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using System; using F0.Cli; namespace F0.Reflection { internal sealed class CommandCanceledException : Exception { public CommandCanceledException(CommandBase command, Exception inner) : base(CreateMessage(command), inner) { } private static string CreateMessage(CommandBase command) { string command...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="IConfigurationService.cs" company="Catel development team"> // Copyright (c) 2008 - 2014 Catel development team. All rights reserved. // </copyright> // ------------------------...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using PosUP_CloudComputing_WebAPIDotNetCore.Models; namespace PosUP_CloudComputing_WebAPIDotNetCore.Controllers { [...
using System.Data; using YJC.Toolkit.Sys; namespace YJC.Toolkit.Data { public sealed class ActionResultData { private ActionResultData(ActionResult result, string message) { TkDebug.AssertArgumentNull(message, "message", null); Message = message; Result = r...
using System; using System.Collections.Generic; using System.Linq; using Unity.Profiling; using UnityEngine; /// <summary> /// Represents a collector agent that uses a task-based FSM architecture. /// No RL is used in for this agent. /// </summary> public class CollectorAgentTBFSM : ManualAgent, IHasGoal { static...
namespace SearchClassLibrary { public interface ICityFinder { ICityResult Search(string searchString); } }
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("14....
// <copyright file="IMaintenanceService.cs" company="Jan-Willem Spuij"> // Copyright (c) Jan-Willem Spuij. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // </copyright> namespace Mac.Digital.Services { using System; using System.Collecti...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // ActionBlock.cs // // // A target block that executes an action for each...
using LiteDB; using Serilog.Events; using System; using System.Diagnostics; using System.IO; using System.Linq; namespace Serilog.Sinks.LiteDB.ConsoleTest { public static class TestFileRoller { private const string connStr = "filename=c:\\tmp\\file.db"; public static void TestDaily() {...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Day...
using System; using System.Collections.Generic; using System.Linq; using GadzhiCommon.Enums.ConvertingSettings; using GadzhiCommon.Enums.FilesConvert; using GadzhiCommon.Models.Interfaces.FilesConvert; // ReSharper disable VirtualMemberCallInConstructor namespace GadzhiDAL.Entities.FilesConvert.Components { /// ...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using System.Web; using ClientDependency.Core; using ClientDependency.Less; [assembly: PreApplicationStartMethod(typeof(StartupHandler), "Initialize")] namespace ClientDependency.Less { /// <summary> /// Class called to register the less writer /// </summary> public static class StartupHandler { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CEWSP_v2.Analytics.PredefinedReasons { public class PathContainsNonLatinCharactersReason : Reason { public PathContainsNonLatinCharactersReason() : base() {...
// c:\program files (x86)\windows kits\10\include\10.0.18362.0\um\d3d10umddi.h(4109,9) using System; namespace DirectN { [Flags] public enum D3DWDDM2_0DDI_VIDEO_DECODER_CAPS { D3DWDDM2_0DDI_VIDEO_DECODER_CAP_DOWNSAMPLE = 0x00000001, D3DWDDM2_0DDI_VIDEO_DECODER_CAP_NON_REAL_TIME = 0x0000000...
namespace FastFood.Data { using FastFood.Models; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; internal class OrderConfiguration : IEntityTypeConfiguration<Order> { public void Configure(EntityTypeBuilder<Order> builder) { b...
using System; using System.Collections.Generic; using static System.Math; namespace VersionSample.Csharp6 { /// <summary> /// C# 6.0 の機能はかなりの部分、かなりシンプルな構文糖衣。 /// .NET 2.0 上で余裕で動く。 /// </summary> public class SyntaxSugarSample { public static void X() { var dic = ne...
using System; using System.Collections.Generic; using System.Threading.Tasks; using Chill; using FluentAssertions; using FluentAssertions.Extensions; using LiquidProjections.Abstractions; using LiquidProjections.Testing; using Xunit; namespace LiquidProjections.Specs { namespace ProjectorSpecs { publi...
namespace Littera.API.Endpoints; public class WeatherForecastEndpoint { private static readonly string[] summaries = { "Freezing", "Bracing", "Chilly", "Cool", "Mild", "Warm", "Balmy", "Hot", "Sweltering", "Scorching" }; public static WeatherForecast[] Handler() { var forecast = E...
using KassaExpert.Util.Lib.Date; using KassaExpert.Util.Lib.Enum; using System; using System.Globalization; using System.Text; namespace KassaExpert.Util.Lib.Dto { public sealed class MachineReadableCode { public MachineReadableCode(string formatedCode) { var data = formatedCode.Sp...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerMovement : MonoBehaviour { public float sidewaysFactor = 5f; public float radialFactor = 5f; public float gravity = 10f; private Rigidbody rb; // Use this for initialization void Awake () { r...
using API; using System.Collections.Generic; namespace PxStat.System.Settings { /// <summary> /// ADO class for Copyright /// </summary> internal class Copyright_ADO { /// <summary> /// Reads a Copyright /// </summary> /// <param name="ado"></param> /// <para...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using Canban.Data; using Canban.Models; namespace Canban.Pages.Work...
// <auto-generated> // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // re...
using System; using Sample1_12.core; namespace Sample1_12.character { /// <summary>敵機の情報。</summary> class EnemyManager : TaskManager<Enemy> { /// <summary>ホーミング敵機の確率。</summary> private const int HOMING_PERCENTAGE = 20; /// <summary>粗悪精度敵機の確率。</summary> private const int INFERIORITY_PERCENTAGE = 30; ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Transfer : MonoBehaviour { SkeletonBattle skeletonBattle; private void Awake() { skeletonBattle = GetComponentInParent<SkeletonBattle>(); } public void TakeDamage(ChangeInfo info) { ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using System; using Xamarin.Forms; namespace MemoTech { public class AlbumListCell : ViewCell { public string Title { get; private set; } public int Index { get; private set; } public AlbumListCell(string title, int index) { Title = title; Index = index; } } }
@model List<Classes.ShoppingBasketItem> @{ decimal totalPrice = Model.Sum(item => item.ItemCount * item.Price); @if (totalPrice < 300) { decimal remaining = 300 - totalPrice; <div id="shipping-cost-banner" class="text-warning bg-dark mx-auto w-100 border rounded border-dark m-3 text-cent...
// Copyright 2021 Crystal Ferrai // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to ...
using FirebaseAdmin; using FirebaseAdmin.Messaging; using Google.Apis.Auth.OAuth2; using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; namespace FirebaseCloudMessaging.Example { class Program { static async Task Main(string[] args) { var d...
@page @model RegisterModel @{ ViewData["Title"] = "Влезте във Вашето дигално училище."; } <h1>@ViewData["Title"]</h1> <div class="row"> <div class="col-md-6"> <form asp-route-returnUrl="@Model.ReturnUrl" method="post"> <div asp-validation-summary="All" class="text-danger"></div> ...
using System; using MapReduceDojo.WordCount; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace MapReduceDojo.Test.wordcount { [TestClass] public class WordCounterTest { [TestMethod] public void ShouldCountWordsContainedInDataSource() { IDataSource dataSource ...
using System; using Microsoft.AspNetCore.Builder; using Microsoft.Extensions.DependencyInjection; using Microsoft.OpenApi.Models; namespace GISA.Autenticacao.API.Configuration { public static class SwaggerConfig { public static IServiceCollection AddSwaggerConfiguration(this IServiceCollection services...
using Pchp.Core; using Pchp.Core.Resources; using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Net.Security; using System.Net.Sockets; using System.Threading.Tasks; namespace Pchp.Library.Streams { /// <summary> /// An implementation of <see...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ...
 namespace MyTelegramBot { public class Program { public static void Main(string[] args) { Bot bot = new Bot() { Token = Config.BotToken, }; bot.Init().Wait(); } } }
namespace HRRandomizer.Data { public class RandomizerWords { public static string RandomWord() { Random random = new Random(); int at = random.Next(0, Words.Length); return Words[at]; } public static readonly string[] Words = new string[] ...
 using System; using System.Xml.Serialization; using VertSoft.CrossIndustryInvoice.D16B.Data.UnqualifiedDataType100; using VertSoft.CrossIndustryInvoice.D16B.Data.QualifiedDataType100.Uncoupled; namespace VertSoft.CrossIndustryInvoice.D16B.Data.ReusableAggregateBusinessInformationEntity100.Uncoupled { [Serializable...
private static IUnityContainer BuildUnityContainer() { var container = new UnityContainer(); container.RegisterType<IStoreService, StoreService>(); container.RegisterType<IController, StoreController>("Store"); return container; }
/****************************************************************************** * Compilation: javac CPM.java * Execution: java CPM < input.txt * Dependencies: EdgeWeightedDigraph.java AcyclicDigraphLP.java StdOut.java * Data files: https://algs4.cs.princeton.edu/44sp/jobsPC.txt * * Critical path metho...
/* * Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * ...
using System.Text.Json.Serialization; namespace QuizUserSimulator.Interfaces { public class Parameters { /// <summary> /// Question can be answered multiple times. /// </summary> [JsonPropertyName("allowMultipleResponses")] public bool AllowMultipleResponses { get; set;...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you ma...
using System; using System.Collections.Generic; using System.Text; namespace Domain { public class Ingredient { public bool IsAlcohol { get; set; } public double Amount { get; set; } public Cocktail ToCocktail(string name) => new Cocktail { Name = name, Size = Amount }; } }
using UnityEngine; using System.Collections; using SimpleJSON; using UnityEngine.UI; using TMPro; public class ParseUsingSimpleJson : MonoBehaviour { string jsonData; public TextMeshProUGUI balance; public TextMeshProUGUI mini1; public TextMeshProUGUI minibalance1; public TextMeshProUGUI mini2;...
namespace ScreenToGif.Domain.Enums; /// <summary> /// Type of the progress indicator. /// </summary> public enum ProgressTypes { Bar, Text }
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Buffers; using System.Text; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc.Infrastructure; using Microsoft.AspN...
namespace Be.Vlaanderen.Basisregisters.Projector.TestProjections.OtherProjections { using Microsoft.EntityFrameworkCore; using ProjectionHandling.Runner; public class OtherProjectionContext : RunnerDbContext<OtherProjectionContext> { public override string ProjectionStateSchema => Schemas.Other...
namespace DGuard.Core.Messages.Integration { public abstract class IntegrationEvent : Event { } }
using System.IO; using System.Runtime.Serialization; using WolvenKit.CR2W.Reflection; using FastMember; using static WolvenKit.CR2W.Types.Enums; namespace WolvenKit.CR2W.Types { [DataContract(Namespace = "")] [REDMeta] public class BTTaskManageFliesDef : IBehTreeTaskDefinition { [Ordinal(1)] [RED("entityToSummo...
@model eidss.model.Reports.KZ.SanitaryModel @{ Layout = "~/Views/Shared/_ReportLayout.cshtml"; } @using (Html.BeginForm()) { @Html.Partial("Common/ExportButtons", Model) <div class="bluelayout"> <div class="tabPanelContent"> @Html.Partial("Common/BaseFilter", Model) ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using Dapper; using MySql.Data.MySqlClient; using SteamKit2; using SteamKit2.Discovery; namespace StatusService { class SteamManager { ...
using System.Collections.Generic; using Yali.Native.Value; namespace Yali.Native.Proxy { internal struct LuaProxyCacheItem { public IDictionary<string, LuaObject> Methods { get; set; } public IDictionary<string, LuaProxyCacheItemProperty> Properties { get; set; } public IDictionary<s...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // Общие сведения об этой сборке предоставляются следующим набором // набора атрибутов. Измените значения этих атрибутов для изменения сведений, // связанных со сборкой. [assembly: AssemblyTitle("TheHardwareMonitor")...
namespace BizHawk.Emulation.Cores.Components.LR35902 { public partial class LR35902 { private void INTERRUPT_() { cur_instr = new ushort[] {IDLE, DEC16, SPl, SPh, IDLE, WR, SPl, SPh, PCh, INT_GET, 4, W, DEC16, SPl, SPh, INT_GET, 3, W, WR, SPl, SPh, PCl, INT...
namespace World404.Core { using System.Data.Entity; using System.Linq; using Brains; using Tangibles; using Tangibles.Consumeables; using Tangibles.Creatures; public class ContextInitializer : DropCreateDatabaseAlways<WorldContext> { protected override void Seed(WorldContext con...
namespace Veldrid.D3D11 { internal class D3D11ResourceSet : ResourceSet { private string _name; public new BindableResource[] Resources { get; } public new D3D11ResourceLayout Layout { get; } public D3D11ResourceSet(ref ResourceSetDescription description) : base(ref descriptio...
namespace ExampleProject { public struct PlayerProperties { public float MovingForce; public float DamageForce; public float BumpForce; public float CrashForce; public float StartHealth; } }
using JsonApiDotNetCore.Services; using System; namespace JsonApiDotNetCore.Internal.Query { public class BaseFilterQuery : BaseAttrQuery { public BaseFilterQuery( IJsonApiContext jsonApiContext, FilterQuery filterQuery) : base(jsonApiContext, filterQuery) { ...
using System.Drawing; using System.IO; using System.Windows.Interop; using System.Windows.Media; using System.Windows.Media.Imaging; using TreeViewFileExplorer.Enums; namespace TreeViewFileExplorer { public static class FileManager { public static ImageSource GetImageSource(string filename) { ...
@* Bestätigung.cshtml: Diese View zeigt eine Anmeldebestätigung für den regulären Nutzer.*@ @* Diese View verwendet eine Liste des Models "Schulung.cs"*@ @using Schulungsportal_2.Models @model Schulungsportal_2.Models.Anmeldungen.Anmeldung; @{ ViewBag.Title = "Selbstmanagement"; } <h3>Aktuelle Anmeldung:</h3> ...
/* * Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Web; using Aspose.Cells.Cloud.Live.Demos.UI.Config; using Aspose.Cells.Cloud.Live.Demos.UI.Controllers; namespace Aspose.Cells.Cloud.Live.Demos.UI.Models { public class LandingPageModel { public BaseController Contro...
@model Serene.Navigation.NavigationModel @helper renderItem(Serenity.Navigation.NavigationItem item, int depth, int[] path) { var isactive = true; for (var i = 0; i <= depth; i++) { if (path[i] != Model.ActivePath[i]) { isactive = false; break; } } var klass = (isactive ? "active" : "") ...
/* * Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * ...
namespace MSTest.Fluent { using System.Collections; using MSTest.Fluent.Expect; using Microsoft.VisualStudio.TestTools.UnitTesting; public abstract class TestBase { protected ExpectBool Expect(bool actual) { return new ExpectBool(actual); } protected ...
namespace BankManagementSystem.Common.ViewModels { public class ErrorViewModel { public string RequestId { get; set; } public bool ShowRequestId => !string.IsNullOrEmpty(RequestId); } }
/**************************************************************************** Copyright (c) 2013-2015 scutgame.com http://www.scutgame.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without...
namespace Domain.Entities.Speech { using System; using System.Collections.Generic; using System.Linq; using ResultText; using Speaker; public class Speech : IEntity { private const long MinDataSize = 1024; [Obsolete("Only for reflection", true)] public Speech() { }...
//------------------------------------------------------------------------------ // <auto-generated /> // // This file was automatically generated by SWIG (http://www.swig.org). // Version 3.0.12 // // Do not make changes to this file unless you know what you are doing--modify // the SWIG interface file instead. //----...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Rewriter.MovieDb; using Rewriter.Properties; using Rewriter.ViewModels; namespace Rewriter.Core { public class FileUpdateOperation : Observable { private string _destinationFi...
// using System; // using System.Collections.Generic; // using System.IO; // using System.Linq; // using System.Threading.Tasks; // using Microsoft.Extensions.Configuration; // using Microsoft.Extensions.Logging; namespace Aspnet { using Microsoft.AspNetCore; using Microsoft.AspNetCore.Hosting; // S1118: Add a...
using System; using System.Collections.Generic; namespace Snapshooter.Core { /// <summary> /// Some extensions for Type, to support snapshot testing. /// </summary> public static class TypeExtensions { /// <summary> /// Returns the list of inherited types. /// </summary> ...
using System; using System.Collections.Generic; using System.ComponentModel; using Xamarin.Forms.Internals; using UIKit; using PageUIStatusBarAnimation = Xamarin.Forms.PlatformConfiguration.iOSSpecific.UIStatusBarAnimation; using Xamarin.Forms.PlatformConfiguration.iOSSpecific; namespace Xamarin.Forms.Platform.iOS { ...
using System.Collections; using Photon.Pun; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; using System.Collections.Generic; public class ScreenManager : MonoBehaviour { //Turn Text [SerializeField] private Text screenTxt; //Timer variable private float totalTime = 2f; ...
// <auto-generated> // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // re...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Text; using System.Threading.Tasks; using static CarShop.Data.ModelsConstants; namespace CarShop.Data.Models { public class User { public User() { this.Id = ...
 namespace Server.V1.api.Models.GitHub { public class Sender { public string login { get; set; } public int id { get; set; } public string node_id { get; set; } public string avatar_url { get; set; } public string gravatar_id { get; set; } public string url { ge...
using System; using System.Collections.Generic; namespace Seatown.Data.Schemas { public class Procedure { public Procedure() { // Empty constructor } public Procedure(string schema, string name, params Parameter[] parameters) { this.Name = nam...
using System; using System.ComponentModel.DataAnnotations; using System.Web.Mvc; namespace BrickPile.Core { /// <summary> /// Represents the <see cref="Metadata" /> of a BrickPile page. /// </summary> public class Metadata { /// <summary> /// Gets or sets the name. ...
//------------------------------------------------------------------------------ // <auto-generated> // 이 코드는 도구를 사용하여 생성되었습니다. // 런타임 버전:4.0.30319.18444 // // 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면 // 이러한 변경 내용이 손실됩니다. // </auto-generated> //--------------------------------------------------------...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
namespace Aviant.DDD.Application.Processors { using System; using System.Threading; using System.Threading.Tasks; using Core.Services; using MediatR; using Polly; public sealed class RetryRequestProcessor<TRequest, TResponse> : IRequestHandler<TRequest, TResponse> where TReq...
using Project.Services.PlanetarySystems.Models; using Project.Services.Planets.Models; using System.Collections.Generic; namespace Project.Models.Home { public class IndexViewModel { public IList<LatestPlanetServiceModel> Planets { get; init; } public IList<LatestPlanetarySystemServiceModel> ...
using System; using System.Reflection; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: Asse...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; namespace Microsoft.MixedReality.Toolkit { /// <summary> /// Generic interface for all Mixed Reality Services /// </summary> public in...
using System.Net; using Common.Model; using Common.Domain; using System.Net.Http; using Common.Services; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using System.Collections.Generic; using Common.Domain.CommandResults; using Microsoft.AspNetCore.Authorization; using Services.QuestionServices.Commands...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Spawner : MonoBehaviour { public GameObject robot1; public GameObject[] robot2; // Start is called before the first frame update void Start() { InvokeRepeating("LaunchRobot1", 1, Random.Range(3...
using System; using System.Net; using iRTweeter.App.Hubs; using Microsoft.AspNet.SignalR; using TweetSharp; namespace iRTweeter.App.Authentication { using LazyHub = Lazy<IHubContext>; class AuthenticationHelper { private static ExternalTokenData tokenData = null; public static TwitterUse...
using System; using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Linq; using System.Text; using Packaging.Targets.IO; namespace Packaging.Targets.Deb { internal class DebPackageCreator { private const LinuxFileMode ArFileMode = LinuxFileMode.S_IRUSR | LinuxFil...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using Microsoft.Azure.Management.ResourceManager.Fluent.Core; namespace Microsoft.Azure.Management.Network.Fluent.Models { /// <summary> /// Defines valu...
using ErsatzTV.Core; using ErsatzTV.Core.Domain; using ErsatzTV.FFmpeg.State; namespace ErsatzTV.Application.Watermarks; public record CreateWatermark( string Name, string Image, ChannelWatermarkMode Mode, ChannelWatermarkImageSource ImageSource, WatermarkLocation Location, WatermarkSize Size...
using System.Web.Mvc; namespace NC.VS.Modules.Account { public class AccountAreaRegistration : AreaRegistration { public override string AreaName { get { return "Account"; } } public override void RegisterArea(AreaRegistra...
//----------------------------------------------------------------------- // <copyright file="OccupancyChangedEventArgs.cs" company="Sully"> // Copyright (c) Johnathon Sullinger. All rights reserved. // </copyright> //----------------------------------------------------------------------- namespace MudDesigner.Mud...
using System; using UnityEngine; using UnityEditor; using UnityEditorInternal; public enum CPC_EManipulationModes { Free, SelectAndTransform } public enum CPC_ENewWaypointMode { SceneCamera, LastWaypoint, WaypointIndex, WorldCenter } [CustomEditor(typeof(CPC_CameraPath))] public class CPC_Ca...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // This program uses code hyperlinks available as part of the HyperAddin Visual Studio plug-in. // It is available f...
@model Chalmers.ILL.Models.PartialPage.DeliveryType.ArticleByMailOrInternalMail <div id="delivery-with-post-or-internpost" class="row"> <div class="col-md-6"> <div class="form-group"> <label for="attachments-group2">Filer att leverera</label> <div id="attachments-group2"> ...