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using T4CAGC.Model; namespace T4CAGC.Template { /// <summary> /// 业务接口类模板选项 /// </summary> public class InterfaceOptions { /// <summary> /// 版本 /// </summary> public string Version { get; set; } /// <summary> /// 表信息 /// </summary> p...
using Android.OS; using Android.Runtime; using Android.Support.V7.App; using Android.Support.V7.Widget; using Android.Views; using Android.Widget; using MvvmCross.Binding.Droid.BindingContext; using MvvmCross.Droid.Support.V4; using MvvmCross.Droid.Support.V7.RecyclerView; using MvvmCross.Droid.Views.Attributes; using...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace cxc.SymbolicResolution { public class Scope { public Scope? parent; public Dictionary<string, Symbol> symbols = new Dictionary<string, Symbol>(); ...
namespace MassTransit { /// <summary> /// Combines a message and a pipe which can be used to send/publish the message /// </summary> /// <typeparam name="T"></typeparam> public readonly struct SendTuple<T> where T : class { public readonly T Message; public readonly IPipe...
//--------------------------------------------------------------------- // <copyright file="ConcurrencyUtil.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. // </copyright> //-------------------------------------...
using Lucid.Lib.Domain.SqlServer; namespace Lucid.Modules.AppFactory.Manufacturing.DbMigrations.V001.V000 { [MigrationOrder(major: 1, minor: 0, script: 0)] public class Rev0_Empty : SqlServerMigration { public override void Up() { } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace aiof.asset.data { public abstract class AssetEvent { public string EventType { get; set; } public EventSource Source { get; set; } = new EventSource(); public E...
using System.Collections.Generic; using System.Windows.Input; namespace Nodify.Calculator { public class ApplicationViewModel : ObservableObject { private readonly Stack<CalculatorViewModel> _calculators = new Stack<CalculatorViewModel>(); public ApplicationViewModel() { _...
using System; namespace JetBrains.SignatureVerifier.Tests { internal sealed class ConsoleLogger : ILogger { public static readonly ILogger Instance = new ConsoleLogger(); private ConsoleLogger() { } void ILogger.Info(string str) => Console.WriteLine($"INFO: {str}"); void ILogger.Warning(...
using ProjetoDDD.Domain.Models; using System.Collections.Generic; namespace ProjetoDDD.Domain.Interfaces.Services { public interface ICategoriaDoProdutoService : IServiceBase<CategoriaDoProduto> { IList<CategoriaDoProduto> ObterCategoriasDoProdutoAtivas(IList<CategoriaDoProduto> categoriaDoProdutos); ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.Serialization; using System.Text; using NUnit.Framework; using ProtoBuf.Meta; namespace Examples.Issues { [TestFixture] public class SO7686734 { [DataContract] public abstract class Gat...
namespace SolrExpress.Search.Parameter { /// <summary> /// Parameters necessary by system /// </summary> internal interface ISystemParameter<TDocument> : ISearchParameter where TDocument : Document { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using Windows.Web.Http; using Newtonsoft.Json; namespace JhPrize.Core { public enum ApiOption { GetData, Select, Verify }; public class ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace osoba_text { class Program { static void Main(string[] args) { Osoba os1 = new Osoba("MarKo", "marULIĆ"); Osoba os2 = new Osoba("anica", "anić")...
// Copyright 2016-2021, Pulumi Corporation using System; using System.Collections; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; namespace Pulumi { /// <summary> /// A mapping of <see cref="string"/>s to values that can be passed in as the arg...
namespace Alpaca.Markets; internal static class Validation { private const Int32 ClientOrderIdMaxLength = 128; private const Int32 WatchListNameMaxLength = 64; private const String WatchListNameShouldBe64CharactersLengthMessage = "Watch list name should be from 1 to 64 characters length."; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Nehta.VendorLibrary.CDAPackage { /// <summary> /// Represents a CDA signature approver. /// </summary> public class Approver { public Uri PersonId { get; set; } public List<string> Perso...
using System; using System.Collections.Generic; using System.Text; using Microsoft.SharePoint; using Microsoft.SharePoint.Administration; using Keutmann.SharePointManager.Library; namespace Keutmann.SharePointManager.Components { class ListCollectionNode : ExplorerNodeBase { public WebNode WebNode = ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ScriptEngine.Machine; using ScriptEngine.Machine.Contexts; using ScriptEngine.HostedScript.Library; using ScriptEngine.HostedScript.Library.Binary; using ScriptEngine; using ScriptEngine.Environme...
@using UKHO.MaritimeSafetyInformation.Common.Models.NoticesToMariners @model List<ShowDailyFilesResponseModel> @{ Layout = "~/Views/Shared/_MSILayout.cshtml"; ViewData["Header"] = "Notices to Mariners"; } @section Scripts { <script type="text/javascript" src="@Url.Content("~/js/Custom/NoticesToMariners.js")"...
using System.Buffers; using System; using System.Collections.Generic; using System.IO; using System.Net.Http; using System.Text.Json; using System.Threading; using System.Threading.Tasks; using HotChocolate.Execution; using HotChocolate.Language; using HotChocolate.Utilities; #nullable enable namespace HotChocolate.S...
using VSPropertyPages; namespace XSharp.ProjectSystem.VS.PropertyPages { /// <summary> /// Interaction logic for AssemblePropertyPageControl.xaml /// </summary> internal partial class AssemblePropertyPageControl : WpfPropertyPageUI { public AssemblePropertyPageControl() { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DEM.Net.TestWinForm { public enum enumProgressionCouleurs { red, green, blue, greenVersRed } }
using AutoMapper; using MediatR; using Microsoft.AspNetCore.Authorization; using Microsoft.DSX.ProjectTemplate.Data; namespace Microsoft.DSX.ProjectTemplate.Command { /// <summary> /// Base class that all query handlers inherit from /// </summary> public abstract class QueryHandlerBase : HandlerBase { ...
using System.Threading.Tasks; using Microsoft.Bot.Builder; using MicrosoftTeamsIntegration.Jira.Models; namespace MicrosoftTeamsIntegration.Jira.Services.Interfaces { public interface IActionableMessageService { Task<bool> HandleConnectorCardActionQuery(ITurnContext context, IntegratedUser user); ...
#region Apache License Version 2.0 /*---------------------------------------------------------------- Copyright 2021 Jeffrey Su & Suzhou Senparc Network Technology Co.,Ltd. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain ...
using System.IO; namespace LogRotate.Compression { public class NoCompression : CompressionScheme { public NoCompression(int value, string displayName) : base(value, displayName) { } public override string Extension { get { return ""; } ...
using System; namespace Streamiz.Kafka.Net.Stream { /// <summary> /// Hopping time windows are windows based on time intervals. /// They model fixed-sized, (possibly) overlapping windows. /// A hopping window is defined by two properties: the window’s size and its advance interval (aka “hop”). ...
using SimpleClassCreator.Lib.Models; using SimpleClassCreator.Lib.Services; using System.Windows; using System.Windows.Controls; using System.Windows.Input; namespace SimpleClassCreator.Ui { /// <summary> /// Interaction logic for DTOMakerControl.xaml /// </summary> public partial class DtoMakerContro...
using System.Data.Entity; using System.Data.Entity.Infrastructure; namespace AccidentalFish.ApplicationSupport.Repository.EntityFramework.Policies.Implementation { internal class NullDatabaseConfiguration : DbConfiguration, IDbConfiguration { public IDbExecutionStrategy ExecutionStrategy => new Defaul...
using System.Collections.Generic; using VRoidSDK.Examples.Core.View; using VRoidSDK.Examples.Core.Renderer; using VRoidSDK.Examples.Core.Localize; using VRoidSDK.Examples.ArtworkExample.View; using VRoidSDK.Examples.ArtworkExample.Model; namespace VRoidSDK.Examples.ArtworkExample.Renderer { public class ArtworksR...
using System.Collections; using UnityEngine; using UnityEngine.XR; namespace MecanimIKPlus { public class XR_Hand_Tracking_CS : MonoBehaviour { public bool isLeft; public Vector3 offsetAngles; Transform thisTransform; XRNode node; Vector3 targetPos; void Start () { thisTrans...
using System; using System.Reflection; using Autofac; using GreenPipes; using LeanCode.Components; using LeanCode.DomainModels.MassTransitRelay.Inbox; using LeanCode.DomainModels.MassTransitRelay.Middleware; using LeanCode.DomainModels.MassTransitRelay.Outbox; using LeanCode.DomainModels.MassTransitRelay.Simple; using ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TrophyRoomControlScript : MonoBehaviour { // References to trophies game objects to control public GameObject cup1, cup2, cup3; // Variables to contain Player Prefs values int cup1Got, cup2Got, cup3Got; // Use this for...
using System; using System.Threading; namespace Upgrader { internal class MutexScope : IDisposable { private readonly Mutex mutex; public MutexScope(string name) { bool created; mutex = new Mutex(true, name, out created); if (created == false) ...
using UnityEngine; using System.Collections; public class MatarSoldado : MonoBehaviour { public ControladorAnimator controladorAnimator; void Start () { } void Update () { } void OnTriggerEnter (Collider otro) { if (otro.CompareTag ("Enemy")) { Debug.Log (otro); //deshabilitando el cubo; //ot...
using System.Collections.Generic; namespace Shields.Renderer { public interface IRenderer { string Render(Shield shield); IEnumerable<string> SupportedFormats { get; } } }
using System.Threading.Tasks; using Abp.Application.Services.Dto; using TakTikan.Tailor.DynamicEntityProperties.Dto; namespace TakTikan.Tailor.DynamicEntityProperties { public interface IDynamicPropertyValueAppService { Task<DynamicPropertyValueDto> Get(int id); Task<ListResultDto<DynamicProp...
using System.ComponentModel.Composition; using Microsoft.VisualStudio.Text.Editor; using Microsoft.VisualStudio.Text.Tagging; using Microsoft.VisualStudio.Utilities; namespace VSBookmarks { [Export(typeof(IGlyphFactoryProvider))] [Name("VSBookmarks")] [Order(After = "VsTextMarker")] [ContentType("any")] [T...
using System; using System.Collections.Generic; namespace Xamarin.Services.Connectivity { public class ConnectivityTypeChangedEventArgs : EventArgs { public bool IsConnected { get; set; } public IEnumerable<ConnectionType> ConnectionTypes { get; set; } } }
namespace CursoCSharpCoder.Fundamentos { public class Comentarios { [Exercicio(numero: 2, nome: "Comentarios")] /// /// <summary> /// Executa o metodo principal do exericio comentarios /// </sumary> /// public static void Executa() { // uma linha /* multiplas ...
using System; using System.Text.RegularExpressions; using System.IO; namespace Xamarin.Android.Tools { class SatelliteAssembly { // culture match courtesy: http://stackoverflow.com/a/3962783/83444 static readonly Regex SatelliteChecker = new Regex ( Regex.Escape (Path.DirectorySeparatorChar.ToString ()) + ...
using System.Windows.Controls; namespace Examples.Conventions.Implementations { public partial class RadMaskedControlsView : UserControl { public RadMaskedControlsView() { InitializeComponent(); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Pattern9.Visitor { /// <summary> /// The 'Element' class /// </summary> public abstract class AbstractLector { protected AbstractLector() { } ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Threading; namespace HAF.Splash { public class SplashManager<T> where T : SplashWindow { private ManualResetEvent wait = n...
using System; using System.Collections.Generic; using System.Linq; namespace Exercise10 { public class Program { static void Main(string[] args) { string userInput; do { Console.Write("Enter a string (press 'q' to exit): "); ...
using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Collections; public class OpenFileDialog : MonoBehaviour, IPointerDownHandler { public Renderer preview; public Text text; void Start() { Application.ExternalEval( @" document.addEventListener('click', function() { va...
using System; namespace DotNetVault.Vaults { internal interface IBox<T> : IDisposable { bool IsDisposed { get; } ref T Value { get; } ref readonly T RoValue { get; } } }
using AutoMapper; namespace Lunchorder.Api.Configuration.Mapper { public class AddressMap : Profile { public AddressMap() { CreateMap<Domain.Entities.DocumentDb.Address, Domain.Dtos.Address>(); } } }
using Microsoft.VisualStudio.TestTools.UnitTesting; using Mendz.Library.Conventions; using System; namespace UnitTest.Mendz.Library { [TestClass] public class UnitTestDateTimeStampedFileName { [TestMethod] public void TestDateTimeStampedFileName() { DateTimeStampedFileNa...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ShaftView : MonoBehaviour { [SerializeField] private TextMesh _lvl; [SerializeField] private TextMesh _nextCosts; [SerializeField] private TextMesh _earnedCash; [SerializeField] private SpriteRendere...
namespace jiraflow.Workflowy { public class WorkflowyDataResponse { public ProjectTreeData ProjectTreeData { get; set; } public dynamic User { get; set; } public dynamic Global { get; set; } public dynamic Settings { get; set; } public dynamic Features { get; set; } ...
using System; namespace _15_Neighbour_Wars { class Program { static void Main(string[] args) { string pesho = "Pesho"; string gosho = "Gosho"; string peshoAttack = "Roundhouse kick"; string goshoAttack = "Thunderous fist"; int peshoDamage = int.Parse(Console.ReadLine()); int goshoDamage = in...
// Copyright (c) 2017 Trevor Redfern // // This software is released under the MIT License. // https://opensource.org/licenses/MIT namespace SilverNeedle.Treasure { using SilverNeedle.Serialization; using SilverNeedle.Lexicon; [ObjectStoreSerializable] public class Gem : ILexiconGatewayObject { ...
using System; using System.Collections.Generic; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Metadata; namespace Dota2SentinelHost.Migrations { public partial class Initial : Migration { protected override void Up(MigrationBuilder migrationBuilder) { ...
using System.Diagnostics; using System.Windows.Controls; using System.Windows.Navigation; using MsSqlToolBelt.ViewModel; namespace MsSqlToolBelt.View { /// <summary> /// Interaction logic for InfoControl.xaml /// </summary> public partial class InfoControl : UserControl { /// <summary> ...
namespace ScriptService.Dto.Workflows { /// <summary> /// arguments used to create a new workflow /// </summary> public class WorkflowStructure : WorkflowData { /// <summary> /// nodes to create /// </summary> public NodeData[] Nodes { get; set; } /// ...
using DIGNDB.App.SmitteStop.Domain.Db; using DIGNDB.App.SmitteStop.Domain.Dto; namespace DIGNDB.App.SmitteStop.Core.Contracts { public interface IRiskCalculator { RiskLevel CalculateRiskLevel(TemporaryExposureKey exposureKey); } }
using System.CommandLine; namespace EventGrid.Publisher.ConsoleApp.Commands { internal class SendRootCommand : Command { internal SendRootCommand() : base("send", "Send events to the event grid.") { this.AddCommand(new SendFileCommand("Send messages, based on a file, to the event g...
using System; using Nancy; using Nancy.LightningCache.Extensions; namespace Asp.Net.Example { public class ExampleModule : NancyModule { public ExampleModule() { Get["/"] = _ => { /*cache view*/ return View["hello.html"].AsCacheable(DateT...
namespace NServiceBus.Unicast.Transport.ServiceBroker { internal static class Constants { public const string NServiceBusTransportMessageContract = "NServiceBusTransportMessageContract"; public const string NServiceBusTransportMessage = "NServiceBusTransportMessage"; } }
using GovUkDesignSystem.Attributes; namespace GenderPayGap.WebUI.Models.AddOrganisation { public enum AddOrganisationSector { // "Public, then Private" is the order we want on the page /add-employer/choose-employer-type [GovUkRadioCheckboxLabelText(Text = "Public authority employer")] ...
namespace Hermes.API.Constants { public class HermesConstants { public class AuthorizationPolicy { public const string ApiScope = "ApiScope"; } } }
using System; using NUnit.Framework; using Wikiled.Arff.Logic; namespace Wikiled.Arff.Tests.Logic { [TestFixture] public class SparseInformationLineTests { [Test] public void Add() { SparseInformationLine line = new SparseInformationLine(); line.Add(null); ...
using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.Rendering; namespace Grubo { [RequireComponent(typeof(Volume))] public sealed class VolumeWeightRandomizer : MonoBehaviour { [SerializeField] Key _randomizeKey = Key.None; [SerializeField] Key _resetKey = Key.None; ...
using FusionEngine.Data; namespace FusionEngine.Visuals { public class RenderLayer { public RenderLayer ( ) { Init ( ); } public virtual void Init ( ) { } public virtual void Bind ( Mesh3D m, Visualizer v ) { } publ...
public static class BugReport { public const string BUG_REPORT_URL = "https://github.com/ConstellationLanguage/Constellation/issues"; }
// MIT License - Copyright (c) Callum McGing // This file is subject to the terms and conditions defined in // LICENSE, which is part of this source code package using System; using System.Numerics; using System.Collections.Generic; using System.Linq; using LibreLancer.Thorn; namespace LibreLancer { public enum PCur...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class GameMaster : MonoBehaviour { [SerializeField] private bool gameOn; [SerializeField] private SpawnManager spawnManager; //[SerializeField] private UIController uiController; // Start is...
using UnityEngine; using System.Collections; public class CubeSpeed : Cube { public override void AwakeChild() { // SET CUBE EFFECT IN YOUR AWAKE FUNCTION effect = Cube.CubeEffect_e.SPEED; } public override void setActiveChild(bool active_) { if (active_) { tag ...
/* | Version 10.1.84 | Copyright 2013 Esri | | Licensed under the Apache License, Version 2.0 (the "License"); | you may not use this file except in compliance with the License. | You may obtain a copy of the License at | | http://www.apache.org/licenses/LICENSE-2.0 | | Unless required by applicable law o...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using GameKit; namespace GameKit { public class AudioManager : SingletonBase<AudioManager> { private AudioSource globalMusicSource = null; public float musicVolume = 1; public float ...
using Alkahest.Core.Collections; using Alkahest.Core.Logging; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.ServiceModel.Channels; using System.Threading; using System.Threading.Tasks; using System.Xml.Linq; namespace Alkahest.Core.Net { se...
namespace EnvironmentAssessment.Common.VimApi { public class GatewayHostNotReachable : GatewayToHostConnectFault { } }
using Microsoft.Extensions.DependencyInjection; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Function; using System; using Microsoft.AspNetCore.Http; public class Startup { public void ConfigureServices(IServiceCollection services) { } public void Configure(IApplicatio...
using DragonSpark.Sources; using DragonSpark.Sources.Parameterized; using System.Reflection; namespace DragonSpark.ComponentModel { public sealed class TypeDefinitions : ParameterizedScope<TypeInfo, TypeInfo> { public static IParameterizedSource<TypeInfo, TypeInfo> Default { get; } = new TypeDefinitions(); Type...
interface Document : Node, GlobalEventHandlers, NodeSelector, DocumentEvent, ParentNode, DocumentOrShadowRoot { /** * Writes one or more HTML expressions to a document in the specified window. * @param content Specifies the text and HTML tags to write. */ [Export("write")] void write(pa...
using System; namespace DepthCharge { /// <summary> /// Contains methods for displaying information to the user. /// </summary> static class View { public static void ShowBanner() { Console.WriteLine(" DEPTH CHARGE"); Console.Writ...
using System; using System.Collections.Generic; using Microsoft.TemplateEngine.Abstractions.Mount; using Microsoft.TemplateEngine.Core.Contracts; using Microsoft.TemplateEngine.Core.Operations; using Newtonsoft.Json.Linq; namespace Microsoft.TemplateEngine.Orchestrator.RunnableProjects.Config { public class Region...
namespace Oliviann.Common.TestObjects.Xml { #region Usings using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Xml.Serialization; #endregion Usings /// <summary> /// Represents a /// </summary> [Serializable] [XmlRoot(Elemen...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Examples.GrpcStreaming { using System; using System.Collections.Generic; using System.Threading.Tasks; using Bond; using Bond.Grpc; u...
namespace Coosu.Storyboard.Common { public interface IAdjustable : ITimingAdjustable, IPositionAdjustable { } }
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. namespace Microsoft.Data.Entity.Design.VersioningFacade.ReverseEngineerDb.SchemaDiscovery { using System.Diagnostics; using System.Text; internal static class StringBuilder...
using System; using System.ComponentModel.DataAnnotations; namespace JoaoCarlosRezendeJunior.API.Model { public class Pedido { public Pedido() { } [Key] public int IdPedido { get; set; } public string NomeMedicamento { get; set; } public int QtdeMedicam...
namespace Tiler { public class TiledGroup { /// <summary> /// Unique ID of the layer. /// </summary> public int Id { get; set; } /// <summary> /// The name of the group layer. /// </summary> public string Name { get; set; } /// <summary> /// Rendering offset x for this layer in pixels. /// </...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace VottModel { public class Asset { /* "84169554c4e1a7e4655077a1209bc0a7": { "format": "png", "id": "84169554c4e1a7e4655077a1209bc0a7", ...
using System; using UnityEngine; namespace Slantar.Services { public interface IEventService { /// <summary> /// Subscribes a method from gameobject for T event /// </summary> /// <typeparam name="T"> event type</typeparam> /// <param name="subscriberObject"> gameObject ...
using Microsoft.VisualStudio.TestTools.UnitTesting; using RepoDb.Attributes; using RepoDb.Enumerations; using System.Linq; using System.Reflection; namespace RepoDb.UnitTests.Enumerations { [TestClass] public class OrderTextTest { private TextAttribute GetOrderTextAttribute(Order order) { ...
// This file was generated by a tool; you should avoid making direct changes. // Consider using 'partial classes' to extend these types // Input: extractor_config.proto #pragma warning disable 0612, 1591, 3021 [global::ProtoBuf.ProtoContract()] public partial class IoConfig : global::ProtoBuf.IExtensible { private...
using System.IO; namespace Plcway.Communication.Core.Net { /// <summary> /// 文件传送的异步对象 /// </summary> internal class FileStateObject : StateOneBase { /// <summary> /// 操作的流 /// </summary> public Stream Stream { get; set; } } }
using MathCore.WPF.ViewModels; namespace MathCore.WPF.WindowTest.ViewModels { class Link : ViewModel { public Node Start { get; } public Node End { get; } #region Weight : double - Вес /// <summary>Вес</summary> private double _Weight; /// <summary>Вес</summ...
using System; using System.Diagnostics; using System.IO; using IdSharp.Common.Utils; namespace IdSharp.Tagging.ID3v2.Frames { internal sealed class RelativeVolumeAdjustment : Frame, IRelativeVolumeAdjustment { private const byte _id3v24BitsRepresentingPeak = 16; private string _identification;...
using System.Collections.Generic; using System.Diagnostics; namespace HoU.GuildBot.Shared.Objects { [DebuggerDisplay("{" + nameof(ToString) + "(),nq}")] public class AvailableGame { public string LongName { get; set; } public string ShortName { get; set; } public ulong? PrimaryGa...
using System.Linq; using System.Collections.Generic; using Microsoft.AspNetCore.Mvc; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using ClaroTechTest1.Models; using ClaroTechTest1.Models.Prod; using ClaroTechTest1.Services; using ClaroTechTest1.Internal; namespace ClaroTechTest1.Controllers { [ApiController] ...
using System.Collections.Generic; namespace Application.Components.EmailSender { public class SendMultipleEmailsRequest { public List<string> Emails { get; set; } public string Subject { get; set; } public string Content { get; set; } public List<SendEmailRequestAttachment> ...
// <Snippet2> using System; using System.Globalization; using System.Threading; public class Example { public static void Main() { CultureInfo uiCulture1 = CultureInfo.CurrentUICulture; CultureInfo uiCulture2 = Thread.CurrentThread.CurrentUICulture; Console.WriteLine("The current UI culture is...
using commercetools.Sdk.Client; using commercetools.Sdk.Domain; using commercetools.Sdk.Domain.Categories; using commercetools.Sdk.HttpApi.Tokens; using Microsoft.AspNetCore.Mvc; namespace commercetools.Sdk.AnonymousSessionExample.Controllers { public class HomeController : Controller { private readon...
using System; using System.Windows; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Data; using System.Windows.Input; using System.Windows.Media; using ScriptPlayer.Shared.Converters; namespace ScriptPlayer.Shared { public class SeekBar : Control { public ...
using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using VW; using VW.Labels; using VW.Serializer.Attributes; namespace cs_unittest { [TestClass] public class TestNull { [TestMethod]...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using NUnit.Framework; namespace FastCSV.Utils { [TestFixture] public class TextParserTests { [Test] public void NextTest() { va...