text stringlengths 1 932k |
|---|
// <auto-generated>
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// re... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
using System.Runtime.Serialization;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using HuaweiCloud.SDK.Core;
namespace HuaweiCloud.SDK.Vpc.V3.Model
{
/// <summary>
/// This is a auto create Body Object
/// </s... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Collections.Generic;
using System.Net.Http;
using System.Threading.Tasks;
using Microsoft.Bot.Schema;
using Microsoft.Bot.Streaming.Payloads;
using Microsoft.VisualStudio.TestTools.UnitTesting;
u... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//----------------------------------------... |
@{
ViewBag.Title = "Manage my account";
}
<style>
.main-content {
background: #3e79a5;
}
#manageForm h1 {
color: #fff;
text-transform: uppercase;
text-shadow: 1px 1px 1px #777;
}
</style>
<div id="manageForm">
<div>
<p>Change my profile. Ex: edit my ag... |
using HarmonyLib;
using ExpandedContent.Config;
using ExpandedContent.Extensions;
using ExpandedContent.Utilities;
using Kingmaker.Blueprints;
using Kingmaker.Blueprints.Classes;
using Kingmaker.Blueprints.Classes.Prerequisites;
using Kingmaker.Blueprints.Classes.Selection;
using Kingmaker.Blueprints.Items;
using King... |
using System;
using UnityEngine;
namespace JellyShift.Game.Physics
{
public class CollisionReceiver : MonoBehaviour
{
public event Action<GameObject> Collided;
public void OnCollisionReceived(GameObject other) => Collided?.Invoke(other);
}
} |
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: grafeas/v1/image.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global... |
using System.Text.Json;
namespace SystemTextJsonSamples
{
public class RoundtripCallbacks
{
public static void Run()
{
string jsonString;
var wf = WeatherForecastFactories.CreateWeatherForecast();
wf.DisplayPropertyValues();
// <Serialize>
... |
using System;
namespace MediaToolkit.Options
{
public class ConversionOptions
{
/// <summary>
/// <para> --- </para>
/// <para> Cut audio / video from existing media </para>
/// <para> Example: To cut a 15 minute section </para>
/// <para> out of... |
using System;
using System.Collections.Generic;
using System.Net.Http;
namespace Sift
{
public class SiftException : HttpRequestException
{
SiftResponse response;
public string Description { get; set; }
public Dictionary<string, string> Issues { get; set; }
public SiftExcepti... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using CSC.Common.Infrastructure.System;
using CSC.CSClassroom.Model.Assignments.ServiceResults;
using CSC.CSClassroom.Service.Assignments.AssignmentScoring;
using Moq;
using Xunit;
namespace CSC.CSClassroom.Service.UnitTests.Assignm... |
#region License
// Copyright (c) 2011, ClearCanvas Inc.
// All rights reserved.
// http://www.clearcanvas.ca
//
// This software is licensed under the Open Software License v3.0.
// For the complete license, see http://www.clearcanvas.ca/OSLv3.0
#endregion
using System;
using ClearCanvas.Common;
using ClearCanvas.En... |
using Assets.CrowdSimulation.Scripts.ECSScripts.ComponentDatas;
using Assets.CrowdSimulation.Scripts.ECSScripts.JobChunks;
using Assets.CrowdSimulation.Scripts.ECSScripts.Jobs;
using Unity.Burst;
using Unity.Collections;
using Unity.Entities;
using Unity.Jobs;
using Unity.Mathematics;
using Unity.Physics;
using Unity.... |
using ApolloBus.AmazonSQS;
using ApolloBus.InterfacesAbstraction;
using MicroserviceB.Event;
using MicroserviceB.Handler;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
... |
using System;
using ReMi.Common.Utils;
namespace ReMi.DataEntities.ExecPoll
{
public class CommandHistory
{
#region .ctor
public CommandHistory()
{
CreatedOn = SystemTime.Now;
}
#endregion
#region scalar props
public int CommandHistoryId {... |
/*
Copyright (c) 2018-2021 Festo AG & Co. KG <https://www.festo.com/net/de_de/Forms/web/contact_international>
Author: Michael Hoffmeister
This source code is licensed under the Apache License 2.0 (see LICENSE.txt).
This source code may use other Open Source software components (see LICENSE.txt).
*/
using System;
u... |
using System.Collections.Generic;
using System.ServiceModel;
using System.ServiceModel.Web;
namespace WcfFileService
{
[ServiceContract]
public interface IFileRestService
{
/// <summary>
/// Return JSON data list with extension counters (GET)
/// </summary>
[OperationCo... |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... |
using PasswordManager.Entities;
using PasswordManager.Globals;
using PasswordManager.Services;
using PasswordManager.Theme;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading;
using System.Th... |
/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" fi... |
using System;
using System.Collections.Generic;
using System.Threading;
namespace TwitchLeecher.Shared.Events
{
public class EventAggregator : IEventAggregator
{
#region Fields
private readonly Dictionary<Type, EventBase> events = new Dictionary<Type, EventBase>();
private readonly Syn... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated from a template.
//
// Manual changes to this file may cause unexpected behavior in your application.
// Manual changes to this file will be overwritten if the code is regenerated.... |
using System;
using System.Collections.Generic;
using Arnible.Assertions;
using Arnible.MathModeling.Algebra;
namespace Arnible.Linq.Algebra
{
public static class MultiplyExtensions
{
public static T[] Multiply<T>(this IReadOnlyCollection<T> arg, in T value) where T: IAlgebraRing<T>
{
T[] result = ne... |
namespace ClearHl7.Codes.V260
{
/// <summary>
/// HL7 Version 2 Table 0205 - Price Type.
/// </summary>
/// <remarks>https://www.hl7.org/fhir/v2/0205</remarks>
public enum CodePriceType
{
/// <summary>
/// AP - administrative price or handling fee.
/// </summary>
... |
// Copyright 2012-2018 Dmitry Kischenko
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or a... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="ExpectedUsageMethodStepTests.cs">
// SPDX-License-Identifier: MIT
// Copyright © 2019-2020 Esbjörn Redmo and contributors. All rights reserved.
// </copyright>
// -------------... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
using System.Runtime.InteropServices;
using System.Threading;
using System.... |
/*******************************************************************************
* Copyright © 2020 WaterCloud.Framework 版权所有
* Author: WaterCloud
* Description: WaterCloud快速开发平台
* Website:
*********************************************************************************/
using Chloe;
using WaterCloud.Code;
using ... |
using Spect.Net.SpectrumEmu.Abstraction.Discovery;
using Spect.Net.Wpf.Mvvm;
namespace Spect.Net.VsPackage.ToolWindows.StackTool
{
/// <summary>
/// This class provides information about a stack pointer manipulation
/// event
/// </summary>
public class StackContentManipulationViewModel: EnhancedV... |
// *** WARNING: this file was generated by the Pulumi SDK Generator. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;
namespace Pulumi.Azur... |
#pragma checksum "..\..\MainWindow.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "53B34701979A18A6FDF8BABA53F8B99244BFB6A6"
//------------------------------------------------------------------------------
// <auto-generated>
// Ce code a été généré par un outil.
// Version du runtime :4.0.30319.42000
//
// ... |
using Sklad_v1_001.GlobalVariable;
using Sklad_v1_001.HelperGlobal;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Prim... |
namespace ClassLib026
{
public class Class041
{
public static string Property => "ClassLib026";
}
} |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... |
using System.Collections.Generic;
using Newtonsoft.Json;
namespace Vega.Schema
{
public sealed class Domain
{
[JsonProperty("data", NullValueHandling = NullValueHandling.Ignore)]
public string Data { get; set; }
[JsonProperty("field", NullValueHandling = NullValueHandling.Ignore)]
... |
using System;
using System.IO;
using Vanara.InteropServices;
using static Vanara.PInvoke.AMSI;
namespace Vanara.PInvoke.Diagnostics
{
/// <summary>The <c>ScanResult</c> enumeration specifies the types of results returned by scans.</summary>
public enum ScanResult : uint
{
/// <summary>Known good. No detection fo... |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... |
using System;
using System.IO;
using System.Net;
using System.Net.FtpClient;
namespace Examples {
public class OpenWriteExample {
public static void OpenWrite() {
using (FtpClient conn = new FtpClient()) {
conn.Host = "localhost";
conn.Credentials = new NetworkC... |
// Copyright (c) Drew Noakes and contributors. All Rights Reserved. Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information.
using System.Diagnostics.CodeAnalysis;
namespace MetadataExtractor.Formats.Avi
{
/// <author>Payton Garland</author>
[SuppressMessage("Re... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace FlixOne.BookStore.OrderService.Models
{
/// <summary>
///
/// </summary>
public class Order : BaseEntity
{
public Order()
{
Items = new List<OrderItem>();
}
public Guid Custome... |
using System.Collections.Generic;
using Automation;
using CalculationEngine.Transportation;
using Common;
using Common.CalcDto;
using Common.Enums;
using Common.JSON;
using JetBrains.Annotations;
namespace CalculationEngine.HouseholdElements
{
public enum BusynessType {
NotBusy,
Occupied,
... |
/**
* Copyright 2015 Canada Health Infoway, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicab... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DesignPattern.Adapter.Target;
namespace DesignPattern.Adapter
{
public class Program
{
public static void Main(string[] args)
{
IScoreOperation operation = (ISc... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.CSharp.CodeStyle... |
using MIMS.Entity.Model;
using System;
using System.Collections.Generic;
using System.Collections;
using System.Configuration;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Dapper;
namespace MIMS.Service
{
public class COM_UserDAL
{
... |
// <copyright file="Connector.cs" company="PlaceholderCompany">
// Copyright (c) PlaceholderCompany. All rights reserved.
// </copyright>
namespace ALMConnector
{
using System;
using System.Collections.Generic;
using System.Configuration;
using System.IO;
using TDAPIOLELib;
/// <summary>
... |
using UnityEngine;
using TMPro;
using Photon.Pun;
public class weaponUI : MonoBehaviour
{
public TMP_Text weaponName;
public TMP_Text weaponAmmo;
PhotonView SelfHUDWeaponPV;
void Awake()
{
SelfHUDWeaponPV = GetComponentInParent<PhotonView>();
}
public void changeName(string weapon)
... |
using System;
using System.Collections.Generic;
using BookOfChallenges.Classes;
namespace BookOfChallenges
{
class Program
{
private static readonly List<string> _challenges = new List<string>()
{
"Tell me a joke",
"What is your name?",
"Basic Geometry",
... |
using System;
using CompanyName.MyMeetings.BuildingBlocks.Domain;
namespace CompanyName.MyMeetings.Modules.Administration.Domain.MeetingGroupProposals
{
public class MeetingGroupProposalId : TypedIdValueBase
{
public MeetingGroupProposalId(Guid value)
: base(value)
{
}
... |
// *** WARNING: this file was generated by the Pulumi SDK Generator. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;
namespace Pulumi.Azur... |
using NBitcoin.JsonConverters;
using Newtonsoft.Json;
using Newtonsoft.Json.Serialization;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NBitcoin.MicroPayment
{
public class MicroChannelParticipant
{
[JsonConverter(typeof(BitcoinSeri... |
using de_exceptional_closures.Config;
using de_exceptional_closures.Extensions;
using de_exceptional_closures.Models;
using de_exceptional_closures.Notify;
using de_exceptional_closures.ViewModels;
using de_exceptional_closures.ViewModels.Account;
using de_exceptional_closures_infraStructure.Data;
using JWT;
using JWT... |
using System;
#if NET35_CF
namespace System.Runtime.CompilerServices
#else
namespace Mock.System.Runtime.CompilerServices
#endif
{
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Method)]
public class CompilationRelaxationsAttribute : Attribute
... |
namespace MilanWebStore.Web.ViewModels.Home
{
using System.Collections.Generic;
using MilanWebStore.Web.ViewModels.ChildCategories;
using MilanWebStore.Web.ViewModels.News;
using MilanWebStore.Web.ViewModels.Products;
public class IndexViewModel
{
public IEnumerable<ProductInAllViewMo... |
// Copyright (c) Dolittle. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Threading;
using System.Threading.Tasks;
using Dolittle.Runtime.Rudimentary;
namespace Dolittle.Runtime.Embeddings.Processing
{
/// <summary>
/// D... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Markup;
using System.Windows.Media.Animation;
namespace Avalon.Windows.Media.Animation
{
/// <summary>
... |
namespace AryuwatSystem.Forms
{
partial class popAlert
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... |
using System.Collections.Generic;
using Sudoku.Data;
using Sudoku.Data.Collections;
using Sudoku.Drawing;
using Sudoku.Techniques;
namespace Sudoku.Solving.Manual.Subsets
{
/// <summary>
/// Provides a usage of <b>hidden subset</b> technique.
/// </summary>
/// <param name="Conclusions">All conclusions.</param>
... |
using Microsoft.EntityFrameworkCore.Migrations;
namespace RepositAPI.Migrations
{
public partial class fixAgain : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.UpdateData(
table: "Snippets",
keyColumn: "... |
namespace StrawberryShake.VisualStudio.Language
{
/// <summary>
/// Represents type definition that has a name like <see cref="ObejctTypeDefinitionNode" />.
/// </summary>
public interface ITypeDefinitionNode
: ITypeSystemDefinitionNode
, INamedSyntaxNode
{
StringValueNode? ... |
namespace Ryujinx.HLE.HOS.Services.Hid
{
public unsafe struct HidControllerMisc
{
public DeviceType DeviceType;
public uint _Padding;
public DeviceFlags DeviceFlags;
public uint UnintendedHomeButtonInputProtectionEnabled;
public Array3<BatteryCharge> BatteryCharge;
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace LE_Entities.Data
{
public interface IData
{
}
} |
using Atata;
using NUnit.Framework;
namespace AtataSamples.ExtentReports
{
public class ExtentReportsTests : UITestFixture
{
[Test]
public void ExtentReports_Test1()
{
Go.To<HomePage>()
.Report.Screenshot()
.Header.Should.Contain("Atata");
... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using Silk.NET.BuildTools.Common;
using Silk.NET.BuildTools.Common.Functions;
namespace Silk.NET.BuildTools.Overloading;
/// <summary>
/// Implemented by simple overloads that do ... |
// *** WARNING: this file was generated by the Pulumi SDK Generator. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;
namespace Pulumi.Azur... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Net;
using MAPE.Utils;
namespace MAPE.Server {
public sealed class StaticActualProxy: IActualProxy {
#region data
private DnsEndPoint[] proxyEndPoints;
#endregion
#region creation & disposal
p... |
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)
using System;
using ICSharpCode.NRefactory;
using ICSharpCode.RubyBinding;
using NUnit.Framework;
namespace RubyBinding.Tests... |
namespace SteamBulkActivator
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/... |
using MessageUI;
namespace Xamarin.Services.Messaging
{
public interface IEmailPresenter
{
void PresentMailComposeViewController(MFMailComposeViewController mailController);
}
} |
using System;
using System.Linq;
using System.Collections.Generic;
using System.Net.Sockets;
using Extant;
using Extant.Networking;
namespace SharedComponents.Server
{
public static class InstanceToMasterPackets
{
public enum PacketType
{
Null,
Ping_im
}
... |
using Xamarin.Forms.CustomAttributes;
using Xamarin.Forms.Internals;
namespace Xamarin.Forms.Controls.Issues
{
[Preserve(AllMembers = true)]
[Issue(IssueTracker.Github, 4919, "Webview Navigation cancel not working", PlatformAffected.Android)]
public class Issue4919 : TestContentPage // or TestMasterDetailPage, etc ... |
using System;
using System.Globalization;
using System.Windows.Data;
using System.Windows.Media;
namespace PainterApp.Converters
{
class ColorBrushConverter : IValueConverter
{
public ColorBrushConverter()
{
}
public object Convert(object value, Type targetType, object parame... |
// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using System;
namespace Microsoft.Xna.Framework.Audio
{
public sealed partial class DynamicSoundEffectInstance : SoundEffectInstance
{... |
using System.Diagnostics.CodeAnalysis;
namespace CM.Voice.VoiceApi.Sdk.Models
{
/// <summary>
/// The type of the prompt, to distinguish between a filename and a string that needs to be tts-ed.
/// </summary>
public enum PromptType
{
/// <summary>
/// Prompt is a filename.
... |
using System;
namespace LaunchDarkly.Sdk.Client.PlatformSpecific
{
internal static partial class BackgroundDetection
{
private static event EventHandler<BackgroundModeChangedEventArgs> _backgroundModeChanged;
private static object _backgroundModeChangedHandlersLock = new object();
pr... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using Microsoft.CodeAnalysis;
namespa... |
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
using System;
using System.IO;
using System.Runtime.InteropServices;
using VsChromium.Core.Win32;
using VsChromium.Core.Win32.Memory;
namespace VsChromi... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using System;
public partial class Battery : Lockable, Handleable.HandleableItem
{
public enum EnergyState
{
GOOD,
MEDIUM,
BAD,
DEAD
}
public UnityEvent batteryChargeAudio;
public float... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace DemoApi.Models
{
public class CollegeTuition
{
public string College { get; set; }
public decimal InStateTuition { get; set; }
public decimal? OutStateTuition { get; set; }
... |
/*
Copyright (c) 2006-2010 ymnk, JCraft,Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and ... |
#region License
// /*
// * ######
// * ######
// * ############ ####( ###### #####. ###### ############ ############
// * ############# #####( ###### #####. ###### ############# #############
// * ###### #####( ###### #####. ###### ##### ###### ##... |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using Microsoft.VisualStudio.IntegrationTest.Utilities;
using Microsoft.VisualStudio.IntegrationTest.Utilities.Input;
using Xunit;
namespace Roslyn.VisualSt... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using WeaverCore.Enums;
using WeaverCore.Utilities;
namespace WeaverCore.Assets.Components
{
public class DeathWave : MonoBehaviour
{
static ObjectPool DeathWavePool;
public float Speed = 1f;
public float GrowthSpeed = 1f;
publ... |
using System.Reactive.Disposables;
using AupInfo.Core;
using AupInfo.Wpf.Services;
using Prism.Mvvm;
using Prism.Navigation;
using Reactive.Bindings;
using Reactive.Bindings.Extensions;
namespace AupInfo.Wpf.ViewModels
{
public class FilterProjectPanelViewModel : BindableBase, IDestructible
{
public R... |
using Assets.GameAssets.Scripts.Maze.Factory;
namespace Assets.GameAssets.Scripts.Maze.Model
{
public interface IMazeArrayBuilder
{
MazeCell[,,] Build(MazeSize size);
}
} |
using System.Collections.Generic;
using Newtonsoft.Json;
namespace Slack
{
public class ChannelParent
{
[JsonProperty(PropertyName = "ok")]
public bool IsStatusOk { get; set; }
[JsonProperty(PropertyName = "channels")]
public ICollection<Channel> Channels { get; set; }
... |
#nullable enable
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Content.Shared.GameObjects.Components.Pulling;
using Content.Shared.Input;
using Content.Shared.Physics.Pull;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Input.Binding;
using Robust.Sha... |
using Microsoft.Win32;
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Security.AccessControl;
using System.Security.Principal;
namespace BulePointLilac.Methods
{
/// 获取TrustedInstaller权限注册表项的所有权
/// 代码主要为转载,仅做简单改动
/// 代码作者:JPBlanc
/// 代码原文:https://gist.githu... |
// Copyright 2022 Deveel
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... |
using System;
using System.Collections.Generic;
namespace TetraPak.Auth.Xamarin
{
/// <summary>
/// For internal use by platform code.
/// </summary>
public class TetraPakAuthCallbackHandler : IAuthCallbackHandler
{
readonly List<OnUriCallbackHandler> _handlers = new List<OnUriCallbackHa... |
using System;
using Xunit;
namespace WaldenHospital.Tests
{
public class UnitTest1
{
[Fact]
public void Test1()
{
}
}
} |
#pragma checksum "C:\Users\babyCows\source\repos\TeeShirtOrderingWebApplication\TeeShirtOrderingWebApplication\Pages\Shared\_Layout.cshtml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "7567198e522ccb6b050f68d6a772a98c4cc52fff"
// <auto-generated/>
#pragma warning disable 1591
[assembly: global::Microsoft.AspNetCore.Razor.... |
using Pitstop.Infrastructure.Messaging;
using System;
namespace Pitstop.ContractManagementAPI.Commands
{
public class RegisterContract : Command
{
public int ContractId { get; set; }
public int CustomerId { get; set; }
public int VehicleId { get; set; }
public int RateId { get;... |
// Copyright (c) MOSA Project. Licensed under the New BSD License.
using System;
using System.Collections.Generic;
namespace Mosa.Compiler.Framework
{
public static class PlatformRegistry
{
private static Dictionary<string, BaseArchitecture> Registry = new Dictionary<string, BaseArchitecture>();
public static... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Xml.XPath;
using SandcastleBuilder.Utils;
using SandcastleBuilder.Utils.BuildEngine;
using SandcastleBuilder.Utils.PlugIn;
using System.Collections.ObjectModel;
using SandcastleBuilder.Utils.ConceptualC... |
using NPOI.OpenXml4Net.Util;
using System;
using System.ComponentModel;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
namespace NPOI.OpenXmlFormats.Dml
{
[Serializable]
[XmlType(Namespace = "http://schemas.openxmlformats.org/drawingml/2006/main")]
[XmlRoot(Namespace = "http://schemas.openxmlfor... |
using System;
using UIKit;
namespace NL.HNOGames.Domoticz.iOS
{
/// <summary>
/// Application class
/// </summary>
public class Application
{
// This is the main entry point of the application.
static void Main(string[] args)
{
try
{
... |
using System;
using JetBrains.Annotations;
using UnityEngine;
using Random = UnityEngine.Random;
public class EnemyAI : Entity
{
protected Animator Animator;
protected bool IsActive;
protected int AttackCount;
[SerializeField] protected int maxActionRepetition = 2;
[Seria... |
using System;
using System.Threading;
using SimpleQuests.Commands;
using SimpleQuests.Localization;
using SimpleQuests.Modes;
using SimpleQuests.Quests;
namespace SimpleQuests.Menu.Specific
{
public class TakenQuestsMenu : SubMenu<MainMenu>
{
public TakenQuestsMenu() => commands.Add(new NumericCommand... |
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