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<|endoftext|>Wild Cantor | {R/G} | Creature — Human Druid | common | ({R/G} can be paid with either {R} or {G}.)
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Sacrifice <card_name>: Add one mana of any color. | They are the voice of the wild, crying out with nature's fury and bringing forth its primeval might. | 1 | 1<|endoftext|>
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<|endoftext|>Water Gun Balloon Game | {2} | Artifact | rare | As <card_name> enters the battlefield, each player puts a pop! counter on "0."
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Whenever a player casts a spell, move that player's pop! counter up one.
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Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0." | nan | nan | nan<|endoftext|>
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<|endoftext|>Nocturno of Myra's Marvels | {2}{B}{B} | Legendary Creature — Vampire Performer | rare | As <card_name> enters the battlefield, choose a word with five or more letters.
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Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.
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Partner (You can have two commanders if both have partner.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Planar Portal | {6} | Artifact | rare | {6}, {T}: Search your library for a card, put that card into your hand, then shuffle. | The sky split, and the air crackled and roiled. The Phyrexian invasion of Dominaria had finally begun. | nan | nan<|endoftext|>
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<|endoftext|>Tariff | {1}{W} | Sorcery | rare | Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one. | nan | nan | nan<|endoftext|>
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<|endoftext|>Baldur's Gate | | Legendary Land — Gate | rare | {T}: Add {C}.
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{2}, {T}: Add X mana of any one color, where X is the number of other Gates you control. | "Of course I know what 'eponymous' means! It's a little horse."
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—Krizz, gate guard | nan | nan<|endoftext|>
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<|endoftext|>Haphazard Bombardment | {5}{R} | Enchantment | rare | When <card_name> enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them.
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At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. | nan | nan | nan<|endoftext|>
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<|endoftext|>Reliquary Monk | {2}{W} | Creature — Human Monk Cleric | common | When <card_name> dies, destroy target artifact or enchantment. | A thing of Serra's realm exists only by the grace of her followers' faith. | 2 | 2<|endoftext|>
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<|endoftext|>War Flare | {2}{R}{W} | Instant | common | Creatures you control get +2/+1 until end of turn. Untap those creatures. | "No sun or fire can warm my blood quite like a war flare."
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—Urut Barzeel, Mardu hordechief | nan | nan<|endoftext|>
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<|endoftext|>Clutch of the Undercity | {1}{U}{U}{B} | Instant | uncommon | Return target permanent to its owner's hand. Its controller loses 3 life.
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Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Protector of the Crown | {5}{W} | Creature — Giant Soldier | rare | When <card_name> enters the battlefield, you become the monarch.
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All damage that would be dealt to you is dealt to <card_name> instead. | "I gladly offer my weapon and my life to the glory of my sovereign." | 2 | 5<|endoftext|>
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<|endoftext|>Vizier of the Scorpion | {2}{B} | Creature — Zombie Wizard | uncommon | When <card_name> enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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Zombie tokens you control have deathtouch. | His blessing is a curse. | 1 | 1<|endoftext|>
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<|endoftext|>Slice in Twain | {2}{G}{G} | Instant | uncommon | Destroy target artifact or enchantment.
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Draw a card. | The magic of the River Heralds is so great that even a single shaman can fend off a pirate landing party. | nan | nan<|endoftext|>
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<|endoftext|>Soul Manipulation | {1}{U}{B} | Instant | uncommon | Choose one or both —
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• Counter target creature spell.
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• Return target creature card from your graveyard to your hand. | "Birth and death are both reversible."
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—Nicol Bolas | nan | nan<|endoftext|>
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<|endoftext|>Noble Benefactor | {2}{U} | Creature — Human Cleric | uncommon | When <card_name> dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Ghost-Lit Raider | {2}{R} | Creature — Spirit | uncommon | {2}{R}, {T}: <card_name> deals 2 damage to target creature.
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Channel — {3}{R}, Discard <card_name>: It deals 4 damage to target creature. | nan | 2 | 1<|endoftext|>
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<|endoftext|>Thieving Sprite | {2}{B} | Creature — Faerie Rogue | common | Flying
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When <card_name> enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Skirk Commando | {1}{R}{R} | Creature — Goblin | common | Whenever <card_name> deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
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Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 1<|endoftext|>
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<|endoftext|>Nest Invader | {1}{G} | Creature — Eldrazi Drone | common | When <card_name> enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." | It nurtures its masters' glorious future. | 2 | 2<|endoftext|>
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<|endoftext|>Landbind Ritual | {3}{W}{W} | Sorcery | uncommon | You gain 2 life for each Plains you control. | "Honor this place, for our children's children will stand here and speak these same words again."
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—Ayli, Kamsa cleric | nan | nan<|endoftext|>
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<|endoftext|>Deadlock Trap | {3} | Artifact | rare | <card_name> enters the battlefield tapped.
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When <card_name> enters the battlefield, you get {E}{E} (two energy counters).
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{T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Blood Reckoning | {3}{B} | Enchantment | uncommon | Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. | "There is no greater folly than standing against me."
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—Nicol Bolas | nan | nan<|endoftext|>
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<|endoftext|>Eaten Alive | {B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.
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Exile target creature or planeswalker. | "If you hear a groaning noise in the cellar, don't investigate. Don't split up. Just lock the door and barricade it."
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—Emili, guard captain | nan | nan<|endoftext|>
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<|endoftext|>Catacomb Slug | {4}{B} | Creature — Slug | common | | "The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one."
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—Pel Javya, Wojek investigator | 2 | 6<|endoftext|>
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<|endoftext|>Dawnhart Disciple | {1}{G} | Creature — Human Warlock | common | Whenever another Human enters the battlefield under your control, <card_name> gets +1/+1 until end of turn. | "Our coven finds strength in nature and purpose in serving our communities." | 2 | 2<|endoftext|>
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<|endoftext|>Evolution Sage | {2}{G} | Creature — Elf Druid | uncommon | Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "To care for yourself, cultivate the world. To care for the world, cultivate yourself." | 3 | 2<|endoftext|>
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<|endoftext|>Subversive Acolyte | {1}{B} | Creature — Human | rare | {2}, Pay 2 life: Choose one. Activate only once.
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• <card_name> becomes a Human Cleric. It gets +1/+1 and gains lifelink.
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• <card_name> becomes a Phyrexian. It gets +3/+2 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents." | nan | 2 | 3<|endoftext|>
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<|endoftext|>Razortip Whip | {2} | Artifact | common | {1}, {T}: <card_name> deals 1 damage to target opponent or planeswalker. | "It no longer surprises me what shows up in our raid of a Rakdos revue."
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—Janik Bara, Wojek captain | nan | nan<|endoftext|>
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<|endoftext|>Angel of Fury | {4}{W}{W} | Creature — Angel | rare | Flying
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When <card_name> dies, you may shuffle it into its owner's library. | nan | 3 | 5<|endoftext|>
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<|endoftext|>Neheb, the Eternal | {3}{R}{R} | Legendary Creature — Zombie Minotaur Warrior | mythic | Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
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At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn. | nan | 4 | 6<|endoftext|>
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<|endoftext|>Realm Seekers | {4}{G}{G} | Creature — Elf Scout | rare | <card_name> enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.
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{2}{G}, Remove a +1/+1 counter from <card_name>: Search your library for a land card, reveal it, put it into your hand, then shuffle. | nan | 0 | 0<|endoftext|>
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<|endoftext|>Legions of Lim-Dûl | {1}{B}{B} | Creature — Zombie | common | Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.) | "I have seen the faces of my dead friends among that grim band, and I can bear no more."
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—Lucilde Fiksdotter,
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leader of the Order of the White Shield | 2 | 3<|endoftext|>
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<|endoftext|>Sole Performer | {2}{G}{G} | Creature — Elf Performer | rare | {T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) | Elven tap is the official language of three very obnoxious planets. | 2 | 2<|endoftext|>
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<|endoftext|>Willbreaker | {3}{U}{U} | Creature — Human Wizard | rare | Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control <card_name>. | "Master your mind, or I shall master it for you." | 2 | 3<|endoftext|>
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<|endoftext|>Defiant Bloodlord | {5}{B}{B} | Creature — Vampire | rare | Flying
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Whenever you gain life, target opponent loses that much life. | "Despite their bravado, mortals are fragile. If Zendikar is to endure, its lords must save it."
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—Drana, Kalastria bloodchief | 4 | 5<|endoftext|>
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<|endoftext|>Desert Drake | {3}{R} | Creature — Drake | uncommon | Flying | Never doubt a dragon just because of its size. | 2 | 2<|endoftext|>
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<|endoftext|>Gnoll Hunting Party | {5}{R} | Creature — Gnoll | uncommon | This spell costs {1} less to cast for each creature you attacked with this turn.
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Double team
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As long as it's your turn, <card_name> has first strike. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Lumbering Battlement | {4}{W} | Creature — Beast | rare | Vigilance
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When <card_name> enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield.
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<card_name> gets +2/+2 for each card exiled with it. | nan | 4 | 5<|endoftext|>
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<|endoftext|>Fleeting Aven | {1}{U}{U} | Creature — Bird Wizard | uncommon | Flying
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Whenever a player cycles a card, return <card_name> to its owner's hand. | "Don't become so enthralled with magic that you forget you can fly without it." | 2 | 2<|endoftext|>
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<|endoftext|>Skull Saucer | {4}{B}{B} | Creature — Zombie Head | uncommon | Flying
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When <card_name> enters the battlefield, destroy target creature and put your head on the table. Sacrifice <card_name> when your head stops touching the table. | No body is ready for this kind of power. | 4 | 1<|endoftext|>
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<|endoftext|>A-Fires of Invention | {4}{R} | Enchantment | rare | You can cast spells only during your turn and you can cast no more than two spells each turn.
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You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs. | "Just tell us how many you want and get out of the way." | nan | nan<|endoftext|>
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<|endoftext|>Territorial Kavu | {R}{G} | Creature — Kavu | rare | Domain — <card_name>'s power and toughness are each equal to the number of basic land types among lands you control.
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Whenever <card_name> attacks, choose one —
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• Discard a card. If you do, draw a card.
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• Exile up to one target card from a graveyard. | nan | * | *<|endoftext|>
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<|endoftext|>Karn Liberated | {7} | Legendary Planeswalker — Karn | mythic | +4: Target player exiles a card from their hand.
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−3: Exile target permanent.
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−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with <card_name>. Then put those cards onto the battlefield under your control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Dissipation Field | {2}{U}{U} | Enchantment | rare | Whenever a permanent deals damage to you, return it to its owner's hand. | "Strike me once, shame on you. Strike me twice . . . Well, let's just see if you can."
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—Kara Vrist, Neurok agent | nan | nan<|endoftext|>
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<|endoftext|>Living Wish | {1}{G} | Sorcery | rare | You may reveal a creature or land card you own from outside the game and put it into your hand. Exile <card_name>. | He wished for growth, but not for a way to control it. | nan | nan<|endoftext|>
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<|endoftext|>Peerless Samurai | {2}{R} | Creature — Human Samurai | common | Menace (This creature can't be blocked except by two or more creatures.)
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Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast. | nan | 2 | 3<|endoftext|>
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<|endoftext|>Teysa Karlov | {2}{W}{B} | Legendary Creature — Human Advisor | rare | If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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Creature tokens you control have vigilance and lifelink. | While Kaya is guildmaster, Teysa waits patiently at the center of the Orzhov web of power. | 2 | 4<|endoftext|>
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<|endoftext|>Arcane Denial | {1}{U} | Instant | common | Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
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You draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|>
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