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<|endoftext|>Dirge of Dread | {2}{B} | Sorcery | common | All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
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Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
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When you cycle <card_name>, you may have target creature gain fear until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Ogre-Head Helm | {1}{R} | Artifact Creature — Equipment Ogre | rare | Equipped creature gets +2/+2.
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Whenever <card_name> or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
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Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Priority Boarding | {2}{R} | Enchantment | uncommon | Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn. | The Astrotorium's express lane is practically its own ride. | nan | nan<|endoftext|>
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<|endoftext|>Goblin Matron | {2}{R} | Creature — Goblin | uncommon | When <card_name> enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. | A mother only a child could love. | 1 | 1<|endoftext|>
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<|endoftext|>Seht's Tiger | {2}{W}{W} | Creature — Cat | rare | Flash (You may cast this spell any time you could cast an instant.)
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When <card_name> enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) | nan | 3 | 3<|endoftext|>
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<|endoftext|>Goblin Bully | {1}{R} | Creature — Goblin | common | | It's easy to stand head and shoulders over those with no backbone. | 2 | 1<|endoftext|>
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<|endoftext|>Colossal Whale | {5}{U}{U} | Creature — Whale | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Whenever <card_name> attacks, you may exile target creature defending player controls until <card_name> leaves the battlefield. (That creature returns under its owner's control.) | nan | 5 | 5<|endoftext|>
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<|endoftext|>Night Market Guard | {3} | Artifact Creature — Construct | common | <card_name> can block an additional creature each combat. | "One head watches for Consulate enforcers. The other watches for renegade thieves."
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—Crime Lord Gonti | 3 | 1<|endoftext|>
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<|endoftext|>Magnifying Glass | {3} | Artifact | uncommon | {T}: Add {C}.
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{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | Knight-Inquisitors of Saint Raban delve deep into mysteries best left unexplored. | nan | nan<|endoftext|>
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<|endoftext|>Littjara Kinseekers | {3}{U} | Creature — Shapeshifter | common | Changeling (This card is every creature type.)
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When <card_name> enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on <card_name>, then scry 1. | Like calls to like, and none are forgotten. | 2 | 4<|endoftext|>
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<|endoftext|>Commence the Endgame | {4}{U}{U} | Instant | rare | This spell can't be countered.
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Draw two cards, then amass X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | "Even gods shall kneel."
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—Nicol Bolas | nan | nan<|endoftext|>
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<|endoftext|>Caverns of Despair | {2}{R}{R} | World Enchantment | rare | No more than two creatures can attack each combat.
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No more than two creatures can block each combat. | nan | nan | nan<|endoftext|>
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<|endoftext|>Coercive Recruiter | {4}{R} | Creature — Orc Pirate | rare | Whenever <card_name> or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types. | "Choose, vampire: our hat on your head, or no hat, no head." | 4 | 3<|endoftext|>
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<|endoftext|>Flash Counter | {1}{U} | Instant | common | Counter target instant spell. | "So much for that bright idea!" | nan | nan<|endoftext|>
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<|endoftext|>Teferi, Master of Time | {2}{U}{U} | Legendary Planeswalker — Teferi | mythic | You may activate loyalty abilities of <card_name> on any player's turn any time you could cast an instant.
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+1: Draw a card, then discard a card.
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−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
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−10: Take two extra turns after this one. | nan | nan | nan<|endoftext|>
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<|endoftext|>Target Minotaur | {1}{R} | Creature — Minotaur Warrior | common | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | "Not again!" | 2 | 1<|endoftext|>
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<|endoftext|>Happy Dead Squirrel | | Stickers | common | {TK}{TK} — {T}: Add {C}{C}. Spend this mana only to cast noncreature spells.
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{TK}{TK}{TK} — Infect (This permanent deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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{TK}{TK} — 3/2
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{TK}{TK}{TK}{TK} — 4/7 | nan | nan | nan<|endoftext|>
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<|endoftext|>Ley Druid | {2}{G} | Creature — Human Druid | uncommon | {T}: Untap target land. | After years of training, the Druid becomes one with nature, drawing power from the land and returning it when needed. | 1 | 1<|endoftext|>
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<|endoftext|>Savannah Lions | {W} | Creature — Cat | rare | | The traditional kings of the jungle command a healthy respect in other climates as well. Relying mainly on their stealth and speed, Savannah Lions can take a victim by surprise, even in the endless flat plains of their homeland. | 2 | 1<|endoftext|>
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<|endoftext|>Lead Astray | {1}{W} | Instant | common | Tap up to two target creatures. | "Never underestimate our enemy's strength, brutality, . . . or stupidity."
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—Commander Eesha | nan | nan<|endoftext|>
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<|endoftext|>Vat of Rebirth | {B} | Artifact | uncommon | Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on <card_name>.
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{2}{B}, {T}, Remove four oil counters from <card_name>: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
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<|endoftext|>Silumgar Spell-Eater | {2}{U} | Creature — Naga Wizard | uncommon | Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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When <card_name> is turned face up, counter target spell unless its controller pays {3}. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Nemesis Trap | {4}{B}{B} | Instant — Trap | uncommon | If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost.
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Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|>
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<|endoftext|>Strongarm Thug | {2}{B} | Creature — Human Mercenary | uncommon | When <card_name> enters the battlefield, you may return target Mercenary card from your graveyard to your hand. | "No, I insist—let *me* carry all that heavy jewelry." | 1 | 1<|endoftext|>
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<|endoftext|>Bequeathal | {G} | Enchantment — Aura | common | Enchant creature
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When enchanted creature dies, you draw two cards. | "On my death, I give you this treasure: the knowledge that life is hard, yet too soon past."
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—Dal funeral rite | nan | nan<|endoftext|>
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<|endoftext|>Sunspear Shikari | {1}{W} | Creature — Cat Soldier | common | As long as <card_name> is equipped, it has first strike and lifelink. | Left without their leader Raksha, the leonin split into two prides: one side supported the regent kha, while the other rebelled in fury. | 2 | 2<|endoftext|>
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<|endoftext|>Kaya's Wrath | {W}{W}{B}{B} | Sorcery | rare | Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way. | Teysa convened the meeting of the Obzedat. Kaya ended it. | nan | nan<|endoftext|>
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<|endoftext|>Limited Resources | {W} | Enchantment | rare | When <card_name> enters the battlefield, each player chooses five lands they control and sacrifices the rest.
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Players can't play lands as long as ten or more lands are on the battlefield. | nan | nan | nan<|endoftext|>
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<|endoftext|>Ovinomancer | {2}{U} | Creature — Human Wizard | uncommon | When <card_name> enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.
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{T}, Return <card_name> to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token. | nan | 0 | 1<|endoftext|>
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<|endoftext|>Rite of Undoing | {4}{U} | Instant | uncommon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
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Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands. | nan | nan | nan<|endoftext|>
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<|endoftext|>Molten Tributary | | Land — Island Mountain | common | ({T}: Add {U} or {R}.)
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<card_name> enters the battlefield tapped. | Though dangerous, Shiv teems with both life and mana, making it a tempting destination for ambitious mages. | nan | nan<|endoftext|>
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<|endoftext|>Pact Weapon | {3}{B} | Artifact — Equipment | mythic | As long as <card_name> is attached to a creature, you don't lose the game for having 0 or less life.
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Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.
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Equip—Discard a card. | nan | nan | nan<|endoftext|>
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<|endoftext|>Flayer Husk | {1} | Artifact — Equipment | common | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
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Equipped creature gets +1/+1.
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Equip {2} | nan | nan | nan<|endoftext|>
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<|endoftext|>Thrilling Encore | {4}{B} | Instant | rare | Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn. | "Welcome to the winning team." | nan | nan<|endoftext|>
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<|endoftext|>Crash the Ramparts | {2}{G} | Instant | common | Target creature gets +3/+3 and gains trample until end of turn. | The Legion's conquistadors could endure Ixalan's sun. Their forts could withstand a charging ceratops. But nothing can stop a ceratops strengthened by the sun. | nan | nan<|endoftext|>
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<|endoftext|>Supreme Verdict | {1}{W}{W}{U} | Sorcery | rare | This spell can't be countered.
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Destroy all creatures. | Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy. | nan | nan<|endoftext|>
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<|endoftext|>Clearwater Goblet | {5} | Artifact | rare | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
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At the beginning of your upkeep, you may gain life equal to the number of charge counters on <card_name>. | nan | nan | nan<|endoftext|>
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<|endoftext|>Femeref Enchantress | {G}{W} | Creature — Human Druid | rare | Whenever an enchantment is put into a graveyard from the battlefield, draw a card. | "Then she spread a fine dust over the land, like a butterfly shaking its wing."
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—"The Enchantress," Femeref tale | 1 | 2<|endoftext|>
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<|endoftext|>Power Armor | {4} | Artifact | uncommon | Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control. | "Great peril demands formidable weaponry."
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—Urza | nan | nan<|endoftext|>
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<|endoftext|>Carnage Gladiator | {2}{B}{R} | Creature — Skeleton Warrior | uncommon | Whenever a creature blocks, that creature's controller loses 1 life.
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{1}{B}{R}: Regenerate <card_name>. | Not the foulest or bloodiest act at Rix Maadi by a stretch. | 4 | 2<|endoftext|>
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<|endoftext|>Ritual of the Returned | {3}{B} | Instant | uncommon | Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness. | A mask forged to avenge a death forgotten. | nan | nan<|endoftext|>
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<|endoftext|>Jedit Ojanen, Mercenary | {1}{W}{U} | Legendary Creature — Cat Mercenary | mythic | Whenever <card_name> or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.) | nan | 3 | 3<|endoftext|>
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<|endoftext|>Mudbutton Torchrunner | {2}{R} | Creature — Goblin Warrior | common | When <card_name> dies, it deals 3 damage to any target. | The oil sloshes against his skull as he nears his destination: the Frogtosser Games and the lighting of the Flaming Boggart. | 1 | 1<|endoftext|>
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<|endoftext|>Mass of Ghouls | {3}{B}{B} | Creature — Zombie Warrior | common | | nan | 5 | 3<|endoftext|>
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<|endoftext|>Murktide Regent | {5}{U}{U} | Creature — Dragon | mythic | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
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Flying
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<card_name> enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it.
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Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on <card_name>. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Riftmarked Knight | {1}{W}{W} | Creature — Human Rebel Knight | uncommon | Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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Suspend 3—{1}{W}{W}
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When the last time counter is removed from <card_name> while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Canopy Dragon | {4}{G}{G} | Creature — Dragon | rare | Trample
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{1}{G}: <card_name> gains flying and loses trample until end of turn. | "In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot."
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—Sidar Jabari | 4 | 4<|endoftext|>
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<|endoftext|>Skitterbeam Battalion | {9} | Artifact Creature — Construct | mythic | Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
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Trample, haste
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When <card_name> enters the battlefield, if you cast it, create two tokens that are copies of it. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Kitchen Imp | {3}{B} | Creature — Imp | common | Flying, haste
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Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | Action: Show an imp that's a kitchen helper for Asmor, the Underworld Cook. | 2 | 2<|endoftext|>
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<|endoftext|>Cartouche of Knowledge | {1}{U} | Enchantment — Aura Cartouche | common | Enchant creature you control
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When <card_name> enters the battlefield, draw a card.
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Enchanted creature gets +1/+1 and has flying. | nan | nan | nan<|endoftext|>
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<|endoftext|>Ticking Mime Bomb | {3}{R} | Artifact Creature — Clown Robot Mime | uncommon | When <card_name> enters the battlefield, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. <card_name> deals damage equal to twice the number of Robots you control to the chosen creature. | Silent, but deadly. | 2 | 2<|endoftext|>
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