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using MediatR; namespace SFA.DAS.ProviderPayments.Calc.ManualAdjustments.Application.ReversePaymentCommand { public class ReversePaymentCommandRequest : IRequest<ReversePaymentCommandResponse> { public string RequiredPaymentIdToReverse { get; set; } public string YearOfCollection { get; set; }...
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; using Scheduler.Domain.Entities; namespace Scheduler.Persistence.Configurations { public class JobConfiguration : IEntityTypeConfiguration<Job> { public void Configure(EntityTypeBuilder<Job> builder) { ...
using Microsoft.JSInterop; using Entity = Store.Shared.Entities.Faq; namespace Store.Client.Pages.Help; [Route(Url)] public partial class Faq : IAsyncDisposable { public const string Seo = "faq"; public const string Url = $"{Help.Url}/{Seo}"; private List<Breadcrumb>? _breadcrumbs; private IReadOnl...
/* This code is derived from jgit (http://eclipse.org/jgit). Copyright owners are documented in jgit's IP log. This program and the accompanying materials are made available under the terms of the Eclipse Distribution License v1.0 which accompanies this distribution, is reproduced below, and is available at http://www...
namespace XInputAssistManager { public enum InputCode { deside, cancel, dash, attack, dodge, lockon, jump, guard, sliding, hold, END, } }
using System; using Collections.Pooled; using revghost.Injection.Dependencies; namespace revghost.Injection; public struct ValueDependencyCollection<TContext> : IDependencyCollection where TContext : IReadOnlyContext { private readonly PooledList<IDependency> _dependencies; private readonly TContext _cont...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace My_library { public static class MyGPA { /// <summary> /// Calculate grade from score /// </summary> /// <param name="score">student score</param> ...
using Newtonsoft.Json; using System; using System.Net.Http; using System.Threading.Tasks; namespace SpecFlow.AutoFixture.Tests { public static class HttpClientExtensions { public static async Task<(T Result, HttpResponseMessage Response)> GetJsonResult<T>( this HttpClient source, string ur...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BusinessObjectLayer.Progressive.OnlineShop.V2.Part5 { // Resp: encaps. order details. public class OnlineOrder { public string OrderId { get; } public DateTime Created { get; } public de...
using Datagrid.Net.Enums; using System; namespace Datagrid.Net.Attributes { [AttributeUsage(AttributeTargets.Class, AllowMultiple = true)] public class OrderByAttribute : Attribute { public readonly string ColumnName; public readonly SortDirection Direction; public OrderByAttribut...
namespace ULIB { /// <summary> /// /// </summary> public static class UPluginType { /// <summary> /// Plugin type for used in PluginManager /// </summary> public const string Plugin = "UPlugin"; /// <summary> /// Plugin type for used in Serializer ...
using UnityEngine; namespace ProceduralCharacter.Movement { [RequireComponent(typeof(MovementController), typeof(MovementInterpreter), typeof(MovementFloatRide))] public class MovementCrouch : MonoBehaviour { #region Variables (PRIVATE) MovementController _MC; MovementFloa...
using Thinktecture.IdentityServer.Models.Configuration; namespace Thinktecture.Samples { class WSTrust : WSTrustConfiguration { public WSTrust() { Enabled = false; } } }
using System; using System.Collections.Generic; using System.Data; using System.IO; using System.Net; using System.Text; using System.Xml; using System.Xml.Serialization; namespace ConfigApp.Helpers { public static class XMLHelper { #region public Methods public static IDictionary<String, In...
using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Web; /// <summary> /// Summary description for ConvertHtmlToImage /// </summary> public class ConvertHtmlToImage { public ConvertHtmlToImage() { // // TODO: Add constructor logic here // } public void Co...
namespace Passingwind.Blog.MetaWeblog { /// <summary> /// MetaWeblog MediaInfo struct /// returned from NewMediaObject call /// </summary> public struct MWAMediaInfo { #region Constants and Fields /// <summary> /// Url that points to Saved MediaObejct //...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class LevelEvent : MonoBehaviour { [Header("Unlocked Level")] public GameObject[] unlockLevel; [Header("Locked Level")] public GameObject[] lockedLevel; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data.SqlClient; using System.Configuration; using System.Data; namespace UserProvider { public class User { public int id { get; set; } public string Ddid { get; se...
using PraksaMid; using PraksaMid.Model; using System; using System.Web.UI.WebControls; namespace PraksaFront { public partial class AttendanceInterest : System.Web.UI.Page { protected int workId = 0; protected void Page_Load(object sender, EventArgs e) { Logic.SessionMana...
#if UNITY_EDITOR using UnityEditor; using UnityEngine; [CustomEditor(typeof(EventManager))] public class EventManagerEditor : Editor { public override void OnInspectorGUI() { DrawDefaultInspector(); EventManager script = (EventManager)target; if (GUILayout.Button("Fire Test Item Event"...
 using OpenQA.Selenium; using System; namespace Miharu2.BackEnd.Translation.WebCrawlers { class WCGoogleTranslator : WebCrawlerTranslator { private const string _URL = "https://translate.google.com/#view=home&op=translate&sl=ja&tl=en&text="; public WCGoogleTranslator(WebDriverManager webDriverManager) : base(...
using Microsoft.Xna.Framework.Graphics; using System; namespace ARPG.Entities.Sprites.Items.Misc { public class NullItem : Item { public NullItem(Texture2D tex, string name, int id) : base(tex, name, id) { } public override void OnUse() { throw new Exception("Almost Heavens, West Virginia... Blue-ridg...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using TRL.Csharp.Collections; using TRL.Csharp.Models; using System.Collections.Generic; namespace TRL.Csharp.Test.Collections { [TestClass] public class GenericObservableListTests { private string LastTradedSymbol; private ...
namespace Beranek.ErrorComponents.Tests { using Microsoft.VisualStudio.TestTools.UnitTesting; using Beranek.ErrorComponents; using System; using System.Diagnostics; using System.Threading; [TestClass()] public class TimedActionTests { [TestMethod()] public v...
using QtGui; using QtWidgets; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using QtCore.Qt; using QtCore; namespace QtSharpDemos.GuiExample { public class Paint_TextDemo : QtWidgets.QWidget { public Paint_TextDemo ( ) { Wi...
using Microsoft.AspNetCore.Mvc.Infrastructure; using Microsoft.AspNetCore.Mvc.ModelBinding; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.AspNetCore.Mvc.ViewEngines; using Microsoft.AspNetCore.Mvc.ViewFeatures; using System.IO; using System.Threading.Tasks; namespace SF.Core.Common.Razor { public inte...
using Xunit; namespace WmcSoft.Text { public class TokenizerTests { [Fact] public void CanTokenizeString() { var expected = new[] { "a", "b", "c" }; var actual = "a b c".Tokenize(); Assert.Equal(expected, actual); } [Fact] pu...
using UnityEngine; using System.Collections; public abstract class FpsCase{ GameObject m_tmpObj = null; string m_str = ""; public GameObject tmpObj { get { if (null == m_tmpObj) m_tmpObj = GameObject.Find(m_str); return m_tmpObj; } }...
using Microsoft.AspNetCore.Mvc; using System.Threading.Tasks; namespace Admin.NETApp.Core.Service { public interface ISysPosService { Task AddPos(AddPosInput input); Task DeletePos(DeletePosInput input); Task<SysPos> GetPos([FromQuery] QueryPosInput input); Task<dynamic> Get...
using System.Collections.Generic; using DragonchainSDK.Interchain.Networks; namespace DragonchainSDK.Interchain.Bitcoin { public class BitcoinTransactionRequest { public BitcoinNetwork Network { get; set; } public BitcoinTransaction Transaction { get; set; } } public class BitcoinTran...
namespace JustOrderIt.Web.Areas.Public.ViewModels.Products { using System; using System.Collections.Generic; using System.Linq; using System.Web; using AutoMapper; using Data.Models; using Images; using Infrastructure.Mapping; public class ProductImagesPartialViewModel...
using Microsoft.Research.DataOnboarding.DomainModel; using Microsoft.Research.DataOnboarding.FileService.Models; using Microsoft.Research.DataOnboarding.Utilities.Model; using System.Collections.Generic; namespace Microsoft.Research.DataOnboarding.WebApi.ViewModels { public class ColumnLevelMetadataViewMod...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class InteractableHighlight : MonoBehaviour { [Tooltip("Set whether or not you want this interactible to highlight when hovering over it")] public bool highlightOnHover = true; [Tooltip("An array of child gameO...
using JetBrains.Annotations; using Tauron.Application.Master.Commands.Deployment.Build.Data; namespace Tauron.Application.Master.Commands.Deployment.Build.Commands { public sealed class DeleteAppCommand : DeploymentCommandBase<DeleteAppCommand, AppInfo> { public DeleteAppCommand([NotNull] string appNa...
using System; using System.Collections.Generic; using System.Reactive.Concurrency; using System.Reactive.Linq; using System.Resources; using System.Threading.Tasks; using MovieList.Data.Models; using MovieList.DialogModels; using MovieList.ViewModels.Forms.Base; using ReactiveUI; using ReactiveUI.Fody.Helpers; using ...
using System.Reflection; using System.Runtime.InteropServices; [assembly: AssemblyTitle("ControllerReload")] [assembly: AssemblyDescription("A simple script that reloads SHVDN by using a controller button combination")] [assembly: AssemblyCompany("justalemon")] [assembly: AssemblyProduct("ControllerReload")] [...
using OrchardCore.Modules; using Microsoft.Extensions.DependencyInjection; using OrchardCore.DisplayManagement.Descriptors; namespace OrchardCore.Html.Media { [RequireFeatures("OrchardCore.Media")] public class Startup : StartupBase { public override void ConfigureServices(IServiceCollection servic...
using System; using FullInspector.Internal; using FullSerializer; using UnityEditor; using UnityEngine; namespace FullInspector.Modules { [CustomPropertyEditor(typeof(Type))] public class TypePropertyEditor : PropertyEditor<Type> { public class StateObject : IGraphMetadataItemNotPersistent { ...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Text; using System.Threading; using System.Xml; namespace NoitaSeedChanger { class Release { private static Dictionary<string, List<string>> data = new Dictionary<string, List<string>>(); ...
using System; using System.Collections.Generic; using System.Text; namespace Ceptic.Endpoint { public class CommandSettings { public readonly int bodyMax; public readonly long timeMax; public CommandSettings(int bodyMax, long timeMax) { this.bodyMax = bodyMax; ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public abstract class Warrior : MonoBehaviour { public Vector2Int StartingPosition { get; set; } public Vector2Int Position { get; protected set; } public bool Dead { get; protected set; } virtual public void Start() {...
using Jasper; using Jasper.Configuration; namespace Module1 { public class Module1Extension : IJasperExtension { public static JasperOptionsBuilder Registry { get; set; } public void Configure(JasperOptionsBuilder registry) { Registry = registry; registry.Sett...
using System; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; using NHSD.GPIT.BuyingCatalogue.EntityFramework.Users.Models; namespace NHSD.GPIT.BuyingCatalogue.EntityFramework.Users.Configuration { internal sealed class AspNetUserEntityTypeConfiguration : IEntityTypeCon...
// // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. // using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Earn.Dashboard.DAL; using Earn.Dashboard.Lo...
using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; using Terraria.Audio; using Terraria.GameContent; using System; using Microsoft.Xna.Framework.Graphics; namespace ExampleMod.Content.Projectiles { public class ExamplePaperAirplaneProjectile : ModProjectile { public overrid...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace EJ2MVCSampleBrowser.Models { public class InlineEmployees { public string Name { get; set; } public string Eimg { get; set; } public List<InlineEmployees> EmployeesList() { ...
using System; using Foundation; namespace Mobile_App_Xamarin_Native.iOS { public static class CookieHelper { public static void ClearCookies() { var storage = NSHttpCookieStorage.SharedStorage; foreach (var cookie in storage.Cookies) { storage.DeleteCookie(cookie); } } } }
using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace IntelligentPlant.DataCore.Client.Model.Queries { /// <summary> /// A request to call a custom function. /// </summary> public class CustomFunctionRequest { /// <summary> /// Gets or sets the com...
using UnityEngine; namespace Septyr.ScriptableObjectArchitecture { /// <summary> /// Internal extension methods for <see cref="Vector4"/>. /// </summary> internal static class Vector4Extensions { /// <summary> /// Returns a <see cref="Quaternion"/> instance where the component valu...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ShootObjectResponse : MonoBehaviour { private GameObject player; private PlayerManager playerManager; [SerializeField]private string objectDescription = string.Empty; [SerializeField]private int health = 1; void Awake(...
namespace Axypo.CQRSLite.Messages { public interface IMessage<TResult> { } }
using System; using System.Collections.Generic; using System.Net; using System.Net.NetworkInformation; using System.Net.Sockets; namespace FastGithub.UI { /// <summary> /// udp日志工具类 /// </summary> static class UdpLoggerPort { /// <summary> /// 获取日志端口 /// </summary> ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace FriendyFy.Models.Enums { public enum PrivacySettings { Private = 0, Public = 1 } }
using System; namespace ObjectiveStrategy.GameModels.Definitions { [Flags] public enum UnitFlags // TODO: split these into movement flags and attack flags { None = 0, Agile = 1, // ignores difficult terrain Flying = 2, // ignores difficult and blocking terrain AttacksAir = ...
// NClass - Free class diagram editor // Copyright (C) 2006-2009 Balazs Tihanyi // // This program is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free Software // Foundation; either version 3 of the License, or (at your option) any ...
using System; using System.Collections.Generic; using System.Text; namespace LumiSoft.Net.RTP { /// <summary> /// This class holds known RTCP packet types. /// </summary> public class RTCP_PacketType { /// <summary> /// Sender report. /// </summary> public const int ...
using ServiceSupport.Infrastructure.DTO; using System; using System.Collections.Generic; using System.Text; namespace ServiceSupport.Infrastructure.Commands.Shops { public class CreateShop { public string Address { get; set; } public PersonDto ResponsiblePerson { get; set; } public str...
/* * ajma.Utils.InputBox * Displays a prompt in a dialog box, waits for the user to input text or click a button, and then returns a string containing the contents of the text box. * * Andrew J. Ma * ajmaonline@hotmail.com */ using System; using System.Drawing; using System.Windows.Forms; namespace ...
//----------------------------------------------------------------------------- // Torque // Copyright GarageGames, LLC 2011 //----------------------------------------------------------------------------- singleton Material(test1__07___Default__wall01_) { mapTo = "_07___Default__wall01_"; diffuseMap[0] = "tiles0...
namespace OpenIddictDemo; public abstract class OpenIddictDemoDomainTestBase : OpenIddictDemoTestBase<OpenIddictDemoDomainTestModule> { }
using RavenNest.Models; using System; using System.Collections.Generic; namespace RavenNest.BusinessLogic.Game { public interface IClanManager { IReadOnlyList<Player> GetClanMembers(Guid clanId); IReadOnlyList<Player> GetInvitedPlayers(Guid clanId); IReadOnlyList<ClanRole> GetClanRoles...
@* For more information on enabling MVC for empty projects, visit https://go.microsoft.com/fwlink/?LinkID=397860 *@ @{ ViewData["Title"] = "Repartidores"; } <input type="hidden" value="@Url.Action("GetData","Dealer")" id="urlData"/> <div class="row"> <div class="col text-center header"> Manejo de ...
using Microsoft.EntityFrameworkCore; using SmartHomeWWW.Core.Infrastructure; using SmartHomeWWW.Server.Messages; using SmartHomeWWW.Server.Messages.Commands; using System.Text; using Telegram.Bot.Types; namespace SmartHomeWWW.Server.Telegram.BotCommands { public class UsersCommand : ITelegramBotCommand { ...
 using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Linq; using DevExpress.Data.Helpers; using DevExpress.Xpo; using DevExpress.Xpo.DB; using DevExpress.Xpo.DB.Helpers; using Fasterflect; namespace Xpand.Xpo.DB { public class SchemaColumnSizeUpdater ...
using SqExpress.SqlExport.Internal; using SqExpress.SqlExport.Statement.Internal; using SqExpress.StatementSyntax; using SqExpress.Syntax; namespace SqExpress.SqlExport { public class TSqlExporter : ISqlExporter { public static readonly TSqlExporter Default = new TSqlExporter(SqlBuilderOptions.Default...
using CommandLine; using System; using System.Collections.Generic; using System.Text; namespace XSwap.CLI { [Verb("test", HelpText = "Test connection to RPC of a blockchain")] public class TestOptions { [Value(0, HelpText = "The name of the chain to test")] public string ChainName { get; set; } } [Ve...
using NRealbit; using System; using System.Collections.Generic; using System.Text; namespace NRXplorer { public partial class NRXplorerNetworkProvider { private void InitGroestlcoin(ChainName networkType) { Add(new NRXplorerNetwork(NRealbit.Altcoins.Groestlcoin.Instance, networkType) { MinRPCVersio...
using Core.DataAccess.EntityFramework; using DataAccess.Abstract; using Entities.Concrete; using Entities.DTOs; using System; using System.Collections.Generic; using System.Text; using System.Linq; namespace DataAccess.Concrete.EntityFramework { public class EfCarDal : EFEntityRepositoryBase<Car, ReCapContext>, I...
using System; using Xamarin.Forms; namespace TodoAWSSimpleDB { public partial class LoginPage : ContentPage { public LoginPage () { InitializeComponent (); } void OnLoginClicked (object sender, EventArgs e) { // Use a custom renderer to display the authentication UI Navigation.PushModalAsync (ne...
/** * Author: Ryan A. Kueter * For the full copyright and license information, please view the LICENSE * file that was distributed with this source code. */ using System.Xml.Linq; namespace FreeDataExports.Spreadsheets.Ods1_3 { /// <summary> /// Stores the data definition for a type. /// </summary> ...
//---------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------- using System; using System.Diagnostics; using System.Runtime.Serialization; using System.Text; namespace Microsoft.Sampl...
namespace WebToolHelper { partial class structureControl { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
namespace Toggl.Core { public static class ApplicationUrls { public const string Scheme = "toggl"; public const string Host = "tracker"; public static class Main { public const string Path = "/main"; public static string Default => $"{Sc...
using FreeRedis; using Microsoft.AspNetCore.Mvc.Filters; using Microsoft.Extensions.Logging; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OnceMi.Framework.Extension.Filters { /// <summary> /// 重复请求 /// </summary> public c...
namespace GrowATree.Application.Trees.Commands.AddImage { using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using global::Common.Constants; using GrowATree.Application.Common.Models; using MediatR; using Microsoft.AspNetCore.Http; public class AddTreeImagesComm...
using System; using System.Collections.Generic; using System.Linq; using System.Reactive.Concurrency; using System.Reactive.Linq; using System.Threading; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Trakx.Coinbase.Custody.Client.Interfaces; using Trakx.Coinbase.Custody.Clie...
// <copyright file="RockPegasusSceneState.cs" company="https://github.com/yangyuan"> // Copyright (c) The Hearthrock Project. All rights reserved. // </copyright> namespace Hearthrock.Pegasus { /// <summary> /// SceneState for Pegasus. /// </summary> public enum RockPegasusSceneState { ...
using AMKsGear.Architecture.Modeling; namespace AMKsGear.Architecture.Data.Schema { public interface IUsernameString { string Username { get; set; } } public interface IUsernameStringEntity : IUsernameString, IEntity { } public interface IUsernameStringModel : IUsernameString, IModel { } }
using System; namespace MD5.Library { public class TransformNumber { public uint NumberK { get; set; } public ushort NumberS { get; set; } public uint NumberI { get; set; } public TransformNumber(uint k, ushort s, uint i) { NumberK = k; NumberS ...
using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.IO.Pipes; using System.Threading; using System.Threading.Tasks; namespace Capnp.Net.Runtime.Tests { [TestClass] [TestCategory("Coverage")] ...
using Newtonsoft.Json; using System.Collections.Generic; namespace LaunchwaresUpdater.Models { [JsonObject] public class UpdateFiles { public UpdateFiles() { List = new List<string>(); } [JsonProperty("files")] public List<string> List { get; set; } ...
using System; namespace Xero.NetStandard.OAuth2.Test.Model.Accounting { public class XeroConfiguration { public string AccountingBaseUrl { get; set; } public string BankfeedsBaseUrl { get; set; } public string PayrollAuBaseUrl { get; set; } } }
using EmptyBox.UI; namespace EmptyBox.Media.Encoding { public sealed class VideoStreamProperties { public Size<ushort> Resolution { get; } public double FPS { get; } public VideoStreamProperties(Size<ushort> resolution) { Resolution = resolution; FPS = ...
namespace DerMistkaefer.DvbLive.TriasCommunication.Data { /// <summary> /// Response Structure for an Location Information Stop Request /// </summary> public class LocationInformationStopResponse { /// <summary> /// Id of this Stop Point /// </summary> public string ...
using System.Diagnostics.Contracts; using System.Reflection; namespace System.ComponentModel { internal sealed class EventDescriptor : MemberDescriptor { #region Public Properties public override string Name { get { var name = @event.Name; Contract.Assume(!st...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using TextArt.ViewModels; using System.Drawing; namespace TextArt.Factories { public class Form1ViewModelFactory { public ViewModels.MainFormViewModel Create() { retu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Cake.Core.Scripting.Ana...
using System; using System.Collections.Generic; using System.Threading.Tasks; using EventSourcingPoc.Messages; using EventSourcingPoc.Shopping.Messages.Shop; using EventSourcingPoc.Shopping.WebApi.Models; using Microsoft.AspNetCore.Mvc; using static EventSourcingPoc.Shopping.Application.Bootstrapper; namespace EventS...
using System.Numerics; namespace UniVRM10 { public static class ArrayExtensions { public static Vector3 ToVector3(this float[] src, Vector3 defaultValue = default) { if (src.Length != 3) return defaultValue; var v = new Vector3(); v.X = src[0]; v...
using System.Collections.Generic; using System.Threading.Tasks; using FplClient.Data; namespace FplClient { public interface IFplPlayerClient { Task<ICollection<FplPlayer>> GetAllPlayers(); Task<FplPlayerSummary> GetPlayer(int playerId); } }
namespace Medic.FileImport.Contracts { public interface INotifiable { internal void Notify(string message); } }
#region Copyright Syncfusion Inc. 2001-2021. // Copyright Syncfusion Inc. 2001-2021. All rights reserved. // Use of this code is subject to the terms of our license. // A copy of the current license can be obtained at any time by e-mailing // licensing@syncfusion.com. Any infringement will be prosecuted under // applic...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ServiceModel.Security; namespace System.ServiceModel.Channels { public abstract class StreamUpgra...
namespace UsageOrderingLibrary { [DefinitionLibrary.Enum.All] public enum Enum { [DefinitionLibrary.Field.All] EnumValue } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using Run4YourLife.Interactables; public class BreakBossSkillOnPhysicInteraction : MonoBehaviour { private void OnTriggerEnter(Collider collider) { if (gameObject.activeInHierarchy) { CheckBossSkillBrea...
using cs4rsa_core.BaseClasses; namespace cs4rsa_core.Dialogs.Implements { class SubjectDownloadingViewModel : ViewModelBase { private string _subjectName; public string SubjectName { get { return _subjectName; } set { _subjectName = value; OnPropertyChanged(); ...
using System; using LSLib.LS.Enums; namespace Divine.CLI { internal class CommandLineLogger { private static readonly LogLevel LogLevelOption = CommandLineActions.LogLevel; public static void LogFatal(string message, int errorCode) { Log(LogLevel.FATAL, message,...
using Brewery.ToolSdk.Registry; using Microsoft.Extensions.DependencyInjection; namespace Brewery.ProjectTool.Registry; internal static class RegistryServiceExtensions { public static IServiceCollection AddRegistries(this IServiceCollection services) { return services.AddSingleton(typeof(IRegistry<>)...
using Newtonsoft.Json; using Newtonsoft.Json.Converters; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class JsontTestObject { public enum TestEnum { V1, V2, V333 } [JsonConverter(typeof(StringEnumConverter))] public T...
using System; using System.Collections.Generic; using System.IO; using System.Xml; using ECode.Core; using ECode.Utility; namespace ECode.Configuration { public class XmlConfigParser { const string ROOT_TAG = "configuration"; const string ADD_TAG = "add"; ...