content stringlengths 23 1.05M |
|---|
namespace FastAndFurious.ConsoleApplication.Models.MotorVehicles
{
using FastAndFurious.ConsoleApplication.Models.MotorVehicles.Abstract;
/// <summary>
/// 45999,1850000,280,50
/// </summary>
public class NissanSkylineR34 : MotorVehicle
{
public NissanSkylineR34()
: base(... |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Copyright (c) Microsoft Corporation. All rights reserved.
/////////////////////////////////////////////////////////... |
using System;
using Microsoft.EntityFrameworkCore;
namespace BeaverLeague.Tests.Data
{
public class DbInstance<T> where T : DbContext
{
private readonly Func<DbContextOptions<T>, T> factory;
public DbInstance(string name, Func<DbContextOptions<T>, T> factory)
{
Name = name... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ACE_2D_Base.Vectors;
namespace ACE_lib.Args
{
public class OnModifiedArgs<T> : EventArgs
{
public T ValueAt { get; set; }
public Vec2i Index { get; set; }
}
}
|
using UnityEngine;
using UnityEngine.AI;
public class NavMeshAgentRandomMove : MonoBehaviour
{
private NavMeshAgent agent;
private Animator anim;
public float wanderRange = 10f;
// Start is called before the first frame update
void Start()
{
agent = GetComponent<NavMeshAgent>();
... |
// DialogManager.cs
// Administrator
using System;
using UnityEngine;
public class DialogManager
{
private static T create<T>()
{
var prefab = Resources.Load<GameObject> ("Prefabs/"+typeof(T));
GameObject self = GameObject.Instantiate(prefab) as GameObject;
return self.GetComponent<T>();
}
... |
using System;
/*
* http://www.ietf.org/rfc/rfc2845.txt
*
* Field Name Data Type Notes
--------------------------------------------------------------
Algorithm Name domain-name Name of the algorithm
in domain name syntax.
Time Signed u_int... |
#region using
using System.Collections;
using System.Collections.Generic;
using System.Data;
using HBD.Framework.Core;
#endregion
namespace HBD.Framework.Data.GetSetters
{
#if !NETSTANDARD1_6
internal class DataRowGetSetter : IGetSetter
{
public DataRowGetSetter(DataRow row)
{
Gu... |
using OSIsoft.PIDevClub.PIWebApiClient;
using OSIsoft.PIDevClub.PIWebApiClient.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace DemoWithClientLibForChannels
{
class Program
{
s... |
using IIUWr.Fereol.Interface;
using IIUWr.Fereol.Model;
using IIUWr.ViewModels.Interfaces;
using LionCub.Patterns.DependencyInjection;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
namespace IIUWr.ViewModels.Fereol
{
public class SemesterViewModel : IRefreshable, INotifyPro... |
using System.IO;
namespace LSLib.LS.Story
{
public abstract class QueryNode : Node
{
public override void MakeScript(TextWriter writer, Story story, Tuple tuple, bool printTypes)
{
writer.Write("{0}(", Name);
tuple.MakeScript(writer, story, printTypes);
writ... |
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using BusinessServices.Services;
using MediatR;
using Domain;
namespace BusinessServices.Modules.ParentModule
{
public class GetAllParentsHandler : IRequestHandler<GetAllParentsQuery, IEnumerable<Parent>>
{
private ... |
using System.Threading.Tasks;
namespace Aurora.Services.Tenants.Demos
{
public class DemoAppService : AuroraTenantAppService, IDemoAppService
{
public Task TestAsync()
{
return Task.CompletedTask;
}
}
} |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Shouldly;
using System;
using System.Collections;
namespace Mapster.Tests
{
[TestClass]
public class WhenMappingIEnumerableClasses
{
public class ClassA
{
public int Id { get; set; }
}
public class Class... |
using FluentAssertions;
using System;
using Xunit;
public sealed class StartupTaskRegistryTests
{
[Fact]
public void ShouldAddRegistration()
{
// Arrange
var registry = new StartupTaskRegistry();
var type = typeof(EmptyStartupTask);
var isParallel = true;
... |
using FluentValidation;
namespace Mangala.Application.Commands.PlayerMove
{
public class PlayerMoveCommandValidator : AbstractValidator<PlayerMoveCommand>
{
public PlayerMoveCommandValidator()
{
RuleFor(r => r.Input)
.Must(IsInputValid)
.WithMessage(... |
using System;
using System.Collections.Generic;
using System.Text;
namespace CFX.Structures.SolderPasteInspection
{
/// <summary>
/// <para>** NOTE: ADDED in CFX 1.3 **</para>
/// A class to represent the expected measurement results of an inspection process.
/// This information is tranferred within... |
// ==========================================================================
// Squidex Headless CMS
// ==========================================================================
// Copyright (c) Squidex UG (haftungsbeschraenkt)
// All rights reserved. Licensed under the MIT license.
// ===========================... |
@using HairSalon.Models;
@{
Layout = "_Layout";
}
<h1> We are happy to welcome you at our Hair Salon</h1>
<h2>Please enter client information.</h2>
<form action='/clients/new?stylistId=@Context.Request.Query["stylistId"]' method='post'>
<label for='name'>Enter client name:</label>
<input id='name' name='name' t... |
using System;
using System.Collections.Generic;
using System.IO;
namespace DeltaEngine.Editor.Core
{
public class SolutionFileLoader
{
public SolutionFileLoader(string solutionFilePath)
{
solutionContentLines = File.Exists(solutionFilePath)
? File.ReadAllLines(solutionFilePath) : new string[0]... |
namespace Pluton.Events
{
public class CraftEvent : CountedInstance
{
/// <summary>
/// The Player who started crafting.
/// </summary>
public Player Crafter;
/// <summary>
/// Item.Definition of the target item.
/// </summary>
public ItemDefinit... |
using System.Collections.Generic;
namespace umamusumeKeyCtl.CaptureScene
{
public class ScrapSetting
{
private List<ScrapInfo> _scrapInfos;
public List<ScrapInfo> ScrapInfos => _scrapInfos;
public ScrapSetting(List<ScrapInfo> scrapInfos)
{
_scrapInfos = scrapInfos;
... |
using GitHub.Shared.ViewModels;
namespace GitHub.Authentication.Test.Validation
{
public class ValidatableTestObject : ViewModel
{
private string _someStringProperty;
public string SomeStringProperty
{
get { return _someStringProperty; }
set
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Windows.Forms;
namespace vuRemote
{
class RemoteSender
{
private string vBaseURL;
public RemoteSender()
{
IniFile lIni = new IniFile();
... |
using GDPR_Chatbot.data;
using Microsoft.Bot.Builder.Dialogs;
using Microsoft.Bot.Connector;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Web;
namespace GDPR_Chatbot.Dialogs
{
[Serializable]
public class NoContextQuestionDialog : IDialog<IMessag... |
using System;
namespace com.spacepuppy.Tween
{
public enum TweenWrapMode
{
Once = 0,
Loop = 1,
PingPong = 2
}
[Flags()]
public enum StringTweenStyle
{
Default = 0,
LeftToRight = 0,
RightToLeft = 1,
Jumble = 2,
LeftToRightJumble ... |
using Afonsoft.Petz.Controller;
using Afonsoft.Petz.Model;
using System;
using System.Linq;
namespace Afonsoft.Petz.Store
{
public partial class ClientsPage : PageBaseSecurity
{
public ClientEntity[] ListClientEntities
{
get { return Session["Clients"] as ClientEntity[]; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms.DataVisualization.Charting;
namespace MainModule.Signals
{
class SingleToneSignal : ISignal
{
Harmonic harmonic;
double LeftBorder=-1, RightBorder=1;
double Step=0.1;
... |
using System;
using System.IO;
using System.Text;
using System.Text.Json;
using Microsoft.VisualBasic.FileIO;
namespace csv_table
{
class Program
{
static void Main(string[] args)
{
// Shift_JISを扱う為
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
... |
#region File Description
//-----------------------------------------------------------------------------
// Level.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregion
#reg... |
// Copyright (c) All contributors. All rights reserved. Licensed under the MIT license.
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
namespace Arc.Crypto;
/// <summary>
/// Represents a pseudo-random number gene... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace VSX.UniversalVehicleCombat
{
/// <summary>
/// Base class for a script that controls the camera for a specific type of vehicle.
/// </summary>
public class VehicleCameraController : MonoBehaviour
{
[H... |
using System;
using System.Collections.Generic;
using Tippy.Core.Models;
namespace Tippy.Pages.RecordedTransactions
{
public class IndexModel : PageModelBase
{
public List<RecordedTransaction> RecordedTransactions { get; set; } = new List<RecordedTransaction>();
public IndexModel(Tip... |
namespace RedisClient_BaiCh.CmdReturnEntities
{
public class RedisCmdReturnAuth : RedisCmdReturn
{
public RedisCmdReturnAuth(CommandMethodReturn commandMethodReturn) : base(commandMethodReturn)
{
}
}
}
|
using Amazon.JSII.Runtime.Deputy;
#pragma warning disable CS0672,CS0809,CS1591
namespace aws
{
[JsiiInterface(nativeType: typeof(IDmsEndpointS3Settings), fullyQualifiedName: "aws.DmsEndpointS3Settings")]
public interface IDmsEndpointS3Settings
{
[JsiiProperty(name: "bucketFolder", typeJson: "{\"pr... |
/*
* TestGIS_Write writes some test Atmel Generic, Intel HEX, and Motorola
* S-Record records to files and reads them back to the standard output,
* using LibGIS.Net.
*
* Authors: Jerry G. Scherer <scherej1@hotmail.com>,
* Vanya A. Sergeev <vsergeev@gmail.com>
*/
using System;
using System.Text;
... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using PierresMenu.Models;
using System;
using System.Collections.Generic;
namespace PierresMenu.Tests
{
[TestClass]
public class PastryTests : IDisposable
{
public void Dispose()
{
Pastry.ClearAll();
}
[TestMethod]
public void PastryCo... |
using System.Collections.Generic;
namespace DataConnectors.Formatters.Model
{
public interface IHasXmlNameSpaces
{
List<XmlNameSpace> XmlNameSpaces { get; set; }
}
} |
using System;
namespace EventSourcingSample.UserCommandService.Entities
{
public class CommandResult
{
public CommandResult(Guid commandId) {
CommandId = commandId;
}
public Guid CommandId { get; }
}
}
|
#region License
// Copyright ©2017 Tacke Consulting (dba OpenNETCF)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software
// and associated documentation files (the "Software"), to deal in the Software without restriction,
// including without limitation the rights to use,... |
using codessentials.CGM.Commands;
namespace codessentials.CGM.Elements
{
public static class AttributeElements
{
public static Command CreateCommand(int elementId, int elementClass, CgmFile container)
{
return ((AttributeElement)elementId) switch
{
Attri... |
// Copyright (c) Rodrigo Speller. All rights reserved.
// Licensed under the Apache License, Version 2.0. See LICENSE.txt in the project root for license information.
using System;
using System.IO;
namespace TSqlCoverage.XEvents.Internal
{
public sealed class XEventUnicodeStringValue : XEventValue<string>
{
... |
using System;
using System.IO;
using System.Reflection;
namespace SBRW.Nancy.Hosting.Self
{
/// <summary>
///
/// </summary>
public class FileSystemRootPathProvider : IRootPathProvider
{
private Lazy<string> L_RootPath { get; set; } = new Lazy<string>(ExtractRootPath);
/// <summary... |
namespace RayWorkflow.Orleans.Test.Workflows
{
using RayWorkflow.Domain.Shared.Workflow;
using RayWorkflow.Domain.Workflow;
using RayWorkflow.IGrains;
using Shouldly;
using System;
using System.Linq;
using System.Threading.Tasks;
using Xunit;
public class WorkflowFormTests : RayWor... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController : MonoBehaviour
{
[SerializeField] UnitCanvasController uCC = null;
[SerializeField] Transform cameraChild = null;
[SerializeField] float zoomingSpeed = 1f;
[SerializeField] float movingSpeed ... |
using PP_Parser.Parser;
namespace PhoenixPoint.Common.Entities
{
public class AmmoManager : PhonixBaseObjectBaseValue
{
public PhoenixGenericCollection<PhoenixObjectID> LoadedMagazines { get; set; }
public PhoenixObjectID ParentItem { get; set; }
}
}
|
using System;
using System.Diagnostics.CodeAnalysis;
using System.Collections.Generic;
using System.Net.Http;
using System.Text;
using Extensive.Pipeline.CacheControl.Pure.Enums;
using Microsoft.Net.Http.Headers;
namespace Extensive.Pipeline.CacheControl
{
public sealed class CacheControlBuilder
{
pri... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reactive.Disposables;
using System.Text;
using System.Threading.Tasks;
namespace slimCODE.Tools
{
// TODO: Logs.GetLogger(log => log.ReportError("foo bar", error));
// The lambda is not called when ... |
using System.Diagnostics;
using System.Text;
namespace Roton.Emulation.Infrastructure
{
internal static class Utility
{
private static readonly Encoding CodePage437 = CodePagesEncodingProvider.Instance.GetEncoding(437);
/// <summary>
/// Return the absolute difference be... |
using Core.Domain;
using Core.Interfaces;
using System;
using System.Threading.Tasks;
using UserSettings.Exceptions;
using UserSettings.Interfaces;
namespace UserSettings
{
public class SettingProvider : ISettingProvider
{
private readonly ISettingDbContext _settingDbContext;
public SettingPr... |
using BeatTogether.MasterServer.Messaging.Abstractions.Messages;
using Krypton.Buffers;
namespace BeatTogether.MasterServer.Messaging.Abstractions
{
public interface IMessageWriter
{
/// <summary>
/// Writes a message to the given buffer.
/// This will include message headers.
... |
using System.Text;
using System.Threading.Tasks;
namespace DesignPatternsInCSharp.Adapter
{
public class StarWarsCharacterDisplayService
{
private readonly PeopleDataAdapter _peopleDataAdapter;
public StarWarsCharacterDisplayService(PeopleDataAdapter peopleDataAdapter)
{
_... |
using Newtonsoft.Json;
namespace Nindo.Net.Models
{
public class TiktokChannel : ChannelBase
{
[JsonProperty("followings")]
public string Followings { get; set; }
[JsonProperty("totalLikes")]
public string TotalLikes { get; set; }
[JsonProperty("likesGiven")]
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CodeAround.FluentBatch.Infrastructure
{
public static class ExceptionExtension
{
public static string ToExceptionString(this System.Exception ex)
{
StringBu... |
namespace FisSst.BlazorMaps
{
/// <summary>
/// It is a subset of MapOptions.
/// </summary>
public class MapSubOptions
{
public string Id { get; set; }
public string Attribution { get; set; }
public int MaxZoom { get; set; }
public int TileSize { get; set; }
... |
using System;
namespace Domain.Entities
{
public class Alerta
{
public string Id { get; set; }
public Ponto Ponto { get; set; }
public Distrito Distrito { get; set; }
public DateTime TempoInicio { get; set; }
public DateTime TempoFinal { get; set; }
public ... |
using System;
namespace ConventionalRegistration.TypeFiltering
{
/// <summary>
/// Provides methods to exclude specific implementations.
/// </summary>
public interface IImplementationFilter
{
void ExcludeImplementation(Type implementation);
}
}
|
using System;
namespace IoTConnect.Model
{
public class AllCommandResult
{
/// <summary>
/// Command Guid.
/// </summary>
public string guid { get; set; }
/// <summary>
/// Command Name.
/// </summary>
public string name { get; set; }
///... |
using System;
public struct Vector {
public int X, Y;
public Vector(int x, int y) {
this.X = x; this.Y = y;
}
// this is one thing i can't do in Javascript
public static Vector operator +(Vector a, Vector b) {
return new Vector(a.X + b.X, a.Y + b.Y);
}
public stati... |
namespace Chat
{
public interface IChatUser
{
string Password { get; set; }
string UserId { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FameBot.Data.Events
{
public class FameUpdateEventArgs : EventArgs
{
private int fame;
private int fameGoal;
public int Fame
{
get { return ... |
namespace CnSharp.Updater
{
public class ReleaseFile
{
public string FileName { get; set; }
//public string ReleaseDate { get; set; }
/// <summary>
/// File size in Byte
/// </summary>
public long FileSize { get; set; }
public string Version { get; set;... |
namespace Vega.Schema
{
public struct LayoutOffset
{
public double? Double;
public Offset Offset;
public static implicit operator LayoutOffset(double Double) => new LayoutOffset { Double = Double };
public static implicit operator LayoutOffset(Offset offset) => new LayoutOffset... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace ETModel
{
public class CommandInput_UseSkill : ICommandInput
{
public string skillId;
public string pipelineSignal;//输入环节的pipelineSignal
pub... |
using BootEngine.Utils.ProfilingTools;
using System.Numerics;
namespace BootEngine.Renderer.Cameras
{
//TODO: Check the viability of merging this with Camera
internal sealed class ImGuiCamera : Camera
{
private readonly float left;
private readonly float right;
private readonly float bottom;
private readon... |
using Api.Controllers;
using Microsoft.AspNetCore.Builder;
using Microsoft.Extensions.DependencyInjection;
using System;
using Microsoft.EntityFrameworkCore;
namespace Api
{
public static class ApiConfiguration
{
public static IServiceCollection ConfigureServices(IServiceCollection services)
... |
//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.ServiceModel
{
using System;
using System.Runtime;
using System.Runt... |
using CarBookingAPI.Core.Contracts.ViewModels;
using System;
namespace CarBookingAPI.Infrastructure.ViewModels
{
public class ReservationsViewModel : IViewModel
{
public Guid? Id { get; set; }
public DateTime? ReservedAt { get; set; }
public DateTime? ReservedUntil { get; set; }
... |
// Copyright (c) 2017 Trevor Redfern
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
namespace Tests.Characters.Prerequisites
{
using Xunit;
using Moq;
using SilverNeedle.Characters.Prerequisites;
using SilverNeedle.Characters.Magic;
public class IsSp... |
namespace BalkanAir.Api.Tests.RouteTests
{
using System.Net.Http;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using MyTested.WebApi;
using MyTested.WebApi.Exceptions;
using Newtonsoft.Json;
using Controllers;
using TestObjects;
[TestClass]
public class NewsRouteTests
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Dealer : MonoBehaviour,IVehicleViewChanged
{
public VehicleView view;
public Text PriceText;
List<VehicleInfo> vehicleInfoList;
// Start is called before the first frame update
async v... |
using iTextSharp.text;
using System;
using System.Collections.Generic;
using System.Text;
namespace Com.Danliris.Service.Packing.Inventory.Application.ToBeRefactored.GarmentShipping.Monitoring.GarmentCreditAdvice
{
public class GarmentCreditAdviceMonitoringViewModel
{
public string InvoiceNo { get; se... |
using System.Collections.Immutable;
using System.Linq;
using MyCompany.Crm.Sales.Commons;
using MyCompany.Crm.Sales.Pricing;
using MyCompany.Crm.TechnicalStuff.Metadata;
using MyCompany.Crm.TechnicalStuff.Metadata.DDD;
namespace MyCompany.Crm.Sales.Orders.PriceChanges
{
[Stateless]
[DddPolicy]
public class... |
using System;
using System.Runtime.Serialization;
using System.Security.Cryptography;
namespace TaskyJ.Globals.Data.DataObjects
{
public class DBSessionJ : BaseEntity
{
[DataMember]
public int IDUser { get; set; }
[DataMember]
public string UserName { get; set; }
[DataM... |
using System;
using System.Collections.Generic;
using System.Text;
namespace FluentCommands.Exceptions
{
/// <summary>
/// This interface marks an exception as suitable for automatic logging for FluentCommands' CommandLogger.
/// </summary>
internal interface IFluentCommandsException
{
str... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Twetterr.Contracts
{
public interface IServer
{
void SaveToServer(string message);
}
}
|
namespace LaserCutterTools.BoxBuilder
{
public sealed class BoxSquare : IBoxSquare
{
public decimal DimensionX { get; set; }
public decimal DimensionY { get; set; }
public decimal DimensionZ { get; set; }
public MeasurementModel MeasurementModel { get; set; }
public Box... |
using Microsoft.AspNetCore.Mvc;
using Uqs.AppointmentBooking.Domain.Services;
namespace Uqs.AppointmentBooking.WebApi.Controllers;
[ApiController]
[Route("[controller]")]
public class EmployeesController : ControllerBase
{
private readonly IEmployeesService _employeesService;
public EmployeesController(IEmp... |
using System;
using System.Linq;
using BinarySearchTree;
var bst = new Bst<string, string>();
var input = "E A S Y Q U E S T I O N".Split(' ', StringSplitOptions.RemoveEmptyEntries);
foreach (var key in input)
{
bst.Put(key, key);
}
while (!bst.IsEmpty())
{
Console.WriteLine(bst);
bst.Delete(bst.ToKeyArr... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.IO;
using System.Text;
using System.Xml.Serialization;
namespace SmartStore.Core.Domain.Catalog
{
public partial class ProductBundleItemData
{
public ProductBundleItemData(ProductBundleItem item)
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
namespace MackySoft.Modiferty {
[CustomPropertyDrawer(typeof(SecureModifieableProperty<>),true)]
[CustomPropertyDrawer(typeof(ModifiableInt))]
public class ModifiablePropertyDrawer : PropertyDrawer {
public override... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Dracoon.Sdk.Model {
public class PublicDownloadShare {
public bool IsProtected { get; internal set; }
public string FileName { get; internal set; }
public long Size { get; internal set; }
public bool Lim... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Net.Sockets;
using dfproto;
using ProtoBuf;
namespace DFHack
{
public class RemoteFunctionBase : RPCFunctionBase
{
public bool Bind(RemoteClient client, string name,
string proto = "")
{
return... |
namespace Nutanix.Powershell.ModelCmdlets
{
using static Microsoft.Rest.ClientRuntime.Extensions;
/// <summary>Cmdlet to create an in-memory instance of the <see cref="Address" /> object.</summary>
[System.Management.Automation.Cmdlet(System.Management.Automation.VerbsCommon.New, @"AddressObject")]
[Sys... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
namespace Microsoft.Toolkit.Uwp.Services.Facebook
{
/// <summary>
/// List of user related da... |
namespace VRT.Resume.Application.Resumes.Queries.GetResume
{
public interface ISkillable
{
SkillDto[] Skills { get; }
}
} |
using Dapper;
using Examples.WebApp.Web.Models;
using Examples.WebApp.Web.Services;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Data.Common;
using System.Threading.Tasks;
namespace Examples.WebApp.Web.Controllers
{
public class InviteController : Controller
{
reado... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SudokuSolver.BL
{
public class Field
{
private List<FieldsContainer> containersWithThatField;
private int? fieldValue;
private List<int> possibleValues;
... |
using UnityEngine;
public class LookingDownCameraOperation : BaseInputOperation
{
private Plane interactPlane;
private Plane cameraMovablePlane;
private bool canOperate;
public LookingDownCameraOperation()
{
interactPlane = new Plane(Vector3.up, 0f);
cameraMovablePlane ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Normal.UI {
public class KeyboardMalletHandle : MonoBehaviour {
public float worldZScale = 0.15f;
void LateUpdate() {
// Counter the keyboard scale in the y-direction
Vector3 localScal... |
using System.Collections.Generic;
using LibMMD.Util;
using UnityEngine;
namespace LibMMD.Model
{
public class Morph
{
public enum MorphCategory : byte
{
MorphCatSystem = 0x00,
MorphCatEyebrow = 0x01,
MorphCatEye = 0x02,
MorphCatMouth = 0x03,
... |
using System;
namespace UnrealEngine
{
public partial class UAnimClassData:UObject
{
/// <summary>Target skeleton for this blueprint class</summary>
public USkeleton TargetSkeleton;
/// <summary>The index of the root node in the animation tree</summary>
public int RootAnimNodeIndex;
public UStructProp... |
using System;
using System.Collections.Generic;
using Discussion.Admin.Supporting;
using Discussion.Core.Data;
using Discussion.Tests.Common;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Xunit;
namespace Discussion.Admin.Tests
{
... |
using System.Collections.Generic;
using System.Linq;
namespace KangaModeling.Compiler.SequenceDiagrams
{
internal class AreaContainer : IArea
{
private readonly IEnumerable<IArea> m_Children;
private readonly bool m_HasFrame;
public AreaContainer(IEnumerable<IArea> children, bool hasF... |
/*
* PROJECT: Atomix Development
* LICENSE: BSD 3-Clause (LICENSE.md)
* PURPOSE:
* PROGRAMMERS: SANDEEP ILIGER <sandeep.iliger@gmail.com>
* Aman Priyadarshi <aman.eureka@gmail.com>
*/
using System;
namespace Kernel_alpha.FileSystem.FAT.Lists
{
public abstract ... |
namespace Foo
{
/// <summary>
/// Does nothing.
/// </summary>
public class Grault
{
// No idea what this is.
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using Xunit.Extensions;
using Xunit.Sdk;
namespace WebStack.QA.Common.XUnitTest
{
/// <summary>
/// Extended theory attribute allow inline data skippable
/// </summary>
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false)]
... |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace Microsoft.Practices.DataPipeline.Cars.Dispatcher.Simulator.Instrumentation
{
using System;
public interface ISenderInstrumentationPublisher
{
... |
// Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace StorageImportExport.Models
{
using System;
using System.Linq;
using System.Collections.Generic;
using Newtonsoft.Json;
using Microsof... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpawnHandler : MonoBehaviour {
public List<GameObject> spawners;
public float spawnCooldown = 30.0f;
public bool isWaveSpawn = false;
private float spawnCounter;
private int enemiesSpawned = 0;
private... |
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