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<|endoftext|>Heroes' Bane | {3}{G}{G} | Creature — Hydra | uncommon | <card_name> enters the battlefield with four +1/+1 counters on it.
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{2}{G}{G}: Put X +1/+1 counters on <card_name>, where X is its power. | Travelers' tales claim that hydras bite off their own heads to make themselves deadlier. | 0 | 0<|endoftext|>
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<|endoftext|>Jalum Tome | {3} | Artifact | common | {2}, {T}: Draw a card, then discard a card. | Most books simply deliver knowledge. This one expects some in return. | nan | nan<|endoftext|>
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<|endoftext|>Pilfered Plans | {1}{U}{B} | Sorcery | common | Target player mills two cards. Draw two cards. | Mirko Vosk hunted anyone with knowledge of the maze, draining the chances of the other guilds. | nan | nan<|endoftext|>
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<|endoftext|>Chill | {1}{U} | Enchantment | uncommon | Red spells cost {2} more to cast. | "Temper, temper."
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—Ertai, wizard adept | nan | nan<|endoftext|>
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<|endoftext|>Lashknife Barrier | {2}{W} | Enchantment | uncommon | When <card_name> enters the battlefield, draw a card.
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If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. | nan | nan | nan<|endoftext|>
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<|endoftext|>Yet Another Aether Vortex | {3}{R}{R} | Enchantment | rare | All creatures have haste.
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Players play with the top card of their libraries revealed.
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Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library. | It puts the "vortex" in "flavortext." | nan | nan<|endoftext|>
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<|endoftext|>Kolaghan, the Storm's Fury | {3}{B}{R} | Legendary Creature — Dragon | rare | Flying
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Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.
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Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 4 | 5<|endoftext|>
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<|endoftext|>Bloodcrazed Neonate | {1}{R} | Creature — Vampire | rare | <card_name> attacks each combat if able.
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Whenever <card_name> deals combat damage to a player, put a +1/+1 counter on it. | While elder vampires select their meals with care, the newly sired frenzy at the first whiff. | 2 | 1<|endoftext|>
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<|endoftext|>Hunted Nightmare | {1}{B}{B} | Creature — Nightmare | rare | Menace
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When <card_name> enters the battlefield, target opponent puts a deathtouch counter on a creature they control. | "The cruelest monsters inspire the greatest tales. The greatest tales inspire the cruelest hunters."
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—Rielle, the Everwise | 4 | 5<|endoftext|>
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<|endoftext|>Archmage's Charm | {U}{U}{U} | Instant | rare | Choose one —
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• Counter target spell.
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• Target player draws two cards.
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• Gain control of target nonland permanent with mana value 1 or less. | nan | nan | nan<|endoftext|>
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<|endoftext|>Spellbinding Soprano | {1}{R} | Creature — Human Bard | rare | Whenever <card_name> attacks, instant and sorcery spells you cast this turn cost {1} less to cast.
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Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Smothering Tithe | {3}{W} | Enchantment | rare | Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | A witch once foretold that Glavin would die surrounded by unimaginable wealth. Until that moment, he'd taken that to mean he'd be rich. | nan | nan<|endoftext|>
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<|endoftext|>Dromar's Attendant | {5} | Artifact Creature — Golem | uncommon | {1}, Sacrifice <card_name>: Add {W}{U}{B}. | "Dromar is the wings of the ur-dragon, sweeping away all opposition." | 3 | 3<|endoftext|>
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<|endoftext|>Sacred Peaks | | Land — Mountain Plains | common | ({T}: Add {R} or {W}.)
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<card_name> enters the battlefield tapped. | Everyone is welcome in the floating Serran cities, though few but the most faithful attempt the ascent. | nan | nan<|endoftext|>
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<|endoftext|>Champion of Dusk | {3}{B}{B} | Creature — Vampire Knight | rare | When <card_name> enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. | "Drench these golden streets in the blood of our enemies." | 4 | 4<|endoftext|>
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<|endoftext|>Woolly Spider | {1}{G}{G} | Creature — Spider | uncommon | Reach (This creature can block creatures with flying.)
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Whenever <card_name> blocks a creature with flying, <card_name> gets +0/+2 until end of turn. | "We need not fear the forces of the air; I've yet to see a spider without an appetite."
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—Taaveti of Kelsinko, elvish hunter | 2 | 3<|endoftext|>
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<|endoftext|>Transguild Courier | {4} | Artifact Creature — Golem | uncommon | <card_name> is all colors. | Reluctant to meet face to face, the leaders of the ten guilds prefer to do official business through a go-between immune to bribes and threats. | 3 | 3<|endoftext|>
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<|endoftext|>Rootwire Amalgam | {5} | Artifact Creature — Golem | mythic | Prototype {1}{G} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
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{3}{G}{G}, Sacrifice <card_name>: Create an X/X colorless Golem artifact creature token, where X is three times <card_name>'s power. It gains haste until end of turn. Activate only as a sorcery. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Abstruse Interference | {2}{U} | Instant | common | Devoid (This card has no color.)
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Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Hungering Hydra | {X}{G} | Creature — Hydra | rare | <card_name> enters the battlefield with X +1/+1 counters on it.
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<card_name> can't be blocked by more than one creature.
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Whenever <card_name> is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) | nan | 0 | 0<|endoftext|>
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<|endoftext|>Thousand Winds | {4}{U}{U} | Creature — Elemental | rare | Flying
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Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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When <card_name> is turned face up, return all other tapped creatures to their owners' hands. | nan | 5 | 6<|endoftext|>
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<|endoftext|>Ellyn Harbreeze, Busybody | {3}{W} | Legendary Creature — Human Peasant | uncommon | {T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
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Choose a Background (You can have a Background as a second commander.) | nan | 2 | 4<|endoftext|>
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<|endoftext|>Venerable Monk | {2}{W} | Creature — Human Monk Cleric | common | When <card_name> enters the battlefield, you gain 2 life. | Age wears the flesh but galvanizes the soul. | 2 | 2<|endoftext|>
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<|endoftext|>Thunderblust | {2}{R}{R}{R} | Creature — Elemental | rare | Haste
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<card_name> has trample as long as it has a -1/-1 counter on it.
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Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | nan | 7 | 2<|endoftext|>
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<|endoftext|>Bow of the Hunter | | Hero Artifact — Equipment | common | Equipped creature has "{T}: This creature deals 2 damage to any target."
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Equip {2} | nan | nan | nan<|endoftext|>
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<|endoftext|>Second Sight | {2}{U} | Instant | uncommon | Choose one —
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• Look at the top five cards of target opponent's library, then put them back in any order.
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• Look at the top five cards of your library, then put them back in any order.
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Entwine {U} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Lightning Reaver | {3}{B}{R} | Creature — Zombie Beast | rare | Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Whenever <card_name> deals combat damage to a player, put a charge counter on it.
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At the beginning of your end step, <card_name> deals damage equal to the number of charge counters on it to each opponent. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Bretagard Stronghold | | Land | uncommon | <card_name> enters the battlefield tapped.
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{T}: Add {G}.
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{G}{W}{W}, {T}, Sacrifice <card_name>: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
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<|endoftext|>Tidal Warrior | {U} | Creature — Merfolk Warrior | common | {T}: Target land becomes an Island until end of turn. | The tide of battle favors those who can swim. | 1 | 1<|endoftext|>
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<|endoftext|>Golgari Germination | {1}{B}{G} | Enchantment | uncommon | Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token. | The Golgari don't bury their dead. They plant them. | nan | nan<|endoftext|>
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<|endoftext|>Imposing Visage | {R} | Enchantment — Aura | common | Enchant creature
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Enchanted creature has menace. (It can't be blocked except by two or more creatures.) | With the horrible mask, Lagfrak the Low terrorized the countryside. But then he met Il-Chunt, the mask's model . . . . | nan | nan<|endoftext|>
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<|endoftext|>Hydroid Krasis | {X}{G}{U} | Creature — Jellyfish Hydra Beast | mythic | When you cast this spell, you gain half X life and draw half X cards. Round down each time.
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Flying, trample
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<card_name> enters the battlefield with X +1/+1 counters on it. | Havoc is a small price to pay for data. | 0 | 0<|endoftext|>
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<|endoftext|>Spinnerette, Arachnobat | {3}{B}{G} | Legendary Creature — Spider Performer | uncommon | Reach
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When <card_name> enters the battlefield, open an Attraction.
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As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. | High-wire injuries are down 95%. Spider-related injuries are up 3000%. | 2 | 4<|endoftext|>
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<|endoftext|>Shielding Plax | {2}{G/U} | Enchantment — Aura | common | ({G/U} can be paid with either {G} or {U}.)
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Enchant creature
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When <card_name> enters the battlefield, draw a card.
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Enchanted creature can't be the target of spells or abilities your opponents control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Kabira Crossroads | | Land | common | <card_name> enters the battlefield tapped.
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When <card_name> enters the battlefield, you gain 2 life.
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{T}: Add {W}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Cobbled Wings | {2} | Artifact — Equipment | common | Equipped creature has flying.
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Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | For the necro-alchemist, any puzzle can be solved with intelligence and harvested body parts. | nan | nan<|endoftext|>
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<|endoftext|>Oona, Queen of the Fae | {3}{U/B}{U/B}{U/B} | Legendary Creature — Faerie Wizard | rare | Flying
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{X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Scion of Draco | {12} | Artifact Creature — Dragon | mythic | Domain — This spell costs {2} less to cast for each basic land type among lands you control.
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Flying
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Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Jump | {U} | Instant | common | Target creature gains flying until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Twist Allegiance | {6}{R} | Sorcery | rare | You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Sundering Stroke | {6}{R} | Sorcery | rare | <card_name> deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead <card_name> deals 7 damage to each of those permanents and/or players. | nan | nan | nan<|endoftext|>
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<|endoftext|>Prismatic Ward | {1}{W} | Enchantment — Aura | common | Enchant creature
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As <card_name> enters the battlefield, choose a color.
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Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. | nan | nan | nan<|endoftext|>
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<|endoftext|>Chainflail Centipede | {2}{B} | Artifact Creature — Equipment Insect | common | Whenever <card_name> or equipped creature attacks, it gets +2/+0 until end of turn.
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Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Fatal Lore | {2}{B}{B} | Sorcery | rare | An opponent chooses one —
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• You draw three cards.
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• You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards. | "All knowledge has its price."
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—Gerda Äagesdotter, Archmage of the Unseen | nan | nan<|endoftext|>
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<|endoftext|>Shorecrasher Mimic | {1}{G/U} | Creature — Shapeshifter | common | Whenever you cast a spell that's both green and blue, <card_name> has base power and toughness 5/3 until end of turn and gains trample until end of turn. | The Aurora replaced the changelings' innocence with malice and their curiosity with hunger. | 2 | 1<|endoftext|>
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<|endoftext|>See the Truth | {1}{U} | Sorcery | rare | Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead. | "What is this that is neither future nor past?" | nan | nan<|endoftext|>
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