alexey
// Copyright: © 2017 GAFMedia
// Project: GAF Unity plugin
using UnityEditor;
using GAF.Assets;
using GAF.Core;
using GAFEditorInternal.Assets;
using UnityEngine;
using System.L... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
namespace EmptyKeys.UserInterface.Designer
{
public static class AnimatedImageBrush
{
priva... |
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class UIPlayerPrefsText : MonoBehaviour
{
[SerializeField] string _key;
// Start is called before the first frame update
private void OnEnable()
{
int value = PlayerPrefs.GetInt(_key);
Ge... |
namespace Tralus.Framework.Migration.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class KpiModuleAdded : DbMigration
{
public override void Up()
{
CreateTable(
"dbo.KpiDefinitions",
c => new
... |
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