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using HelloWorld.Interfaces; using Microsoft.Extensions.Logging; using System; using System.Threading.Tasks; namespace HelloWorld.Grains { /// <summary> /// Orleans grain implementation class HelloGrain. /// </summary> public class HelloGrain : Orleans.Grain, IHello { private readonly ILog...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using Windows.ApplicationModel; using Windows.ApplicationModel.Activation; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Xaml; using Windows.UI.Xam...
@{ Layout = null; } <!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width" /> <title>Index</title> </head> <body> <h1>Rezsi!</h1> <div id="root"></div> <script src="dist/bundle.js"></script> </body> </html>
using System.Collections; using System.Collections.Generic; using System; using NetRuntimeSystem = System; using System.ComponentModel; using NetOffice.Attributes; using NetOffice.CollectionsGeneric; namespace NetOffice.VBIDEApi { /// <summary> /// DispatchInterface _VBProjects_Old /// SupportByVersion VBIDE, 12,...
using System.Windows; using MyXObject; namespace MyTabPage { /// <summary> /// 按照步骤 1a 或 1b 操作,然后执行步骤 2 以在 XAML 文件中使用此自定义控件。 /// /// 步骤 1a) 在当前项目中存在的 XAML 文件中使用该自定义控件。 /// 将此 XmlNamespace 特性添加到要使用该特性的标记文件的根 /// 元素中: /// /// xmlns:MyNamespace="clr-namespace:MyTabPage" /// ...
using UnityEngine; using UnityEditor; namespace DrimiaInteractive.RtlHelperSystem.EditorUtilities { [CustomEditor(typeof(RectTransformRtlHelper), true), CanEditMultipleObjects] public class RectTransformRtlHelperEditorPanel : RtlHelperComponentEditorPanel<RectTransform> { } }
using JeffFerguson.Gepsio.Xlink; using JeffFerguson.Gepsio.Xml.Interfaces; using System.Globalization; namespace JeffFerguson.Gepsio { /// <summary> /// An encapsulation of the XBRL element "label" as defined in the http://www.xbrl.org/2003/linkbase namespace. /// </summary> public class Label : Xlin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.Globalization; using System.Text; u...
using Microsoft.AspNetCore.Identity; using Microsoft.Extensions.Options; using Abp.Authorization; using template.Authorization.Roles; namespace template.Authorization.Users { public class UserClaimsPrincipalFactory : AbpUserClaimsPrincipalFactory<User, Role> { public UserClaimsPrincipalFactory( ...
using System; using System.Text; using System.Collections.Generic; using System.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.IO; using Ikadn.Ikon.Types; using Ikadn; namespace Ikston_Unit_Tests { [TestClass] public class ReferenceTests { static string NamingTestInput = "\"some text\"...
#region Copyright (c) .NET Foundation and Contributors. All rights reserved. // // The MIT License (MIT) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including...
using System.IO; using UnityEngine; namespace AudioPlayer.Controller { internal static partial class Tools { /// <summary> /// 路径 /// </summary> internal static class PathTools { /// <summary> /// Audio文件夹 /// </summary> p...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Operations; namespace MetaPrograms.CSharp.Reader { public class TypeDiscoveryOperationWalker : OperationWalker { private static readonly ISymbol[] EmptySymbols = new ISymbol[0]...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT License. // See the LICENSE file in the project root for more information. // // Revision history: // // BD - May 2013 - Created this file. // using System.Linq.CompilerServices; using Mic...
using System.Collections; using System.Collections.Generic; using System; using UnityEngine; using UnityEngine.SceneManagement; public class AudioManager : MonoBehaviour { [Header("Sounds Library")] public Sound[] musics; public Sound[] sounds; public Sound[] voices; public static AudioManager in...
using System; using System.Windows.Forms; using SteamAccCreator.Web; namespace SteamAccCreator.Gui { public partial class CaptchaDialog : Form { public string[] ans; public bool autox; private readonly HttpHandler _httpHandler; public CaptchaDialog(HttpHandler httpHandler, ref ...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/d2d1_3.h in the Windows SDK for Windows 10.0.19041.0 // Original source is Copyright © Microsoft. All rights reserved. using NUnit.Framework; using System...
// -------------------------------------------------------------------------------------------------------------------- // <auto-generated> // Generated using OBeautifulCode.CodeGen.ModelObject (1.0.0.0) // </auto-generated> // -----------------------------------------------------------------------------------------...
using System.Collections; using System.Collections.Generic; using UnityEngine; using XNode; using AI; using System; namespace AI { public class AISequencer : AIBaseNode { [Input(backingValue = ShowBackingValue.Never)] public AI.AINodeConnection input; [Output(dynamicPortList = true, conne...
using EventSystem.Models; using UnityEngine; namespace EventSystem.VisualEditor.Nodes.Flow { [NodeTint("#AD39B8")] public class WaitNode : SkippableBaseNode { [Input] public NodeLink entry; [Output] public NodeLink exit; [SerializeField] public float delayTime; [Tooltip("...
using System.Collections.Generic; using OpenManta.Data; using OpenManta.Core; namespace OpenManta.WebLib { public static class VirtualMtaWebManager { /// <summary> /// Get a collection of all of the Virtual MTA Groups. /// </summary> /// <returns></returns> public static IList<VirtualMtaGroup> GetAllVirtu...
//using Microsoft.AspNetCore.Identity; //using System; //using System.Collections.Generic; //using System.Linq; //using System.Threading.Tasks; //namespace DevitoWebsite.Data //{ // public class CustomPasswordPolicy : IPasswordHasher<StoreUser> // { // public string HashPassword(StoreUser user, string pa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information namespace DotNetNuke.Web.UI.WebControls { using System; using Telerik.Web.UI; [Obsolete("Telerik suppor...
using System.Text.Json.Serialization; namespace Bot.Api.Objects { /// <summary> /// Object of the RecentScores of the player. /// </summary> public class RecentScores { /// <summary> /// Gets or sets the array of Scores from the player. /// </summary> [JsonP...
using Microsoft.Azure.Management.Fluent; using Octokit; using Semver; using System; using System.IO; using System.IO.Compression; using System.Linq; using System.Net; using System.Net.Http; using System.Reflection; using System.Threading; using System.Threading.Tasks; namespace aggregator.cli { class FunctionRunt...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// ***************************************************************************** // // © Component Factory Pty Ltd, 2006 - 2016. All rights reserved. // The software and associated documentation supplied hereunder are the // proprietary information of Component Factory Pty Ltd, PO Box 1504, // Glen Waverley, Vic...
using System; using System.Linq; using System.Collections; using UnityEngine; using System.Collections.Generic; namespace JoeCode.Extensions { public static class UnityEngineExtensions { /// <summary> /// Extension method that retrieves the first component in a child of /// the given ty...
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Reflection; using System.Runtime.Serialization; using System.Text; using Umbraco.Core.Configuration; using Umbraco.Core.Configuration.UmbracoSettings; using Umbraco.Core.IO; using Umbraco.Core.Services; using Umbraco.Co...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using Senparc.Weixin.MP.Entities.Request; namespace Senparc.Weixin.MP.Sample.WebForms { using Senparc.Weixin.MP.Sample.CommonService.CustomMessageHandler; ...
using System; using System.Device.Gpio; using System.Diagnostics; namespace Iot.Device.Uln2003 { /// <summary> /// This class is for controlling stepper motors that are controlled by a 4 pin controller board. /// </summary> /// <remarks>It is tested and developed using the 28BYJ-48 stepper motor and t...
#pragma checksum "C:\Users\awsom\Documents\GitHub\FoodDeliverySystem\EasyMeal\EasyMeal\Pages\RestaurantHomePage.razor" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "044119e630cf20f1b68ddd57c33957950ef9f485" // <auto-generated/> #pragma warning disable 1591 namespace EasyMeal.Pages { #line hidden using System; u...
namespace JsonLog { using System; using System.Diagnostics; using Microsoft.Win32; public static class JsonLogViewerHelper { public static void LaunchLogViewer( string viewerArgs, bool closeOnProcessExit) { using (var softwareKey = Registry.Cur...
using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; using BotScheduler.Systems.Schedule; using UnityEngine; namespace BotScheduler.Systems.Commands { public class MoveCommand : BaseGameObjectCommand, ISchedulable { protected Vector3 direction; protected f...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Collectibles : MonoBehaviour { public int speed=250; // Update is called once per frame void Update() { this.transform.Rotate(0, Time.deltaTime * speed, 0, Space.Self); } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Windows.Forms; using DLaB.XrmToolBoxCommon; namespace DLaB.EarlyBoundGenerator.Settings { public partial class SettingsMap { [Browsable(false)] public DynamicCustomTypeDescriptor Descriptor { get; set; }...
using System; using System.Data.Entity.ModelConfiguration; using Kore.Data; using Kore.Data.EntityFramework; using Kore.Web.Plugins; namespace Kore.Plugins.Messaging.Forums.Data.Domain { public class ForumPost : IEntity { public int Id { get; set; } public int TopicId { get; set; } p...
using System; using System.Threading; using System.Threading.Tasks; using F0.Cli; namespace F0.Tests.Commands { public sealed class ExceptionCommand : CommandBase { internal const string Name = "exception"; public ExceptionCommand() { } public override Task<CommandResult> ExecuteAsync(CancellationToken c...
// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net) and Silicon Studio Corp. (https://www.siliconstudio.co.jp) // Distributed under the MIT license. See the LICENSE.md file in the project root for more information. #if STRIDE_GRAPHICS_API_DIRECT3D11 using System; usi...
using DG.Tweening; using System; using System.Collections; using System.Diagnostics; using UnityEngine; public class SettleSuccessEffect : MonoBehaviour { public Transform effectParent; public GameObject waiGuang; public Transform Sheng; public Transform Li; public Transform Bac; public Transform EffectPare...
using ICU4N.Globalization; using ICU4N.Support.Text; using ICU4N.Text; using ICU4N.Util; using J2N; using J2N.Numerics; using J2N.Text; using System; using System.Collections.Generic; using System.Diagnostics; using System.Text; namespace ICU4N.Impl.Coll { public sealed class CollationBuilder : CollationRuleParse...
/* * Ongoing Account Information (+AIS) * * * The version of the OpenAPI document: 2.0.0 * Contact: support@figo.io * Generated by: https://github.com/openapitools/openapi-generator.git */ using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.IO; using Syste...
/* Copyright 2017 Processwall Limited Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in ...
@using Common; @using Auction; @{ Layout = "~/_Layout.cshtml"; try { var id_user = CommonPl.AppUserLogic.GetId(User.Identity.Name); IEnumerable<Product> acviveprod = CommonPl.RateBll.GetUserLotsActive(id_user); IEnumerable<Product> finishprod = CommonPl.RateBll.GetUserLotsFinish(id_...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using UnityEngine; using UnityEngine.EventSystems; public class GameManager : MonoBehaviour{ public static GameManager Instance; private void Awake() { if (Instance != null) { Destroy...
using SharpDX.XInput; using System; namespace XInputHelper { /// <summary> /// Handles normalizing gamepad controller values, and adding a tolerance to readings /// </summary> internal class NormalizedGamepad { private const float XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE = 7849; private c...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Windows.Forms { public partial class ToolStripLabel { internal class ToolStripLabe...
using System; using Esprima.Ast; namespace Esprima.Utils { /// <summary> /// An AST visitor that raises events before and after visiting each node /// and its descendants. /// </summary> public class AstVisitorEventSource : AstVisitor { public event EventHandler<INode> VisitingNode; ...
 namespace Serenity.Reporting { using IO; using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Web.Hosting; public class HtmlToPdfConverter : IHtmlToPdfOptions { public HtmlToPdfConverter(...
using Microsoft.WindowsAzure.MobileServices.TestFramework; using System; using System.Reflection; using Windows.ApplicationModel; using Windows.ApplicationModel.Activation; using Windows.Phone.UI.Input; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Navigation; using Microsoft.WindowsAzur...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NeuronalesNetz { public interface ITrainingsMuster { double[] EingabeVektor { get; set; } double[] Targetvektor { get; set; } double[] TatsächlicheAusgabe { get...
namespace MSSQLTOMYSQLConverter.DatabaseHandlers.Databases { using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Threading.Tasks; using MSSQLTOMYSQLConverter.Models; using rokono_cl.DatabaseHandlers; using RokonoDbManager.Models; ...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
// ReSharper disable All using Lumina.Text; using Lumina.Data; using Lumina.Data.Structs.Excel; namespace Lumina.Excel.GeneratedSheets { [Sheet( "OrchestrionUiparam", columnHash: 0xd73eab80 )] public partial class OrchestrionUiparam : ExcelRow { public LazyRow< OrchestrionCategory > Orche...
using ANM.Example.Domain.Transactions; using System; using System.Collections.Generic; using System.Threading.Tasks; namespace ANM.Example.Application.Abstractions.Repositories { public interface ITransactionRepository { Task<List<Transaction>> GetTransactions(int walletId, DateTime startDate, DateTim...
namespace PuppetMaster { partial class ExecuteBackgroundTask { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
using System.ComponentModel.DataAnnotations; namespace Service.WalletApi.EducationSecurityApi.Controllers.Contracts { public class TaskTrueFalse { [Required] public int Number { get; set; } [Required] public bool Value { get; set; } } }
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. namespace Microsoft.Bot.Builder.Dialogs { public class OAuthPromptSettings { public string ConnectionName { get; set; } public string Title { get; set; } public string Text { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; namespace HPSocketCS { public class HttpServer : TcpServer { /// <summary> /// 【可选】开始解析 /// </summary> public event HttpServerEvent.OnMessageBeginEventHan...
using Synapse; using Synapse.Api; namespace CuffedTK { public static class RoleTypeHelper { public static bool IsNtf(this RoleType role) => role.ToString().ToLower().Contains("ntf"); public static bool IsDClassTeam(this RoleType role) => role == RoleType.ClassD || role == RoleType.ChaosInsurge...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.InteropServices; namespace Microsoft.Test.Filtering { /// <summary> /// A simple helpe...
/* * Quotes API For Digital Portals * * The quotes API combines endpoints for retrieving security end-of-day, delayed, and realtime prices with performance key figures and basic reference data on the security and market level. The API supports over 20 different price types for each quote and comes with basic search...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Site.Interfaces; using Site.Models; namespace Site.Mocks { public class MockBuckwheatItem : IBuckwheat { public IEnumerable<BuckwheatItem> BuckwheatItems { get { ...
using System.Linq; using NSubstitute; using NUnit.Framework; using SafeModel.Standard; namespace SafeModelTests { public partial class SafeProviderTests { public class Tests : SafeProviderTests { [Test] public void The_current_working_directory_is_that_provided_by_setti...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using OpenQA.Selenium; using OpenQA.Selenium.Firefox; using OpenQA.Selenium.Support.UI; namespace addressbook_webtest { public class ApplicationManager { protect...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/accctrl.h in the Windows SDK for Windows 10.0.20348.0 // Original source is Copyright © Microsoft. All rights reserved. namespace TerraFX.Interop.Windows;...
using System; using System.Collections.Generic; namespace DN.WebApi.Application.Wrapper { public class PaginatedResult<T> : Result { public PaginatedResult(List<T> data) { Data = data; } public List<T> Data { get; set; } internal PaginatedResult(bool succe...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT license. using System.Collections.Generic; using System.Linq; using Microsoft.PowerFx.Core.Utils; namespace Microsoft.PowerFx.Core.Types.Enums { internal static class ColorTable { public static IReadOnlyDictionary<string, uint> Invaria...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
namespace CitationUniSofia.Services.DataServices { using System.Collections.Generic; using System.Linq; using CitationUniSofia.Data.Common; using CitationUniSofia.Data.Model; using CitationUniSofia.Services.Models; public class CitationsService : ICitationsService { private readonl...
using System; using System.Text.Json.Serialization; using FluentValidation; using Fusion.Resources.Domain.Commands; using Fusion.Resources.Domain; namespace Fusion.Resources.Api.Controllers { public class UpdatePersonAbsenceRequest { public string? Comment { get; set; } public DateTimeOffset A...
// Copyright (c) Robin Boerdijk - All rights reserved - See LICENSE file for license terms using MDSDK.Dicom.Networking.DataUnits.Items; using MDSDK.Dicom.Networking.DataUnits.SubItems; namespace MDSDK.Dicom.Networking.Net { internal class PresentationContextResponse { public byte PresentationContext...
/************************************************************************************* Extended WPF Toolkit Copyright (C) 2007-2013 Xceed Software Inc. This program is provided to you under the terms of the Microsoft Public License (Ms-PL) as published at http://wpftoolkit.codeplex.com/license For ...
using System; using System.IO; using EnvDTE; using VSLangProj; using System.Collections; using System.Runtime.InteropServices; using System.Diagnostics; using System.ComponentModel.Design; using EnvDTE80; namespace Mvp.Xml.Design { /// <summary> /// Provides utility methods for working with the DTE. /// </summary> ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Xsl.XsltOld { using System; using System.Diagnostics; using System.Collections; ...
using System; using LanguageExt; using System.Linq; using System.Collections.Generic; using LanguageExt.TypeClasses; using static LanguageExt.Prelude; namespace LanguageExt { public static partial class ArrT { public static Arr<Arr<B>> Traverse<A, B>(this Arr<Arr<A>> xxs, Func<A, B> f) => ...
using System; using System.Linq; using System.Collections.Generic; using System.Net; using System.Collections; namespace ClosedXML.Excel.CalcEngine { internal class Tally: IEnumerable<Object> { private readonly List<object> _list = new List<object>(); public Tally(){} public Tally(IEn...
using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("Newtonsoft.Json.UnityConverters.Editor")]
using System.Reflection; using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("nUnitTcOpenTests")] [assembly: InternalsVisibleTo("xUnitTcOpenTests")] [assembly: AssemblyVersion("0.1.0.0")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0-alpha.118+Branch.dev.Sh...
@inject Microsoft.AspNet.Hosting.IHostingEnvironment HostingEnvironment @inject Microsoft.Extensions.PlatformAbstractions.IApplicationEnvironment ApplicationEnvironment <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>@Vi...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("16...
using Microsoft.ACR.DISQO.Models; using Microsoft.ACR.DISQO.Service.ContainerService; using Microsoft.ACR.DISQO.Service.Models; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Logging; using System; using System.Collections....
using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using Content.Client.GameObjects.Components; using Content.Shared.GameObjects.EntitySystems; using Robust.Client.GameObjects.EntitySystems; using Robust.Client.Interfaces.GameObjects; using Robust.Client.Interfaces.GameObjects.Com...
namespace Coder.Object2Report.Footers { public abstract class CalculateFooterCell<TResult> : FooterCell<TResult> { public override void Calculate(TResult t) { CellValue = Calculate(CellValue, t); } /// <summary> /// </summary> /// <param name="curren...
// ------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See License.txt in the repo root for license information. // ------------------------------------------------------------ namespace Microsoft.Azure.II...
using System; using System.Collections.Generic; using System.Threading.Tasks; using Microsoft.WindowsAzure.Storage; using Microsoft.WindowsAzure.Storage.Table; namespace DownloadsTracker.Model { public class TableClient { internal static CloudTable CloudTable; internal static string StorageCon...
@model ngxsis.ViewModel.SumberLokerViewModel @using (Html.BeginForm("Create", "SumberLoker", FormMethod.Post, new { id = "form-create", name = "form-create" })) { @Html.AntiForgeryToken() <div class="col-md-12"> <font color="#000080"><h4><b>Sumber Loker</b></h4></font> <hr> </div> ...
using System; using System.Collections.Generic; using Microsoft.EntityFrameworkCore; using EnTier.Utility; namespace EnTier.Context { public sealed class DatabaseContext : IContext,IEnTierBuiltIn { private readonly DbContext _context; private readonly Dictionary<Type,object> _datasets; ...
namespace Omnidoc.Html.Renderer.Adapters { /// <summary> /// Adapter for platform specific font object - used to render text using specific font. /// </summary> public abstract class RFont { /// <summary> /// Gets the em-size of this Font measured in the units specified by the Unit ...
using System; using System.Windows; namespace DevelopmentInProgress.WPFControls.Messaging { /// <summary> /// Interaction logic for ErrorView.xaml which displays an error message with stacktrace. /// </summary> public partial class ExceptionView : Window { /// <summary> /// Initial...
using System; using Newtonsoft.Json; using paramore.brighter.commandprocessor.monitoring.Events; namespace paramore.brighter.commandprocessor.monitoring.Mappers { public class MonitorEventMessageMapper : IAmAMessageMapper<MonitorEvent> { /// <summary> /// Maps to message. /// </summary...
public class ReLaunchPower : Power { protected override void OnPress(bool isDown) { if (!isDown && charges > 0 && !BallManager.IsLaunching) { BallManager.ReLaunch(); base.OnPress(false); } } }
/* * * * * Copyright 2019 eBay Inc. * * * * Licensed under the Apache License, Version 2.0 (the "License"); * * you may not use this file except in compliance with the License. * * You may obtain a copy of the License at * * * * http://www.apache.org/licenses/LICENSE-2.0 * * * * Unless required by ...
using UnityEngine; namespace App.Scripts.UI { public class UIWidget: MonoBehaviour { protected virtual void Awake() { UIManager.Add(this); } public virtual void Open() { gameObject.SetActive(true); } public virtual void Close() ...
using ESFA.DC.ILR.Model.Interface; using ESFA.DC.ILR.Tests.Model; namespace ESFA.DC.ILR.ValidationService.Rules.Tests.Learner.PlanLearnHours { public abstract class PlanLearnHoursTestsBase { protected ILearner SetupLearner(long? planLearnHours, long? planEepHours, long? fundModel) { ...
using System.Collections.Generic; using Antura.Language; using UnityEngine; namespace Antura.Database.Management { /// <summary> /// Custom JSON parser for LearningBlockData /// </summary> public class LearningBlockParser : DataParser<LearningBlockData, LearningBlockTable> { override protec...
using System.Collections; using System.Collections.Generic; using System; using NetRuntimeSystem = System; using System.ComponentModel; using NetOffice.Attributes; using NetOffice.CollectionsGeneric; namespace NetOffice.WordApi { /// <summary> /// DispatchInterface AddIns /// SupportByVersion Word, 9,10,11,12,14,...
using System; using System.Runtime.Serialization; namespace Messerli.VsSolution.Model { [Serializable] internal class UnknownTypeGuidException : Exception { public UnknownTypeGuidException() { } public UnknownTypeGuidException(Guid guid) : this($"Unknown type gu...
using System; using System.IO; using System.Linq; using System.Threading.Tasks; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using SharpDX; namespace SnekControl { public class Settings { public readonly string path; private JObject json; public Settings(string path) { this.path = path; } pub...