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<|endoftext|>Dirge of Dread | {2}{B} | Sorcery | common | All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
When you cycle <card_name>, you may have target creature gain fear until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Ogre-Head Helm | {1}{R} | Artifact Creature — Equipment Ogre | rare | Equipped creature gets +2/+2.
Whenever <card_name> or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Priority Boarding | {2}{R} | Enchantment | uncommon | Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn. | The Astrotorium's express lane is practically its own ride. | nan | nan<|endoftext|>
<|endoftext|>Goblin Matron | {2}{R} | Creature — Goblin | uncommon | When <card_name> enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. | A mother only a child could love. | 1 | 1<|endoftext|>
<|endoftext|>Seht's Tiger | {2}{W}{W} | Creature — Cat | rare | Flash (You may cast this spell any time you could cast an instant.)
When <card_name> enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) | nan | 3 | 3<|endoftext|>
<|endoftext|>Goblin Bully | {1}{R} | Creature — Goblin | common | | It's easy to stand head and shoulders over those with no backbone. | 2 | 1<|endoftext|>
<|endoftext|>Colossal Whale | {5}{U}{U} | Creature — Whale | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever <card_name> attacks, you may exile target creature defending player controls until <card_name> leaves the battlefield. (That creature returns under its owner's control.) | nan | 5 | 5<|endoftext|>
<|endoftext|>Night Market Guard | {3} | Artifact Creature — Construct | common | <card_name> can block an additional creature each combat. | "One head watches for Consulate enforcers. The other watches for renegade thieves."
—Crime Lord Gonti | 3 | 1<|endoftext|>
<|endoftext|>Magnifying Glass | {3} | Artifact | uncommon | {T}: Add {C}.
{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Knight-Inquisitors of Saint Raban delve deep into mysteries best left unexplored. | nan | nan<|endoftext|>
<|endoftext|>Littjara Kinseekers | {3}{U} | Creature — Shapeshifter | common | Changeling (This card is every creature type.)
When <card_name> enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on <card_name>, then scry 1. | Like calls to like, and none are forgotten. | 2 | 4<|endoftext|>
<|endoftext|>Commence the Endgame | {4}{U}{U} | Instant | rare | This spell can't be countered.
Draw two cards, then amass X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | "Even gods shall kneel."
—Nicol Bolas | nan | nan<|endoftext|>
<|endoftext|>Caverns of Despair | {2}{R}{R} | World Enchantment | rare | No more than two creatures can attack each combat.
No more than two creatures can block each combat. | nan | nan | nan<|endoftext|>
<|endoftext|>Coercive Recruiter | {4}{R} | Creature — Orc Pirate | rare | Whenever <card_name> or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types. | "Choose, vampire: our hat on your head, or no hat, no head." | 4 | 3<|endoftext|>
<|endoftext|>Flash Counter | {1}{U} | Instant | common | Counter target instant spell. | "So much for that bright idea!" | nan | nan<|endoftext|>
<|endoftext|>Teferi, Master of Time | {2}{U}{U} | Legendary Planeswalker — Teferi | mythic | You may activate loyalty abilities of <card_name> on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one. | nan | nan | nan<|endoftext|>
<|endoftext|>Target Minotaur | {1}{R} | Creature — Minotaur Warrior | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | "Not again!" | 2 | 1<|endoftext|>
<|endoftext|>Happy Dead Squirrel | | Stickers | common | {TK}{TK} — {T}: Add {C}{C}. Spend this mana only to cast noncreature spells.
{TK}{TK}{TK} — Infect (This permanent deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{TK}{TK} — 3/2
{TK}{TK}{TK}{TK} — 4/7 | nan | nan | nan<|endoftext|>
<|endoftext|>Ley Druid | {2}{G} | Creature — Human Druid | uncommon | {T}: Untap target land. | After years of training, the Druid becomes one with nature, drawing power from the land and returning it when needed. | 1 | 1<|endoftext|>
<|endoftext|>Savannah Lions | {W} | Creature — Cat | rare | | The traditional kings of the jungle command a healthy respect in other climates as well. Relying mainly on their stealth and speed, Savannah Lions can take a victim by surprise, even in the endless flat plains of their homeland. | 2 | 1<|endoftext|>
<|endoftext|>Lead Astray | {1}{W} | Instant | common | Tap up to two target creatures. | "Never underestimate our enemy's strength, brutality, . . . or stupidity."
—Commander Eesha | nan | nan<|endoftext|>
<|endoftext|>Vat of Rebirth | {B} | Artifact | uncommon | Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on <card_name>.
{2}{B}, {T}, Remove four oil counters from <card_name>: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
<|endoftext|>Silumgar Spell-Eater | {2}{U} | Creature — Naga Wizard | uncommon | Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When <card_name> is turned face up, counter target spell unless its controller pays {3}. | nan | 2 | 3<|endoftext|>
<|endoftext|>Nemesis Trap | {4}{B}{B} | Instant — Trap | uncommon | If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost.
Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|>
<|endoftext|>Strongarm Thug | {2}{B} | Creature — Human Mercenary | uncommon | When <card_name> enters the battlefield, you may return target Mercenary card from your graveyard to your hand. | "No, I insist—let *me* carry all that heavy jewelry." | 1 | 1<|endoftext|>
<|endoftext|>Bequeathal | {G} | Enchantment — Aura | common | Enchant creature
When enchanted creature dies, you draw two cards. | "On my death, I give you this treasure: the knowledge that life is hard, yet too soon past."
—Dal funeral rite | nan | nan<|endoftext|>
<|endoftext|>Sunspear Shikari | {1}{W} | Creature — Cat Soldier | common | As long as <card_name> is equipped, it has first strike and lifelink. | Left without their leader Raksha, the leonin split into two prides: one side supported the regent kha, while the other rebelled in fury. | 2 | 2<|endoftext|>
<|endoftext|>Kaya's Wrath | {W}{W}{B}{B} | Sorcery | rare | Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way. | Teysa convened the meeting of the Obzedat. Kaya ended it. | nan | nan<|endoftext|>
<|endoftext|>Limited Resources | {W} | Enchantment | rare | When <card_name> enters the battlefield, each player chooses five lands they control and sacrifices the rest.
Players can't play lands as long as ten or more lands are on the battlefield. | nan | nan | nan<|endoftext|>
<|endoftext|>Ovinomancer | {2}{U} | Creature — Human Wizard | uncommon | When <card_name> enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.
{T}, Return <card_name> to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token. | nan | 0 | 1<|endoftext|>
<|endoftext|>Rite of Undoing | {4}{U} | Instant | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands. | nan | nan | nan<|endoftext|>
<|endoftext|>Molten Tributary | | Land — Island Mountain | common | ({T}: Add {U} or {R}.)
<card_name> enters the battlefield tapped. | Though dangerous, Shiv teems with both life and mana, making it a tempting destination for ambitious mages. | nan | nan<|endoftext|>
<|endoftext|>Pact Weapon | {3}{B} | Artifact — Equipment | mythic | As long as <card_name> is attached to a creature, you don't lose the game for having 0 or less life.
Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.
Equip—Discard a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Flayer Husk | {1} | Artifact — Equipment | common | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Equip {2} | nan | nan | nan<|endoftext|>
<|endoftext|>Thrilling Encore | {4}{B} | Instant | rare | Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn. | "Welcome to the winning team." | nan | nan<|endoftext|>
<|endoftext|>Crash the Ramparts | {2}{G} | Instant | common | Target creature gets +3/+3 and gains trample until end of turn. | The Legion's conquistadors could endure Ixalan's sun. Their forts could withstand a charging ceratops. But nothing can stop a ceratops strengthened by the sun. | nan | nan<|endoftext|>
<|endoftext|>Supreme Verdict | {1}{W}{W}{U} | Sorcery | rare | This spell can't be countered.
Destroy all creatures. | Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy. | nan | nan<|endoftext|>
<|endoftext|>Clearwater Goblet | {5} | Artifact | rare | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
At the beginning of your upkeep, you may gain life equal to the number of charge counters on <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Femeref Enchantress | {G}{W} | Creature — Human Druid | rare | Whenever an enchantment is put into a graveyard from the battlefield, draw a card. | "Then she spread a fine dust over the land, like a butterfly shaking its wing."
—"The Enchantress," Femeref tale | 1 | 2<|endoftext|>
<|endoftext|>Power Armor | {4} | Artifact | uncommon | Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control. | "Great peril demands formidable weaponry."
—Urza | nan | nan<|endoftext|>
<|endoftext|>Carnage Gladiator | {2}{B}{R} | Creature — Skeleton Warrior | uncommon | Whenever a creature blocks, that creature's controller loses 1 life.
{1}{B}{R}: Regenerate <card_name>. | Not the foulest or bloodiest act at Rix Maadi by a stretch. | 4 | 2<|endoftext|>
<|endoftext|>Ritual of the Returned | {3}{B} | Instant | uncommon | Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness. | A mask forged to avenge a death forgotten. | nan | nan<|endoftext|>
<|endoftext|>Jedit Ojanen, Mercenary | {1}{W}{U} | Legendary Creature — Cat Mercenary | mythic | Whenever <card_name> or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.) | nan | 3 | 3<|endoftext|>
<|endoftext|>Mudbutton Torchrunner | {2}{R} | Creature — Goblin Warrior | common | When <card_name> dies, it deals 3 damage to any target. | The oil sloshes against his skull as he nears his destination: the Frogtosser Games and the lighting of the Flaming Boggart. | 1 | 1<|endoftext|>
<|endoftext|>Mass of Ghouls | {3}{B}{B} | Creature — Zombie Warrior | common | | nan | 5 | 3<|endoftext|>
<|endoftext|>Murktide Regent | {5}{U}{U} | Creature — Dragon | mythic | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Flying
<card_name> enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it.
Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on <card_name>. | nan | 3 | 3<|endoftext|>
<|endoftext|>Riftmarked Knight | {1}{W}{W} | Creature — Human Rebel Knight | uncommon | Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—{1}{W}{W}
When the last time counter is removed from <card_name> while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste. | nan | 2 | 2<|endoftext|>
<|endoftext|>Canopy Dragon | {4}{G}{G} | Creature — Dragon | rare | Trample
{1}{G}: <card_name> gains flying and loses trample until end of turn. | "In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot."
—Sidar Jabari | 4 | 4<|endoftext|>
<|endoftext|>Skitterbeam Battalion | {9} | Artifact Creature — Construct | mythic | Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Trample, haste
When <card_name> enters the battlefield, if you cast it, create two tokens that are copies of it. | nan | 4 | 4<|endoftext|>
<|endoftext|>Kitchen Imp | {3}{B} | Creature — Imp | common | Flying, haste
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Action: Show an imp that's a kitchen helper for Asmor, the Underworld Cook. | 2 | 2<|endoftext|>
<|endoftext|>Cartouche of Knowledge | {1}{U} | Enchantment — Aura Cartouche | common | Enchant creature you control
When <card_name> enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has flying. | nan | nan | nan<|endoftext|>
<|endoftext|>Ticking Mime Bomb | {3}{R} | Artifact Creature — Clown Robot Mime | uncommon | When <card_name> enters the battlefield, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. <card_name> deals damage equal to twice the number of Robots you control to the chosen creature. | Silent, but deadly. | 2 | 2<|endoftext|>