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using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ETLyteDLL { public static class ConfigFileInit { public static IResultWriter InitExtractFromConfig(ConfigFile configFile) { return null; ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Immutable; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Colle...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Threading; using System.Threading.Tasks; using Yahtzee.Model; using Yahtzee.View; namespace Yahtzee.Controller { class Game { private DataBase dataBase; private List<Player> play...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Ac...
// ****************************************************************** // Copyright � 2015-2018 nventive inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class EventInput : MonoBehaviour { private Player P; private void Start() { P = GetComponent<Player>(); } private void Update() { } }
using System; namespace Nethermind.Decompose.Numerics { public abstract class Residue<TReducer, TValue, TRep> : IResidue<TValue> where TReducer : IReducer<TValue> where TRep : IEquatable<TRep>, IComparable<TRep> { protected TReducer reducer; protected TRep r; public IR...
@inject IStringLocalizer Localizer @{ ViewData["Title"] = "Template list"; } <div class="card"> <div class="card-body"> <h4 class="card-title">Templates</h4> <h6 class="card-subtitle">List of templates</h6> <div class="table-responsive"> <div class="mt-2"> <di...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Threading; using System.Threading.Tasks; using A...
using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; using Thrift.Protocol; using Thrift.Transport; using Shikiro.LearnThrift.Service.Interface.User; namespace Shikiro.LearnThrift.Client { public class UserTest { public static void Run(int times) { ...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Nc...
using System; namespace dokas.FluentStrings.Actions.Insert { public class InsertStringTo { private readonly InsertString _insertString; private readonly The _position; internal InsertStringTo(InsertString insertString, The position) { _insertString = insertString; ...
using System; using System.Collections.Generic; using System.Text; using System.Xml; using System.Xml.Serialization; namespace SysKit.ODG.Base.XmlTemplate.Model { [XmlType(TypeName = "RandomOptions")] public class XmlRandomOptions { [XmlElement] public int NumberOfUsers { get; set; } ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Text.RegularExpressions; using Newtonsoft.Json; using Wanderer; using Wanderer.Actors; using Wanderer.Factories; using Terminal.Gui; using Wanderer.Actions; using Wanderer.Items;...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Web; using System.Windows; using Contoso.WPF.Demo.Properties; using Microsoft.AppCenter; using Microsoft.AppCenter.An...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc.ApiExplorer; namespace MaTReportingAPI.Versioning { public static class ApiVersionDescriptionExtensions { public static string GetFormattedApiVersion(this ApiVersionDescription apiVer...
namespace Benchmark { using System; using System.Linq; using BenchmarkDotNet.Running; public class Program { public static void Main(string[] args) { if (!args.Any()) { Console.WriteLine(BenchmarkRunner.Run<JobCompiling>()); r...
using UnityEngine; public class CameraScript : MonoBehaviour { public Material material; public FearLevel fear; void OnRenderImage(RenderTexture source, RenderTexture destination) { material.SetFloat("_Fear", fear.GetFearLevel()); // Copy the source Render Texture to the destination,...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Sam...
using System; namespace Epam.JDI.Core.Interfaces.Complex { public interface ITabs : ITabs<IConvertible> { } public interface ITabs<TEnum> : ISelector<TEnum> where TEnum : IConvertible { } }
using System.Data.Entity; using System.Security.Claims; using System.Threading.Tasks; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.EntityFramework; namespace Monarch.Models { // You can add profile data for the user by adding more properties to your ApplicationUser class, please visit http://g...
using Bam.Net.Schema.Org.DataTypes; namespace Bam.Net.Schema.Org.Things { ///<summary>An car dealership.</summary> public class AutoDealer: AutomotiveBusiness { } }
using System; namespace BooleanResultValidationApp.Validation { public class ValidationException : Exception { public ValidationException() : base("Object is invalid") { } } }
// Copyright (c) Microsoft Open Technologies, Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Xml; using System.Xml.Seri...
using System; using System.Collections.Generic; using System.Linq; using System.Text; // camera using Emgu.CV; using Emgu.Util; using Emgu.CV.Structure; using Emgu.CV.CvEnum; using Emgu.CV.UI; namespace Emgu_Camera { public class EmguCamera { private Capture capture; private Image<Bgr, byte>...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Text_3D_Renderer.World { public static class WorldUtil { public static Vector3 getCenterFromPoints(Matrix4 multiplier = null, params Vector3[] points) { dou...
namespace Jeelu.Win { partial class InsertOtherForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ///...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Loggi...
using Axiverse.Simulation.Components; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Axiverse.Simulation { public class HierarchicalProcessor<T> : Processor<T> where T : HierarchicalComponent<T> { public override vo...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using DTDebugMenu.Internal; namespace DTDebugMenu { public interface IDynamicGroup { bool Enabled { get; set; } } }
using Agero.Core.ApiCache.Models; namespace Agero.Core.ApiCache { /// <summary>Sync cache manager</summary> public interface ICacheManager : IBaseCacheManager { /// <summary>Forces cache clear</summary> void ClearCache(); /// <summary>Returns cache info and data</summary> ...
using System; using System.Collections.Generic; using System.Linq; using UniJSON; using UnityEngine; namespace UniGLTF { public struct MeshExportSettings { // MorphTarget に Sparse Accessor を使う public bool UseSparseAccessorForMorphTarget; // MorphTarget を Position だけにする(normal とか捨てる) ...
@{ ViewData["Title"] = "证件提醒"; Layout = "~/Views/Shared/BaseView.cshtml"; } @section script{ <script> //配置 var options = { Init: function () { this.InitDom(); this.InitEvents(); }, //元素 InitDom: function () { ...
namespace AzDevTcMigrator.Entities { public class TestStep { public string Action { get; set; } public string ExpectedResult { get; set; } } }
using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; namespace Tasks { public class C { static void Main(string[] args) { var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false }; Console.SetOu...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("AWSSDK.DatabaseMigrationService")] [assemb...
// <copyright file="Transposer.cs" company="BovineLabs"> // Copyright (c) BovineLabs. All rights reserved. // </copyright> namespace BovineLabs.Game.Camera.Hybrid { using Cinemachine; using Unity.Entities; using Unity.Mathematics; public struct Transposer : IComponentData { public Cin...
using System.Reflection; using Ninject; namespace SchoolSystem.Cli.NinjectProviders { public class NinjectProvider { public static IKernel CreateNinject() { var ninject = new StandardKernel(); ninject.Load(Assembly.GetExecutingAssembly()); return ninject; ...
using System.Reflection; using System.Runtime.InteropServices; using System.Windows; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Demo.CustomOpenFileD...
namespace Chartreuse.Today.Core.Shared.Model { public enum ReminderDisplayMode { Icon, IconAndTime, Time, None } }
// Copyright (c) Gothos // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Runtime.InteropServices; using System.Windows.Forms; namespace Tera.DamageM...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using WordPressRestApi.CreateModel; namespace WordPressRestApi.UpdateModel { public class PostUpdate : PostCreate { } }
using Microsoft.AspNetCore.Mvc.Razor.Internal; using Abp.AspNetCore.Mvc.Views; using Abp.Runtime.Session; namespace ModularTodoApp.Web.Views { public abstract class ModularTodoAppRazorPage<TModel> : AbpRazorPage<TModel> { [RazorInject] public IAbpSession AbpSession { get; set; } prote...
using System; using System.Text.RegularExpressions; namespace _02.EmojiDetector { class Program { static void Main(string[] args) { string text = Console.ReadLine(); string pattern = @"(\:{2}|\*{2})(?<emoji>[A-Z][a-z]{2,})\1"; string numbersPattern = @"[0-9...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
#pragma checksum "H:\Mosh_H(Advanced)\Blog\asp.netcore_blog_App\ksp.blog\ksp.blog.web\Areas\Identity\Pages\Account\Login.cshtml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "5089ca35d15a13c08e4f99d915df222b55e3587e" // <auto-generated/> #pragma warning disable 1591 [assembly: global::Microsoft.AspNetCore.Razor.Hosting.Raz...
using System; using System.Text; using System.Threading; using RabbitMQ.Client; using RabbitMQ.Client.Events; namespace Subscribe.Shared.RabbitMqExamples { public class WorkQueues : SubscribeBase, ISubscribe { public WorkQueues() { ExchangeName = string.Empty; QueueName = "task_queue_durable";...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Terrain.Services.Concrete { /// <summary> /// Terrain Generation Subservice used to allow optimisation to be run /// on Ground Chunks before they are processed further. Namely this will /// have functions to remov...
namespace SpeedLimitTaller { partial class ImpresionListaEmpleados { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summa...
using System; using Microsoft.AspNetCore.Authorization; namespace BandAccountManager.BlazorApp.Shared.Authorization.Requirements { public class SameStudentRequirement : IAuthorizationRequirement { private static Lazy<SameStudentRequirement> _instance = new(() => new()); public static SameStu...
using System; namespace Coverlet.Core.Attributes { [AttributeUsage(AttributeTargets.Property | AttributeTargets.Method | AttributeTargets.Constructor | AttributeTargets.Class)] internal sealed class ExcludeFromCoverageAttribute : Attribute { } }
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("02....
using System; namespace Microsoft.Automata.Grammars { public class Nonterminal : GrammarSymbol { string name; public override string Name { get { return name; } } public Nonterminal(string name) { this.name = name; } pu...
using UnityEngine; using System.Collections.Generic; namespace Invector { [System.Serializable] public class vThirdPersonCameraState { public string Name; public float forward; public float right; public float defaultDistance; public float maxDistance; publi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.ServiceModel; using Infrastructure.Common; using Xunit; using System.Text; using System....
namespace FaasNet.Kubernetes.Commands { public class InvokeFunctionCommand { public string Id { get; set; } public object Content { get; set; } } }
using System.Collections.Generic; using System.Linq; using essentialMix.Collections; using JetBrains.Annotations; namespace essentialMix.Helpers; /// <summary> /// Utility class providing a number of singleton instances of /// Range&lt;char&gt; to indicate the various ranges of unicode characters, /// as documented a...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Azure.Management.Network.Fluent { using System.Threading; using System.Threading.Tasks; using Microsoft.Azure.Management.Network.Fl...
// Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace OpenShift.DotNet.Service.Models { using System; using System.Linq; using System.Collections.Generic; using Newtonsoft.Json; using Mi...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")...
// The MIT License (MIT) // // Copyright (c) Andrew Armstrong/FacticiusVir 2019 // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the r...
namespace Futurum.Core.Option; public readonly partial struct Option<T> { /// <summary> /// If <see cref="Option{T}"/> <see cref="Option{T}.HasValue"/> is false, then return <see cref="Option{T}"/> of <paramref name="orElseOption"/>. /// </summary> public Option<T> OrElse(T orElseOption) => Ha...
using System; using System.Collections.Generic; using System.Text; namespace AkAuthAgent { public class AuthIPs { } }
using System; using System.Net; using System.Net.Http; using AudioBoos.Server.Services.AudioLookup; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; namespace AudioBoos.Server.Services.Startup; public static class HttpClientsStartup { // private const string USER_AGENT = ...
using UnityEngine; namespace ToolBox.Behaviours.Conditions { public class CompareSharedFloat : CompareSharedData<float, ContextFloatKey> { } }
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Storage; using Northwind.DataAccess.Abstract; using Northwind.DataAccess.Concrete.Entityframework.Repository; using Northwind.Entity.Base; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threadin...
using System; using System.Collections.Generic; using System.Text; namespace Quiltoni.PixelBot.Core { public interface IChatService { void BroadcastMessageOnChannel(string message); void WhisperMessage(string userDisplayName, string message); } }
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable using System.Text.Json; using Azure.Core; namespace Azure.Search.Documents.Models { public partial class TokenInfo { internal static TokenInfo DeserializeTokenInfo(J...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
using System; namespace Watchman.Engine { public class WatchmanException : Exception { public WatchmanException() { } public WatchmanException(string message) : base(message) { } public WatchmanException(string message, Exception inner) : base(message,...
using System; using System.ComponentModel.DataAnnotations.Schema; using Intersect.Enums; using Intersect.Logging; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace Intersect.GameObjects.Switches_and_Variables { public class VariableValue { private dynamic mValue; public Variabl...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Data.Common; using System.Diagnostics; using System.Threading; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore.Diagnostics; using Microso...
using Microsoft.AspNetCore.Identity; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace beaverNet.POS.WebApp.Areas.MvcDashboardIdentity.Models.Users { public class UpdateModel { public bool IsDirty { get; set; } public IdentityUser Item ...
using System; using System.Collections.Generic; internal sealed partial class Test12 { public int Parse(string uri) { int count = DoParseFile(uri, null, "uri"); if (count != uri.Length) throw new ParserException(1, 1, 0, "blah", uri, string.Format("Only matched '{0}' from '{1}'.", uri.Substring(0, count), ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Composition; using System.Diagnostics; using System.Di...
using Eto.Drawing; using NUnit.Framework; namespace Eto.Test.UnitTests.Drawing { [TestFixture, Category(TestUtils.TestPlatformCategory)] public class ClipTests { [Test, Category("ui")] public void ClipBoundsShouldMatchClientSize() { var size = new Size(300, 300); TestUtils.Paint((drawable, e) => { ...
@model EmpiriCall.Actions.ViewModels.MainMenuView @{ Layout = "_layout"; ViewBag.Title = "Add Meta Data Version"; } <h1>New Meta Data Version Added</h1> <p> You have created a new meta data version. This version will be used for all EmpiriCall records from now on. All previous recordings remain asso...
#if WITH_GAME #if PLATFORM_32BITS using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace UnrealEngine { public partial class AWindDirectionalSource { static readonly int Component__Offset; public UWindDirectionalSourceComponent Component { get{ CheckIsValid(); In...
// ----------------------------------------------------------------------- // <copyright file="TimeSpanToStringConverter.cs" company="OSharp开源团队"> // Copyright (c) 2014-2017 OSharp. All rights reserved. // </copyright> // <site>http://www.osharp.org</site> // <last-editor>郭明锋</last-editor> // <last-date>2017...
namespace NinetySixSimulator.Services { public interface IApp { void Run(); } }
using System; using System.Linq; using System.Reflection; // ReSharper disable once CheckNamespace namespace Microsoft.Extensions.DependencyInjection { public static class ServiceCollectionExtensions { public static void AutoRegistrateServices( this IServiceCollection services, ...
namespace VRTK { using UnityEngine; public class Utilities : MonoBehaviour { /// <summary> /// Returns the bounds of the transform including all children. /// </summary> /// <param name="transform"></param> /// <param name="excludeRotation">Resets the rotation of th...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using JetBrains.Annotations; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Metadata.Internal; using Microsoft.Entity...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace DreamEdit.DMI { public class Directions { public static int CENTER = 0; public static int NORTH = 1; public static int SOUTH = 2; public static int EAST = 4; public static in...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace FaceUp { public partial class SettingsForm : Form { public string OutputDir = ...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using UnityEngine; using UnityEngine.Networking; namespace VirtualTexture { /// <summary> /// 文件加载器类. /// </summary> public class FileLoader : MonoBehaviour, ILoader { /// <summary> /// 加载完成的事件回调. /// </summary> pu...
namespace _2022020701HelloWorld { partial class frmHelloWorld { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was automatically generated. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--------------------------------------------...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// ========================================== // Fenix // Copyright (C) 2021 Caleb O. // // Fenix is released under the MIT License // https://opensource.org/licenses/MIT // ========================================== using System; using SFML.System; using SFML.Window; using SFML.Graphics; namespace Fenix.UI { publi...
 namespace _30_05_2021_Database_Coursework { partial class Login_Filter_Frame { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. ...
using System.Collections.Generic; namespace AppCompatCache { public interface IAppCompatCache { List<CacheEntry> Entries { get; } /// <summary> /// The total number of entries to expect /// </summary> /// <remarks>When not available (Windows 8.x/10), will return -1...
// Copyright (c) pCYSl5EDgo. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Mono.Cecil; using Mono.Cecil.Cil; using Mono.Cecil.Rocks; using MSPack.Processor.Core.Definitions; using MSPack.Processor.Core.Provider; using System; namespac...
using System; using Xamarin.Forms; using Xamarin.Forms.Xaml; namespace ColorFinder.Mobile { public partial class App : Application { public App() { InitializeComponent(); MainPage = new MainPage(); } protected override void OnStart() { ...
// Copyright 2018 Andrew White // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
using System; using System.Collections.Generic; using System.Text; namespace Quinmars.AsyncObservable { public interface IOrderedAsyncObservable<out T> : IAsyncObservable<T> { IOrderedAsyncObservable<T> CreateOrderedObservable<TSelect>(Func<T, TSelect> selector, IComparer<TSelect> comparer, bool desce...