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<|endoftext|>Vodalian Soldiers | {1}{U} | Creature — Merfolk Soldier | common | | "Vodalian rank is displayed by the colors and patterns of their skin. Beware the color red; that is the badge of the empress's favor."
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—Corbio, pearl diver | 1 | 2<|endoftext|>
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<|endoftext|>Deepwood Denizen | {2}{G} | Creature — Elf Warrior | common | Vigilance
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{5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Silkwrap | {1}{W} | Enchantment | uncommon | When <card_name> enters the battlefield, exile target creature with mana value 3 or less an opponent controls until <card_name> leaves the battlefield. (That creature returns under its owner's control.) | Better scarves than scars. | nan | nan<|endoftext|>
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<|endoftext|>Giada, Font of Hope | {1}{W} | Legendary Creature — Angel | rare | Flying, vigilance
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Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control.
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{T}: Add {W}. Spend this mana only to cast an Angel spell. | The source of the Cabaretti's Halo turned out to be a single teenage girl. | 2 | 2<|endoftext|>
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<|endoftext|>Ghazbán Ogre | {G} | Creature — Ogre | common | At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of <card_name>. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Warp World | {5}{R}{R}{R} | Sorcery | rare | Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library. | nan | nan | nan<|endoftext|>
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<|endoftext|>Marauding Boneslasher | {2}{B} | Creature — Zombie Minotaur | common | <card_name> can't block unless you control another Zombie. | With the Hekma destroyed, the wandering dead that sought entrance to Naktamun had free rein to lay waste to the city. | 3 | 3<|endoftext|>
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<|endoftext|>Foul Orchard | | Land | uncommon | <card_name> enters the battlefield tapped.
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{T}: Add {B} or {G}. | The stench of rotting meat lures flies, goblins, and young raptors. | nan | nan<|endoftext|>
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<|endoftext|>Isu the Abominable | {3}{U}{U} | Legendary Snow Creature — Yeti | mythic | You may look at the top card of your library any time.
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You may play snow lands and cast snow spells from the top of your library.
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Whenever another snow permanent enters the battlefield under your control, you may pay {G}, {W}, or {U}. If you do, put a +1/+1 counter on <card_name>. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Shared Summons | {3}{G}{G} | Instant | rare | Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle. | "In times of need, the forest creates its own protectors."
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—Vivien Reid | nan | nan<|endoftext|>
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<|endoftext|>Braids, Arisen Nightmare | {1}{B}{B} | Legendary Creature — Nightmare | rare | At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Rocky Tar Pit | | Land | uncommon | <card_name> enters the battlefield tapped.
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{T}, Sacrifice <card_name>: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle. | nan | nan | nan<|endoftext|>
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<|endoftext|>Rage of Purphoros | {4}{R} | Sorcery | common | <card_name> deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Sapphire Medallion | {2} | Artifact | rare | Blue spells you cast cost {1} less to cast. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mourning Thrull | {1}{W/B} | Creature — Thrull | common | ({W/B} can be paid with either {W} or {B}.)
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Flying
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Whenever <card_name> deals damage, you gain that much life. | During their ascent to spirithood, patriarchs of Orzhova shed both flesh and emotion. This earthly slag is collected and formed into thrulls. | 1 | 1<|endoftext|>
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<|endoftext|>Fate Unraveler | {3}{B} | Enchantment Creature — Hag | rare | Whenever an opponent draws a card, <card_name> deals 1 damage to that player. | "Never forget that the life you've built can be undone by a single loose thread."
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—Perisophia the philosopher | 3 | 4<|endoftext|>
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<|endoftext|>Seraph of Dawn | {2}{W}{W} | Creature — Angel | common | Flying, lifelink | nan | 2 | 4<|endoftext|>
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<|endoftext|>Beetleform Mage | {1}{G}{U} | Creature — Human Insect Wizard | common | {G}{U}: <card_name> gets +2/+2 and gains flying until end of turn. Activate only once each turn. | "When the Simic say to take command of your life, we don't mean just your career."
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—Vorel of the Hull Clade | 2 | 2<|endoftext|>
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<|endoftext|>Kuro's Taken | {1}{B} | Creature — Rat Samurai | common | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
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{1}{B}: Regenerate <card_name>. | Simple bargains are the most tempting, and oni bargains are the simplest of all: eternal life for eternal service. | 1 | 1<|endoftext|>
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<|endoftext|>Abomination of Llanowar | {1}{B}{G} | Legendary Creature — Elf Horror | uncommon | Vigilance; menace (This creature can't be blocked except by two or more creatures.)
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<card_name>'s power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard. | nan | * | *<|endoftext|>
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<|endoftext|>All Is Dust | {7} | Tribal Sorcery — Eldrazi | rare | Each player sacrifices all permanents they control that are one or more colors. | "The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."
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—Javad Nasrin, Ondu relic hunter | nan | nan<|endoftext|>
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<|endoftext|>Sphinx of Uthuun | {5}{U}{U} | Creature — Sphinx | rare | Flying
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When <card_name> enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. | nan | 5 | 6<|endoftext|>
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<|endoftext|>Migratory Greathorn | {3}{G} | Creature — Beast | common | Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
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Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | nan | 3 | 4<|endoftext|>
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<|endoftext|>Uro, Titan of Nature's Wrath | {1}{G}{U} | Legendary Creature — Elder Giant | mythic | When Uro enters the battlefield, sacrifice it unless it escaped.
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Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.
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Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) | nan | 6 | 6<|endoftext|>
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<|endoftext|>Joyous Respite | {3}{G} | Sorcery — Arcane | common | You gain 1 life for each land you control. | "I have been gifted by the kami with long life. So far, they have not seen fit to withdraw their gift. There may yet be a way to stop the killing without more blood, human or kami, being spilled."
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—Dosan the Falling Leaf | nan | nan<|endoftext|>
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<|endoftext|>Sanguinary Priest | {3}{B} | Creature — Astartes Cleric | uncommon | Lifelink
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Blood Chalice — Whenever another creature you control dies, <card_name> deals 1 damage to any target. | "Embrace the strength of your Primarch, but deny the Red Thirst, brothers! There is no return from that darkest of paths." | 2 | 4<|endoftext|>
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<|endoftext|>Dreampod Druid | {1}{G} | Creature — Human Druid | uncommon | At the beginning of each upkeep, if <card_name> is enchanted, create a 1/1 green Saproling creature token. | "Don't mistake my creations for mere vegetation. They are my children, loyal and fierce." | 2 | 2<|endoftext|>
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<|endoftext|>Bruna, Light of Alabaster | {3}{W}{W}{U} | Legendary Creature — Angel | mythic | Flying, vigilance
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Whenever <card_name> attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Kami of Bamboo Groves | {G} | Enchantment Creature — Spirit | uncommon | When <card_name> enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
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Channel — {2}{G}, Discard <card_name>: Conjure two cards named Forest into your hand. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Izzet Charm | {U}{R} | Instant | uncommon | Choose one —
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• Counter target noncreature spell unless its controller pays {2}.
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• <card_name> deals 2 damage to target creature.
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• Draw two cards, then discard two cards. | nan | nan | nan<|endoftext|>
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<|endoftext|>Isperia, Supreme Judge | {2}{W}{W}{U}{U} | Legendary Creature — Sphinx | mythic | Flying
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Whenever a creature attacks you or a planeswalker you control, you may draw a card. | "I serve only justice. But through that duty, I serve all of Ravnica." | 6 | 4<|endoftext|>
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<|endoftext|>Venser's Sliver | {5} | Artifact Creature — Sliver | common | | Venser admired his handiwork and smiled. His first prototype had joined with the hive mind all too well, running with the brood and becoming a predator itself. This one, he thought, would be accepted into the hive but still obey his commands. | 3 | 3<|endoftext|>
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<|endoftext|>Nature's Revolt | {3}{G}{G} | Enchantment | rare | All lands are 2/2 creatures that are still lands. | The land rises up to defend against those who would spoil its beauty. | nan | nan<|endoftext|>
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<|endoftext|>Gnarlid Pack | {1}{G} | Creature — Beast | common | Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)
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<card_name> enters the battlefield with a +1/+1 counter on it for each time it was kicked. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Fell Stinger | {2}{B} | Creature — Zombie Scorpion | uncommon | Deathtouch
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
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When <card_name> exploits a creature, target player draws two cards and loses 2 life. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Chandra, Heart of Fire | {3}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
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+1: <card_name> deals 2 damage to any target.
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−9: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Chandra, Flame's Catalyst | {4}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: <card_name> deals 3 damage to each opponent.
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−2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
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−8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs. | nan | nan | nan<|endoftext|>
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<|endoftext|>Zariel, Archduke of Avernus | {2}{R}{R} | Legendary Planeswalker — Zariel | rare | +1: Creatures you control get +1/+0 and gain haste until end of turn.
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0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
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−6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase." | nan | nan | nan<|endoftext|>
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<|endoftext|>Vedalken Infuser | {3}{U} | Creature — Vedalken Wizard | uncommon | At the beginning of your upkeep, you may put a charge counter on target artifact. | "All plans begin as dreams. I intend to awaken them." | 1 | 4<|endoftext|>
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<|endoftext|>Diversionary Tactics | {3}{W} | Enchantment | uncommon | Tap two untapped creatures you control: Tap target creature. | "It's the oldest trick in the book," said Guff. "And I ought to know—I wrote it." | nan | nan<|endoftext|>
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<|endoftext|>Nebuchadnezzar | {3}{U}{B} | Legendary Creature — Human Wizard | uncommon | {X}, {T}: Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Pulse of Murasa | {2}{G} | Instant | common | Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. | "Little flower twirl and bloom, arise from this your rocky tomb. Little warrior slash and brawl, be born again to free us all." | nan | nan<|endoftext|>
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<|endoftext|>Razormane Masticore | {5} | Artifact Creature — Masticore | rare | First strike (This creature deals combat damage before creatures without first strike.)
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At the beginning of your upkeep, sacrifice <card_name> unless you discard a card.
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At the beginning of your draw step, you may have <card_name> deal 3 damage to target creature. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Dismiss | {2}{U}{U} | Instant | uncommon | Counter target spell.
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Draw a card. | "There is nothing you can do that I cannot simply deny."
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—Ertai, wizard adept | nan | nan<|endoftext|>
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<|endoftext|>Pyretic Ritual | {1}{R} | Instant | common | Add {R}{R}{R}. | The Multiverse is filled with limitless power just waiting for someone to reach out and seize it. | nan | nan<|endoftext|>
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<|endoftext|>Siren Reaver | {3}{U} | Creature — Siren Pirate | uncommon | Raid — This spell costs {1} less to cast if you attacked this turn.
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Flying | "Prepare to be boarded." | 3 | 2<|endoftext|>
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<|endoftext|>Soul Transfer | {1}{B}{B} | Sorcery | rare | Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both.
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• Exile target creature or planeswalker.
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• Return target creature or planeswalker card from your graveyard to your hand. | nan | nan | nan<|endoftext|>
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<|endoftext|>Vectis Agents | {3}{U}{B} | Artifact Creature — Human Rogue | common | {U}{B}: <card_name> gets -2/-0 until end of turn and can't be blocked this turn. | With their life energy suppressed under their etherium enhancements, thieves from Esper found it surprisingly easy to explore the ruins of Grixis. | 4 | 3<|endoftext|>
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<|endoftext|>Utility Knife | {1} | Artifact — Equipment | common | When <card_name> enters the battlefield, attach it to target creature you control.
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Equipped creature gets +1/+1.
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Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | "Hold on a second, I have just the thing." | nan | nan<|endoftext|>
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<|endoftext|>Mistform Wakecaster | {4}{U} | Creature — Illusion | uncommon | Flying
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{1}: <card_name> becomes the creature type of your choice until end of turn.
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{2}{U}{U}, {T}: Choose a creature type. Each creature you control becomes that type until end of turn. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Kotose, the Silent Spider | {3}{U}{B} | Legendary Creature — Human Ninja | rare | When <card_name> enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Spinerock Knoll | | Land | rare | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
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