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<|endoftext|>Wild Cantor | {R/G} | Creature — Human Druid | common | ({R/G} can be paid with either {R} or {G}.)
Sacrifice <card_name>: Add one mana of any color. | They are the voice of the wild, crying out with nature's fury and bringing forth its primeval might. | 1 | 1<|endoftext|>
<|endoftext|>Water Gun Balloon Game | {2} | Artifact | rare | As <card_name> enters the battlefield, each player puts a pop! counter on "0."
Whenever a player casts a spell, move that player's pop! counter up one.
Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0." | nan | nan | nan<|endoftext|>
<|endoftext|>Nocturno of Myra's Marvels | {2}{B}{B} | Legendary Creature — Vampire Performer | rare | As <card_name> enters the battlefield, choose a word with five or more letters.
Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.
Partner (You can have two commanders if both have partner.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Planar Portal | {6} | Artifact | rare | {6}, {T}: Search your library for a card, put that card into your hand, then shuffle. | The sky split, and the air crackled and roiled. The Phyrexian invasion of Dominaria had finally begun. | nan | nan<|endoftext|>
<|endoftext|>Tariff | {1}{W} | Sorcery | rare | Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one. | nan | nan | nan<|endoftext|>
<|endoftext|>Baldur's Gate | | Legendary Land — Gate | rare | {T}: Add {C}.
{2}, {T}: Add X mana of any one color, where X is the number of other Gates you control. | "Of course I know what 'eponymous' means! It's a little horse."
—Krizz, gate guard | nan | nan<|endoftext|>
<|endoftext|>Haphazard Bombardment | {5}{R} | Enchantment | rare | When <card_name> enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them.
At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. | nan | nan | nan<|endoftext|>
<|endoftext|>Reliquary Monk | {2}{W} | Creature — Human Monk Cleric | common | When <card_name> dies, destroy target artifact or enchantment. | A thing of Serra's realm exists only by the grace of her followers' faith. | 2 | 2<|endoftext|>
<|endoftext|>War Flare | {2}{R}{W} | Instant | common | Creatures you control get +2/+1 until end of turn. Untap those creatures. | "No sun or fire can warm my blood quite like a war flare."
—Urut Barzeel, Mardu hordechief | nan | nan<|endoftext|>
<|endoftext|>Clutch of the Undercity | {1}{U}{U}{B} | Instant | uncommon | Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Protector of the Crown | {5}{W} | Creature — Giant Soldier | rare | When <card_name> enters the battlefield, you become the monarch.
All damage that would be dealt to you is dealt to <card_name> instead. | "I gladly offer my weapon and my life to the glory of my sovereign." | 2 | 5<|endoftext|>
<|endoftext|>Vizier of the Scorpion | {2}{B} | Creature — Zombie Wizard | uncommon | When <card_name> enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have deathtouch. | His blessing is a curse. | 1 | 1<|endoftext|>
<|endoftext|>Slice in Twain | {2}{G}{G} | Instant | uncommon | Destroy target artifact or enchantment.
Draw a card. | The magic of the River Heralds is so great that even a single shaman can fend off a pirate landing party. | nan | nan<|endoftext|>
<|endoftext|>Soul Manipulation | {1}{U}{B} | Instant | uncommon | Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand. | "Birth and death are both reversible."
—Nicol Bolas | nan | nan<|endoftext|>
<|endoftext|>Noble Benefactor | {2}{U} | Creature — Human Cleric | uncommon | When <card_name> dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles. | nan | 2 | 2<|endoftext|>
<|endoftext|>Ghost-Lit Raider | {2}{R} | Creature — Spirit | uncommon | {2}{R}, {T}: <card_name> deals 2 damage to target creature.
Channel — {3}{R}, Discard <card_name>: It deals 4 damage to target creature. | nan | 2 | 1<|endoftext|>
<|endoftext|>Thieving Sprite | {2}{B} | Creature — Faerie Rogue | common | Flying
When <card_name> enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. | nan | 1 | 1<|endoftext|>
<|endoftext|>Skirk Commando | {1}{R}{R} | Creature — Goblin | common | Whenever <card_name> deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 1<|endoftext|>
<|endoftext|>Nest Invader | {1}{G} | Creature — Eldrazi Drone | common | When <card_name> enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." | It nurtures its masters' glorious future. | 2 | 2<|endoftext|>
<|endoftext|>Landbind Ritual | {3}{W}{W} | Sorcery | uncommon | You gain 2 life for each Plains you control. | "Honor this place, for our children's children will stand here and speak these same words again."
—Ayli, Kamsa cleric | nan | nan<|endoftext|>
<|endoftext|>Deadlock Trap | {3} | Artifact | rare | <card_name> enters the battlefield tapped.
When <card_name> enters the battlefield, you get {E}{E} (two energy counters).
{T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Blood Reckoning | {3}{B} | Enchantment | uncommon | Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. | "There is no greater folly than standing against me."
—Nicol Bolas | nan | nan<|endoftext|>
<|endoftext|>Eaten Alive | {B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.
Exile target creature or planeswalker. | "If you hear a groaning noise in the cellar, don't investigate. Don't split up. Just lock the door and barricade it."
—Emili, guard captain | nan | nan<|endoftext|>
<|endoftext|>Catacomb Slug | {4}{B} | Creature — Slug | common | | "The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one."
—Pel Javya, Wojek investigator | 2 | 6<|endoftext|>
<|endoftext|>Dawnhart Disciple | {1}{G} | Creature — Human Warlock | common | Whenever another Human enters the battlefield under your control, <card_name> gets +1/+1 until end of turn. | "Our coven finds strength in nature and purpose in serving our communities." | 2 | 2<|endoftext|>
<|endoftext|>Evolution Sage | {2}{G} | Creature — Elf Druid | uncommon | Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | "To care for yourself, cultivate the world. To care for the world, cultivate yourself." | 3 | 2<|endoftext|>
<|endoftext|>Subversive Acolyte | {1}{B} | Creature — Human | rare | {2}, Pay 2 life: Choose one. Activate only once.
• <card_name> becomes a Human Cleric. It gets +1/+1 and gains lifelink.
• <card_name> becomes a Phyrexian. It gets +3/+2 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents." | nan | 2 | 3<|endoftext|>
<|endoftext|>Razortip Whip | {2} | Artifact | common | {1}, {T}: <card_name> deals 1 damage to target opponent or planeswalker. | "It no longer surprises me what shows up in our raid of a Rakdos revue."
—Janik Bara, Wojek captain | nan | nan<|endoftext|>
<|endoftext|>Angel of Fury | {4}{W}{W} | Creature — Angel | rare | Flying
When <card_name> dies, you may shuffle it into its owner's library. | nan | 3 | 5<|endoftext|>
<|endoftext|>Neheb, the Eternal | {3}{R}{R} | Legendary Creature — Zombie Minotaur Warrior | mythic | Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn. | nan | 4 | 6<|endoftext|>
<|endoftext|>Realm Seekers | {4}{G}{G} | Creature — Elf Scout | rare | <card_name> enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.
{2}{G}, Remove a +1/+1 counter from <card_name>: Search your library for a land card, reveal it, put it into your hand, then shuffle. | nan | 0 | 0<|endoftext|>
<|endoftext|>Legions of Lim-Dûl | {1}{B}{B} | Creature — Zombie | common | Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.) | "I have seen the faces of my dead friends among that grim band, and I can bear no more."
—Lucilde Fiksdotter,
leader of the Order of the White Shield | 2 | 3<|endoftext|>
<|endoftext|>Sole Performer | {2}{G}{G} | Creature — Elf Performer | rare | {T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) | Elven tap is the official language of three very obnoxious planets. | 2 | 2<|endoftext|>
<|endoftext|>Willbreaker | {3}{U}{U} | Creature — Human Wizard | rare | Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control <card_name>. | "Master your mind, or I shall master it for you." | 2 | 3<|endoftext|>
<|endoftext|>Defiant Bloodlord | {5}{B}{B} | Creature — Vampire | rare | Flying
Whenever you gain life, target opponent loses that much life. | "Despite their bravado, mortals are fragile. If Zendikar is to endure, its lords must save it."
—Drana, Kalastria bloodchief | 4 | 5<|endoftext|>
<|endoftext|>Desert Drake | {3}{R} | Creature — Drake | uncommon | Flying | Never doubt a dragon just because of its size. | 2 | 2<|endoftext|>
<|endoftext|>Gnoll Hunting Party | {5}{R} | Creature — Gnoll | uncommon | This spell costs {1} less to cast for each creature you attacked with this turn.
Double team
As long as it's your turn, <card_name> has first strike. | nan | 4 | 4<|endoftext|>
<|endoftext|>Lumbering Battlement | {4}{W} | Creature — Beast | rare | Vigilance
When <card_name> enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield.
<card_name> gets +2/+2 for each card exiled with it. | nan | 4 | 5<|endoftext|>
<|endoftext|>Fleeting Aven | {1}{U}{U} | Creature — Bird Wizard | uncommon | Flying
Whenever a player cycles a card, return <card_name> to its owner's hand. | "Don't become so enthralled with magic that you forget you can fly without it." | 2 | 2<|endoftext|>
<|endoftext|>Skull Saucer | {4}{B}{B} | Creature — Zombie Head | uncommon | Flying
When <card_name> enters the battlefield, destroy target creature and put your head on the table. Sacrifice <card_name> when your head stops touching the table. | No body is ready for this kind of power. | 4 | 1<|endoftext|>
<|endoftext|>A-Fires of Invention | {4}{R} | Enchantment | rare | You can cast spells only during your turn and you can cast no more than two spells each turn.
You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs. | "Just tell us how many you want and get out of the way." | nan | nan<|endoftext|>
<|endoftext|>Territorial Kavu | {R}{G} | Creature — Kavu | rare | Domain — <card_name>'s power and toughness are each equal to the number of basic land types among lands you control.
Whenever <card_name> attacks, choose one —
• Discard a card. If you do, draw a card.
• Exile up to one target card from a graveyard. | nan | * | *<|endoftext|>
<|endoftext|>Karn Liberated | {7} | Legendary Planeswalker — Karn | mythic | +4: Target player exiles a card from their hand.
−3: Exile target permanent.
−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with <card_name>. Then put those cards onto the battlefield under your control. | nan | nan | nan<|endoftext|>
<|endoftext|>Dissipation Field | {2}{U}{U} | Enchantment | rare | Whenever a permanent deals damage to you, return it to its owner's hand. | "Strike me once, shame on you. Strike me twice . . . Well, let's just see if you can."
—Kara Vrist, Neurok agent | nan | nan<|endoftext|>
<|endoftext|>Living Wish | {1}{G} | Sorcery | rare | You may reveal a creature or land card you own from outside the game and put it into your hand. Exile <card_name>. | He wished for growth, but not for a way to control it. | nan | nan<|endoftext|>
<|endoftext|>Peerless Samurai | {2}{R} | Creature — Human Samurai | common | Menace (This creature can't be blocked except by two or more creatures.)
Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast. | nan | 2 | 3<|endoftext|>
<|endoftext|>Teysa Karlov | {2}{W}{B} | Legendary Creature — Human Advisor | rare | If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature tokens you control have vigilance and lifelink. | While Kaya is guildmaster, Teysa waits patiently at the center of the Orzhov web of power. | 2 | 4<|endoftext|>
<|endoftext|>Arcane Denial | {1}{U} | Instant | common | Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|>