text
stringlengths
4
756
<|endoftext|>Boon of Emrakul | {2}{B} | Enchantment β€” Aura | common | Enchant creature
Enchanted creature gets +3/-3. | All around Emrakul, life re-formed in her image. | nan | nan<|endoftext|>
<|endoftext|>Lucky Offering | {W} | Sorcery | common | Destroy target artifact with mana value 3 or less. You gain 3 life. | The playful kami reserved its greatest blessings for those who brought not wealth or rare delicacies, but particularly amusing trinkets. | nan | nan<|endoftext|>
<|endoftext|>Mythos of Vadrok | {2}{R}{R} | Sorcery | rare | <card_name> deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated. | nan | nan | nan<|endoftext|>
<|endoftext|>Deeproot Waters | {2}{U} | Enchantment | uncommon | Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | A visit to the Deeproot Tree and its ancient spring replenishes a merfolk's connection to nature. | nan | nan<|endoftext|>
<|endoftext|>Mercurial Chemister | {3}{U}{R} | Creature β€” Human Wizard | rare | {U}, {T}: Draw two cards.
{R}, {T}, Discard a card: <card_name> deals damage to target creature equal to the discarded card's mana value. | What some see as "distracted" is really "fathoming the unfathomable." | 2 | 3<|endoftext|>
<|endoftext|>Eat to Extinction | {3}{B} | Instant | rare | Exile target creature or planeswalker. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | nan | nan | nan<|endoftext|>
<|endoftext|>Mirri the Cursed | {2}{B}{B} | Legendary Creature β€” Vampire Cat | rare | Flying, first strike, haste
Whenever <card_name> deals combat damage to a creature, put a +1/+1 counter on <card_name>. | A hero fails, a martyr falls. Time twists and destinies interchange. | 3 | 2<|endoftext|>
<|endoftext|>Nullhide Ferox | {2}{G}{G} | Creature β€” Beast | mythic | Hexproof
You can't cast noncreature spells.
{2}: <card_name> loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard <card_name>, put it onto the battlefield instead of putting it into your graveyard. | nan | 6 | 6<|endoftext|>
<|endoftext|>Highborn Vampire | {3}{B} | Creature β€” Vampire Warrior | common | | With the bloodchiefs annihilated in the fight between the free and enthralled, the swamps around Malakir are full of dangerous, young vampires eager to make their marks. | 4 | 3<|endoftext|>
<|endoftext|>Magus of the Will | {2}{B} | Creature β€” Human Wizard | rare | {2}{B}, {T}, Exile <card_name>: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. | "These eyes have shown me the flaws of flesh." | 3 | 3<|endoftext|>
<|endoftext|>Grim Contest | {1}{B}{G} | Instant | common | Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. | The invader hoped he could survive the beast's jaws and emerge through its rotting skin. | nan | nan<|endoftext|>
<|endoftext|>Curse of the Nightly Hunt | {2}{R} | Enchantment β€” Aura Curse | uncommon | Enchant player
Creatures enchanted player controls attack each combat if able. | When the moon rises and the bloodlust takes hold, nothing matters but the kill. | nan | nan<|endoftext|>
<|endoftext|>Pit Imp | {B} | Creature β€” Imp | common | Flying
{B}: <card_name> gets +1/+0 until end of turn. Activate no more than twice each turn. | The moans of the Death Pits were underscored by the chattering of imps, for whom the ship was cause for much discussion. | 0 | 1<|endoftext|>
<|endoftext|>Frillscare Mentor | {2}{R} | Creature β€” Human Warrior | uncommon | When <card_name> enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.)
{2}{R}, {T}: Put a +1/+1 counter on each creature you control with menace. | Fortune favors the ferocious. | 3 | 2<|endoftext|>
<|endoftext|>Squad Captain | {4}{W} | Creature β€” Human Soldier | common | Vigilance
<card_name> enters the battlefield with a +1/+1 counter on it for each other creature you control. | The strength of the one is the strength of the many. | 2 | 2<|endoftext|>
<|endoftext|>Capture Sphere | {3}{U} | Enchantment β€” Aura | common | Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
When <card_name> enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|>
<|endoftext|>Ruby Medallion | {2} | Artifact | rare | Red spells you cast cost {1} less to cast. | nan | nan | nan<|endoftext|>
<|endoftext|>Prosperous Pirates | {4}{U} | Creature β€” Human Pirate | common | When <card_name> enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | The floating city of High and Dry hasn't yet sunk under the weight of gold, but it's not for want of trying. | 3 | 4<|endoftext|>
<|endoftext|>Spawn of Thraxes | {5}{R}{R} | Creature β€” Dragon | rare | Flying
When <card_name> enters the battlefield, it deals damage to any target equal to the number of Mountains you control. | Sparks from Purphoros's forge fill the belly of every dragon. | 5 | 5<|endoftext|>
<|endoftext|>Ajani's Pridemate | {1}{W} | Creature β€” Cat Soldier | uncommon | Whenever you gain life, put a +1/+1 counter on <card_name>. | "When one of us prospers, the pride prospers."
β€”Jazal Goldmane | 2 | 2<|endoftext|>
<|endoftext|>Gaze of Justice | {W} | Sorcery | common | As an additional cost to cast this spell, tap three untapped white creatures you control.
Exile target creature.
Flashback {5}{W} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Sengir, the Dark Baron | {4}{B}{B} | Legendary Creature β€” Vampire Noble | rare | Flying
Whenever another creature dies, put two +1/+1 counters on <card_name>.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner (You can have two commanders if both have partner.) | nan | 4 | 4<|endoftext|>
<|endoftext|>Path to the World Tree | {1}{G} | Enchantment | uncommon | When <card_name> enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}{W}{U}{B}{R}{G}, Sacrifice <card_name>: You gain 2 life and draw two cards. Target opponent loses 2 life. <card_name> deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token. | nan | nan | nan<|endoftext|>
<|endoftext|>Solemn Offering | {2}{W} | Sorcery | common | Destroy target artifact or enchantment. You gain 4 life. | "You will be reimbursed for your donation."
"The reimbursement is spiritual."
β€”Temple signs | nan | nan<|endoftext|>
<|endoftext|>Body Launderer | {2}{B}{B} | Creature β€” Ogre Rogue | mythic | Deathtouch
Whenever another nontoken creature you control dies, <card_name> connives.
When <card_name> dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield. | nan | 3 | 3<|endoftext|>
<|endoftext|>Thassa's Intervention | {X}{U}{U} | Instant | rare | Choose one β€”
β€’ Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.
β€’ Counter target spell unless its controller pays twice {X}. | "I bring a flood that nothing can withstand." | nan | nan<|endoftext|>
<|endoftext|>Combat Professor | {3}{W} | Creature β€” Bird Cleric | common | Flying
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. | "Before Yovus was cut down at Pranticle Peak, she performed which maneuver? Anyone? From the reading?" | 2 | 3<|endoftext|>
<|endoftext|>Ancient Silver Dragon | {6}{U}{U} | Creature β€” Elder Dragon | mythic | Flying
Whenever <card_name> deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game. | nan | 8 | 8<|endoftext|>
<|endoftext|>Kruin Striker | {1}{R} | Creature β€” Human Warrior | common | Whenever another creature enters the battlefield under your control, <card_name> gets +1/+0 and gains trample until end of turn. | Unhappy with the creation of the wolfir, Rorica broke with her order and led a crusade against the "reformed werewolves." | 2 | 1<|endoftext|>
<|endoftext|>Abrade | {1}{R} | Instant | common | Choose one β€”
β€’ <card_name> deals 3 damage to target creature.
β€’ Destroy target artifact. | The desert is a voracious beast, devouring both flesh and stone. | nan | nan<|endoftext|>
<|endoftext|>Goblin Snowman | {3}{R} | Creature β€” Goblin | special | Whenever <card_name> blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
{T}: <card_name> deals 1 damage to target creature it's blocking. | "Strength in numbers? Right."
β€”Ib Halfheart, goblin tactician | 1 | 1<|endoftext|>
<|endoftext|>Storm Elemental | {5}{U} | Creature β€” Elemental | uncommon | Flying
{U}, Exile the top card of your library: Tap target creature with flying.
{U}, Exile the top card of your library: If the exiled card is a snow land, <card_name> gets +1/+1 until end of turn. | nan | 3 | 4<|endoftext|>
<|endoftext|>Master of Pearls | {1}{W} | Creature β€” Human Monk | rare | Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When <card_name> is turned face up, creatures you control get +2/+2 until end of turn. | nan | 2 | 2<|endoftext|>
<|endoftext|>Shadows' Verdict | {3}{B}{B} | Sorcery | rare | Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards. | The shadows of death fall over everyone in the end. | nan | nan<|endoftext|>
<|endoftext|>Glory-Bound Initiate | {1}{W} | Creature β€” Human Warrior | rare | You may exert <card_name> as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.) | "Fly as an arrow through the trials, and never waver in your course."
β€”Oketra, god of solidarity | 3 | 1<|endoftext|>
<|endoftext|>Commanding Presence | {3}{W} | Enchantment β€” Aura | uncommon | Enchant creature
Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token." | "In every one of you I see a hero's heart." | nan | nan<|endoftext|>
<|endoftext|>Oblivion Strike | {3}{B} | Sorcery | common | Devoid (This card has no color.)
Exile target creature. | It's bad enough to be torn to pieces. It's worse by far to be torn from the world itself. | nan | nan<|endoftext|>
<|endoftext|>Usher of the Fallen | {W} | Creature β€” Spirit Warrior | uncommon | Boast β€” {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.) | "I have led ten thousand through these mists and never lost the way." | 2 | 1<|endoftext|>
<|endoftext|>Orzhov Signet | {2} | Artifact | uncommon | {1}, {T}: Add {W}{B}. | The sigil holds different meanings depending on its form and presentation. While some wear it as a sign of status, others wear it as a sign of debt. | nan | nan<|endoftext|>
<|endoftext|>Earth-Cult Elemental | {4}{R}{R} | Creature β€” Elemental | common | Siege Monster β€” When <card_name> enters the battlefield, roll a d20.
1β€”9 | Each player sacrifices a permanent.
10β€”19 | Each opponent sacrifices a permanent.
20 | Each opponent sacrifices two permanents. | nan | 6 | 6<|endoftext|>
<|endoftext|>Copper Carapace | {1} | Artifact β€” Equipment | common | Equipped creature gets +2/+2 and can't block.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | "We will fight as they do: our flesh protected behind metal."
β€”Tae Aquil, Viridian weaponsmith | nan | nan<|endoftext|>
<|endoftext|>Torrential Gearhulk | {4}{U}{U} | Artifact Creature β€” Construct | mythic | Flash
When <card_name> enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. | nan | 5 | 6<|endoftext|>
<|endoftext|>Jetting Glasskite | {4}{U}{U} | Creature β€” Spirit | uncommon | Flying
Whenever <card_name> becomes the target of a spell or ability for the first time each turn, counter that spell or ability. | The bolt struck with a flash, and there was a terrible sound, as of glass shattering, but the creature was unharmed. | 4 | 4<|endoftext|>
<|endoftext|>Souls of the Faultless | {W}{B}{B} | Creature β€” Spirit | uncommon | Defender (This creature can't attack.)
Whenever <card_name> is dealt combat damage, you gain that much life and attacking player loses that much life. | "More horrible than their empty forms are their noble eyes. I dare not strike."
β€”Klattic, Boros legionnaire | 0 | 4<|endoftext|>
<|endoftext|>Changeling Hero | {4}{W} | Creature β€” Shapeshifter | uncommon | Changeling (This card is every creature type.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.) | nan | 4 | 4<|endoftext|>
<|endoftext|>Devil K. Nevil | {2}{R} | Legendary Creature β€” Devil Performer | rare | Haste
When <card_name> enters the battlefield, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.) | "Danger is my middle name. Also, I don't know how to spell." | 2 | 1<|endoftext|>
<|endoftext|>Nightscape Familiar | {1}{B} | Creature β€” Zombie | common | Blue spells and red spells you cast cost {1} less to cast.
{1}{B}: Regenerate <card_name>. | Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it. | 1 | 1<|endoftext|>
<|endoftext|>Plated Slagwurm | {4}{G}{G}{G} | Creature β€” Wurm | rare | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Beneath the Tangle, the wurm tunnels stretch . . . wide as a stone's throw, long as forever, deep as you dare. | 8 | 8<|endoftext|>