content stringlengths 23 1.05M |
|---|
using System.Windows.Controls;
using System.Windows.Input;
using GalaSoft.MvvmLight.Messaging;
using Dukebox.Desktop.Interfaces;
using Dukebox.Desktop.Model;
using Dukebox.Desktop.Services;
using System.Linq;
namespace Dukebox.Desktop.Views
{
/// <summary>
/// Interaction logic for PlaylistListing.xaml
//... |
// Copyright (c) Lykke Corp.
// Licensed under the MIT License. See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
namespace Lykke.RabbitMqBroker.Pu... |
using OpenCV.Net;
using System;
using System.ComponentModel;
using System.Linq;
using System.Reactive.Linq;
namespace Bonsai.JonsUtils
{
[Combinator]
[WorkflowElementCategory(ElementCategory.Transform)]
[Description("Map channels or columns of matrix.")]
public class MatrixMap
{
Mat MatMap... |
using System.Net;
namespace core.BusinessEntityCollection
{
public class IpInfo
{
private int _port = 15000;
public IPHostEntry Host
{
get { return Dns.GetHostEntry(Dns.GetHostName()); }
}
public IPAddress Address
{
get { return IPAddr... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
using BLL.DTOs.People.Director;
using BLL.DTOs.People.InsuranceAgent;
using BLL.Facades.InsuranceAgent;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Sw... |
using System;
namespace WinBioNET.Unused
{
public class WinBioObject
: IEquatable<WinBioObject>
{
private IntPtr _handle;
protected void SetID(IntPtr handle)
{
_handle = handle;
}
public override bool Equals(object other)
{
if (!... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DiscordCI.Application
{
/// <summary>
/// Parses the args to build a <see cref="IDiscordCIMessage"/>.
/// </summary>
public class ArgParser
{
/// <summary>
/// <see cref="IDiscordCIMe... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
namespace KonkukCommunicationDesign
{
public partial class CeilingWindow
{
SettingWindow settingWindow;
public vo... |
namespace BusinessConversation
{
// C#
using System.Collections.Generic;
using System.Text.RegularExpressions;
// Unity
using UnityEngine;
public class CSVReader : MonoBehaviour
{
private static readonly string SPLIT_RE = @",(?=(?:[^""]*""[^""]*"")*(?![^""]*""))";
private ... |
namespace Lightfsm.Wpfexmpl.Classes
{
/// <summary>
/// The Backup files states enum.
/// </summary>
public enum BackupFilesStateEnum
{
/// <summary>
/// The check version state.
/// </summary>
SettingsState,
/// <summary>
/// Transfer to removeable ... |
using MessagePack.Formatters;
namespace MessagePack.Resolvers
{
public class DefaultResolver : IFormatterResolver
{
public static IFormatterResolver Instance = new DefaultResolver();
static readonly IFormatterResolver[] resolvers = new[]
{
BuiltinResolver.Instance, // Try ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PopUp : MonoBehaviour
{
public GameObject opacity;
public Animation animation;
/* start is a state variable:
* 0 -> first popup
* 1 -> bigger
* 2 -> smaller
* 3 -> right dimension and so END
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.MemoryMappedFiles;
using System.Runtime.CompilerServices;
using System.Threading;
using BTDB.StreamLayer;
namespace BTDB.KVDBLayer
{
public class OnDiskMemoryMappedFileCollection : IFileCollection
{
public IDeleteFileColle... |
using PetClinic.Data.ViewModels;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
namespace PetClinic.Web.InputModels
{
public class CreateOwnerForm
{
public int Id { get; set; }
[Req... |
using LiteNetwork.Protocol.Abstractions;
namespace AdaptedGameCollection.Protocol.Client;
/// <summary>
/// The keep-alive packet which should be sent to the server.
/// </summary>
public class PacketHeartbeat : IPacket
{
public void Serialize(ILitePacketStream buffer)
{
}
public void Deserialize(IL... |
using System;
public sealed class HiveState
{
private HiveState()
{
}
public StatisticsSet GenerateHoney(StatisticsSet stats, AttributeSet attributes)
{
var lPollenRequirement = attributes.GetDouble(AttributeKeys.PollenRequirement);
var lMaximumBatchCount = Math.Floor(attributes... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyManager : MonoBehaviour
{
[SerializeField]
private Enemy _enemy;
private float spawnTime = 3f;
void Start ()
{
InvokeRepeating ("Spawn", spawnTime, spawnTime);
}
void Spawn()
{
Instantiate (_enemy, this.tran... |
using UnityEngine;
using Sirenix.OdinInspector;
using System.Collections.Generic;
using System;
/// <summary>
/// PlayerController handle player movement
/// <summary>
public class BlockerBehaviour : MonoBehaviour, IKillable, IPooledObject
{
#region Attributes
private bool enabledObject = true;
... |
namespace TypedRest.CodeGeneration.CSharp.Endpoints.Generic
{
internal static class Namespace
{
public const string Name = "TypedRest.Endpoints.Generic";
}
}
|
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using CppSharp.AST;
using CppSharp.Parser;
using CppSharp.Utils;
namespace CppSharp.Passes
{
public class GenerateInlinesPass : TranslationUnitPass
{
public GenerateInlinesPass()
{
... |
/// This code was generated by
/// \ / _ _ _| _ _
/// | (_)\/(_)(_|\/| |(/_ v1.0.0
/// / /
using System;
using System.Collections.Generic;
using Twilio.Base;
using Twilio.Converters;
namespace Twilio.Rest.Conversations.V1.Service.Configuration
{
/// <summary>
/// Update push notification... |
using System;
using System.Threading.Tasks;
using Back.Zone.Monads.EitherMonad;
using MySql.Data.MySqlClient;
namespace Back.Zone.Storage.MySQL.Service.Interfaces
{
public interface IMysqlService
{
public Either<Exception, TA> GetConnection<TA>(Func<MySqlConnection, TA> f);
public Task<Either<E... |
using System;
using Xunit;
namespace NickBuhro.Translit.Tests
{
public sealed class GeneralTests
{
[Fact]
public void C2LNullTest()
{
var result = Transliteration.CyrillicToLatin(null);
Assert.Null(result);
}
[Fact]
public void L2CNullTe... |
using System;
using System.Collections.Generic;
using System.Text;
using EventDataXML;
using GF.Common;
class CNodeStateRelease : EbState
{
//-------------------------------------------------------------------------
CNode mNode;
INodeServerScript mNodeServerScript;
INodeClientScript mNodeClientScript;... |
namespace RoRamu.Utils.CSharp
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
/// <summary>
/// Represents a C# constructor method.
/// </summary>
public class CSharpClassConstructor : CSharpMethod
{
/// <summary>
/// The para... |
namespace Sudoku.UI.Pages.MainWindow;
/// <summary>
/// Indicates the page that contains the author and program information.
/// </summary>
public sealed partial class AboutPage : Page
{
/// <summary>
/// Initializes an <see cref="AboutPage"/> instance.
/// </summary>
public AboutPage() => InitializeComponent();
... |
// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace MonoGame.Framework.Graphics
{
public interface ISpriteBatch
{
/// <summary>
/// Gets a value used to sort a s... |
using FluentAssertions;
using Microsoft.Extensions.Logging;
using Moq;
using MrMatrix.Net.ActorOnServiceBus.Actors.Actors;
using MrMatrix.Net.ActorOnServiceBus.Actors.Sagas;
using MrMatrix.Net.ActorOnServiceBus.ActorSystem.Interfaces;
using MrMatrix.Net.ActorOnServiceBus.Messages.Dtos;
using System.Threading;
using Sy... |
using DevExpress.Xpo;
using DevExpress.Xpo.Metadata;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Recipes.Xpo.Entities
{
public partial class ProductLine : IProductLine<Product>
{
public ProductLine() : base()
{
}
ICollection<Product> IProductLi... |
/* Write a method that reverses the digits of
* given decimal number. Example: 256 652
*/
using System;
using System.Text;
namespace _07.ReverseDigits
{
class Program
{
static string ReverseDigits(string inputNumber)
{
var sb = new StringBuilder();
for (int i = i... |
using CommunityPlugin.Objects.Interface;
using System;
namespace CommunityPlugin.Objects.Args
{
public class TranslationFilterEventArgs
{
public IMapping Mapping { get; internal set; }
public string Transalation { get; internal set; }
[Obsolete]
public string FiltedTranslatio... |
using System.Windows;
using System.Windows.Media.Effects;
namespace IconMaker.wpf
{
public class HueRingEffect : ShaderEffect
{
private static readonly PixelShader _pixelShader = new PixelShader();
static HueRingEffect()
{
#if DEBUG
_pixelShader.UriSource = Global.MakePack... |
using NeuroSpeech.EntityAccessControl.Internal;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
namespace NeuroSpeech.EntityAccessContro... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ManagedFusion.Web.Mvc
{
/// <summary>
///
/// </summary>
public class HttpPostOnlyAttribute : AllowedHttpMethodsAttribute
{
/// <summary>
/// Initializes a new instance of the <see cref="HttpPostOnlyAttribute"/> ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace CANtact
{
public partial class FixedTrace : Form
{
#region class MatrixRow
public class MatrixRow
{
public int Co... |
using System.Collections;
namespace Strands.Tests.Shared
{
public class StepCounterStrand : Strand
{
public int StepsTaken = 0;
private readonly int _stepsToTake;
public StepCounterStrand(int stepsToTake)
{
_stepsToTake = stepsToTake;
}
pro... |
//--------------------------------------------------------------
// Vehicle Physics Pro: advanced vehicle physics kit
// Copyright © 2011-2019 Angel Garcia "Edy"
// http://vehiclephysics.com | @VehiclePhysics
//--------------------------------------------------------------
// GearModeSelector: Sh... |
using System;
using System.Collections.Generic;
namespace LibCommon
{
/// <summary>
/// 错误代码
/// </summary>
[Serializable]
public enum ErrorNumber : int
{
None = 0, //成功
Sys_GetMacAddressExcept = -1000, //获取Mac地址异常
Sys_GetIpAddressExcept = -1001, //获取IP地址异常
Sys_J... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading.Tasks;
using Solidry.Aspects.Contract;
using Solidry.Aspects.Contract.Factory;
using Solidry.Results;
namespace Solidry.Aspects
{
/// <summary>
/// Asynchronous aspect.
/// </summary>
/// <typeparam name="... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
namespace KyivSmartCityApi.Models.AccountInfo
{
public class AccountInfoResponse
{
[JsonPropertyName("accountInfo")]
public AccountInfo Accou... |
using Api.Models.Config;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
namespace Api.DIServiceRegister {
public class CloudServices {
public static void Register(IServiceCollection services, IConfigurationRoot config) {
services.Configure<Auth0Confi... |
using BurningKnight.entity.component;
using BurningKnight.entity.events;
using BurningKnight.util;
using Lens.entity;
using Microsoft.Xna.Framework;
namespace BurningKnight.entity.creature.mob.prefix {
public class FragilePrefix : Prefix {
private static Vector4 color = new Vector4(146 / 255f, 161 / 255f, 185 / 255... |
//
// Copyright 2021 Frederick William Haslam born 1962 in the USA
//
namespace Shared {
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
using static NUnit.Framework.Assert;
public class AttributionListTest ... |
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Runtime.Remoting.Messaging;
using UnityEngine;
using UnityEngine.SceneManagement;
[CreateAssetMenu(menuName = "Microgame/Random Scene")]
public class MicrogameRandomScene : Microgame
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Practices.Unity;
using NSubstitute;
using NUnit.Framework;
namespace IDT.TaskActions.Unity.Tests.TestCases
{
public class UnityContainerScopedActi... |
using AutoMapper;
using EmbyStat.Common.Enums;
using EmbyStat.Common.Models;
using EmbyStat.Common.Models.Entities;
using EmbyStat.Controllers;
using EmbyStat.Controllers.MediaServer;
using EmbyStat.Services.Interfaces;
using FluentAssertions;
using Microsoft.AspNetCore.Mvc;
using Moq;
using Xunit;
namespace Tests.Un... |
// Copyright (c) Six Labors.
// Licensed under the Apache License, Version 2.0.
using System;
namespace SixLabors.Fonts.Unicode
{
/// <summary>
/// Contains extensions methods for memory types.
/// </summary>
public static class MemoryExtensions
{
/// <summary>
/// Returns an enume... |
using System;
using BlockchainExchangeAPI.Models;
using Newtonsoft.Json;
namespace BlockchainExchangeAPI.Responses
{
public class TradesResponse : BaseResponse
{
[JsonProperty(PropertyName = "symbol")]
public string Symbol = "";
[JsonProperty(PropertyName = "timestamp")]
... |
using System;
using IClockTest;
using IClockTest.Struct;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace IClockUnitTest
{
[TestClass]
public class UnitTest1
{
[TestMethod]
public void New_Clock_ReturnsObject()
{
Clock clk = new Clock();
Assert... |
namespace Metabase.Enumerations
{
public enum MethodCategory
{
MEASUREMENT,
CALCULATION
}
} |
namespace Kentico.Kontent.Delivery.Abstractions
{
/// <summary>
/// A class which contains extension methods on <see cref="DeliveryOptions"/>.
/// </summary>
public static class DeliveryOptionsExtensions
{
/// <summary>
/// Maps one <see cref="DeliveryOptions"/> object to another.
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName ="Scriptable Objects/Values/Float Value", fileName ="New Float Value")]
public class FloatValue : ScriptableObject
{
public float value;
[SerializeField] private float defaultValue;
private void OnEna... |
using System;
namespace Parlot
{
public interface ITokenResult
{
/// <summary>
/// Whether a token was successfully found.
/// </summary>
bool Success { get; }
/// <summary>
/// The start of the token.
/// </summary>
TextPosition Start { get; }
... |
namespace OpenVIII
{
/// <summary>
/// Contains only one IGMDataItem.
/// </summary>
public class IGMData_Container : IGMData
{
#region Constructors
public IGMData_Container(IGMDataItem container) : base(0, 0, container)
{
}
#endregion Constructors
}
} |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace DiscordAssistant
{
public class StateStore
{
private readonly string StateStoreKey = "state";
private readonly DataStore dataStore;
public StateStore(Data... |
using UnityEngine;
using UnityEngine.UI;
using SuperSodaBomber.Events;
/*
StageCompleteScript
simply posts the current score
when stage is complete + save and move stage.
*/
public class StageCompleteScript : MonoBehaviour
{
public Text scoreText;
[SerializeField] private SceneEvent onLevelContinue;
... |
using System;
using System.Diagnostics;
using System.Threading.Tasks;
namespace Proxy.Client.Utilities.Extensions
{
/// <summary>
/// Helper class to measure the execution time of the functions passed.
/// </summary>
internal static class TimingHelper
{
/// <summary>
/// Measures t... |
using System.Collections;
namespace QFramework.GraphDesigner
{
public interface ITaskHandler
{
void BeginTask(IEnumerator task);
void BeginBackgroundTask(IEnumerator task);
}
} |
using System;
using System.Diagnostics;
using OwnID.Extensibility.Flow;
using OwnID.Extensibility.Flow.Contracts;
using OwnID.Extensibility.Flow.Contracts.Cookies;
using OwnID.Extensibility.Flow.Contracts.Start;
namespace OwnID.Extensibility.Cache
{
/// <summary>
/// OwnID flow detection fields store struc... |
using Meadow;
using Meadow.Devices;
using Meadow.Foundation.Grove.Sensors.Buttons;
using System;
namespace Grove.LEDButton_Sample
{
// Change F7FeatherV2 to F7FeatherV1 for V1.x boards
public class MeadowApp : App<F7FeatherV2, MeadowApp>
{
//<!-SNIP->
public MeadowApp()
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class Sound
{
public string name;
public AudioClip clip;
}
public class SoundManager : MonoBehaviour
{
public static SoundManager instance;
public AudioSource[] source;
public Sound[] Sound... |
namespace CryptStr
{
public enum SupportAlgorithms
{
TripleDES,
DES
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace NET.Tools.Engines.Organizer
{
/// <summary>
/// A repeat appointment object for a condition
/// </summary>
public class RepeatConditionAppointment : ConditionAppointment, IRepeatAppointment
{... |
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
#if SYSTEM_XAML
using System.Windows.Markup;
#elif PORTABLE_XAML
using Portable.Xaml.Markup;
#endif
[assembly: ComVisible(false)]
[assembly: CLSCompliant(true)]
[assembly: Guid("4ad934e0-78da-4356-917f-130742476086")]
#if XAML... |
namespace KifuwarabeUec11Gui.Controller.Parser
{
using System;
using System.Text.RegularExpressions;
using KifuwarabeUec11Gui.InputScript;
public static class WordParser
{
/// <summary>
///
/// </summary>
/// <param name="matched"></param>
/// <param name="... |
namespace EcoPacking.Web.Controllers
{
using EcoPacking.Services.Data.Contracts;
using EcoPacking.Web.ViewModels.Categories;
using EcoPacking.Web.ViewModels.Products;
using EcoPacking.Web.ViewModels.Shop;
using Microsoft.AspNetCore.Mvc;
public class ShopController : BaseController
{
... |
namespace ZipkinExtensions
{
public static class ServiceName
{
/// <summary>
/// 产品服务
/// </summary>
public static string ProductService = "productservice";
/// <summary>
/// 订单服务
/// </summary>
public static string OrderService = "orderservice";... |
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码已从模板生成。
//
// 手动更改此文件可能导致应用程序出现意外的行为。
// 如果重新生成代码,将覆盖对此文件的手动更改。
// </auto-generated>
//------------------------------------------------------------------------------
namespace Model
{
using System... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using AoLibs.Adapters.Android.Interfaces;
using AoLibs.Adapters.Core.Interfaces;
namespace AoLibs.Adapter... |
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace ESIConnectionLibrary.ESIModels
{
internal class EsiV3ClonesHomeLocation
{
[JsonProperty(PropertyName = "location_id")]
public long? LocationId { get; set; }
[JsonProperty(PropertyName = "location_type")]
[JsonC... |
using System;
namespace Caomei.Core.Support.Json
{
public class SimpleLog
{
public ActionLog GetActionLog()
{
return new ActionLog
{
ActionName = this.ActionName,
ActionTime = this.ActionTime,
ActionUrl = this.ActionUrl,
... |
/*
compile by protobuf, please don't edit it manually.
Any problem please contact tongxuehu@gmail.com, thx.
*/
using System;
using System.Collections.Generic;
using System.IO;
using Assets.Scripts.Lib.Net;
namespace Assets.Scripts.Define
{
public enum ClientPingInterval
{
PingIntervalTime = 2,
}
public enum K... |
@model ShoppingCart.ViewModels.BookViewModel
@{
ViewBag.Title = Model.Title;
}
<h1>@Model.Title</h1>
<div id="bookDetails" class="row">
<div class="col-md-5">
<img src="@Model.ImageUrl" alt="@Model.Title" title="@Model.Title" class="img-rounded" />
</div>
<div class="col-md-2 col-md-offset-1"... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace AntDesign
{
public class ModalService
{
internal event Func<ConfirmOptions, Task> OnOpenConfirm;
internal event Func<ConfirmOptions, Task> OnUpdate;
internal event Func<ConfirmOpt... |
namespace VideoDedup.DnsTextBox
{
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Windows.Forms;
using VideoDedupShared.ISynchronizeInvokeExtensions;
pu... |
using System.Windows;
namespace OrienteeringToolWPF.Interfaces
{
interface IButtonsManageable
{
void SetButtonsVisibility(Visibility all);
void SetButtonsVisibility(Visibility add, Visibility edit, Visibility delete);
}
}
|
using ESauce.Model;
using System.Threading.Tasks;
namespace ESauce.Core
{
public interface IEventHandler<TPayload, TAggregate> where TAggregate : AggregateBase
{
Task<TAggregate?> Handle(ESauceEvent evt, TPayload payload, TAggregate? prevState);
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
namespace Nibbler.Utils
{
public interface ILogger
{
bool DebugEnabled { get; }
bool WarningEnabled { get; }
bool TraceEnabled { get; }
void SetDebugEnable(bool enabled);
void SetWarningEnable(bool enabl... |
using System;
namespace LitecartWebTests
{
public class ZoneData : IEquatable<ZoneData>, IComparable<ZoneData>
{
public string ZoneName { get; set; }
public ZoneData(string zoneName)
{
ZoneName = zoneName;
}
public bool Equals(ZoneData other)
{
... |
using DwxSpeaker.Interfaces;
using DwxSpeaker.Models;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
using Xamarin.Forms;
namespace DwxSpeaker.ViewModels
{
public class SpeakerLis... |
using FluentAssertions.Primitives;
namespace Test.OutlookMatters.Core.TestUtils
{
public class XmlAssertions
{
public string NamespaceKey { get; private set; }
public string NamespaceUri { get; private set; }
public string Subject { get; private set; }
public XmlAssertions(Stri... |
using System;
using System.Windows.Forms;
using System.Diagnostics;
using Standardization;
using Fairweather.Service;
namespace Common.Controls
{
public class Amount_Label : Label, IAmountControl
{
public Amount_Label() {
ctrler = new Amount_Control_Controller(this);
... |
using SVGEssentials.Chapters;
using SVGEssentials.Models.Chapters;
using SVGEssentials.Models.Examples;
using System.Collections.Generic;
namespace SVGEssentials.Models
{
public class Book
{
public string Title { get; set; }
public Dictionary<string, IChapter> Chapters { get; set; }
#... |
// Copyright (c) Rodrigo Speller. All rights reserved.
// Licensed under the Apache License, Version 2.0. See LICENSE.txt in the project root for license information.
using System.Globalization;
using System.IO;
namespace TSqlCoverage.XEvents.Internal
{
public sealed class XEventUInt64Value : XEventValue<ulong>
... |
using System;
using System.Net.Http;
using Voltmeter.Ports.Providers;
namespace Voltmeter.Adapter.SimpleServiceStatus.Ports.Providers
{
internal class ServiceStatusProvider : IServiceStatusProvider
{
private readonly HttpClient _httpClient;
public ServiceStatusProvider(HttpClient httpClient)
... |
using System.Collections.Generic;
using MarioMendonca.SpeechPlanning.Application.DTO.DTO;
using MarioMendonca.SpeechPlanning.Domain.Models;
namespace MarioMendonca.SpeechPlanning.Infrastructure.CrossCutting.Adapter.Interfaces
{
public interface IMapperProgramacao
{
#region Mappers
Programacao ... |
using System.Text.Json.Serialization;
using System;
using System.Collections.Generic;
using System.Text;
namespace KyivSmartCityApi.Models
{
public class HourlyParkingFeed
{
[JsonPropertyName("feed")]
public HourlyParkingFeedData Feed { get; set; }
}
} |
using SMProject.Utils;
namespace SMProject
{
public enum SignalType
{
[DataFrameRepresentation("t")] Triangle,
[DataFrameRepresentation("z")] Trapezoidal,
[DataFrameRepresentation("p")] SawSignal
}
} |
using System.Collections.Generic;
namespace Ujc.Ovj.ChangeEngine.Objects
{
interface ISpellchecking
{
/// <summary>
/// Status of the spellchecked word.
/// </summary>
SpellcheckStatus Status { get; set; }
/// <summary>
/// Suggestions of the spellchecker in th... |
using System;
namespace Discord
{
public sealed class TimeoutException : OperationCanceledException
{
internal TimeoutException()
: base("An operation has timed out.")
{
}
}
}
|
@model Piranha.Models.Post
@{
Layout = "";
List<Piranha.Entities.Post> posts = null;
var t = Model.TemplateId;
using (var db = new Piranha.DataContext())
{
posts = db.Posts.Where(x => x.TemplateId == t).OrderByDescending(p => p.Published).ToList();
}
}
<link href="~/Content/Css/out.css... |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using TinyBrowser.Api;
namespace TinyBrowser{
internal class Program{
//TODO: If I have time: refactor and code cleanup.
const string Host = "acme.com";
const int Port = 80;
static IWebs... |
using System.Collections.Generic;
namespace ChronoPlurk.ViewModels.Core
{
public interface IPlurkHolder
{
IEnumerable<long> PlurkIds { get; }
void Favorite(long plurkId);
void Unfavorite(long plurkId);
void Mute(long plurkId);
void Unmute(long plurkId);
... |
/* This class turns a WallGrid, which is a grid of 0s and 1s, into vertices and triangles for a Mesh.
* It does this using the Marching Squares algorithm. A square in this context refers to four points in the grid
* in the arrangement (x,y),(x+1,y),(x,y+1),(x+1,y+1). The algorithm iterates over all such squares, an... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using LifeManager.Models;
namespace LifeManager.ListsService.Services
{
public interface IListService
{
Task CreateList(ListModel model);
Task UpdateList(ListModel model);
Task DeleteList(Guid id, string user... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Runtime.ExceptionServices;
using System.Threading;
using System.Threading.Tasks;
using OpenQA.Selenium;
using Xunit;
using Xu... |
#region using
using System;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using NetAppCommon;
using Newtonsoft.Json;
#endregion
namespace ApiWykazuPodatnikowVatData.Models
{
#region public class EntityAccountNumber
/// <summary>
/// Model danych num... |
using BuildVision.UI.Models;
using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Media.Imaging;
namespace BuildVision.UI.Helpers
{
public static class StyleConverting
{
[DllImport("gdi32.dll")]
[return: MarshalAs(UnmanagedT... |
using System;
using System.Xml.Serialization;
namespace dk.nita.saml20.Schema.Protocol
{
/// <summary>
/// The <RequestedAuthnContext> element specifies the authentication context requirements of
/// authentication statements returned in response to a request or query.
/// </summary>
[Seriali... |
using System;
public enum FXClassification
{
Normal,
LowLod,
NoPlay
}
|
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