text
stringlengths
4
756
<|endoftext|>Spreading Algae | {G} | Enchantment — Aura | uncommon | Enchant Swamp
When enchanted land becomes tapped, destroy it.
When <card_name> is put into a graveyard from the battlefield, return <card_name> to its owner's hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Vampires' Vengeance | {2}{R} | Instant | uncommon | <card_name> deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | Olivia was quick to make an example of any village that refused to pay her blood tithe. | nan | nan<|endoftext|>
<|endoftext|>Hall of Heliod's Generosity | | Legendary Land | rare | {T}: Add {C}.
{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library. | The stronghold of Theros's light. | nan | nan<|endoftext|>
<|endoftext|>Favor of the Mighty | {1}{W} | Tribal Enchantment — Giant | rare | Each creature with the highest mana value has protection from all colors. | "What does a mountain fear of a fly? Giants are barely aware of us, let alone afraid."
—Gaddock Teeg | nan | nan<|endoftext|>
<|endoftext|>Pincher Beetles | {2}{G} | Creature — Insect | common | Shroud (This creature can't be the target of spells or abilities.) | "No fair Since when does a bug get ta munch on *me*?"
—Squee, goblin cabin hand | 3 | 1<|endoftext|>
<|endoftext|>Mirrodin's Core | | Land | uncommon | {T}: Add {C}.
{T}: Put a charge counter on <card_name>.
{T}, Remove a charge counter from <card_name>: Add one mana of any color. | nan | nan | nan<|endoftext|>
<|endoftext|>Magus of the Moat | {2}{W}{W} | Creature — Human Wizard | rare | Creatures without flying can't attack. | "The spirits of the mythic ones ever circle their beloved keep, forbidding entry to all who come with the heavy tread of hate." | 0 | 3<|endoftext|>
<|endoftext|>Fathom Seer | {1}{U} | Creature — Illusion | common | Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When <card_name> is turned face up, draw two cards. | nan | 1 | 3<|endoftext|>
<|endoftext|>Geistflame Reservoir | {2}{R} | Artifact | rare | Whenever you cast an instant or sorcery spell, put a charge counter on <card_name>.
{1}{R}, {T}, Remove any number of charge counters from <card_name>: It deals that much damage to any target.
{1}{R}, {T}: Exile the top card of your library. You may play that card this turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Feral Instinct | {1}{G} | Instant | common | Target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep. | "If a rhino's head is lower than its shoulders, trust me—it is *not* praying."
—Mwani, Mtenda herder | nan | nan<|endoftext|>
<|endoftext|>Burn Down the House | {3}{R}{R} | Sorcery | rare | Choose one —
• <card_name> deals 5 damage to each creature and each planeswalker.
• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Kraum, Ludevic's Opus | {3}{U}{R} | Legendary Creature — Zombie Horror | mythic | Flying, haste
Whenever an opponent casts their second spell each turn, draw a card.
Partner (You can have two commanders if both have partner.) | "It lives . . . IT LIVES!"
—Ludevic, necro-alchemist | 4 | 4<|endoftext|>
<|endoftext|>Thistledown Liege | {1}{W/U}{W/U}{W/U} | Creature — Kithkin Knight | rare | Flash
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1. | The thoughtweft is his informant, and he its devoted guardian. | 1 | 3<|endoftext|>
<|endoftext|>Conduit of Worlds | {2}{G}{G} | Artifact | rare | You may play lands from your graveyard.
{T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
<|endoftext|>Thraben Heretic | {1}{W} | Creature — Human Wizard | uncommon | {T}: Exile target creature card from a graveyard. | "Let them decry me for burning the dead. I'm not giving those ghoulcallers any more fuel for their madness." | 2 | 2<|endoftext|>
<|endoftext|>Letter Bomb | {6} | Artifact | rare | When <card_name> enters the battlefield, sign it and shuffle it into target player's library. That player reveals each card they draw until they draw <card_name>. When that player draws <card_name>, it deals 19½ damage to them. | "Dear Magic R&D, . . ." | nan | nan<|endoftext|>
<|endoftext|>Parnesse, the Subtle Brush | {2}{U}{B}{R} | Legendary Creature — Vampire Wizard | mythic | Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.
Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy. | nan | 4 | 4<|endoftext|>
<|endoftext|>Hidden Herd | {G} | Enchantment | rare | When an opponent plays a nonbasic land, if <card_name> is an enchantment, <card_name> becomes a 3/3 Beast creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Far Wanderings | {2}{G} | Sorcery | common | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|>
<|endoftext|>Cabaretti Confluence | {3}{R}{G}{W} | Sorcery | rare | Choose three. You may choose the same mode more than once.
• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.
• Exile target artifact or enchantment.
• Creatures target player controls get +1/+1 and gain first strike until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Cursecatcher | {U} | Creature — Merfolk Wizard | uncommon | Sacrifice <card_name>: Counter target instant or sorcery spell unless its controller pays {1}. | "Of all the things that can be stolen, opportunity is the most valuable." | 1 | 1<|endoftext|>
<|endoftext|>Kenku Artificer | {2}{U} | Creature — Bird Artificer | common | Homunculus Servant — When <card_name> enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying. | Though her words may be unoriginal, her creations are anything but. | 1 | 1<|endoftext|>
<|endoftext|>Warp Artifact | {B}{B} | Enchantment — Aura | common | Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, <card_name> deals 1 damage to that player. | nan | nan | nan<|endoftext|>
<|endoftext|>Elderscale Wurm | {4}{G}{G}{G} | Creature — Wurm | mythic | Trample
When <card_name> enters the battlefield, if your life total is less than 7, your life total becomes 7.
As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. | nan | 7 | 7<|endoftext|>
<|endoftext|>Alley Evasion | {W} | Instant | common | Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Dimir Keyrune | {3} | Artifact | uncommon | {T}: Add {U} or {B}.
{U}{B}: <card_name> becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn. | A key that slips through every lock. | nan | nan<|endoftext|>
<|endoftext|>Vicious Battlerager | {3}{B} | Creature — Dwarf Barbarian | common | When <card_name> enters the battlefield, you take the initiative.
Spiked Retribution — Whenever <card_name> becomes blocked by a creature, that creature's controller loses 5 life. | nan | 1 | 5<|endoftext|>
<|endoftext|>Staff of Domination | {3} | Artifact | mythic | {1}: Untap <card_name>.
{2}, {T}: You gain 1 life.
{3}, {T}: Untap target creature.
{4}, {T}: Tap target creature.
{5}, {T}: Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Taste for Mayhem | {R} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. | The taste of blood breaks down what little self-control the Rakdos possess. | nan | nan<|endoftext|>
<|endoftext|>Howl of the Night Pack | {6}{G} | Sorcery | uncommon | Create a 2/2 green Wolf creature token for each Forest you control. | The murderous horrors of Raven's Run are legendary, but even that haunted place goes quiet when the night wolves howl. | nan | nan<|endoftext|>
<|endoftext|>Ordruun Veteran | {2}{R}{W} | Creature — Minotaur Soldier | uncommon | Battalion — Whenever <card_name> and at least two other creatures attack, <card_name> gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | "My father was Gruul, but I chose the precision of the legion over the fury of the pack." | 3 | 1<|endoftext|>
<|endoftext|>Electric Revelation | {2}{R} | Instant | common | As an additional cost to cast this spell, discard a card.
Draw two cards.
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Animate Land | {G} | Instant | uncommon | Until end of turn, target land becomes a 3/3 creature that's still a land. | Irony is getting walked on by the earth instead of the other way around. | nan | nan<|endoftext|>
<|endoftext|>Thrull Surgeon | {1}{B} | Creature — Thrull | common | {1}{B}, Sacrifice <card_name>: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery. | "Just take a little off the top." | 1 | 1<|endoftext|>
<|endoftext|>Jhoira, Weatherlight Captain | {2}{U}{R} | Legendary Creature — Human Artificer | mythic | Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) | As she took the wheel of the *Weatherlight* for the first time in a millennium, Jhoira knew she'd been right to restore the ship. Anything was possible now. | 3 | 3<|endoftext|>
<|endoftext|>Mindwrack Demon | {2}{B}{B} | Creature — Demon | mythic | Flying, trample
When <card_name> enters the battlefield, mill four cards.
Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. | nan | 4 | 5<|endoftext|>
<|endoftext|>Penumbra Bobcat | {2}{G} | Creature — Cat | common | When <card_name> dies, create a 2/1 black Cat creature token. | This cat has two lives and it's hunting for more. | 2 | 1<|endoftext|>
<|endoftext|>Martial Law | {2}{W}{W} | Enchantment | rare | At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) | "The good of society matters much more than the inconvenience of a few."
—Agmand Sarv, Azorius hussar | nan | nan<|endoftext|>
<|endoftext|>Ghouls' Night Out | {3}{B}{B} | Sorcery | rare | For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | nan | nan | nan<|endoftext|>
<|endoftext|>Lord of Atlantis | {U}{U} | Creature — Merfolk | rare | Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) | A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them. | 2 | 2<|endoftext|>
<|endoftext|>Nightmare Shepherd | {2}{B}{B} | Enchantment Creature — Demon | rare | Flying
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types. | nan | 4 | 4<|endoftext|>
<|endoftext|>Bartizan Bats | {3}{B} | Creature — Bat | common | Flying (This creature can't be blocked except by creatures with flying or reach.) | "Bats are welcome to eat thousands of my pets. I have multitudes more that will ultimately eat the bats."
—Izoni | 3 | 1<|endoftext|>
<|endoftext|>Fleetfoot Dancer | {1}{R}{G}{W} | Creature — Elf Druid | rare | Trample, lifelink, haste | The Vanto Beatdown began as an improvised dance-battle at the Rose Room lounge. When word spread of how many were slain at the first event, it became a citywide obsession. | 4 | 4<|endoftext|>
<|endoftext|>Seal of Fire | {R} | Enchantment | common | Sacrifice <card_name>: It deals 2 damage to any target. | After the fourth time Chandra left a place engulfed in flames, she decided to just go ahead and make it her thing. | nan | nan<|endoftext|>
<|endoftext|>Krark-Clan Engineers | {3}{R} | Creature — Goblin Artificer | uncommon | {R}, Sacrifice two artifacts: Destroy target artifact. | "Well, I jammed the whatsit into the whackdoodle, but I think I broke the thingamajigger." | 2 | 2<|endoftext|>
<|endoftext|>Extinguish | {1}{U} | Instant | common | Counter target sorcery spell. | nan | nan | nan<|endoftext|>
<|endoftext|>Mortal Combat | {2}{B}{B} | Enchantment | rare | At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. | The crowd roared, the fighters bled, and the dead piled high in the pits. Only the Cabal could win. | nan | nan<|endoftext|>
<|endoftext|>Diamond Lion | {2} | Artifact Creature — Cat | rare | {T}, Discard your hand, Sacrifice <card_name>: Add three mana of any one color. Activate only as an instant. | nan | 2 | 2<|endoftext|>
<|endoftext|>Vodalian Mindsinger | {1}{U}{U} | Creature — Merfolk Wizard | rare | Kicker {1}{R} and/or {1}{G}
<card_name> enters the battlefield with two +1/+1 counters on it for each time it was kicked.
When <card_name> enters the battlefield, gain control of target creature with power less than <card_name>'s power for as long as you control <card_name>. | nan | 2 | 2<|endoftext|>
<|endoftext|>Arcbound Ravager | {2} | Artifact Creature — Beast | rare | Sacrifice an artifact: Put a +1/+1 counter on <card_name>.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | nan | 0 | 0<|endoftext|>
<|endoftext|>Neyam Shai Murad | {2}{W}{B} | Legendary Creature — Human Rogue | rare | Rogue Trader — Whenever <card_name> deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control. | nan | 3 | 3<|endoftext|>
<|endoftext|>Reality Anchor | {1}{G} | Instant | common | Target creature loses shadow until end of turn.