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using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("op...
// DataRowCollectionTest.cs - NUnit Test Cases for System.DataRowCollection // // Authors: // Franklin Wise (gracenote@earthlink.net) // Martin Willemoes Hansen (mwh@sysrq.dk) // // (C) Copyright 2002 Franklin Wise // (C) Copyright 2003 Martin Willemoes Hansen // // // Copyright (C) 2004 Novell, Inc (http://www.n...
using NUnit.Framework; using Robot; using Robot.Abstractions; using RobotRuntime.IO; using RobotRuntime.Recordings; using RobotRuntime.Utils; using System.IO; using Unity; namespace Tests.Unit { [TestFixture] public class ModifiedAssetCollectorTests : TestWithCleanup { private string TempProjectPa...
// (c) Xavalon. All rights reserved. using System.Collections.Generic; using System.Collections.ObjectModel; using Xavalon.XamlStyler.MarkupExtensions.Parser; namespace Xavalon.XamlStyler.MarkupExtensions.Formatter { internal class MultiLineMarkupExtensionFormatter : MarkupExtensionFormatterBase { int...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace CommonCore.World { public interface IControlPlayerCamera { Camera GetCamera(); AudioListener GetAudioListener(); } }
 using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Media; using HuntingDog.Core; namespace HuntingDog.DogFace { [ComVisible(false)] public class Html...
// <copyright file="CommandAbortingException.cs" company="The Android Open Source Project, Ryan Conrad, Quamotion"> // Copyright (c) The Android Open Source Project, Ryan Conrad, Quamotion. All rights reserved. // </copyright> namespace SharpAdbClient.Exceptions { using System; using System.Collections.Generi...
 #if NOT_READY using System; using System.Runtime.CompilerServices; namespace Steep { public class Int4StrideList : StrideList<int, int, int, int> { public Int4StrideList(int capacity = DefaultCapacity) : base(capacity) { } public ref struct Int4Ref { ItemRef4 _itemRef; public In...
//Copyright (c) 2010 - 2012, Matthew J Little and contributors. //All rights reserved. // //Redistribution and use in source and binary forms, with or without modification, are permitted //provided that the following conditions are met: // // Redistributions of source code must retain the above copyright notice, this...
using GarageManager.Web.Controllers; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; namespace GarageManager.Web.Areas.Admin.Controllers { [Area("Admin")] [Authorize(Roles ="Admin")] public abstract class BaseAdminController : BaseController { } }
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; using Microsoft.CodeAnalysis.Text...
//----------------------------------------------------------------------------- // Copyright : (c) Chris Moore, 2020 // License : MIT //----------------------------------------------------------------------------- namespace Z0 { using System; using System.Reflection; using static core; public ...
namespace ComposerAdmin.Forms { partial class ACLEditorControl { /// <summary> /// Variabile di progettazione necessaria. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Pulire le risorse in uso. /// </summa...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ ...
using System; using System.Text.RegularExpressions; using System.ComponentModel; using System.Collections.Generic; namespace CKAN.ConsoleUI.Toolkit { /// <summary> /// Scrollable list of objects /// </summary> public class ConsoleListBox<RowT> : ScreenObject { /// <summary> /// Initia...
// <AddedNameSpaces> using Microsoft.Owin; using Owin; using Microsoft.Owin.Security; using Microsoft.Owin.Security.Cookies; using Microsoft.Owin.Security.OpenIdConnect; using Microsoft.Owin.Security.Notifications; using Microsoft.IdentityModel.Protocols; using System; using System.Threading.Tasks; // </AddedNameSpace...
/* * LUSID API * * * The version of the OpenAPI document: 0.11.2810 * Contact: info@finbourne.com * Generated by: https://github.com/openapitools/openapi-generator.git */ using System; using System.Linq; using System.IO; using System.Text; using System.Collections; using System.Collections.Generic; using Syste...
using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Windows; // Allgemeine Informationen über eine Assembly werden über die folgenden // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, // die ei...
 /* * Copyright 2012 Mario Vernari (http://cetdevelop.codeplex.com/) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
using System; using System.Collections.Generic; namespace PR2_ListaAlumnos { class Carreras { public List<Alumnos> alumno; public Carreras() { alumno = new List<Alumnos>(); } public Alumnos ConsultarPorMatricula(int matricula) { for (int...
using System.Windows.Controls; namespace Archive.Wpf.View { /// <summary> /// Interaction logic for YesNoPageView.xaml /// </summary> public partial class YesNoPageView : UserControl { public YesNoPageView() { InitializeComponent(); } } }
using System; using dojo.lib.FootClan; using dojo.lib.Personas.TurtlePersonas; using dojo.lib.Pizzas; using dojo.lib.Weapons.Turtle; namespace dojo.lib.Turtles { public class NinjaTurtle : INinjaTurtle { private readonly ITurtleWeapon _weapon; private readonly IPizza _pizza; private re...
using System; using System.Data.Common; namespace ApprovalUtilities.Persistence.Database { public abstract class SqlLoader<T> : ILoader<T>, IExecutableQuery { public readonly Func<DbCommand> CommandCreator; public readonly string ConnectionString; protected SqlLoader(string connectionString) { this.Conne...
namespace NSimpleOLAP.Configuration.Fluent { /// <summary> /// Description of CubeSourceBuilder. /// </summary> public class CubeSourceBuilder { private CubeSourceConfig _element; public CubeSourceBuilder() { _element = new CubeSourceConfig(); } #region public methods public ...
using UnityEditor; using UnityEngine; namespace Extension.Editor { [CustomPropertyDrawer(typeof(ReadOnlyAttribute))] public class ReadOnlyDrawer : PropertyDrawer { public override float GetPropertyHeight(SerializedProperty property, GUIContent label) { return EditorGUI.GetProper...
using System.Collections.Generic; using VRChatAPI.Interfaces; namespace VRChatAPI.Objects { public class NotificationID : IDAbstract, INotification { public override IEnumerable<string> Prefixes => new List<string> { "frq", "not" }; public static NotificationID Parse(string id) => Parse<NotificationID>(id); } ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; namespace...
using System; using System.IO; using System.Net; using System.Threading.Tasks; using Vk.CSharp.Sdk.Core.Components.Interfaces; namespace Vk.CSharp.Sdk.Core.Components { internal class Browser : IBrowser { public async Task<string> GetResponseAsync(string request) { using (var respo...
namespace P10.PopulationCounter { using System; using System.Collections.Generic; using System.Linq; public class PopulationCounter { public static void Main() { var countriesData = new Dictionary<string, Dictionary<string, long>>(); while (true) ...
using System; using WorkflowCore.Persistence.EntityFramework; using WorkflowCore.Persistence.EntityFramework.Interfaces; using WorkflowCore.Persistence.EntityFramework.Services; namespace WorkflowCore.Persistence.PostgreSQL { public class PostgresContextFactory : IWorkflowDbContextFactory { private re...
using System; using System.Linq; using System.Security.AccessControl; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Configuration.Json; using System.Threading.Tasks; using System.Threading; using System.Globalization; using Newtonsoft.Json; using Telegram.Bot; using Telegram.Bot.Exceptions; usi...
using GestioneEsercizi.DA.Models; using Microsoft.EntityFrameworkCore; using System; using System.IO; namespace GestioneEsercizi.DA { /// <summary> /// Classe che imposta le entità del database e configura /// il percorso di memorizzazione della base di dati. /// </summary> public class AppDbConte...
using System; using MVCForum.Utilities; namespace MVCForum.Domain.DomainModel.Activity { public enum ActivityType { BadgeAwarded, MemberJoined, ProfileUpdated, } public class Activity : Entity { public Activity() { Id = GuidComb.Gene...
namespace EA.Weee.Tests.Core { using Domain.Organisation; using Domain.User; using System; public class OrganisationUserHelper { public OrganisationUser GetOrganisationUser(Guid userId, UserStatus status) { return new OrganisationUser(userId, new Guid(), status); ...
using Decent.Minecraft.Client; using System; using System.Collections.Generic; using System.Numerics; using System.Threading.Tasks; using static System.Math; namespace Decent.Minecraft.Castle { public class Util { public Util(IWorld world) { World = world; } static...
using CarShop.ViewModels.Cars; using CarShop.ViewModels.Issues; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CarShop.Services { public interface ICarsService { IEnumerable<ListAllCarsViewModel> ListAllCars(string userId);...
using UnityEngine; using System.Collections; public class SwingScript : MonoBehaviour { Rigidbody body; // Use this for initialization void Start () { body = gameObject.transform.FindChild ("Cube").GetComponent<Rigidbody> (); } // Update is called once per frame void Update () { body.AddForce (0, 0, 10)...
using Example.Contract; using Microsoft.Extensions.Configuration; namespace Example.Mvc.Razor { public class AppSettingsConfigurationService: IConfigurationService { private readonly IConfiguration configuration; public AppSettingsConfigurationService(IConfiguration configuration) { ...
using System; using VRageMath; namespace VRage.ModAPI { public interface IMyCamera { Vector3D Position { get; } Vector3D PreviousPosition { get; } Vector2 ViewportOffset { get; } // Current viewport Vector2 ViewportSize { get; } MatrixD ViewMatrix { ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Logging; namespace ContosoMaintenance.WebAPI { public class Program...
using Hjson; using Newtonsoft.Json.Linq; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using Terraria.Localization; using Terraria.ModLoader.Utilities; using Terraria.UI; namespace Terraria.ModLoader { public static class LocalizationLoader { private static readonly Dict...
using System; namespace PBData.Abstractions { /// <summary> /// Defines the length of salts used in cryptographic functions using this parameter. /// </summary> public interface ISecuredParametersEntity : IVersionedEntity { Int32 SaltLength { get; } } }
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.Azure.WebJobs....
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Qua...
using System; using System.Collections.Generic; using Elasticsearch.Net; using FluentAssertions; using Nest; using Tests.Framework; using Tests.Framework.Integration; using Tests.Framework.ManagedElasticsearch.Clusters; using Tests.Framework.MockData; using Xunit; namespace Tests.Document.Single.Exists { public clas...
using System.Security.Cryptography; namespace Pixelator.Api.Codec.Cryptography { internal sealed class Rijndael256Encryption : ConsiderateCryptoStreamAndRfc2898Encryption<RijndaelManaged> { public Rijndael256Encryption(EncryptionOptions options, string password) : base( ...
using System; using System.Text; namespace StringBuilderSubstring { public static class StringBuilderSubstr { public static StringBuilder Substring(this StringBuilder strBuilder, int index, int count) { string initialstr = strBuilder.ToString(); StringBuilder result = new StringBui...
// Copyright © 2018-2021 United States Government as represented by the Administrator // of the National Aeronautics and Space Administration. All Rights Reserved. using CSPICE; namespace GSFC.ARVR.SOLARSYSTEM.CELESTIALBODIES.LUNAR.MODEL { public class LunarModel : CspiceInterface { /* SPICE uses the...
/* Copyright 2019 Esri Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
using System.Collections.Generic; namespace ET { [ObjectSystem] public class CoroutineLockQueueAwakeSystem: AwakeSystem<CoroutineLockQueue> { public override void Awake(CoroutineLockQueue self) { self.queue.Clear(); } } [ObjectSystem] public class Coroutine...
using System.Collections.Generic; using XLojaDemo.App.Models; namespace XLojaDemo.App.Services { public static class MenuService { public static List<MainMenuItem> GetMainMenuItens() { return new List<MainMenuItem> { new MainMenuItem { Title = "Cadastrar...
namespace server { partial class Form1 { /// <summary> /// Variável de designer necessária. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Limpar os recursos que estão sendo usados. /// </summary> ///...
using System; using FactoryBasedCombatSystem.Interfaces; using UnityEngine; namespace FactoryBasedCombatSystem { public class ImpDeath : MonoBehaviour, IHitPointsObserver { #region Events public static event Action<Transform> OnImpDeath; #endregion #region Interfaces ...
using System.Net.Sockets; namespace MTProto { public class Waiter { private static readonly Socket skt = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); public static void SleepMicro(int microseconds) { skt.Poll(microseconds, SelectMode.SelectRe...
using System; using System.Collections.ObjectModel; namespace Android { public class SearchViewModel : ViewModelBase { IGeolocationService _geolocationViewModel; ILanguageService _languageService; public string Address { get; set; } public ObservableCollection<SearchResultItem> RecentSearch { get; set; }...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable using System.Collections.Generic; using Azure.Core; using Azure.ResourceManager.Resources.Models; namespace Azure.ResourceManager.Compute.Models { /// <summary> Specifies inform...
// Copyright (c) 2014 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
namespace BTCPayServer.Events; public class InvoiceIPNEvent : IHasInvoiceId { public InvoiceIPNEvent(string invoiceId, int? eventCode, string name, bool extendedNotification) { InvoiceId = invoiceId; EventCode = eventCode; Name = name; ExtendedNotification = extendedNotification...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using Xunit; namespace Microsoft.DotNet.UpgradeAssistant.Extensions.LooseAssembly.Client.Tests { public class HashTokenTests { [Fact] public v...
using System; using System.Linq.Expressions; using System.Reflection; namespace Mvc.Controls.DataTable.Infrastructure.Reflection { public static class StaticReflectionHelper { public static MethodInfo MethodInfo(this Expression method) { var lambda = method as LambdaExpression; ...
 @{ ViewData["Title"] = "Prize"; } <h1>Prize</h1> <form method="post" action="https://localhost:5001/Transfer/CreateTransfer" target="HiddenIframe"> <input type="hidden" name="DestinationClientEmail" value="goodguy@a.a" /> <input type="hidden" name="DestinationAccountNumber" value="869af683-1d4c-4667-bd3...
using System.Collections.Generic; using Epinova.ElasticSearch.Core.EPiServer.Models.ViewModels.Abstractions; namespace Epinova.ElasticSearch.Core.EPiServer.Models.ViewModels { public class TrackingViewModel : LanguageAwareViewModelBase { public TrackingViewModel(string currentLanguage) : base(currentL...
// ***************************************************************************** // BSD 3-Clause License (https://github.com/ComponentFactory/Krypton/blob/master/LICENSE) // © Component Factory Pty Ltd, 2006 - 2016, All rights reserved. // The software and associated documentation supplied hereunder are the // prop...
using System.Linq; using Autodesk.Revit.DB; using RevitLookup.Forms; using Form = System.Windows.Forms.Form; namespace RevitLookup.Core.Snoop.Data { public class ViewFiltersOverrideGraphicSettings : Data { private readonly View _view; public ViewFiltersOverrideGraphicSettings(string label, Vi...
using GroupDocs.Viewer.Exceptions; using System; using System.Security.AccessControl; using System.Security.Principal; using System.Threading; namespace GroupDocs.Total.WebForms.Products.Viewer.Cache { sealed class CrossProcessLock : IDisposable { private const int MaxMutexIdLength = 260; priv...
/* © Siemens AG, 2018 Author: Suzannah Smith (suzannah.smith@siemens.com) Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at <http://www.apache.org/licenses/LICENSE-2.0>. Unless required by applicab...
using System.Text; using PostSharp.Aspects; using PostSharp.Serialization; namespace PostSharp.Samples.Encryption { [PSerializable] [LinesOfCodeAvoided(2)] public sealed class ReverseAttribute : FilterAttribute { public override object ApplyFilter(object value) { if (value == null) return...
/** * Copyright 2018 IBM Corp. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law o...
namespace GameSaveManager.DesktopApp.Helper { public class GamesListEntry { public string SaveName { get; private set; } public string PathToFile { get; private set; } public GamesListEntry(string save, string path) { SaveName = save; PathToFile = path; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Diagnostics; // for Debug.Assert namespace System.IO.Packaging { /// <summary> /// This class is used to represe...
/* * Copyright (c) Akveo 2019. All Rights Reserved. * Licensed under the Single Application / Multi Application License. * See LICENSE_SINGLE_APP / LICENSE_MULTI_APP in the ‘docs’ folder for license information on type of purchased license. */ using Codeit.NetStdLibrary.Base.Abstractions.BusinessLogic; namespace Cod...
using System; using System.Collections.Generic; namespace QuickGraph.Algorithms.Observers { /// <summary> /// /// </summary> /// <typeparam name="Vertex"></typeparam> /// <typeparam name="Edge"></typeparam> /// <reference-ref /// idref="boost" /// /> [Serializable] pub...
using UnityEngine; using System.Collections; public class Golem_Attack_Behaviour : StateMachineBehaviour { public AI_Elite_01_Script elite; // OnStateEnter is called when a transition starts and the state machine starts to evaluate this state //override public void OnStateEnter(Animator animator, AnimatorStateInf...
using System.Collections.Generic; using System.Collections.ObjectModel; using System.Threading.Tasks; using ApiControleMedico.Modelos; using ApiControleMedico.Repositorio; using MongoDB.Driver; namespace ApiControleMedico.Services { public class EspecialidadeService { protected readonly DbContexto<Esp...
using GraphQL.Server.Ui.GraphiQL; using GraphQL.Server.Ui.Playground; using GraphQL.Types; using Micro.AppRegistration.Api.Internal.Configs; using Micro.AppRegistration.Api.Internal.StartupExtensions; using Micro.Auth.Sdk; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.Extension...
namespace TestWizSigCapt { partial class TestWizSigCapt { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace CancellationTokensMVC.Models { public class Animal { public string Species { get; set; } public int Classification { get; set; } } }
using System.Collections.Generic; using System.Diagnostics.Contracts; namespace System.Net.Http.Headers { // The purpose of this type is to extract the handling of general headers in one place rather than duplicating // functionality in both HttpRequestHeaders and HttpResponseHeaders. The original approach wa...
using System; using System.Collections.Generic; using System.Text; namespace DgBar.Domain.Commands { public class CadastrarNovoProdutoCommand : ProdutoCommand { public CadastrarNovoProdutoCommand(string descricao, int valor, int quantidade, int desconto, string observacao) { Descri...
using UnityEngine; using UnityEngine.UI; using System.Collections; using System.Linq; namespace uREPL { public class CompletionView : MonoBehaviour { public Window parentWindow { get; set; } private AnnotationView annotation_; private float elapsedTimeFromLastSelect_ = 0f; private const string cont...
using System; using System.Runtime.Caching; using System.Threading; namespace LazyCacheHelpers { /// <summary> /// BBernard /// Original Source (MIT License): https://github.com/cajuncoding/LazyCacheHelpers /// /// Class to support creating cache expiration Policies with helpers to simplify the E...
using System; namespace Autumn.Mvc.Models.Queries.Exceptions { public class QueryComparisonInvalidComparatorSelectionException: QueryComparisonException { public QueryComparisonInvalidComparatorSelectionException(QueryParser.ComparisonContext origin, Exception innerException = null) : base...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using System.Runtime.CompilerServices; namespace System.Net.WebRTC { [Imported, NamedValues] public enum RTCDataChannelState { Connecting, Open, Closing, Closed } }
using CopperSharp.Advancements.Predicates; using Newtonsoft.Json; namespace CopperSharp.Advancements.Triggers; /// <summary> /// Triggers after the player successfully uses the /// Channeling enchantment on an entity or a lightning rod /// </summary> [CriterionName("channeled_lightning")] public sealed class ...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("do...
using System; namespace Landis.Library.PnETCohorts { public class Hydrology : IHydrology { private float water; private float frozenWaterContent; private float frozenDepth; //--------------------------------------------------------------------- // volumetric water (mm/m...
using Microsoft.AspNetCore.Http; using NHSD.GPITF.BuyingCatalog.Models; namespace NHSD.GPITF.BuyingCatalog.Logic { public sealed class FrameworksFilter : PassThroughFilterBase<Frameworks>, IFrameworksFilter { public FrameworksFilter(IHttpContextAccessor context) : base(context) { } } }
using Harmony; using RimWorld; using System; using System.Reflection; using UnityEngine; using Verse; namespace MapSizes { [StaticConstructorOnStartup] class ModEntry { static ModEntry() { Log.Message("MoreMapSizes loaded"); Type type = typeof(Dialog_AdvancedGameConfig); FieldInfo field = type.GetFie...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System; struct Pad { #pragma warning disable 0414 public double d1; public double d2; public double d3; public double d4; public double d5...
using System; using System.Collections.Generic; using System.IO; using System.Text; namespace txtparser { class ParseUtilities { public static void ParseUserandLeads(Player myPlayer, Player Opponent) { StreamReader sR = File.OpenText("replay.txt"); string line; ...
namespace DestroyNobots.Assembler { public interface IPointer : IAssemblerInstructionParameter { Address Address { get; set; } int Size { get; } void SetValue<T>(T value) where T : struct; void SetValue<T>(int offset, T value) where T : struct; T GetValue<T>() where T :...
namespace Equilaterus.GitHubExtension.Provider { public interface IGitHubHttpHelper { string CallApi(string targetUrl, string token, string method = "GET", string body = null); bool TryCallApi(string targetUrl, string token, out string apiResponse, string method="GET", string body=null); } }
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.IO; using System.Linq; using Microsoft.Build.Framework; using Microsoft.Build.Utilities; using Microsoft.NET.Sdk.Workload...
namespace Conditions.Sql.Abstractions { public enum ConditionTypes { And, Or } }
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Net.Http; using System.Net.Http.Headers; using Xunit; namespace Microsoft.AspNet.WebHooks.Extensions { public class HttpContentExtens...
#region using UnityEngine; using UnityEngine.Networking; #endregion namespace XTCode { public class PlayerConnectUnitScript : NetworkBehaviour { public XCDataHolder defaults = new XCDataHolder(); //[SyncVar] // on server change changes alsow on clients [SyncVar( hook = nameof(OnPlayerNa...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
@model Benday.EasyAuthDemo.WebUi.Models.LookupEditorViewModel <tr id="@Html.Id("row")"> @Html.HiddenFor(model => model.IsMarkedForDelete) <td> @Html.CheckBoxFor(model => model.IsSelected) </td> @Html.HiddenFor(model => model.Id) <td> <input asp-for="@Model.Display...
// // Copyright (C) 2012 EllieWare // // All rights reserved // // www.EllieWare.com // using System.Collections.Generic; using System.Linq; using System.Xml; using System.Xml.Schema; using EllieWare.Interfaces; namespace EllieWare.Common { public class Specification : ISpecification { private readonly IRo...