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// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
///////////////////////////////////////////////////////////////////// // Copyright (c) Autodesk, Inc. All rights reserved // Written by Forge Design Automation team for Inventor // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, ...
using UnityEngine; namespace IWantToBeAStar.MainGame.MapObjects.Hazards { public class DownMovement : BaseHazard { #region Unity Settings public float Speed; #endregion protected override void HazardAwake() { } protected override void HazardFixedUpdate...
using System; using System.IO; using System.Collections; using System.Collections.Generic; using System.Text; using System.Diagnostics.Contracts; using Microsoft.Boogie; namespace Microsoft.Boogie { //----------------------------------------------------------------------------------- // Buffer //--------------------...
using UnityEditor; namespace TP.InventoryEditor { [CustomEditor(typeof(TPInventoryData))] internal class TPInventoryDataEditor : ScriptlessInventoryEditor { void OnEnable() { if (serializedObject.targetObject.hideFlags != UnityEngine.HideFlags.NotEditable) seria...
using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Threading.Tasks; using Havit.Data.Entity.Patterns.DataSources; using Havit.Data.Entity.Patterns.SoftDeletes; using Havit.Data.Entity.Patterns.Tests.Infrastructure; using Havit.Data.Entity.Patterns.Tests.Helpers; u...
using Cirrious.CrossCore; using Cirrious.CrossCore.Plugins; namespace Cheesebaron.MvxPlugins.SMS.Touch { public class Plugin : IMvxPlugin { public void Load() { Mvx.RegisterType<ISmsTask, SmsTask>(); } } }
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.HttpsPolicy; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using System; using System.Collections.Generic; using System.Linq; using System.Th...
namespace CosmosDB.Gremlin.Fluent.Functions { #pragma warning disable 1591 public static class OtherVFunction #pragma warning restore 1591 { /// <summary> /// Move to the vertex that was not the vertex that was moved from /// </summary> /// <param name="builder"></param> ...
using System.Threading.Tasks; using BookLovers.Base.Infrastructure; using BookLovers.Base.Infrastructure.Commands; using BookLovers.Base.Infrastructure.ModuleCommunication; using BookLovers.Publication.Application.Commands.Publishers; using BookLovers.Publication.Domain.Publishers; using BookLovers.Publication.Integra...
using System; using UnityEngine; public abstract class BaseEntity : MobaMono { public static bool IsRefresh = true; [NonSerialized] public int unique_id; [NonSerialized] public string npc_id; [NonSerialized] public string summonerName; [NonSerialized] public string summonerId; protected float updateTime...
using System.Net; namespace ArangoDBNetStandard.CollectionApi.Models { public class GetCollectionFiguresResponse { public FiguresResult Figures { get; set; } public CollectionKeyOptions KeyOptions { get; set; } public string GloballyUniqueId { get; set; } public string Statu...
#pragma checksum "..\..\Settings.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "B1AAB0898C315160054CA0FE10C67C07" //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to t...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; namespace SignalRService.Core.Pages { [ResponseCache(Duration = 0, Location = ResponseCacheLocation.None, NoStore = true...
#region Using directives using System.ComponentModel; #endregion namespace Blazorise { /// <summary> /// Provides data for the <see cref="Modal.Opening"/> event. /// </summary> public class ModalOpeningEventArgs : CancelEventArgs { /// <summary> /// A default <see cref="ModalOpenin...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Sample.Models; using Sample.Services; using Spitfyr.NetCore.Identity.GcpDS; namespace Sample { public class St...
using Microsoft.CSharp; using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace ClassCompileLoad { class Program { static void Main(string[] args) { //(1) ...
namespace UserInterface { partial class SinsBssForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ///...
using NBitcoin; namespace BTCPayServer.BIP78.Sender { public interface IPayjoinWallet: IHDScriptPubKey { public ScriptPubKeyType ScriptPubKeyType { get; } RootedKeyPath RootedKeyPath { get; } IHDKey AccountKey { get; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RadioLog.AudioProcessing.DSP.FSK { public class P25MessageProcessor : IListener<Message> { private Broadcaster<Message> mBroadcaster = new Broadcaster<Message>(); public P25MessageProcessor() { } ...
// This source code is dual-licensed under the Apache License, version // 2.0, and the Mozilla Public License, version 2.0. // // The APL v2.0: // //--------------------------------------------------------------------------- // Copyright (c) 2007-2020 VMware, Inc. // // Licensed under the Apache License, Version 2....
using research_service.Persistence.Entities; using research_service.Persistence.Repositories.Researches; using System; using System.Collections.Generic; using System.Linq; using System.Text; using Xunit; namespace research_service_tests.Unit_Tests.ResearchUnitTests { [Collection("InMemoryCollection")] public ...
//------------------------------------------------------------------------------ // <copyright file="IStyleBuilder.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //--------------------------------...
namespace Plex.Server.Webhooks.Events { public class MediaResume : WebhookEventBase { } }
using System; using System.IO; using System.Net; using System.Text; using System.Threading; using FIDO.Datasources.FIDO.Support.ErrorHandling; namespace FIDO.Datasources.FIDO.Support.Rest { public class Fido_Rest_Connection { public string RestCall(WebRequest connection) { var stringreturn = string....
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; using OmniSharp.Extensions.JsonRpc.Generators.Cache; namespace OmniSharp.Extensions.JsonRpc.Generators.Co...
#pragma checksum "D:\Kurslar\ASP.NET_MVC_CORE\FullStackDotNetCore-Lessons\Configuration\Configuration\Views\Shared\_ValidationScriptsPartial.cshtml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "4b5e5ef4ebf7354cc35c7dacddd6bc3068f19a47" // <auto-generated/> #pragma warning disable 1591 [assembly: global::Microsoft.AspNetCo...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Routing; using Vic.SportsStore.Domain.Entities; using Vic.SportsStore.WebApp.Infrastructure.Binders; namespace Vic.SportsStore.WebApp { public class MvcApplication : System.Web.HttpApplicatio...
// Copyright (c) Jeremy Likness. All rights reserved. // Licensed under the MIT License. See LICENSE in the repository root for license information. using System; using System.Collections.Generic; using System.Threading.Tasks; using Microsoft.JSInterop; using PlanetaryDocs.Shared; namespace PlanetaryDocs.Services { ...
using System; using System.Collections.Generic; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace UltimateTicTacToe.Tests { [TestClass] public class AlphaBetaTest { [TestMethod, Timeout(2000)] public void AlphaBetaWinRandom() { GameManager gm = new GameManag...
using ay.Controls; using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace Ay.Framework.WPF.Controls.Transitions { // Base class for all transitions. public class Transition : DependencyObject { public bool ClipToBounds { get { return (bool)Get...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Threading.Tasks; using Microsoft.Extensions.Caching.Memory; namespace LetPortal.Core.Persistences { #pragma warning disable CA1063 // Implement IDisposable Correctly public class InMemoryGenericRepositor...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers...
namespace Microsoft.Azure.PowerShell.Cmdlets.ResourceMover.Models.Api202101 { using static Microsoft.Azure.PowerShell.Cmdlets.ResourceMover.Runtime.Extensions; /// <summary>Defines reference to a proxy resource.</summary> public partial class ProxyResourceReference : Microsoft.Azure.PowerShell.Cmdl...
#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; name...
using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Filters; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Ron.FilterDemo.Filters { public class CustomerActionFilter : ActionFilterAttribute { public override void OnActionExecuting...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("02-...
using System; using System.Text; class DressPattern { static void Main(string[] args) { int n = int.Parse(Console.ReadLine()); char dot = '.'; char dash = '_'; char star = '*'; char letter = 'o'; StringBuilder dress = new StringBuilder(); int width = (1...
using System; using System.Collections.Generic; using System.Text; namespace SDK.yop.exception { public class YopClientException : SystemException { public YopClientException(string message) : base(message) { } public YopClientException(string message, Exception cause) : base(message,cause) ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using log4net; namespace Testura.Mutation.Core.Execution.Report.Markdown { public class MarkdownReportCreator : ReportCreator { private static readonly ILog Log = LogManager.GetLogger(typeof(Markdown...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ...
namespace ActiveLogin.Authentication.GrandId.Api.Models { public class BankIdFederatedLoginRequest { public BankIdFederatedLoginRequest(string? callbackUrl = null, bool? useChooseDevice = null, bool? useSameDevice = null, bool? askForPersonalIdentityNumber = null, string? personalIdentityNumber = null,...
/*********************************************************************** * Project: CoreCms * ProjectName: 核心内容管理系统 * Web: https://www.corecms.net * Author: 大灰灰 * ...
using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; using System; namespace UserTesting.Server.Data.Migrations { public partial class CreateIdentitySchema : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrati...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Threading; using System.Threading.Tasks; using LamarCodeGeneration; using LamarCodeGeneration.Util; using Marten.Exceptions; using Marten.Internal.Linq.Includes; using Marten.Internal.Storage; using Marten.Lin...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using Microsoft.CodeAnalysis; using Microsoft.CodeAnal...
//------------------------------------------------------------ // Game Framework // Copyright © 2013-2020 Jiang Yin. All rights reserved. // Homepage: https://gameframework.cn/ // Feedback: mailto:ellan@gameframework.cn //------------------------------------------------------------ namespace StarForce { public st...
/************************************************************************************* Extended WPF Toolkit Copyright (C) 2007-2013 Xceed Software Inc. This program is provided to you under the terms of the Microsoft Public License (Ms-PL) as published at http://wpftoolkit.codeplex.com/license For ...
/* * Copyright(c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
using MessagePack.Resolvers; using SharedData; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Xunit; namespace MessagePack.Tests { public class ObjectResolverTest { T Convert<T>(T value) { return MessagePack...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Rssdp.Infrastructure { internal static class IEnumerableExtensions { public static IEnumerable<T> SelectManyRecursive<T>(this IEnumerable<T> source, Func<T, IEnumerable<T>> selector) { if (source == null) throw ne...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class OVRCookedGrabbable : OVRGrabbable { [SerializeField] bool fixedPosition; public bool FixedPosition { get { return fixedPosition; } } [SerializeField] bool playPickUpSound = true; public bool PlayPickU...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ComponentModel.Composition; using WeatherDesktop.Interface; namespace InternalService { [Export(typeof(WeatherDesktop.Interface.ILatLongInterface))] [ExportMetadata("ClassName", "wundergroundLatLong")] class...
// ------------------------------------------------------------------------------ // <auto-generated> // Generated by Xsd2Code. Version 3.4.0.18239 Microsoft Reciprocal License (Ms-RL) // <NameSpace>Mim.V6301</NameSpace><Collection>Array</Collection><codeType>CSharp</codeType><EnableDataBinding>False</EnableDat...
using System; using System.Collections.Generic; using Android.Runtime; using Java.Interop; namespace Com.Qmuiteam.Qmui { // Metadata.xml XPath class reference: path="/api/package[@name='com.qmuiteam.qmui']/class[@name='QMUILog']" [global::Android.Runtime.Register ("com/qmuiteam/qmui/QMUILog", DoNotGenerateAcw=true)...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
namespace Hotel_Management_System { partial class Form1 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
/* _BEGIN_TEMPLATE_ { "id": "NAX9_07e", "name": [ "骑士印记", "Mark of the Horsemen" ], "text": [ "+1/+1。", "+1/+1." ], "cardClass": "NEUTRAL", "type": "ENCHANTMENT", "cost": null, "rarity": null, "set": "NAXX", "collectible": null, "dbfId": 1924 } _END_TEMPLATE_ */ namespace HREngi...
using Param_RootNamespace.Views; using Param_RootNamespace.Services; using System.Linq; using System.Threading.Tasks; using Windows.ApplicationModel.Activation; using Windows.ApplicationModel.Core; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; namespace Param_RootNamespace.Activation { internal class C...
using System.Collections.Generic; namespace Trowel.BspEditor.Rendering.Viewport { public interface IViewportEventListenerFactory { IEnumerable<IViewportEventListener> Create(MapViewport viewport); } }
using Avalonia.ReactiveUI; using Camelotia.Presentation.Interfaces; using ReactiveUI; namespace Camelotia.Presentation.Avalonia.Views { public sealed partial class OAuthView : ReactiveUserControl<IOAuthViewModel> { public OAuthView() { InitializeComponent(); this.WhenAct...
// ***************************************************************************** // BSD 3-Clause License (https://github.com/ComponentFactory/Krypton/blob/master/LICENSE) // © Component Factory Pty Ltd, 2006-2020, All rights reserved. // The software and associated documentation supplied hereunder are the // propri...
namespace Lekarna.Services.Data { using System.Collections.Generic; using System.Threading.Tasks; using Lekarna.Services.Data.Common; public interface IOrdersService : IService { Task<string> CreateOrderAsync(string pharmacyId, string offerId); Task<string> AddToOrderAsync(string...
using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace Day4 { public class Solver { public static long Part1(string inputPath) { (List<Bingo> games, int[] turns) play = parse(inputPath); return playGames(play.games, play.turns).Fir...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Beffyman.AspNetCore.Client.Generator.CSharp.AspNetCoreFunctions; using Beffyman.AspNetCore.Client.Generator.CSharp.AspNetCoreHttp; using Beffyman.AspNetCore.Client.Generator.CSharp.SignalR; using Beffyman.AspNetCore.Client.Genera...
using System; using System.Collections.Generic; using System.Threading.Tasks; using VehicleTracking.Common.Extension; using VehicleTracking.Interfaces.Repository; using VehicleTracking.Interfaces.Services; using VehicleTracking.Model; namespace VehicleTracking.Services { public class VehiclePositionService : IVeh...
// Copyright © 2020 Shawn Baker using the MIT License. using Newtonsoft.Json; namespace FrozenNorth.SpotifyAuth { internal class Tokens { [JsonProperty("access_token")] public string AccessToken { get; set; } [JsonProperty("token_type")] public string TokenType { get; set; } ...
using System; using System.Runtime.InteropServices; namespace WebrtcSharp { /// <summary> /// 媒体发送器 /// </summary> public class RtpSender : WebrtcObject { /// <summary> /// 持有一个媒体发送器 /// </summary> /// <param name="handler">媒体发送器指针</param> internal protected...
using System; using UnityEngine; namespace Memoria { public sealed partial class Configuration { public static class Graphics { public static Int32 BattleFPS => Instance._graphics.BattleFPS; public static Int32 BattleSwirlFrames => Instance._graphics.BattleSwirlFrames; ...
using System; using FluentAssertions; using Toggl.Core.Reports; using Toggl.Core.UI.ViewModels.Reports; using Toggl.Shared; using Xunit; namespace Toggl.Core.Tests.UI.ViewModels.Reports { public sealed class ReportSummaryElementTests { public sealed class TheConstructor { [Fact, Log...
/* Huerate - Mobile System for Customer Feedback Collection Master Thesis at BUT FIT (http://www.fit.vutbr.cz), 2013 Available at http://huerate.cz Author: Bc. Jakub Kadlubiec, xkadlu00@stud.fit.vutbr.cz or jakub.kadlubiec@gmail.com */ using System; using System.Collections.Generic; using System.Configuration; using...
using System; namespace AndroidVector { public enum Unit { Dp, Sp, Pt, Px, Mm, In } }
using Force.Crc32; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; namespace KoAR.Core { public sealed class GameSave { private const int MaxRemasterBodySize = 4 * 1024 * 1024; private readonly int _bagOffset; private readonly int...
using System; namespace StockTradingAnalysis.CQRS.Exceptions { public class CommandDispatcherException : Exception { public Type HandlerType { get; private set; } public CommandDispatcherException(Type handlerType) : base(String.Format("The command handler of type '{0}' could not ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class DrillConeController : MonoBehaviour { public float speed = 20; public GameObject temp; void Update() { if (check) { temp.SetActive(true); transform.Rotate(Vector3.right, -...
using CursoCore.Domain.Entities; using CursoCore.Domain.Interfaces.Repository; using CursoCore.Domain.Interfaces.Services; using System; using System.Collections.Generic; using System.Linq.Expressions; using System.Text; namespace CursoCore.Domain.Services { public class ServiceProduto : IServiceProduto { ...
using System; using System.IO; using System.Linq; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.Primitives; using NewLife.Collections; using NewLife.Serialization; namespace NewLife.Cube.Extensions { /// <summary>请求助手类</summary> public static class RequestHelper { /// <summary> ...
using System; using System.Collections; using System.Collections.Generic; using UltimaOnline; using UltimaOnline.Items; using UltimaOnline.Spells; namespace UltimaOnline.Mobiles { [CorpseName("a Pyre corpse")] public class Pyre : Phoenix { [Constructable] public Pyre() { ...
using CleanArchitecture.Application.Common.Interfaces; using CleanArchitecture.Domain.Interfaces; using CleanArchitecture.Infrastructure.Files; using CleanArchitecture.Infrastructure.Identity; using CleanArchitecture.Infrastructure.Persistence; using CleanArchitecture.Infrastructure.Services; using Microsoft.AspNetCor...
@model VendedorModel @{ ViewData["Title"] = "Editar"; } <h1>Configurar meu perfil!</h1> <form asp-controller="Login" asp-action="Perfil" enctype="multipart/form-data"> @using Microsoft.AspNetCore.Http @inject IHttpContextAccessor HttpContexAccessor <hr /> <div class="row"> <div class="f...
// Copyright 2018 by JCoder58. See License.txt for license // Auto-generated --- Do not modify. using System; using System.Collections.Generic; using System.Runtime.InteropServices; using UE4.Core; using UE4.CoreUObject; using UE4.CoreUObject.Native; using UE4.InputCore; using UE4.Native; #pragma warning disable CS01...
namespace System; internal static class TypeExtensions { public static IEnumerable<Type> GetBaseTypesAndThis(this Type type) { Type? current = type; while (current != null) { yield return current; current = current.BaseType; } } }
using System; using System.Collections.Generic; using System.Xml.Serialization; using UnityEngine; namespace SideLoader { [SL_Serialized] public abstract class SL_ItemExtension { public bool? Savable; [XmlIgnore] public virtual bool AddToChild { get => false; } [XmlIgnore] public ...
#region BSD License /* * Use of this source code is governed by a BSD-style * license that can be found in the LICENSE.md file or at * https://github.com/Wagnerp/Krypton-Toolkit-Suite-Extended-NET-5.471/blob/master/LICENSE * */ #endregion using System; namespace Persistence.Classes.Other { public class Rand...
using System.Numerics; namespace GFDLibrary.Misc { public class ChunkType000100F9Entry2 { public short Field94 { get; set; } public float Field84 { get; set; } public float Field88 { get; set; } public Matrix4x4 Field8C { get; set; } public string NodeName { get; se...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using System.Reflection; using System.Runtime.CompilerServices; // Information about this assembly is defined by the following attributes. // Change them to the values specific to your project. [assembly: AssemblyTitle("Lab13")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: As...
namespace EmailSample.Models { public class EmailTestDeployment : EmailDeployment { public int? contactId { get; set; } public int? sendFromUserId { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ConsoleShoppingStore.UsefulClasses; namespace ConsoleShoppingStore { public partial class StartupClass { public void Welcome() { Console.WriteLine("************...
using System; using System.Globalization; using MvvmCross.Platform.Converters; using Xamarin.Forms; namespace BLE.Client.Converters { public class InverseBooleanValueConverter : MvxValueConverter<bool, bool>, IValueConverter { protected override bool Convert(bool value, Type targetType, object paramet...
using System.Reflection; using Microsoft.Extensions.DependencyInjection; namespace Dolcecuore.Domain.Events; public class DomainEvents : IDomainEvents { private static readonly List<Type> Handlers = new(); private readonly IServiceProvider _serviceProvider; public static void RegisterHandlers(Assembly as...
namespace Aliencube.AzureFunctions.Extensions.OpenApi.Core.Configurations { /// <summary> /// This represents the settings entity for HTTP in "host.json". /// </summary> public class HttpSettings { /// <summary> /// Gets or sets the route prefix. Default value is "api". /// <...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. //----------------------------------------------------------------------- // </copyright> // <summary>Represents an definition model project.</summary> //--------------...
using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Threading; using System.Threading.Tasks; using Dapper; using ESFA.DC.PeriodEnd.ReportService.Reports.Interface.AppsAdditionalPayments.DataProvider; using ESFA.DC.PeriodEnd.ReportService.Reports.Interface.AppsAd...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Un...
namespace Pekka.RoyaleApi.Client.Models { public class Badge { public string Name { get; set; } public string Category { get; set; } public int Id { get; set; } public string Image { get; set; } public override string ToString() { return Name; ...
// <Snippet1> using System; using Microsoft.VisualStudio.Data.Core; using Microsoft.VisualStudio.Data.Framework; using Microsoft.VisualStudio.Data.Services.SupportEntities; internal class MySourceSpecializer : DataSourceSpecializer { private static readonly Guid Source1Guid = new Guid("A871863D-7D71-4e49-A...