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using System; using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; namespace ExportImportPromotion.StoreMarketingWebService { [GeneratedCode("System.Web.Services", "4.0.30319.1"), DesignerCategory("code"), DebuggerStepThrough] public class GetAllCampaignEventTypesCompletedEventArgs : ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using EventManager.API.Data; using EventManager.API.Domain.Entities; using EventManager.API.Helpers; using EventManager.API.Models; using EventManager.API.ResourceParameters; using Microsoft.EntityFrameworkCore; namespac...
// Copyright 2016, 2017, 2018, 2019, 2020 TRUMPF Werkzeugmaschinen GmbH + Co. KG. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 /...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Security.Cryptography; using System.IO; using System.Drawing.Drawing2D; using MySql; using M...
using System; using System.ComponentModel; using System.Globalization; using System.Resources; using System.Threading; using System.Windows.Forms; using XtreamToolbox.Utils; namespace XtreamToolbox.Sensors { public partial class SensorTimeIcalManager : UserControl, ISensor { // reference on parent and...
using System; using System.Collections.Generic; using EightPuzzleSolver.EightPuzzle; using Xunit; namespace EightPuzzleSolver.Tests.EightPuzzle { public class BoardTests { [Fact] public void EqualsTest() { var board1 = CreateBoard(new byte[,] { {...
// Copyright 2018 Maintainers of NUKE. // Distributed under the MIT License. // https://github.com/nuke-build/nuke/blob/master/LICENSE using System; using System.Linq; using System.Reflection; using JetBrains.Annotations; using Nuke.Common.Execution; namespace Nuke.Common.Tooling { /// <summary> /// Inje...
// Copyright (c) Josef Pihrt and Contributors. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Threading; using System.Threading.Tasks; using...
using System; using System.Threading; using System.Threading.Tasks; using Grpc.Core; using Microsoft.Extensions.Logging; using Robot.Devices; using RobotControllerContract; using RobotServer.Services; namespace RobotServer.ServiceItems { public interface ITrackerServiceItem { Task TrackerStream(IServer...
using System; using System.Windows.Forms; namespace WindowsFormsApp1 { public partial class 说明文档 : Form { private const string Filename = "E:\\vs代码\\WindowsFormsApp1\\bin\\Debug.png"; public 说明文档() { InitializeComponent(); } private void Label1_Click(ob...
// <auto-generated> // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // </auto-generated> namespace Gov.Lclb.Cllb.Interfaces.Models { using Newtonsoft.Json; using System.Collections; using System.Collections....
/* * Influx OSS API Service * * No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator) * * OpenAPI spec version: 2.0.0 * * Generated by: https://github.com/openapitools/openapi-generator.git */ using System; using System.Linq; using System.IO; using System....
using System.Collections.Concurrent; using System.Linq; namespace SmartHomeApi.ItemUtils { public class AverageValuesHelper { private readonly int _historyCount; private readonly ConcurrentQueue<double> _values = new ConcurrentQueue<double>(); public AverageValuesHelper(int historyCo...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Xunit; namespace System.ComponentModel.DataAnnotations.Tests { public ...
using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Web; namespace WebApplication1.Models { public class ContactContext : DbContext { // You can add custom code to this file. Changes will not be overwritten. // // If you want Entit...
using b2xtranslator.StructuredStorage.Reader; namespace b2xtranslator.Spreadsheet.XlsFileFormat.Records { /// <summary> /// This record specifies image data for a sheet background. /// </summary> [BiffRecord(RecordType.BkHim)] public class BkHim : BiffRecord { public enum ImageFormat ...
using System; using System.Collections.Generic; using System.Text; using System.Drawing; using System.Runtime.InteropServices; using System.Drawing.Drawing2D; using System.Windows.Forms.RibbonHelpers; namespace System.Windows.Forms { /// <summary> /// This class is used to make a form able to contain a ribbon ...
// uses dominance to allocate psn and subtract transpiration from soil water, average cohort vars over layer using Landis.Core; using Landis.SpatialModeling; using Landis.Utilities; using System; using System.Collections.Generic; using System.Linq; namespace Landis.Library.PnETCohorts { public class Cohort : Land...
using Microsoft.Maui.Controls; using Microsoft.Maui.Controls.Xaml; using Tizen.Theme.Common; namespace Sample.Focus { [XamlCompilation(XamlCompilationOptions.Compile)] public partial class FocusFrameTest : ContentPage { public FocusFrameTest() { InitializeComponent(); ...
using NHM.Common.Enums; namespace NiceHashMiner.Configs { public class IdleMiningSettings { public static IdleMiningSettings Instance { get; } = new IdleMiningSettings(); private IdleMiningSettings() {} public bool StartMiningWhenIdle { get; set; } = false; public Id...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MHW_Net { public class SetInfo { public int id; public string name; public ArmorRank rank; public int[] pieces; } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _5.Switch_0to9 { class Program { static void Main(string[] args) { Console.Write("Insert integer variable : "); string input1 = Console.ReadLine...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
namespace Infinity.Models { /// <summary> /// The capabilities and settings for a Team Project. /// </summary> public class ProjectCapabilities { /// <summary> /// The version control settings for a Team Project. /// </summary> public VersionControlCapabilities Versi...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Microsoft.Azure.Devices.Applications.RemoteMonitoring.Common.Extensions; using Microsoft.Azure.Devices.Applications.RemoteMonitoring.Common.Models; using Microsoft.Azure.Devices.Applications.RemoteMonitoring.Common.Model...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. extern alias PDB; using System; using System.Collections.Immutable; using System.IO; using System.Linq; using Syste...
using UnityEngine; using UnityEngine.SceneManagement; namespace Unitysweeper.UI { public class UINewGameButton : MonoBehaviour { #region UI Events public void OnNewGameButtonSelected() { SceneManager.LoadScene(0); } #endregion UI Events } }
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Data.Entity.Infrastructure; using System.Linq; using System.Net; using System.Net.Http; using System.Threading.Tasks; using System.Web.Http; using System.Web.Http.Description; using Sales.Common.Models; using Sale...
#region MigraDoc - Creating Documents on the Fly // // Authors: // Stefan Lange (mailto:Stefan.Lange@PdfSharpCore.com) // Klaus Potzesny (mailto:Klaus.Potzesny@PdfSharpCore.com) // David Stephensen (mailto:David.Stephensen@PdfSharpCore.com) // // Copyright (c) 2001-2009 empira Software GmbH, Cologne (Germany) //...
namespace Paspan.Fluent; public abstract partial class Parser<T> { public T? Parse(string text, ParseContext? context = null) { var reader = new SpanReader(text); return Parse(ref reader, context); } public T? Parse(byte[] text, ParseContext? context = null) { var reader ...
//------------------------------------------------------------------------------ // <auto-generated> // このコードはツールによって生成されました。 // ランタイム バージョン:4.0.30319.42000 // // このファイルへの変更は、以下の状況下で不正な動作の原因になったり、 // コードが再生成されるときに損失したりします。 // </auto-generated> //---------------------------------------------------------...
using AutoMapper; using BaoMen.Common.Model; using BaoMen.MultiMerchant.Web.Util; using BaoMen.MultiMerchant.System.BusinessLogic; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using Entity = BaoMen.MultiMerchant.System.Entity; using Model = BaoMen.MultiMerchant.Web.System.Models; na...
using Conflux.RPC.Infrastructure; using System; using System.Collections.Generic; using System.Text; namespace Conflux.RPC.Shh.SymKey { public interface IShhNewSymKey : IGenericRpcRequestResponseHandlerNoParam<string> { } }
using System.Collections.Concurrent; using ES.Core.Commands; using ES.Core.ConfigSettings; using ES.Core.Events; using ES.Core.Services.Abstractions; using Microsoft.Extensions.Options; using ES.Core.Extensions; namespace ES.Core.Services; public sealed class CommandHandler : ICommandHandler { private readonly IE...
// ============================================================================================================== // Microsoft patterns & practices // CQRS Journey project // ============================================================================================================== // ©2012 Microsoft. All rights re...
namespace ProviderPayments.TestStack.Core.Workflow.Summarisation.Tasks { internal class PeriodEndScriptsTask : RunTransientSqlScriptsTask { private static readonly ComponentType[] ComponentTypes = { ComponentType.PeriodEndScripts }; private static readonly string ScriptsRegex = @"^([0-9]{2})\s....
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated from a template. // // Manual changes to this file may cause unexpected behavior in your application. // Manual changes to this file will be overwritten if the code is regenerated....
/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 1.3.39 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * -----------------------------...
#pragma warning disable 108 // new keyword hiding #pragma warning disable 114 // new keyword hiding namespace Windows.Media.Playback { #if __ANDROID__ || __IOS__ || NET46 || __WASM__ || __MACOS__ [global::Uno.NotImplemented] #endif public partial class MediaPlaybackSessionOutputDegradationPolicyState { #if __A...
using System.Drawing; using H.NotifyIcon.Core; using var iconStream = H.Resources.Red_ico.AsStream(); using var icon = new Icon(iconStream); using var trayIcon = new TrayIcon { Icon = icon.Handle, ToolTip = "ToolTip", }; trayIcon.Create(); Console.WriteLine("TrayIcon created."); Console.WriteLine("Available ...
using Microsoft.VisualStudio.TestTools.UnitTesting; namespace R5T.Philippi.Testing { [TestClass] public class UnitTest1 { [TestMethod] public void TestMethod1() { } } }
using System; namespace december18problem05christmashat { class MainClass { public static void Main(string[] args) { int inputNumber = int.Parse(Console.ReadLine()); //balabon int baloonNumOfDots = inputNumber * 2 - 1; Console.WriteLine("{0}/|\\...
using System; using System.Collections.Generic; using System.Text; namespace Proxy { public class ProxyImage : Image { public String filename { get; set; } public RealImage image { get; set; } public ProxyImage(String filename) { this.filename = filename; }...
using System; namespace Http2 { /// <summary> /// Settings that are defined in the HTTP/2 specification /// </summary> public enum SettingId : ushort { HeaderTableSize = 0x1, EnablePush = 0x2, MaxConcurrentStreams = 0x3, InitialWindowSize = 0x4, MaxFrameSize ...
namespace AjErl.Expressions { using System; using System.Collections.Generic; using System.Linq; using System.Text; public interface IExpression { object Evaluate(Context context, bool withvars = false); bool HasVariable(); } }
using System.Collections.Generic; using System.Linq; using CSharpToTypeScript.Core.Models.TypeNodes; using Microsoft.CodeAnalysis.CSharp.Syntax; namespace CSharpToTypeScript.Core.Services.TypeConversionHandlers { internal abstract class BasicTypeConverterBase<T> : TypeConversionHandler where T : TypeNode, new() ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Threading.Tasks; namespace Books.API.Entities { [Table("Books")] public class Book { [Key] public string Id { get...
//=================================================================================== // Microsoft patterns & practices // Composite Application Guidance for Windows Presentation Foundation and Silverlight //=================================================================================== // Copyright (c) Microsoft C...
using Assets.Scripts.Tools.NGUI.Component; using LuaInterface; using System; using UnityEngine; public class Assets_Scripts_Tools_NGUI_Component_UITweenIntNumberLabelWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UITweenIntNumberLabel), typeof(UITweener), null); L.RegFunction("PlayFromCurrT...
using System; using GeneticSharp.Domain.Chromosomes; using GeneticSharp.Extensions.Sudoku; using NUnit.Framework; namespace GeneticSharp.Extensions.UnitTests.Sudoku { [TestFixture] [Category("Extensions")] public class SudokuRandomPermutationsChromosomeTest { [Test] public void Constru...
namespace KaiHeiLa; /// <summary> /// Specifies the type of a guild channel. /// </summary> public enum ChannelType { /// <summary> /// Specifies that the type of the channel is unknown. /// </summary> Unspecified = -1, /// <summary> /// Specifies that the channel is a guild c...
// ***************************************************************************** // BSD 3-Clause License (https://github.com/ComponentFactory/Krypton/blob/master/LICENSE) // © Component Factory Pty Ltd, 2006 - 2016, All rights reserved. // The software and associated documentation supplied hereunder are the // prop...
using System; using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.Xml.Schema; using System.Xml.Serialization; namespace ES2.Amplitude.Unity.Simulation { /// <remarks/> [GeneratedCode("xsd", "2.0.50727.3038")] [Serializable] [DebuggerStepThrough] [DesignerCategory("c...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; namespace OpenShiftScheduler.Models.AccountViewModels { public class LoginViewModel { [Required] [DataType(DataType.Text)] public string UserNam...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Dev...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
using System; using System.Collections.Generic; using System.Data; using System.Globalization; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using Dapper; namespace Faithlife.Util...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
namespace XXXService { using Consul; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Collections.Concurrent; using Microsoft.Extensions.Logging; public class FindService : IFindService { private readonly ILogger...
using AutoMapper; using BaseModels; using GW2API.Dtos; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace GW2API.Profiles { public class CommandLogProfile : Profile { public CommandLogProfile() { CreateMap<CommandLog, CommandL...
using ProtoBuf; namespace BinanceChain.NET.Api.Domain.TransactionMessages.Proto { internal class NewOrderProto : ProtoMessage { [ProtoMember(1)] public string Sender { get; set; } [ProtoMember(2)] public string Id { get; set; } [ProtoMember(3)] public string ...
// c:\program files (x86)\windows kits\10\include\10.0.22000.0\shared\d3dkmddi.h(2448,5) using System; using System.Runtime.InteropServices; namespace DirectN { [StructLayout(LayoutKind.Sequential)] public partial struct _DXGK_SEGMENTFLAGS__union_0 { [MarshalAs(UnmanagedType.ByValArray, SizeConst ...
// <auto-generated /> using System; using WebAppMvcCore21.Data; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; using ClaLib...
using System; using System.Collections.Generic; namespace AdventureWorksCosmos.Products.Models { public partial class CreditCard { public CreditCard() { PersonCreditCard = new HashSet<PersonCreditCard>(); SalesOrderHeader = new HashSet<SalesOrderHeader>(); } ...
 namespace WebChemistry.Framework.Utils { using System; using System.Linq; using System.Collections.ObjectModel; using System.Collections.Generic; public class OrderedObservableCollection<T> : ObservableCollection<T> { IComparer<T> comparer; protected override void SetItem(int...
using AzureDeveloperTemplates.Starter.Infrastructure.Configuration.Interfaces; using Microsoft.Extensions.Options; namespace AzureDeveloperTemplates.Starter.Infrastructure.Configuration { public class ApplicationInsightsServiceConfiguration : IApplicationInsightsServiceConfiguration { public string In...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Data; using System.Data.Entity; using System.Data.Entity.ModelConfiguration; using System.Data.Entity.ModelConfiguration.Conventions; using System.Linq; using Sy...
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Extensions; using osu.Framework.Extensions.IEnumerableExtensions; using...
using Newtonsoft.Json; using SeguraChain_Lib.Blockchain.Database; using SeguraChain_Lib.Blockchain.MemPool.Database; using SeguraChain_Lib.Blockchain.Transaction.Enum; using SeguraChain_Lib.Blockchain.Transaction.Utility; using SeguraChain_Lib.Instance.Node.Network.Enum.P2P.Packet; using SeguraChain_Lib.Instance.Node....
/* * Pollination Server * * No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator) * * The version of the OpenAPI document: 0.5.28 * * Generated by: https://github.com/openapitools/openapi-generator.git */ using NUnit.Framework; using System; using System...
// <auto-generated> // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // re...
// *********************************************************************** // Copyright (c) 2015 Charlie Poole, Rob Prouse // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restri...
// c:\program files (x86)\windows kits\10\include\10.0.22000.0\um\dxvahd.h(1110,9) using System; using System.Runtime.InteropServices; namespace DirectN { [StructLayout(LayoutKind.Sequential)] public partial struct _DXVAHDETW_VIDEOPROCESSBLTHD_STREAM { public ulong pObject; public ulong pI...
using FCSAlterraIndustrialSolutions.Configuration; using System; using Utilites.Logger; using Logger = Utilites.Logger.Logger; using LogType = Utilites.Logger.LogType; namespace FCSAlterraIndustrialSolutions.Logging { public enum Status { /// <summary> /// Loading has started /// </sum...
namespace ClassLib069 { public class Class079 { public static string Property => "ClassLib069"; } }
/******************************************************************************* * Copyright 2008-2012 Amazon.com, Inc. or its affiliates. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License i...
using System.Collections.Generic; namespace Zergatul.Obs.InputOverlay.Keyboard { public static class KeyboardMapping { public static readonly Dictionary<int, KeyboardButton> Dictionary = new Dictionary<int, KeyboardButton> { [0x1E] = KeyboardButton.KeyA, [0x30] = Keyboar...
using System; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; namespace DCSoft.Drawing { /// <summary> /// 图片数据类型转换器,设计器内部使用 /// </summary> [ComVisible(false)] public class XImageV...
using Renci.SshNet.NetConf; namespace Renci.SshNet { public partial class ServiceFactory { /// <summary> /// Creates a new <see cref="INetConfSession"/> in a given <see cref="ISession"/> /// and with the specified operation timeout. /// </summary> /// <param name="sessi...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading; using System.Threading.Tasks; using UnstableSort.Crudless.Exceptions; namespace UnstableSort.Crudless.Configuration { public abstract class UniversalRequestProfile<TRequest> : RequestProfile...
using System.IO; using System.Text; using Xunit; namespace Sling.Tests { public class StreamExtensionsTests { private const string StreamTestData = "Sling is an awesome tool!"; [Fact] public void ShouldCopyStreamSuccesful() { var sourceBytes = Encoding.Unicode.GetB...
using System; using System.Reflection; using AGO.Core.Application; using AGO.Core.Config; using AGO.Core.Modules.Attributes; namespace AGO.Core.Modules { public class AttributedWebServiceDescriptor<TInterface, TService> : IWebServiceDescriptor where TInterface : class where TService : class, TInterface, IKeyVal...
using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; namespace RequestReduce.Reducer { public class SpriteWriter : IDisposable { public Bitmap SpriteImage { get; private set; } private readonly Graphics drawingSurface = null; public Spr...
// ———————————————————————– // <copyright file="FederationProcessing.cs" company="The MITRE Corporation"> // Copyright (c) 2010 The MITRE Corporation. All rights reserved. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace SwatchBuckler.Demo { public partial class PaletteFromImage : Form { public PaletteFromImage() { ...
using System.Threading.Tasks; using gatling.Models.TokenAuth; using gatling.Web.Controllers; using Shouldly; using Xunit; namespace gatling.Web.Tests.Controllers { public class HomeController_Tests: gatlingWebTestBase { [Fact] public async Task Index_Test() { await Authenti...
namespace Infestation { public class Tank : Unit { public Tank(string id) : base(id, UnitClassification.Mechanical, 20, 25, 25) { } } }
using Discord.Audio; using Discord.Rest; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Globalization; using System.Linq; using System.Threading; using System.Threading.Tasks; using ChannelModel = Discord.AP...
using System; namespace Upp.Net.Trace { public interface ITrace { void Info(string message); void Info(string message, params object[] arguments); void Error(string message); void Error(string message, params object[] arguments); void Exception(Exception exception); ...
using UnityEngine; using System.Collections; using UITween; public class ReferencedFrom : MonoBehaviour { }
using GR.Core; using GR.Core.Attributes; using GR.Core.BaseControllers; using GR.Core.Extensions; using GR.Core.Helpers; using GR.Entities.Data; using GR.Identity.Abstractions; using GR.Identity.Abstractions.Enums; using GR.Identity.Abstractions.Events; using GR.Identity.Abstractions.Events.EventArgs.Users; using GR.Id...
using BepInEx; using HarmonyLib; using System.Reflection; using UnityEngine; namespace SlashOpensChat { [BepInPlugin("com.celeo.valheim.slashopenschat", "Slash Opens Chat", "1.0.0.0")] public class SlashOpensChatPlugin : BaseUnityPlugin { private static Harmony harmonyInstance; private sta...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Li...
using EasyAbp.Abp.RelatedDtoLoader.TestBase.Domain.IntegerKey; using Microsoft.EntityFrameworkCore; using Volo.Abp.EntityFrameworkCore; namespace EasyAbp.Abp.RelatedDtoLoader.IntegratedTests.IntegerKey { public class MyIntegerDbContext : AbpDbContext<MyIntegerDbContext>, IEfCoreDbContext { public MyIn...
using System; using System.Data.Entity; using System.Threading.Tasks; using WebBackgrounder; namespace NuGetGallery.Jobs { public class WorkItemCleanupJob : Job { private Func<DbContext> _contextThunk; public WorkItemCleanupJob(TimeSpan interval, Func<DbContext> contextThunk, TimeSpan timeout...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MailSender { class lvData { public String hosName { get; set; } public String sendAlready { get; set; } public String sendable { get; set; } public Stri...
using LNF.Data; using LNF.Impl.DataAccess; using LNF.Impl.Repository; using LNF.Impl.Repository.Data; using System; using System.Collections.Generic; using System.Linq; namespace LNF.Impl.Data { public class ServiceLogRepository : RepositoryBase, IServiceLogRepository { public ServiceLogRepository(ISe...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis; using ProprietaryTestResources = Microsoft.CodeAnalysis.Test.Resources.Proprietary; public static class TestReferences { p...
using System; namespace backtotechtesting.consoleapp { class Program { static void Main(string[] args) { var storageCS = "DefaultEndpointsProtocol=https;AccountName=b2t1spring1github1sec;AccountKey=IogLK7AVx68/dzeNLvy3XjnbH8Dwgxa/ZmncbGzri4Mqzeo5Yndls90aKjbhLcgVJwh+7c9GKauDqB72/pbt...