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Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 3 | 2<|endoftext|>
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<|endoftext|>Rot-Tide Gargantua | {3}{B}{B} | Creature — Zombie Kraken | common | Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
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When <card_name> exploits a creature, each opponent sacrifices a creature. | Now that it doesn't need to breathe, its hunting ground extends well beyond the sea. | 5 | 4<|endoftext|>
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<|endoftext|>Yotian Dissident | {G}{W} | Creature — Human Artificer | uncommon | Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control. | "I joined this war to protect my homeland, not to destroy someone else's." | 1 | 1<|endoftext|>
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<|endoftext|>Elvish Archdruid | {1}{G}{G} | Creature — Elf Druid | rare | Other Elf creatures you control get +1/+1.
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{T}: Add {G} for each Elf you control. | "The elves tend the forest, and the forest sustains the elves. My role is to ensure that the cycle continues." | 2 | 2<|endoftext|>
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<|endoftext|>Dancing Scimitar | {4} | Artifact Creature — Spirit | rare | Flying (This creature can't be blocked except by creatures with flying or reach.) | Bobbing merrily from opponent to opponent, the scimitar began adding playful little flourishes to its strokes; it even turned a couple of somersaults. | 1 | 5<|endoftext|>
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<|endoftext|>Beast Within | {2}{G} | Instant | uncommon | Destroy target permanent. Its controller creates a 3/3 green Beast creature token. | "Monsters dwell in every heart. We only think civilization tames them." ―Euphemia, Nexus watcher | nan | nan<|endoftext|>
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<|endoftext|>Mox Sapphire | {0} | Artifact | rare | {T}: Add {U}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Knight of Meadowgrain | {W}{W} | Creature — Kithkin Knight | uncommon | First strike
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Lifelink (Damage dealt by this creature also causes you to gain that much life.) | "By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?" | 2 | 2<|endoftext|>
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<|endoftext|>Stormscape Apprentice | {U} | Creature — Human Wizard | common | {W}, {T}: Tap target creature.
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{B}, {T}: Target player loses 1 life. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Armistice | {2}{W} | Enchantment | rare | {3}{W}{W}: You draw a card and target opponent gains 3 life. | We all must profit for peace to last.
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—Mercadian saying | nan | nan<|endoftext|>
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<|endoftext|>Ragemonger | {1}{B}{R} | Creature — Minotaur Shaman | uncommon | Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.) | nan | 2 | 3<|endoftext|>
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<|endoftext|>Surging Dementia | {1}{B} | Sorcery | common | Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
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Target player discards a card. | nan | nan | nan<|endoftext|>
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<|endoftext|>Shattered Dreams | {B} | Sorcery | uncommon | Target opponent reveals their hand. You choose an artifact card from it. That player discards that card. | Victims are lucky if they remember ever having had what was lost. | nan | nan<|endoftext|>
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<|endoftext|>Moonlit Wake | {2}{W} | Enchantment | uncommon | Whenever a creature dies, you gain 1 life. | "As long as Rushwood glows, no life is ever truly lost."
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—Ta-Karnst, Cho-Arrim healer | nan | nan<|endoftext|>
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<|endoftext|>Voice of the Woods | {3}{G}{G} | Creature — Elf | rare | Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. | The ritual of making draws upon the elves' memories and pasts. And elves have long memories and ancient pasts. | 2 | 2<|endoftext|>
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<|endoftext|>Distress | {B}{B} | Sorcery | common | Target player reveals their hand. You choose a nonland card from it. That player discards that card. | "They say the eyes are the windows to the soul. I like to break windows and take what's inside."
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—Braids, dementia summoner | nan | nan<|endoftext|>
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<|endoftext|>Huang Zhong, Shu General | {2}{W}{W} | Legendary Creature — Human Soldier | rare | <card_name> can't be blocked by more than one creature. | "Virile in war, he kept the north in fear; His prodigies subdued the western sphere." | 2 | 3<|endoftext|>
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<|endoftext|>Stunt Double | {3}{U} | Creature — Shapeshifter | rare | Flash
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You may have <card_name> enter the battlefield as a copy of any creature on the battlefield. | No duelist is without equal in Paliano. | 0 | 0<|endoftext|>
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<|endoftext|>Wolf of Devil's Breach | {3}{R}{R} | Creature — Elemental Wolf | mythic | Whenever <card_name> attacks, you may pay {1}{R} and discard a card. If you do, <card_name> deals damage to target creature or planeswalker equal to the discarded card's mana value. | "How can werewolves be considered abominations next to such creatures?"
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—Arlinn Kord | 5 | 5<|endoftext|>
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<|endoftext|>Jeweled Amulet | {0} | Artifact | uncommon | {1}, {T}: Put a charge counter on <card_name>. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on <card_name>.
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{T}, Remove a charge counter from <card_name>: Add one mana of <card_name>'s last noted type. | nan | nan | nan<|endoftext|>
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<|endoftext|>Treefolk Seedlings | {2}{G} | Creature — Treefolk | uncommon | <card_name>'s toughness is equal to the number of Forests you control. | The year that the brothers landed on Argoth, the trees produced five times as many seeds as normal. | 2 | *<|endoftext|>
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<|endoftext|>Vile Aggregate | {2}{R} | Creature — Eldrazi Drone | uncommon | Devoid (This card has no color.)
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<card_name>'s power is equal to the number of colorless creatures you control.
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Trample
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Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) | nan | * | 5<|endoftext|>
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<|endoftext|>Gruul Locket | {3} | Artifact | common | {T}: Add {R} or {G}.
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{R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice <card_name>: Draw two cards. | "In life, it was a cunning survivor, fearless and quick. May its power pass to you as you wear its skull."
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—Gna, Gruul shaman | nan | nan<|endoftext|>
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<|endoftext|>Chime of Night | {1}{B} | Enchantment — Aura | common | Enchant creature
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When <card_name> is put into a graveyard from the battlefield, destroy target nonblack creature. | Many sent to serve Davvol carried such instruments, as if to remind him who their true masters were. | nan | nan<|endoftext|>
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<|endoftext|>Venerated Loxodon | {4}{W} | Creature — Elephant Cleric | rare | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
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When <card_name> enters the battlefield, put a +1/+1 counter on each creature that convoked it. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Ribskiff | {4} | Artifact — Vehicle | uncommon | Toxic 2 (Players dealt combat damage by this permanent also get two poison counters.)
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When <card_name> enters the battlefield, draw a card.
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Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 4 | 4<|endoftext|>
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<|endoftext|>Thoughtseize | {B} | Sorcery | rare | Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. | nan | nan | nan<|endoftext|>
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<|endoftext|>Beacon of Destruction | {3}{R}{R} | Instant | rare | <card_name> deals 5 damage to any target. Shuffle <card_name> into its owner's library. | The Great Furnace's blessing is a spectacular sight, but the best view comes at a high cost. | nan | nan<|endoftext|>
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<|endoftext|>Phyrexian Soulgorger | {3} | Snow Artifact Creature — Phyrexian Construct | rare | Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | The Phyrexian minds that constructed it did not live past its awakening. | 8 | 8<|endoftext|>
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<|endoftext|>Mishra, Eminent One | {2}{U}{B}{R} | Legendary Creature — Human Artificer | mythic | At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. | nan | 5 | 4<|endoftext|>
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<|endoftext|>Shield Broker | {3}{U}{U} | Creature — Cephalid Advisor | rare | When <card_name> enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) | nan | 3 | 4<|endoftext|>
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<|endoftext|>Triskaidekaphile | {1}{U} | Creature — Human Wizard | rare | You have no maximum hand size.
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At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
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{3}{U}: Draw a card. | nan | 1 | 3<|endoftext|>
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<|endoftext|>Sage Owl | {1}{U} | Creature — Bird | common | Flying
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When <card_name> enters the battlefield, look at the top four cards of your library, then put them back in any order. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Blue Sun's Zenith | {X}{U}{U}{U} | Instant | rare | Target player draws X cards. Shuffle <card_name> into its owner's library. | "The Origin Query will wait. We must ensure we survive to return to it."
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—Pelyus, vedalken ordinar | nan | nan<|endoftext|>
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<|endoftext|>Avenging Angel | {3}{W}{W} | Creature — Angel | uncommon | Flying
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When <card_name> dies, you may put it on top of its owner's library. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Personal Tutor | {U} | Sorcery | uncommon | Search your library for a sorcery card, reveal it, then shuffle and put that card on top. | nan | nan | nan<|endoftext|>
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<|endoftext|>Abominable Treefolk | {2}{G}{U} | Snow Creature — Treefolk | uncommon | Trample
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<card_name>'s power and toughness are each equal to the number of snow permanents you control.
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When <card_name> enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | nan | * | *<|endoftext|>
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<|endoftext|>A-Celestial Regulator | {1}{W}{U} | Creature — Angel Advisor | common | Flying
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When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step. | nan | 1 | 4<|endoftext|>
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<|endoftext|>Oath of Chandra | {1}{R} | Legendary Enchantment | rare | When <card_name> enters the battlefield, it deals 3 damage to target creature an opponent controls.
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At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, <card_name> deals 2 damage to each opponent. | "If it means that people can live in freedom, yeah, I'll keep watch." | nan | nan<|endoftext|>
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<|endoftext|>Stronghold Arena | {1}{B} | Enchantment | rare | Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.)
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When <card_name> enters the battlefield, you gain 3 life for each time it was kicked.
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Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value. | nan | nan | nan<|endoftext|>
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<|endoftext|>Trelasarra, Moon Dancer | {G}{W} | Legendary Creature — Elf Cleric | uncommon | Whenever you gain life, put a +1/+1 counter on <card_name> and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Ring of Thune | {2} | Artifact — Equipment | uncommon | Equipped creature has vigilance. (Attacking doesn't cause it to tap.)
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At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.
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Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Wakestone Gargoyle | {3}{W} | Creature — Gargoyle | rare | Defender, flying
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{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender. | Its pulsating cry shatters bonds of iron, granite, and servitude. | 3 | 4<|endoftext|>
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<|endoftext|>Jodah, Archmage Eternal | {1}{U}{R}{W} | Legendary Creature — Human Wizard | rare | Flying
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You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. | "Chronicles across the ages describe Jodah. They likely refer not to one mage, but to a family or an arcane title."
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—Arkol, Argivian scholar | 4 | 3<|endoftext|>
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<|endoftext|>Mammoth Spider | {4}{G} | Creature — Spider | common | Reach (This creature can block creatures with flying.) | "If a careless elf ends up caught in a spider's web, we must expect nature to take its course. Do not blame the spider for being a spider."
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—Dellin Berting, Tolarian entomologist | 3 | 5<|endoftext|>
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<|endoftext|>Circle of Protection: Black | {1}{W} | Enchantment | common | {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. | nan | nan | nan<|endoftext|>
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<|endoftext|>Cursed Land | {2}{B}{B} | Enchantment — Aura | uncommon | Enchant land
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At the beginning of the upkeep of enchanted land's controller, <card_name> deals 1 damage to that player. | nan | nan | nan<|endoftext|>
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<|endoftext|>Explorer's Scope | {1} | Artifact — Equipment | common | Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
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Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Grave Endeavor | {5}{B}{B} | Instant | rare | Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result. | Not alive, not dead, but definitely furious. | nan | nan<|endoftext|>
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<|endoftext|>Cartouche of Solidarity | {W} | Enchantment — Aura Cartouche | common | Enchant creature you control
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When <card_name> enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
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Enchanted creature gets +1/+1 and has first strike. | nan | nan | nan<|endoftext|>
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<|endoftext|>Challenger Troll | {4}{G} | Creature — Troll | uncommon | Each creature you control with power 4 or greater can't be blocked by more than one creature. | For most, war is a calamity. For some, an opportunity. And for the very few, a pleasure. | 6 | 5<|endoftext|>
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<|endoftext|>Runed Crown | {3} | Artifact — Equipment | uncommon | When <card_name> enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to <card_name>. If you search your library this way, shuffle.
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Equipped creature gets +1/+1.
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Equip {2} | nan | nan | nan<|endoftext|>
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<|endoftext|>Galea, Kindler of Hope | {1}{G}{W}{U} | Legendary Creature — Elf Knight | mythic | Vigilance
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You may look at the top card of your library any time.
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You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control." | nan | 4 | 4<|endoftext|>
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<|endoftext|>Nimbus Swimmer | {X}{G}{U} | Creature — Leviathan | uncommon | Flying
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<card_name> enters the battlefield with X +1/+1 counters on it. | The Simic soon discovered that the sky offered as few constraints on size as the sea. | 0 | 0<|endoftext|>
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