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<|endoftext|>Banishing Stroke | {5}{W} | Instant | uncommon | Put target artifact, creature, or enchantment on the bottom of its owner's library.
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Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Feral Lightning | {3}{R}{R}{R} | Sorcery | uncommon | Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. | They moved like apes, but a thousand times swifter, prying into every corner, leaving pawprints of ash. | nan | nan<|endoftext|>
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<|endoftext|>Thrill-Kill Assassin | {1}{B} | Creature — Human Assassin | common | Deathtouch
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Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | As the bounty on Massacre Girl rose, so did the number of imitators. | 1 | 2<|endoftext|>
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<|endoftext|>Dovin's Veto | {W}{U} | Instant | special | This spell can't be countered.
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Counter target noncreature spell. | "I see you've learned nothing, Chandra. You'd still put a match to something rather than understand it." | nan | nan<|endoftext|>
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<|endoftext|>Sanctifier en-Vec | {W}{W} | Creature — Human Cleric | rare | Protection from black and from red
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When <card_name> enters the battlefield, exile all cards that are black or red from all graveyards.
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If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Amareth, the Lustrous | {3}{G}{W}{U} | Legendary Creature — Dragon | rare | Flying
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Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Barter in Blood | {2}{B}{B} | Sorcery | uncommon | Each player sacrifices two creatures. | "We must all make sacrifices for the good of Innistrad."
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—Sorin Markov | nan | nan<|endoftext|>
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<|endoftext|>High-Rise Sawjack | {2}{G} | Creature — Elf Citizen | common | Reach
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Whenever <card_name> blocks a creature with flying, <card_name> gets +2/+0 until end of turn. | Slicing girders, rescuing trapped workers, killing gigantic rust flies—one tool does it all! | 2 | 3<|endoftext|>
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<|endoftext|>Citadel Siege | {2}{W}{W} | Enchantment | rare | As <card_name> enters the battlefield, choose Khans or Dragons.
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• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
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• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls. | nan | nan | nan<|endoftext|>
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<|endoftext|>Notorious Assassin | {3}{B} | Creature — Human Spellshaper Assassin | rare | {2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. | He wears his infamy like a fine silk shirt. | 2 | 2<|endoftext|>
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<|endoftext|>Azorius Keyrune | {3} | Artifact | uncommon | {T}: Add {W} or {U}.
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{W}{U}: <card_name> becomes a 2/2 white and blue Bird artifact creature with flying until end of turn. | "The higher the mind soars, the greater its understanding of the law."
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—Isperia | nan | nan<|endoftext|>
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<|endoftext|>Perilous Voyage | {1}{U} | Instant | uncommon | Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2. | For the first time in her life, Vraska tried to prevent death. | nan | nan<|endoftext|>
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<|endoftext|>Squadron Hawk | {1}{W} | Creature — Bird | common | Flying
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When <card_name> enters the battlefield, you may search your library for up to three cards named <card_name>, reveal them, put them into your hand, then shuffle. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Epiphany at the Drownyard | {X}{U} | Instant | rare | Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. | "Is this what you found, Tamiyo?"
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—Jace Beleren | nan | nan<|endoftext|>
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<|endoftext|>Kami of the Waning Moon | {2}{B} | Creature — Spirit | common | Flying
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Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | "For a moment, Reito's defenders regrouped. Then wailing kami reappeared to send them scattering like flocks of frightened birds."
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—*Great Battles of Kamigawa* | 1 | 1<|endoftext|>
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<|endoftext|>Mindleech Ghoul | {1}{B} | Creature — Zombie | common | Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
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When <card_name> exploits a creature, each opponent exiles a card from their hand. | "This still doesn't make you the brains of the operation."
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—Ghoulcaller Gisa | 2 | 2<|endoftext|>
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<|endoftext|>Raise the Alarm | {1}{W} | Instant | common | Create two 1/1 white Soldier creature tokens. | "The nim raid our homes without warning. We must defend our homes without hesitation." | nan | nan<|endoftext|>
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<|endoftext|>True Love's Kiss | {2}{W}{W} | Instant | common | Exile target artifact or enchantment.
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Draw a card. | "Be careful, dear. Some people deserve their curses."
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—Marawen, barrow witch | nan | nan<|endoftext|>
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<|endoftext|>Teferi, Temporal Pilgrim | {3}{U}{U} | Legendary Planeswalker — Teferi | mythic | Whenever you draw a card, put a loyalty counter on <card_name>.
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0: Draw a card.
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−2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."
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−12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. | nan | nan | nan<|endoftext|>
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<|endoftext|>Corpse Appraiser | {U}{B}{R} | Creature — Vampire Rogue | uncommon | When <card_name> enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Dollhouse of Horrors | {5} | Artifact | rare | {1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
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<|endoftext|>Meteorite | {5} | Artifact | uncommon | When <card_name> enters the battlefield, it deals 2 damage to any target.
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{T}: Add one mana of any color. | "And if I'm lying," he began . . . | nan | nan<|endoftext|>
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<|endoftext|>Echoing Decay | {1}{B} | Instant | common | Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn. | A single fear unleashes a torrent of nightmares. | nan | nan<|endoftext|>
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<|endoftext|>Kaalia of the Vast | {1}{R}{W}{B} | Legendary Creature — Human Cleric | mythic | Flying
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Whenever <card_name> attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. | "I'll have my revenge if I have to call on every force from above and below." | 2 | 2<|endoftext|>
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<|endoftext|>Flamerush Rider | {4}{R} | Creature — Human Warrior | rare | Whenever <card_name> attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
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Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 3 | 3<|endoftext|>
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<|endoftext|>Capricious Hellraiser | {3}{R}{R}{R} | Creature — Phyrexian Dragon | mythic | This spell costs {3} less to cast if you have nine or more cards in your graveyard.
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Flying
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When <card_name> enters the battlefield, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Primal Bellow | {G} | Instant | uncommon | Target creature gets +1/+1 until end of turn for each Forest you control. | "A might spell can be handy against baloths, giants, kraken, the Roil—or if you lose your bearings in the woods."
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—Chadir the Navigator | nan | nan<|endoftext|>
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<|endoftext|>Devastation Tide | {3}{U}{U} | Sorcery | rare | Return all nonland permanents to their owners' hands.
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Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | It's hard to argue with a force made of divine will. | nan | nan<|endoftext|>
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<|endoftext|>Geomancer's Gambit | {2}{R} | Sorcery | common | Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
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Draw a card. | Telepathy changes minds, necromancy changes lives, but geomancy changes the world. | nan | nan<|endoftext|>
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<|endoftext|>Renegade Krasis | {1}{G}{G} | Creature — Beast Mutant | rare | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
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Whenever <card_name> evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Ajani Unyielding | {4}{G}{W} | Legendary Planeswalker — Ajani | mythic | +2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.
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−2: Exile target creature. Its controller gains life equal to its power.
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−9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Subjugator Angel | {4}{W}{W} | Creature — Angel | uncommon | Flying
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When <card_name> enters the battlefield, tap all creatures your opponents control. | The remnants of Innistrad's corrupted angelic hosts collapsed to form the Flight of Nightmares. | 4 | 3<|endoftext|>
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<|endoftext|>Kezzerdrix | {2}{B}{B} | Creature — Rabbit Beast | rare | First strike
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At the beginning of your upkeep, if your opponents control no creatures, <card_name> deals 4 damage to you. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Deadly Wanderings | {3}{B}{B} | Enchantment | uncommon | As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink. | "Seclusion is only an option for the strong."
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—Sorin Markov | nan | nan<|endoftext|>
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<|endoftext|>Goblin Lookout | {1}{R} | Creature — Goblin | common | {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. | "Throw rocks at 'em! Throw spears at 'em! Throw Furt at 'em!" | 1 | 2<|endoftext|>
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<|endoftext|>Goblin Tutor | {R} | Instant | uncommon | Roll a six-sided die. If you roll a 1, <card_name> has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle.
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2 — A card named <card_name>
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3 — An enchantment
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4 — An artifact
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5 — A creature
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6 — An instant or sorcery | nan | nan | nan<|endoftext|>
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<|endoftext|>Bee Sting | {3}{G} | Sorcery | uncommon | <card_name> deals 2 damage to any target. | There are few things as motivating as a swarm of bees. | nan | nan<|endoftext|>
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<|endoftext|>Domesticated Hydra | {2}{G}{G} | Creature — Hydra | uncommon | {X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
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As long as <card_name> is monstrous, it has trample. | "Sit. Fetch. Devastate." | 3 | 3<|endoftext|>
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<|endoftext|>Chant of Vitu-Ghazi | {6}{W}{W} | Instant | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
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Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way. | nan | nan | nan<|endoftext|>
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<|endoftext|>Wind-Scarred Crag | | Land | common | <card_name> enters the battlefield tapped.
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When <card_name> enters the battlefield, you gain 1 life.
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{T}: Add {R} or {W}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Prava of the Steel Legion | {2}{W} | Legendary Creature — Cat Soldier | uncommon | As long as it's your turn, creature tokens you control get +1/+4.
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{3}{W}: Create a 1/1 white Soldier creature token.
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Partner (You can have two commanders if both have partner.) | nan | 1 | 4<|endoftext|>
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<|endoftext|>Eye for an Eye | {W}{W} | Instant | rare | The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and <card_name> deals that much damage to that source's controller. | nan | nan | nan<|endoftext|>
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<|endoftext|>Shimmering Efreet | {2}{U} | Creature — Efreet | uncommon | Flying
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
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Whenever <card_name> phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.) | Life or death: which is the illusion?"
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—Naimah, Femeref philosopher | 2 | 2<|endoftext|>
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<|endoftext|>Vindictive Mob | {4}{B}{B} | Creature — Human Berserker | uncommon | When <card_name> enters the battlefield, sacrifice a creature.
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<card_name> can't be blocked by Saprolings. | Many minds, a single madness. | 5 | 5<|endoftext|>
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<|endoftext|>Dragon's Eye Savants | {1}{U} | Creature — Human Wizard | uncommon | Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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When <card_name> is turned face up, look at target opponent's hand. | nan | 0 | 6<|endoftext|>
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<|endoftext|>Goblin General | {1}{R}{R} | Creature — Goblin Warrior | common | Whenever <card_name> attacks, Goblin creatures you control get +1/+1 until end of turn. | Lead, follow, or run around like crazy. | 1 | 1<|endoftext|>
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<|endoftext|>Rancid Earth | {1}{B}{B} | Sorcery | common | Destroy target land.
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