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// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using NuGet.Frameworks; namespace NuGet.ProjectModel.Test.Builders { internal class PackagesLockFil...
using Android.Content; using Microsoft.Maui.Graphics.Native; namespace Microsoft.Maui.Platform { public class MauiShapeView : NativeGraphicsView { public MauiShapeView(Context? context) : base(context) { } } }
using System.Collections.Generic; using System.Windows; using System.Windows.Media; namespace Gouter.Extensions; /// <summary> /// WPFに関する拡張メソッド /// </summary> internal static class WpfExtensions { /// <summary> /// 一致する型の親要素を探索する。 /// </summary> /// <typeparam name="T">探索する型</typeparam> /// <par...
namespace Microsoft.NetConf2021.Maui.Pages; public static class PagesExtensions { public static MauiAppBuilder ConfigurePages(this MauiAppBuilder builder) { // main tabs of the app builder.Services.AddSingleton<DiscoverPage>(); builder.Services.AddSingleton<SubscriptionsPage>(); ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
// ------------------------------------------------------------------------------ // <auto-generated> // Generated by avrogen.exe, version 0.9.0.0 // Changes to this file may cause incorrect behavior and will be lost if code // is regenerated // </auto-generated> // --------------------------------------------...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MS-PL license. // See the LICENSE file in the project root for more information. using System; using Android.Views; using Android.Widget; using MvvmCross.Binding; using MvvmCross.Platforms.Androi...
using System; using System.Linq.Expressions; using Blauhaus.Common.Utils.Extensions; using Blauhaus.Forms.Controls.Core.Extensions; using Xamarin.Forms; namespace Blauhaus.Forms.Controls.Core.Controls.LabelControls._Base { public abstract class BaseLabelControl<TControl> : Label where TControl : BaseLabelControl<...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Shop.Web.Models; namespace Shop.Web { public static class SessionExtensions { private const string key = "cart"; public st...
using MediatR; using MediatR.CommandQuery.Mvc; using Tracker.WebService.Domain.Models; namespace Tracker.WebService.Controllers { public class TaskController : EntityCommandControllerBase<string, TaskReadModel, TaskReadModel, TaskCreateModel, TaskUpdateModel> { public TaskController(IMediator mediato...
using System.Text.Json.Serialization; namespace JackIsBack { public class Url { [JsonPropertyName("start")] public int Start { get; set; } [JsonPropertyName("end")] public int End { get; set; } [JsonPropertyName("url")] public string URL { get; set; } ...
using System; namespace tud.mci.tangram.TangramLector { /// <summary> /// Helper Class for loading values from the app configuration /// </summary> public static class ConfigurationLoader { /// <summary> /// Gets the global APP configuration (app.config) content. /// </summ...
// <auto-generated> // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // </auto-generated> namespace Gov.Lclb.Cllb.Interfaces { using Microsoft.Rest; using Models; using Newtonsoft.Json; using System.Colle...
@using webappsql @namespace webappsql.Pages @addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
using System; namespace uri1004 { internal static class Program { private static void Main() { int x = int.Parse(Console.ReadLine()); int y = int.Parse(Console.ReadLine()); Console.WriteLine($"PROD = {x * y}"); } } }
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("AWSSDK.AWSHealth")] [assembly: AssemblyDes...
// License text here using System; using System.Collections.Generic; using System.Linq; using System.Text; using ZigBeeNet.ZCL.Protocol; using ZigBeeNet.ZCL.Field; using ZigBeeNet.ZCL.Clusters.General; /// <summary> /// Read Attributes Response value object class. /// /// Cluster: General. Command is sentTO the se...
//Generated by LateBindingApi.CodeGenerator using System; using System.Reflection; using System.ComponentModel; using System.Runtime.InteropServices; using LateBindingApi.Core; namespace LateBindingApi.Office { [SupportByLibrary("OF12","OF14")] public class ICustomTaskPaneConsumer : COMObject { #region Constructio...
// (c) 2005-2018 GestorFincas Baltasar MIT License <baltasarq@gmail.com> namespace EstateManager.Core { using System; using System.Collections.Generic; public class SearchExecution { public SearchExecution(Area[] areas, Search search, Action<string, int, int> processStart, ...
using System.Net.Mail; namespace After.UserMgmt.Services; public class EmailService { public void SendEmail() { SmtpClient client = new SmtpClient("smtp.myhost.com"); client.Send(new MailMessage()); } }
using DN.WebApi.Application.Common.Validators; using DN.WebApi.Shared.DTOs.Storage; using FluentValidation; namespace DN.WebApi.Application.Storage; public class FileUploadRequestValidator : CustomValidator<FileUploadRequest> { public FileUploadRequestValidator() { RuleFor(p => p.Name).MaximumLength(7...
using System.Collections; using System.Collections.Generic; using UnityEngine; /// <summary> /// 该接口用于进行位置同步。该接口的实例作为Unit的成员变量存储于Unit中。 /// SyncTransform和SyncAcceleration方法会在客户端接收到服务器发来的同步协议并解析后,由解析协议的方法调用。 /// Init方法用于初始化,传入并记录接受同步的单位。 /// Update方法会在Unit的Update或FixedUpdate中调用。Update方法会根据SyncTransform和SyncAcceleratio...
namespace AspAbpSPAMay.Sessions.Dto { public class GetCurrentLoginInformationsOutput { public ApplicationInfoDto Application { get; set; } public UserLoginInfoDto User { get; set; } public TenantLoginInfoDto Tenant { get; set; } } }
using System.Net; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using TeamLoadManagement.Api.Requests; using TeamLoadManagement.Services.Abstractions; namespace TeamLoadManagement.Api.Controllers { [Authorize(Policy = "ApiUser")] [Route("api/[controller...
using Microsoft.Xna.Framework; namespace WpfTest.Views { /// <summary> /// Interaction logic for SimpleWindow.xaml /// </summary> public partial class SimpleWindow { public SimpleWindow(WpfGame scene, string title) { InitializeComponent(); Title = title; ...
using Fub.Creation; using Fub.Tests.Models; using Fub.ValueProvisioning; using Moq; using System; using System.Linq.Expressions; using Xunit; namespace Fub.Tests.Core { public class UserErrorTests { private class HasMethod { public void MyMethod() { } } [Fact] public void Create_WithNonProperty...
using Birthdays.Services; using Birthdays.ViewModels; using Xamarin.Forms; using Xamarin.Forms.Internals; namespace Birthdays.Views { public partial class BirthdaysPage : ContentPage { readonly BirthdaysViewModel birthdaysViewModel; public BirthdaysPage(BirthdaysViewModel birthdaysViewModel) { ...
@model Xms.Web.Customize.Models.CreateSerialNumberModel <div class="panel panel-default"> <div class="panel-heading"> <h3 class="panel-title"> <a data-toggle="collapse" href="#collapseTwo"> <strong>@app.PrivilegeTree?.LastOrDefault().DisplayName</strong> ...
 namespace ColorPalette { partial class FormMain { /// <summary> /// 必要なデザイナー変数です。 /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 使用中のリソースをすべてクリーンアップします。 /// </summary> /// <param name="disposing">マネー...
using Sandbox; [Library("weapon_ak47", Title = "AK-47", Spawnable = true, Group = "Weapons" )] public class AK47 : Weapon { public override float Damage => 25; public override bool IsAutomatic => true; public override int RPM => 600; public override float ReloadTime => 3f; public override float Spread => 0.15f;...
using FileExplorer.Defines; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FileExplorer.Script { public static partial class ExtensionMethods { public static IProgress<TransferProgress> GetProgress(this ParameterDic pd) ...
using System.Reflection; namespace Ariadna.Undo; /// <summary> /// This is a sample action that can change any property on any object /// It can also undo what it did /// </summary> public class SetPropertyAction : AbstractAction { public SetPropertyAction(object parentObject, string propertyName, object value) ...
// This is an open source non-commercial project. Dear PVS-Studio, please check it. // PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com // ReSharper disable CheckNamespace // ReSharper disable CommentTypo // ReSharper disable IdentifierTypo // ReSharper disable UnusedType.Global /* ISiberianC...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DataGridView.Model { public class Marca { public string Nome { get; set; } public bool Ativo { get; set; } = true; public int UsuInc { get; set; } publi...
//Copyright (c) 2018 Yardi Technology Limited. Http://www.kooboo.com //All rights reserved. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Kooboo.Dom.CSS.rawmodel { /// <summary> /// An at-rule has a name, a prelude consisting of a...
using System; using System.Collections.Generic; using NUnit.Framework; using ProtoCore.DSASM.Mirror; using ProtoCore.Lang; using ProtoTestFx.TD; namespace ProtoTest.TD.Associative { class ReplicationGuide : ProtoTestBase { [Test] [Category("Replication")] public void T0001_Replication_Gu...
using FileSort.Core; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; namespace FileSort.Core { public class FileLineReaderWriter : IChunkReaderWriter<FileLine> { private int _streamBuffer; public FileLineReaderWriter(int streamBuffer) { ...
using System; using System.Collections.Generic; using System.Text; namespace JsOS.APP.Model { public class AppPermissionRequest { public string AppName { get; set; } = "APP NAME"; public string Token { get; set; } = "APP NAME"; public List<string> Needs { get; set; } = new List<strin...
using System; using ZKWeb.Plugins.Common.Base.src.Domain.Repositories.Bases; using ZKWeb.Plugins.Finance.Payment.src.Domain.Entities; using ZKWebStandard.Ioc; namespace ZKWeb.Plugins.Finance.Payment.src.Domain.Repositories { /// <summary> /// 支付交易的仓储 /// </summary> [ExportMany] public class PaymentTransactionRep...
namespace SchedlrService { partial class SchedlrService { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> //...
using System; using System.Collections.Generic; using System.Linq; using Cake.Core; using Cake.Core.Diagnostics; using Cake.Core.IO; using Cake.Core.Tooling; namespace Cake.PlasticSCM.Runners { internal abstract class FormattableRunner<TSettings> : PlasticSCMTool<TSettings> where TSettings : PlasticSCMSettings ...
// 32feet.NET - Personal Area Networking for .NET // // InTheHand.Net.Sockets.IrDAListener // // Copyright (c) 2003-2020 In The Hand Ltd, All rights reserved. // This source code is licensed under the MIT License using System; using System.Net; using System.Net.Sockets; namespace InTheHand.Net.Sockets { /// <summar...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ...
using UnityEngine; using MLAgentsExamples; public class FoodCollectorArea : Area { public GameObject food; public GameObject badFood; public int numFood; public int numBadFood; public bool respawnFood; public float range; void CreateFood(int num, GameObject type) { for (int i =...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---------------------------------------------...
using System; using System.Collections.Generic; using System.Text; using System.Windows.Documents; using System.Windows.Media; using System.Windows; using System.Globalization; namespace Printing { public class HeaderedFlowDocumentPaginator : DocumentPaginator { private DocumentPaginator flowDocumentPa...
namespace ResXManager.View.ColumnHeaders { using System.Windows.Controls; public class ColumnHeader : ContentControl, IColumnHeader { public ColumnHeader(object? content, ColumnType columnType) { Content = content; ColumnType = columnType; Focusable = fa...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ...
@model IEnumerable<MvcModel.Models.Article> @{ //ViewBag.Title = "Sort"; } <h2>Sort</h2> <table class="table"> <tr> <th> @Html.ActionLink(Html.DisplayNameFor(model => model.Title).ToString(), "Sort", new { sort = ViewBag.Title }) </th> <th> @Html.ActionLink(Htm...
// <file> // <copyright see="prj:///doc/copyright.txt"/> // <license see="prj:///doc/license.txt"/> // <owner name="Mike Krüger" email="mike@icsharpcode.net"/> // <version>$Revision: 1.1 $</version> // </file> using System; using System.Drawing; using System.Diagnostics; namespace ICSharpCode.TextEdi...
using System.Text.Json.Serialization; namespace Horizon.Payment.Alipay.Response { /// <summary> /// AlipayUserCertdocUrlQueryResponse. /// </summary> public class AlipayUserCertdocUrlQueryResponse : AlipayResponse { /// <summary> /// 链接 /// </summary> [JsonPropertyN...
using System.IO; using System.Reflection; using System.Xml; using FluentAssertions; using Unicorn.Roles.Model; using Unicorn.Roles.RolePredicates; using Xunit; namespace Unicorn.Roles.Tests.RolePredicates { public class ConfigurationRolePredicateTests { [Theory] // Domain tests [InlineData(@"allfather\Foo", t...
/* * Copyright 1999-2012 Alibaba Group. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to ...
using Avalonia.Xaml.Interactivity; namespace Avalonia.Xaml.Interactions.Custom; /// <summary> /// Adds a specified <see cref="AddClassAction.ClassName"/> to the <see cref="IStyledElement.Classes"/> collection when invoked. /// </summary> public class AddClassAction : AvaloniaObject, IAction { /// <summary> ...
using System; using System.Diagnostics; using System.Threading; namespace LoggerLibrary { public struct LocklessSetOnlyFlag { public readonly bool IsSet { get { int val = _value; return val == Set; } } public ...
@model AllMessagesQueryModel @{ ViewBag.Title = "Contacts Administration"; } <h3 class="text-center"> <span class="display-4">All Messages - admin panel</span> </h3> <hr /> <div class="mb-5"></div> <form method="get"> <div class="row"> <div class="form-group col-md-4"> <div class="...
using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Web.Mvc; using System.Web.Routing; using Orchard.ContentManagement; using Orchard.Core.Settings.Models; using Orchard.DisplayManagement; using Orchard.Localization; using Orchard.Mvc; using Orchard.Security; using Or...
namespace Gu.Units.Generator.Tests.Descriptors { using NUnit.Framework; // ⋅⁺⁻⁰¹²³⁴⁵⁶⁷⁸⁹ public static class UnitPartsExtTests { [TestCase(1, "m")] [TestCase(2, "m²")] [TestCase(-1, "m⁻¹")] public static void MetresToUnitString(int power, string expected) { ...
// <auto-generated> // Code generated by https://github.com/kubernetes-client/csharp/tree/master/gen/KubernetesGenerator // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // </auto-generated> namespace k8s.Models { using Microsoft.Rest; using Newtonsoft.Json; using Sys...
using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Threading.Tasks; #if !DISABLE_PLAYFABCLIENT_API using PlayFab.ClientModels; #endif namespace PlayFab.UUnit { public class TestTitleData { public string titleId; #if ENABLE_PLAYFABSERVER_API || ENABLE...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Panosen.CodeDom.Java { /// <summary> /// StepBuilder /// </summary> public abstract class StepBuilder : StepBuilderOrCollection { } }
namespace MassTransit.ActiveMqTransport.Configuration { using System.Collections.Generic; using System.Linq; using MassTransit.Configuration; using Topology; public class ActiveMqTopologyConfiguration : IActiveMqTopologyConfiguration { readonly IActiveMqConsumeTopologyConfigur...
using System; using System.IO; using System.Runtime.CompilerServices; class Program { [MethodImpl(MethodImplOptions.NoInlining|MethodImplOptions.NoOptimization)] public static void Main(string[] args) { Foo foo = new Foo(); try { Outer(); /* seq */ }...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
// // MonoDocDocumentationProvider.cs // // Author: // Mike Krüger <mkrueger@xamarin.com> // // Copyright (c) 2012 Xamarin Inc. (http://xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using StarkPlatform.Compiler.Stark.Symbols; using StarkPlatform.Compiler.Stark.Syntax; using StarkPlatform.Compiler.Text; namespace StarkPlatform.Compiler.S...
namespace CovidApp { partial class ChoseTheUser { /// <summary> /// 必需的设计器变量。 /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 清理所有正在使用的资源。 /// </summary> /// <param name="disposing">如果应释放托管资源,为 true;否则...
using UnityEngine; public class Shake : MonoBehaviour { [SerializeField] private float m_Amplitude; [SerializeField] private float m_LerpSpeed; private float m_Timer; private Vector3 m_StartPosition; private void Start() { m_StartPosition = transform.localPosition; } private void Update() { ...
namespace HuaweiMobileServices.Ads { using HuaweiMobileServices.Utils; using UnityEngine; // Wrapper for com.huawei.hms.ads.HwAds public static class HwAds { private static readonly AndroidJavaClass sJavaClass = new AndroidJavaClass("com.huawei.hms.ads.HwAds"); public static Requ...
// ------------------------------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See LICENSE in the repo root for license information. // -----------------------------------------------------------...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace SkillEngine.Extern.Enum.Football { public enum EnumFoulState : byte { None=9, /// <summary> /// 普通犯规 /// </summary> FoulNormal = 0, /// <summary> /// 黄牌 ...
using System; using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Xml.Serialization; namespace Workday.RevenueManagement { [GeneratedCode("System.Xml", "4.6.1590.0"), DesignerCategory("code"), DebuggerStepThrough, XmlType(Namespace ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Packages { public class Todo { public bool Complete { get; private set; } public String Id { get; ...
using Neon.HomeControl.Api.Core.Enums; using Neon.HomeControl.Api.Core.Interfaces.Services; using System; namespace Neon.HomeControl.Api.Core.Data.Services { public class ServiceInfo { public IService Service { get; set; } public Guid ServiceId { get; set; } public string Name { get; set; } public Service...
using UnityEngine; namespace HzrController { public class ProjectileInfo : MonoBehaviour { public float damage; private float _rayDistance = 2.0f; private RaycastHit _hit; private void Start() { Destroy(this.gameObject, 12.0f); } private void Update() { GiveDama...
using IFPS.Sales.Domain.Model; namespace IFPS.Sales.Application.Dto { public class UserTeamTypeListDto { public int Id { get; set; } public string Name { get; set; } public UserTeamTypeListDto(UserTeamType userTeamType) { this.Id = userTeamType.Id; this...
/* * Copyright 2011-2015 Numeric Technology * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable l...
/* * Copyright 2021-Present The Serverless Workflow Specification Authors * <p> * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * <p> * http://www.apache.org/licenses/LICENSE-2.0 * <p>...
using System.Collections.Generic; using System.Linq; using RoR2; using Mono.Cecil.Cil; using MonoMod.Cil; using System; using BepInEx.Logging; using R2API.Utils; using UnityEngine; using UnityEngine.Networking; namespace R2API { public class PickupSelection { public List<PickupIndex> Pickups { get; set; }...
using System; using System.Text; using System.Collections.Generic; using NUnit.Framework; namespace mantis_tests.Tests { [TestFixture] public class ProjectManageTests : AuthTestBase { [Test] public void CreateNewProjectTest() { //List<ProjectData> oldProjects = applicat...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace JustDecompile.External.JustAssembly { public interface IOffsetSpan { int StartOffset { get; } int EndOffset { get; } } }
using System; using System.Collections.Generic; using Microsoft.EntityFrameworkCore.Migrations; namespace tibs.stem.Migrations { public partial class addlastActInquiry : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn<DateTime>...
using UnityEngine; using UOP1.StateMachine; using UOP1.StateMachine.ScriptableObjects; [CreateAssetMenu(fileName = "GroundGravity", menuName = "State Machines/Actions/Ground Gravity")] public class GroundGravityActionSO : StateActionSO { [Tooltip("Vertical movement pulling down the player to keep it anchored to the g...
#nullable disable namespace SpecFlow.VisualStudio.ProjectSystem; internal class SpecFlowPackageDetector { private const string SpecFlowPackageName = "SpecFlow"; public const string SpecFlowToolsMsBuildGenerationPackageName = "SpecFlow.Tools.MsBuild.Generation"; public const string SpecFlowXUnitAdapterPa...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using GDO.Apps.Maps.Core; using GDO.Utility; namespace GDO.Apps.Maps.Core.Formats { public class GeoJSONFormat : Format { public StringParameter GeometryName { get; set; } public StringParameter DefaultDataPro...
using NUnit.Framework; using SFA.DAS.CommitmentsV2.Types; using SFA.DAS.EmployerCommitmentsV2.Web.Extensions; namespace SFA.DAS.EmployerCommitmentsV2.Web.UnitTests.Extensions { public class ConfirmationStatusExtensionTests { [TestCase(ConfirmationStatus.Confirmed, "Confirmed")] [TestCase(Conf...
using Amazon.JSII.Runtime.Deputy; #pragma warning disable CS0672,CS0809,CS1591 namespace aws { [JsiiInterface(nativeType: typeof(IWafv2RuleGroupRuleStatementOrStatementStatementAndStatementStatementByteMatchStatementFieldToMatchMethod), fullyQualifiedName: "aws.Wafv2RuleGroupRuleStatementOrStatementStatementAndSt...
using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Linq.Expressions; using Desafio.Domain.Entities.Base; using Desafio.Domain.Interfaces.Repositories.Base; namespace Desafio.Infra.Persistence.Repositories.Base { public class RepositoryBase<TEntidade, TId> : I...
using UnityEngine; using XJGUI; public class Sample01_Introduction : MonoBehaviour { private FlexibleWindow flexibleWindow; private IntGUI intGUI; private FloatGUI floatGUI; public int intValue; public float floatValue; void Start() { // NOTE: // Any other settings. ...
/* * Copyright 2018 JDCLOUD.COM * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http:#www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in...
using System; using System.Collections.Concurrent; using System.Threading.Tasks; using System.Transactions; using NUnit.Framework; namespace AsyncDolls.Comonaden { // http://blogs.msdn.com/b/pfxteam/archive/2013/04/03/tasks-monads-and-linq.aspx // https://github.com/iSynaptic/Monad-Comonad-Precis/blob/master/...
using System; namespace _06._Middle_Characters { class Program { static void Main(string[] args) { string str = Console.ReadLine(); Console.WriteLine(MiddleElement(str)); } static string MiddleElement(string str) { string middle = s...
using System; using UnityEditor.UIElements; using UnityEngine; using UnityEngine.UIElements; namespace UnityEditor.Rendering.LookDev { /// <summary>Interface that must implement the viewer to communicate with the compositor and data management</summary> public interface IViewDisplayer { /// <summar...
namespace ParksLookupApi.Helpers { public class AppSettings { public string Secret { get; set; } } }
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics; using osu.Frame...
using System.Collections.Generic; using Essensoft.AspNetCore.Payment.Alipay.Response; namespace Essensoft.AspNetCore.Payment.Alipay.Request { /// <summary> /// alipay.commerce.antest.taskstatus.query /// </summary> public class AlipayCommerceAntestTaskstatusQueryRequest : IAlipayRequest<AlipayCommerce...
using System; using System.Collections.Generic; namespace Genny { public interface IGennyModuleLocator { IEnumerable<GennyModuleDescriptor> FindAll(); IEnumerable<GennyModuleDescriptor> Find(String name); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Generator { public partial class CodeWriter { // // Writes the RustNative.Platform.Interface // void PlatformInterface() { StartBloc...
using FreeSql.DataAnnotations; namespace OnceMi.Framework.Entity.Admin { /// <summary> /// 组织机构管理人员(领导,分管领导) /// </summary> [Table(Name = nameof(OrganizeManagers))] public class OrganizeManagers : IBaseEntity { /// <summary> /// 组织Id /// </summary> public long O...