id stringlengths 24 24 | question stringlengths 1 270 | answer stringlengths 1 239 | documents listlengths 1 1 |
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57111370b654c5140001faf8 | What outsold the NES in Europe and South America? | Sega's Master System | [
"Nintendo_Entertainment_System\n\nIn June 1989, Nintendo of America's vice president of marketing Peter Main, said that the Famicom was present in 37% of Japan's households. By 1990, 30% of American households owned the NES, compared to 23% for all personal computers. By 1990, the NES had outsold all previously rel... |
57111370b654c5140001faf9 | Where was Nintendo not available? | Soviet Union | [
"Nintendo_Entertainment_System\n\nIn June 1989, Nintendo of America's vice president of marketing Peter Main, said that the Famicom was present in 37% of Japan's households. By 1990, 30% of American households owned the NES, compared to 23% for all personal computers. By 1990, the NES had outsold all previously rel... |
5711142aa58dae1900cd6be0 | Which cartridges were shaped slightly differently? | Japanese (Famicom) | [
"Nintendo_Entertainment_System\n\nJapanese (Famicom) cartridges are shaped slightly differently. While the NES used a 72-pin interface, the Famicom system used a 60-pin design. Unlike NES games, official Famicom cartridges were produced in many colors of plastic. Adapters, similar in design to the popular accessory... |
5711142aa58dae1900cd6be1 | Which interface did the NES use? | 72-pin | [
"Nintendo_Entertainment_System\n\nJapanese (Famicom) cartridges are shaped slightly differently. While the NES used a 72-pin interface, the Famicom system used a 60-pin design. Unlike NES games, official Famicom cartridges were produced in many colors of plastic. Adapters, similar in design to the popular accessory... |
5711142aa58dae1900cd6be2 | Which interface did Famicom use? | 60-pin | [
"Nintendo_Entertainment_System\n\nJapanese (Famicom) cartridges are shaped slightly differently. While the NES used a 72-pin interface, the Famicom system used a 60-pin design. Unlike NES games, official Famicom cartridges were produced in many colors of plastic. Adapters, similar in design to the popular accessory... |
5711142aa58dae1900cd6be3 | Various companies in Japan did what to their games for certain specifics? | develop their own customized chips | [
"Nintendo_Entertainment_System\n\nJapanese (Famicom) cartridges are shaped slightly differently. While the NES used a 72-pin interface, the Famicom system used a 60-pin design. Unlike NES games, official Famicom cartridges were produced in many colors of plastic. Adapters, similar in design to the popular accessory... |
571114f7a58dae1900cd6be8 | With the NES at its end, which competing consoles with less strict licensing terms were supported? | Sega Genesis and then the PlayStation | [
"Nintendo_Entertainment_System\n\nIn the longer run, however, with the NES near its end of its life many third-party publishers such as Electronic Arts supported upstart competing consoles with less strict licensing terms such as the Sega Genesis and then the PlayStation, which eroded and then took over Nintendo's ... |
571114f7a58dae1900cd6be9 | Who was an example of a 3rd party publisher? | Electronic Arts | [
"Nintendo_Entertainment_System\n\nIn the longer run, however, with the NES near its end of its life many third-party publishers such as Electronic Arts supported upstart competing consoles with less strict licensing terms such as the Sega Genesis and then the PlayStation, which eroded and then took over Nintendo's ... |
571114f7a58dae1900cd6bea | Nintendo relied primarily on what for its support? | first-party games | [
"Nintendo_Entertainment_System\n\nIn the longer run, however, with the NES near its end of its life many third-party publishers such as Electronic Arts supported upstart competing consoles with less strict licensing terms such as the Sega Genesis and then the PlayStation, which eroded and then took over Nintendo's ... |
571114f7a58dae1900cd6beb | Rivals in what self-identified era enjoyed much stronger 3rd party support? | post-SNES era | [
"Nintendo_Entertainment_System\n\nIn the longer run, however, with the NES near its end of its life many third-party publishers such as Electronic Arts supported upstart competing consoles with less strict licensing terms such as the Sega Genesis and then the PlayStation, which eroded and then took over Nintendo's ... |
571115a5a58dae1900cd6bf0 | Who caused Nintendo to take formal action regarding rentals? | Blockbuster Video | [
"Nintendo_Entertainment_System\n\nAs the Nintendo Entertainment System grew in popularity and entered millions of American homes, some small video rental shops began buying their own copies of NES games, and renting them out to customers for around the same price as a video cassette rental for a few days. Nintendo ... |
571115a5a58dae1900cd6bf1 | According to Nintendo what was the danger in renting games? | would significantly hurt sales and drive up the cost of games | [
"Nintendo_Entertainment_System\n\nAs the Nintendo Entertainment System grew in popularity and entered millions of American homes, some small video rental shops began buying their own copies of NES games, and renting them out to customers for around the same price as a video cassette rental for a few days. Nintendo ... |
571115a5a58dae1900cd6bf2 | Blockbuster was banned from including what with their games? | copyrighted instruction booklets | [
"Nintendo_Entertainment_System\n\nAs the Nintendo Entertainment System grew in popularity and entered millions of American homes, some small video rental shops began buying their own copies of NES games, and renting them out to customers for around the same price as a video cassette rental for a few days. Nintendo ... |
571115a5a58dae1900cd6bf3 | What did Blockbuster do instead of use copyrighted instruction booklets? | produced their own short instructions | [
"Nintendo_Entertainment_System\n\nAs the Nintendo Entertainment System grew in popularity and entered millions of American homes, some small video rental shops began buying their own copies of NES games, and renting them out to customers for around the same price as a video cassette rental for a few days. Nintendo ... |
5711165aa58dae1900cd6bf8 | Which company distributed the NES to the UK, Italy, and Australia? | Mattel | [
"Nintendo_Entertainment_System\n\nIn the UK, Italy and Australia which share the PAL A region, two versions of the NES were released; the \"Mattel Version\" and \"NES Version\". When the NES was first released in those countries, it was distributed by Mattel and Nintendo decided to use a lockout chip specific to th... |
5711165aa58dae1900cd6bf9 | When did Nintendo take over European distribution? | 1990 | [
"Nintendo_Entertainment_System\n\nIn the UK, Italy and Australia which share the PAL A region, two versions of the NES were released; the \"Mattel Version\" and \"NES Version\". When the NES was first released in those countries, it was distributed by Mattel and Nintendo decided to use a lockout chip specific to th... |
5711165aa58dae1900cd6bfa | Which three countries share the PAL A region? | UK, Italy and Australia | [
"Nintendo_Entertainment_System\n\nIn the UK, Italy and Australia which share the PAL A region, two versions of the NES were released; the \"Mattel Version\" and \"NES Version\". When the NES was first released in those countries, it was distributed by Mattel and Nintendo decided to use a lockout chip specific to th... |
5711165aa58dae1900cd6bfb | What two versions of the NES were released in the UK, Italy, and Australia? | "Mattel Version" and "NES Version" | [
"Nintendo_Entertainment_System\n\nIn the UK, Italy and Australia which share the PAL A region, two versions of the NES were released; the \"Mattel Version\" and \"NES Version\". When the NES was first released in those countries, it was distributed by Mattel and Nintendo decided to use a lockout chip specific to th... |
57111703b654c5140001fb1d | What were the two turbo controllers Nintendo made for the NES? | NES Advantage and the NES Max | [
"Nintendo_Entertainment_System\n\nNintendo also made two turbo controllers for the NES called NES Advantage and the NES Max. Both controllers had a Turbo feature, a feature where one tap of the button represented multiple taps. This feature allowed players to shoot much faster during shooter games. The NES Advantag... |
57111703b654c5140001fb1e | What did the Turbo feature allow players to do? | shoot much faster during shooter games | [
"Nintendo_Entertainment_System\n\nNintendo also made two turbo controllers for the NES called NES Advantage and the NES Max. Both controllers had a Turbo feature, a feature where one tap of the button represented multiple taps. This feature allowed players to shoot much faster during shooter games. The NES Advantag... |
57111703b654c5140001fb1f | Which controller had a non-adjustable Turbo feature? | The NES Max | [
"Nintendo_Entertainment_System\n\nNintendo also made two turbo controllers for the NES called NES Advantage and the NES Max. Both controllers had a Turbo feature, a feature where one tap of the button represented multiple taps. This feature allowed players to shoot much faster during shooter games. The NES Advantag... |
57111703b654c5140001fb20 | Which two accessories were featured in the movie The Wizard? | Power Pad and the Power Glove | [
"Nintendo_Entertainment_System\n\nNintendo also made two turbo controllers for the NES called NES Advantage and the NES Max. Both controllers had a Turbo feature, a feature where one tap of the button represented multiple taps. This feature allowed players to shoot much faster during shooter games. The NES Advantag... |
57111703b654c5140001fb21 | The NES Max also did not feature what? | "Slow" button | [
"Nintendo_Entertainment_System\n\nNintendo also made two turbo controllers for the NES called NES Advantage and the NES Max. Both controllers had a Turbo feature, a feature where one tap of the button represented multiple taps. This feature allowed players to shoot much faster during shooter games. The NES Advantag... |
571117b1b654c5140001fb27 | What year did Nintendo release the Famicom Disk System? | 1986 | [
"Nintendo_Entertainment_System\n\nIn 1986, Nintendo released the Famicom Disk System (FDS) in Japan, a type of floppy drive that uses a single-sided, proprietary 5 cm (2\") disk and plugs into the cartridge port. It contains RAM for the game to load into and an extra single-cycle wavetable-lookup sound chip. The di... |
571117b1b654c5140001fb28 | Where could the disks for the game be obtained? | kiosks in malls | [
"Nintendo_Entertainment_System\n\nIn 1986, Nintendo released the Famicom Disk System (FDS) in Japan, a type of floppy drive that uses a single-sided, proprietary 5 cm (2\") disk and plugs into the cartridge port. It contains RAM for the game to load into and an extra single-cycle wavetable-lookup sound chip. The di... |
571117b1b654c5140001fb29 | How were the disks purchased? | buyers could select a title and have it written to the disk | [
"Nintendo_Entertainment_System\n\nIn 1986, Nintendo released the Famicom Disk System (FDS) in Japan, a type of floppy drive that uses a single-sided, proprietary 5 cm (2\") disk and plugs into the cartridge port. It contains RAM for the game to load into and an extra single-cycle wavetable-lookup sound chip. The di... |
571117b1b654c5140001fb2a | What were the storage disks used for? | storing the game and saving progress | [
"Nintendo_Entertainment_System\n\nIn 1986, Nintendo released the Famicom Disk System (FDS) in Japan, a type of floppy drive that uses a single-sided, proprietary 5 cm (2\") disk and plugs into the cartridge port. It contains RAM for the game to load into and an extra single-cycle wavetable-lookup sound chip. The di... |
571117b1b654c5140001fb2b | What was the total capacity of a disk? | 128k | [
"Nintendo_Entertainment_System\n\nIn 1986, Nintendo released the Famicom Disk System (FDS) in Japan, a type of floppy drive that uses a single-sided, proprietary 5 cm (2\") disk and plugs into the cartridge port. It contains RAM for the game to load into and an extra single-cycle wavetable-lookup sound chip. The di... |
5711181cb654c5140001fb3b | When was the system originally supposed to be released? | spring of 1985 | [
"Nintendo_Entertainment_System\n\nThe system was originally targeted for release in the spring of 1985, but the release date was pushed back. After test-marketing in the New York City area in late fall, retailers had reportedly stated the system \"failed miserably\".[contradictory] While others stated that Nintendo... |
5711181cb654c5140001fb3c | Retailers in what test area reported a miserable failure of sales? | New York City | [
"Nintendo_Entertainment_System\n\nThe system was originally targeted for release in the spring of 1985, but the release date was pushed back. After test-marketing in the New York City area in late fall, retailers had reportedly stated the system \"failed miserably\".[contradictory] While others stated that Nintendo... |
5711181cb654c5140001fb3d | When was the second time Nintendo test marketed the NES? | February 1986 | [
"Nintendo_Entertainment_System\n\nThe system was originally targeted for release in the spring of 1985, but the release date was pushed back. After test-marketing in the New York City area in late fall, retailers had reportedly stated the system \"failed miserably\".[contradictory] While others stated that Nintendo... |
5711181cb654c5140001fb3e | When was the nationwide release of the NES? | September 1986 | [
"Nintendo_Entertainment_System\n\nThe system was originally targeted for release in the spring of 1985, but the release date was pushed back. After test-marketing in the New York City area in late fall, retailers had reportedly stated the system \"failed miserably\".[contradictory] While others stated that Nintendo... |
571118caa58dae1900cd6c14 | Where was the system released to two separate marketing areas? | Europe and Australia | [
"Nintendo_Entertainment_System\n\nIn Europe and Australia, the system was released to two separate marketing regions. One region consisted of most of mainland Europe (excluding Italy), and distribution there was handled by a number of different companies, with Nintendo responsible for most cartridge releases. Most ... |
571118caa58dae1900cd6c15 | One region comprised the entirety of mainland Europe save for which country? | Italy | [
"Nintendo_Entertainment_System\n\nIn Europe and Australia, the system was released to two separate marketing regions. One region consisted of most of mainland Europe (excluding Italy), and distribution there was handled by a number of different companies, with Nintendo responsible for most cartridge releases. Most ... |
571118caa58dae1900cd6c16 | Who released cartridges in mainland Europe? | Nintendo | [
"Nintendo_Entertainment_System\n\nIn Europe and Australia, the system was released to two separate marketing regions. One region consisted of most of mainland Europe (excluding Italy), and distribution there was handled by a number of different companies, with Nintendo responsible for most cartridge releases. Most ... |
571118caa58dae1900cd6c17 | Who handled distribution in the other region? | Mattel | [
"Nintendo_Entertainment_System\n\nIn Europe and Australia, the system was released to two separate marketing regions. One region consisted of most of mainland Europe (excluding Italy), and distribution there was handled by a number of different companies, with Nintendo responsible for most cartridge releases. Most ... |
571118caa58dae1900cd6c18 | When did the European brance finally directly distribute throughout Europe? | 1990s | [
"Nintendo_Entertainment_System\n\nIn Europe and Australia, the system was released to two separate marketing regions. One region consisted of most of mainland Europe (excluding Italy), and distribution there was handled by a number of different companies, with Nintendo responsible for most cartridge releases. Most ... |
57111975a58dae1900cd6c28 | Which example of a system started to mark the end of the NES dominance? | 16-bit Sega Mega Drive/Genesis | [
"Nintendo_Entertainment_System\n\nAs the 1990s dawned, gamers predicted that competition from technologically superior systems such as the 16-bit Sega Mega Drive/Genesis would mean the immediate end of the NES’s dominance. Instead, during the first year of Nintendo's successor console the Super Famicom (named Super... |
57111975a58dae1900cd6c29 | When did the demand for new NES software dry up? | late 1993 | [
"Nintendo_Entertainment_System\n\nAs the 1990s dawned, gamers predicted that competition from technologically superior systems such as the 16-bit Sega Mega Drive/Genesis would mean the immediate end of the NES’s dominance. Instead, during the first year of Nintendo's successor console the Super Famicom (named Super... |
57111975a58dae1900cd6c2a | What was the final Famicom game released in North America? | Wario's Woods | [
"Nintendo_Entertainment_System\n\nAs the 1990s dawned, gamers predicted that competition from technologically superior systems such as the 16-bit Sega Mega Drive/Genesis would mean the immediate end of the NES’s dominance. Instead, during the first year of Nintendo's successor console the Super Famicom (named Super... |
57111975a58dae1900cd6c2b | What year did Nintendo officially discontinue the NES? | 1995 | [
"Nintendo_Entertainment_System\n\nAs the 1990s dawned, gamers predicted that competition from technologically superior systems such as the 16-bit Sega Mega Drive/Genesis would mean the immediate end of the NES’s dominance. Instead, during the first year of Nintendo's successor console the Super Famicom (named Super... |
57111975a58dae1900cd6c2c | How late did Nintendo continue to repair Famicom units? | October 31, 2007 | [
"Nintendo_Entertainment_System\n\nAs the 1990s dawned, gamers predicted that competition from technologically superior systems such as the 16-bit Sega Mega Drive/Genesis would mean the immediate end of the NES’s dominance. Instead, during the first year of Nintendo's successor console the Super Famicom (named Super... |
57111a07b654c5140001fb4d | Who did Atari attempt to force ceasing production of games for its system? | Activision | [
"Nintendo_Entertainment_System\n\nNintendo's near monopoly on the home video game market left it with a degree of influence over the industry. Unlike Atari, which never actively courted third-party developers (and even went to court in an attempt to force Activision to cease production of Atari 2600 games), Nintend... |
57111a07b654c5140001fb4e | Nintendo actively encouraged the involvement of what? | third-party software developers | [
"Nintendo_Entertainment_System\n\nNintendo's near monopoly on the home video game market left it with a degree of influence over the industry. Unlike Atari, which never actively courted third-party developers (and even went to court in an attempt to force Activision to cease production of Atari 2600 games), Nintend... |
57111a07b654c5140001fb4f | Nintendo's measures for third party game developers were also adopted by which later manufacturers? | Sega, Sony, and Microsoft | [
"Nintendo_Entertainment_System\n\nNintendo's near monopoly on the home video game market left it with a degree of influence over the industry. Unlike Atari, which never actively courted third-party developers (and even went to court in an attempt to force Activision to cease production of Atari 2600 games), Nintend... |
57111ab0b654c5140001fb53 | Companies did what in an effort to circumvent Nintendo's console authentication? | voltage spike to temporarily disable the 10NES chip | [
"Nintendo_Entertainment_System\n\nSeveral companies, refusing to pay the licensing fee or having been rejected by Nintendo, found ways to circumvent the console's authentication system. Most of these companies created circuits that used a voltage spike to temporarily disable the 10NES chip in the NES. A few unlicen... |
57111ab0b654c5140001fb54 | Why did the companies circumvent the authentication system? | refusing to pay the licensing fee or having been rejected by Nintendo | [
"Nintendo_Entertainment_System\n\nSeveral companies, refusing to pay the licensing fee or having been rejected by Nintendo, found ways to circumvent the console's authentication system. Most of these companies created circuits that used a voltage spike to temporarily disable the 10NES chip in the NES. A few unlicen... |
57111ab0b654c5140001fb55 | Where did unlicensed games feature a dongle? | Europe and Australia | [
"Nintendo_Entertainment_System\n\nSeveral companies, refusing to pay the licensing fee or having been rejected by Nintendo, found ways to circumvent the console's authentication system. Most of these companies created circuits that used a voltage spike to temporarily disable the 10NES chip in the NES. A few unlicen... |
57111ab0b654c5140001fb56 | What did Nintendo do to curb unlicensed game sales? | threatened retailers | [
"Nintendo_Entertainment_System\n\nSeveral companies, refusing to pay the licensing fee or having been rejected by Nintendo, found ways to circumvent the console's authentication system. Most of these companies created circuits that used a voltage spike to temporarily disable the 10NES chip in the NES. A few unlicen... |
57111b3aa58dae1900cd6c46 | What is the abbreviation of Nintendo Entertainment System? | NES | [
"Nintendo_Entertainment_System\n\nThe Nintendo Entertainment System (also abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer (Japanese: ファミリーコンピュータ, Hepburn: Famirī Konpyūta?) (also known by the portmante... |
57111b3aa58dae1900cd6c47 | what was it called in Japan? | Family Computer | [
"Nintendo_Entertainment_System\n\nThe Nintendo Entertainment System (also abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer (Japanese: ファミリーコンピュータ, Hepburn: Famirī Konpyūta?) (also known by the portmante... |
57111b3aa58dae1900cd6c48 | When was the Family Computer (Famicom) released in Japan? | July 15, 1983 | [
"Nintendo_Entertainment_System\n\nThe Nintendo Entertainment System (also abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer (Japanese: ファミリーコンピュータ, Hepburn: Famirī Konpyūta?) (also known by the portmante... |
57111b3aa58dae1900cd6c49 | When was it released in Australia? | 1987 | [
"Nintendo_Entertainment_System\n\nThe Nintendo Entertainment System (also abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer (Japanese: ファミリーコンピュータ, Hepburn: Famirī Konpyūta?) (also known by the portmante... |
57111b3aa58dae1900cd6c4a | What succeeded the Famicom? | Super Nintendo Entertainment System | [
"Nintendo_Entertainment_System\n\nThe Nintendo Entertainment System (also abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer (Japanese: ファミリーコンピュータ, Hepburn: Famirī Konpyūta?) (also known by the portmante... |
57111bd0b654c5140001fb5b | What was the console's most common problem? | blinking red power light | [
"Nintendo_Entertainment_System\n\nProblems with the 10NES lockout chip frequently resulted in the console's most infamous problem: the blinking red power light, in which the system appears to turn itself on and off repeatedly because the 10NES would reset the console once per second. The lockout chip required const... |
57111bd0b654c5140001fb5c | The 10NES would reset the system how often? | once per second | [
"Nintendo_Entertainment_System\n\nProblems with the 10NES lockout chip frequently resulted in the console's most infamous problem: the blinking red power light, in which the system appears to turn itself on and off repeatedly because the 10NES would reset the console once per second. The lockout chip required const... |
57111bd0b654c5140001fb5d | What disrupted the communication as well? | Dirty, aging and bent connectors | [
"Nintendo_Entertainment_System\n\nProblems with the 10NES lockout chip frequently resulted in the console's most infamous problem: the blinking red power light, in which the system appears to turn itself on and off repeatedly because the 10NES would reset the console once per second. The lockout chip required const... |
57111bd0b654c5140001fb5e | What was one example of what users did to combat the blinking problem? | blowing air onto the cartridge connectors | [
"Nintendo_Entertainment_System\n\nProblems with the 10NES lockout chip frequently resulted in the console's most infamous problem: the blinking red power light, in which the system appears to turn itself on and off repeatedly because the 10NES would reset the console once per second. The lockout chip required const... |
57111bd0b654c5140001fb5f | When did Nintendo release a cleaning kit? | 1989 | [
"Nintendo_Entertainment_System\n\nProblems with the 10NES lockout chip frequently resulted in the console's most infamous problem: the blinking red power light, in which the system appears to turn itself on and off repeatedly because the 10NES would reset the console once per second. The lockout chip required const... |
57111c66b654c5140001fb65 | How many units of the Famicom were sold in Japan by the beginning of 1985? | 2.5 million units | [
"Nintendo_Entertainment_System\n\nSubsequent plans to market a Famicom console in North America featuring a keyboard, cassette data recorder, wireless joystick controller and a special BASIC cartridge under the name \"Nintendo Advanced Video System\" likewise never materialized. By the beginning of 1985, the Famico... |
57111c66b654c5140001fb66 | What was this system to be called in North America? | Advanced Video Entertainment System | [
"Nintendo_Entertainment_System\n\nSubsequent plans to market a Famicom console in North America featuring a keyboard, cassette data recorder, wireless joystick controller and a special BASIC cartridge under the name \"Nintendo Advanced Video System\" likewise never materialized. By the beginning of 1985, the Famico... |
57111c66b654c5140001fb67 | What magazine stated that Nintendo could be errant in their anticipated product success? | Electronic Games magazine | [
"Nintendo_Entertainment_System\n\nSubsequent plans to market a Famicom console in North America featuring a keyboard, cassette data recorder, wireless joystick controller and a special BASIC cartridge under the name \"Nintendo Advanced Video System\" likewise never materialized. By the beginning of 1985, the Famico... |
57111d15a58dae1900cd6c5a | Which console featured a top-loading design? | NES 2 | [
"Nintendo_Entertainment_System\n\nNear the end of the NES's lifespan, upon the release of the AV Famicom and the top-loading NES 2, the design of the game controllers was modified slightly. Though the original button layout was retained, the redesigned device abandoned the brick shell in favor of a dog bone shape. ... |
57111d15a58dae1900cd6c5b | The design of what was modified slightly? | game controllers | [
"Nintendo_Entertainment_System\n\nNear the end of the NES's lifespan, upon the release of the AV Famicom and the top-loading NES 2, the design of the game controllers was modified slightly. Though the original button layout was retained, the redesigned device abandoned the brick shell in favor of a dog bone shape. ... |
57111d15a58dae1900cd6c5c | the original design of the controller was what shape? | brick | [
"Nintendo_Entertainment_System\n\nNear the end of the NES's lifespan, upon the release of the AV Famicom and the top-loading NES 2, the design of the game controllers was modified slightly. Though the original button layout was retained, the redesigned device abandoned the brick shell in favor of a dog bone shape. ... |
57111d15a58dae1900cd6c5d | What was the new design shape of the controller? | dog bone | [
"Nintendo_Entertainment_System\n\nNear the end of the NES's lifespan, upon the release of the AV Famicom and the top-loading NES 2, the design of the game controllers was modified slightly. Though the original button layout was retained, the redesigned device abandoned the brick shell in favor of a dog bone shape. ... |
57111d15a58dae1900cd6c5e | How long were standard NES controller cables? | 6 feet | [
"Nintendo_Entertainment_System\n\nNear the end of the NES's lifespan, upon the release of the AV Famicom and the top-loading NES 2, the design of the game controllers was modified slightly. Though the original button layout was retained, the redesigned device abandoned the brick shell in favor of a dog bone shape. ... |
57111d93a58dae1900cd6c64 | What year did Nintendo's market surpass all computer software? | 1988 | [
"Nintendo_Entertainment_System\n\nBy 1988, industry observers stated that the NES's popularity had grown so quickly that the market for Nintendo cartridges was larger than that for all home computer software. Compute! reported in 1989 that Nintendo had sold seven million NES systems in 1988, almost as many as the n... |
57111d93a58dae1900cd6c65 | Who reported that Nintendo sold 7 million NES systems? | Compute! | [
"Nintendo_Entertainment_System\n\nBy 1988, industry observers stated that the NES's popularity had grown so quickly that the market for Nintendo cartridges was larger than that for all home computer software. Compute! reported in 1989 that Nintendo had sold seven million NES systems in 1988, almost as many as the n... |
57111d93a58dae1900cd6c66 | When did Compute! report the number of systems sold at 7 million? | 1989 | [
"Nintendo_Entertainment_System\n\nBy 1988, industry observers stated that the NES's popularity had grown so quickly that the market for Nintendo cartridges was larger than that for all home computer software. Compute! reported in 1989 that Nintendo had sold seven million NES systems in 1988, almost as many as the n... |
57111d93a58dae1900cd6c67 | The 7 million sold almost equated to which console's five year span? | Commodore 64s | [
"Nintendo_Entertainment_System\n\nBy 1988, industry observers stated that the NES's popularity had grown so quickly that the market for Nintendo cartridges was larger than that for all home computer software. Compute! reported in 1989 that Nintendo had sold seven million NES systems in 1988, almost as many as the n... |
57111e46a58dae1900cd6c6c | Nintendo charged producers hefty sums to make what? | FDS games | [
"Nintendo_Entertainment_System\n\nA variety of games for the FDS were released by Nintendo (including some like Super Mario Bros. which had already been released on cartridge) and third party companies such as Konami and Taito. A few unlicensed titles were made as well. However, its limitations became quickly appar... |
57111e46a58dae1900cd6c6d | What did companies do instead of making FDS games? | make cartridge titles | [
"Nintendo_Entertainment_System\n\nA variety of games for the FDS were released by Nintendo (including some like Super Mario Bros. which had already been released on cartridge) and third party companies such as Konami and Taito. A few unlicensed titles were made as well. However, its limitations became quickly appar... |
57111e46a58dae1900cd6c6e | Many FDS disks lack what? | dust covers | [
"Nintendo_Entertainment_System\n\nA variety of games for the FDS were released by Nintendo (including some like Super Mario Bros. which had already been released on cartridge) and third party companies such as Konami and Taito. A few unlicensed titles were made as well. However, its limitations became quickly appar... |
57111e46a58dae1900cd6c6f | What broke frequently and needed replacement in the machine? | belt | [
"Nintendo_Entertainment_System\n\nA variety of games for the FDS were released by Nintendo (including some like Super Mario Bros. which had already been released on cartridge) and third party companies such as Konami and Taito. A few unlicensed titles were made as well. However, its limitations became quickly appar... |
57111e46a58dae1900cd6c70 | How long did Nintendo service drives and offer replacement disks? | 2003 | [
"Nintendo_Entertainment_System\n\nA variety of games for the FDS were released by Nintendo (including some like Super Mario Bros. which had already been released on cartridge) and third party companies such as Konami and Taito. A few unlicensed titles were made as well. However, its limitations became quickly appar... |
57111f13b654c5140001fb75 | Which company produced the Twin Famicom and the 19SC111 TV? | Sharp Corporation | [
"Nintendo_Entertainment_System\n\nAlthough most hardware clones were not produced under license by Nintendo, certain companies were granted licenses to produce NES-compatible devices. The Sharp Corporation produced at least two such clones: the Twin Famicom and the SHARP 19SC111 television. The Twin Famicom was com... |
57111f13b654c5140001fb76 | What was compatible with Famicom cartridges and FDS systems? | Twin Famicom | [
"Nintendo_Entertainment_System\n\nAlthough most hardware clones were not produced under license by Nintendo, certain companies were granted licenses to produce NES-compatible devices. The Sharp Corporation produced at least two such clones: the Twin Famicom and the SHARP 19SC111 television. The Twin Famicom was com... |
57111f13b654c5140001fb77 | Hyundai licensed the Sharp 19SC111 TV with what name in South Korea? | Comboy | [
"Nintendo_Entertainment_System\n\nAlthough most hardware clones were not produced under license by Nintendo, certain companies were granted licenses to produce NES-compatible devices. The Sharp Corporation produced at least two such clones: the Twin Famicom and the SHARP 19SC111 television. The Twin Famicom was com... |
57111f13b654c5140001fb78 | Until how long did South Korea ban Japanese cultural products? | 1998 | [
"Nintendo_Entertainment_System\n\nAlthough most hardware clones were not produced under license by Nintendo, certain companies were granted licenses to produce NES-compatible devices. The Sharp Corporation produced at least two such clones: the Twin Famicom and the SHARP 19SC111 television. The Twin Famicom was com... |
57111f13b654c5140001fb79 | How could Japanese products only enter South Korea? | licensing to a third-party (non-Japanese) distributor | [
"Nintendo_Entertainment_System\n\nAlthough most hardware clones were not produced under license by Nintendo, certain companies were granted licenses to produce NES-compatible devices. The Sharp Corporation produced at least two such clones: the Twin Famicom and the SHARP 19SC111 television. The Twin Famicom was com... |
57111fd3b654c5140001fb7f | The Zelda games were manufactured in what color cartridge? | gold | [
"Nintendo_Entertainment_System\n\nThe back of the cartridge bears a label with instructions on handling. Production and software revision codes were imprinted as stamps on the back label to correspond with the software version and producer. With the exception of The Legend of Zelda and Zelda II: The Adventure of Li... |
57111fd3b654c5140001fb80 | What is the standard color of all other cartridges? | gray | [
"Nintendo_Entertainment_System\n\nThe back of the cartridge bears a label with instructions on handling. Production and software revision codes were imprinted as stamps on the back label to correspond with the software version and producer. With the exception of The Legend of Zelda and Zelda II: The Adventure of Li... |
57111fd3b654c5140001fb81 | What color were cartridges produced by Nintendo for internal use? | yellow | [
"Nintendo_Entertainment_System\n\nThe back of the cartridge bears a label with instructions on handling. Production and software revision codes were imprinted as stamps on the back label to correspond with the software version and producer. With the exception of The Legend of Zelda and Zelda II: The Adventure of Li... |
57111fd3b654c5140001fb82 | What was distinctly made by Nintendo, Konami, and Acclaim? | licensed US cartridges | [
"Nintendo_Entertainment_System\n\nThe back of the cartridge bears a label with instructions on handling. Production and software revision codes were imprinted as stamps on the back label to correspond with the software version and producer. With the exception of The Legend of Zelda and Zelda II: The Adventure of Li... |
57111fd3b654c5140001fb83 | What was the opening lyric from the Duck Tales theme show? | Life is like a hurricane | [
"Nintendo_Entertainment_System\n\nThe back of the cartridge bears a label with instructions on handling. Production and software revision codes were imprinted as stamps on the back label to correspond with the software version and producer. With the exception of The Legend of Zelda and Zelda II: The Adventure of Li... |
5711205bb654c5140001fb89 | What was Nintendo accused of? | antitrust behavior | [
"Nintendo_Entertainment_System\n\nNintendo was accused of antitrust behavior because of the strict licensing requirements. The United States Department of Justice and several states began probing Nintendo's business practices, leading to the involvement of Congress and the Federal Trade Commission (FTC). The FTC co... |
5711205bb654c5140001fb8a | Why was Nintendo accused of antitrust behavior? | strict licensing requirements | [
"Nintendo_Entertainment_System\n\nNintendo was accused of antitrust behavior because of the strict licensing requirements. The United States Department of Justice and several states began probing Nintendo's business practices, leading to the involvement of Congress and the Federal Trade Commission (FTC). The FTC co... |
5711205bb654c5140001fb8b | Who began probing Nintendo's business? | United States Department of Justice | [
"Nintendo_Entertainment_System\n\nNintendo was accused of antitrust behavior because of the strict licensing requirements. The United States Department of Justice and several states began probing Nintendo's business practices, leading to the involvement of Congress and the Federal Trade Commission (FTC). The FTC co... |
5711205bb654c5140001fb8c | Who interviewed retailers as part of their investigation? | FTC | [
"Nintendo_Entertainment_System\n\nNintendo was accused of antitrust behavior because of the strict licensing requirements. The United States Department of Justice and several states began probing Nintendo's business practices, leading to the involvement of Congress and the Federal Trade Commission (FTC). The FTC co... |
5711205bb654c5140001fb8d | How much were the vouchers worth that Nintendo sent out? | $5 | [
"Nintendo_Entertainment_System\n\nNintendo was accused of antitrust behavior because of the strict licensing requirements. The United States Department of Justice and several states began probing Nintendo's business practices, leading to the involvement of Congress and the Federal Trade Commission (FTC). The FTC co... |
571120ccb654c5140001fb9d | What was the first NES emulator? | Pasofami | [
"Nintendo_Entertainment_System\n\nThe NES can be emulated on many other systems, most notably the PC. The first emulator was the Japanese-only Pasofami. It was soon followed by iNES, which was available in English and was cross-platform, in 1996. It was described as being the first NES emulation software that could... |
571120ccb654c5140001fb9e | What was the first English available emulator? | iNES | [
"Nintendo_Entertainment_System\n\nThe NES can be emulated on many other systems, most notably the PC. The first emulator was the Japanese-only Pasofami. It was soon followed by iNES, which was available in English and was cross-platform, in 1996. It was described as being the first NES emulation software that could... |
571120ccb654c5140001fb9f | When was NESticle released? | April 3, 1997 | [
"Nintendo_Entertainment_System\n\nThe NES can be emulated on many other systems, most notably the PC. The first emulator was the Japanese-only Pasofami. It was soon followed by iNES, which was available in English and was cross-platform, in 1996. It was described as being the first NES emulation software that could... |
571120ccb654c5140001fba0 | What platform was NESticle available for use? | MS-DOS | [
"Nintendo_Entertainment_System\n\nThe NES can be emulated on many other systems, most notably the PC. The first emulator was the Japanese-only Pasofami. It was soon followed by iNES, which was available in English and was cross-platform, in 1996. It was described as being the first NES emulation software that could... |
5711215da58dae1900cd6c80 | What did the Famicom sorely lack? | lockout hardware | [
"Nintendo_Entertainment_System\n\nThe Famicom contained no lockout hardware and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES-101) contained the 10NES lockout chip, which significantly increase... |
5711215da58dae1900cd6c81 | What was the lockout chip number for the USA and Canada? | 3193 | [
"Nintendo_Entertainment_System\n\nThe Famicom contained no lockout hardware and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES-101) contained the 10NES lockout chip, which significantly increase... |
5711215da58dae1900cd6c82 | What was the lockout chip number for most of Europe, save the UK and Italy? | 3195 | [
"Nintendo_Entertainment_System\n\nThe Famicom contained no lockout hardware and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES-101) contained the 10NES lockout chip, which significantly increase... |
5711215da58dae1900cd6c83 | What was the lockout chip number for Asia? | 3196 | [
"Nintendo_Entertainment_System\n\nThe Famicom contained no lockout hardware and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES-101) contained the 10NES lockout chip, which significantly increase... |
5711215da58dae1900cd6c84 | What was the lockout chip number for UK, Italy, and Australia? | 3197 | [
"Nintendo_Entertainment_System\n\nThe Famicom contained no lockout hardware and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES-101) contained the 10NES lockout chip, which significantly increase... |
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