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Update validation section: Isaac Sim 6.1.0.0 results, per-asset .metadata paths

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  1. README.md +24 -17
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@@ -36,25 +36,27 @@ Simulation capabilities vary by asset. Refer to the individual asset's configura
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  ## Validation
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- Every asset was validated against the **`Robotics-Prop` profile, version `4.0.0`**, following the [SimReady Central guidance](https://docs.omniverse.nvidia.com/simready/latest/simready-central.html). Validation evidence is included in this dataset under `reports/`.
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  ### Schema validation
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- `simready-validate` — **50 / 50 assets pass** with no blocking failures. Per-asset reports are in `reports/validation/`.
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  ### Runtime tests
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- `simready-benchmark 2026.8.0.post1` on **NVIDIA Isaac Sim 6.0.1 (PhysX)** — **37 / 50 assets pass**, with 546 of 575 individual tests passing (16 failed, 13 skipped). The complete run directory, including videos, logs and per-test results, is in `reports/runtime/`; start from `reports/runtime/index.html`.
 
 
 
 
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  #### Known failures
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  | Test | What it checks | Assets |
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  |---|---|---|
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- | `culling_xz` | the asset is rotated under diagnostic shading to catch inverted normals or single-sided geometry | `frame_cart`, `handtruck` |
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- | `ground_drop` | the asset is dropped onto a ground plane and must neither penetrate it nor keep moving | `handheld_welding_shield`, `ladder`, `office_chair`, `roller_conveyor`, `safety_goggles`, `weelbarrow` |
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- | `slope_drop` | the asset is placed on a 45° ramp and must slide without penetrating the surface | `a_frame_sign`, `handtruck`, `roller_conveyor`, `safety_cone`, `steel_drum`, `storage_rack`, `traffic_cone`, `weelbarrow` |
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-
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- `safety_goggles` is listed under `ground_drop` because the engine session crashed during that test, not because the asset penetrated the ground.
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  #### Skipped tests
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@@ -63,19 +65,24 @@ Every asset was validated against the **`Robotics-Prop` profile, version `4.0.0`
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  | `joint_movement` | `crowbar`, `hammer`, `paint_bucket`, `power_strip`, `scraper`, `screwdriver`, `signal_tower`, `storage_rack` | asset has no movable joints, so the test does not apply |
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  | `pivot` | `crowbar`, `hammer`, `scraper`, `screwdriver`, `spanner` | advisory check: the pivot/origin score is below the recommended threshold. The benchmark reports this as skipped rather than failed while the specification clarifies whether VG.025 is mandatory |
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- Physics runtimes other than PhysX are not claimed by these assets.
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  ### Repository layout
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  ```
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- assets/<asset>/simready_usd/
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- <asset>.usd entry-point USD, self-contained
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- materials/*.mdl MDL shaders
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- textures/*.png BaseColor / Normal / ORM
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- .thumbs/256x256/ thumbnails
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- .simready/ validation receipt
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- reports/validation/ simready-validate output, per asset
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- reports/runtime/ simready-benchmark run directory
 
 
 
 
 
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  ```
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  ## License
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  ## Validation
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+ Every asset was validated against the **`Robotics-Prop` profile, version `4.0.0`**, following the [SimReady Central guidance](https://docs.omniverse.nvidia.com/simready/latest/simready-central.html). Each asset carries its own evidence under `<asset>/.metadata/`.
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  ### Schema validation
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+ `simready-validate` — **50 / 50 assets pass** with no blocking failures. Per-asset output: `<asset>/.metadata/<asset>_validation.json`.
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  ### Runtime tests
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+ `simready-benchmark` on **NVIDIA Isaac Sim 6.1.0.0**, run against both the **PhysX** and **Newton** engines — **33 / 50 assets pass every test**. Across 1,025 individual tests: **945 pass, 62 fail, 18 skipped**. Per-asset results: `<asset>/.metadata/<asset>_benchmark.json`.
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+ #### Engine crashes
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+ Five assets fail every Newton test because the engine session terminated before the tests could run (`Engine session ... crashed before the test could complete`): `fire_extinguisher`, `lancable`, `power_strip`, `respirator`, `safety_goggles`. These account for 45 of the 62 failures. The same five assets pass every PhysX test.
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  #### Known failures
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  | Test | What it checks | Assets |
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  |---|---|---|
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+ | `ground_drop` (PhysX) | the asset is dropped onto a ground plane and must neither penetrate it nor keep moving | `handheld_welding_shield`, `ladder`, `office_chair`, `roller_conveyor`, `wheelbarrow` |
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+ | `slope_drop` (PhysX) | the asset is placed on a ramp and must slide without penetrating the surface | `a_frame_sign`, `handtruck`, `safety_cone`, `steel_drum`, `storage_rack`, `traffic_cone`, `wheelbarrow` |
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+ | `culling_xz` (PhysX and Newton) | the asset is rotated under diagnostic shading to catch inverted normals or single-sided geometry | `frame_cart`, `handtruck` |
 
 
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  #### Skipped tests
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  | `joint_movement` | `crowbar`, `hammer`, `paint_bucket`, `power_strip`, `scraper`, `screwdriver`, `signal_tower`, `storage_rack` | asset has no movable joints, so the test does not apply |
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  | `pivot` | `crowbar`, `hammer`, `scraper`, `screwdriver`, `spanner` | advisory check: the pivot/origin score is below the recommended threshold. The benchmark reports this as skipped rather than failed while the specification clarifies whether VG.025 is mandatory |
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+ These assets are authored for PhysX. The Newton results above are reported for information.
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  ### Repository layout
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  ```
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+ <asset>/
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+ com.nvidia.simready.packaging.json package definition
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+ .metadata/
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+ <asset>_validation.json simready-validate result
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+ <asset>_benchmark.json simready-benchmark result
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+ com.nvidia.simready.packaging.bom.json
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+ com.nvidia.simready.conformance.Package@1.0.0.json
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+ simready_usd/
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+ <asset>.usd entry-point USD, self-contained
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+ materials/*.mdl MDL shaders
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+ textures/*.png BaseColor / Normal / ORM
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+ .thumbs/256x256/ thumbnails
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+ .simready/ validation receipt
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  ```
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  ## License
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